..
baseLegalResults
Only print legalization warning if optimizer disabled
2018-03-29 13:17:54 -06:00
baseResults
HLSL: allow self-type cast (as no-op passthrough)
2018-05-17 13:03:12 -06:00
inc1
Infrastructure: add include search paths (-I, etc.).
2017-06-07 15:09:54 -06:00
inc2
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
100.conf
100.frag
100Limits.vert
100samplerExternal.frag
Add support for GL_OES_EGL_image_external_essl3
2017-09-05 14:56:26 +01:00
100scope.vert
110scope.vert
120.frag
PP: Address #737 : accept 'h'/'H' floating-point suffix more broadly.
2017-02-28 12:58:11 -07:00
120.vert
130.frag
130.vert
140.frag
140.vert
Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview.
2017-03-14 16:45:30 -06:00
150.frag
150.geom
150.tesc
150.tese
150.vert
Added 'GL_core_profile' and 'GL_compatibility_profile' macro definition to preamble.
2017-03-11 12:34:46 +01:00
300.frag
300.vert
Multiview extension: Accept layout(num_views) qualifier
2017-07-03 15:51:40 +01:00
300block.frag
300BuiltIns.frag
300layout.frag
300layout.vert
300link2.frag
300link3.frag
300link.frag
300operations.frag
300samplerExternal.frag
Add support for GL_OES_EGL_image_external_essl3
2017-09-05 14:56:26 +01:00
300scope.vert
310.comp
GLSL: Fix Khronos private Bugzilla 15973: local sizes can't be 0.
2017-06-07 18:53:33 -06:00
310.frag
Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview.
2017-03-14 16:45:30 -06:00
310.geom
310.tesc
310.tese
GLSL: Fix #1300 : Can redeclare without size a sized built-in block array.
2018-04-19 19:42:50 -06:00
310.vert
310AofA.vert
GLSL: Fix #1229 : merge array sizes in parameter declarations.
2018-02-02 12:41:25 -07:00
310implicitSizeArrayError.vert
GLSL: Fix #1193 : no 'location' on uniform/buffer block.
2017-12-16 10:07:22 -07:00
310runtimeArray.vert
GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
2018-04-05 11:25:02 -06:00
320.comp
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
320.frag
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
320.geom
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
320.tesc
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
320.tese
GLSL: Fix #1300 : Can redeclare without size a sized built-in block array.
2018-04-19 19:42:50 -06:00
320.vert
GLSL: Implement version 320 for ES.
2017-07-23 13:54:15 -06:00
330.frag
330comp.frag
400.frag
GLSL: replace general missing functionality with specific messages.
2017-06-05 16:42:33 -06:00
400.geom
GLSL: Fix #1279 : refract does not have a double-type eta.
2018-05-17 10:43:21 -06:00
400.tesc
Full stack: properly implement GL_EXT_device_group and GL_EXT_multiview.
2017-03-14 16:45:30 -06:00
400.tese
GLSL: Fix #1300 : Can redeclare without size a sized built-in block array.
2018-04-19 19:42:50 -06:00
400.vert
410.geom
410.tesc
410.vert
420_size_gl_in.geom
420.comp
420.frag
420.geom
420.tesc
420.tese
420.vert
430.comp
430.vert
430AofA.frag
430scope.vert
435.vert
GLSL: Add version-number checking.
2017-07-23 11:49:42 -06:00
440.frag
440.vert
GLSL: Implement XFB for redeclared built-in blocks.
2017-12-15 04:43:59 -07:00
450.comp
GLSL: Disallow 'shared' in nested scopes.
2017-06-08 10:13:15 -06:00
450.frag
GLSL: validation of early_fragment_tests, others, on an object.
2017-06-29 10:46:47 -06:00
450.geom
GLSL: validation of early_fragment_tests, others, on an object.
2017-06-29 10:46:47 -06:00
450.tesc
GLSL: Error when using location on an arrayed block.
2017-06-04 13:05:50 -06:00
450.tese
GLSL: validation of early_fragment_tests, others, on an object.
2017-06-29 10:46:47 -06:00
450.vert
GLSL: Fix #1193 : no 'location' on uniform/buffer block.
2017-12-16 10:07:22 -07:00
460.frag
GLSL: Implement GL_EXT_control_flow_attributes.
2018-02-01 00:55:08 -07:00
460.vert
GLSL 4.6: Implement shader group vote.
2017-07-31 03:00:04 -06:00
aggOps.frag
always-discard2.frag
always-discard.frag
array100.frag
array.frag
GLSL: Fix #1359 : don't allow unsized arrays as initializers.
2018-04-23 15:32:47 -06:00
atomic_uint.frag
badChars.frag
PP: Fix issue #738 : don't assert on characters within a string.
2017-02-28 19:39:51 -07:00
badMacroArgs.frag
bar.h
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
bump
comment.frag
compoundsuffix.frag.hlsl
Tests: Add usage and tests for previous commit.
2018-04-17 17:44:11 -06:00
compoundsuffix.vert.glsl
Tests: Add usage and tests for previous commit.
2018-04-17 17:44:11 -06:00
conditionalDiscard.frag
constErrors.frag
constFold.frag
constFoldIntMin.frag
Tests: Non-determinancy: Add back in the IntMin tests.
2017-10-28 13:03:49 -06:00
conversion.frag
cppBad2.vert
PP: Fix issue #426 , recover from bad-source macro expansion.
2017-01-02 17:56:08 -07:00
cppBad.vert
PP: don't give errors on some tokens under #if 0 (or similar).
2018-03-19 00:43:18 -06:00
cppComplexExpr.vert
cppDeepNest.frag
PP: Fix #1104 : Missing check for #if overflow.
2017-10-16 15:29:07 -06:00
cppIndent.vert
cppIntMinOverNegativeOne.frag
Tests: Non-determinancy: Add back in the IntMin tests.
2017-10-28 13:03:49 -06:00
cppNest.vert
cppPassMacroName.frag
Fix #1079 : don't give error when macro() name used without open (.
2017-11-02 06:48:32 -06:00
cppRelaxSkipTokensErrors.vert
PP: don't give errors on some tokens under #if 0 (or similar).
2018-03-19 00:43:18 -06:00
cppSimple.vert
GLSL: Fix #396 : Error when 'defined' comes from macro expansion.
2017-06-07 17:19:08 -06:00
dataOut.frag
dataOutIndirect.frag
dce.frag
decls.frag
deepRvalue.frag
depthOut.frag
discard-dce.frag
doWhileLoop.frag
earlyReturnDiscard.frag
empty2.frag
empty3.frag
empty.frag
errors.frag
es-link1.frag
es-link2.frag
findFunction.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
flowControl.frag
foo.h
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
forLoop.frag
forwardRef.frag
functionCall.frag
functionSemantics.frag
glsl.-D-U.frag
Standalone: Implement -D and -U for preprocessor macros.
2017-06-15 10:57:18 -06:00
glsl.entryPointRename2.vert
GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.
2017-09-12 09:40:54 -06:00
glsl.entryPointRename.vert
GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.
2017-09-12 09:40:54 -06:00
glslangValidator
glspv.esversion.vert
glspv.frag
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
glspv.version.frag
glspv.version.vert
glspv.vert
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
hlsl.-D-U.frag
Standalone: Implement -D and -U for preprocessor macros.
2017-06-15 10:57:18 -06:00
hlsl.aliasOpaque.frag
HLSL: Convert run-time sampler assignments to compile-time aliases.
