Unknown W. Brackets
b191fd2914
Mpeg: Make sure not to demux outside the buffer.
2016-06-04 18:16:19 -07:00
Unknown W. Brackets
6d14c17f26
Mpeg: Treat negative available packets as zero.
2016-06-04 18:16:19 -07:00
Unknown W. Brackets
deffb246ae
Mpeg: Require less memory for older lib versions.
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It seems it started requiring 64k at 1.05.
2016-06-04 18:16:18 -07:00
Henrik Rydgård
606856c9ad
Merge pull request #8791 from unknownbrackets/delay
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Minor sysclock delay accuracy improvements
2016-05-31 21:08:00 +02:00
Henrik Rydgård
87f3cf565a
Merge pull request #8793 from unknownbrackets/psmf
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Correct some scePsmf info retrieval funcs and error handling
2016-05-31 21:04:50 +02:00
Unknown W. Brackets
f4a06cd79a
Remove an impossible assert condition.
2016-05-31 11:56:23 -07:00
Unknown W. Brackets
6ee770bd80
Add some missing overrides to declarations.
2016-05-31 11:55:45 -07:00
Unknown W. Brackets
f084084ff7
Clean up accidental debug code.
2016-05-31 11:53:17 -07:00
Unknown W. Brackets
25136eb019
Remove an unused function.
2016-05-31 11:40:39 -07:00
Unknown W. Brackets
419b960403
x86jit: Fix params in Replace_fabsf.
2016-05-31 10:40:14 -07:00
Unknown W. Brackets
91887ad85c
Psmf: Correct errors in current stream num.
2016-05-31 09:55:51 -07:00
Unknown W. Brackets
0a00777403
Psmf: Only write current type/channel if valid.
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And improve error handling in general.
2016-05-31 09:55:51 -07:00
Unknown W. Brackets
7ad07ca82e
Psmf: Handle stream specification per tests.
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These seem buggy, but generally sane.
2016-05-31 09:55:50 -07:00
Unknown W. Brackets
cca9a73105
Psmf: Start at stream 0 when not specified.
2016-05-31 09:55:49 -07:00
Unknown W. Brackets
510db2051d
Psmf: Detect PCM streams from private stream info.
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This logic comes from Jpcsp. Let's report though and see if there's more.
2016-05-31 09:55:49 -07:00
Unknown W. Brackets
74239c199d
Psmf: Allow AUDIO type when specifying streams.
2016-05-31 09:55:48 -07:00
Unknown W. Brackets
5f7c95f249
Psmf: Count PCM as an AUDIO stream as well.
2016-05-31 09:55:47 -07:00
Unknown W. Brackets
9df727f94f
Psmf: Stop pretending streamMap is a vector.
2016-05-31 09:55:47 -07:00
Unknown W. Brackets
8df298f622
Thread: Auto-resume dispatch for worse threads.
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Seems this doesn't happen when you start a better priority thread, pretty
reproducibly.
2016-05-31 09:55:20 -07:00
Unknown W. Brackets
197f3393df
Thread: Better/minor accuracy for sysclock delay.
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Certain negative values shouldn't cause a delay, could help if a game has
a bug.
2016-05-31 09:55:19 -07:00
Unknown W. Brackets
baac12b327
Log args for dispatch/interrupt early-fail.
2016-05-31 09:55:18 -07:00
NCDyson
cc829f31b8
Attempt to fix segfault on VirtualDiscFileSystem::GetFileInfo for files where handler is specified
2016-05-31 06:23:53 -05:00
Unknown W. Brackets
5840338397
Create parent directories when saving new textures.
2016-05-31 00:13:53 -07:00
Unknown W. Brackets
bfda12fa23
Allow more options in texture [hashes] syntax.
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This allows you to ignore the address or address and clut hash.
2016-05-31 00:13:52 -07:00
Unknown W. Brackets
d0d570c6ac
ThreadEvent: Delete threads after handler runs.
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It should actually run on the thread itself, it seems, but that's probably
not as important as the thread still existing. This allows the handler to
get the thread name or etc.
2016-05-30 13:00:23 -07:00
Unknown W. Brackets
21ba67e1d7
Module: Add legacy save state stub fixup.
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Forgot this, when we don't have the stub info. Stub info is better, since
we might handle things differently.
2016-05-30 02:11:28 -07:00
Unknown W. Brackets
0592f56df5
Oops, this modifies the input string it seems.
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Not sure if ISOs are actually case insensitive, though?
2016-05-30 00:38:20 -07:00
Henrik Rydgård
45f7afcfa1
Merge pull request #8788 from unknownbrackets/virtfs
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VirtFS: Normalize leading slashes in index.
2016-05-30 08:51:38 +02:00
Henrik Rydgård
5b9eecf673
Merge pull request #8787 from unknownbrackets/thread-delay
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Thread: Use a short delay for 0us delays after all
2016-05-30 08:50:57 +02:00
Unknown W. Brackets
9f668a1d31
VirtFS: Normalize leading slashes in index.
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Otherwise, we might consider "/x" and "x" to be different files, and fail
to use the handler properly.
2016-05-29 22:13:33 -07:00
Unknown W. Brackets
65820d6184
Thread: Use a short delay for 0us delays after all.
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It seems the behavior varies. Should help #6924 and #6981 .
2016-05-29 22:04:47 -07:00
Unknown W. Brackets
a450a79f52
jit-ir: Optimize loads to transfers if possible.
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These (especially float <-> gpr) happen in all games, but gpr->gpr is
especially common in some minis. Good to reduce bloat.
2016-05-29 18:34:41 -07:00
Henrik Rydgård
a835c4aa8f
Merge pull request #8784 from unknownbrackets/vfpu-minor
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Special case specific sin/cos result values
2016-05-29 17:57:09 +02:00
Unknown W. Brackets
5b7bd8155d
Special case specific sin/cos result values.
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Fixes #7737 , thanks go to gid15 from Jpcsp for finding and daniel229 for
reporting.
2016-05-29 08:51:38 -07:00
Unknown W. Brackets
1a3fc9cdeb
Module: Avoid writing missing stubs on reimport.
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In case they were manually linked, or something.
2016-05-29 08:29:51 -07:00
Unknown W. Brackets
9b706975ad
Module: Reimport stubs on load state.
2016-05-29 08:27:19 -07:00
Unknown W. Brackets
47f16ed97b
Module: Refactor stub imports to dedicated func.
2016-05-29 08:07:01 -07:00
Unknown W. Brackets
12b907ed60
Put syscalls back where they were supposed to be.
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Oops, didn't mean to move this. Might've broken save states.
2016-05-29 07:31:22 -07:00
Unknown W. Brackets
4fc12cdd29
ThreadEvent: Handle getting scheduled off a thread.
2016-05-29 00:59:52 -07:00
Unknown W. Brackets
97cce6ccfe
ThreadEvent: Trigger handlers for start/exit too.
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Start isn't in the right place or on the right thread, and exit isn't on
the right thread either. But these don't seem very particular about what
thread they run on.
2016-05-28 21:19:28 -07:00
Unknown W. Brackets
c6cd614f2b
Thread: Allow mipscalls to be scheduled in a row.
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Should be fine to just use the stack to save these things, likely that's
what happens in real firmware. This fixes issues when a second mipscall
is scheduled in the same HLE syscall.
2016-05-28 21:18:03 -07:00
Unknown W. Brackets
ceb36fc81d
ThreadEvent: Allow an exit event handler on self.
2016-05-28 21:17:54 -07:00
Unknown W. Brackets
be1cde15ba
ThreadEvent: Initial support for create/delete.
2016-05-28 21:17:36 -07:00
Unknown W. Brackets
e9916bdf0b
ThreadEvent: Add management functions.
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Currently never being triggered, though.
2016-05-28 21:17:16 -07:00
Unknown W. Brackets
04576189b4
Callbacks: Fix delete when multiple for a thread.
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Oops, this was deleting all after the deleted one.
2016-05-28 21:15:25 -07:00
Henrik Rydgard
0d6ad3df2f
Fix wrong type of parameter to UpdateRunLoop. Do not understand how this compiled.
2016-05-28 16:11:02 +02:00
Henrik Rydgård
3147f1ac95
Merge pull request #8775 from unknownbrackets/http
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Clean up HTTP server implementation
2016-05-28 12:34:55 +02:00
Unknown W. Brackets
a1fbcc3d93
Avoid directly calling osm from Core/GPU code.
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This allows UI to handle the message however it wants to, and reduces
cross linkage issues.
2016-05-27 22:05:30 -07:00
Unknown W. Brackets
27d135d48a
Decouple save states from UI.
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It's the UI's job to decide how and what things are displayed, not Core's.
This also reduces reasons for linkage issues.
2016-05-27 21:25:05 -07:00
Unknown W. Brackets
e6cf296d1a
Trigger save slot display from UI code.
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Core shouldn't be calling UI code.
2016-05-27 20:53:20 -07:00
Unknown W. Brackets
afdd01571c
Uncouple savestates from NativeApp some.
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Still have osm.
2016-05-27 20:41:37 -07:00
Unknown W. Brackets
95d912c378
Get rid of the input_state global linkage.
2016-05-27 20:24:01 -07:00
Unknown W. Brackets
9e9bc91405
Fix a crash when opening a file without extension.
2016-05-26 18:16:41 -07:00
Unknown W. Brackets
8dd7527dc8
Clamp reads at the beginning too.
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Safer, avoids an index overrun in disk cache.
2016-05-26 00:07:46 -07:00
Unknown W. Brackets
1c357f7f7b
Fix reads from cache outside the file.
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Homebrew seems to all trigger us to read after the end of file, which was
looping infinitely. Fixes #8773 .
2016-05-25 18:42:21 -07:00
Unknown W. Brackets
4113fd940c
Add ugly invalidation workaround for SGS7s.
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Otherwise they just crash, and crash often. Special thanks to Jaaan for
numerous trials to try to find the best way to solve the crashes.
