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he
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SCUMM HE: Constify string parameter
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2016-09-03 11:45:43 +03:00 |
imuse
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
imuse_digi
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JANITORIAL: Reduce audio header dependencies
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2016-04-14 16:10:21 +03:00 |
insane
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JANITORIAL: Fix clang printf warnings
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2016-01-07 14:55:32 +02:00 |
players
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JANITORIAL: Fix include statements
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2016-09-03 15:19:37 +02:00 |
smush
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SCUMM: Reduce audio header dependencies
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2016-05-21 13:55:38 +03:00 |
actor_he.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
actor.cpp
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
actor.h
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
akos.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
akos.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
base-costume.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
base-costume.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
bomp.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
bomp.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
boxes.cpp
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
boxes.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
camera.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
cdda.cpp
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SCUMM: Remove trailing whitespace
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2014-10-28 16:15:43 +02:00 |
cdda.h
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JANITORIAL: Make GPL headers uniform
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2016-09-03 12:46:38 +02:00 |
charset-fontdata.cpp
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SCUMM: Fix bugs #7070, #7071.
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2016-03-09 01:22:12 +01:00 |
charset.cpp
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SCUMM: Fix Korean/Taiwanese text line break in The DIG
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2014-07-23 17:59:07 +09:00 |
charset.h
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SCUMM: Fix text shadow in The DIG Korean.
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2014-07-23 16:16:06 +09:00 |
configure.engine
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CONFIGURE: Introduced new engine dependency: highres
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2016-03-05 14:25:56 +01:00 |
costume.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
costume.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
cursor.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
debugger.cpp
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SCUMM: Add actor/object names to debug output
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2016-07-02 12:22:50 +03:00 |
debugger.h
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SCUMM: Remove "level" command from debugger. Replaced by "debuglevel".
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2014-05-13 15:14:54 +01:00 |
detection_tables.h
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SCUMM: Add detection for Monkey Island 2 Unofficial SE Talkie
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2016-04-30 16:31:49 +02:00 |
detection.cpp
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ALL: Make simpleSaveNames() a MetaEngineFeature
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2016-08-24 16:07:55 +06:00 |
detection.h
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SCUMM: Add support for Steam versions of Indy 3, Indy 4, Loom and Dig
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2014-07-03 00:13:33 +03:00 |
dialogs.cpp
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SCUMM: Use exact strings in stringtable, fixes bug #6886
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2016-07-01 07:33:36 +02:00 |
dialogs.h
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JANITORIAL: Reduce GUI header dependencies
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2016-04-14 13:30:14 +03:00 |
file_nes.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
file_nes.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
file.cpp
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SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_screenPrepare)
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2014-12-08 19:12:27 +11:00 |
file.h
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SCUMM: Simplify index file handling for Steam versions.
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2014-07-05 14:16:20 +02:00 |
gfx_towns.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
gfx.cpp
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
gfx.h
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SCUMM: Maniac V0: Clear the text area of the screen on fade out
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2016-07-17 16:40:49 +10:00 |
gfxARM.s
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SCUMM: Manually specify function alignment in ARM assembly.
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2014-03-06 20:21:47 +01:00 |
help.cpp
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SCUMM: Improve FOA keyboard help
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2015-01-06 08:39:23 -02:00 |
help.h
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COMMON: Move Language and Platform functionality into separate files
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2012-02-26 15:21:36 +01:00 |
input.cpp
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SCUMM: Reduce audio header dependencies
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2016-05-21 13:55:38 +03:00 |
midiparser_ro.cpp
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JANITORIAL: Reduce audio header dependencies
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2016-04-14 16:10:21 +03:00 |
module.mk
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HE: Add Moonbase Net dummy
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2016-08-30 23:26:29 +02:00 |
music.h
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SCUMM: Only forward declare Serializer in music.h.
