Commit Graph

634 Commits

Author SHA1 Message Date
twinaphex
34a66a45ea (RMenu) Only set y member of menu_panel 2013-04-13 15:53:44 +02:00
twinaphex
6b01ce78cc (XDK1) Reduce menu image to 320x240 and upscale to 640x480 -
to hell with how this looks - it saves over 2MB of RAM - you
try and justify that over stupid eye candy on an outdated
console and I'll call you a damn fool
2013-04-13 15:19:57 +02:00
twinaphex
6b94b53bfc (XDK1) Reduced size of menu panel PNG - SFA3 now fits into RAM 2013-04-13 14:55:11 +02:00
Themaister
e389220df8 Refactor frame_counter.
Graphics drivers get the task of updating this.
If threaded driver is used, main thread cannot update the counter
due to race conditions.
2013-04-13 14:28:12 +02:00
twinaphex
c51347c532 Drop MODE_VIDEO_SCREENSHOTS_ENABLE 2013-04-13 09:09:56 +02:00
ToadKing
4782522dbd (WII) fix RGUI controls
(CONSOLES) fix logging
2013-04-12 09:19:02 -04:00
twinaphex
5a9194a95c (360) Cleanup shader_hlsl.c 2013-04-12 15:14:34 +02:00
twinaphex
0ef62f24c4 (360 RMenu XUI) Cleanups 2013-04-12 15:03:31 +02:00
twinaphex
d53d92967c (360 RMenu XUI) Works now with refactored filebrowser
code
2013-04-12 14:23:25 +02:00
twinaphex
26c765a559 (XDK1) Strip platform_xdk.h 2013-04-12 13:41:07 +02:00
twinaphex
3b4ee38245 (XDK1) Remove some unused XDK1 I/O code 2013-04-12 13:27:10 +02:00
twinaphex
2b3334fc23 (RMenu) use memcpy/memset to copy over/flush from one struct to another
(for pop_menu_stack/push_menu_stack purposes)
2013-04-12 12:41:49 +02:00
twinaphex
f8a040e286 (Filebrowser) Refactor filebrowser - get rid of second filebrowser
instance in rmenu.c
2013-04-12 12:25:36 +02:00
twinaphex
345a9c77e8 (Filebrowser) Don't expose filebrowser_get_current_path function 2013-04-12 10:33:55 +02:00
twinaphex
54ec513e7e (Filebrowser) Cleanup to directory_parse 2013-04-12 10:07:47 +02:00
twinaphex
8d8abcbdc5 (RMenu XUI) Move to new filebrowser dir popping logic 2013-04-12 09:58:16 +02:00
twinaphex
4e188a0e00 (Wii/RGUI) Take out QUIT_KEY button combo shortcuts - current
RGUI works such that it goes directly into the ingame menu
after pressing menu toggle and you can quit from there.
2013-04-12 09:28:12 +02:00
Themaister
97095852f0 Should fix Wii and shader manager. 2013-04-12 09:08:07 +02:00
ToadKing
ded105746c fix RGUI file browser 2013-04-11 21:00:13 -04:00
twinaphex
e75ed86fde (Filebrowser) Cleanups 2013-04-12 00:27:00 +02:00
twinaphex
459a371982 (RMenu) Slimmer filebrowser dir popping 2013-04-12 00:16:23 +02:00
twinaphex
9d53311e33 (Filebrowser) Get rid of unnecessary filebrowser_init 2013-04-11 23:00:01 +02:00
twinaphex
63020f42d7 (Android) Some leftover Android garbage that was never expanded upon - scrub 2013-04-11 17:31:46 +02:00
twinaphex
30e190bdae Remove superfluous wcstombs / mbstowcs wrappers 2013-04-11 17:18:23 +02:00
twinaphex
74edbf7339 (RMenu XUI / 360) Made RMenu XUI independent of MODE_MENU_DRAW - MODE_MENU_DRAW
removed
2013-04-11 16:38:41 +02:00
