Henrik Rydgård
177d697a15
Revert "Remove the I/O on Thread option - treat it as always on."
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This reverts commit 9c40381db0
.
2020-07-05 10:37:44 +02:00
TotalCaesar659
833e91516d
Change default rendering resolution on Linux to auto
2020-07-04 01:16:36 +03:00
Unknown W. Brackets
cab31c0118
Merge pull request #12920 from hrydgard/remove-audio-resampling-setting
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Remove the Audio Resampling setting (now always on).
2020-05-17 15:05:27 -04:00
Henrik Rydgård
2843b8ef5f
Merge pull request #12486 from iota97/dpad
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Rebindable touch right analog
2020-05-17 20:51:40 +02:00
Henrik Rydgård
90fd2d9e33
Remove the Audio Resampling setting (now always on). Having it off is not useful because it'll never sync up perfectly over time.
2020-05-17 19:00:48 +02:00
iota97
b07874cd00
Fix per game setting and pack setting in vec4
2020-05-16 09:27:53 +02:00
iota97
6c9eb4764c
Use map for settings
2020-05-16 00:52:38 +02:00
iota97
a666635fa2
Post shader setting uniform
2020-05-15 18:08:52 +02:00
Unknown W. Brackets
580c74c3e7
Audio: Remove latency setting.
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This setting only changes some internal values that are shown in tests not
to match PSP behavior. Removed, it now matches how the PSP works.
This setting wasn't really affecting any actual audio latency.
See #11844 .
2020-04-08 00:08:19 -07:00
iota97
d89a858dcd
Rember cheat scroll position
2020-03-26 10:59:08 +01:00
Henrik Rydgård
b0035db2ea
Merge pull request #12756 from iota97/deadzone-skip
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Skip deadzone option on tilt
2020-03-24 12:07:49 +01:00
iota97
4d6fc424cd
Skip deadzone option on tilt
2020-03-23 19:23:30 +01:00
iota97
e7bcf9a4c2
Use 2 different button for CW and CCW
2020-03-23 09:24:36 +01:00
iota97
45da319ce7
Auto rotating analog
2020-03-23 00:45:22 +01:00
Henrik Rydgård
d385096599
Add option to improve frame pacing through duplicate frames if framerate is below 60hz.
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Should help #9736 , and fixes #12325 .
2020-03-15 17:33:16 +01:00
Unknown W. Brackets
998f95786a
Android: Enable native keyboard for OSK.
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And make Windows/Qt follow the same async behavior for input boxes.
2020-03-09 18:59:53 -07:00
Unknown W. Brackets
9d7dc97c3e
Android: Reload game config on storage permission.
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Before, we were saving out the global values on top of the game config
while loading them.
We seem to get the storage permission event twice sometimes, which is what
causes this to happen after we've already loaded the game config.
2020-03-08 15:26:44 -07:00
Henrik Rydgård
8f2a52ccab
Merge branch 'rechat' of https://github.com/ANR2ME/ppsspp into ANR2ME-rechat
2020-03-08 14:28:10 +01:00
Henrik Rydgård
358e1cb361
Merge pull request #12668 from unknownbrackets/frame-latency
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GPU: Restart when changing inflight frames setting
2020-03-03 07:57:07 +01:00
Unknown W. Brackets
051a84e9bd
GPU: Restart when changing inflight frames setting.
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We need to keep the push and pull in step, so changing at runtime is
messy.
2020-03-02 19:21:15 -08:00
Henrik Rydgård
777facded3
Merge pull request #12646 from iota97/grid-scale
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Resizable game icons
2020-03-03 00:38:09 +01:00
ANR2ME
142e60974c
Merge branch 'rechat' of https://github.com/adenovan/amultios-ppsspp into rechat
2020-03-02 22:25:18 +07:00
Henrik Rydgård
fa8968f5c6
Merge pull request #12660 from unknownbrackets/frame-latency
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GPU: Add setting to control inflight frame usage
2020-03-02 00:16:48 +01:00
Unknown W. Brackets
98df4bbec3
GPU: Allow choosing number of inflight frames.