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2014-06-04 18:51:15 +02:00 |
nut_renderer.cpp
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Fix non-MSVC build
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2014-08-03 17:45:51 +09:00 |
nut_renderer.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
object.cpp
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SCUMM: Ignore SetOwnerOf call in specific case, fixes bug #6802
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2016-08-30 09:06:43 +02:00 |
object.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
palette.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
POTFILES
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SCUMM: Expose COMI's object_labels setting as an extra GUI option
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2016-04-01 21:38:50 +03:00 |
proc3ARM.s
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SCUMM: Define symbols before actually using them in proc3ARM.s.
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2014-03-09 16:08:50 +01:00 |
resource_v2.cpp
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SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array
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2014-12-08 10:14:37 +11:00 |
resource_v3.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
resource_v4.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
resource.cpp
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JANITORIAL: Fix clang printf warnings
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2016-01-07 14:55:32 +02:00 |
resource.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
room.cpp
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SCUMM: Fix bug #6679 - INDY3 DOS-EGA: book of maps graphic glitch
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2014-11-30 13:30:00 -02:00 |
saveload.cpp
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SCUMM: reset ShakePos on loading, fixes one part of bug #7141
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2016-07-01 08:25:28 +02:00 |
saveload.h
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SCUMM: Maniac V0: Implement original walkbox queue, Cleanup actor walk code
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2016-07-19 18:54:14 +10:00 |
script_v0.cpp
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SCUMM: Maniac V0 Demo: Allow F7 to restart, Add handler for opcode 0x6e (o_screenPrepare)
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2014-12-08 19:12:27 +11:00 |
script_v2.cpp
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SCUMM: Add support for Russian MM
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2016-01-10 09:21:03 +01:00 |
script_v3.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
script_v4.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
script_v5.cpp
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SCUMM: Maniac V0: Remove workaround for bug #2971126 (this issue no longer occurs as walking is handled the same as the original)
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2014-12-02 16:40:46 +11:00 |
script_v6.cpp
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SCUMM: Correct the raft position for PUTTZOO, fixes bug #6097
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2016-08-30 09:07:30 +02:00 |
script_v8.cpp
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
script.cpp
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SCUMM: Maniac V0: Correctly handle 'slanted' walk-boxes, Add new variables to save-games, Bump the SaveGame Version number, remove obsolete V0 code in V2 functions
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2014-12-02 16:25:03 +11:00 |
script.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
scumm_v0.h
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
scumm_v2.h
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SCUMM HE: Moved remnants of Moonabse to HE100
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2016-05-26 21:53:23 +02:00 |
scumm_v3.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
scumm_v4.h
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JANITORIAL: Typos detected with lintian & grep
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2016-02-15 18:27:02 +01:00 |
scumm_v5.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
scumm_v6.h
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SCUMM HE: Moved Moonbase stuff to v90he
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2016-05-22 00:45:04 +02:00 |
scumm_v7.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
scumm_v8.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |
scumm-md5.h
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SCUMM: Add dutch airport demo
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2016-08-09 10:08:55 +02:00 |
scumm.cpp
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SCUMM HE: Compensate timers for pauses, fixes bug #6352
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2016-08-30 09:09:21 +02:00 |
scumm.h
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SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
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2016-07-19 20:39:58 +10:00 |
sound.cpp
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SCUMM HE: Update sound flags and queue, for new settings.
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2016-06-22 11:45:44 +10:00 |
sound.h
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SCUMM HE: Update sound flags and queue, for new settings.
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2016-06-22 11:45:44 +10:00 |
string.cpp
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SCUMM: Reduce audio header dependencies
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2016-05-21 13:55:38 +03:00 |
usage_bits.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
usage_bits.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
util.cpp
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
util.h
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GIT: Clean up: Suppress SVN tags, now useless
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2011-05-12 01:16:22 +02:00 |
vars.cpp
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SCUMM HE: Moved remnants of Moonabse to HE100
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2016-05-26 21:53:23 +02:00 |
verbs.cpp
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SCUMM: Maniac V0: Add support for D64 Demo Disk, Cleanup duplicate 'Talk' array
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2014-12-08 10:14:37 +11:00 |
verbs.h
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SCUMM: Make GPL headers consistent in themselves.
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2014-02-18 02:39:38 +01:00 |