Themaister
91c8fea8e9 Fix crash in shader browser. 2013-04-11 16:15:09 +02:00
Themaister
aebb2cb52e Add initial GLSL loading in RGUI. 2013-04-11 16:15:09 +02:00
twinaphex
a49fe27d21 (GX) Make Wii/Gamecube gx_video no longer depend on MODE_MENU_DRAW 2013-04-11 16:10:09 +02:00
twinaphex
7bb9f0d288 (RMenu) No longer rely on MODE_MENU_DRAW 2013-04-11 15:29:43 +02:00
twinaphex
ea969282f4 (XDK1 RMenu) Don't call texture_image_render for panel anymore in rmenu.c 2013-04-11 15:05:42 +02:00
twinaphex
0f60833cac (RMenu) Do video rendering in RMenu after input - same as RGUI - will also
avoid having to 'skip' video swap when doing the render cached
frame call
2013-04-11 15:00:58 +02:00
twinaphex
8c777110f7 (RMenu) Run glClear or equivalent function at start of driver_frame function
so that we can use rarch_render_cached_frame for menu purposes at
all times (instead of doing explicit clearing in our menu loops
beforehand for low-RAM modes where no menu texture is being drawn
but we don't want ghosting in the picture)
2013-04-11 13:42:02 +02:00
twinaphex
1171b7576a Get rid of set_blend callback - the rgui draw texture function is
now in charge of making sure texture is properly blended - note
to OV2/maister - test if this breaks D3D9 PC driver and if so
fix accordingly
2013-04-11 13:13:37 +02:00
CatalystG
a54c377e6f (BlackBerry) Fix BB10 this time. Previous change didn't work on both. 2013-04-10 21:25:38 -04:00
CatalystG
fdcc6e2087 (BlackBerry) Fix PlayBook crash after selecting a game from RGUI 2013-04-10 20:27:49 -04:00
Themaister
acd3b481be Let RGUI CGP be used across driver reinit. 2013-04-10 21:04:28 +02:00
twinaphex
2c29884d7d (RMenu) Don't break menu stack when shortcut exiting from screenshot mode 2013-04-10 19:12:25 +02:00
twinaphex
37b90574ac (PS3 RMenu) Fullblown shader manager support - still unsure whether
I'm setting FBO values right though - maister - please code review
the FBO scaling incrementing/decrementing logic
2013-04-10 15:57:36 +02:00
twinaphex
adbfa4af90 (RMenu) Get rid of checks for main_is_init (for load/save CGP) 2013-04-10 13:24:56 +02:00
twinaphex
872c0a8133 (RMenu XDK1) Build fix 2013-04-10 13:24:27 +02:00
twinaphex
ad31643b51 (PS3 RMenu) Add initial options to Shader Manager - Load CGP function
works
2013-04-10 13:17:01 +02:00
twinaphex
c52530d03e (RMenu) Stub Shader Manager menu in - now to fill it in 2013-04-10 11:20:28 +02:00
twinaphex
4c0da898ae (RMenu) Simplify some more lengthy strings that won't fit on 640x480
screen
2013-04-10 10:20:27 +02:00
twinaphex
65bc6850d5 (RMenu) shorter descriptions so that they fit on Xbox 1 resolution 2013-04-10 10:15:03 +02:00
twinaphex
a871b6da54 (XDK) Remove texture_image_free - will have to manually do freeing
memory management without a public function for Xbox
2013-04-10 09:59:29 +02:00
twinaphex
de31ccef3e Revert "(XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well"
This reverts commit 4fa02a1952.
