scummvm/engines/kyra
2008-05-10 18:14:57 +00:00
..
animator_hof.cpp Simplification in updateItemAnimations in KyraEngine_HoF and KyraEngine_MR. 2008-05-10 17:41:34 +00:00
animator_mr.cpp fix missing animation for golden neck ring 2008-05-10 17:51:57 +00:00
animator_v1.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
animator_v1.h - Renamed ScreenAnimator -> Animator_v1 2008-05-02 17:14:59 +00:00
animator_v2.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
debugger.cpp Fixed possible crash in Debugger_v2 when using 'give'. 2008-05-06 20:55:33 +00:00
debugger.h - Shared checkInput code between kyra2 and kyra3 2008-05-04 15:56:28 +00:00
detection.cpp Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
gui_hof.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
gui_hof.h - Implemented Kyra3 audio options menu, Helium mode still missing. 2008-05-05 17:56:39 +00:00
gui_mr.cpp Fixed bug when starting new game from load menu. 2008-05-07 22:48:44 +00:00
gui_mr.h - Implemented Kyra3 audio options menu, Helium mode still missing. 2008-05-05 17:56:39 +00:00
gui_v1.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
gui_v1.h Some kyra1 menu tweaking, now all languages should use the same clean layout instead of variable width button system (widths even changed at runtime, which looked rather strange). 2008-04-18 15:58:49 +00:00
gui_v2.cpp - Fixed some memory leaks in kyra3 2008-05-06 16:57:07 +00:00
gui_v2.h - Implemented Kyra3 audio options menu, Helium mode still missing. 2008-05-05 17:56:39 +00:00
gui.cpp - Added support for Kyra3 GUI (audio and game options not working yet) 2008-05-05 16:05:56 +00:00
gui.h - Added support for Kyra3 GUI (audio and game options not working yet) 2008-05-05 16:05:56 +00:00
items_hof.cpp Moved common kyra2/kyra3 item to KyraEngine_v2. 2008-05-02 15:08:45 +00:00
items_mr.cpp Moved common kyra2/kyra3 item to KyraEngine_v2. 2008-05-02 15:08:45 +00:00
items_v1.cpp Removed trailing spaces. 2008-01-27 19:47:41 +00:00
items_v2.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
kyra_hof.cpp Simplification in updateItemAnimations in KyraEngine_HoF and KyraEngine_MR. 2008-05-10 17:41:34 +00:00
kyra_hof.h implement item animations for MR 2008-05-10 14:12:48 +00:00
kyra_mr.cpp Simplification in updateItemAnimations in KyraEngine_HoF and KyraEngine_MR. 2008-05-10 17:41:34 +00:00
kyra_mr.h implement item animations for MR 2008-05-10 14:12:48 +00:00
kyra_v1.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
kyra_v1.h Implemented Engine::getDebugger for KyraEngine. 2008-05-06 20:50:27 +00:00
kyra_v2.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
kyra_v2.h Simplification in updateItemAnimations in KyraEngine_HoF and KyraEngine_MR. 2008-05-10 17:41:34 +00:00
kyra.cpp Implemented Engine::getDebugger for KyraEngine. 2008-05-06 20:50:27 +00:00
kyra.h Implemented Engine::getDebugger for KyraEngine. 2008-05-06 20:50:27 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
resource.cpp - load new tlk file on chapter change 2008-04-26 22:53:00 +00:00
resource.h Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken) 2008-05-02 14:46:30 +00:00
saveload_hof.cpp Moved more opcodes to KyraEngine_v2. 2008-05-04 13:07:13 +00:00
saveload_mr.cpp Moved more opcodes to KyraEngine_v2. 2008-05-04 13:07:13 +00:00
saveload_v1.cpp - fixed savegame description loading in kyra1 2008-03-30 18:27:46 +00:00
saveload.cpp Moved some character code from kyra2/kyra3 to KyraEngine_v2. 2008-05-02 15:39:51 +00:00
scene_hof.cpp Consume less cpu time when Zanthia/Malcolm are walking. 2008-05-10 18:14:57 +00:00
scene_mr.cpp Consume less cpu time when Zanthia/Malcolm are walking. 2008-05-10 18:14:57 +00:00
scene_v1.cpp - Renamed ScreenAnimator -> Animator_v1 2008-05-02 17:14:59 +00:00
scene_v2.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
scene.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
screen_hof.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
