An unofficial PC port of the Xbox 360 version of Sonic the Hedgehog (2006) created through the process of static recompilation
06
pc
recomp
recompilation
sonic
sonic-06
sonic-2006
sonic-next-gen
sonic-the-hedgehog
sonic06
sonic2006
xbox360
Updated 2026-11-07 09:41:05 -10:00
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.
Updated 2026-11-07 09:38:23 -10:00
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
Updated 2026-11-06 14:16:07 -10:00
Gears of War 3 (Xbox 360) statically recompiled to native Windows x64 with the ReXGlue SDK. Bring your own copy of the game; no game files are included.
cpp
dlss
game-preservation
gears-of-war
gears-of-war-3
native-port
pc-port
recomp
recompilation
reverse-engineering
rexglue
static-recompilation
ue3
unreal-engine-3
windows
xbox-360
xbox360
Updated 2026-10-30 07:09:48 -09:00