Commit Graph

1347 Commits

Author SHA1 Message Date
Unknown W. Brackets
2ca696ea36 Build: Remove no-format. 2022-08-07 07:52:13 -07:00
Henrik Rydgård
de10c1fddd Buildfixes 2022-08-06 18:27:04 +02:00
Henrik Rydgård
37555fd442 Move to Common 2022-08-06 18:27:02 +02:00
ANR2ME
41de63f13c Moving sceNpMatching2-stuff to sceNp2.cpp/h.
PS: Register_sceNpMatching2 not being added to HLETables because currently the callback didn't work properly yet and could crash the game.
2022-08-04 16:12:29 +07:00
ANR2ME
dcf3ece8f4 Implement NP Signin Dialog (faked signin) 2022-08-04 16:12:25 +07:00
Henrik Rydgård
59b3df0643 Draw2D 2022-08-03 14:12:55 +02:00
Henrik Rydgård
41e327a66b Cleanup and testfixes 2022-08-03 13:34:59 +02:00
Henrik Rydgård
9bead443c3 Unify stencil buffer upload using Draw. Only OpenGL tested yet (shaders need adaptation). 2022-08-03 13:31:13 +02:00
Henrik Rydgård
392d83fb22
Merge pull request #15659 from lvonasek/feature_openxr_quest
Oculus Quest native support
2022-07-31 16:34:45 +02:00
Lubos
4691b376d1 OpenXR - Use a build variant instead of a module 2022-07-31 15:27:15 +02:00
Henrik Rydgård
063cd18254 Simplify CPU upscaling code
Use the existing expandTo32bit mode in the texture decoder instead of
the backend-specific switches and stuff.

Just gets rid of a bunch of redundant code and makes further changes
easier.
2022-07-30 15:06:25 +02:00
Henrik Rydgård
5083b20636 Update version for 1.13.1 2022-07-28 15:28:47 +02:00
Lubos
ab9a48d750 OpenXR - Static added to global variables 2022-07-26 17:44:38 +02:00
Lubos
b2509ad4dd OpenXR - Version info refactor 2022-07-26 17:40:10 +02:00
Lubos
19ebbb6a30 OpenXR - Integrate SYSPROP_HAS_FILE_BROWSER 2022-07-26 17:32:03 +02:00
Lubos
c543c8fd52 Merge branch 'master' into feature_openxr_quest 2022-07-26 17:22:04 +02:00
Henrik Rydgård
a92e764c65 Update version for 1.13 release 2022-07-26 15:19:02 +02:00
Unknown W. Brackets
8f23025209 irjit: Add tests for IR passes. 2022-07-24 11:35:54 -07:00
Lubos
b1e3d8beb3 OpenXR - Code formatting fixed 2022-07-24 16:44:16 +02:00
Lubos
8f2904ecac OpenXR - Default device config added 2022-07-24 15:38:30 +02:00
Lubos
28d598b9ba OpenXR - Button repeating implemented 2022-07-22 22:19:49 +02:00
Lubos
67821ca942 OpenXR - Controller mapping better 2022-07-22 18:47:37 +02:00
Lubos
cc833faa13 OpenXR - Hacky mapping to make the games playable 2022-07-17 20:03:37 +02:00
Lubos
29ff6af7da OpenXR - UI controls integrated 2022-07-17 19:09:18 +02:00
Lubos
a08325e52f OpenXR - UI scale/resolution fixed 2022-07-17 14:55:20 +02:00
Lubos
0d41691413 OpenXR - Input class added 2022-07-17 14:45:02 +02:00
Lubos
553363a5b5 OpenXR - Rendering into VR framebuffer works 2022-07-15 15:41:21 +02:00
Lubos
08e01c9a2a OpenXR - Dummy rendering working 2022-07-15 13:52:15 +02:00
Lubos
d109e7c1d7 Merge branch 'master' into feature_openxr_quest 2022-07-12 18:54:47 +02:00
Lubos
f693850d94 OpenXR - Initial version of VR renderer added 2022-07-12 18:53:46 +02:00
Henrik Rydgård
a831cab14c
Remove unmotivated check preventing texture ini creation on mobile. (#15647)
* Remove unmotivated check preventing  texture ini creation on mobile.

