.. |
driver
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avoid using huge static structs - they can't be stripped, and increase the exe size (in this case, 16 MB...)
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2004-01-30 20:57:23 +00:00 |
.cvsignore
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|
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anims.cpp
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I know we're not supposed to make cleanup commits at this point, but surely
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2004-01-18 19:50:59 +00:00 |
build_display.cpp
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
build_display.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
console.cpp
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
console.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
controls.cpp
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Make it possible to quit while showing in-game dialogs. (Regression fix.)
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2004-01-09 07:54:16 +00:00 |
controls.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
debug.cpp
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
debug.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
defs.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
events.cpp
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Removed redundant comments.
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2004-01-09 14:52:39 +00:00 |
function.cpp
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Yet Another EVC fix
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2004-01-17 11:15:38 +00:00 |
header.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
icons.cpp
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fix warning
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2004-01-18 20:11:52 +00:00 |
icons.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
interpreter.cpp
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I forgot this in the previous cleanup.
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2004-01-10 21:56:59 +00:00 |
interpreter.h
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Removed redundant comments.
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2004-01-09 14:52:39 +00:00 |
layers.cpp
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
layers.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
logic.cpp
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Removed redundant comments.
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2004-01-09 14:52:39 +00:00 |
logic.h
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Valgrind fixes. Mostly about memory not being freed when the engine is
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2004-01-07 07:42:00 +00:00 |
maketext.cpp
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fix warnings
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2004-01-18 20:57:46 +00:00 |
maketext.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
mem_view.cpp
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
memory.cpp
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fix warnings
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2004-01-18 20:57:46 +00:00 |
memory.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
module.mk
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Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
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2004-01-30 21:54:28 +00:00 |
mouse.cpp
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Removed redundant comment.
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2004-01-09 15:58:21 +00:00 |
mouse.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
object.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
protocol.cpp
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
resman.cpp
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fix warnings
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2004-01-18 20:57:46 +00:00 |
resman.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
router.cpp
|
fix warnings
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2004-01-18 20:57:46 +00:00 |
router.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
save_rest.cpp
|
fix warnings
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2004-01-18 20:57:46 +00:00 |
save_rest.h
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It's a new year in BS2 land, too!
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2004-01-06 13:44:17 +00:00 |
scroll.cpp
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
sound.cpp
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
sound.h
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
speech.cpp
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Removed redundant comments.
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2004-01-09 14:52:39 +00:00 |
speech.h
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
startup.cpp
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It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
startup.h
|
It's a new year in BS2 land, too!
|
2004-01-06 13:44:17 +00:00 |
sword2.cpp
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Allow quitting during cutscenes and credits again. This is getting a bit
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2004-01-08 13:03:50 +00:00 |
sword2.h
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Allow quitting during cutscenes and credits again. This is getting a bit
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2004-01-08 13:03:50 +00:00 |
sync.cpp
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Removed redundant comments.
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2004-01-09 14:52:39 +00:00 |
walker.cpp
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Removed redundant comments.
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2004-01-09 14:52:39 +00:00 |