2013-04-10 09:57:13 +02:00
twinaphex
4fa02a1952 (XDK1 RMenu) Free up tmpBrowser for every switch between game and menu as well 2013-04-10 09:49:04 +02:00
twinaphex
c0f9c0dc6f (RMenu) Get casts working for C99 as well - argh 2013-04-10 09:48:56 +02:00
twinaphex
9cabedca58 (RMenu) C++98 compatibility casts 2013-04-10 09:46:52 +02:00
twinaphex
5f24e5daf4 (RMenu) Put menu_texture and menu_panel textures on heap - free
them for Xbox 1 after going out of the menu and into the game
2013-04-10 09:34:46 +02:00
twinaphex
22ce22ca14 (360) Take out obsolete resampler type option 2013-04-10 07:55:59 +02:00
twinaphex
87d0843b13 (360) RMenu XUI now goes through the same RGUI functions for
rendering
2013-04-10 07:47:11 +02:00
twinaphex
9d6f4590e8 (RMenu XDK1) Updated RMenu for Xbox 1 to use new
RGUI/RMenu rendering funtions
2013-04-10 06:54:16 +02:00
twinaphex
d313e9b8f9 (PS3 RMenu) RMenu now renders background texture the same way
as RGUI
2013-04-10 06:22:37 +02:00
twinaphex
7cf75e5eb4 SETTING_EMU_SKIN action was mistakenly inside a HAVE_SHADER_MANAGER
ifdef
2013-04-10 04:57:49 +02:00
twinaphex
af5dcd106a (XDK1 RMenu) Show panel again even in low RAM mode 2013-04-10 04:54:22 +02:00
twinaphex
80390d8143 (XDK1 RMenu) Build fixes 2013-04-10 04:51:36 +02:00
twinaphex
43c9195a77 Get rid of rarch_position_t structure and move RMenu texture to
rmenu.c instead of somewhere in g_extern global
2013-04-10 04:26:18 +02:00
twinaphex
7728e80e0f (RMenu) Get rid of messy set_default_pos functions 2013-04-10 01:34:40 +02:00
twinaphex
6a87900f1a (RMenu) Use HAVE_SHADER_MANAGER define for RMenu now as well 2013-04-10 00:47:14 +02:00
Themaister
37a276af9b Load RGUI CGP on startup. 2013-04-09 21:48:03 +02:00
Themaister
d2f9eb300b Clarify error message. 2013-04-09 21:41:38 +02:00
Themaister
a8f2317400 Can apply shaders in RGUI.
Kinda hoky, but basics seem to be down now.
2013-04-09 21:39:02 +02:00
Themaister
fc353f0582 Pop menu stack correctly after picking shader. 2013-04-09 21:23:34 +02:00
Themaister
16b8bff6a7 Can browse for shader files.
Directory stack is not popped correctly however.
Pathnames are not correctly truncated in browser either. Looks kinda
ugly atm.
2013-04-09 21:01:43 +02:00
Themaister
fdf7a443ad More work on shader manager.
Mostly missing filebrowser for shaders now.
2013-04-09 19:43:24 +02:00
twinaphex
b91527749e (RMenu) Some RMenu fixes - deal with overflow on 'pressed up'
state in core options menu along with some other things
2013-04-09 09:58:26 +02:00
twinaphex
6a845dec64 (RMenu) Fix - Pops menu stack for a submenu - hack - needs a cleaner implementation 2013-04-09 09:16:23 +02:00
twinaphex
56de3696d0 (RMenu) Initial core options working - only FBA core currently shows
'extra garbage' characters when updating a specific option -
"CPU Speed Overclock; 100%|110%|120%|130%|140%" etc - doesn't
happen in RGUI - could be the percentage sign
2013-04-09 08:55:54 +02:00
CatalystG
e2c6a5d3a8 (BlackBerry) Build fix 2013-04-08 21:36:28 -04:00
twinaphex
99945f43a6 (RGUI) Fix RGUI 'Core' setting 2013-04-08 01:51:39 +02:00
twinaphex
035e9d2624 (RGUI) Fix RGUI actions 2013-04-07 23:43:07 +02:00
twinaphex
c57b8f26a6 (RGUI) Fix 'Change Game' in RGUI 2013-04-07 23:39:52 +02:00
twinaphex
6f7b38221e (RGUI) Compile in Shader Manager as well for GLSL and HLSL 2013-04-07 23:24:24 +02:00
twinaphex
b02e9f374c (RMenu) Further implement ingame_menu_core_options 2013-04-07 19:21:20 +02:00
Themaister
b62a2b602a More work on RGUI shader manager.
Still a long way to go, but shows most of the intended interface.
2013-04-07 16:45:05 +02:00
Themaister
651e088deb Start adding skeleton for shader manager. 2013-04-07 15:46:36 +02:00
Themaister
a5722aef3a Fix RGUI rewind setting. 2013-04-07 15:15:16 +02:00
Themaister
4cdfcf30d5 Refactor set_rgui_texture.
More generic and avoids poking directly into RGUI state.
