..
actor.cpp
DRAGONS: Allow quitting from more places in the game.
2020-08-29 21:57:39 +10:00
actor.h
DRAGONS: Fixed bug when showing actors
2020-03-12 09:56:35 +11:00
actorfiles.h
DRAGONS: More whitespace fixes
2020-02-25 14:43:42 +01:00
actorresource.cpp
DRAGONS: Don't log at debug level 0
2020-08-16 22:25:03 +10:00
actorresource.h
DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables.
2020-03-02 22:05:50 +11:00
background.cpp
DRAGONS: Fix background width on lake scene
2020-08-24 23:46:48 +10:00
background.h
DRAGONS: Coverity Scan fixes. Memory leaks, uninitialised variables.
2020-03-02 22:05:50 +11:00
bag.cpp
DRAGONS: Incomplete attempt at improving big-endian compatibility
2021-03-17 01:10:52 +02:00
bag.h
DRAGONS: Fixed formatting on includes
2020-02-25 14:43:42 +01:00
bigfile.cpp
DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions
2020-08-26 08:28:04 +10:00
bigfile.h
DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions
2020-08-26 08:28:04 +10:00
configure.engine
DRAGONS: Build the engine by default, since it is in testing now
2020-08-23 17:01:29 +02:00
credits.cpp
DRAGONS: Quit game after playing end credits. #11611
2020-08-26 23:19:00 +10:00
credits.h
ALL: fix a bunch of const warnings
2020-04-17 22:41:11 +01:00
credits.pl
DEVTOOLS: move credits from devtools/credits.pl to engines
2021-08-05 00:01:46 +02:00
cursor.cpp
DRAGONS: Fix cursor when selecting bag in non-english versions. Trac#11612
2020-09-01 23:46:01 +10:00
cursor.h
DRAGONS: Fix cursor when selecting bag in non-english versions. Trac#11612
2020-09-01 23:46:01 +10:00
cutscene.cpp
DRAGONS: Fixed cutscene subtitles for non US versions.
2020-09-11 09:01:52 +10:00
cutscene.h
DRAGONS: General fixups
2020-02-29 12:39:40 +11:00
detection.cpp
DRAGONS: Use AD_ENTRY2s in the detection table
2020-11-28 14:06:41 +01:00
detection.h
ENGINES: ALL: Move detection_enums -> detection.h
2020-10-03 14:56:36 +02:00
dragonflg.cpp
DRAGONS: Don't log at debug level 0
2020-08-16 22:25:03 +10:00
dragonflg.h
DRAGONS: Whitespace fixes
2020-02-25 14:43:42 +01:00
dragonimg.cpp
DRAGONS: Fix more memory leaks
2020-05-04 12:35:06 +02:00
dragonimg.h
DRAGONS: Fix compiler warning
2020-02-26 13:50:30 +01:00
dragonini.cpp
DRAGONS: replace NULL with nullptr
2020-03-14 14:39:06 +11:00
dragonini.h
DRAGONS: Renaming variables
2020-02-25 14:43:42 +01:00
dragonobd.cpp
DRAGONS: More class variable renames
2020-02-25 14:43:42 +01:00
dragonobd.h
DRAGONS: More class variable renames
2020-02-25 14:43:42 +01:00
dragonrms.cpp
DRAGONS: Fix more memory leaks
2020-05-04 12:35:06 +02:00
dragonrms.h
DRAGONS: Fix more memory leaks
2020-05-04 12:35:06 +02:00
dragons.cpp
DRAGONS: Add detection and support for Russian version
2020-09-13 01:06:47 +02:00
dragons.h
ENGINES: ALL: Move detection_enums -> detection.h
2020-10-03 14:56:36 +02:00
dragonvar.cpp
DRAGONS: Whitespace fixes
2020-02-25 14:43:42 +01:00
dragonvar.h
DRAGONS: Whitespace fixes
2020-02-25 14:43:42 +01:00
font.cpp
DRAGONS: More visual fixes for big-endian systems
2021-04-27 04:01:44 +01:00
font.h
DRAGONS: Started on main menu support
2020-03-07 23:06:02 +11:00
inventory.cpp
DRAGONS: Fixed handling of inventory logic when combining items
2020-05-16 21:48:54 +10:00
