Henrik Rydgård
7196d6ac7e
Default to Vulkan on Android Pie or later. Fixes #12228 .
2019-08-23 17:14:11 +02:00
Henrik Rydgård
78e849bff1
Decided to end the practice of #ifdefs in Config.h. Led to bizarre miscompilations when reading config with inconsistent ifdefs set.
2019-08-21 10:17:33 +02:00
Henrik Rydgård
653afeb7ab
Vulkan: Implement basic integrated GPU profiling.
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Currently simply measures the total GPU time of the frame. Will later be
extended to get the execution time of individual render passes.
2019-08-21 00:03:00 +02:00
Henrik Rydgård
734658b80c
Merge pull request #12182 from LunaMoo/touchRA
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Add right analog for touch controls.
2019-07-25 10:58:47 +02:00
Unknown W. Brackets
5e2b4d9f1d
Config: Specify/save game title on load too.
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Needed when we load and then save, of course.
2019-07-17 21:28:21 -07:00
LunaMoo
5e09d57b6c
Add right analog for touch controls.
2019-07-18 03:18:15 +02:00
Henrik Rydgård
3f134606e4
Merge pull request #12175 from unknownbrackets/texreplace-install
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UI: Allow installing texture packs from zips
2019-07-15 22:03:31 +02:00
Unknown W. Brackets
b4d9d038b4
Replacement: Allow region-specific settings.
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This makes it easier to reuse one pack for multiple game ids.
2019-07-14 16:01:37 -07:00
Unknown W. Brackets
ecf509c362
Config: Add game name to game-specific inis.
2019-07-14 15:07:03 -07:00
Henrik Rydgård
e284d9f00d
Remove Google Cardboard support. Fixes #11668
2019-07-01 14:47:42 +02:00
Unknown W. Brackets
e4e0cdd0f7
Audio: Add volume for alternate speed.
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Fixes #11605 .
2019-06-23 13:34:08 -07:00
Unknown W. Brackets
3e07b02226
Core: Keep number on setting for translated.
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This way it will keep working in old versions for bisecting.
2019-06-22 12:49:19 -07:00
Unknown W. Brackets
7ff88d4bed
Core: Save GPU backend as identifier.
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Still reads in old number values. This way it's easier for someone to
follow instructions to fix the backend if necessary due to driver crashes.
2019-06-22 12:49:01 -07:00
Unknown W. Brackets
504acf15de
Core: Allow for disabling graphics backends.
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Mainly for Vulkan, since sometimes even mobile drivers crash when we ask.
This at least provides options.
Also centralizes support checks.
2019-06-22 12:49:01 -07:00
Unknown W. Brackets
df6c5f38dc
Core: Use readable names for failed backends.
2019-06-22 12:48:56 -07:00
LunaMoo
da031ebbdb
Fix avi dump via render buffer instead,
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with an option to use output buffer since recording with
post process effects will often be desirable.
2019-06-04 07:54:17 +02:00
Henrik Rydgård
a59099e1bf
Oops, fix the D3D9 fallback
2019-05-11 06:36:28 +02:00
Henrik Rydgård
2f26297062
Clean up some more ifdefs
2019-05-10 23:25:57 +02:00
driver1998
0aa33d53c0
Disable features not available on Windows ARM32/ARM64
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ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
LunaMoo
0a4dc1f883
Remove "sound speed hack".
2019-04-25 04:15:31 +02:00
Henrik Rydgård
e3d7ca67a0
Rename the lag sync config ini setting to reset it for all users. See #10195 .
2019-02-25 15:50:28 +01:00
Henrik Rydgård
172bcbbf47
Android: Default screen rotation to auto landscape for new users. Fixes #11832
2019-02-23 17:17:40 +01:00
Henrik Rydgård
d91f706206
Log why the config is being saved (we seem to do it a bit much at times)
2019-02-23 11:55:44 +01:00
Unknown W. Brackets
a29fe3f46e
Core: Remove some now unused variables.
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From removed settings.
2019-02-18 09:14:05 -08:00
Henrik Rydgard
47a9145355
Remove iForceMaxEmulatedFPS and replace with a compat setting for the two games that really need it.