2016-05-23 21:35:28 -07:00
Henrik Rydgård
540181c32d
Merge pull request #8759 from unknownbrackets/qt-size
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Improve display of Qt at 1x size
2016-05-22 10:56:00 +02:00
Henrik Rydgård
faa6b16319
Merge pull request #8763 from unknownbrackets/jit-minor
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x86jit: Fix vmmul of matrix with itself
2016-05-22 10:55:39 +02:00
Unknown W. Brackets
12f8df395b
Return correct bytes near end in RAM caching.
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Reading beyond the end of file should not return data. Also check what
the backend actually returned, in case it wasn't able to return data
either.
2016-05-22 01:35:16 -07:00
Unknown W. Brackets
546c0a5d9b
Fix buffer overflow in RAM caching feature.
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Would mainly affect files not even block sizes, such as CSO files, but
might affect all files. Oops. Fixes #8764 .
2016-05-22 01:34:31 -07:00
Unknown W. Brackets
e65e794f28
x86jit: Fix vmmul of matrix with itself.
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Was not SIMDing correctly. Probably rare in practice.
2016-05-21 23:02:29 -07:00
Unknown W. Brackets
6159bc003b
Allow Qt platforms to use smallWindow dpi logic.
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It doesn't look like there's any reason to limit this to Windows.
2016-05-21 09:58:23 -07:00
Henrik Rydgård
bb7dd908ba
Merge pull request #8760 from unknownbrackets/warnings
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Warning fixes + more ccache
2016-05-21 18:35:29 +02:00
Unknown W. Brackets
a913e0f0fc
Remove some unused private properties.
2016-05-21 09:29:04 -07:00
Unknown W. Brackets
b09c2b1f75
Add some missing override definitions.
2016-05-21 09:29:03 -07:00
Unknown W. Brackets
f0cc975865
Hook some funcs in Me and My Katamari.
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One is a very hardcoded screenshot download / vfpu convert to 565, and the
other is some very weird check to make sure render is clear or has
happened or something.
The screenshot func detects downloads for the "Royal Album". The render
check detects downloads for post-rename (no idea why it checks here.)
Fixes #7695 .
2016-05-20 22:30:25 -07:00
Unknown W. Brackets
eee98966f4
Add Memory utility to detect shutdown.
2016-05-19 21:17:17 -07:00
Henrik Rydgård
306f7423e7
Merge pull request #8755 from unknownbrackets/cpu-div
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Handle divide by zero more accurately in jit
2016-05-19 09:30:25 +02:00
Unknown W. Brackets
2d3df5c621
armjit: Handle divide by zero more accurately.
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Turns out, some games may depend on this behavior.
2016-05-19 00:07:41 -07:00
Unknown W. Brackets
5105e1947f
x86jit: Set HI/LO properly on divide by zero.
2016-05-19 00:06:53 -07:00
Henrik Rydgård
3554024a05
Merge pull request #8750 from unknownbrackets/display-minor
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Add vblank wait to sceDisplaySetMode, fix default brightness value
2016-05-19 08:49:19 +02:00
Henrik Rydgard
3cae60b320
Revert potentially dangerous optimization that may have caused #8754 , though not sure how.
2016-05-18 21:22:08 +02:00
Unknown W. Brackets
ee31f09b67
Buildfix.
2016-05-18 07:12:21 -07:00
Unknown W. Brackets
5534fba72c
jit-ir: Add load/store reorder and merge passes.
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Can do more in merge, potentially. Maybe it's not useful...
2016-05-17 21:24:13 -07:00
Unknown W. Brackets
a9cdf7651e
jit-ir: Mark prefixes unknown in mtv.
2016-05-17 21:22:57 -07:00
Unknown W. Brackets
b1c7f3dd3f
jit-ir: Correct vx2i with partial overlap.
2016-05-17 21:22:23 -07:00
Unknown W. Brackets
842e450965
Display: Correct default brightness, add reporting.
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Not sure if any games use hold/resume in a way that ought to work.
Display didn't seem to react to them being called.
2016-05-16 22:33:50 -07:00
Unknown W. Brackets
d0dc03f359
Display: Wait for vblank when setting mode.
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Some games call this even when not needed, and it turns out to have an
important behavior.
2016-05-16 22:02:21 -07:00
Henrik Rydgård
b5b94f4a4d
Merge pull request #8747 from unknownbrackets/display-minor
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Display: Return 1 during the vsync period
2016-05-16 09:19:47 +02:00
Unknown W. Brackets
9ed604f9c8
Display: Return 1 during the vsync period.
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Timing is based on manual tests, where the vsync signal is near the end of
the vblank. Curiously, it stops right before the vblank stops, reliably.
2016-05-15 23:46:46 -07:00
Henrik Rydgård
558d4297fc
Merge pull request #8743 from unknownbrackets/display-minor
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Add validation to sceDisplaySetFramebuf
2016-05-16 08:04:37 +02:00
Unknown W. Brackets
597824eec6
Display: Add validation/report to set mode.
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This seems to be involved in using the video out cable, but fails for
anything but these fixed parameters in normal situations.
2016-05-15 22:16:31 -07:00
Unknown W. Brackets
5e8e2d5e56
Display: Allow only immediate address changes.
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It seems you must latch a change to stride/fmt first, which basically
makes sense. Otherwise it would revert, I suppose.
2016-05-15 16:42:25 -07:00
Unknown W. Brackets
249a85b7e0
Display: Validate framebuf parameters.
2016-05-15 16:38:00 -07:00
Unknown W. Brackets
44cee09adc
Dsiplay: Initialize the framebuf params better.
2016-05-15 16:29:58 -07:00
Unknown W. Brackets
958d7f0944
Display: Record bufw/fmt even when display is off.
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These are returned by sceDisplayGetFrameBuf().
2016-05-15 15:55:04 -07:00
Unknown W. Brackets
26e9acee4b
Display: Skip transitions between off/on in FPS.
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We're just trying to detect frequent flips, so off/on doesn't play into
it.
2016-05-15 15:54:04 -07:00
Henrik Rydgard
fff898b526
Log the block when "uneaten prefix" happens
2016-05-16 00:05:03 +02:00
Henrik Rydgard
dc772e6f3a
Add missing cases to simplify pass
2016-05-15 23:39:42 +02:00
Henrik Rydgard
f544364c4a
Fix bug in vus2i (thanks unknown), recognize vectors in IR disasm
2016-05-15 23:35:33 +02:00
Unknown W. Brackets
e960158490
jit-ir: Add notes and report about vrot prefixes.
2016-05-15 14:08:59 -07:00
Unknown W. Brackets
ab1461faca
Add prefix handling to vfpu color conv per tests.
2016-05-15 13:16:03 -07:00
Unknown W. Brackets
3f0fc2d851
jit-ir: Fix FSat0_1 behavior on -0.0f.
2016-05-15 13:10:49 -07:00
Unknown W. Brackets
fa61deae3d
Remove unused value.
2016-05-15 12:43:35 -07:00
Unknown W. Brackets
6bf1390603
Fix timing drift on CoreTiming::ForceCheck().
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Since -1 -(-1) = 0, we'll never think we moved forward this way.
2016-05-15 12:43:34 -07:00
Henrik Rydgard
d6c2b6e9ae
Most of vi2x
2016-05-15 11:46:01 +02:00
Henrik Rydgard
905af75925
vx2i, vbfy, vsgn
2016-05-15 10:57:43 +02:00
Henrik Rydgard
7046f960e5
IR: Add vrot
2016-05-15 10:36:18 +02:00
Henrik Rydgård
168573e711
Merge pull request #8740 from unknownbrackets/ir-vfpu
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More VFPU comments, implement vmscl
2016-05-15 10:08:22 +02:00
Unknown W. Brackets
e140d36818
ir-jit: Oops, fix matrix scale + tranpose.
2016-05-15 00:59:17 -07:00
Henrik Rydgård
205419a72e
Merge pull request #8741 from unknownbrackets/ir-alu
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IR the remaining ALU ops, correct div by zero
2016-05-15 09:43:41 +02:00
Unknown W. Brackets
c606f64f71
jit-ir: Add div/divu instructions.
2016-05-14 19:23:52 -07:00
Unknown W. Brackets
6413b44434
jit-ir: Enable IR for madd(u)/msub(u).
2016-05-14 19:23:51 -07:00
Unknown W. Brackets
a05ae2a0a6
Correct divide by zero HI/LO values a bit.
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Interpreter is now correct, but it's probably not all that important to
get right in jit.
2016-05-14 19:23:50 -07:00
Unknown W. Brackets
4ac773e8b4
jit-ir: Implement bit reverse instruction.
2016-05-14 18:21:42 -07:00
Unknown W. Brackets
8a3dce3b8b
jit-ir: Comment most of the vfpu ops.
2016-05-14 17:35:04 -07:00
Unknown W. Brackets
e1dbcd724e
jit-ir: Oops, correct vtfm for transposed case.
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The ones that are aligned are here in this case. Fixes crash in Crisis
Core.
2016-05-14 16:20:39 -07:00
Unknown W. Brackets
01d63a1a9d
jit-ir: Implement vmscl.
2016-05-14 16:20:21 -07:00
Unknown W. Brackets
2e097b8996
Oops, typos.
2016-05-14 14:28:05 -07:00
Unknown W. Brackets
d5d77b41f9
jit-ir: Properly flip vtfm simd cases.
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Disable the broken one and add clearer comments.
2016-05-14 14:23:18 -07:00
Unknown W. Brackets
7c9f368d63
jit-ir: Add some descriptions of mnemonics.
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Sometimes I forget what vhdp etc. meant, let's make the VFPU code a bit
more accessible.
2016-05-14 14:21:53 -07:00
Henrik Rydgård
8f430e9631
Merge pull request #8736 from unknownbrackets/ir-clear
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Clear emuhacks on IR block destroy and save state
2016-05-14 18:51:39 +02:00
Unknown W. Brackets
1f28d802a3
FreeBSD buildfix.
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We need Common to have the right _M_SSE define. Also, let's not define
SSE4 until we need it, since we might need ifs.
2016-05-14 09:06:56 -07:00
Unknown W. Brackets
e37777648e
jit-ir: Restore emuhacks before saving state.