2017-06-02 18:27:21 -06:00
hlsl.amend.frag
HLSL: Allow use of $Global members in between function calls.
2017-03-22 23:21:34 -06:00
hlsl.array.flatten.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.array.frag
HLSL: fix array[1] of vec4 constant declaration.
2017-09-15 15:28:38 -06:00
hlsl.array.implicit-size.frag
HLSL: More robust handling of bad shader input, catching a few more things.
2016-12-14 17:02:32 -07:00
hlsl.array.multidim.frag
HLSL: allow multi-dimensional arrays
2016-10-13 12:32:04 -06:00
hlsl.assoc.frag
hlsl.attribute.expression.comp
HLSL: Allow expressions in attributes
2016-11-11 08:23:03 -07:00
hlsl.attribute.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.attributeC11.frag
HLSL: Attributes: Add [[vk::constant_id()]] and [[vk::push_constant]]
2017-12-23 17:29:45 -07:00
hlsl.attributeGlobalBuffer.frag
HLSL: Fix #1106 . Support shader setting of binding/set for $Global.
2017-10-19 16:54:25 -06:00
hlsl.automap.frag
HLSL: add readonly qualifier to tbuffer, so they end up as SRV
2017-04-20 13:23:01 -06:00
hlsl.basic.comp
HLSL: Fix issue #646 : map SV_DispatchThreadID -> GlobalInvocationID.
2017-01-02 14:59:19 -07:00
hlsl.basic.geom
WIP: HLSL: Add GS support
2016-11-21 18:25:08 -07:00
hlsl.boolConv.vert
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.buffer.frag
HLSL: Fix #1203 : Declare anonymous members for cbuffer with no ';'
2018-01-02 11:27:54 -07:00
hlsl.calculatelod.dx10.frag
hlsl.calculatelodunclamped.dx10.frag
hlsl.cast.frag
hlsl.cbuffer-identifier.vert
HLSL: allow keyword-identifiers as cbuffer/struct names.
2017-11-28 10:17:19 -07:00
hlsl.charLit.vert
HLSL: Fix #758 : Support character literals (except for numeric escape sequences).
2017-04-12 16:58:30 -06:00
hlsl.clip.frag
HLSL: fix crash on empty sequence node passed to intrinsic expansions
2017-03-31 12:47:34 -06:00
hlsl.clipdistance-1.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-1.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-1.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-2.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-2.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-2.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-3.frag
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-3.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-3.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-4.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-4.geom
HLSL: add geometry stage support for clip/cull distance
2017-08-31 10:37:46 -06:00
hlsl.clipdistance-4.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-5.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-5.vert
WIP: HLSL: handle clip/cull distance array semantic matching
2017-06-23 13:06:53 -06:00
hlsl.clipdistance-6.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-6.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.clipdistance-7.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-7.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.clipdistance-8.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-8.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.clipdistance-9.frag
HLSL: handle clip and cull distance input builtin type conversion
2017-08-24 08:35:40 -06:00
hlsl.clipdistance-9.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.color.hull.tesc
HLSL: Allow primitive id on hull shader inputs
2017-12-08 12:01:16 -07:00
hlsl.comparison.vec.frag
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 08:50:10 -06:00
hlsl.conditional.frag
HLSL: Fix #846 : support mixed ternary types.
2017-04-20 21:32:16 -06:00
hlsl.constantbuffer.frag
HLSL: Add bounds checking, shared with GLSL. Partially address #1032 .
2017-09-14 20:04:20 -06:00
hlsl.constructArray.vert
HLSL: Fix #924 : Convert between two different arrays with cast.
2017-06-13 23:13:10 -06:00
hlsl.constructexpr.frag
hlsl.constructimat.frag
HLSL: Add imat, umat, and bmat constructors
2017-05-20 21:54:16 -06:00
hlsl.coverage.frag
HLSL: require coverage mask to be arrayed output.
2018-05-16 13:58:10 -06:00
hlsl.dashI.vert
Infrastructure: add include search paths (-I, etc.).
2017-06-07 15:09:54 -06:00
hlsl.deadFunctionMissingBody.vert
Linker: Eliminate uncalled functions, because they can be ill-defined.
2016-12-09 19:22:20 -07:00
hlsl.depthGreater.frag
HLSL: Handle greater/less depth modes. Fixes issue #489 .
2016-09-02 20:05:52 -06:00
hlsl.depthLess.frag
HLSL: Handle greater/less depth modes. Fixes issue #489 .
2016-09-02 20:05:52 -06:00
hlsl.discard.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.doLoop.frag
HLSL: Fix #96 : Support do-while loop substatements with no curly braces.
2017-04-20 11:08:24 -06:00
hlsl.domain.1.tese
HLSL Test: Expand test, adding a user-patch-constant signature.
2017-08-10 11:41:11 -06:00
hlsl.domain.2.tese
HLSL: handle PCF input to DS in arbitrary argument position
2017-04-03 10:14:50 -06:00
hlsl.domain.3.tese
HLSL: allow non-vec3 tessellation coordinate declarations
2017-04-05 11:03:02 -06:00
hlsl.emptystruct.init.vert
HLSL: Allow empty struct initializers
2017-04-27 18:22:52 -06:00
hlsl.emptystructreturn.frag
HLSL: fix crash on empty struct return from entry point
2017-03-24 08:56:37 -06:00
hlsl.emptystructreturn.vert
HLSL: fix crash on empty struct return from entry point
2017-03-24 08:56:37 -06:00
hlsl.entry-in.frag
HLSL: Intercept flatten aggregates passed to a function input, and copy member-by-member.
2016-09-19 00:06:19 -06:00
hlsl.entry-out.frag
HLSL: Handle flattened I/O structs passed to function *out* parameters.
2016-10-01 17:11:21 -06:00
hlsl.entry.rename.frag
allow renaming of shader entry point when creating SPIR-V
2016-12-01 08:51:43 -07:00
hlsl.explicitDescriptorSet.frag
Fix crash with --resource-set-binding [n] (common set form, not per-register form)
2017-07-18 11:15:40 -06:00
hlsl.flatten.return.frag
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.flattenOpaque.frag
SPV: When passing structs of opaque types, flatten and pass the members instead.
2017-06-01 18:49:04 -06:00
hlsl.flattenOpaqueInit.vert
HLSL: Stop flattening non-IO structs containing opaques.
2017-12-08 04:30:29 -07:00
hlsl.flattenOpaqueInitMix.vert
Fix #980 : flatten opaque initializers to use aliases.
2017-07-16 05:46:13 -06:00
hlsl.flattenSubset2.frag
HLSL: Fix #954 : Track/access subsets of flattened multi-level aggregates.
2017-10-04 13:40:13 -06:00
hlsl.flattenSubset.frag
HLSL: Tests: Add subset of flattened opaque test to legalize results.
2017-10-06 21:01:07 -06:00
hlsl.float1.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.float4.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.forLoop.frag
HLSL: Fix #919 : for-init-statement is arbitrary declaration or expression.
2017-06-06 11:37:33 -06:00
hlsl.frag
hlsl.fraggeom.frag
HLSL: allow GS-specific methods in other stages
2017-05-13 09:20:11 -06:00
hlsl.function.frag
HLSL: Fix #1027 .
