.. |
worldofxeen
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XEEN: Break out of gameplay when party is killed
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2018-01-20 17:32:10 -05:00 |
character.cpp
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XEEN: Add invincible debugger command
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2018-01-20 18:32:46 -05:00 |
character.h
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XEEN: Add invincible debugger command
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2018-01-20 18:32:46 -05:00 |
combat.cpp
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XEEN: Further fixes for starting falls
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2018-01-25 21:47:30 -05:00 |
combat.h
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XEEN: Fixes for speed table calculation, RT_HIT range type cleanup
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2018-01-21 21:27:30 -05:00 |
configure.engine
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cutscenes.cpp
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XEEN: Refactor FontSurface as ancestors of Window, not Screen
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2017-11-29 21:34:28 -05:00 |
cutscenes.h
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XEEN: Implemented Clouds intro, doScroll fixes
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2016-09-21 21:14:25 -04:00 |
debugger.cpp
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XEEN: Cleanup of animate3d method's ranged attack code
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2018-01-20 20:54:36 -05:00 |
debugger.h
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XEEN: Add invincible debugger command
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2018-01-20 18:32:46 -05:00 |
detection_tables.h
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Xeen: Add detection for the 2CD "talkie" version
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2017-04-02 23:02:21 +02:00 |
detection.cpp
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XEEN: Fix showing savegame meta info
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2018-01-14 18:13:12 -05:00 |
dialogs_awards.cpp
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XEEN: Fix showing Dark Side awards in the awards dialog
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2017-12-29 22:26:13 -05:00 |
dialogs_awards.h
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XEEN: Add Awards dialog files missing from prior commit
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2017-12-10 21:54:53 -05:00 |
dialogs_char_info.cpp
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XEEN: Implemented awards listing dialog
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2017-12-10 21:40:58 -05:00 |
dialogs_char_info.h
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_control_panel.cpp
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XEEN: Implementing more combat logic
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2015-02-16 19:58:53 -05:00 |
dialogs_control_panel.h
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XEEN: Refactored doScroll to have it available to cutscenes
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2016-09-21 07:26:24 -04:00 |
dialogs_dismiss.cpp
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XEEN: Refactor FontSurface as ancestors of Window, not Screen
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2017-11-29 21:34:28 -05:00 |
dialogs_dismiss.h
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XEEN: Refactored doScroll to have it available to cutscenes
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2016-09-21 07:26:24 -04:00 |
dialogs_error.cpp
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XEEN: Refactor FontSurface as ancestors of Window, not Screen
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2017-11-29 21:34:28 -05:00 |
dialogs_error.h
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JANITORIAL: Remove trailing spaces
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2016-10-09 14:59:58 +02:00 |
dialogs_exchange.cpp
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XEEN: Refactor FontSurface as ancestors of Window, not Screen
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2017-11-29 21:34:28 -05:00 |
dialogs_exchange.h
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XEEN: Refactored doScroll to have it available to cutscenes
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2016-09-21 07:26:24 -04:00 |
dialogs_fight_options.cpp
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XEEN: Implementing more combat logic
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2015-02-16 19:58:53 -05:00 |
dialogs_fight_options.h
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XEEN: Refactored doScroll to have it available to cutscenes
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2016-09-21 07:26:24 -04:00 |
dialogs_info.cpp
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XEEN: Fix display of Info dialog
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2017-12-16 21:00:31 -05:00 |
dialogs_info.h
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XEEN: Refactored doScroll to have it available to cutscenes
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2016-09-21 07:26:24 -04:00 |
dialogs_input.cpp
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XEEN: Fix teleporting using magic mirror
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2017-12-29 22:19:35 -05:00 |
dialogs_input.h
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XEEN: Add animated cursor for text input
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2017-11-25 20:54:25 -05:00 |
dialogs_items.cpp
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XEEN: Fix several malformed string constants
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2017-12-10 13:46:58 -05:00 |
dialogs_items.h
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XEEN: Create Windows class to hold the windows array
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2017-11-29 20:24:03 -05:00 |
dialogs_map.cpp
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XEEN: Fix Coverity identified warnings
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2017-12-11 22:14:39 -05:00 |
dialogs_map.h
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XEEN: Fix map display when at the edges of a map
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2017-12-10 16:51:21 -05:00 |
dialogs_party.cpp
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XEEN: Add spells debugger command to give party all the spells
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2018-01-16 22:42:14 -05:00 |
dialogs_party.h
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JANITORIAL: Remove trailing spaces
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2016-10-09 14:59:58 +02:00 |
dialogs_query.cpp
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XEEN: Rename Town to LocationManager, added Locations namespace
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2017-12-12 20:29:47 -05:00 |
dialogs_query.h
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XEEN: Refactored doScroll to have it available to cutscenes
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2016-09-21 07:26:24 -04:00 |
dialogs_quests.cpp
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XEEN: Fix scrolling crashes in Quest dialog when it's empty
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2017-12-24 23:53:31 -05:00 |
dialogs_quests.h
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XEEN: Refactored doScroll to have it available to cutscenes
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2016-09-21 07:26:24 -04:00 |
dialogs_quick_ref.cpp
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XEEN: Refactor FontSurface as ancestors of Window, not Screen
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2017-11-29 21:34:28 -05:00 |
dialogs_quick_ref.h
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XEEN: Refactored doScroll to have it available to cutscenes
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2016-09-21 07:26:24 -04:00 |
dialogs_spells.cpp
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XEEN: Add spells debugger command to give party all the spells
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2018-01-16 22:42:14 -05:00 |
dialogs_spells.h
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XEEN: Close cast spell dialog only after a spell is successfully cast
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2017-12-17 19:59:53 -05:00 |
dialogs_whowill.cpp
