.. |
.cvsignore
|
ignore deps
|
2003-12-16 05:19:33 +00:00 |
animation.cpp
|
Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to go with the forthcoming new manual. Sword1 CD swapping doesn't work as expected HERE, either :)
|
2004-07-11 04:41:48 +00:00 |
animation.h
|
Unify MPEG2 code even more
|
2004-03-23 00:10:18 +00:00 |
collision.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
control.cpp
|
Let displayMessage() restore the mouse pointer to the standard BS1 arrow
|
2004-07-18 17:47:19 +00:00 |
control.h
|
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
|
2004-06-25 22:39:21 +00:00 |
debug.cpp
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
debug.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
eventman.cpp
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
eventman.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
logic.cpp
|
Always play the "current music" after restoring a savegame, even if it's 0.
|
2004-03-12 08:21:01 +00:00 |
logic.h
|
BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
|
2004-01-18 05:52:04 +00:00 |
memman.cpp
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
memman.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
menu.cpp
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
menu.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
module.mk
|
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
|
2004-01-30 21:54:28 +00:00 |
mouse.cpp
|
Renamed more OSystem methods
|
2004-03-28 16:30:50 +00:00 |
mouse.h
|
Some usability fixes to the control panel code:
|
2004-05-12 06:21:44 +00:00 |
music.cpp
|
Added "MUSIC" / "music" to the list of default directories.
|
2004-06-28 08:45:09 +00:00 |
music.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
object.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
objectman.cpp
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
objectman.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
resman.cpp
|
No need to manually check inside extrapath -- this is done automatically anyway
|
2004-08-19 15:53:15 +00:00 |
resman.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
router.cpp
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
router.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
screen.cpp
|
This fixes bug #917427, a masking problem, hopefully without causing any
|
2004-05-02 13:54:05 +00:00 |
screen.h
|
BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
|
2004-01-18 05:52:04 +00:00 |
sound.cpp
|
Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids sound regressions in full game.
|
2004-08-31 07:52:47 +00:00 |
sound.h
|
Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids sound regressions in full game.
|
2004-08-31 07:52:47 +00:00 |
staticres.cpp
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
sword1.cpp
|
Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids sound regressions in full game.
|
2004-08-31 07:52:47 +00:00 |
sword1.h
|
Add eriktorbjorn's patch for separate target for Broken Sword 1 demo. Avoids sound regressions in full game.
|
2004-08-31 07:52:47 +00:00 |
sworddefs.h
|
work around script bug #911508 BS1: Crash when loading certain savegames
|
2004-03-07 19:14:32 +00:00 |
swordres.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
text.cpp
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |
text.h
|
Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in
|
2004-01-11 15:47:41 +00:00 |