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Takes care of one setting listed in #8171 "Options to remove"
2019-02-06 15:03:15 +01:00
Unknown W. Brackets
46649a218e
Core: Add flags to disable jit features.
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Not actually disabling yet, just setup.
2019-02-03 13:58:24 -08:00
Unknown W. Brackets
ebdecb6583
Merge pull request #11656 from hrydgard/disable-vendor-checks
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VK: Add INI options to disable some vendor checks
2018-12-15 07:39:08 -08:00
Henrik Rydgård
d82ec339ee
Remove the DisableShaderCache setting, rename the other
2018-12-15 10:44:05 +01:00
Henrik Rydgård
749163beca
Merge pull request #11667 from hrydgard/remove-truecolor
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Remove outdated TrueColor setting.
2018-12-14 18:58:24 +01:00
Henrik Rydgård
d7d1a5fc63
Merge pull request #11666 from hrydgard/remove-timer-hack
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Remove "Timer Hack" setting.
2018-12-14 18:58:01 +01:00
Henrik Rydgard
56bc7b1d52
Remove outdated TrueColor setting.
2018-12-14 16:13:44 +01:00
Henrik Rydgard
0fdea30ac3
Remove "Timer Hack" setting. Untested, probably low usage and unclear utility.
2018-12-14 13:56:42 +01:00
Henrik Rydgard
3f8aec5147
Remove the "Disable stencil test" hack. Doesn't seem to serve much purpose anymore.
2018-12-14 13:54:03 +01:00
Henrik Rydgård
25b2ba013b
VK: Add INI options to disable some vendor checks, and to disable the shader cache.
2018-12-11 00:36:15 +01:00
Unknown W. Brackets
8b6221e852
Vulkan: Avoid using Vulkan by default.
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Bugs on Adreno, some issues on Intel and AMD.
Let's instead prefer Direct3D 11 or GLES for now.
2018-12-01 14:57:18 -08:00
Henrik Rydgård
a30da4b674
Coldbird server moved, so change the default.
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Should look into doing this automatically, maybe storing the coldbird
server in a config file on ppsspp.org.
2018-11-20 09:09:19 +01:00
root
c19d3fe06a
MRFIXIT2001: This patch adds a second frameskip setting, one for setting the # of frames to skip, one for setting the % of frames to skip based off fps
2018-11-03 01:33:41 +00:00
Henrik Rydgård
83bf001a31
Disable Android HW scale on TV type devices.
2018-10-06 13:43:11 +02:00
Unknown W. Brackets
efc6510569
Replacement: Show a warning for bad texture names.
2018-09-30 17:55:51 -07:00
Henrik Rydgård
3f849bb946
Android: Don't use "hw scaling" on modern devices by default.
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It seems to cause more problems than it's worth, see #11151
2018-09-16 21:05:13 +02:00
Henrik Rydgård
8ac50b232d
Merge pull request #11360 from unknownbrackets/gpu-failed
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Core: Log more on graphics backend failures
2018-09-06 09:18:46 +02:00
Unknown W. Brackets
db93a08fc9
Core: Log more on graphics backend failures.
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Just so we can tell for sure in logs what's happening.
2018-09-05 23:13:15 -07:00
Unknown W. Brackets
246234b0b7
UI: Automatically forget pinned deleted paths.
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Also, resolve the paths in case of symlinks.
2018-09-04 21:53:20 -07:00
Unknown W. Brackets
f906fbed35
Core: Track graphics startup failures and cycle.
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If the graphics driver segfaults, or some plugin segfaults, let's try a
different one next time. This gives better hope of starting up next time.
2018-09-01 19:59:13 -07:00
Unknown W. Brackets
8a154dab70
Windows: Correctly buildfix Windows XP.
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Should run properly now - dumb mistake.
2018-08-18 10:22:55 -07:00
Henrik Rydgård
75827004e1
Properly fix the iterator bug, oops.
2018-08-14 21:26:42 +02:00
Henrik Rydgård
404594da57
Fix crash bug when cleaning duplicates of recent files
2018-08-14 20:40:42 +02:00
Henrik Rydgård
0684068c81
Merge pull request #11296 from hrydgard/discord-presence
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Discord presence - show the current game
2018-08-14 08:40:09 +02:00
Henrik Rydgård
785858dbf8
Basic Discord presence integration.