2017-08-23 14:33:31 -06:00
hlsl.gather.array.dx10.frag
hlsl.gather.basic.dx10.frag
hlsl.gather.basic.dx10.vert
hlsl.gather.offset.dx10.frag
hlsl.gather.offsetarray.dx10.frag
hlsl.gathercmpRGBA.array.dx10.frag
HLSL: Implement missing GatherCmp
2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.basic.dx10.frag
HLSL: Implement missing GatherCmp
2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.offset.dx10.frag
HLSL: Implement missing GatherCmp
2017-05-01 21:59:34 -06:00
hlsl.gathercmpRGBA.offsetarray.dx10.frag
HLSL: Implement missing GatherCmp
2017-05-01 21:59:34 -06:00
hlsl.gatherRGBA.array.dx10.frag
hlsl.gatherRGBA.basic.dx10.frag
hlsl.gatherRGBA.offset.dx10.frag
hlsl.gatherRGBA.offsetarray.dx10.frag
hlsl.getdimensions.dx10.frag
hlsl.getdimensions.dx10.vert
hlsl.getdimensions.rw.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.getsampleposition.dx10.frag
HLSL: add standard sample position return form of GetSamplePosition method
2017-04-26 08:31:56 -06:00
hlsl.global-const-init.frag
WIP: HLSL: support global const initializers from non-constant rvalues
2017-07-11 13:41:39 -06:00
hlsl.groupid.comp
HLSL: various SPIR-V compute shader IDs must be a 3-vector of integers.
2018-05-16 06:48:02 -06:00
hlsl.gs-hs-mix.tesc
HLSL: ignore geometry attributes on non-GS stages.
2017-11-15 11:33:25 -07:00
hlsl.hlslOffset.vert
SPV: Fix #807 : use --hlsl-offsets to allow hlsl-style offsets in a buffer.
2017-04-05 17:38:20 -06:00
hlsl.hull.1.tesc
Add basic HS/DS implementation.
2017-02-10 16:59:09 -07:00
hlsl.hull.2.tesc
Add basic HS/DS implementation.
2017-02-10 16:59:09 -07:00
hlsl.hull.3.tesc
HLSL: support point mode.
2017-06-26 17:52:22 -06:00
hlsl.hull.4.tesc
HLSL: handle split InputPatch templat type in patch constant functions
2017-09-14 16:50:37 -06:00
hlsl.hull.5.tesc
HLSL: handle split InputPatch templat type in patch constant functions
2017-09-14 16:50:37 -06:00
hlsl.hull.ctrlpt-1.tesc
HLSL: require tessellation factors to be fixed size arrays
2017-03-30 14:37:02 -06:00
hlsl.hull.ctrlpt-2.tesc
WIP: HLSL: Support InputPatch variables in patch constant functions
2017-04-03 19:39:44 -06:00
hlsl.hull.void.tesc
HLSL: Fix hull-shader test.
2017-06-26 19:56:41 -06:00
hlsl.identifier.sample.frag
HLSL: allow "sample" in expressions.
2016-12-18 18:01:34 -07:00
hlsl.if.frag
HLSL: Fix #754 : recognize type casts in if-statements separately from declarations.
2017-03-06 18:18:37 -07:00
hlsl.imagefetch-subvec4.comp
HLSL: Add conversions for image ops during SPV construction
2018-02-18 13:13:36 -07:00
hlsl.implicitBool.frag
HLSL: Implicit bool conversions for conditional expressions and related.
2017-03-30 22:52:33 -06:00
hlsl.include.vert
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
hlsl.includeNegative.vert
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
hlsl.inf.vert
HLSL: Support 1.#INF and -1.#INF syntax.
2017-04-12 13:40:53 -06:00
hlsl.init2.frag
HLSL: Fix issue #658 : Don't adopt initializer constness from declaration.
2017-01-05 10:28:26 -07:00
hlsl.init.frag
Resolve issue #700 : allow initializers on struct members.
2017-02-02 15:16:20 -07:00
hlsl.inoutquals.frag
hlsl: "in out" is also an inout qualifier.
2017-06-20 08:12:40 +02:00
hlsl.intrinsic.frexp.frag
HLSL: Move frexp() to a separate test file.
2017-03-29 17:04:58 +08:00
hlsl.intrinsic.frexp.vert
HLSL: Move frexp() to a separate test file.
2017-03-29 17:04:58 +08:00
hlsl.intrinsics.barriers.comp
hlsl.intrinsics.comp
HLSL: Turn on tests for groupshared.
2016-10-16 12:22:20 -06:00
hlsl.intrinsics.d3dcolortoubyte4.frag
Add EOpD3DCOLORtoUBYTE4 decomposition
2017-01-03 14:42:18 -07:00
hlsl.intrinsics.double.frag
hlsl.intrinsics.evalfns.frag
hlsl.intrinsics.f1632.frag
WIP: HLSL: add f16tof32 and f32tof16 decompositions.
2017-02-27 15:19:49 -07:00
hlsl.intrinsics.f3216.frag
WIP: HLSL: add f16tof32 and f32tof16 decompositions.
2017-02-27 15:19:49 -07:00
hlsl.intrinsics.frag
HLSL: Fix #1208 : accept both int and uint in asuint() and asint().
2018-01-11 13:26:09 -07:00
hlsl.intrinsics.lit.frag
hlsl.intrinsics.negative.comp
hlsl.intrinsics.negative.frag
hlsl.intrinsics.negative.vert
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.intrinsics.promote.down.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
hlsl.intrinsics.promote.outputs.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
hlsl.intrinsics.vert
HLSL: Move frexp() to a separate test file.
2017-03-29 17:04:58 +08:00
hlsl.isfinite.frag
HLSL: fix return type for isfinite
2017-04-10 08:27:34 -06:00
hlsl.layout.frag
HLSL: Fix 1201: Accept 'layout' as an identifier.
2017-12-29 20:59:13 -07:00
hlsl.layoutOverride.vert
HLSL: Fix #606 : make layout() override register.
2017-12-06 08:17:21 -07:00
hlsl.load.2dms.dx10.frag
hlsl.load.array.dx10.frag
hlsl.load.basic.dx10.frag
hlsl.load.basic.dx10.vert
hlsl.load.buffer.dx10.frag
hlsl.load.buffer.float.dx10.frag
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
2016-10-14 18:44:32 -06:00
hlsl.load.offset.dx10.frag
hlsl.load.offsetarray.dx10.frag
hlsl.load.rwbuffer.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.array.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.load.rwtexture.dx10.frag
HLSL: phase 1: add RWTexture and RWBuffer
2016-10-06 10:51:52 -06:00
hlsl.localStructuredBuffer.comp
Added test for local structured buffer variable
2017-10-07 00:47:54 +02:00
hlsl.logical.binary.frag
HLSL: Fix unary and binary operator type conversion issues
2016-10-18 16:56:37 -06:00
hlsl.logical.binary.vec.frag
HLSL: allow component-wise operations for logical || and &&.
2016-10-26 12:54:56 -06:00
hlsl.logical.unary.frag
HLSL: Fix unary and binary operator type conversion issues
2016-10-18 16:56:37 -06:00
hlsl.logicalConvert.frag
HLSL: Fix #884 : Use promoted children, not pre-promoted, in completing binary nodes.
2017-05-12 15:25:41 -06:00
hlsl.loopattr.frag
HLSL: implement [unroll] and [loop] attributes
2017-05-03 13:44:40 -06:00
hlsl.matNx1.frag
HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
2016-11-16 11:19:22 -07:00
hlsl.matpack-1.frag
HLSL: fix qualifier propagation from user struct types to block definitions.
2017-08-04 15:50:10 -06:00
hlsl.matpack-pragma.frag
HLSL: implement #pragma pack_matrix(layout)
2017-08-07 12:41:44 -06:00
hlsl.matrixindex.frag
WIP: HLSL: Treat HLSL rows as GLSL columns.