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Let's just ask jit to do this, not its block cache directly.
2016-05-14 08:59:44 -07:00
Unknown W. Brackets
b74df87db0
jit-ir: Clear emuhacks on block destroy.
2016-05-14 08:40:53 -07:00
Henrik Rydgard
0541fe36df
Symbian buildfix, fix for fpu test
2016-05-14 15:26:43 +02:00
Henrik Rydgard
b612806ee4
Remove accidentally added file
2016-05-14 14:32:43 +02:00
Henrik Rydgard
64eda6a4ec
IR: Split Syscall into Syscall and ExitToPC, so we can put ApplyRoundingMode in between.
2016-05-14 14:32:22 +02:00
Henrik Rydgard
91bc3c31a5
Warning fixes
2016-05-14 14:01:27 +02:00
Henrik Rydgard
7a7c3b9b9f
More VFPU, vmmul thoughts
2016-05-14 14:00:01 +02:00
Unknown W. Brackets
efc8a8e353
Hack to make Symbian build.
2016-05-13 23:56:17 -07:00
Henrik Rydgard
b7091a8f5d
Simplifications and fixes
2016-05-13 21:02:23 +02:00
Henrik Rydgard
5923013d65
Simple workaround for timing issue with coreState after syscall.
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Also fixes off by one in ForceCheck.
2016-05-13 20:21:19 +02:00
Henrik Rydgard
5b2504120d
Optimize some common prefixes
2016-05-13 20:15:20 +02:00
Henrik Rydgard
91a6cf5e44
Add a couple more passes (2-op, optimize f<->v fp moves)
2016-05-13 20:14:03 +02:00
Henrik Rydgard
f636b2a315
Minor build and other fixes
2016-05-13 19:31:27 +02:00
Unknown W. Brackets
066b0b7fdf
jit-ir: Optimize out beql; break; sequences.
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These are often used following divs, and are harmless. Things get a bit
easier if we just never compile them.
2016-05-13 07:59:39 -07:00
Unknown W. Brackets
7b43e0e59d
jit-ir: Add nan/inf compares.
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Without this, Gods Eater Burst crashes before going in game.
2016-05-12 22:53:21 -07:00
Unknown W. Brackets
9e3572dc63
jit-ir: Improve vidt to handle more cases.
2016-05-12 22:40:26 -07:00
Unknown W. Brackets
f52120353b
jit-ir: Apply prefixes for vector init ops.
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Without this, Gods Eater Burst is horribly broken.
2016-05-12 22:29:31 -07:00
Unknown W. Brackets
c11c0465de
jir-ir: Correct vftm SIMD regs.
2016-05-12 21:29:58 -07:00
Unknown W. Brackets
1ddb2fbfb9
jit-ir: Fix non-SSE Vec4Scale.
2016-05-12 21:02:56 -07:00
Unknown W. Brackets
57b3dbff7e
jit-ir: Avoid flushing on a few Vec4 ops.
2016-05-12 21:01:46 -07:00
Unknown W. Brackets
a8126ca132
jit-ir: Add some missing CONDITIONAL_DISABLEs.
2016-05-12 20:56:47 -07:00
Unknown W. Brackets
29ed8d2201
jit-ir: ExitToReg doesn't write to registers.
2016-05-12 18:34:27 -07:00
Unknown W. Brackets
9f183c97ba
jit-ir: Prevent reading ahead for each reg write.
2016-05-12 18:30:55 -07:00
Unknown W. Brackets
d06c6c080c
jit-ir: Expand unused regs to regular GPRs.
2016-05-12 18:30:55 -07:00
Unknown W. Brackets
99468c6fc1
jit-ir: Optimize out unused temp regs.
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This way, if constants have made the temp obsolete (common with ins, for
example), it won't even get set anymore.
2016-05-12 18:30:53 -07:00
Henrik Rydgard
7268abec61
IR: vcmp, vcmov, vhdp
2016-05-12 22:35:31 +02:00
Henrik Rydgard
1851458628
Bugfixes
2016-05-12 20:28:59 +02:00
Henrik Rydgard
c69a8c07dc
Forgot this
2016-05-12 20:20:59 +02:00
Henrik Rydgard
850d0abc91
IR: More VFPU. Support normal fp compares.
2016-05-12 20:16:15 +02:00
Henrik Rydgard
182674cddf
IR: SIMD another matrix orientation. Fix various issues.
2016-05-12 13:10:26 +02:00
Henrik Rydgard
cb251ea93f
Crashfix in savestate (hmmmm...)
2016-05-12 12:18:12 +02:00
Henrik Rydgard
2cbfb192c4
IR: Lots more VFPU support, some with SIMD
2016-05-12 12:17:25 +02:00
Henrik Rydgard
219548b8e2
Prefix prep
2016-05-11 00:16:07 +02:00
Henrik Rydgard
b3dd36982f
Prefix prep
2016-05-10 23:14:26 +02:00
Henrik Rydgard
db1d1ff9fd
IR: Merge the FPU and VFPU instruction sets, no reason to keep them apart
2016-05-10 22:55:27 +02:00
Henrik Rydgard
45efcda6b1
IR: Some more VFPU
2016-05-10 21:50:08 +02:00
Henrik Rydgard
558bb197c7
More VFPU
2016-05-09 23:47:56 +02:00
Henrik Rydgard
a5d5c5ce2b
Do the voffset remapping before the IR. This will let us easily add some virtual VFPU registers for the IR to the end, plus it's slightly faster.
