yinsimei
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fe773c1beb
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SLUDGE: replace char* by Common::String for error messages
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
8152793d09
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SLUDGE: save&load system (without thumbnail and snapshot)
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
791aedf7a5
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Image: extend writePng for 4-byte pixelFormat
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
874d03f79b
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SLUDGE: stop a sound by file number
SLUDGE: stop a sound by
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
0e8db2bf0d
|
SLUDGE: add blankscreen effect
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
b5a77c9393
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SLUDGE: check point to non transparent part of a character
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
91d2b5d31e
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SLUDGE: kill a sprite bank
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
082bf55b56
|
SLUDGE: clean debug info
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
9a57db6b9c
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SLUDGE: correct text color for png font
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
3b3c92558b
|
SLUDGE: add game timing
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
ae54897ff5
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SLUDGE: add channel to debug text
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
15e7f5c48e
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SLUDGE: fix unmatched delete []
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
639f20f168
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SLUDGE: fix bug of setting zbuffer before backdrop
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
e7d1f272dc
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SLUDGE: set sludge game to 1xScale by default
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
44d7663a49
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SLUDGE: read headless png sprites
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
1a27d67123
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IMAGE: add flag to skip signature check in png decoder
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2017-07-13 18:27:45 +02:00 |
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yinsimei
|
5469aaf8ec
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SLUDGE: move initGraphics after sludge init
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
d63953d9ce
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SLUDGE: free resource when finish reading png sprite
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
e7a22b59f8
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SLUDGE: add several debug infos and exit when error
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
279a53302a
|
SLUDGE: add game detection for Robin's rescue
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
03f43f789c
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SLUDGE: add fall back detection
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
52b627bae6
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SLUDGE: use Common::List to reproduce layer effects
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
f89f1aad4c
|
SLUDGE: formatting code in sprites.cpp
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
714196132c
|
SLUDGE: load zBuffer sprites as backdrop copies
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
eb9968332e
|
SLUDGE: change background and zByffer restore order in freeze
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
f138547808
|
SLUDGE: paste image to background
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
387a558ec4
|
SLUDGE: add dark screen effect
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
4b941e16db
|
SLUDGE: remove a low-level graphic loop
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
83926d07a3
|
SLUDGE: fix error that chracter has no click effect
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
82f023d9bd
|
SLUDGE: free surfaces in freeze struct
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
ea1f2412ee
|
SLUDGE: get input work by replacing sdl event by scummvm event
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
43ffa3bcc8
|
SLUDGE: give a 0.5 opacity for mixOverlay image
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
9418891237
|
SLUDGE: get freeze and unfreeze scene work
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
e52dbca7fd
|
SLUDGE: remove unused variable in parallaxLayer
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
536ddf7e89
|
SLUDGE: change struct texture to Surface
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
0eb18c2627
|
SLUDGE: set to right delay time
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2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
bbde5f4bf4
|
SLUDGE: remove #ifndef of cursor display and formatting code
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
5baae657fd
|
SLUDGE: cache of ended sound in playlist won't be used before handled
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
15c7958d57
|
SLUDGE: add sound loop for wav and ogg
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
36d078cfe4
|
SLUDGE: add sound loop test game
game links: https://github.com/yinsimei/sludge-test-games
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
747820bbed
|
SLUDGE: get loop sound work for wav and ogg
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
7b2a2123f4
|
SLUDGE: add new game for testing
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
51a20af064
|
SLUDGE: leave MOD sound loading aside
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
ef9438065f
|
SLUDGE: play game wav sound in a rough way
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
da842ee14e
|
SLUDGE: remove unused sound files and rename cpp
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
09b4a0675e
|
SLUDGE: remove value setting loop by memset
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
78cba75570
|
SLUDGE: change pixel formats to pointers and fix seg fault
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
839e7fb4d2
|
SLUDGE: fix unmatched delete[] leaks
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
77d5c7235d
|
SLUDGE: replace sludge colours by pixelformat
|
2017-07-13 18:27:45 +02:00 |
|
yinsimei
|
d5379c212c
|
SLUDGE: add game file name getter in detection
|
2017-07-13 18:27:45 +02:00 |
|