2016-09-09 12:02:42 -06:00
hlsl.matrixSwizzle.vert
HLSL: Add EOpMatrixSwizzle, selectively decomposed to other ops, for issue #670 .
2017-01-13 12:35:01 -07:00
hlsl.matType.bool.frag
HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
2016-11-16 11:19:22 -07:00
hlsl.matType.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.matType.int.frag
HLSL: use HLSL parser to parse HLSL intrinsic prototypes, enable int/bool mats
2016-11-16 11:19:22 -07:00
hlsl.max.frag
hlsl.memberFunCall.frag
HLSL: Implement member functions calling member functions.
2017-05-17 02:20:34 -06:00
hlsl.mintypes.frag
HLSL: Add min*{float,int,uint} types
2016-10-31 12:46:05 -06:00
hlsl.mip.negative2.frag
HLSL: add .mips[][] operator for texture types
2017-05-15 09:13:58 -06:00
hlsl.mip.negative.frag
HLSL: add .mips[][] operator for texture types
2017-05-15 09:13:58 -06:00
hlsl.mip.operator.frag
HLSL: add .mips[][] operator for texture types
2017-05-15 09:13:58 -06:00
hlsl.mul-truncate.frag
HLSL: add implicit mat*mat truncations
2017-11-27 09:42:53 -07:00
hlsl.multiDescriptorSet.frag
HLSL: Manually configure descriptor set and binding number for resources
2017-05-10 16:50:18 +09:00
hlsl.multiEntry.vert
HLSL: Handle "fake" entry points, by undoing their built-in variable declarations.
2016-09-02 20:24:07 -06:00
hlsl.multiReturn.frag
HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
2016-10-06 13:06:13 -06:00
hlsl.namespace.frag
HLSL: Add namespace grammar and some basic semantics.
2017-03-30 16:30:17 -06:00
hlsl.nonint-index.frag
HLSL: cast bracket dereference index to int type if not.
2017-04-06 20:27:10 -06:00
hlsl.nonstaticMemberFunction.frag
HLSL: non-static member functions: track and find active anonymous 'this' scopes and members.
2017-03-21 23:56:40 -06:00
hlsl.noSemantic.functionality1.comp
Fix #1331 : Emit SPV_GOOGLE_hlsl_functionality1 for counters.
2018-04-05 19:35:38 -06:00
hlsl.numericsuffixes.frag
PP: Address #737 : accept 'h'/'H' floating-point suffix more broadly.
2017-02-28 12:58:11 -07:00
hlsl.numthreads.comp
HLSL: Refactor attribute implementation.
2018-02-01 00:30:34 -07:00
hlsl.opaque-type-bug.frag
Fix lvalue check in SPIR-V generation
2017-09-06 15:04:52 -06:00
hlsl.overload.frag
HLSL: Include shape-changing conversions in overloaded signature selection.
2016-08-25 23:57:39 -06:00
hlsl.params.default.frag
HLSL default function parameters
2016-12-29 12:15:48 -07:00
hlsl.params.default.negative.frag
HLSL default function parameters
2016-12-29 12:15:48 -07:00
hlsl.partialFlattenLocal.vert
HLSL: Partially flatten hierarchies, instead of all or nothing.
2017-10-12 16:52:32 -06:00
hlsl.partialFlattenMixed.vert
HLSL: Partially flatten hierarchies, instead of all or nothing.
2017-10-12 16:52:32 -06:00
hlsl.partialInit.frag
HLSL: Handle const with no initializer. Fixes issue #651 .
2016-12-30 16:42:57 -07:00
hlsl.PointSize.geom
HLSL: Make attributes for built-in override semantics.
2017-12-15 08:15:26 -07:00
hlsl.PointSize.vert
HLSL: Fix #1154 : Support PointSize, as an attribute.
2017-12-06 07:33:36 -07:00
hlsl.pp.line.frag
hlsl.pp.tokenpasting.frag
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.pp.vert
HLSL: Allow macro expansions to create the 'defined' operator.
2017-06-08 17:12:56 -06:00
hlsl.precedence2.frag
hlsl.precedence.frag
hlsl.precise.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.preprocessor.frag
HLSL: fix preprocessor concatenation behaviour.
2017-08-29 00:35:01 +02:00
hlsl.promote.atomic.frag
HLSL: opcode specific promotion rules for interlocked ops
2016-12-07 12:00:32 -07:00
hlsl.promote.binary.frag
HLSL: Fix unary and binary operator type conversion issues
2016-10-18 16:56:37 -06:00
hlsl.promote.vec1.frag
HLSL: allow promotion from 1-vector types to scalars, e.g, float<-float1
2016-11-13 14:44:46 -07:00
hlsl.promotions.frag
hlsl.reflection.binding.frag
add reflection queries to return a TType. Fix minor issue with interface names.
2016-10-02 16:57:58 -06:00
hlsl.reflection.vert
HLSL: Remove support for named tbuffer/cbuffer. Fixes #939 .
2017-06-19 15:41:11 -06:00
hlsl.rw.atomics.frag
HLSL: phase 4 of rwtexture support: add image atomics
2016-10-19 10:25:23 -06:00
hlsl.rw.bracket.frag
HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
2016-10-12 12:39:44 -06:00
hlsl.rw.register.frag
Add UAV (image) binding offset and HLSL register support
2016-11-01 14:44:54 -06:00
hlsl.rw.scalar.bracket.frag
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
2016-10-14 18:44:32 -06:00
hlsl.rw.swizzle.frag
HLSL: allow destination swizzles when writing RWTexture/RWBuffer objects.
2017-01-03 10:31:09 -07:00
hlsl.rw.vec2.bracket.frag
HLSL: phase 3a: Add sub-vec4 rwtexture formats (qualifier.layoutFormat)
2016-10-14 18:44:32 -06:00
hlsl.sample.array.dx10.frag
hlsl.sample.basic.dx10.frag
hlsl.sample.offset.dx10.frag
hlsl.sample.offsetarray.dx10.frag
hlsl.sample.sub-vec4.dx10.frag
HLSL: phase 3b: Texture methods remember and return vector size.
2016-10-14 18:44:32 -06:00
hlsl.samplebias.array.dx10.frag
hlsl.samplebias.basic.dx10.frag
hlsl.samplebias.offset.dx10.frag
hlsl.samplebias.offsetarray.dx10.frag
hlsl.samplecmp.array.dx10.frag
hlsl.samplecmp.basic.dx10.frag
hlsl.samplecmp.dualmode.frag
HLSL: split textures used for both shadow and non-shadow modes
2017-10-06 11:23:16 -06:00
hlsl.samplecmp.negative2.frag
HLSL: add error for expected comparison sampler in SampleCmp* ops
2017-04-21 09:54:53 -06:00
hlsl.samplecmp.negative.frag
HLSL: force textures to shadow modes from combined samplers
2017-09-28 14:17:25 -06:00
hlsl.samplecmp.offset.dx10.frag
hlsl.samplecmp.offsetarray.dx10.frag
hlsl.samplecmplevelzero.array.dx10.frag
hlsl.samplecmplevelzero.basic.dx10.frag
hlsl.samplecmplevelzero.offset.dx10.frag
hlsl.samplecmplevelzero.offsetarray.dx10.frag
hlsl.samplegrad.array.dx10.frag
hlsl.samplegrad.basic.dx10.frag
hlsl.samplegrad.basic.dx10.vert
hlsl.samplegrad.offset.dx10.frag
hlsl.samplegrad.offsetarray.dx10.frag
hlsl.samplelevel.array.dx10.frag
hlsl.samplelevel.basic.dx10.frag
hlsl.samplelevel.basic.dx10.vert
hlsl.samplelevel.offset.dx10.frag
hlsl.samplelevel.offsetarray.dx10.frag
hlsl.scalar2matrix.frag
HLSL: fix several issues in mat construction from scalars
2017-06-14 14:11:18 -06:00
hlsl.scalar-length.frag
HLSL: allow length() on scalars
2017-03-24 10:12:53 -06:00
hlsl.scalarCast.vert
HLSL: Fix #805 : Support cast of scalars to structures.