2016-05-09 22:40:59 +02:00
Henrik Rydgard
28087a6088
IRFrontend shouldn't know about IRBlock
2016-05-09 20:18:22 +02:00
Henrik Rydgard
e711a47a75
Complete the separation of the IR compiler frontend from the "Jit"
2016-05-09 20:05:06 +02:00
Henrik Rydgard
e806c369b2
Separate the IR frontend from the IR "Jit"
2016-05-09 19:57:18 +02:00
Henrik Rydgard
6e44e97ffa
Refactor prep: Split JitInterface into MIPSFrontendInterface and JitInterface
2016-05-09 19:41:39 +02:00
Henrik Rydgard
f50617d679
Skip const flush on set float constant
2016-05-09 18:47:53 +02:00
Unknown W. Brackets
eb6551d72a
jit-ir: Correct downcount handling.
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Oops, was wrong - already accounted for delay slots. Clear so we don't
double count when emitting a syscall.
Fixes FF4 utility msg flickering.
2016-05-09 01:13:53 -07:00
Unknown W. Brackets
ccb8f8d77e
jit-ir: Fix replacement hooks.
2016-05-09 00:36:38 -07:00
Unknown W. Brackets
f6d245f3c4
jit-ir: Remove redundant simplify pass.
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This is just doing the same thing as the const folding pass, really.
2016-05-09 00:13:01 -07:00
Unknown W. Brackets
f638477b9a
jit-ir: Add the rest to PropagateConstants.
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Just for completeness.
2016-05-08 22:17:39 -07:00
Unknown W. Brackets
7ce923d01f
jit-ir: Fix SetConstV.
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Oops.
2016-05-08 22:11:53 -07:00
Unknown W. Brackets
6bd31ecb27
jit-ir: Flush consts better for a few f/v ops.
2016-05-08 21:37:46 -07:00
Unknown W. Brackets
5221a02db4
jit-ir: Propagate constants for shifts.
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This might optimize away an IRTEMP_0 in such cases.
2016-05-08 19:11:58 -07:00
Unknown W. Brackets
a1b4b5170c
jit-ir: Propagate constants even for overlaps.
2016-05-08 19:05:39 -07:00
Unknown W. Brackets
a22ff68e9e
jit-ir: Skip flushing when updating PC.
2016-05-08 18:49:00 -07:00
Unknown W. Brackets
d09f3a22a8
jit-ir: Propagate single-op constants.
2016-05-08 16:21:17 -07:00
Unknown W. Brackets
0d7f151167
jit-ir: Add a utility func for applying passes.
2016-05-08 16:08:35 -07:00
Unknown W. Brackets
d19174b52b
jit-ir: Skip const flush on downcount op.
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This allows discarding more unused constants.
2016-05-08 14:56:43 -07:00
Henrik Rydgard
c7e4658b6d
More constant propagation
2016-05-08 23:25:47 +02:00
Henrik Rydgard
d4480d50fd
jit-ir: Less instructions cause flushing in constant propagation.
2016-05-08 23:25:08 +02:00
Unknown W. Brackets
5dbac165f4
Qt, gcc, and Symbian buildfixes.
2016-05-08 14:10:07 -07:00
Henrik Rydgard
4e52f613f1
Additional fixes and buildfixes
2016-05-08 22:23:51 +02:00
Henrik Rydgard
f8659b8e1e
Move the IR interpreter out into its own file. Rename it in the UI. First CMake and Android fixes.
2016-05-08 22:06:13 +02:00
Henrik Rydgard
492ea5fac4
Address a bunch of comments, thanks for the review
2016-05-08 21:38:03 +02:00
Henrik Rydgard
3eb5480ade
Initial VFPU
2016-05-08 13:32:22 +02:00
Henrik Rydgard
98113edbd4
More simplify pass
2016-05-08 11:29:11 +02:00
Henrik Rydgard
14df39d7c9
Fix IRTEMP clash bug. Add more cases to the constant propagation pass.
2016-05-08 10:36:37 +02:00
Henrik Rydgard
aae32bd929
ir-jit: Re-enable mult. Fix bvf/bvt
2016-05-08 02:47:19 +02:00
Henrik Rydgard
46e839b2b2
ir-jit: Fix bugs in rounding
2016-05-08 02:26:36 +02:00
Henrik Rydgard
e750987052
ir-jit: Fix bug in ext
2016-05-08 02:09:01 +02:00
Henrik Rydgard
7d4774db4c
Fix wsbw
2016-05-08 02:08:25 +02:00
Henrik Rydgard
1a2edc67d0
Add support for float store/load
2016-05-08 02:03:11 +02:00
Henrik Rydgard
ce8aae5ed1
Make the IRJit core selectable in developer tools
2016-05-08 01:43:27 +02:00
Henrik Rydgard
09969c0156
Use the regcache in a new (incomplete) pass, PropagateConstants.