2018-08-13 00:20:09 +02:00
Henrik Rydgård
eddaf97938
Add submodules, namespace json to prepare for the addition of rapidjson (sigh)
2018-08-13 00:18:54 +02:00
Unknown W. Brackets
048afb6d24
UI: Resolve symlinks when adding things to recent.
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See #11131 . This also normalizes paths, captialization, etc. as
necessary.
2018-08-12 08:25:10 -07:00
hissingshark
7fd7afeba9
Added "oldest save" and "slots 1-5" as options for "auto load savestate"
2018-06-25 21:45:51 +01:00
Unknown W. Brackets
ecdc4bbd17
Savedata: Upgrade secureVersion by default.
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This may help fix save data made incorrectly, but may also break save data
last saved in PPSSPP v0.9.8 or lower. Can be toggled off otherwise.
2018-06-24 15:46:41 -07:00
Unknown W. Brackets
f2956a1c1a
UI: Show custom speed toggle buttons.
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This allows more flexibility if unthrottle is too fast or too uneven.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
69dd59d9b9
UI: Refactor touch control config handling.
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Much cleaner this way, less repetition.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
95f270778e
Core: Allow toggle between 2 custom speeds.
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In addition to virtual keys for each speed separately.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
e2c217ab29
Core: More consistently use config enums.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
b4496f1975
Core: Move config enums to separate file.
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These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Leo
3090360692
Make HideSaveWarnings global ( #11196 )
2018-06-19 16:12:33 +02:00
Unknown W. Brackets
006ef96b19
SaveState: Add a setting to ignore warnings.
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In case you like to collect old and obscure bugs - everyone's got a hobby.
2018-06-14 18:29:55 -07:00
Unknown W. Brackets
f81fa27abe
Debugger: Add config for remote debugger on start.
2018-06-08 06:59:16 -07:00
Unknown W. Brackets
082ddf5120
json: Switch to gason instead of vjson.
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From the same author. Most importantly, reads numbers as doubles rather
than as signed ints and floats. This allows us to actually read 32 bit
unsigned int parameters.
Moved all the native customization to a separate json_reader.cpp.
2018-06-06 05:59:35 -07:00
Henrik Rydgård
238521a297
Rename device choice config options as requested.
2018-06-06 10:24:16 +02:00
Henrik Rydgård
8ee3cd52e8
D3D11: Allow the user to select rendering device.
2018-06-06 10:20:12 +02:00
Henrik Rydgård
b037efdb55
If there are multiple Vulkan devices, show a setting to allow the user to choose.
2018-06-06 10:20:12 +02:00
Henrik Rydgård
36fd2711d6
Revert "Remove further remains of hardware skinning."
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This reverts commit 40db61a680
.
2018-04-10 12:22:41 +02:00
Henrik Rydgård
188ed07d77
Android: Have haptic feedback ignore the global setting, but default to off.
2018-03-25 13:42:57 +02:00
Henrik Rydgård
8fe5223dd0
Merge pull request #10781 from hrydgard/preserve-config
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Android: Reload the config after getting storage permission, and ask immediately.
2018-03-24 14:18:37 +01:00
Henrik Rydgård
fb15208777
Android: Reload the config after getting storage permission, and ask immediately. Should help #10670
2018-03-24 12:52:51 +01:00
Henrik Rydgård
198d921a9b
Merge pull request #10737 from unknownbrackets/savestate
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SaveState: Keep an undo for each slot by default
2018-03-24 10:18:18 +01:00
Henrik Rydgård
f76e5e70a7
Enable FlushInstructionCache on UWP, it's been allowed finally.
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Minor warning fixes, UWP buildfix
Retarget UWP project to latest SDK.
2018-03-20 20:30:33 +01:00
Unknown W. Brackets
5020182660
SaveState: Default undo slots off on mobile.
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It's still a pretty useful feature on mobile (considering mistaps), but
it also eats a bunch of storage so it can always be turned back on.
