scummvm/engines/saga2
2021-08-23 06:16:52 +09:00
..
actor.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
actor.h SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
annoy.h SAGA2: Fix stillDoingVoice 2021-08-07 08:21:00 +09:00
assign.cpp SAGA2: Rename constants in calender.h 2021-08-20 18:03:05 +09:00
assign.h SAGA2: Rename variables in assign.h 2021-08-20 01:41:41 +09:00
audio.cpp SAGA2: Fix memory leaks in audio.cpp 2021-08-22 20:22:33 +09:00
audio.h SAGA2: Rename class and typedefs in audio.h 2021-08-20 01:41:41 +09:00
automap.cpp SAGA2: Rename class variables in button.h 2021-08-20 06:07:30 +09:00
automap.h SAGA2: Rename class variables/constants in automap.h 2021-08-20 01:41:42 +09:00
band.cpp SAGA2: Rename variables in band.h 2021-08-20 06:07:30 +09:00
band.h SAGA2: Rename variables in band.h 2021-08-20 06:07:30 +09:00
beegee.cpp SAGA2: Rename variables/constants in beegee.h 2021-08-20 06:07:30 +09:00
beegee.h SAGA2: Rename variables/constants in beegee.h 2021-08-20 06:07:30 +09:00
blitters.cpp SAGA2: Fix funciton prototype inconsistency 2021-07-01 13:26:29 +02:00
blitters.h SAGA2: Made sprite unpacking more robust 2021-07-01 01:37:21 +02:00
button.cpp SAGA2: Rename class variables in button.h 2021-08-20 06:07:30 +09:00
button.h SAGA2: Rename class variables in button.h 2021-08-20 06:07:30 +09:00
calender.cpp SAGA2: Rename class variables in calender.h 2021-08-20 18:03:05 +09:00
calender.h SAGA2: Rename class variables in calender.h 2021-08-20 18:03:05 +09:00
cmisc.h SAGA2: Reduce header dependencies 2021-07-01 01:36:57 +02:00
code.h SAGA2: Fix more warnings 2021-07-01 01:37:40 +02:00
combat.h SAGA2: Remove dead code from combat.h 2021-08-20 18:03:05 +09:00
configure.engine
console.cpp SAGA2: Move mapFeatures to Saga2Engine 2021-08-21 02:48:51 +09:00
console.h SAGA2: Implement Invisibility command 2021-08-12 22:57:33 +09:00
contain.cpp SAGA2: Fix heap-use-after-free for _containerList 2021-08-21 02:48:51 +09:00
contain.h SAGA2: Rename classes in button.h 2021-08-20 06:07:30 +09:00
credits.pl CREDITS: Update credits 2021-08-22 22:25:33 +03:00
detection.cpp SAGA2: Add Sensor debug output 2021-07-12 13:08:48 +09:00
detection.h SAGA2: Further include dependency reduction 2021-07-01 01:36:54 +02:00
dice.h SAGA2: Change abs to ABS 2021-07-04 11:54:29 -07:00
display.cpp SAGA2: Objectify vpal.cpp 2021-08-22 07:26:40 +09:00
display.h SAGA2: Objectify vpal.cpp 2021-08-22 07:26:40 +09:00
dispnode.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
dispnode.h SAGA2: Fix a global constructor warning in tilemode.cpp 2021-07-18 12:57:12 +09:00
document.cpp SAGA2: Rename class variables in button.h 2021-08-20 06:07:30 +09:00
document.h SAGA2: Fix global constructors in document.cpp 2021-07-01 01:37:42 +02:00
effects.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
effects.h SAGA2: Fix more warnings with enumarations 2021-07-01 01:37:40 +02:00
enchant.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
enchant.h SAGA2: Fix more warnings 2021-07-01 01:37:40 +02:00
floating.cpp SAGA2: Move some globaL variables to Saga2Engine 2021-08-22 07:26:40 +09:00
floating.h SAGA2: Remove unused variable. CID 1457999 2021-07-10 00:56:07 +02:00
fontlib.h
fta.h SAGA2: Move gameRunning to Saga2Engine 2021-08-21 02:48:51 +09:00
gamemode.cpp SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
gamerate.h SAGA2: Fix more uninitialized variables 2021-07-13 01:25:34 +02:00
gbevel.h SAGA2: More enum warnings fixed 2021-07-01 01:37:41 +02:00
gblitter.h