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XEEN: Rename Town to LocationManager, added Locations namespace
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2017-12-12 20:29:47 -05:00 |
dialogs_whowill.h
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XEEN: Refactored doScroll to have it available to cutscenes
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2016-09-21 07:26:24 -04:00 |
dialogs.cpp
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XEEN: Fix showing Dark Side awards in the awards dialog
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2017-12-29 22:26:13 -05:00 |
dialogs.h
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XEEN: Fix showing Dark Side awards in the awards dialog
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2017-12-29 22:26:13 -05:00 |
events.cpp
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XEEN: Implementing savegame code
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2018-01-11 21:31:48 -05:00 |
events.h
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XEEN: Implementing savegame code
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2018-01-11 21:31:48 -05:00 |
files.cpp
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XEEN: Fix reaper cutscene rendering
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2018-01-20 19:41:42 -05:00 |
files.h
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XEEN: Fix compiler warning
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2018-01-14 22:36:12 -05:00 |
font.cpp
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XEEN: Fix animated text cursor partialy overlapping prior char
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2017-12-24 23:53:31 -05:00 |
font.h
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XEEN: Fix animated text cursor partialy overlapping prior char
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2017-12-24 23:53:31 -05:00 |
interface_minimap.cpp
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XEEN: Fix display of water tiles on the outdoors minimap
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2018-01-17 18:33:26 -05:00 |
interface_minimap.h
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XEEN: Split drawing minimap indoors & outdoors into separate methods
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2017-12-05 19:53:16 -05:00 |
interface_scene.cpp
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XEEN: Fix combat stalling when ranged attack comes from a back row
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2018-01-21 16:40:29 -05:00 |
interface_scene.h
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XEEN: Separation of scene indoors & outdoors drawing
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2017-12-07 22:13:35 -05:00 |
interface.cpp
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XEEN: Implementing falling code
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2018-01-26 07:52:29 -05:00 |
interface.h
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XEEN: Implementing falling code
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2018-01-26 07:52:29 -05:00 |
items.cpp
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XEEN: Implemented attack2
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2015-02-20 23:57:45 -05:00 |
locations.cpp
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XEEN: Fix reaper cutscene rendering
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2018-01-20 19:41:42 -05:00 |
locations.h
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XEEN: Cleanup of Dwarf cutscene class & enum values
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2017-12-17 13:24:09 -05:00 |
map.cpp
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XEEN: Fix loading of desert map
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2018-01-25 19:49:53 -05:00 |
map.h
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XEEN: Extra comments for map code
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2018-01-24 22:04:01 -05:00 |
module.mk
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XEEN: Rename Town to LocationManager, added Locations namespace
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2017-12-12 20:29:47 -05:00 |
music.cpp
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XEEN: Fix playing music when on Dark Side
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2017-12-27 23:50:41 -05:00 |
music.h
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XEEN: Fix playing music when on Dark Side
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2017-12-27 23:50:41 -05:00 |
party.cpp
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XEEN: Add spells debugger command to give party all the spells
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2018-01-16 22:42:14 -05:00 |
party.h
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XEEN: Implemented giveExt method
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2017-12-29 04:59:34 -05:00 |
resources.cpp
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XEEN: Fix loading of desert map
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2018-01-25 19:49:53 -05:00 |
resources.h
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XEEN: Fix loading of desert map
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2018-01-25 19:49:53 -05:00 |
saves.cpp
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XEEN: Fix loading savegames from Dark Side
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2018-01-14 21:37:21 -05:00 |
saves.h
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XEEN: Further savegame logic
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2018-01-12 21:22:06 -05:00 |
screen.cpp
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XEEN: Properly handle darkness
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2017-12-17 15:20:29 -05:00 |
screen.h
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XEEN: Properly handle darkness
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2017-12-17 15:20:29 -05:00 |
scripts.cpp
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XEEN: Fix display of text in bottom screen dialogs
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2018-01-17 18:05:24 -05:00 |
scripts.h
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XEEN: Cleanup of give opcode and methods
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2017-12-29 16:08:11 -05:00 |
sound.cpp
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XEEN: More of Darkside endgame sequence
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2016-09-18 20:48:23 -04:00 |
sound.h
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XEEN: Beginnings of Darkside endgame, subtitle code
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2016-09-18 17:31:12 -04:00 |
spells.cpp
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XEEN: Create a separate current state saver for each side
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2017-12-22 08:52:31 -05:00 |
spells.h
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XEEN: Fix number of spells per class array & constant
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2017-11-18 18:16:11 -05:00 |
sprites.cpp
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XEEN: Fix opening of World of Xeen menu
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2018-01-09 20:00:03 -05:00 |
sprites.h
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XEEN: Fix opening of World of Xeen menu
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2018-01-09 20:00:03 -05:00 |
window.cpp
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XEEN: Fix rendering of game screen on startup
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2017-12-09 16:31:27 -05:00 |
window.h
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XEEN: Fix animated text cursor partialy overlapping prior char
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2017-12-24 23:53:31 -05:00 |
xeen.cpp
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XEEN: Break out of gameplay when party is killed
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2018-01-20 17:32:10 -05:00 |
xeen.h
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XEEN: Implemented death cutscene method
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2018-01-18 21:29:42 -05:00 |
xsurface.cpp
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XEEN: Converted XSurface to derive from ManagedSurface
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2016-09-04 21:30:05 -04:00 |
xsurface.h
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XEEN: Converted XSurface to derive from ManagedSurface
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2016-09-04 21:30:05 -04:00 |