PaintingCoder dd82d65410 Expand Reverse Engineering Atlas and improve multilingual navigation (#3)
Add 29 projects, ten skill technology mappings and evidence-backed guides.
Update the atlas brand and self-links, rework all five README editions with
task-based navigation, search guidance and licensing/verification boundaries.
Preserve existing catalog records and keep REA as an optional relationship view.
2026-11-08 01:50:57 +08:00
2026-10-23 00:15:48 +08:00

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Reverse Engineering Atlas

A curated map of reverse-engineering projects, tools and agent workflows. Find existing work before starting your own: game decompilations and recompilations, application reimplementations, Android and JavaScript analysis, protocols, firmware and supporting tools.

341 catalog entries · 335 GitHub repositories · 10 skill workflows · 5 README languages

Independent and tool-agnostic. This is not an official directory for REA or any other upstream project. Inclusion is not an endorsement or a claim that a project is complete, safe or licensed for your use.

Contents

Start here

Use Ctrl+F / Cmd+F to search a target name, owner/repository, platform or format such as APK, DEX, Electron, WASM, PS2 or firmware. Then open the upstream README for prerequisites and current status. A missing entry does not mean no project exists.

Skill technology map

Ten skill entry points and related projects, grouped by technique. A technical match does not imply an upstream dependency or use of REA.

Evidence, licenses and limits · JSON

Skill / source Techniques Related projects
REA CLI / MCP, decompilation, cross-references, evidence 7
reverse-skill target routing, tool discovery, evidence workflows 6
android-reverse-engineering-skill APK / DEX, Kotlin metadata, HTTP API analysis 7
replica-skill black-box observation, clean-room specs, behavior tests 5
leanrea CLI orchestration, target triage, evidence 6
ctf-skills CTF reversing, symbolic execution, emulation 6
reverse-skills decompiler exports, type reconstruction, instrumentation 6
hello_js_reverse_skill JavaScript AST, deobfuscation, runtime analysis 5
Open-ReverseLab MCP workbench, native / Android, case reports 7
js-reverse-automation--skill CDP, AST, browser runtime, WASM 7

Scope, evidence and licenses

What is indexed: public projects and resources spanning static/dynamic analysis, decompilation, recompilation, clean-room reimplementation and preservation. Skills orchestrate work; they are not necessarily analysis engines. Extractors unpack data; they do not recover original source or grant reuse rights.

What was checked: the skill map records a focused documentation review of 45 projects on 2026-11-07. It is not a fresh audit of every older catalog entry. No listed project was installed or executed for this review; performance and safety claims were not independently reproduced.

REA is an optional relationship tag: Yes requires public evidence of REA use; No records a non-REA workflow or independent alternative; Unverified means the relationship has not been established. These labels do not rate project quality or licensing. Benchmark comparison alone is not REA runtime use. The REA subset is an optional view, not the atlas scope.

Authorization and licensing: analyze only targets and data you own or have explicit permission to use. We do not collect cracks, DRM-bypass projects, pirated binaries or unlicensed game assets. Public visibility is not an open-source license; unclear, scoped and commercial dependency licenses must be checked upstream. Some projects require your own legitimately obtained assets.

Catalog versus project rights: this catalog's original contributions are CC0-1.0. Upstream code, screenshots, brands and other third-party material retain their own rights. Archived and early-alpha projects are historical or experimental references, not default recommendations.

Games

NES / