GregF
221cc847c5
Add ClipDistance and TextureTriangleCD tests.
2014-11-21 16:48:57 -07:00
GregF
fbf8e47883
Changed TriVertFetchDeadAttr to not use "pos" in slot 0, which seems like
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a slightly stronger test than slot 1.
2014-11-07 16:42:07 -07:00
GregF
30b827971d
Change TriangleWithVertexFetch test to reverse declaration order of
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attributes (but not change location). This should not change the result
of the test.
2014-11-07 16:42:07 -07:00
Cody Northrop
a1eee60f67
compiler_render_tests: Add anonymous block test
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Also sprinkle in some sparse bindings, although not used in test
by default.
2014-11-05 17:11:33 -07:00
Cody Northrop
3ef2fd9812
test_framework: Print glslang log on parse or link failure
2014-11-05 17:11:33 -07:00
GregF
7f0fbb19cc
Add TriVertFetchDeadAttr to test vertex attribute linkage works in the
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presence of gl_VertexID and an unused attribute.
2014-11-03 17:15:20 -07:00
GregF
fc1413ce45
Added TriVertFetchAndVertID to test user attributes in presence of gl_VertexID
2014-11-03 17:14:10 -07:00
GregF
842d372575
In test Textured Triangle, change gl_FragColor to user outColor with location
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0.
2014-11-03 17:13:09 -07:00
Courtney Goeltzenleuchter
56a5e4a60d
compiler_tests: Test explicit location on frag output
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Added TexTriWithLocFragOut test to test explicit location on fragment
outputs.
2014-11-03 15:44:32 -07:00
Courtney Goeltzenleuchter
b3af4e76af
compiler_test: use float varying for scale instead of vec4
2014-11-03 15:40:13 -07:00
JensOwen
85af72c1b4
Update Intel Driver README
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Update Intel Driver README and add a specific README for the compiler
2014-11-01 14:05:50 -06:00
JensOwen
52cbbefd0e
formatting
2014-11-01 13:19:54 -06:00
JensOwen
5dc942cb7b
fix build instructions
2014-11-01 13:18:21 -06:00
JensOwen
09cdd32199
fix formatting
2014-11-01 13:11:50 -06:00
JensOwen
c121fcddaa
Build Direction
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add link in top level readme to build info, and put a place holder in
for demo/readme
2014-11-01 13:05:43 -06:00
JensOwen
b708beccdc
Test removal of newlines
2014-11-01 12:21:06 -06:00
JensOwen
68fa03b168
fixed typo
2014-11-01 09:39:46 -06:00
JensOwen
67526fb4d0
fixed typos
2014-11-01 09:37:13 -06:00
JensOwen
5700260066
v 0.2
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First Pass at Version 0.2 Readme
2014-11-01 09:28:29 -06:00
Courtney Goeltzenleuchter
16736c3ddc
tests: Can now check for extension we support.
2014-10-31 16:16:00 -06:00
Courtney Goeltzenleuchter
f35a42c5b1
blit_test: Remove incomplete test
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Will restore test when driver functionality is ready.
2014-10-31 16:01:07 -06:00
Courtney Goeltzenleuchter
770eb7cc20
render_tests: Remove broken test
2014-10-31 15:29:20 -06:00
Courtney Goeltzenleuchter
12161aa7b7
render_tests: remove unneeded or obsolete tests
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Now that BIL is on by default do not need BIL specific tests.
Others removed because they are duplicates or not testing
functionality interesting to XGL.
2014-10-31 15:29:20 -06:00
Courtney Goeltzenleuchter
e692368974
testframework: Enable BIL as default
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Also added --no-BIL option to use built-in GLSL compiler.