2016-05-08 01:06:07 +02:00
Henrik Rydgard
a33f8b68c6
ir-jit: Get rid of the regcache. Should be replaced with optimization passes.
2016-05-07 23:12:53 +02:00
Henrik Rydgard
750d520cc7
Initial work on mult and friends. Fix another bug.
2016-05-07 22:27:58 +02:00
Henrik Rydgard
3c5510e5a3
Disable debug file logging, fix issue with replacement functions, etc
2016-05-07 21:35:12 +02:00
Henrik Rydgard
38b7d89dfb
Fix a performance issue in CallSyscall
2016-05-07 21:34:27 +02:00
Henrik Rydgard
12edfcea5a
Enough to run cpu_alu.prx.
2016-05-07 21:00:30 +02:00
Henrik Rydgard
4acf85aa06
It's kind of starting to run
2016-05-07 17:37:19 +02:00
Henrik Rydgard
d399c4a470
Initial commit for IRJit
2016-05-07 13:58:29 +02:00
Henrik Rydgard
49a6a2f6cf
Minor refactor - let's not access a global when we don't need to
2016-05-06 21:22:36 +02:00
Unknown W. Brackets
9280bb3eda
Merge pull request #8715 from unknownbrackets/tex-replace
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Initial texture replacement support
2016-05-01 09:58:16 -07:00
Unknown W. Brackets
2e1986d0c8
Fix a few reorder warnings.
2016-05-01 09:50:03 -07:00
Henrik Rydgård
b6d7aab8dc
Merge pull request #8716 from hrydgard/remove-preprocessor-hacks
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Remove preprocessor hacks around the JITs
2016-05-01 18:47:59 +02:00
Henrik Rydgard
ccce19e14a
Fix accidentally truncated comment.
2016-05-01 18:47:32 +02:00
Unknown W. Brackets
994d2dd85e
Skip video in replacement saving by default.
2016-05-01 08:58:14 -07:00
Unknown W. Brackets
c20075b0e0
Pass video info to texture replacements.
2016-05-01 08:54:43 -07:00
Unknown W. Brackets
f5b93bc6f0
Remove global num videos hack.
2016-05-01 08:53:48 -07:00
Unknown W. Brackets
329be68f57
Fix error when disabled.
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We want to return a reference here, so let's always return.
2016-05-01 08:04:15 -07:00
Henrik Rydgård
e91fc59bbe
Merge pull request #8693 from sum2012/pmp-video
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Temporarily disable PMP video for non-windows
2016-05-01 11:49:55 +02:00
Henrik Rydgard
ffe4c266ef
Add CodeBlockCommon base class to remove further arch-specificity in JitBlockCache
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Remove unused ArmThunk.
2016-05-01 11:40:00 +02:00
Henrik Rydgard
8b450c8034
Merge NativeJit.cpp/h with JitCommon.cpp/h
2016-05-01 11:39:59 +02:00
Henrik Rydgard
5aadce59a2
Move architecture-specific code out of JitBlockCache
2016-05-01 11:39:58 +02:00
Henrik Rydgard
a5be0976bd
Remove preprocessor hacks to choose JIT implementation.
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Opens up for having multiple JIT implementations available at runtime,
which could be use for experimenting with new JIT compiler types or for
unit testing one JIT on another architecture.
Very few of the newly virtual calls are on any sort of critical path so
hopefully there will not be a performance loss.
2016-05-01 11:39:53 +02:00
Henrik Rydgard
106a7d6a3b
Remove more unused code (advanceCallback)
2016-05-01 11:35:16 +02:00
Henrik Rydgard
4645473dab
Remove unused code
2016-05-01 11:35:16 +02:00
Unknown W. Brackets
450554450f
Attempt to buildfix Symbian.
2016-05-01 00:48:11 -07:00
Unknown W. Brackets
cd6f36a439
Correct handling of 8 bit and no-alpha PNGs.
2016-05-01 00:30:54 -07:00
Unknown W. Brackets
f26c0328da
Check alpha when loading replaced textures.
2016-05-01 00:30:53 -07:00
Unknown W. Brackets
c4b27525e0
Disable texture replacement on Qt.
2016-05-01 00:30:52 -07:00
Unknown W. Brackets
bed82da352
Make ini case insensitive.
2016-05-01 00:30:51 -07:00
Unknown W. Brackets
223f95f28c
Allow a short alias for video frames, etc.
2016-05-01 00:30:51 -07:00
Unknown W. Brackets
e1fd6b6f21
Account for scaleFactor when saving clipped PNG.
2016-05-01 00:30:50 -07:00
Unknown W. Brackets
7a4af06cee
Save new textures into a separate path.
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This way you can tell which ones you've done already.
2016-05-01 00:30:49 -07:00
Unknown W. Brackets
f536182b37
Cache texture replacement lookup info.
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This way we can avoid hitting the disk where possible. We could even
preload.