2018-03-17 23:18:26 -07:00
Unknown W. Brackets
2ee8dd7752
SaveState: Keep an undo for each slot by default.
2018-03-17 23:18:25 -07:00
Henrik Rydgård
40db61a680
Remove further remains of hardware skinning. Fixes #10661
2018-03-05 00:03:47 +01:00
Henrik Rydgård
c60c8ed68a
Debug visualization for the Vulkan memory allocator. Shows some interesting behaviour.
2018-01-29 19:38:10 +01:00
Unknown W. Brackets
6149ac584f
jit: Add interface to precompile functions.
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This doesn't actually do any preloading yet, it just adds an API.
2018-01-06 16:43:38 -08:00
Kentucky Compass
20794081ea
iOS: Nix iosCanUseJit and targetIsJailbroken. Move NativeInit call to main so it can take cmd line args.
2018-01-01 19:10:44 -08:00
Unknown W. Brackets
d6da758ed3
GPU: Remove duplicate BACKEND constants.
2017-12-26 15:55:24 -08:00
Unknown W. Brackets
ebce6da223
UI: Remove auto-download options.
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See previous commit removing actual functionality.
2017-12-25 11:20:26 -08:00
Henrik Rydgård
5c1dad9909
Remove more obsolete ifdefs
2017-12-19 17:59:00 +01:00
Henrik Rydgård
7c03d69f91
Merge pull request #10389 from unknownbrackets/remoteiso
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http: Allow sharing automatically on PPSSPP start
2017-12-11 15:00:19 +01:00
Unknown W. Brackets
fcdf512ee8
GPU: Rename GPUBackend setting to apply default.
2017-12-11 00:02:18 -08:00
Unknown W. Brackets
522447dca8
GPU: Default to Vulkan if possible.
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Fall back to Direct3D 11 on Windows 8+ to target Windows 10 most
especially.
Default vertex cache off everyone except OpenGL where it helps the most.
2017-12-10 23:46:36 -08:00
Unknown W. Brackets
721f5877eb
http: Allow sharing automatically on PPSSPP start.
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Since that might always be something you want, on your desktop.
2017-12-10 18:30:28 -08:00
Henrik Rydgård
d0d2675645
Android: Warn if PPSSPP fails to save the config file.
2017-12-04 18:37:03 +01:00
Henrik Rydgård
f8b6a965e7
Coldbird's up and running again, restore the proAdhoc default. See issue #9984
2017-11-27 17:32:45 +01:00
Henrik Rydgård
a763fe4b95
Android: Call setDisplayParameters early with the display w/h in pixels. Without this, was defaulting to 1x rendering on S8 which is silly.
2017-11-26 14:49:00 +01:00
Henrik Rydgård
b6911d2764
Add a hidden debug option [Graphics]GfxDebugSplitSubmit to try to narrow down some Vulkan issues, see #10163 . Also improve some asserts.
2017-11-22 10:47:04 +01:00
LunaMoo
e698414f9b
Add an option to allow resetting video/audio dump on save/load state.
2017-11-14 05:12:27 +01:00
Henrik Rydgård
be2ba4ffb3
Remove the setting to run the display list interpreter on a separate thread.
2017-11-05 23:21:26 +01:00
LunaMoo
8826c031a6
Add ini-only "Savedata Upgrade" setting.
2017-10-04 17:16:21 +02:00
Henrik Rydgård
9b9f382b0b
Don't default to coldbird adhoc server, it doesn't run anymore (?)
2017-09-27 13:25:48 +02:00
Henrik Rydgård
d94351ef90
Initial work on supporting sustained perf mode
2017-08-15 16:41:13 +02:00
Gde Made Novan Priambhada
4420719a86
Bug fix
2017-08-09 03:50:31 +08:00
Gde Made Novan Priambhada
f5d56872ce
Quick Chat
2017-08-09 03:49:52 +08:00
Unknown W. Brackets
cc88435b48
Windows: Support multi-display full screen.
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For when you have an ultrawide monitor, or I guess even multiple.
