scummvm/engines/m4
2009-11-11 09:56:29 +00:00
..
actor.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
actor.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
animation.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
animation.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
assets.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
assets.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
burger_data.h Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
compression.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
compression.h Introduced new type Common::DisposeAfterUse::Flag 2009-10-18 19:41:59 +00:00
console.cpp Removed all the '- 1' from calls to get vocabs, centralising it in the getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'. 2009-11-11 09:55:05 +00:00
console.h Added support for loading the game's object list 2009-11-04 08:38:32 +00:00
converse.cpp Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) 2009-09-30 16:16:53 +00:00
converse.h Fixed warnings. (Mainly, GCC 4.3 doesn't want you to use "char" as an array 2008-06-09 17:50:52 +00:00
detection.cpp Added game GUI options to advancedDetector and updated all engines 2009-06-06 17:56:41 +00:00
events.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
events.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
font.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
font.h Initial import of the work in progress M4 engine 2008-04-20 14:47:37 +00:00
globals.cpp Added support for loading the game's object list 2009-11-04 08:38:32 +00:00
globals.h Removed all the '- 1' from calls to get vocabs, centralising it in the getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'. 2009-11-11 09:55:05 +00:00
graphics.cpp A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines 2009-01-29 05:26:12 +00:00
graphics.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
gui.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
hotspot.cpp Removed all the '- 1' from calls to get vocabs, centralising it in the getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'. 2009-11-11 09:55:05 +00:00
hotspot.h Merged loadHotSpotsMads() and loadHotSpotsM4() 2008-10-02 22:04:34 +00:00
m4_menus.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
m4_menus.h Initial import of the work in progress M4 engine 2008-04-20 14:47:37 +00:00
m4_views.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
m4_views.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
m4.cpp Added support for loading the game's object list 2009-11-04 08:38:32 +00:00
m4.h Don't abuse FORCEINLINE 2009-09-11 08:39:09 +00:00
mads_anim.cpp Removed all the '- 1' from calls to get vocabs, centralising it in the getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'. 2009-11-11 09:55:05 +00:00
mads_anim.h Beginnings of support for AA file animations. The mads_anim.cpp commit is part of this, not the previous commit 2009-11-11 09:56:29 +00:00
mads_menus.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
mads_menus.h Initial import of the work in progress M4 engine 2008-04-20 14:47:37 +00:00
midi.cpp Fix a new/free mismatch when creating a MemoryReadStream from a MemoryWriteStreamDynamic by changing MemoryWriteStreamDynamic to use malloc/free instead of new/delete[]. This could have affected ScummEngine_v4::prepareSavegame(). 2009-09-03 16:15:10 +00:00
midi.h Changed foo(void) to foo() in almost all non-backend source files 2009-11-02 21:54:57 +00:00
module.mk Allow static and dynamic plugins to be used at the same time 2008-05-06 03:00:26 +00:00
rails.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
rails.h Initial import of the work in progress M4 engine 2008-04-20 14:47:37 +00:00
resource.cpp Reworked of code line in changeExtension that was giving a cppcheck warning 2009-10-01 12:12:07 +00:00
resource.h Initial import of the work in progress M4 engine 2008-04-20 14:47:37 +00:00
saveload.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
saveload.h Initial import of the work in progress M4 engine 2008-04-20 14:47:37 +00:00
scene.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
scene.h Removed all the '- 1' from calls to get vocabs, centralising it in the getVocab method. This is correct, as the first element in the game vocab list is '1', not '0'. 2009-11-11 09:55:05 +00:00
script.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
script.h Add comment why the syntax for ScriptDataCache::load was changed. 2009-08-24 12:27:25 +00:00
scripttab.h Initial import of the work in progress M4 engine 2008-04-20 14:47:37 +00:00
sound.cpp Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN 2009-09-24 17:52:53 +00:00
sound.h Initial import of the work in progress M4 engine 2008-04-20 14:47:37 +00:00
sprite.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
sprite.h Initial import of the work in progress M4 engine 2008-04-20 14:47:37 +00:00
viewmgr.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
viewmgr.h Rewrote Common::List iterator code to ensure const correctness is preserved. 2009-03-09 22:26:02 +00:00
woodscript.cpp Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
woodscript.h Whoa! Removing trailing spaces. 2009-01-01 15:06:43 +00:00
ws_machine.cpp Whitespace cleanup: Convert space followed by tab to just tab 2009-03-07 19:24:31 +00:00
ws_sequence.cpp Fix compile of M4 game engine. 2009-09-11 09:31:57 +00:00