scummvm/engines
Sven Hesse cbbafc962d GOB: Extend the good-measure wait to all videos with sound
Fixes a glitch in Bambou, where the intro movie is cut off to
soon.

svn-id: r55432
2011-01-22 16:29:54 +00:00
..
agi AGI: Rewrote predictive code matcher 2011-01-06 21:11:24 +00:00
agos VIDEO: Make VideoDecoder::decodeNextFrame() return a const Surface pointer 2010-12-16 01:35:13 +00:00
cine CINE: Fix for Operation Stealth assertion when caught by rat in Scene 8 Rats' Maze. 2011-01-11 16:50:26 +00:00
cruise JANITORIAL: Suppress some useless includes 2011-01-02 14:06:42 +00:00
draci DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
drascula DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
gob GOB: Extend the good-measure wait to all videos with sound 2011-01-22 16:29:54 +00:00
groovie GROOVIE: Fix a memory leak reported by cppcheck. 2011-01-07 17:44:20 +00:00
hugo HUGO: Merge misc versions of display, intro and scheduler classes 2011-01-20 22:50:50 +00:00
kyra KYRA FM-TOWNS: improved cd audio music fading 2010-12-25 22:10:51 +00:00
lastexpress LASTEXPRESS: Add macro for end of entities logic functions 2011-01-20 04:57:06 +00:00
lure DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
m4 M4: Removed redundant colour index recalculation in palette manager 2011-01-03 11:36:39 +00:00
made DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
mohawk MOHAWK: Update the ADPC chunk code 2011-01-22 16:16:30 +00:00
parallaction PARALLACTION: Minor Whitespace fixup in walk.cpp 2011-01-21 20:08:11 +00:00
queen DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
saga SAGA: Include scummsys.h to force rebuild after reconfigure 2011-01-08 03:14:31 +00:00
sci SCI: Moved the robot audio playing test code inside GfxRobot::playAudio() 2011-01-22 14:58:17 +00:00
scumm SCUMM: Prefer "Could not" over "Couldn't" in some error messages. 2011-01-16 20:24:58 +00:00
sky DEBUG: Let GUI::Debugger::preEnter and postEnter (un)pause the engine 2010-12-07 18:54:21 +00:00
sword1 VIDEO: Make VideoDecoder::getPalette() return a const byte pointer 2010-12-16 01:41:11 +00:00
sword2 VIDEO: Make VideoDecoder::getPalette() return a const byte pointer 2010-12-16 01:41:11 +00:00
sword25 SWORD25: getSoundTime() is not used. Remove it. 2011-01-19 07:40:30 +00:00
teenagent COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
testbed COMMON: Split common/stream.h into several headers 2010-11-19 17:03:07 +00:00
tinsel JANITORIAL: Suppress some useless includes 2011-01-02 14:06:42 +00:00
toon TOON: Fix Further Memory Leaks in Savegame Loading. 2011-01-22 05:21:51 +00:00
touche TOUCHE: Fixed Uninitialised Read in first call to ToucheEngine::res_loadBackdrop(). 2011-01-21 19:25:24 +00:00
tucker SOUND: Get rid of unused forward declarations in mixer.h. 2011-01-10 22:20:51 +00:00
advancedDetector.cpp COMMON: Rename and tweak MD5 functions 2010-11-07 17:16:59 +00:00
advancedDetector.h DETECTOR: Get rid of ADGF_KEEPMATCH 2010-11-07 17:15:27 +00:00
dialogs.cpp GUI: Rename gui/GuiManager.* to gui/gui-manager.* 2010-11-16 10:19:01 +00:00
dialogs.h Replace SCUMM F5 dialog by GMM & add help button to GMM 2010-05-26 19:54:50 +00:00
engine.cpp GUI: Rename gui/GuiManager.* to gui/gui-manager.* 2010-11-16 10:19:01 +00:00
engine.h ENGINE: Rename resetTotalPlayTime to setTotalPlayTime. 2010-10-27 22:52:02 +00:00
engines.mk CONFIGURE: Plug in Last Express engine 2010-10-18 19:18:06 +00:00
game.cpp GUI: Implemented Languages as GUI options. 2010-06-15 10:57:28 +00:00
game.h ENGINES: Do not include engines/savestate.h from engines/game.h 2010-11-07 17:15:46 +00:00
metaengine.h PLUGINS: switched plugin manager to inheritance rather than #defines 2010-12-23 13:38:37 +00:00
module.mk ENGINES: Move SaveStateDescriptor etc. to engine/savestate.* 2010-03-18 15:09:48 +00:00
savestate.cpp ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
savestate.h ENGINE: Add a setPlayTime to SaveStateDescriptor taking an ms value. 2010-10-29 16:41:30 +00:00
util.h Move initGraphics and initCommonGFX from to new header. 2010-05-04 11:58:12 +00:00