2017-04-04 11:49:33 -06:00
hlsl.scope.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.self_cast.frag
HLSL: allow self-type cast (as no-op passthrough)
2018-05-17 13:03:12 -06:00
hlsl.semantic-1.vert
HLSL: fix preprocessor concatenation behaviour.
2017-08-29 00:35:01 +02:00
hlsl.semantic.geom
HLSL: Test change: Geometry shaders can't return values from main.
2017-08-04 13:41:32 -06:00
hlsl.semantic.vert
HLSL: handle multiple clip/cull semantic IDs
2017-07-26 11:18:09 -06:00
hlsl.semicolons.frag
hlsl.shapeConv.frag
HLSL: vector shape conversions for all ops: Fix #839 . Fix #653 . Fix #631 .
2017-04-18 21:07:05 -06:00
hlsl.shapeConvRet.frag
HLSL: Add shape conversions for return values.
2016-10-06 16:56:54 -06:00
hlsl.shift.per-set.frag
Add per-descriptor-set IO mapping shift values.
2017-10-19 11:50:30 -06:00
hlsl.sin.frag
hlsl.snorm.uav.comp
HLSL: Accept unorm and snorm on types
2017-11-14 14:55:40 -07:00
hlsl.staticMemberFunction.frag
HLSL: Add scoping operator, accept static member functions, and support calling them.
2017-03-11 14:13:00 -07:00
hlsl.store.rwbyteaddressbuffer.type.comp
Added new test to gtests and updated test data
2017-11-27 17:13:22 +01:00
hlsl.string.frag
HLSL: Move to correct parsing of annotations, improving all annotations and recent string grammar.
2016-09-20 13:22:58 -06:00
hlsl.stringtoken.frag
hlsl.struct.frag
HLSL: Test for issue #699 .
2017-03-03 18:19:03 -07:00
hlsl.struct.split-1.vert
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.struct.split.array.geom
HLSL: struct splitting: assignments of hierarchical split types
2016-12-26 20:17:13 -07:00
hlsl.struct.split.assign.frag
HLSL: Fix #1018 : Give an error for mismatched return type.
2017-08-19 17:29:44 -06:00
hlsl.struct.split.call.vert
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.struct.split.nested.geom
HLSL Tests: Fix two tests to be valid under FXC.
2017-07-31 01:19:26 -06:00
hlsl.struct.split.trivial.geom
HLSL: struct splitting: assignments of hierarchical split types
2016-12-26 20:17:13 -07:00
hlsl.struct.split.trivial.vert
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.structarray.flatten.frag
HLSL: Recursive composite flattening
2016-12-07 14:40:01 -07:00
hlsl.structarray.flatten.geom
HLSL: inter-stage structure splitting.
2016-12-26 10:11:15 -07:00
hlsl.structbuffer.append.fn.frag
WIP: HLSL: add ability to pass struct buffers with counters to fns
2017-05-17 09:18:53 -06:00
hlsl.structbuffer.append.frag
WIP: HLSL: add Append/ConsumeBuffer support
2017-04-13 19:09:05 -06:00
hlsl.structbuffer.atomics.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structbuffer.byte.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structbuffer.coherent.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structbuffer.floatidx.comp
HLSL: cast non-int types to uint on Load/Store indexes
2017-04-20 09:00:56 -06:00
hlsl.structbuffer.fn2.comp
HLSL: fix for byte address buffers in fn parmeters
2017-04-20 16:37:14 -06:00
hlsl.structbuffer.fn.frag
WIP: HLSL: Fix ordering defect if global SB decl after fn param
2017-03-06 12:08:41 -07:00
hlsl.structbuffer.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structbuffer.incdec.frag
WIP: HLSL: structuredbuffer counter functionality
2017-04-13 18:43:26 -06:00
hlsl.structbuffer.rw.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structbuffer.rwbyte.frag
HLSL: implement 4 (of 6) structuredbuffer types
2017-02-21 15:51:49 -07:00
hlsl.structin.vert
HLSL Tests: Fix two tests to be valid under FXC.
2017-07-31 01:19:26 -06:00
hlsl.structIoFourWay.frag
HLSL: Add tests and refine what decorations are passed through per stage/in/out.
2017-02-06 23:13:16 -07:00
hlsl.structStructName.frag
HLSL: Fix #747 : accept 'struct' in front of previously user-defined type name.
2017-03-02 14:30:59 -07:00
hlsl.subpass.frag
HLSL: add subpass input types and methods
2017-10-02 12:46:55 -06:00
hlsl.switch.frag
HLSL: Translate directive [flatten] and [branch] to SPV control mask.
2017-07-06 11:31:33 +08:00
hlsl.swizzle.frag
HLSL Tests: Tests for previous commit, to make it easier to see what's changing.
2016-09-29 10:25:15 -06:00
hlsl.synthesizeInput.frag
HLSL: Broaden solution for #940 , editing integer input for 'flat'.
2017-06-21 01:35:57 -06:00
hlsl.target.frag
HLSL: Fix #942 : Map SV_TargetN to SPV Location N.
2017-06-27 15:17:38 -06:00
hlsl.targetStruct1.frag
HLSL: Fix #942 : Map SV_TargetN to SPV Location N.
2017-06-27 15:17:38 -06:00
hlsl.targetStruct2.frag
HLSL: Fix #942 : Map SV_TargetN to SPV Location N.
2017-06-27 15:17:38 -06:00
hlsl.templatetypes.frag
hlsl.templatetypes.negative.frag
hlsl.texture.struct.frag
HLSL: add methods to track user structure in texture return type.
2017-08-15 16:40:21 -06:00
hlsl.texture.subvec4.frag
HLSL: add methods to track user structure in texture return type.
2017-08-15 16:40:21 -06:00
hlsl.texturebuffer.frag
HLSL: implement TextureBuffer<type>
2017-11-08 19:48:11 -07:00
hlsl.this.frag
HLSL: Implement 'this' keyword.
2017-03-22 11:38:22 -06:00
hlsl.tristream-append.geom
HLSL: Allow stream output Append() method after entry point.
2018-05-15 15:13:09 -06:00
hlsl.tx.bracket.frag
HLSL: phase 2d: minor cleanup, & allow operator[] on non-rw textures
2016-10-12 12:39:44 -06:00
hlsl.tx.overload.frag
HLSL: allow name mangling based on texture template type
2017-05-19 20:12:50 -06:00
hlsl.type.half.frag
HLSL: Implement half matrices, and map all half* -> float*.
2017-06-06 23:35:25 -06:00
hlsl.type.identifier.frag
HLSL: Recognize types declared as identifiers as identifiers.
2017-06-13 22:22:52 -06:00
hlsl.typedef.frag
hlsl.typeGraphCopy.vert
AST: Have type deepCopy() preserve type graphs as graphs.