2013-04-07 14:07:45 +02:00
twinaphex
3b82e779fe (RMenu) Implement stub Core Options menu - real implementation
tomorrow
2013-04-07 08:30:30 +02:00
twinaphex
b430ded254 (RMenu/Xbox 1) Hardcode some positioning values 2013-04-07 05:20:19 +02:00
twinaphex
4102d1cfb8 Make sinc resampler the default and remove Hermite - audio
quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
twinaphex
229891db59 (360) Build fix 2013-04-07 03:00:08 +02:00
twinaphex
15eba51b22 (PS3) Get it at least compiling 2013-04-07 02:34:41 +02:00
twinaphex
909122122d Take out obsolete console-style overscan options - just use
Resize Mode instead
2013-04-07 01:23:10 +02:00
twinaphex
69c460bbec (RMenu) Set 'selected' to FIRST_VIDEO_SETTING after selecting 'Change Game'
in Ingame Menu
2013-04-07 00:31:12 +02:00
twinaphex
81896840f0 (RMenu) Remove ingame_menu function / make it part of select_setting 2013-04-06 23:49:28 +02:00
twinaphex
2ab049fd05 (Xbox 1) Addendum to 'always load panel' prior commit 2013-04-06 23:17:50 +02:00
twinaphex
ff19ff671d (Xbox 1) Panel should always be loaded regardless of low RAM mode 2013-04-06 23:13:35 +02:00
twinaphex
bb0821b514 Remove screenshots_dir and cgp_dir from default_paths - cgp_dir
is now the same as shaders_dir
2013-04-06 22:37:07 +02:00
twinaphex
bcbac5aac7 (RARCH_CONSOLE) Remove shader_dir from default_paths struct 2013-04-06 22:16:12 +02:00
twinaphex
cc05981455 (PS3/360) Now uses embedded shaders instead of stock shader from
common-shaders
2013-04-06 21:53:03 +02:00
twinaphex
142c6335c9 (Cg/PS3) Embed menu shader 2013-04-06 21:05:30 +02:00
twinaphex
129d54a478 Standardize frontends 2013-04-06 19:10:26 +02:00
twinaphex
ec0e3e6087 (RMenu) Remove RMenu screenshot_dump function pointer - implement
screenshot_dump instead for XDK1
2013-04-06 18:14:06 +02:00
twinaphex
1c5144f9bd (RMenu) Move RMenu logic out of graphics driver context files 2013-04-06 17:44:07 +02:00
twinaphex
a2d9129782 Kill off set_fbo_state and get_fbo_state function pointers 2013-04-06 06:21:11 +02:00
twinaphex
f94ddb2eab (RMenu) Remove now redundant enum ID 2013-04-06 05:58:26 +02:00
twinaphex
eb0feac9e3 (PS3/All) Purge fixed-style shaders again - this time avoiding
breakage on PS3. Maister -you will need to redo shader_parse.c
again though - and this time I need to test it on PS3 to avoid
a regression that happened two pages prior again
2013-04-06 05:46:09 +02:00
twinaphex
4f1cd6a5ee Revert "(PS3) Remove fixed shader slots"
This reverts commit f58a038a5f.
2013-04-06 03:54:57 +02:00
twinaphex
cbb300f863 Revert "(RMenu XUI) Take out fixed second pass shader slot"
This reverts commit a61437c3db.
2013-04-06 03:54:47 +02:00
twinaphex
cbfe5ff111 Revert "More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,"
This reverts commit 7155dd9ca9.
2013-04-06 03:53:57 +02:00
twinaphex
09c123859d Revert "(RMenu) take out no longer used HAVE_FBO ifdef"
This reverts commit 5f6601ac7e.
2013-04-06 03:53:18 +02:00
twinaphex
5f6601ac7e (RMenu) take out no longer used HAVE_FBO ifdef 2013-04-06 00:24:11 +02:00
twinaphex
7155dd9ca9 More scrubbing - no more render_to_texture, fbo_scale_x / fbo_scale_y,
etc
2013-04-06 00:16:10 +02:00
twinaphex
a61437c3db (RMenu XUI) Take out fixed second pass shader slot 2013-04-06 00:03:09 +02:00
twinaphex
f58a038a5f (PS3) Remove fixed shader slots 2013-04-05 23:58:30 +02:00
meancoot
ed01b57036 (iOS) Fix stale sram and state paths after loading a game through RGUI. 2013-04-05 12:09:33 -04:00
Themaister
cf92211254 Update overlay when in RGUI. 2013-04-04 23:10:38 +02:00
Themaister
7c3e4ef12d Fix unsigned bug in RGUI. 2013-04-04 22:27:16 +02:00
Themaister
d7797f8497 Core options work in RGUI. 2013-04-04 22:08:23 +02:00
Themaister
435eec44f0 Start adding core options to RGUI.
