5050 Commits

Author SHA1 Message Date
aliaspider
4f54025a50 (3DS) 3D slider display mode selection tweaks. 2016-04-18 15:55:34 +01:00
aliaspider
0f8895bcc3 (3DS) the parallax layer register can be written to from userland with
GSPGPU_WriteHWRegs.
2016-04-18 15:22:41 +01:00
aliaspider
4994de806a (3DS) add more display modes for the top screen that can be controlled
by the 3D slider.
2016-04-17 20:10:21 +01:00
aliaspider
1465cf1ffc (3DS) allow setting a start offset in the texture 2016-04-17 15:30:44 +01:00
aliaspider
a609a748db (3DS) move shaders to a subdirectory. 2016-04-17 13:27:55 +01:00
aliaspider
27fc306b19 (3DS) refactor shaders. 2016-04-17 13:23:56 +01:00
aliaspider
ad0d73d8f0 (3DS) refactor shaders. simplify texture combiner usage. 2016-04-16 22:38:13 +01:00
aliaspider
c370afd861 (3DS) start porting shaders to the picasso format. 2016-04-16 20:26:05 +01:00
twinaphex
9d85afd358 Refactor SHADER_CTL_USE 2016-04-15 07:37:06 +02:00
twinaphex
0f65518118 Add set_active to 'use' function callback for shader driver 2016-04-15 05:08:03 +02:00
twinaphex
934681614f Cleanup 2016-04-15 05:01:32 +02:00
twinaphex
6a39d504e0 Change signature of uniform_set_parameters 2016-04-14 06:24:36 +02:00
twinaphex
7cd10fd707 Start creating stub hlsl_uniform_set_parameter 2016-04-14 03:52:29 +02:00
twinaphex
f418c7fde1 Cleanups 2016-04-14 03:41:53 +02:00
twinaphex
b9bb75c193 (HLSL) Refactor hlsl_compile_program 2016-04-14 03:38:45 +02:00
twinaphex
e61e617e80 (HLSL) Cleanups 2016-04-14 03:20:19 +02:00
twinaphex
a2acb0e6f0 Cleanups 2016-04-14 03:16:24 +02:00
twinaphex
c6292a38f5 Cleanups 2016-04-14 03:11:13 +02:00
twinaphex
8701af084a (HLSL) Cleanups 2016-04-14 03:09:15 +02:00
twinaphex
5cc1b85f70 (HLSL) Cleanups 2016-04-14 03:06:59 +02:00
twinaphex
930b854272 Refactor compile_programs functions 2016-04-14 01:53:23 +02:00
twinaphex
5f98068e7d Add shader_program_data 2016-04-14 01:33:43 +02:00
twinaphex
90018dbbe0 (Cg) Cleanups 2016-04-14 01:18:27 +02:00
twinaphex
0093e0cbf9 (Cg) Fix state tracker params too 2016-04-14 01:15:16 +02:00
twinaphex
74be1f5906 (Cg) Should fix pragma parameters 2016-04-14 01:12:14 +02:00
twinaphex
511fbcda93 (Shaders) Refactor shader program compiling code 2016-04-13 20:14:25 +02:00
twinaphex
1e9aed1683 Create struct shader_program_info 2016-04-13 20:06:43 +02:00
twinaphex
f28c0475b5 (Shaders) Refactors 2016-04-13 19:58:40 +02:00
twinaphex
29495d4973 (Shaders) Cleanups 2016-04-13 19:27:04 +02:00
twinaphex
7321a9431b Cleanup 2016-04-13 18:24:31 +02:00
twinaphex
b63a3f8fcc (GLSL) CLeanups 2016-04-13 06:52:36 +02:00
twinaphex
f2e3789c8e (GLSL) Update 2016-04-13 06:40:59 +02:00
twinaphex
45d4718406 (GLSL) Refactor/cleanup 2016-04-13 06:40:40 +02:00
twinaphex
f7c0225e1a (GLSL) More cleanups 2016-04-13 06:30:00 +02:00
twinaphex
015c166b1d (GLSL) Cleanups 2016-04-13 06:25:49 +02:00
twinaphex
9218d57b9d (GLSL) Cleanups 2016-04-13 06:18:53 +02:00
twinaphex
53dad5bc73 (GLSL) Cleanups 2016-04-13 06:04:29 +02:00
twinaphex
edcf3fd1ee Cleanups 2016-04-13 05:11:22 +02:00
twinaphex
49e43dd085 (GLSL) Cleanup 2016-04-13 05:06:24 +02:00
twinaphex
ea824bdee1 Start implementing glsl_uniform_set_parameter 2016-04-13 04:44:08 +02:00
twinaphex
bf39033bc3 Add 'enabled' attribute to uniform_params 2016-04-13 04:21:17 +02:00
twinaphex
c3f77efb2c Prepare new GLSL uniform code 2016-04-13 04:16:49 +02:00
twinaphex
c5e4c90e88 (Cg) Flesh out uniform switch 2016-04-13 02:54:01 +02:00
twinaphex
960783987d (GLSL) Rename gl_uniforms and glsl_vbo 2016-04-13 02:36:00 +02:00
twinaphex
f68d98a6a4 Move uniform info structs to video_shader_driver.h 2016-04-13 02:31:49 +02:00
twinaphex
928f4e9e65 (Cg) Cleanup 2016-04-13 01:46:29 +02:00
twinaphex
df90f233a4 (GL Cg) Refactor uniform param code 2016-04-13 01:42:40 +02:00
twinaphex
5f0aa1852e This needs to be properly refactored later 2016-04-12 17:56:34 +02:00
Jean-André Santoni
64e2f9e2f0 (XMB) Subtler drop shadows 2016-04-09 13:23:59 +07:00
twinaphex
15fa7f9cd1 GFX_CTL_CHECK_WINDOW - prevent null pointer dereferences 2016-04-02 20:53:13 +02:00