gdraw.cpp SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
gdraw.h SAGA2: Fix global constructor warning in playmode.cpp 2021-07-17 11:32:46 +09:00
gfx.cpp SAGA2: Fix game save/loading on GMM 2021-08-21 02:48:51 +09:00
gfx.h JANITORIAL: Fix compiler warnings about unused code 2021-08-07 10:46:14 +02:00
gpointer.cpp SAGA2: Make pointer behavior replicate original 2021-07-17 06:12:11 +09:00
gpointer.h
grabinfo.cpp SAGA2: Move pointer to Saga2Engine 2021-07-17 06:12:11 +09:00
grabinfo.h SAGA2: Move mouseInfo to Saga2Engine 2021-07-01 01:37:44 +02:00
grequest.cpp SAGA2: Rename class variables in button.h 2021-08-20 06:07:30 +09:00
grequest.h
gtext.cpp SAGA2: Cleanup gtext.cpp 2021-08-03 08:11:17 +09:00
gtextbox.cpp SAGA2: Rename class variables in button.h 2021-08-20 06:07:30 +09:00
gtextbox.h SAGA2: Fix global constructor warning on gtextbox.cpp 2021-07-17 02:55:26 +09:00
hresmgr.cpp SAGA2: Fix more uninitialized variables 2021-07-13 01:25:34 +02:00
hresmgr.h SAGA2: Fix object destruction. CID 1457997 2021-07-10 17:56:33 +02:00
idtypes.h SAGA2: Remove dead code from combat.h 2021-08-20 18:03:05 +09:00
imagcach.cpp SAGA2: Fix CImageNode initialization. CID 1457944 2021-07-10 13:23:34 +02:00
imagcach.h SAGA2: Move _imagaCache constructor to Saga2Engine 2021-07-09 02:17:19 +09:00
input.h SAGA2: Properly initialize gToolBase 2021-07-17 07:37:18 +09:00
interp.cpp SAGA2: Write correct workaround comment 2021-08-15 08:37:18 +09:00
intrface.cpp SAGA2: Move some globaL variables to Saga2Engine 2021-08-22 07:26:40 +09:00
intrface.h SAGA2: Rename classes in button.h 2021-08-20 06:07:30 +09:00
loadmsg.cpp SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
loadmsg.h
localize.h
magic.cpp SAGA2: Fix global constructor warning in speldata.cpp 2021-07-18 17:38:49 +09:00
magic.h SAGA2: Make several save size calculations portable 2021-07-14 14:19:21 +09:00
main.cpp SAGA2: Objectify vpal.cpp 2021-08-22 07:26:40 +09:00
mainmap.cpp SAGA2: Objectify vpal.cpp 2021-08-22 07:26:40 +09:00
mainmap.h SAGA2: Remove memory manager initialization code 2021-08-21 02:48:51 +09:00
mapfeatr.cpp SAGA2: Move mapFeatures to Saga2Engine 2021-08-21 02:48:51 +09:00
mapfeatr.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
messager.cpp SAGA2: Remove displayPage from gDisplayPort 2021-07-18 12:11:11 +09:00
messager.h SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
metaengine.cpp SAGA2: Use conventional save names 2021-07-16 01:18:56 +02:00
methods.r SAGA2: Add onAcceptDrop method constant 2021-08-09 23:47:24 +09:00
mission.cpp SAGA2: Fix object access in scripts 2021-07-23 14:44:10 +09:00
mission.h SAGA2: Fix object access in scripts 2021-07-23 14:44:10 +09:00
modal.cpp SAGA2: Rename class variables in button.h 2021-08-20 06:07:30 +09:00
modal.h SAGA2: JANITORIAL: Fix code formatting 2021-07-01 01:37:00 +02:00
module.mk SAGA2: Save thumbnail before opening menu 2021-07-21 16:23:06 +09:00
motion.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
motion.h SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
mouseimg.cpp SAGA2: Fix pointer arrow in documents 2021-07-29 16:59:01 +09:00
mouseimg.h SAGA2: Load image cursors from .exe, delete images.* 2021-07-01 01:36:58 +02:00
msgbox.cpp SAGA2: Move gameRunning to Saga2Engine 2021-08-21 02:48:51 +09:00
msgbox.h SAGA2: Fix warnings in main.cpp 2021-07-01 01:37:27 +02:00
music.cpp SAGA2: Fix MIDI driver type detection 2021-08-06 22:37:56 +02:00
music.h SAGA2: Removed MidiPlayer from Music class 2021-07-10 21:13:15 +02:00