2017-02-06 22:58:32 -07:00
hlsl.void.frag
HLSL: Error if funcion with return type doesn't return a value.
2016-09-02 19:13:36 -06:00
hlsl.wavebroadcast.comp
WaveReadLaneFirst is the correct wording (was using WaveReadFirstLane previously...).
2018-03-07 17:04:20 +00:00
hlsl.waveprefix.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavequad.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavequery.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavequery.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavereduction.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.wavevote.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
hlsl.whileLoop.frag
HLSL: Enable component-wise vector comparisons from operators
2016-10-26 08:50:10 -06:00
hlsl.y-negate-1.vert
HLSL: add optional position.Y inversion
2017-12-07 10:48:14 -07:00
hlsl.y-negate-2.vert
HLSL: add optional position.Y inversion
2017-12-07 10:48:14 -07:00
hlsl.y-negate-3.vert
HLSL: add optional position.Y inversion
2017-12-07 10:48:14 -07:00
implicitInnerAtomicUint.frag
Fix nondeterminism discussed in 258b700f59
2017-11-02 00:05:53 -06:00
include.vert
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
invalidSwizzle.vert
Only try swizzles on vectors, numbers, and booleans.
2017-10-21 19:54:37 +00:00
length.frag
lineContinuation100.vert
lineContinuation.vert
link1.frag
link1.vk.frag
Linker: Fix #1329 : correctly merge unsized arrays, and fix link tests.
2018-04-01 21:22:34 -06:00
link2.frag
link2.vk.frag
Linker: Fix #1329 : correctly merge unsized arrays, and fix link tests.
2018-04-01 21:22:34 -06:00
link3.frag
localAggregates.frag
loops.frag
loopsArtificial.frag
mains1.frag
mains2.frag
mains.frag
makeDoc
matrix2.frag
GLSL: Fix #1247 . Remove extraneous *= matrix test.
2018-02-15 12:22:25 -07:00
matrix.frag
matrixError.vert
GLSL: Fix #1247 . Remove extraneous *= matrix test.
2018-02-15 12:22:25 -07:00
max_vertices_0.geom
maxClipDistances.vert
missingBodies.vert
Linker: Walk the call graph to report an error on missing bodies.
2016-12-08 23:22:21 -07:00
mixedArrayDecls.frag
Types: Fix #1290 : Rationalize and correct "mixed" style array dimensioning.
2018-03-26 00:38:53 -06:00
negativeArraySize.comp
newTexture.frag
noMain1.geom
noMain2.geom
noMain.vert
nonSquare.vert
nonuniform.frag
GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
2018-04-05 11:25:02 -06:00
nonVulkan.frag
nosuffix
Fix #777 : don't parse .suffix if <stage> is provided.
2017-03-16 11:30:20 -06:00
numeral.frag
Tests: Add test for GLSL +-#INF.
2017-10-22 23:17:18 -06:00
nvShaderNoperspectiveInterpolation.frag
Add tests for GL_NV_shader_noperspective_interpolation
2018-03-16 16:49:29 +00:00
Operations.frag
overlongLiteral.frag
Check for hexadecimal literals exceeding MaxTokenLength.
2017-10-22 17:55:14 +00:00
parent.h
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
parentBad
HLSL: Add an Includer to handle #include.
2017-06-01 11:16:32 -06:00
pointCoord.frag
precise_struct_block.vert
precise.tesc
precision.frag
precision.vert
prepost.frag
preprocessor.cpp_style___FILE__.vert
preprocessor.cpp_style_line_directive.vert
preprocessor.defined.vert
preprocessor.edge_cases.vert
preprocessor.eof_missing.vert
preprocessor.errors.vert
preprocessor.extensions.vert
preprocessor.function_macro.vert
preprocessor.include.disabled.vert
PP: Recognize <> style #include header names. I.e., #include <header-name>.
2017-01-03 11:05:16 -07:00
preprocessor.include.enabled.vert
PP: #include: add names to error messages, so that lexical analysis can be tested.
2017-01-05 12:24:19 -07:00
preprocessor.line.frag
preprocessor.line.vert
preprocessor.many.endif.vert
preprocessor.pragma.vert
Warning for #pragma once. GLSL and HLSL. Addresses #824 .
2018-02-11 23:23:22 -07:00
preprocessor.simple.vert
preprocessor.success_if_parse_would_fail.vert
recurse1.frag
recurse1.vert
recurse2.frag
reflection.vert
Nonfunctional: Add reflect test case, and fix long lines in reflection code.
2017-07-28 17:32:27 -06:00
remap.basic.dcefunc.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.basic.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.basic.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.basic.strip.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.sample.basic.strip.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.hlsl.templatetypes.everything.frag
HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
2016-10-06 13:06:13 -06:00
remap.hlsl.templatetypes.none.frag
HLSL: Do structure conversion for return type struct-punning on non-entry-point functions.
2016-10-06 13:06:13 -06:00
remap.if.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.if.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.invalid-spirv-1.spv
Remapper: make remapper robust against non-exiting error handlers
2017-09-20 15:19:43 -06:00
remap.invalid-spirv-2.spv
Remapper: make remapper robust against non-exiting error handlers
2017-09-20 15:19:43 -06:00
remap.literal64.everything.spv
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.literal64.none.spv
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1a.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1a.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1b.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.similar_1b.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.specconst.comp
HLSL: add .mips[][] operator for texture types
2017-05-15 09:13:58 -06:00
remap.switch.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.switch.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.uniformarray.everything.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
remap.uniformarray.none.frag
WIP: SPV Remapper: add remapper test framework
2016-08-25 10:46:51 -06:00
runtests
Tests: Fix #1372 : Don't legalize runtests HLSL tests.
2018-05-10 10:22:13 -06:00
runtimeArray.vert
GLSL: Fix #1359 : don't allow unsized arrays as initializers.
2018-04-23 15:32:47 -06:00
sample.frag
sample.frag.out
sample.vert
sample.vert.out
simpleFunctionCall.frag
specExamples.frag
specExamples.vert
spv.100ops.frag
spv.130.frag
spv.140.frag
Support align/offset for all versions GLSL/ESSL targeting SPIR-V.
2017-02-13 09:09:04 -07:00
spv.150.geom
spv.150.vert
spv.300BuiltIns.vert
spv.300layout.frag
spv.300layout.vert
Support align/offset for all versions GLSL/ESSL targeting SPIR-V.
2017-02-13 09:09:04 -07:00
spv.300layoutp.vert
spv.310.bitcast.frag
spv.310.comp
SPV: Change barrier emission to conform to Khronos decisions.
2017-12-16 00:30:10 -07:00
spv.330.geom
spv.400.frag
GLSL: Fix #1279 : refract does not have a double-type eta.
2018-05-17 10:43:21 -06:00
spv.400.tesc
spv.400.tese
spv.420.geom
spv.430.frag
spv.430.vert
spv.450.geom
SPV: Fix #1016 : Don't allow non-GLSL-extension protected Layer and ViewportIndex members.
2017-08-17 23:49:39 -06:00
spv.450.noRedecl.tesc
Fix #790 : Don't emit NV-specific interface members unless enabled by extension.
2017-03-24 18:40:40 -06:00
spv.450.tesc
SPV: Fix #1016 : Don't allow non-GLSL-extension protected Layer and ViewportIndex members.
2017-08-17 23:49:39 -06:00
spv.460.comp
GLSL 4.6: Implement shader group vote.
