.. |
actor.cpp
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DRAGONS: Fix Acror class initialization
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2020-05-04 16:11:48 +02:00 |
actor.h
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DRAGONS: Fixed bug when showing actors
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2020-03-12 09:56:35 +11:00 |
actorfiles.h
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DRAGONS: More whitespace fixes
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2020-02-25 14:43:42 +01:00 |
actorresource.cpp
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DRAGONS: Fix MSVC warning
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2020-05-10 13:38:21 +02:00 |
actorresource.h
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DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables.
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2020-03-02 22:05:50 +11:00 |
background.cpp
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DRAGONS: Fixed bug when removing image overlay
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2020-05-17 23:00:15 +10:00 |
background.h
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DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables.
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2020-03-02 22:05:50 +11:00 |
bag.cpp
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DRAGONS: replace NULL with nullptr
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2020-03-14 14:39:06 +11:00 |
bag.h
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DRAGONS: Fixed formatting on includes
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2020-02-25 14:43:42 +01:00 |
bigfile.cpp
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DRAGONS: Started adding support for other game variants. EU and DE
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2020-02-25 14:43:42 +01:00 |
bigfile.h
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DRAGONS: Started adding support for other game variants. EU and DE
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2020-02-25 14:43:42 +01:00 |
configure.engine
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credits.cpp
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DRAGONS: Init Credits class
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2020-05-04 16:12:49 +02:00 |
credits.h
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ALL: fix a bunch of const warnings
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2020-04-17 22:41:11 +01:00 |
cursor.cpp
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DRAGONS: Init cursors
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2020-05-04 16:33:25 +02:00 |
cursor.h
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DRAGONS: Improve method/variable names
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2020-02-25 14:43:42 +01:00 |
cutscene.cpp
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DRAGONS: Fixed issue with castle door on first cut scene
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2020-05-20 08:48:45 +10:00 |
cutscene.h
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DRAGONS: General fixups
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2020-02-29 12:39:40 +11:00 |
detection.cpp
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DRAGONS: COmpilation fix for dynamic plugins
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2020-02-25 17:05:19 +01:00 |
dragonflg.cpp
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DRAGONS: Fix more memory leaks
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2020-05-04 12:35:06 +02:00 |
dragonflg.h
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DRAGONS: Whitespace fixes
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2020-02-25 14:43:42 +01:00 |
dragonimg.cpp
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DRAGONS: Fix more memory leaks
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2020-05-04 12:35:06 +02:00 |
dragonimg.h
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DRAGONS: Fix compiler warning
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2020-02-26 13:50:30 +01:00 |
dragonini.cpp
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DRAGONS: replace NULL with nullptr
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2020-03-14 14:39:06 +11:00 |
dragonini.h
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DRAGONS: Renaming variables
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2020-02-25 14:43:42 +01:00 |
dragonobd.cpp
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DRAGONS: More class variable renames
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2020-02-25 14:43:42 +01:00 |
dragonobd.h
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DRAGONS: More class variable renames
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2020-02-25 14:43:42 +01:00 |
dragonrms.cpp
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DRAGONS: Fix more memory leaks
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2020-05-04 12:35:06 +02:00 |
dragonrms.h
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DRAGONS: Fix more memory leaks
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2020-05-04 12:35:06 +02:00 |
dragons.cpp
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DRAGONS: Implementing midi music player
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2020-05-21 18:06:13 +10:00 |
dragons.h
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DRAGONS: Fix memset() Usage in LoadingScreenState Constructor
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2020-05-09 06:16:19 +01:00 |
dragonvar.cpp
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DRAGONS: Whitespace fixes
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2020-02-25 14:43:42 +01:00 |
dragonvar.h
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DRAGONS: Whitespace fixes
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2020-02-25 14:43:42 +01:00 |
font.cpp
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DRAGONS: Added fading stub methods
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2020-03-23 22:57:41 +11:00 |
font.h
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DRAGONS: Started on main menu support
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2020-03-07 23:06:02 +11:00 |
inventory.cpp