2014-10-31 15:29:20 -06:00
Mike Stroyan
5fd1ffd2e5
Document build dependencies and demos
2014-10-31 15:29:20 -06:00
Courtney Goeltzenleuchter
15536c0f0f
tests: Add more detailed failure data for blit test
2014-10-31 15:29:20 -06:00
Cody Northrop
7e060a231b
Clean up: convert compiler_render_tests to all use BIL, remove redundant tests
2014-10-31 15:29:19 -06:00
Cody Northrop
90417f8371
compiler_render_tests: Turn on test that uses sampler bindings and multiple textures
2014-10-31 15:29:19 -06:00
Cody Northrop
88ef4cc8a8
compiler_render_tests: Add test that pulls from uniform buffer based on binding
2014-10-31 15:29:19 -06:00
Courtney Goeltzenleuchter
59cc7eb6ee
tests: Add descriptions to some of the tests.
2014-10-31 15:29:19 -06:00
Courtney Goeltzenleuchter
157897d9b5
tests: Refactor common code to test method
2014-10-31 15:29:19 -06:00
Courtney Goeltzenleuchter
08b8c96a0f
tests: Remove bad test
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Had two slightly different shaders that were returning
different outputs. Now understand differences and
this commit eliminates the test with poorly defined
results (i.e. does not use a location for the mat4
uniform and thus cannot count on where it is.)
2014-10-31 15:29:19 -06:00
Courtney Goeltzenleuchter
6c4ccad9a4
tests: Add helper macro for tagging tests with a description
2014-10-31 15:29:19 -06:00
Courtney Goeltzenleuchter
39e3ce1961
tests: Clean up and bug fixes
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Copy correct amount of data to data buffer.
Misc code format cleanup
Update TriangleVSUniform to use uniform block.
For some reason the previous plain uniform mat4 mvp
was no longer working so added that as a separate
test to debug.
Changing the order of the matrix multiply
(mat4 * vec) vs. (vec * mat4) does allow the plain
uniform case to work - but that really shouldn't matter.
Something odd going on.
2014-10-31 15:29:19 -06:00
Courtney Goeltzenleuchter
4f18d82efe
tests: Add XGL Triangle test
2014-10-31 15:29:18 -06:00
Chia-I Wu
f90b7e7da7
tests: add basic blit (copy, clear, and resolve) tests
2014-10-31 15:29:18 -06:00
Chia-I Wu
1dc0400941
tests: allow image tiling to be specified
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Add tiling to XglImage::init() with default value XGL_LINEAR_TILING.
2014-10-31 15:29:18 -06:00
Courtney Goeltzenleuchter
66cee66b91
tests: update to match render_test order
2014-10-31 15:29:18 -06:00
Tobin Ehlis
34d12f76b1
Add xglDestroyDevice() call to test framework.
2014-10-31 15:29:18 -06:00
GregF
39393040ae
added BIL_MixTriangle test. This tests support for location on varyings
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through BIL.
2014-10-31 15:29:18 -06:00
GregF
3f5aada1a7
Add MixTriangle test which tests explicit locations on varyings.
2014-10-31 15:29:18 -06:00
Cody Northrop
d36a71978f
compiler_render_tests: Add a simple VS texturing test
2014-10-31 15:29:18 -06:00
Chia-I Wu
5c178cabe0
demos: add tri
2014-10-31 15:29:17 -06:00
Courtney Goeltzenleuchter
5c2b815777
tests: Start using XGL blit
2014-10-31 15:29:17 -06:00
Courtney Goeltzenleuchter
ea94c262fe
tests: Start adding spinning cube test
2014-10-31 15:29:17 -06:00
Courtney Goeltzenleuchter
ca89c91eb2
test-framework: make color and depth binding info accessible
2014-10-31 15:29:17 -06:00
Courtney Goeltzenleuchter
9a34e263a3
test-framework: Make ReadFile available to tests
2014-10-31 15:29:17 -06:00
Courtney Goeltzenleuchter
77bc5a4775
test-framework: minor whitespace cleanup
2014-10-31 15:29:17 -06:00
Cody Northrop
9a901c0b65
compiler_render_tests: Clean up single texture test a bit
2014-10-31 15:29:17 -06:00
Cody Northrop
7f3ce56a9c
compiler_render_tests: Turn on VS and FS uniform block tests
2014-10-31 15:29:17 -06:00