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agi
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AGI: Rewrote predictive code matcher
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2011-01-06 21:11:24 +00:00 |
agos
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VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer
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2010-12-16 01:35:13 +00:00 |
cine
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CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze.
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2011-01-11 16:50:26 +00:00 |
cruise
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JANITORIAL: Suppress some useless includes
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2011-01-02 14:06:42 +00:00 |
draci
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
drascula
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
gob
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GOB: Change the NOCD workaround for Urban Runner a bit
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2011-01-23 11:00:57 +00:00 |
groovie
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GROOVIE: Fix a memory leak reported by cppcheck.
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2011-01-07 17:44:20 +00:00 |
hugo
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HUGO: Fix on more GCC warning
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2011-01-23 00:29:08 +00:00 |
kyra
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KYRA FM-TOWNS: improved cd audio music fading
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2010-12-25 22:10:51 +00:00 |
lastexpress
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LASTEXPRESS: Add macro for end of entities logic functions
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2011-01-20 04:57:06 +00:00 |
lure
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
m4
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M4: Removed redundant colour index recalculation in palette manager
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2011-01-03 11:36:39 +00:00 |
made
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
mohawk
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MOHAWK: Implement Riven's stopSound() and fadeAmbientSounds() opcodes
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2011-01-23 07:02:49 +00:00 |
parallaction
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PARALLACTION: Minor Whitespace fixup in walk.cpp
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2011-01-21 20:08:11 +00:00 |
queen
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
saga
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SAGA: Include scummsys.h to force rebuild after reconfigure
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2011-01-08 03:14:31 +00:00 |
sci
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SCI/Robot:Don't ifdef out ::playAudio, since it is only used for debugging
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2011-01-22 21:58:33 +00:00 |
scumm
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SCUMM: Prefer "Could not" over "Couldn't" in some error messages.
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2011-01-16 20:24:58 +00:00 |
sky
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DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine
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2010-12-07 18:54:21 +00:00 |
sword1
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VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
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2010-12-16 01:41:11 +00:00 |
sword2
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VIDEO: Make VideoDecoder::getPalette() return a const byte pointer
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2010-12-16 01:41:11 +00:00 |
sword25
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SWORD25: Fixed compilation
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2011-01-23 14:57:21 +00:00 |
teenagent
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
testbed
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COMMON: Split common/stream.h into several headers
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2010-11-19 17:03:07 +00:00 |
tinsel
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JANITORIAL: Suppress some useless includes
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2011-01-02 14:06:42 +00:00 |
toon
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TOON: Fix Further Memory Leaks in Savegame Loading.
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2011-01-22 05:21:51 +00:00 |
touche
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TOUCHE: Fixed Uninitialised Read in first call to ToucheEngine::res_loadBackdrop().
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2011-01-21 19:25:24 +00:00 |
tucker
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SOUND: Get rid of unused forward declarations in mixer.h.
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2011-01-10 22:20:51 +00:00 |
advancedDetector.cpp
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COMMON: Rename and tweak MD5 functions
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2010-11-07 17:16:59 +00:00 |
advancedDetector.h
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DETECTOR: Get rid of ADGF_KEEPMATCH
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2010-11-07 17:15:27 +00:00 |
dialogs.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
dialogs.h
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Replace SCUMM F5 dialog by GMM & add help button to GMM
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2010-05-26 19:54:50 +00:00 |
engine.cpp
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GUI: Rename gui/GuiManager.* to gui/gui-manager.*
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2010-11-16 10:19:01 +00:00 |
engine.h
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ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
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2010-10-27 22:52:02 +00:00 |
engines.mk
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CONFIGURE: Plug in Last Express engine
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2010-10-18 19:18:06 +00:00 |
game.cpp
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GUI: Implemented Languages as GUI options.
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2010-06-15 10:57:28 +00:00 |
game.h
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ENGINES: Do not include engines/savestate.h from engines/game.h
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2010-11-07 17:15:46 +00:00 |
metaengine.h
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PLUGINS: switched plugin manager to inheritance rather than #defines
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2010-12-23 13:38:37 +00:00 |
module.mk
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ENGINES: Move SaveStateDescriptor etc. to engine/savestate.*
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2010-03-18 15:09:48 +00:00 |
savestate.cpp
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
savestate.h
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ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value.
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2010-10-29 16:41:30 +00:00 |
util.h
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Move initGraphics and initCommonGFX from to new header.
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2010-05-04 11:58:12 +00:00 |