2020-03-01 08:53:46 -08:00
iota97
7836776337
Squash commit
2020-03-01 17:13:55 +01:00
iota97
e3c130d238
Rebase on master
2020-03-01 15:34:35 +01:00
Unknown W. Brackets
a91e206926
GPU: Add setting to control inflight frame usage.
2020-03-01 06:21:27 -08:00
Henrik Rydgård
b1e83df521
Merge pull request #12623 from iota97/sticky-combo
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Add toggle flag to combo button
2020-03-01 11:50:14 +01:00
iota97
f26cac3aca
Add a option for game ID+version as well
2020-02-23 14:01:15 +01:00
iota97
592d6f902e
Show region on game selection screen
2020-02-23 12:00:26 +01:00
iota97
e5c647ccbb
Add toggle flag to combo button
2020-02-12 15:48:49 +01:00
iota97
90ff68e6c9
Framegraph in devmenu
2020-02-11 08:19:30 +01:00
iota97
f42e6a984f
Rapid fire touch control
2020-01-28 08:52:18 +01:00
Florin9doi
5fbf2d7713
Add camera/location support for iOS
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Add front camera support for Android
Allow to change the active camera in-game
2020-01-25 16:54:45 +02:00
Florin9doi
09e32223c2
Add camera support for linux (V4L2)
2020-01-16 23:25:34 +02:00
shenweip
d1e354ce04
Improve compatibility.
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Don't implemente on vista and UWP,they don't have a full support for this.
2020-01-14 17:15:11 +08:00
shenweip
034a257baf
Add camera support for windows.
2020-01-13 15:06:02 +08:00
iota97
f99a651c6a
Touch controll grid snap
2019-12-19 00:41:32 +01:00
Henrik Rydgård
9c40381db0
Remove the I/O on Thread option - treat it as always on.
2019-11-04 22:21:20 +01:00
Henrik Rydgård
3924e457be
Also rename the config setting to make sure it starts out off.
2019-10-25 16:03:00 +02:00
Henrik Rydgård
9b8533c936
Revert "Remove Google Cardboard support. Fixes #11668 "
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This reverts commit e284d9f00d
.
2019-10-25 16:03:00 +02:00
Henrik Rydgård
0b17dd04e6
Merge pull request #10393 from hrydgard/compute-upload
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Vulkan: Texture upload through compute, experimental texture scaling too
2019-10-08 09:11:25 +02:00
Unknown W. Brackets
a1ee226c39
SDL: Switch audio device when plugged in.
2019-10-07 20:16:20 -07:00
Unknown W. Brackets
8751316051
SDL: Use a configurable output device.
2019-10-07 20:15:25 -07:00
Unknown W. Brackets
2d7ce0afa3
UI: Allow remote paths to be pinned.
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Currently, the listing request is synchronous, but it works fine
otherwise.
2019-10-06 09:31:06 -07:00
Unknown W. Brackets
41a6831333
Vulkan: Add a setting for hardware scaling.
2019-09-30 00:35:50 -07:00
Henrik Rydgård
58da4aa24b
Update default adhoc server to one that works
2019-09-23 11:38:39 +02:00
Henrik Rydgård
e3a40e9cd7
Remove an old special case
2019-09-02 21:42:49 +02:00
Henrik Rydgård
e2ecf306fa
Android: Be slightly more aggressive at defaulting to Vulkan (from Android 8.1 / 27)
2019-09-02 21:42:07 +02:00
Henrik Rydgård
088901324d
Missed this in the last commit, sigh
2019-08-24 09:56:19 +02:00
Henrik Rydgård
7196d6ac7e
Default to Vulkan on Android Pie or later. Fixes #12228 .
