Toad King
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9746cb8f97
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(GX) fix blank video
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2012-11-20 18:21:42 -05:00 |
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twinaphex
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f1709aefec
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(Android) remove force_16bit from duplicate config file (TODO - try
to see if we can remove this altogether)
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2012-11-20 23:56:11 +01:00 |
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twinaphex
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51f51d4a65
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(XDK) Remove force_16bit
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2012-11-20 23:54:35 +01:00 |
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twinaphex
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0c5cdcddb6
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(PS3/RARCH_CONSOLE) Remove force_16bit
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2012-11-20 23:47:04 +01:00 |
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Themaister
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004cead50b
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Strip down SDL SW driver a ton.
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2012-11-20 23:35:40 +01:00 |
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Themaister
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28bb46483c
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Drop video_force_16bit.
This option is silly now.
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2012-11-20 23:23:18 +01:00 |
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Themaister
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ce47241697
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Add perf test to d3d_read_viewport.
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2012-11-20 18:06:52 +01:00 |
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Themaister
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958886bdd5
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Performance log gl_read_viewport.
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2012-11-20 18:05:33 +01:00 |
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twinaphex
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713995c0cd
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(XDK D3D) Get rid of redefined constants
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2012-11-20 16:31:55 +01:00 |
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twinaphex
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35a1c32529
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(360) Build fixes
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2012-11-20 15:52:22 +01:00 |
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twinaphex
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881e440ea6
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(360) Add some FBO reiniting logic
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2012-11-20 15:44:44 +01:00 |
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twinaphex
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c3db8e8c8f
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(360) Build fixes
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2012-11-20 15:16:54 +01:00 |
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twinaphex
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bac8a923b2
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(XDK) Small cleanup of unused var
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2012-11-20 15:04:58 +01:00 |
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twinaphex
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7937bff786
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(XDK) Fixes rotation on Xbox 1
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2012-11-20 15:03:20 +01:00 |
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Themaister
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734fdc4bf6
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Do not overwrite system dir path unless it's empty.
This should fix the issue on consoles where system_directory
is mysteriously overwritten.
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2012-11-20 12:41:39 +01:00 |
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twinaphex
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eaf5041cd8
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(Xbox 1) Build fixes
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2012-11-20 06:39:35 +01:00 |
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twinaphex
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28c39a5beb
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(XDK) Fixed viewport settings
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2012-11-20 06:08:58 +01:00 |
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twinaphex
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47cd168a35
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(360) No slash at the end of default system_dir path - fixes
system directory issues
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2012-11-20 05:21:17 +01:00 |
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twinaphex
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212ae28cf6
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(RARCH_CONSOLE) Add note again about serious functionality-breaking
'bug' for consoles
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2012-11-20 05:12:08 +01:00 |
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twinaphex
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9efe3411b5
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(RARCH_CONSOLE) Save system_directory setting to config file
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2012-11-20 04:53:56 +01:00 |
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twinaphex
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c12cb44936
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Small nit in rarch_console_video.c
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2012-11-20 04:18:39 +01:00 |
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twinaphex
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05d04e443d
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(Android) Define WANT_LIBXML2 - Griffin compiles in libxml2
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2012-11-20 04:15:12 +01:00 |
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twinaphex
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68ca851156
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(Xbox 1) Define WANT_RZLIB
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2012-11-20 03:40:39 +01:00 |
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twinaphex
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aae3b10169
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Move baked-in dependencies to 'deps' directory
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2012-11-20 03:34:45 +01:00 |
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twinaphex
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ff1920c2f0
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(360) Define WANT_RZLIB
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2012-11-20 03:29:08 +01:00 |
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twinaphex
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1f74056286
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(Xbox 1) Build fixes
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2012-11-20 03:19:00 +01:00 |
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twinaphex
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e9dc0faace
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(360) Add 'force 16bit color' option
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2012-11-20 03:09:11 +01:00 |
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twinaphex
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a8b3d23184
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(XDK D3D) Reinits textures now
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2012-11-20 02:51:00 +01:00 |
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twinaphex
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9570e39744
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(XDK D3D) Cleanups
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2012-11-20 02:03:26 +01:00 |
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twinaphex
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cfc2fac31a
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(XDK D3D) Split up device creation code to context file
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2012-11-20 01:55:16 +01:00 |
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twinaphex
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851befae00
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(XDK D3D) Split off 3DPRESENT_PARAMETERS initialization into
separate public function
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2012-11-20 01:40:52 +01:00 |
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twinaphex
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7a1954c260
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(XDK D3D) Split off vertex initing code from init_textures
function
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2012-11-20 00:33:57 +01:00 |
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twinaphex
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5976f4c7b1
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(XDK D3D) Split off texture init into separate function
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2012-11-19 23:30:32 +01:00 |
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Themaister
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18551b58e7
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Report failed HRESULT in D3D init.
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2012-11-20 00:06:51 +01:00 |
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twinaphex
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5627f3f8bd
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(XDK) Move font init code to d3d_start function
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2012-11-19 21:34:34 +01:00 |
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twinaphex
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1f66496c67
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(GL) small reactor of RMenu init function
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2012-11-19 21:07:08 +01:00 |
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twinaphex
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ba2de00c8d
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(XDK) Replace hardcoded 512 values with tex_w/tex_h
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2012-11-19 19:57:25 +01:00 |
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twinaphex
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01a7fb0f3b
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(Griffin) Compile in RZlib into Grifin with WANT_RZLIB
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2012-11-19 05:43:57 +01:00 |
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twinaphex
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05b552e5a4
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(Xbox 1) Build fixes
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2012-11-19 05:00:38 +01:00 |
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twinaphex
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52f52bc253
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(360) Build fixes
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2012-11-19 04:46:48 +01:00 |
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twinaphex
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f0ebecfc32
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(RMenu) Remove RMenu context files and use Gfx context files
instead
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2012-11-19 04:09:16 +01:00 |
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twinaphex
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3bdfb3a011
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(PS3/XDK) Get rid of redundant apply_fbo_state_changes function
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2012-11-19 00:01:55 +01:00 |
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Themaister
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b1ea2dcc1e
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Log vertex/frag profiles used in Cg.
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2012-11-18 23:51:38 +01:00 |
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Themaister
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51f6cabc5f
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Drop redundant functions in ps3 ctx.
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2012-11-18 23:33:14 +01:00 |
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twinaphex
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d0be74d2e7
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(PS3) Changing orientation and aspect ratio now no longer affects
the menu image
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2012-11-18 23:29:27 +01:00 |
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Themaister
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dffbaff0b0
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Use global vertexes_flipped.
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2012-11-18 22:42:06 +01:00 |
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Themaister
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d7e5e77daa
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Remove redundant call to gl_set_viewport.
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2012-11-18 22:20:00 +01:00 |
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twinaphex
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8f821dd1d7
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(PS3) Going to get rid of redundant apply fbo changes function -
non-FBO mode still broken
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2012-11-18 22:02:29 +01:00 |
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twinaphex
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7445d15f53
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(PS3) Remove FBO init hack even when FBO mode is disabled -
non-FBO mode is still broken though
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2012-11-18 21:56:16 +01:00 |
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twinaphex
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ce1de27b5a
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(GL/PS3) Refactor FBO setting
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2012-11-18 21:50:27 +01:00 |
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