objects.cpp SAGA2: Fix _nameList cleanup 2021-08-21 02:48:51 +09:00
objects.h SAGA2: Fix getMapNum for midair objects 2021-08-15 17:23:44 +09:00
objproto.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
objproto.h SAGA2: Make actorCount constant 2021-07-12 19:23:19 +09:00
oncall.h SAGA2: Remove bitarray.h 2021-08-20 06:07:30 +09:00
palette.h SAGA2: Objectify vpal.cpp 2021-08-22 07:26:40 +09:00
panel.cpp SAGA2: Rename class variables in button.h 2021-08-20 06:07:30 +09:00
panel.h SAGA2: Rename class variables in button.h 2021-08-20 06:07:30 +09:00
path.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
patrol.cpp SAGA2: Make several save size calculations portable 2021-07-14 14:19:21 +09:00
patrol.h SAGA2: Make several save size calculations portable 2021-07-14 14:19:21 +09:00
pclass.r SAGA2: Added mapping to the SAGA classes 2021-07-01 01:37:29 +02:00
player.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
player.h SAGA2: Fix global constructor in object.cpp 2021-07-17 06:53:06 +09:00
playmode.cpp SAGA2: Move gameRunning to Saga2Engine 2021-08-21 02:48:51 +09:00
priqueue.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
program.h
property.cpp SAGA2: Fix global constructor warnings in property.cpp 2021-07-17 10:20:19 +09:00
property.h SAGA2: Fix global constructor warnings in property.cpp 2021-07-17 10:20:19 +09:00
pt2angle.cpp SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
rect.cpp SAGA2: Fix for out-of-bounds intersect 2021-08-07 11:59:38 +09:00
rect.h SAGA2: Fix a global constructor warning in tilemode.cpp 2021-07-18 12:57:12 +09:00
saga2.cpp SAGA2: Objectify vpal.cpp 2021-08-22 07:26:40 +09:00
saga2.h SAGA2: Objectify vpal.cpp 2021-08-22 07:26:40 +09:00
sagafunc.cpp SAGA2: Rename class variables in calender.h 2021-08-20 18:03:05 +09:00
saveload.cpp SAGA2: Fix timer cleanup 2021-08-22 07:26:40 +09:00
saveload.h SAGA2: Fix game save/loading on GMM 2021-08-21 02:48:51 +09:00
script.h SAGA2: Fix ThreadList order loading 2021-08-15 07:24:39 +09:00
sensor.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
sensor.h SAGA2: Fix Sensor deletion on remove 2021-07-19 18:27:42 +09:00
setup.h SAGA2: Get rid of tileRect 2021-07-01 22:59:44 +02:00
shorten.cpp SAGA2: Fix Shorten decoder. CID 1457991, 1457880 2021-07-14 23:41:44 +02:00
shorten.h SAGA2: Initial code for voice playback 2021-07-01 01:37:37 +02:00
speech.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
speech.h SAGA2: Fix global constructor warnings in speech.cpp 2021-07-19 09:20:40 +09:00
spelcast.cpp SAGA2: Move gameRunning to Saga2Engine 2021-08-21 02:48:51 +09:00
speldata.cpp SAGA2: Fix various cleanup steps 2021-08-21 02:48:51 +09:00
speldefs.h SAGA2: Fix SpellTarget initialization. CID 1457867, 1457940 2021-07-11 15:07:06 +02:00
speldraw.cpp SAGA2: Fix various cleanup steps 2021-08-21 02:48:51 +09:00
spellbuk.h SAGA2: Fix more warnings 2021-07-01 01:37:40 +02:00
spellini.cpp SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
spellio.cpp SAGA2: Remove SSI save stub warnings 2021-08-14 05:15:33 +09:00
spellio.h SAGA2: Make several save size calculations portable 2021-07-14 14:19:21 +09:00
spellloc.cpp SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
spells.h SAGA2: Fix more warnings with enumarations 2021-07-01 01:37:40 +02:00
spellsiz.cpp SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
spellspr.cpp SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
spellsta.cpp SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
spelshow.h SAGA2: Make several save size calculations portable 2021-07-14 14:19:21 +09:00
