scummvm/engines/xeen
2015-01-27 08:51:08 -05:00
..
clouds XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines 2014-12-25 17:02:51 +11:00
darkside XEEN: Compilation fixes for gcc 2015-01-19 10:28:48 -05:00
worldofxeen XEEN: Compilation fixes 2014-12-31 16:54:14 -10:00
combat.cpp XEEN: Implemented animate3d 2015-01-22 19:41:55 -05:00
combat.h XEEN: Implement lots of stubbed PlayerStruct methods 2015-01-24 09:27:48 -05:00
configure.engine
debugger.cpp XEEN: Fix compiler warnings 2015-01-02 12:34:45 -10:00
debugger.h
detection_tables.h XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines 2014-12-25 17:02:51 +11:00
detection.cpp XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines 2014-12-25 17:02:51 +11:00
dialogs_error.cpp XEEN: Compilation fixes for gcc 2015-01-19 10:28:48 -05:00
dialogs_error.h XEEN: Implemented dialogs for Who Will and YesNo 2015-01-22 22:05:36 -05:00
dialogs_input.cpp XEEN: Added NumericInput class and refactored existing string input 2015-01-27 08:02:54 -05:00
dialogs_input.h XEEN: Added NumericInput class and refactored existing string input 2015-01-27 08:02:54 -05:00
dialogs_options.cpp XEEN: Various renamings 2015-01-11 08:54:42 -05:00
dialogs_options.h XEEN: Compilation fixes for gcc 2015-01-19 10:28:48 -05:00
dialogs_whowill.cpp XEEN: More script code and string input dialog 2015-01-23 20:44:02 -05:00
dialogs_whowill.h XEEN: Implemented dialogs for Who Will and YesNo 2015-01-22 22:05:36 -05:00
dialogs_yesno.cpp XEEN: Fix keyboard keys in YesNo dialog 2015-01-25 11:18:00 -05:00
dialogs_yesno.h XEEN: Implemented dialogs for Who Will and YesNo 2015-01-22 22:05:36 -05:00
dialogs.cpp XEEN: Implemented movement code 2015-01-19 18:42:40 -05:00
dialogs.h XEEN: Compilation fixes for gcc 2015-01-19 10:28:48 -05:00
events.cpp XEEN: In progress implementing map loading 2015-01-05 08:11:16 -05:00
events.h XEEN: In progress implementing map loading 2015-01-05 08:11:16 -05:00
files.cpp XEEN: Fixes to ifProc 2015-01-24 17:33:47 -05:00
files.h XEEN: Skeleton beginnings of script handling 2015-01-21 20:42:44 -05:00
font.cpp XEEN: Fix center aligning text in writeString 2015-01-24 18:31:54 -05:00
font.h XEEN: Compilation fixes for gcc 2015-01-19 10:28:48 -05:00
interface_map.cpp XEEN: Beginnings of Town class, implemented handleAction 2015-01-25 23:59:16 -05:00
interface_map.h XEEN: Beginnings of Town class, implemented handleAction 2015-01-25 23:59:16 -05:00
interface.cpp XEEN: Beginnings of Town class, implemented handleAction 2015-01-25 23:59:16 -05:00
interface.h XEEN: Beginnings of Town class, implemented handleAction 2015-01-25 23:59:16 -05:00
items.cpp XEEN: Implement lots of stubbed PlayerStruct methods 2015-01-24 09:27:48 -05:00
items.h XEEN: Implemented cmdTeleport opcode 2015-01-24 23:12:30 -05:00
map.cpp XEEN: Properly clear previous MazeData when loading a new map 2015-01-25 20:05:35 -05:00
map.h XEEN: Properly clear previous MazeData when loading a new map 2015-01-25 20:05:35 -05:00
module.mk XEEN: Added NumericInput class and refactored existing string input 2015-01-27 08:02:54 -05:00
party.cpp XEEN: Implemented createTownText 2015-01-26 21:35:50 -05:00
party.h XEEN: Implemented depositWithdrawl and subtract 2015-01-27 08:51:08 -05:00
resources.cpp XEEN: Implemented depositWithdrawl and subtract 2015-01-27 08:51:08 -05:00
resources.h XEEN: Implemented depositWithdrawl and subtract 2015-01-27 08:51:08 -05:00
saves.cpp XEEN: Implement further script opcodes 2015-01-23 21:12:35 -05:00
saves.h XEEN: Implement further script opcodes 2015-01-23 21:12:35 -05:00
screen.cpp XEEN: Added NumericInput class and refactored existing string input 2015-01-27 08:02:54 -05:00
screen.h XEEN: Added NumericInput class and refactored existing string input 2015-01-27 08:02:54 -05:00
scripts.cpp XEEN: Added NumericInput class and refactored existing string input 2015-01-27 08:02:54 -05:00
scripts.h XEEN: Beginnings of Town class, implemented handleAction 2015-01-25 23:59:16 -05:00
sound.cpp XEEN: Compilation fixes for gcc 2015-01-19 10:28:48 -05:00
sound.h XEEN: Beginnings of Town class, implemented handleAction 2015-01-25 23:59:16 -05:00
spells.cpp XEEN: Beginnings of Town class, implemented handleAction 2015-01-25 23:59:16 -05:00
spells.h XEEN: Beginnings of Town class, implemented handleAction 2015-01-25 23:59:16 -05:00
sprites.cpp XEEN: Extra comments to sprite resource class 2015-01-24 15:29:02 -05:00
sprites.h XEEN: Restrict drawing in windows to drawing within their bounds 2015-01-24 15:14:57 -05:00
town.cpp XEEN: Implemented depositWithdrawl and subtract 2015-01-27 08:51:08 -05:00
town.h XEEN: Implemented depositWithdrawl and subtract 2015-01-27 08:51:08 -05:00
xeen.cpp XEEN: Implemented createTownText 2015-01-26 21:35:50 -05:00
xeen.h XEEN: Implemented createTownText 2015-01-26 21:35:50 -05:00
xsurface.cpp XEEN: Further work on sprite scaling 2015-01-19 22:38:33 -05:00
xsurface.h XEEN: In progress work on sprite scaling 2015-01-18 19:12:10 -05:00