.. |
clouds
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XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines
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2014-12-25 17:02:51 +11:00 |
darkside
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XEEN: Compilation fixes for gcc
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2015-01-19 10:28:48 -05:00 |
worldofxeen
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XEEN: Compilation fixes
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2014-12-31 16:54:14 -10:00 |
combat.cpp
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XEEN: Implemented animate3d
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2015-01-22 19:41:55 -05:00 |
combat.h
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XEEN: Implement lots of stubbed PlayerStruct methods
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2015-01-24 09:27:48 -05:00 |
configure.engine
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debugger.cpp
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XEEN: Fix compiler warnings
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2015-01-02 12:34:45 -10:00 |
debugger.h
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detection_tables.h
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XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines
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2014-12-25 17:02:51 +11:00 |
detection.cpp
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XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines
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2014-12-25 17:02:51 +11:00 |
dialogs_error.cpp
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XEEN: Compilation fixes for gcc
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2015-01-19 10:28:48 -05:00 |
dialogs_error.h
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XEEN: Implemented dialogs for Who Will and YesNo
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2015-01-22 22:05:36 -05:00 |
dialogs_input.cpp
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XEEN: Added NumericInput class and refactored existing string input
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2015-01-27 08:02:54 -05:00 |
dialogs_input.h
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XEEN: Added NumericInput class and refactored existing string input
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2015-01-27 08:02:54 -05:00 |
dialogs_options.cpp
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XEEN: Various renamings
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2015-01-11 08:54:42 -05:00 |
dialogs_options.h
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XEEN: Compilation fixes for gcc
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2015-01-19 10:28:48 -05:00 |
dialogs_whowill.cpp
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XEEN: More script code and string input dialog
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2015-01-23 20:44:02 -05:00 |
dialogs_whowill.h
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XEEN: Implemented dialogs for Who Will and YesNo
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2015-01-22 22:05:36 -05:00 |
dialogs_yesno.cpp
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XEEN: Fix keyboard keys in YesNo dialog
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2015-01-25 11:18:00 -05:00 |
dialogs_yesno.h
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XEEN: Implemented dialogs for Who Will and YesNo
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2015-01-22 22:05:36 -05:00 |
dialogs.cpp
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XEEN: Implemented movement code
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2015-01-19 18:42:40 -05:00 |
dialogs.h
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XEEN: Compilation fixes for gcc
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2015-01-19 10:28:48 -05:00 |
events.cpp
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XEEN: In progress implementing map loading
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2015-01-05 08:11:16 -05:00 |
events.h
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XEEN: In progress implementing map loading
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2015-01-05 08:11:16 -05:00 |
files.cpp
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XEEN: Fixes to ifProc
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2015-01-24 17:33:47 -05:00 |
files.h
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XEEN: Skeleton beginnings of script handling
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2015-01-21 20:42:44 -05:00 |
font.cpp
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XEEN: Fix center aligning text in writeString
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2015-01-24 18:31:54 -05:00 |
font.h
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XEEN: Compilation fixes for gcc
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2015-01-19 10:28:48 -05:00 |
interface_map.cpp
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XEEN: Beginnings of Town class, implemented handleAction
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2015-01-25 23:59:16 -05:00 |
interface_map.h
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XEEN: Beginnings of Town class, implemented handleAction
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2015-01-25 23:59:16 -05:00 |
interface.cpp
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XEEN: Beginnings of Town class, implemented handleAction
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2015-01-25 23:59:16 -05:00 |
interface.h
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XEEN: Beginnings of Town class, implemented handleAction
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2015-01-25 23:59:16 -05:00 |
items.cpp
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XEEN: Implement lots of stubbed PlayerStruct methods
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2015-01-24 09:27:48 -05:00 |
items.h
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XEEN: Implemented cmdTeleport opcode
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2015-01-24 23:12:30 -05:00 |
map.cpp
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XEEN: Properly clear previous MazeData when loading a new map
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2015-01-25 20:05:35 -05:00 |
map.h
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XEEN: Properly clear previous MazeData when loading a new map
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2015-01-25 20:05:35 -05:00 |
module.mk
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XEEN: Added NumericInput class and refactored existing string input
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2015-01-27 08:02:54 -05:00 |
party.cpp
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XEEN: Implemented createTownText
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2015-01-26 21:35:50 -05:00 |
party.h
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XEEN: Implemented depositWithdrawl and subtract
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2015-01-27 08:51:08 -05:00 |
resources.cpp
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XEEN: Implemented depositWithdrawl and subtract
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2015-01-27 08:51:08 -05:00 |
resources.h
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XEEN: Implemented depositWithdrawl and subtract
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2015-01-27 08:51:08 -05:00 |
saves.cpp
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XEEN: Implement further script opcodes
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2015-01-23 21:12:35 -05:00 |
saves.h
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XEEN: Implement further script opcodes
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2015-01-23 21:12:35 -05:00 |
screen.cpp
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XEEN: Added NumericInput class and refactored existing string input
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2015-01-27 08:02:54 -05:00 |
screen.h
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XEEN: Added NumericInput class and refactored existing string input
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2015-01-27 08:02:54 -05:00 |
scripts.cpp
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XEEN: Added NumericInput class and refactored existing string input
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2015-01-27 08:02:54 -05:00 |
scripts.h
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XEEN: Beginnings of Town class, implemented handleAction
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2015-01-25 23:59:16 -05:00 |
sound.cpp
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XEEN: Compilation fixes for gcc
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2015-01-19 10:28:48 -05:00 |
sound.h
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XEEN: Beginnings of Town class, implemented handleAction
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2015-01-25 23:59:16 -05:00 |
spells.cpp
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XEEN: Beginnings of Town class, implemented handleAction
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2015-01-25 23:59:16 -05:00 |
spells.h
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XEEN: Beginnings of Town class, implemented handleAction
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2015-01-25 23:59:16 -05:00 |
sprites.cpp
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XEEN: Extra comments to sprite resource class
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2015-01-24 15:29:02 -05:00 |
sprites.h
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XEEN: Restrict drawing in windows to drawing within their bounds
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2015-01-24 15:14:57 -05:00 |
town.cpp
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XEEN: Implemented depositWithdrawl and subtract
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2015-01-27 08:51:08 -05:00 |
town.h
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XEEN: Implemented depositWithdrawl and subtract
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2015-01-27 08:51:08 -05:00 |
xeen.cpp
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XEEN: Implemented createTownText
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2015-01-26 21:35:50 -05:00 |
xeen.h
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XEEN: Implemented createTownText
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2015-01-26 21:35:50 -05:00 |
xsurface.cpp
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XEEN: Further work on sprite scaling
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2015-01-19 22:38:33 -05:00 |
xsurface.h
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XEEN: In progress work on sprite scaling
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2015-01-18 19:12:10 -05:00 |