2017-07-31 03:00:04 -06:00
spv.460.frag
GLSL 4.6: Implement atomic counter ops and SPV_KHR_shader_atomic_counter_ops.
2017-07-31 03:00:04 -06:00
spv.460.vert
GLSL 4.6: Implement draw parameters.
2017-07-31 03:00:04 -06:00
spv.accessChain.frag
SPV: Create more access chains addressing a few swizzling issues.
2018-02-06 07:24:12 -07:00
spv.aggOps.frag
spv.always-discard2.frag
spv.always-discard.frag
spv.AofA.frag
spv.arbPostDepthCoverage_Error.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.arbPostDepthCoverage.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.atomic.comp
spv.atomicInt64.comp
Scanner: Many int64 fixes, including performance.
2018-01-08 11:52:23 -07:00
spv.barrier.vert
SPV: Change barrier emission to conform to Khronos decisions.
2017-12-16 00:30:10 -07:00
spv.bitCast.frag
spv.bool.vert
spv.boolInBlock.frag
spv.branch-return.vert
spv.buffer.autoassign.frag
Add a test for buffer auto-binding assignment.
2016-09-30 14:26:34 -06:00
spv.builtInXFB.vert
GLSL: Implement XFB for redeclared built-in blocks.
2017-12-15 04:43:59 -07:00
spv.conditionalDiscard.frag
spv.constStruct.vert
SPV: Fix #1258 : cache constant structs by id, not opcode.
2018-02-26 19:35:39 -07:00
spv.controlFlowAttributes.frag
GLSL: Implement GL_EXT_control_flow_attributes.
2018-02-01 00:55:08 -07:00
spv.conversion.frag
spv.dataOut.frag
spv.dataOutIndirect.frag
spv.dataOutIndirect.vert
spv.debugInfo.frag
SPV: Debug output: Include OpLine information for execution path.
2017-05-31 18:50:53 -06:00
spv.deepRvalue.frag
spv.depthOut.frag
spv.deviceGroup.frag
Rename KHX to EXT to match the released specs
2017-03-03 18:40:48 -05:00
spv.discard-dce.frag
spv.do-simple.vert
spv.do-while-continue-break.vert
spv.double.comp
spv.doWhileLoop.frag
spv.drawParams.vert
SPV: Implement new extensions GL_KHX_device_group and GL_KHX_multiview.
2017-02-27 01:20:51 -07:00
spv.earlyReturnDiscard.frag
spv.explicittypes.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.extPostDepthCoverage_Error.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.extPostDepthCoverage.frag
Implement SPV_KHR_post_depth_coverage
2017-07-05 12:27:15 -07:00
spv.float16.frag
Parser: Some function prototypes of interpolateAtXXX are incorrect.
2016-10-10 16:55:04 +08:00
spv.float16Fetch.frag
Implement the extension GL_AMD_gpu_shader_half_float_fetch
2018-03-02 16:48:03 +08:00
spv.float32.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.float64.frag
GLSL: Fix #1279 : refract does not have a double-type eta.
2018-05-17 10:43:21 -06:00
spv.flowControl.frag
spv.for-complex-condition.vert
spv.for-continue-break.vert
spv.for-nobody.vert
spv.for-notest.vert
spv.for-simple.vert
spv.forLoop.frag
spv.forwardFun.frag
spv.fullyCovered.frag
Add implementation of SPV_EXT_fragment_fully_covered
2017-12-14 07:42:23 -07:00
spv.functionCall.frag
spv.functionNestedOpaque.vert
SPV: Handle nested opaque types as function parameters.
2017-02-24 19:22:54 -07:00
spv.functionSemantics.frag
spv.GeometryShaderPassthrough.geom
Add support for SPV_NV_geometry_shader_passthrough
2016-12-20 13:28:52 -08:00
spv.glFragColor.frag
spv.glsl.register.autoassign.frag
GLSL: Add binding map tests
2016-09-26 17:02:44 -06:00
spv.glsl.register.noautoassign.frag
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
spv.hlslDebugInfo.vert
SPV reflection: Add OpModuleProcessed for compile options.
2017-08-25 11:48:02 -06:00
spv.hlslOffsets.vert
SPV: Fix #807 : use --hlsl-offsets to allow hlsl-style offsets in a buffer.
2017-04-05 17:38:20 -06:00
spv.image.frag
spv.image.load-formatted.frag
Implement GL_EXT_shader_image_load_formatted
2017-02-17 13:36:25 -08:00
spv.imageLoadStoreLod.frag
Implement extension GL_AMD_shader_image_load_store_lod
2017-08-24 06:56:39 +08:00
spv.int8.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.int16.amd.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.int16.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.int32.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.int64.frag
AST: Fix shift conversions, which don't require matching types.
2018-03-15 21:11:36 -06:00
spv.interpOps.frag
spv.intOps.vert
spv.layoutNested.vert
spv.length.frag
spv.localAggregates.frag
spv.loops.frag
spv.loopsArtificial.frag
spv.looseUniformNoLoc.vert
SPV: Add auto location mapping of non-opaque non-block uniform variables.
2017-08-26 15:47:25 -06:00
spv.matFun.vert
spv.matrix2.frag
spv.matrix.frag
SPV: Fix #723 : construct vectors from matrices.
2017-02-17 19:06:21 -07:00
spv.memoryQualifier.frag
spv.merge-unreachable.frag
Front-end: Warn for likely missed change in default precisions.
2016-08-23 18:13:08 -06:00
spv.multiStruct.comp
SPV: Fix issue #506 : generalize struct deep copy to include arrays.
2016-09-11 12:33:43 -06:00
spv.multiStructFuncall.frag
SPV: Flatten structs for copy when they are GLSL type aliases.
2016-09-02 16:35:01 -06:00
spv.multiView.frag
Rename KHX to EXT to match the released specs
2017-03-03 18:40:48 -05:00
spv.multiviewPerViewAttributes.tesc
Implement NVX_multiview_per_view_attributes
2017-02-14 15:04:33 -08:00
spv.multiviewPerViewAttributes.vert
Implement NVX_multiview_per_view_attributes
2017-02-14 15:04:33 -08:00
spv.newTexture.frag
spv.noBuiltInLoc.vert
GLSL/SPV: no location on atomic_uint; Fix #1339 .
2018-04-09 17:21:30 -06:00
spv.noDeadDecorations.vert
spv.noLocation.vert
SPV: Fix #904 : Correctly check for built-in block redeclations for location check.
2017-05-24 23:10:28 -06:00
spv.nonSquare.vert
spv.nonuniform.frag
GLSL/SPV: Implement SPV_EXT_descriptor_indexing and GL_EXT_nonuniform_qualifier
2018-04-05 11:25:02 -06:00
spv.noWorkgroup.comp
Whole stack: Fix stale types in the AST linker object nodes, fixing #557 .
2016-11-05 10:22:33 -06:00
spv.offsets.frag
SPV: Distinguish between SPV and non-SPV rules for member overlap.
2016-10-07 11:50:25 -06:00
spv.Operations.frag
SPV: Fix #739 : OpSelect can only operate on scalars and vectors.
2017-03-01 13:49:11 -07:00
spv.OVR_multiview.vert
Multiview extension: Accept layout(num_views) qualifier
2017-07-03 15:51:40 +01:00
spv.paramMemory.frag
SPV: Fix #995 : Include memory decorations on parameters.
2017-07-18 03:07:43 -06:00
spv.precise.tesc
spv.precise.tese
spv.precision.frag
spv.precisionNonESSamp.frag
GLSL->SPIR-V: Put precision decorations on imageLoad().