2016-05-01 00:30:48 -07:00
Unknown W. Brackets
9ffc717de1
Properly save 16-bit textures for replacements.
2016-05-01 00:30:47 -07:00
Unknown W. Brackets
149de4147a
Skip replacements for PPGe textures.
2016-05-01 00:30:47 -07:00
Unknown W. Brackets
c1a8edfedf
Replace textures from PNGs.
2016-05-01 00:30:46 -07:00
Unknown W. Brackets
6d0c7a9faf
Skip gaps in texture replacement hashing.
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This should hopefully provide the least duplicates possible.
2016-05-01 00:30:45 -07:00
Unknown W. Brackets
120cd0fb7e
Don't convert pixels we're not going to use anyway.
2016-05-01 00:30:44 -07:00
Unknown W. Brackets
0c357c0ea3
Pass w/h in for replacement lookup.
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So we can scale the w/h properly.
2016-05-01 00:30:44 -07:00
Unknown W. Brackets
f039259a1a
Use a same-everywhere quick hash for now.
2016-05-01 00:30:43 -07:00
Unknown W. Brackets
4f3bac1b0a
Actually load the texture replacement ini file.
2016-05-01 00:30:42 -07:00
Unknown W. Brackets
59ada74deb
Allow hashes to be ignored explicitly.
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Still need the actual ini hookup.
2016-05-01 00:30:42 -07:00
Unknown W. Brackets
d6e5df6f21
Save individual mip levels.
2016-05-01 00:30:41 -07:00
Unknown W. Brackets
565653c77b
Save and load textures using full key.
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Of course, need this, not just the hash.
2016-05-01 00:30:40 -07:00
Unknown W. Brackets
9039dd606f
Move TextureReplacer to Core.
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Probably makes more sense here after all.
2016-05-01 00:30:40 -07:00
Unknown W. Brackets
c4e98433b8
Add config to save or load replaced textures.
2016-04-30 14:05:03 -07:00
Unknown W. Brackets
bc03aa11f2
Log module id as hex, clearer.
2016-04-18 20:19:27 -07:00
Unknown W. Brackets
5a74826372
Use new logging in utility module load/unload.
2016-04-18 20:17:49 -07:00
Unknown W. Brackets
f9ba0d7321
Correct dependency handling when loading modules.
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Should help #8700 .
2016-04-18 20:08:27 -07:00
sum2012
5e20ba1811
Temporarily disable PMP video for non-windows
2016-04-13 20:06:51 +08:00
Henrik Rydgard
7cb6192005
Rename the TransformPipeline files to DrawEngine, and GLES_GPU to GPU_GLES
2016-04-10 10:31:42 +02:00
Henrik Rydgard
e611915a52
Rename some GPU classes and enums to fix some consistency issues between the backends.
2016-04-10 10:21:48 +02:00
Henrik Rydgard
4197148dc4
Add some paranoid checks hoping to fix crashes reported in Google Play developer console.
2016-04-09 18:27:35 +02:00
Henrik Rydgard
774539dea8
Add more error checking in net resolve.
2016-04-09 18:27:35 +02:00
Henrik Rydgard
727058fc27
Remove an entry from GPUStats that didn't really belong.
2016-04-02 11:06:05 +02:00
Henrik Rydgard
ad0da06f65
Forgot to remove these from the debug string.
2016-04-02 10:36:51 +02:00
Henrik Rydgard
5ef608fa50
GPU stats: Have each backend format its own string.
2016-03-31 10:17:02 +02:00
Henrik Rydgard
004c8b0fca
Make debug stats more compact.
2016-03-31 09:47:25 +02:00
Unknown W. Brackets
3593a7963e
Cleanup and clarify texture swizzling funcs.
2016-03-26 21:55:32 -07:00
Henrik Rydgård
e8758c1ea0
Merge pull request #8652 from unknownbrackets/savestates
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Fix some old savestates
2016-03-21 17:05:58 +01:00
Unknown W. Brackets
2461a849f9
Correct some warnings reported by clang.
2016-03-20 23:13:28 -07:00
Unknown W. Brackets
3976e840a1
Fix some old savestates.
2016-03-20 23:03:48 -07:00
Unknown W. Brackets
ef1dc583a2
Fix various minor warnings.
2016-03-20 14:17:51 -07:00
Henrik Rydgård
2b46ae59a0
Merge pull request #8601 from hrydgard/vulkan
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Vulkan rendering backend. Early Work-In-Progress
2016-03-20 21:08:58 +01:00
Henrik Rydgard
29bc07eb0a
SoftGPU with Vulkan runs but displays black
2016-03-20 20:04:49 +01:00
Henrik Rydgard
f7113bb2e3
Use separate pushbuffers for UBO/Index/Vertex. This will make decoding directly into the pushbuffers easier, plus other benefits later.
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(For example, we'll often be able to avoid rebinding the vertex and
index buffers at new offsets by just keep counting upwards between draws,
if the vertex format is the same but other state changed)
2016-03-20 19:31:02 +01:00
Unknown W. Brackets
add506a0d3
Cleanup differences in aniso handling.
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Some places were not handling it as a power of two.
2016-03-20 19:31:02 +01:00