Broken atm.
2013-04-04 21:48:09 +02:00
Themaister
262b867ae0 Update MSVC2010 build.
Add RGUI, add folder query for Windows, fix GL HW render bug.
2013-04-04 20:25:41 +02:00
twinaphex
896d5d66d6 (RGUI) Add 'Change Game' option to RGUI Settings 2013-04-04 04:56:04 +02:00
meancoot
6d657d6fab (iOS Thread) Make the pause menu's exit button work again 2013-04-03 12:08:27 -04:00
meancoot
ca4921d6c0 (iOS Thread) Use pthread, rather than Grand Central Dispatch, to create the emulator thread 2013-04-03 11:58:18 -04:00
meancoot
c778844852 (iOS Thread) Use an event queue to pass events (reset, state load, etc) to the retroarch thread 2013-04-02 22:38:33 -04:00
meancoot
1ab77945da (iOS Thread) Handle the cases where the retroarch thread ends 2013-04-02 21:07:04 -04:00
meancoot
f4a3345f0b (iOS Thread) Rough draft, needs a lot of work 2013-04-02 20:39:51 -04:00
twinaphex
52d6c0158f (RMenu) Fixes INGAME_MENU_CHANGE_GAME 2013-04-01 09:53:31 +02:00
twinaphex
f5667f0297 (RMenu) Fixed 'Change Game' action 2013-04-01 09:38:16 +02:00
twinaphex
5d3949c610 (RMenu) Rewritten ingame menu 2013-04-01 09:18:30 +02:00
twinaphex
6f8a008d1b (RMenu) Change menu labels 2013-04-01 06:31:17 +02:00
twinaphex
684197ee77 (RGUI) Sets and resets MODE_MENU_INGAME flag for whenever we go
in and out of Settings
2013-03-31 06:15:56 +02:00
twinaphex
241ed9286a (RGUI) Menu toggle now goes to 'Settings' screen by default when
already ingame - will make the 'home screen' configurable to either
filebrowser or settings menu later on
2013-03-31 06:04:32 +02:00
twinaphex
d2521204a0 (RMenu) Change 'Return to menu' to 'Change game' 2013-03-31 01:47:00 +01:00
twinaphex
57b4de45a3 (RMenu) Can now use L3 + R3 to exit ingame menu 2013-03-30 19:56:16 +01:00
twinaphex
43a4979dc9 (360) RMenu XUI build fix 2013-03-30 08:16:58 +01:00
twinaphex
58a98e3043 (GX RGUI) Resolution additions for Wii - by request 2013-03-30 05:38:22 +01:00
twinaphex
426b3a255d Revert "(PS3) Add third-pass shaders (ifdeffed for PS3 for now - could" -
going to do this better

This reverts commit 8b4e6bed93.
2013-03-29 01:55:08 +01:00
twinaphex
8b4e6bed93 (PS3) Add third-pass shaders (ifdeffed for PS3 for now - could
be added to PC as well)
2013-03-28 20:59:49 +01:00
twinaphex
fa80fbf5bb (RMenu) select_setting - cleanups 2013-03-26 15:26:16 +01:00
twinaphex
d58122c655 (RMenu) select_setting refactor pt. 2 - don't put array of struct
on heap anymore
2013-03-26 15:15:38 +01:00
twinaphex
32791fe59c (RMenu) Refactor of select_setting 2013-03-26 15:06:08 +01:00
twinaphex
7d9ca5bf6a (RMenu) Rewrite select_setting 2013-03-26 08:15:48 +01:00
twinaphex
0fb415fa82 (RMenu) Move pressed_down/pressed_up logic inside for loop - select_settings 2013-03-26 00:23:05 +01:00
twinaphex
d1b691a696 (RMenu) Take input states out of rmenu_state 2013-03-25 22:37:40 +01:00
twinaphex
f0794daa34 (RMenu) Pass input states by value instead of by reference 2013-03-25 22:31:09 +01:00
twinaphex
9b893e2154 (RMenu) More cleanups pt. 2 2013-03-25 21:55:42 +01:00
twinaphex
afda4b1a63 (RMenu) More cleanups 2013-03-25 21:24:51 +01:00
twinaphex
8568246454 (RMenu) Clean up init_filebrowser and free_filebrowser - make part of
RMenu
2013-03-25 21:01:04 +01:00
twinaphex
fee0d9d77a Embed menu_stack into rmenu.c 2013-03-25 20:41:53 +01:00
twinaphex
d57484e6eb Revert "(RMenu) RMenu cleanups pt. 3"
This reverts commit bcc5f906b6.