spelvals.h SAGA2: Fix more global constructors 2021-07-02 02:31:36 +09:00
sprite.cpp SAGA2: Fix global constructor warnings in tile.cpp 2021-07-18 15:37:57 +09:00
sprite.h SAGA2: Make several save size calculations portable 2021-07-14 14:19:21 +09:00
stimtype.h SAGA2: Remove commas at ends of enumerations 2021-07-01 01:37:40 +02:00
tagnoise.h
target.cpp SAGA2: Fix wild pointer access in iterators 2021-08-15 18:29:20 +09:00
target.h SAGA2: Make several save size calculations portable 2021-07-14 14:19:21 +09:00
task.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
task.h SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
tcoords.h SAGA2: Make several save size calculations portable 2021-07-14 14:19:21 +09:00
terrain.cpp SAGA2: Fix global constructor warnings 2021-07-18 16:43:03 +09:00
terrain.h SAGA2: Change some classes into packed structs 2021-07-01 01:37:32 +02:00
tile.cpp SAGA2: Fix various cleanup steps 2021-08-21 02:48:51 +09:00
tile.h SAGA2: Fix ActiveItem hashmap 2021-08-06 09:27:13 +09:00
tileline.cpp SAGA2: Add (not-yet-working) debug mode for tile drawing 2021-07-15 00:16:47 +02:00
tileline.h SAGA2: Add (not-yet-working) debug mode for tile drawing 2021-07-15 00:16:47 +02:00
tileload.cpp SAGA2: Add command to dump map 2021-07-20 22:49:31 +09:00
tileload.h SAGA2: Cleanup Win32-specific code 2021-07-01 01:37:42 +02:00
tilemode.cpp SAGA2: Rename Actor class variables 2021-08-19 06:15:39 +09:00
tilemode.h SAGA2: Make remaining chunk sizes portable 2021-07-16 00:08:46 +09:00
tilevect.h SAGA2: More work on reducing header dependency 2021-07-01 01:36:55 +02:00
timers.cpp SAGA2: Remove timer callback on cleanup 2021-08-21 02:48:51 +09:00
timers.h SAGA2: Remove timer callback on cleanup 2021-08-21 02:48:51 +09:00
tower.cpp SAGA2: Removed std.h 2021-07-01 01:37:31 +02:00
tower.h SAGA2: Remove custom error handling 2021-07-01 01:36:47 +02:00
towerfta.cpp SAGA2: Objectify vpal.cpp 2021-08-22 07:26:40 +09:00
towerfta.h SAGA2: Remove memory manager initialization code 2021-08-21 02:48:51 +09:00
towerwin.h SAGA2: Fix more enum warnings 2021-07-01 01:37:41 +02:00
transit.cpp SAGA2: Remove globals/static variables in transit.cpp 2021-08-23 06:16:52 +09:00
transit.h
tromode.cpp SAGA2: Objectify vpal.cpp 2021-08-22 07:26:40 +09:00
tromode.h
uidialog.cpp SAGA2: Fix game save/loading on GMM 2021-08-21 02:48:51 +09:00
uidialog.h SAGA2: Fix more warnings 2021-07-01 01:37:40 +02:00
uimetrcs.h SAGA2: Remove some global constructors in intrface.cpp 2021-07-01 01:37:39 +02:00
uitext.h
vbacksav.cpp SAGA2: Remove displayPage from gDisplayPort 2021-07-18 12:11:11 +09:00
vbacksav.h SAGA2: Drop custom TRUE/FALSE 2021-07-01 01:37:08 +02:00
vdraw.h SAGA2: Remove displayPage from gDisplayPort 2021-07-18 12:11:11 +09:00
version.h
video.cpp SAGA2: Add missed delayMillis calls after updateScreen 2021-08-20 18:03:05 +09:00
videobox.cpp SAGA2: Objectify vpal.cpp 2021-08-22 07:26:40 +09:00
videobox.h SAGA2: Fix more enum warnings 2021-07-01 01:37:41 +02:00
vpage.h SAGA2: Fix more global constructor warnings 2021-07-02 04:06:46 +09:00
vpal.cpp SAGA2: Remove globals/static variables in transit.cpp 2021-08-23 06:16:52 +09:00
vpal.h SAGA2: Remove globals/static variables in transit.cpp 2021-08-23 06:16:52 +09:00
vwdraw.cpp SAGA2: Fix global constructor warning in vwdraw.cpp 2021-07-18 12:14:01 +09:00
weapons.cpp SAGA2: Remove dead code from combat.h 2021-08-20 18:03:05 +09:00
weapons.h SAGA2: Rename class viariables in weapons.h 2021-07-01 01:37:09 +02:00