screen_hof.h Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken) 2008-05-02 14:46:30 +00:00
screen_mr.cpp Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_mr.h Implemented opcode 91: o3_daggerWarning. 2008-05-05 18:50:42 +00:00
screen_v1.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
screen_v1.h - some refactoring for Kyra3 2008-04-12 23:17:21 +00:00
screen_v2.cpp Added missing files, compiling should work again. 2008-05-02 14:48:19 +00:00
screen_v2.h Added missing files, compiling should work again. 2008-05-02 14:48:19 +00:00
screen.cpp Silenced some g++ 4.3 warnings. 2008-05-08 21:23:14 +00:00
screen.h Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken) 2008-05-02 14:46:30 +00:00
script_hof.cpp Yet more opcodes moved to KyraEngine_v2. 2008-05-04 13:25:03 +00:00
script_mr.cpp Implemented opcode 66: o3_removeItemSlot. 2008-05-08 22:10:34 +00:00
script_tim.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
script_tim.h - moved kyra functor code to common/func.h 2008-04-20 15:47:11 +00:00
script_v1.cpp - Renamed ScreenAnimator -> Animator_v1 2008-05-02 17:14:59 +00:00
script_v2.cpp Yet more opcodes moved to KyraEngine_v2. 2008-05-04 13:25:03 +00:00
script.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
script.h - Renamed ScriptInterpreter -> EMCInterpreter 2008-04-29 15:12:09 +00:00
seqplayer.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
seqplayer.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
sequences_hof.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
sequences_mr.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
sequences_v1.cpp Silenced some g++ 4.3 warnings. 2008-05-08 21:23:14 +00:00
sequences_v2.cpp Cleanup. 2008-05-03 19:32:45 +00:00
sound_adlib.cpp Fixed typos. 2008-05-09 13:33:31 +00:00
sound_digital.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
sound_towns.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
sound_v1.cpp - Added volume param to KyraEngine::snd_playSoundEffect (0xFF per default as in original) 2008-04-29 14:08:08 +00:00
sound.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
sound.h Fixed typos. 2008-05-09 13:33:31 +00:00
sprites.cpp Silenced some g++ 4.3 warnings. 2008-05-08 21:23:14 +00:00
sprites.h Removed trailing spaces. 2008-01-27 19:47:41 +00:00
staticres.cpp implement item animations for MR 2008-05-10 14:12:48 +00:00
text_hof.cpp Silenced some g++ 4.3 warnings. 2008-05-08 21:23:14 +00:00
text_hof.h - Renamed TextDisplayer_v2 to TextDisplayer_HoF 2008-05-02 15:21:51 +00:00
text_mr.cpp Removed delay from KyraEngine_MR::npcChatSequence, since it's doing delay script internally. This fixes some chat animation speeds. 2008-05-05 21:57:26 +00:00
text_mr.h Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken) 2008-05-02 14:46:30 +00:00
text_v1.cpp - fixed bug in Sound::voiceIsPlaying 2008-03-22 14:29:30 +00:00
text.cpp - cleanup 2008-04-23 18:18:11 +00:00
text.h Implemented some kyra opcodes and some chat handling code, now Malcolm should say something after crawling out of the dump. 2008-04-19 22:22:00 +00:00
timer_hof.cpp - Moved newShape/temporaryScript code to KyraEngine_v2. 2008-05-03 19:23:45 +00:00
timer_mr.cpp Implemented KyraEngine_MR::timerFleaDeath. 2008-05-07 21:12:26 +00:00
timer_v1.cpp - Added support for Kyra3 GUI (audio and game options not working yet) 2008-05-05 16:05:56 +00:00
timer.cpp Fixed bug in TimerManager::update, this should fix tic-tac-toe game in kyra3. 2008-04-28 19:51:34 +00:00
timer.h - moved kyra functor code to common/func.h 2008-04-20 15:47:11 +00:00
vqa.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
vqa.h Updated legal headers in source files, based on what Pidgin (the IM client formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots 2007-05-30 21:56:52 +00:00
wsamovie.cpp Changed kyra to use delete[] instead of delete []. 2008-05-07 14:20:37 +00:00
wsamovie.h Started to refactor kyra2/kyra3 code to a common base. (regressions possible, compiling currently broken) 2008-05-02 14:46:30 +00:00