2019-08-23 17:14:11 +02:00
Henrik Rydgård
78e849bff1
Decided to end the practice of #ifdefs in Config.h. Led to bizarre miscompilations when reading config with inconsistent ifdefs set.
2019-08-21 10:17:33 +02:00
Henrik Rydgård
653afeb7ab
Vulkan: Implement basic integrated GPU profiling.
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Currently simply measures the total GPU time of the frame. Will later be
extended to get the execution time of individual render passes.
2019-08-21 00:03:00 +02:00
Henrik Rydgård
734658b80c
Merge pull request #12182 from LunaMoo/touchRA
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Add right analog for touch controls.
2019-07-25 10:58:47 +02:00
Unknown W. Brackets
5e2b4d9f1d
Config: Specify/save game title on load too.
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Needed when we load and then save, of course.
2019-07-17 21:28:21 -07:00
LunaMoo
5e09d57b6c
Add right analog for touch controls.
2019-07-18 03:18:15 +02:00
Henrik Rydgård
3f134606e4
Merge pull request #12175 from unknownbrackets/texreplace-install
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UI: Allow installing texture packs from zips
2019-07-15 22:03:31 +02:00
Unknown W. Brackets
b4d9d038b4
Replacement: Allow region-specific settings.
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This makes it easier to reuse one pack for multiple game ids.
2019-07-14 16:01:37 -07:00
Unknown W. Brackets
ecf509c362
Config: Add game name to game-specific inis.
2019-07-14 15:07:03 -07:00
Henrik Rydgård
e284d9f00d
Remove Google Cardboard support. Fixes #11668
2019-07-01 14:47:42 +02:00
Unknown W. Brackets
e4e0cdd0f7
Audio: Add volume for alternate speed.
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Fixes #11605 .
2019-06-23 13:34:08 -07:00
Unknown W. Brackets
3e07b02226
Core: Keep number on setting for translated.
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This way it will keep working in old versions for bisecting.
2019-06-22 12:49:19 -07:00
Unknown W. Brackets
7ff88d4bed
Core: Save GPU backend as identifier.
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Still reads in old number values. This way it's easier for someone to
follow instructions to fix the backend if necessary due to driver crashes.
2019-06-22 12:49:01 -07:00
Unknown W. Brackets
504acf15de
Core: Allow for disabling graphics backends.
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Mainly for Vulkan, since sometimes even mobile drivers crash when we ask.
This at least provides options.
Also centralizes support checks.
2019-06-22 12:49:01 -07:00
Unknown W. Brackets
df6c5f38dc
Core: Use readable names for failed backends.
2019-06-22 12:48:56 -07:00
LunaMoo
da031ebbdb
Fix avi dump via render buffer instead,
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with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
Henrik Rydgård
a59099e1bf
Oops, fix the D3D9 fallback
2019-05-11 06:36:28 +02:00
Henrik Rydgård
2f26297062
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
driver1998
0aa33d53c0
Disable features not available on Windows ARM32/ARM64
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ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
LunaMoo
0a4dc1f883
Remove "sound speed hack".
2019-04-25 04:15:31 +02:00
Henrik Rydgård
e3d7ca67a0
Rename the lag sync config ini setting to reset it for all users. See #10195 .
2019-02-25 15:50:28 +01:00
Henrik Rydgård
172bcbbf47
Android: Default screen rotation to auto landscape for new users. Fixes #11832
2019-02-23 17:17:40 +01:00
Henrik Rydgård
d91f706206
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
Unknown W. Brackets
a29fe3f46e
Core: Remove some now unused variables.
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From removed settings.
2019-02-18 09:14:05 -08:00
Henrik Rydgard
47a9145355
Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
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Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Unknown W. Brackets
46649a218e
Core: Add flags to disable jit features.
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Not actually disabling yet, just setup.