2013-03-25 20:19:43 +01:00
twinaphex
bcc5f906b6 (RMenu) RMenu cleanups pt. 3 2013-03-25 19:04:23 +01:00
twinaphex
986806ca78 (RMenu) RMenu cleanups pt. 2 2013-03-25 18:36:15 +01:00
twinaphex
5a8aa57ae9 (RMenu) Cleanups 2013-03-25 17:47:47 +01:00
twinaphex
f004e98f85 (RMenu) Fix build 2013-03-25 08:06:40 +01:00
twinaphex
c9e2dd937d (Android) Update overlays - now adds an RGUI toggle button
(RMenu PS3) Clean up some unneeded function callbacks
2013-03-25 03:07:58 +01:00
twinaphex
a7ea3b3ec7 (Blackberry) Replace strcpy with strlcpy 2013-03-25 02:07:13 +01:00
CatalystG
1e58421c84 (BlackBerry) Get input overlay to show when booting to RGUI 2013-03-24 20:42:09 -04:00
twinaphex
6905a38476 (PC) Fix RGUI build
(RGUI) Swap Start and Select buttons - Start is more commonly
found on gamepads than Select - Start does 'settings screen switch'
now and Select does 'reset to default' setting
2013-03-24 06:45:35 +01:00
twinaphex
9a1cbdce85 (RGUI) Add 'Resume Game' option 2013-03-24 06:32:42 +01:00
twinaphex
5c42e2fc98 (Libretro core management) Cleanups to libretro_install_core 2013-03-24 03:50:55 +01:00
twinaphex
fce2bdb3b2 Cleanups to libretro_install_core 2013-03-24 03:13:10 +01:00
twinaphex
1c332e42f8 Remove frontend_console.h header 2013-03-24 02:02:15 +01:00
twinaphex
82329cf097 (Blackberry) Starts up in RGUI mode now - should (hopefully) allow
for dynamic changing of libretro core and selection of ROM instead
of hardcoded paths.
2013-03-24 01:00:00 +01:00
twinaphex
0fa8c04984 Remove menu_settings.c 2013-03-23 19:34:38 +01:00
twinaphex
9058143953 Move create_menu_item_label to rmenu_xui.cpp 2013-03-23 18:11:03 +01:00
Squarepusher
c9673dbae6 Merge pull request #162 from CatalystG/bb_rgui
(BlackBerry) Add initial in-game RGUI support.
2013-03-23 09:48:13 -07:00
twinaphex
6d8871c76c Combine menu_settings_set and menu_settings_set_default and
move to settings.c
2013-03-23 17:21:42 +01:00
CatalystG
f6c2c2c57d (BlackBerry) Add initial in-game RGUI support. 2013-03-23 12:21:30 -04:00
twinaphex
82d80cf24f (PS3) Multiman cleanups 2013-03-23 05:17:39 +01:00
twinaphex
adee2430b9 Move platform_inl.h to frontend_console.c 2013-03-23 04:35:30 +01:00
Themaister
ab93fa6bd2 Use more approriate namespacing.
Replace get_libretro_core_name namespacing.