2017-07-30 09:14:36 -07:00
Ade Novan
624d1cd82f
chat screen & chat button position and hide ui on show chat
2017-07-02 01:28:38 +08:00
sum2012
bd2342ad59
Enable chat box
2017-07-02 01:28:38 +08:00
Unknown W. Brackets
708a54d60b
Merge pull request #9726 from hrydgard/remove-always-depth-write
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Remove "Always Depth Write" setting. One step forward for #8171
2017-05-26 11:17:40 -04:00
Henrik Rydgård
1d96ead852
Remove "Always Depth Write" setting. One step forward for #8171
2017-05-26 10:23:45 +02:00
Henrik Rydgård
1b05a54800
Remove the Mipmap setting. One step forward for #8171
2017-05-26 10:21:20 +02:00
Henrik Rydgård
6bccc06628
Reset (through renaming) and hide the software rendering setting on Android. Only show it if it's already enabled.
2017-05-24 20:53:00 +02:00
Henrik Rydgard
a1e3be445a
Don't use partial-restart unless debugger is present.
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Works around #9666 for most practical purposes.
2017-05-21 17:25:00 +02:00
Henrik Rydgård
75fa53e63b
Make sure the analog sensitivity defaults correctly on non-Windows
2017-05-18 15:16:32 +02:00
Unknown W. Brackets
9ea7281b3c
Core: Cleanup MAC address handling.
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No need to make it leak, even if it doesn't matter much on shutdown.
Better to have the leak listing empty.
2017-04-29 12:48:06 -07:00
LunaMoo
26006e9d80
Add an option to trap mouse within window/display area.
2017-04-27 16:29:08 +02:00
LunaMoo
26c02478af
Mouse Control(Windows only for now)
2017-04-26 18:03:48 +02:00
Unknown W. Brackets
960ffd2e85
Core: Remove bRestartRequired config hack.
2017-04-15 16:34:25 -07:00
Unknown W. Brackets
638a015ced
Add a restarting flag to NativeInit/NativeShutdown.
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Will be used externally. Also cleanup some LogManager init/shutdown in
case these are called multiple times on Windows.
2017-04-15 16:30:37 -07:00
LunaMoo
372cbaac15
Disable pause button when not using touch.
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Remove per-game status from some settings which shouldn't be per-game.
2017-04-14 17:11:16 +02:00
Unknown W. Brackets
989f19f83f
UI: Respect the pause button display setting.
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As of 22782b6
, the setting stopped working. It can be useful for Windows
touch devices. Fixes #9609 .
2017-04-12 22:09:05 -07:00
Henrik Rydgard
7230a8b427
Remove the "Disable alpha test" setting. It breaks too many things.
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The performance benefits in a few games on older hardware are not worth it.
We are able to automatically remove redundant alpha test in many cases now.
2017-04-01 11:36:35 +02:00
Unknown W. Brackets
c9a5c00bf7
UI: Allow overriding colors in the ini.
2017-03-26 09:51:33 -07:00
Unknown W. Brackets
01703f7ffc
Core: Add UI option to enable frame drop logging.
2017-03-23 19:27:16 -07:00
Unknown W. Brackets
a1f59deafe
Fix some type narrowing warnings and typos.
2017-03-19 07:44:31 -07:00
Henrik Rydgard
525df21751
Unbreak version check on Windows
2017-03-12 17:24:46 +01:00
Henrik Rydgård
cfb93a707c
Merge pull request #9370 from fireballwayne/remoteiso
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Remoteiso
2017-03-12 12:39:45 +01:00
Unknown W. Brackets
ad8a0e6cc0
Add an ini setting to hide performance warnings.
2017-03-11 19:31:00 -08:00
Fireball Wayne
6dd0f7a152
Remoteiso Manual Mode Backend
2017-03-11 00:46:48 -05:00
Henrik Rydgård
7590a44fc4
Enable "FrameskipUnthrottle" on Windows UWP as we don't control VSync (yet)
2017-03-10 00:11:00 +01:00
Henrik Rydgård
cfe2621604
LogManager: Hook up save/load, remove "long names"
2017-03-06 11:44:35 +01:00
Henrik Rydgard
d68953c18c
Buildfixes
2017-03-02 13:29:51 +01:00
Henrik Rydgard
b9b3a022fb
Switch another enum to enum class
2017-03-02 12:36:54 +01:00
Henrik Rydgard
fcbc20f240
Small changes to make Common and Core build under my preliminary UWP setup.