inventory.h
DRAGONS: Fixed handling of inventory logic when combining items
2020-05-16 21:48:54 +10:00
metaengine.cpp
ENGINES: Streamline auto-save write/delete protection
2021-08-23 13:34:35 +02:00
midimusicplayer.cpp
DRAGONS: Remove unused private member
2021-03-16 02:44:37 +02:00
midimusicplayer.h
DRAGONS: Remove unused private member
2021-03-16 02:44:37 +02:00
minigame1.cpp
DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
2020-09-13 00:02:25 +10:00
minigame1.h
DRAGONS: Started work on first minigame
2020-02-25 14:43:42 +01:00
minigame2.cpp
DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
2020-09-13 00:02:25 +10:00
minigame2.h
DRAGONS: More renames for the class variables
2020-02-25 14:43:42 +01:00
minigame3.cpp
DRAGONS: Fixed crash on mini game 3 for non-english versions. Trac#11609
2020-09-04 13:25:19 +10:00
minigame3.h
DRAGONS: More renames for the class variables
2020-02-25 14:43:42 +01:00
minigame4.cpp
DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
2020-09-13 00:02:25 +10:00
minigame4.h
DRAGONS: More renames for the class variables
2020-02-25 14:43:42 +01:00
minigame5.cpp
DRAGONS: Fixed mini game dialog for non US versions Fixes #11691
2020-09-13 00:02:25 +10:00
minigame5.h
DRAGONS: More renames for the class variables
2020-02-25 14:43:42 +01:00
module.mk
ENGINES: ALL: Revert detection submodule to be directly present in the engine directory
2020-10-03 14:56:36 +02:00
POTFILES
ALL: Clarify POTFILES, remove redundant common/translations.h includes
2020-11-10 03:03:49 +01:00
saveload.cpp
DRAGONS: Started on main menu support
2020-03-07 23:06:02 +11:00
scene.cpp
DRAGONS: Fixed alpha blending for scaled sprites. Fixes #11689
2020-09-13 15:35:36 +10:00
scene.h
DRAGONS: Improve method/variable names
2020-02-25 14:43:42 +01:00
screen.cpp
DRAGONS: More visual fixes for big-endian systems
2021-04-27 04:01:44 +01:00
screen.h
DRAGONS: More visual fixes for big-endian systems
2021-04-27 04:01:44 +01:00
scriptopcodes.cpp
DRAGONS: Fix format warning on MinGW64
2021-03-24 22:56:01 +02:00
scriptopcodes.h
DRAGONS: Improve method/variable names
2020-02-25 14:43:42 +01:00
sequenceopcodes.cpp
DRAGONS: Improve method/variable names
2020-02-25 14:43:42 +01:00
sequenceopcodes.h
DRAGONS: Improve method/variable names
2020-02-25 14:43:42 +01:00
sound.cpp
DRAGONS: Remove unused private member
2021-03-16 02:44:37 +02:00
sound.h
DRAGONS: Fixed SFX play back volume.
2020-09-05 23:05:26 +10:00
specialopcodes.cpp
DRAGONS: Fixed background dialog for non US versions. Fixes #11616
2020-09-11 23:41:38 +10:00
specialopcodes.h
DRAGONS: Fixed up logic to clear text dialogs from the screen.
2020-08-25 22:54:39 +10:00
strplayer.cpp
DRAGONS: Add keymapper input support
2020-08-28 23:41:12 +10:00
strplayer.h
DRAGONS: Free video decoder and handle failure to load video file
2020-03-09 19:08:30 +11:00
talk.cpp
DRAGONS: Fixed cutscene dialogs for non US versions Trac#11613
2020-09-10 23:37:21 +10:00
talk.h
DRAGONS: Fixed removal of backslash char when rendering dialog
2020-08-16 13:06:30 +10:00
vabsound.cpp
SYMBIAN: sync with 2.2.0 release.
2020-10-16 17:06:05 +02:00
vabsound.h
DRAGONS: Fixed incorrect sfx pitch. Trac#11638
2020-09-04 15:54:28 +10:00