2013-03-22 23:42:34 +01:00
twinaphex
f7e75d69fa (Salamander) Split up Salamander into its own separate file 2013-03-22 21:27:34 +01:00
twinaphex
7e0afcf610 move get _libretro_core_name to dynamic.c 2013-03-22 20:54:33 +01:00
twinaphex
8fb9ab16d4 (GX) Fix build 2013-03-22 17:49:37 +01:00
twinaphex
7465b25483 block_config_read is set to true in config_set_defaults 2013-03-22 17:01:59 +01:00
twinaphex
fefb65b84a (Blackberry) Move libscreen initialization to Blackberry graphics
context driver
2013-03-22 16:30:10 +01:00
twinaphex
3af61aeac7 (Blackberry) Get rid of bbutil - we don't need it 2013-03-20 01:27:05 +01:00
twinaphex
2e70c297e3 (Blackberry) Build fix 2013-03-20 01:17:10 +01:00
twinaphex
70ac48a685 (iOS) Compile griffin.c - meancoot - check out if everything still
works in the iOS port
2013-03-19 05:57:51 +01:00
twinaphex
a8a277ec3b (RMenu) Cleanups 2013-03-18 18:31:14 +01:00
twinaphex
93522723b0 (RMenu) Replace more snprintfs in rmenu.c 2013-03-18 18:05:15 +01:00
twinaphex
2dc3adcde3 (Filebrowser) Remove redundant filebrowser_get_current_dir 2013-03-18 05:25:18 +01:00
twinaphex
cf7f868e0a (RMenu) Replace more snprintfs with strlcpy 2013-03-18 05:11:36 +01:00
twinaphex
8930afd11c (RMENU) Replace snprintfs with strlcpy 2013-03-18 03:49:54 +01:00
twinaphex
8abe9802b5 (RGUI) Replace as much snprintfs with strlcpy as possible
for safety reasons
2013-03-18 02:01:14 +01:00
Themaister
aa24755956 Make initial RGUI directory configurable. 2013-03-17 21:39:28 +01:00
Themaister
374975da34 Move core selection to top on PC. 2013-03-17 21:23:28 +01:00
Themaister
94ece08f44 Core selection works on PC/RGUI. 2013-03-17 21:18:56 +01:00
Themaister
af4bbb947d Block config read after first main_init. 2013-03-17 16:02:11 +01:00
Themaister
2588e60180 Add relative-to-application querying to config. 2013-03-17 12:28:26 +01:00
Themaister
e3c85b174c Can toggle rewind enable in runtime. 2013-03-16 14:28:34 +01:00
twinaphex
92fba644b7 (RGUI) Ditch GX naming convention for menu bind IDs 2013-03-16 14:20:11 +01:00
Themaister
7b716ac837 Fix unsecure snprintf. 2013-03-16 12:28:25 +01:00
Themaister
1aca911fe3 Fix file browser on PC. 2013-03-16 11:16:55 +01:00
Themaister
8f6f35b2d9 Poll overlay on PC in RGUI. 2013-03-16 11:06:03 +01:00
Themaister
8360dff3ca Fix RGUI input on PC, but ugly. 2013-03-16 11:01:47 +01:00
Themaister
aa1275a22d Check explicitly for video_poke interface. 2013-03-16 10:47:01 +01:00
Themaister
12cc1c43d4 Can almost run RGUI on PC.
Input in menu is broken. Binds are set up wrongly for PC.
2013-03-16 10:35:22 +01:00
Themaister
15099f8e4f RGUI builds on PC. 2013-03-16 09:55:08 +01:00
twinaphex
11b2ca07b5 (RMenu) Build fix 2013-03-15 02:26:34 +01:00
twinaphex
0166ce4585 (RGUI) RGUI input code now no longer GEKKO-specific 2013-03-15 01:22:52 +01:00
twinaphex
375aa08e58 Remove rarch_conole_input - runtime button remapping should have
no more RARCH_CONSOLE dependencies
2013-03-14 21:55:10 +01:00
twinaphex
fd05b5a25c rarch_input_set_keybind refactored away - input driver's set_keybinds
function now provides the functionality
2013-03-14 15:01:36 +01:00
twinaphex
53e1154bc4 (RMenu XUI) Build fixes 2013-03-14 02:37:14 +01:00
twinaphex
ede829c354 Refactor set_default_keybinds callback into set_keybinds - remove
set_analog_dpad_mapping and have it go through set_keybinds - expand
functionality of set_keybinds
2013-03-14 02:24:57 +01:00
twinaphex
4fa8d0f3c6 (Android) Rewritten input_autodetect- now implements set_default_keybinds 2013-03-13 23:17:33 +01:00
twinaphex
ece717f2cc Rename set_default_keybind_lut to set_default_keybinds 2013-03-13 16:30:01 +01:00