2017-02-24 18:59:41 +01:00
Henrik Rydgard
31dd8fdc39
When adding filenames to recent list, convert slashes to /. See #9335
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Note that this doesn't fix existing backslashes but solves it in the
long run.
2017-02-21 11:22:28 +01:00
Fireball Wayne
a404138f82
Remember Last Remote ISO server
2017-02-14 19:16:51 -05:00
xebra
192d8f3601
[spline/bezier]Add an option for hardware tessellation.
2017-01-23 14:12:02 +01:00
Henrik Rydgard
9d7983eee8
Remove the ability to turn off prescaleUV entirely. It's simply better to do it in the vertex decoder.
2016-12-20 13:27:44 +01:00
Henrik Rydgard
dee686b9d4
Add a setting to make the audio buffer sizes bluetooth-friendly on Android.
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Replaces #8846
2016-12-01 21:36:44 +01:00
Florent Castelli
f02e2b59b0
qt: Build Qt frontend with CMake. Requires Qt5.
2016-10-17 23:45:21 +02:00
Florent Castelli
94d57f4573
maemo: Remove!
2016-10-12 13:13:09 +02:00
Henrik Rydgård
705627d6d3
Merge pull request #9053 from Orphis/android_define
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android: Change preprocessor define to standard __ANDROID__
2016-10-12 13:12:14 +02:00
Florent Castelli
e0ff68b3f6
c++11: Remove compat header base/functional.h
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We want a proper C++11, not tr1. We don't target those compilers anyway.
2016-10-12 11:32:45 +02:00
Florent Castelli
70593d1004
android: Change preprocessor define to standard __ANDROID__
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ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Florent Castelli
4145b60a0e
symbian: Remove!
2016-10-11 18:49:08 +02:00
Florent Castelli
373db56a16
blackberry: Remove!
2016-10-11 17:40:32 +02:00
Chris Burgener
645cb4d69e
Add Audio Dumping to File
2016-09-03 14:05:38 -04:00
Chris Burgener
1fc6191c85
Add Frame Dumping for Windows
2016-09-02 12:52:52 -04:00
Unknown W. Brackets
980d4194c0
Io: Add a config setting for memstick status.
2016-08-05 21:27:53 -07:00
Unknown W. Brackets
33b392821c
Stop reporting FrameRate.
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This is just a speed setting, it doesn't affect emulation.
2016-07-04 12:12:42 -07:00
Unknown W. Brackets
429346bb94
http: Make sure we don't hang checking existence.
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It's not great to delay loading when the server is down - we'll do a
proper check when we display the games.
This also fixes shutdown being slow.
2016-07-04 00:46:42 -07:00
Unknown W. Brackets
c3e70c11f8
http: Save last-used port.
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This is necessary for better caching, in case you share often.
2016-07-03 22:13:54 -07:00
Henrik Rydgard
ce8aae5ed1
Make the IRJit core selectable in developer tools
2016-05-08 01:43:27 +02:00
Henrik Rydgard
d399c4a470
Initial commit for IRJit
2016-05-07 13:58:29 +02:00
Unknown W. Brackets
c4e98433b8
Add config to save or load replaced textures.
2016-04-30 14:05:03 -07:00
Henrik Rydgard
774539dea8
Add more error checking in net resolve.
2016-04-09 18:27:35 +02:00
Henrik Rydgård
2b46ae59a0
Merge pull request #8601 from hrydgard/vulkan
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Vulkan rendering backend. Early Work-In-Progress
2016-03-20 21:08:58 +01:00
Unknown W. Brackets
add506a0d3
Cleanup differences in aniso handling.
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Some places were not handling it as a power of two.
2016-03-20 19:31:02 +01:00
Henrik Rydgård
b3402ef1fb
Merge pull request #8560 from unknownbrackets/prescale-uv
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Enable UV prescaling by default
2016-03-20 18:10:19 +01:00
Henrik Rydgard
92c6810954
Not using a GL config chooser seems to be the way to go, really, and was the way we used before the EGL attempt.
2016-03-17 22:22:57 +01:00