scummvm/engines/dragons
2020-05-21 18:06:13 +10:00
..
actor.cpp DRAGONS: Fix Acror class initialization 2020-05-04 16:11:48 +02:00
actor.h DRAGONS: Fixed bug when showing actors 2020-03-12 09:56:35 +11:00
actorfiles.h DRAGONS: More whitespace fixes 2020-02-25 14:43:42 +01:00
actorresource.cpp DRAGONS: Fix MSVC warning 2020-05-10 13:38:21 +02:00
actorresource.h DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables. 2020-03-02 22:05:50 +11:00
background.cpp DRAGONS: Fixed bug when removing image overlay 2020-05-17 23:00:15 +10:00
background.h DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables. 2020-03-02 22:05:50 +11:00
bag.cpp DRAGONS: replace NULL with nullptr 2020-03-14 14:39:06 +11:00
bag.h DRAGONS: Fixed formatting on includes 2020-02-25 14:43:42 +01:00
bigfile.cpp DRAGONS: Started adding support for other game variants. EU and DE 2020-02-25 14:43:42 +01:00
bigfile.h DRAGONS: Started adding support for other game variants. EU and DE 2020-02-25 14:43:42 +01:00
configure.engine
credits.cpp DRAGONS: Init Credits class 2020-05-04 16:12:49 +02:00
credits.h ALL: fix a bunch of const warnings 2020-04-17 22:41:11 +01:00
cursor.cpp DRAGONS: Init cursors 2020-05-04 16:33:25 +02:00
cursor.h DRAGONS: Improve method/variable names 2020-02-25 14:43:42 +01:00
cutscene.cpp DRAGONS: Fixed issue with castle door on first cut scene 2020-05-20 08:48:45 +10:00
cutscene.h DRAGONS: General fixups 2020-02-29 12:39:40 +11:00
detection.cpp DRAGONS: COmpilation fix for dynamic plugins 2020-02-25 17:05:19 +01:00
dragonflg.cpp DRAGONS: Fix more memory leaks 2020-05-04 12:35:06 +02:00
dragonflg.h DRAGONS: Whitespace fixes 2020-02-25 14:43:42 +01:00
dragonimg.cpp DRAGONS: Fix more memory leaks 2020-05-04 12:35:06 +02:00
dragonimg.h DRAGONS: Fix compiler warning 2020-02-26 13:50:30 +01:00
dragonini.cpp DRAGONS: replace NULL with nullptr 2020-03-14 14:39:06 +11:00
dragonini.h DRAGONS: Renaming variables 2020-02-25 14:43:42 +01:00
dragonobd.cpp DRAGONS: More class variable renames 2020-02-25 14:43:42 +01:00
dragonobd.h DRAGONS: More class variable renames 2020-02-25 14:43:42 +01:00
dragonrms.cpp DRAGONS: Fix more memory leaks 2020-05-04 12:35:06 +02:00
dragonrms.h DRAGONS: Fix more memory leaks 2020-05-04 12:35:06 +02:00
dragons.cpp DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
dragons.h DRAGONS: Fix memset() Usage in LoadingScreenState Constructor 2020-05-09 06:16:19 +01:00
dragonvar.cpp DRAGONS: Whitespace fixes 2020-02-25 14:43:42 +01:00
dragonvar.h DRAGONS: Whitespace fixes 2020-02-25 14:43:42 +01:00
font.cpp DRAGONS: Added fading stub methods 2020-03-23 22:57:41 +11:00
font.h DRAGONS: Started on main menu support 2020-03-07 23:06:02 +11:00
inventory.cpp DRAGONS: Fixed handling of inventory logic when combining items 2020-05-16 21:48:54 +10:00
inventory.h DRAGONS: Fixed handling of inventory logic when combining items 2020-05-16 21:48:54 +10:00
midimusicplayer.cpp DRAGONS: Moved midi data size init to initializer list 2020-05-21 18:06:13 +10:00
midimusicplayer.h DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
minigame1.cpp DRAGONS: Make MSVC happier with minigames 2020-05-10 13:38:21 +02:00
minigame1.h DRAGONS: Started work on first minigame 2020-02-25 14:43:42 +01:00
minigame2.cpp DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
minigame2.h DRAGONS: More renames for the class variables 2020-02-25 14:43:42 +01:00
minigame3.cpp DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
minigame3.h DRAGONS: More renames for the class variables 2020-02-25 14:43:42 +01:00
minigame4.cpp DRAGONS: Init variables in minigame4 2020-05-04 15:59:15 +02:00
minigame4.h DRAGONS: More renames for the class variables 2020-02-25 14:43:42 +01:00
minigame5.cpp DRAGONS: Make MSVC happier with minigames 2020-05-10 13:38:21 +02:00
minigame5.h DRAGONS: More renames for the class variables 2020-02-25 14:43:42 +01:00
module.mk DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
saveload.cpp DRAGONS: Started on main menu support 2020-03-07 23:06:02 +11:00
scene.cpp DRAGONS: More class initializations 2020-05-04 15:57:21 +02:00
scene.h DRAGONS: Improve method/variable names 2020-02-25 14:43:42 +01:00
screen.cpp ALL: fix a bunch of const warnings 2020-04-17 22:41:11 +01:00
screen.h ALL: fix a bunch of const warnings 2020-04-17 22:41:11 +01:00
scriptopcodes.cpp DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
scriptopcodes.h DRAGONS: Improve method/variable names 2020-02-25 14:43:42 +01:00
sequenceopcodes.cpp DRAGONS: Improve method/variable names 2020-02-25 14:43:42 +01:00
sequenceopcodes.h DRAGONS: Improve method/variable names 2020-02-25 14:43:42 +01:00
sound.cpp DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
sound.h DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
specialopcodes.cpp DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
specialopcodes.h DRAGONS: Initialize another variable 2020-05-06 19:11:46 +02:00
strplayer.cpp DRAGONS: Free video decoder and handle failure to load video file 2020-03-09 19:08:30 +11:00
strplayer.h DRAGONS: Free video decoder and handle failure to load video file 2020-03-09 19:08:30 +11:00
talk.cpp DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
talk.h DRAGONS: General fixups 2020-02-29 12:39:40 +11:00
vabsound.cpp DRAGONS: replace NULL with nullptr 2020-03-14 14:39:06 +11:00
vabsound.h DRAGONS: Rename VabSound.* to vabsound.* 2020-02-25 14:43:42 +01:00