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DRAGONS: Fixed handling of inventory logic when combining items
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2020-05-16 21:48:54 +10:00 |
inventory.h
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DRAGONS: Fixed handling of inventory logic when combining items
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2020-05-16 21:48:54 +10:00 |
midimusicplayer.cpp
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DRAGONS: Moved midi data size init to initializer list
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2020-05-21 18:06:13 +10:00 |
midimusicplayer.h
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DRAGONS: Implementing midi music player
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2020-05-21 18:06:13 +10:00 |
minigame1.cpp
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DRAGONS: Make MSVC happier with minigames
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2020-05-10 13:38:21 +02:00 |
minigame1.h
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DRAGONS: Started work on first minigame
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2020-02-25 14:43:42 +01:00 |
minigame2.cpp
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DRAGONS: Implementing midi music player
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2020-05-21 18:06:13 +10:00 |
minigame2.h
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DRAGONS: More renames for the class variables
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2020-02-25 14:43:42 +01:00 |
minigame3.cpp
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DRAGONS: Implementing midi music player
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2020-05-21 18:06:13 +10:00 |
minigame3.h
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DRAGONS: More renames for the class variables
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2020-02-25 14:43:42 +01:00 |
minigame4.cpp
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DRAGONS: Init variables in minigame4
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2020-05-04 15:59:15 +02:00 |
minigame4.h
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DRAGONS: More renames for the class variables
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2020-02-25 14:43:42 +01:00 |
minigame5.cpp
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DRAGONS: Make MSVC happier with minigames
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2020-05-10 13:38:21 +02:00 |
minigame5.h
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DRAGONS: More renames for the class variables
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2020-02-25 14:43:42 +01:00 |
module.mk
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DRAGONS: Implementing midi music player
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2020-05-21 18:06:13 +10:00 |
saveload.cpp
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DRAGONS: Started on main menu support
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2020-03-07 23:06:02 +11:00 |
scene.cpp
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DRAGONS: More class initializations
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2020-05-04 15:57:21 +02:00 |
scene.h
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DRAGONS: Improve method/variable names
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2020-02-25 14:43:42 +01:00 |
screen.cpp
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ALL: fix a bunch of const warnings
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2020-04-17 22:41:11 +01:00 |
screen.h
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ALL: fix a bunch of const warnings
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2020-04-17 22:41:11 +01:00 |
scriptopcodes.cpp
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DRAGONS: Implementing midi music player
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2020-05-21 18:06:13 +10:00 |
scriptopcodes.h
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DRAGONS: Improve method/variable names
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2020-02-25 14:43:42 +01:00 |
sequenceopcodes.cpp
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DRAGONS: Improve method/variable names
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2020-02-25 14:43:42 +01:00 |
sequenceopcodes.h
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DRAGONS: Improve method/variable names
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2020-02-25 14:43:42 +01:00 |
sound.cpp
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DRAGONS: Implementing midi music player
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2020-05-21 18:06:13 +10:00 |
sound.h
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DRAGONS: Implementing midi music player
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2020-05-21 18:06:13 +10:00 |
specialopcodes.cpp
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DRAGONS: Implementing midi music player
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2020-05-21 18:06:13 +10:00 |
specialopcodes.h
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DRAGONS: Initialize another variable
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2020-05-06 19:11:46 +02:00 |
strplayer.cpp
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DRAGONS: Free video decoder and handle failure to load video file
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2020-03-09 19:08:30 +11:00 |
strplayer.h
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DRAGONS: Free video decoder and handle failure to load video file
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2020-03-09 19:08:30 +11:00 |
talk.cpp
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DRAGONS: Implementing midi music player
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2020-05-21 18:06:13 +10:00 |
talk.h
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DRAGONS: General fixups
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2020-02-29 12:39:40 +11:00 |
vabsound.cpp
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DRAGONS: replace NULL with nullptr
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2020-03-14 14:39:06 +11:00 |
vabsound.h
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DRAGONS: Rename VabSound.* to vabsound.*
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2020-02-25 14:43:42 +01:00 |