2017-10-19 02:07:30 -06:00
spv.prepost.frag
spv.pushConstant.vert
spv.pushConstantAnon.vert
SPV: Allow push constant buffers to not have an instance name.
2017-03-06 08:51:35 -07:00
spv.qualifiers.vert
spv.queryL.frag
spv.rankShift.comp
AST: Fix shift conversions, which don't require matching types.
2018-03-15 21:11:36 -06:00
spv.register.autoassign-2.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
spv.register.autoassign.frag
HLSL: Add location offsets per resource type
2016-09-20 20:31:27 -06:00
spv.register.autoassign.rangetest.frag
HLSL: add intrinsic function implicit promotions
2016-11-23 10:36:34 -07:00
spv.register.noautoassign.frag
HLSL: Add location offsets per resource type
2016-09-20 20:31:27 -06:00
spv.register.subpass.frag
HLSL: add subpass input types and methods
2017-10-02 12:46:55 -06:00
spv.rw.autoassign.frag
Add UAV (image) binding offset and HLSL register support
2016-11-01 14:44:54 -06:00
spv.sample.frag
SPV: SampleMask does not depend on SampleRateShading.
2017-11-20 16:32:49 -07:00
spv.sampleId.frag
SPV: SampleMask does not depend on SampleRateShading.
2017-11-20 16:32:49 -07:00
spv.sampleMaskOverrideCoverage.frag
Add support for SPV_NV_sample_mask_override_coverage
2016-12-19 16:29:34 -08:00
spv.samplePosition.frag
SPV: SampleMask does not depend on SampleRateShading.
2017-11-20 16:32:49 -07:00
spv.separate.frag
spv.set.vert
spv.shaderBallot.comp
spv.shaderBallotAMD.comp
Add int16 support to AMD_trinary_minmax and AMD_shader_ballot
2018-03-28 16:33:01 +08:00
spv.shaderDrawParams.vert
SPV: Implement extension SPV_KHR_shader_draw_parameters.
2016-10-11 14:40:35 +08:00
spv.shaderFragMaskAMD.frag
Implement the extension GL_AMD_shader_fragment_mask
2017-09-09 22:05:24 +08:00
spv.shaderGroupVote.comp
spv.shaderStencilExport.frag
Implement extension GL_ARB_shader_stencil_export
2017-06-29 17:50:46 +08:00
spv.shiftOps.frag
spv.shortCircuit.frag
spv.simpleFunctionCall.frag
spv.simpleMat.vert
spv.sparseTexture.frag
spv.sparseTextureClamp.frag
spv.specConst.vert
spv.specConstant.comp
spv.specConstant.vert
spv.specConstantComposite.vert
spv.specConstantOperations.vert
SPV: Implement specialization constants for ?:.
2017-02-08 17:07:07 -07:00
spv.ssbo.autoassign.frag
Add reflection queries for thread local size and ssbo auto-binding
2017-02-22 09:40:28 -07:00
spv.ssboAlias.frag
HLSL: iomapper: Fix #914 . Tolerate user aliasing of bindings.
2017-06-01 18:16:33 -06:00
spv.stereoViewRendering.tesc
GLSL: Make gl_Layer and gl_ViewportIndex always be outside blocks.
2017-09-13 13:22:50 -06:00
spv.stereoViewRendering.vert
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
2017-01-20 16:48:26 -08:00
spv.storageBuffer.vert
SPV: Support test #pragma for generating the StorageBuffer storage class.
2017-04-19 18:34:49 -06:00
spv.structAssignment.frag
Front-end: Warn for likely missed change in default precisions.
2016-08-23 18:13:08 -06:00
spv.structDeref.frag
spv.structure.frag
spv.subgroup.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.geom
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.tesc
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.tese
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroup.vert
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupArithmetic.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupBallot.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupBasic.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupClustered.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupClusteredNeg.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupPartitioned.comp
Implement GL_NV_shader_subgroup_partitioned
2018-03-29 22:52:17 -05:00
spv.subgroupQuad.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupShuffle.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupShuffleRelative.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subgroupVote.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.subpass.frag
spv.switch.frag
spv.swizzle.frag
spv.swizzleInversion.frag
spv.targetOpenGL.vert
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
spv.targetVulkan.vert
Command-line: Add support for setting language's environment.
2017-06-26 14:49:11 -06:00
spv.test.frag
spv.test.vert
spv.texture.frag
spv.texture.sampler.transform.frag
Pure Texture to Sampled Texture Transform
2017-05-29 18:29:45 +02:00
spv.texture.vert
spv.textureBuffer.vert
SPV: Support texelFetch() on a textureBuffer (no sampler).
2017-05-08 00:12:28 -06:00
spv.textureGatherBiasLod.frag
Implement the extension GL_AMD_texture_gather_bias_lod
2017-06-05 16:41:06 +08:00
spv.types.frag
spv.uint.frag
Preprocessor: UINT_MAX is translated to constant incorrectly.
2016-09-09 17:06:15 +08:00
spv.uniformArray.frag
spv.variableArrayIndex.frag
spv.varyingArray.frag
spv.varyingArrayIndirect.frag
spv.vecMatConstruct.frag
GLSL/SPV: Fix #1310 : don't create unnecessary integer matrices.
2018-04-07 18:49:54 -06:00
spv.viewportArray2.tesc
GLSL: Make gl_Layer and gl_ViewportIndex always be outside blocks.
2017-09-13 13:22:50 -06:00
spv.viewportArray2.vert
support SPV_NV_viewport_array2 and SPV_NV_stereo_view_rendering
2017-01-20 16:48:26 -08:00
spv.voidFunction.frag
spv.vulkan100.subgroupArithmetic.comp
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.vulkan100.subgroupPartitioned.comp
Implement GL_NV_shader_subgroup_partitioned
2018-03-29 22:52:17 -05:00
spv.vulkan110.int16.frag
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.vulkan110.storageBuffer.vert
SPV: Implement Vulkan 1.1 features and extensions.
2018-03-06 16:12:04 -07:00
spv.while-continue-break.vert
spv.while-simple.vert
spv.whileLoop.frag
spv.xfb2.vert
GLSL: XFB: more support for built-in block redeclarations with XFB.
2018-01-09 18:00:33 -07:00
spv.xfb3.vert
GLSL: XFB: more support for built-in block redeclarations with XFB.
2018-01-09 18:00:33 -07:00
spv.xfb.vert
SPV: Plumb through XFB buffer and stride information.
2017-12-15 06:25:14 -07:00
structAssignment.frag
structDeref.frag
structure.frag
switch.frag
swizzle.frag
syntaxError.frag
test.frag
texture.frag
tokenLength.vert
tokenPaste.vert
PP: Fix #783 : Catch end-of-argument expansion in token pasting.
2017-04-04 12:28:20 -06:00
types.frag
uint.frag
uniformArray.frag
validate-shaders.sh
validate script: fix path
2018-04-23 15:17:21 -06:00
variableArrayIndex.frag
varyingArray.frag
varyingArrayIndirect.frag
versionsClean.frag
versionsClean.vert
versionsErrors.frag
versionsErrors.vert
voidFunction.frag
vulkan.ast.vert
vulkan.comp
vulkan.frag
GLSL/SPV: Fix #1196 : Require resources to have layout(binding=X).
2018-02-22 11:47:41 -07:00
vulkan.vert
GLSL/Vulkan: Enforce no location aliasing in vertex inputs.
2018-04-12 11:37:57 -06:00
whileLoop.frag