Fixes #15644

* Show a "toast" message on platforms that don't support opening a text editor, when you try to create/open a texture ini file.

* Avoid the need to ifdef around calls to SystemToast

* UWP buildfix (and some warning fixes).

And possibly libretro fix

* Rename for a bit more consistency
2022-07-10 22:34:44 +02:00
Lubos
9893e5c4ab OpenXR - VR mode initialization added 2022-07-08 14:44:20 +02:00
Unknown W. Brackets
536c050943 Core: Track names of connected pad devices.
Rather than just that it's a pad.  This tries to get the identifier if
possible.
2022-07-04 19:14:04 -07:00
Henrik Rydgård
3b9ab88b21 Add utility class VulkanBarrier 2022-05-01 10:20:11 +02:00
Henrik Rydgård
a68ddd0a8d Merge separate NEON functions into the normal functions.
We no longer support non-NEON ARM.

It's nice also to have the NEON and SSE implementations "close" to each
other, easier to port optimizations back and forth etc.
2022-04-12 23:43:21 +02:00
Henrik Rydgård
477b1773c2 Bump Android target version to 12L.
(I believe we already handle the one relevant behavior change, which is that
insets can change at any time)
2022-04-05 10:09:52 +02:00
Henrik Rydgård
7f505c0c23 Gradle upgrade again. Remove some redundant version checks
(we don't support Android versions older than Gingerbread anyway)
2022-02-19 18:41:29 +01:00
iota97
e5843160fe Add themes to assets 2022-02-14 07:37:56 +01:00
iota97
5e1062678f Allow custom UI themes 2022-02-11 12:42:38 +01:00
Unknown W. Brackets
2479d52202 Global: Reduce includes of common headers.
In many places, string, map, or Common.h were included but not needed.
2022-01-30 16:35:33 -08:00
Unknown W. Brackets
3df6cb704f Global: Fix some type conversion warnings.
Hidden by some warning disables.
2022-01-30 16:09:33 -08:00
Unknown W. Brackets
ad2e380987 Display: Move listeners to separate HW file.
Mixing this in with the HLE management funcs was messy.
2022-01-30 09:41:08 -08:00
Henrik Rydgård
77502db4c4
Merge pull request #15363 from unknownbrackets/softjit-unittest
Add unit test to verify compilation of sampler/pixel jits
2022-01-30 10:47:30 +01:00
Unknown W. Brackets
cb0bc8543b Build: Ignore nullable completeness on Android.
Gives a bunch of warning spam with Vulkan Memory Allocator.
2022-01-29 22:36:21 -08:00
Unknown W. Brackets
0d93200faf softjit: Add tests for compile success. 2022-01-29 18:47:36 -08:00
Unknown W. Brackets
a0a9b1e89b softgpu: Add class to manage and enqueue for bins.
For now, just forwarding.
2022-01-13 09:26:59 -08:00
Henrik Rydgård
55fe21db1e Add a simple GPU profiler to profile individual events, rather than full passes. 2021-12-12 12:11:54 +01:00
Unknown W. Brackets
7e578b31f5 Build: Remove old-style android/assets/.
We now read everything directly from assets/, so there's no need for
outdated duplicates.

Also cleanup some outdated files/instructions.
2021-12-11 09:01:15 -08:00
Henrik Rydgård
d4237fd542 Split the atlas into three, well two, but two different cases for the fonts.
Platforms that can use OS fonts don't need font_atlas.zim but they do
need ascii font for debug, so does use asciifont_atlas.zim.
2021-12-10 23:22:08 +01:00
Unknown W. Brackets
3d5bced296 softjit: Rename reg cache so it can be reused.
Intentionally just the name changes in this commit.
2021-11-28 08:03:15 -08:00