scummvm/engines
Max Horn 44393b2dc8 ALL: Add code to help stop people from accidentally using "bad" APIs
A new header file common/forbidden.h is included by scummsys.h and it
re-#defines numerous symbols like fopen(), fread(), system(), etc. with
garbage, in order to provoke compile errors in any code using them.

If a .cpp file really *must* use any of these (e.g. because it is a
backend file), then these redefinitions can be disabled by #defining
FORBIDDEN_SYMBOL_ALLOW_ALL as the first thing in the .cpp file. Whenever
this is done, an explanatory comment should be added.

Note that this system cannot catch all "bad" usages (notably the Lua
code in the sword25 engine), as it can only work if scummsys.h is
included.

svn-id: r53961
2010-10-30 21:27:42 +00:00
..
agi AGI: Add note about AgiEngine::parseFeatures 2010-10-27 09:47:18 +00:00
agos AGOS: Fixed code analysis warnings - bug #3087828 2010-10-15 15:23:53 +00:00
cine ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
cruise ALL: Fix various typos (patch #3093266) 2010-10-24 13:04:33 +00:00
draci DRACI: Switch to the new play time counting of the Engine class. 2010-10-29 16:54:10 +00:00
drascula ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
gob GOB: Make Map::getItem()/setItem() nonvirtual 2010-10-30 17:28:54 +00:00
groovie GROOVIE: Fix bug #3095031 (regression in Russian T7G). 2010-10-27 14:31:20 +00:00
hugo HUGO: Comment out all occurrences of FILE *fpb 2010-10-30 21:25:30 +00:00
kyra LOL: workaround for bug #3098935 2010-10-30 18:37:15 +00:00
lastexpress JANITORIAL: Remove unnecessary semicolons 2010-10-27 19:48:54 +00:00
lure ALL: Fix various typos (patch #3093266) 2010-10-24 13:04:33 +00:00
m4 M4: Remove unused getter method MadsM4Engine::system() 2010-10-30 21:26:13 +00:00
made MADE: Fixed bug #3087849 - "MADE: Code analysis warnings" 2010-10-15 13:00:19 +00:00
mohawk ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
parallaction ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
queen QUEEN: Fixed code analysis warning - bug #3087851 2010-10-15 14:37:50 +00:00
saga SAGA: reduce memory usage 2010-10-24 22:52:57 +00:00
sci SCI: add Russian SQ4 & SQ5 2010-10-30 19:51:17 +00:00
scumm SCUMM: Switch to the new SaveStateDescriptor::setPlayTime. 2010-10-29 16:41:49 +00:00
sky ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
sword1 SWORD1: Switch to the new play time counting of the Engine class. 2010-10-29 16:53:46 +00:00
sword2 SWORD2: Add assert()s prompted by code analysis warnings. 2010-10-15 19:08:56 +00:00
sword25 ALL: Add code to help stop people from accidentally using "bad" APIs 2010-10-30 21:27:42 +00:00
teenagent ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
testbed ALL: Fix indention (whitespaces -> tabs) 2010-10-23 15:46:50 +00:00
tinsel TINSEL: Remove redundant if() 2010-10-30 00:34:41 +00:00
toon TOON: Stops all Sfx/voice when exiting a room 2010-10-29 22:00:31 +00:00
touche ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
tucker ENGINES: Enhance namespace comments a bit 2010-10-15 12:48:19 +00:00
advancedDetector.cpp ALL: Fix various typos (patch #3093266) 2010-10-24 13:04:33 +00:00
advancedDetector.h AD: Implement AGDF_PIRATED flag. 2010-08-25 11:51:06 +00:00
dialogs.cpp GMM: Add a basic help dialogs for engines not providing one (i.e. all but SCUMM) 2010-10-26 21:54:57 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engine.h ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engines.mk CONFIGURE: Plug in Last Express engine 2010-10-18 19:18:06 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
metaengine.h Patch #2973290: Semicolon cleanup 2010-03-22 20:28:08 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
savestate.h ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00