2019-02-03 13:58:24 -08:00
Unknown W. Brackets
ebdecb6583
Merge pull request #11656 from hrydgard/disable-vendor-checks
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VK: Add INI options to disable some vendor checks
2018-12-15 07:39:08 -08:00
Henrik Rydgård
d82ec339ee
Remove the DisableShaderCache setting, rename the other
2018-12-15 10:44:05 +01:00
Henrik Rydgård
749163beca
Merge pull request #11667 from hrydgard/remove-truecolor
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Remove outdated TrueColor setting.
2018-12-14 18:58:24 +01:00
Henrik Rydgård
d7d1a5fc63
Merge pull request #11666 from hrydgard/remove-timer-hack
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Remove "Timer Hack" setting.
2018-12-14 18:58:01 +01:00
Henrik Rydgard
56bc7b1d52
Remove outdated TrueColor setting.
2018-12-14 16:13:44 +01:00
Henrik Rydgard
0fdea30ac3
Remove "Timer Hack" setting. Untested, probably low usage and unclear utility.
2018-12-14 13:56:42 +01:00
Henrik Rydgard
3f8aec5147
Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore.
2018-12-14 13:54:03 +01:00
Henrik Rydgård
25b2ba013b
VK: Add INI options to disable some vendor checks, and to disable the shader cache.
2018-12-11 00:36:15 +01:00
Unknown W. Brackets
8b6221e852
Vulkan: Avoid using Vulkan by default.
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Bugs on Adreno, some issues on Intel and AMD.
Let's instead prefer Direct3D 11 or GLES for now.
2018-12-01 14:57:18 -08:00
Henrik Rydgård
a30da4b674
Coldbird server moved, so change the default.
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Should look into doing this automatically, maybe storing the coldbird
server in a config file on ppsspp.org.
2018-11-20 09:09:19 +01:00
root
c19d3fe06a
MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
2018-11-03 01:33:41 +00:00
Henrik Rydgård
83bf001a31
Disable Android HW scale on TV type devices.
2018-10-06 13:43:11 +02:00
Unknown W. Brackets
efc6510569
Replacement: Show a warning for bad texture names.
2018-09-30 17:55:51 -07:00
Henrik Rydgård
3f849bb946
Android: Don't use "hw scaling" on modern devices by default.
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It seems to cause more problems than it's worth, see #11151
2018-09-16 21:05:13 +02:00
Henrik Rydgård
8ac50b232d
Merge pull request #11360 from unknownbrackets/gpu-failed
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Core: Log more on graphics backend failures
2018-09-06 09:18:46 +02:00
Unknown W. Brackets
db93a08fc9
Core: Log more on graphics backend failures.
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Just so we can tell for sure in logs what's happening.
2018-09-05 23:13:15 -07:00
Unknown W. Brackets
246234b0b7
UI: Automatically forget pinned deleted paths.
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Also, resolve the paths in case of symlinks.
2018-09-04 21:53:20 -07:00
Unknown W. Brackets
f906fbed35
Core: Track graphics startup failures and cycle.
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If the graphics driver segfaults, or some plugin segfaults, let's try a
different one next time. This gives better hope of starting up next time.
2018-09-01 19:59:13 -07:00
Unknown W. Brackets
8a154dab70
Windows: Correctly buildfix Windows XP.
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Should run properly now - dumb mistake.
2018-08-18 10:22:55 -07:00
Henrik Rydgård
75827004e1
Properly fix the iterator bug, oops.
2018-08-14 21:26:42 +02:00
Henrik Rydgård
404594da57
Fix crash bug when cleaning duplicates of recent files
2018-08-14 20:40:42 +02:00
Henrik Rydgård
0684068c81
Merge pull request #11296 from hrydgard/discord-presence
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Discord presence - show the current game
2018-08-14 08:40:09 +02:00
Henrik Rydgård
785858dbf8
Basic Discord presence integration.
2018-08-13 00:20:09 +02:00
Henrik Rydgård
eddaf97938
Add submodules, namespace json to prepare for the addition of rapidjson (sigh)
2018-08-13 00:18:54 +02:00