.. |
smush
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Make _smushProcessFrame volatile (for multi thread access)
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2003-05-26 19:57:00 +00:00 |
.cvsignore
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actor.cpp
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moved Actor SaveLoadEntry definition to actor.cpp; made findPathTowards/findPathTowardsOld members of Actor; cleanup
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2003-05-26 02:26:13 +00:00 |
actor.h
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SaveLoadEntry is a struct, not a class.
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2003-05-26 14:20:05 +00:00 |
akos.cpp
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replaced many unsafe uses of derefActorSafe by derefActor; replaced derefActorSafe/assert pairs by derefActor (gives better error message); replaced various derefActorSafe/if(a!=0) pairs by derefActor (in cases where the deref should never fail, ever, except due to a bug in ScummVM)
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2003-05-23 13:24:41 +00:00 |
akos.h
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modified akos / 'old' costume (charset) masking code to a) match each other; also, the costume.cpp code looks again checks _zbuf != 0 even for non-SMALL_HEADER games, as it used to 1 year ago ;-) (note: this change is kinda experimental; might fix some bugs, might introduce some regressions)
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2003-05-12 17:50:09 +00:00 |
base-costume.h
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fixed actor positions in Indy3EGA
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2003-04-23 08:26:54 +00:00 |
boxes.cpp
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moved Actor SaveLoadEntry definition to actor.cpp; made findPathTowards/findPathTowardsOld members of Actor; cleanup
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2003-05-26 02:26:13 +00:00 |
boxes.h
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ScummPoint -> ScummVM::Point
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2003-05-15 21:57:38 +00:00 |
bundle.cpp
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
bundle.h
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
charset.cpp
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hook language command switch to V2 font / prepositions
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2003-05-25 20:38:44 +00:00 |
charset.h
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constness fixes
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2003-05-21 16:28:02 +00:00 |
costume.cpp
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Patch #738859: Experimental costume.cpp cleanup
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2003-05-18 18:36:14 +00:00 |
costume.h
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Patch #738859: Experimental costume.cpp cleanup
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2003-05-18 18:36:14 +00:00 |
debugger.cpp
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script index starts at 0
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2003-05-26 20:49:18 +00:00 |
debugger.h
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
dialogs.cpp
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various V8 tweaks
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2003-05-14 09:47:53 +00:00 |
dialogs.h
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added some meat to the global options dialog (no prefs are stored yet, though)
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2003-03-25 15:32:36 +00:00 |
gfx.cpp
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more const qualifiers
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2003-05-26 13:14:57 +00:00 |
gfx.h
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more const qualifiers
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2003-05-26 13:14:57 +00:00 |
imuse_digi.cpp
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
imuse_digi.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
imuse_internal.h
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Fixed a MORONIC oob memory write. Now back to remedial C++ class
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2003-05-26 20:42:25 +00:00 |
imuse_player.cpp
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More cleanup, plus more crash-aversion fixes.
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2003-05-25 16:40:17 +00:00 |
imuse.cpp
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Fixed a MORONIC oob memory write. Now back to remedial C++ class
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2003-05-26 20:42:25 +00:00 |
imuse.h
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Added XMIDI support to IMuse. IMuse now plays music from Humongous games.
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2003-05-23 18:35:53 +00:00 |
instrument.cpp
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Added command line options for
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2003-05-17 03:06:16 +00:00 |
instrument.h
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Added command line options for
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2003-05-17 03:06:16 +00:00 |
intern.h
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fixed Zak cashcard
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2003-05-22 22:42:44 +00:00 |
module.mk
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Added Hoenicke's PC-speaker waveform generator
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2003-05-26 22:03:04 +00:00 |
nut_renderer.cpp
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renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive)
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2003-05-10 21:49:59 +00:00 |
nut_renderer.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
object.cpp
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cleanup
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2003-05-26 14:44:03 +00:00 |
object.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
player_v2.cpp
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Fixed shadow variable
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2003-05-26 22:19:12 +00:00 |
player_v2.h
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Added Hoenicke's PC-speaker waveform generator
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2003-05-26 22:03:04 +00:00 |
resource_v2.cpp
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warning() automatically outputs a newline after the warning message; adding a newline into the format string adds another newline (which contains the single char '!')
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2003-05-18 21:14:50 +00:00 |
resource_v3.cpp
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don't use _gameDataPath directly; minor cleanup
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2003-05-24 22:13:01 +00:00 |
resource_v4.cpp
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
resource.cpp
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more const qualifiers
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2003-05-26 13:14:57 +00:00 |
resource.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
saveload.cpp
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No more needed
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2003-05-26 08:24:34 +00:00 |
saveload.h
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Revamped iMuse and Player classes. Player now uses MidiParser to parse its data, which will allow it to parse other MIDI formats. To receive parsed data, Player now derives from MidiDriver to act as a "fake MIDI driver".
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2003-05-23 04:19:47 +00:00 |
script_v2.cpp
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hook language command switch to V2 font / prepositions
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2003-05-25 20:38:44 +00:00 |
script_v5.cpp
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work around bug #743615
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2003-05-26 14:43:02 +00:00 |
script_v6.cpp
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tightened hack condition a bit
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2003-05-26 22:37:36 +00:00 |
script_v8.cpp
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added FIXME comment
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2003-05-26 22:37:18 +00:00 |
script.cpp
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this change seems to be 'logical', but could be wrong; would be nice to check the assembly...
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2003-05-24 17:07:50 +00:00 |
scumm.h
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Added Hoenicke's PC-speaker waveform generator
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2003-05-26 22:03:04 +00:00 |
scummvm.cpp
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remove uneeded target
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2003-05-26 23:34:06 +00:00 |
sound.cpp
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don't attempt to play sound on amiga versions of zak/maniac
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2003-05-26 23:23:44 +00:00 |
sound.h
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many pedantic warning fixes (and some actual potential buglets fixed, too)
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2003-05-21 18:09:49 +00:00 |
string.cpp
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more const qualifiers
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2003-05-26 13:14:57 +00:00 |
usage_bits.cpp
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
usage_bits.h
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updated copyrights headers
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2003-03-06 21:46:56 +00:00 |
vars.cpp
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from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence preposition
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2003-05-22 14:10:20 +00:00 |
verbs.cpp
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V2 Inventory scrolling, etc
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2003-05-22 05:44:18 +00:00 |
verbs.h
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some more ScummVM::Rect
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2003-05-15 22:36:43 +00:00 |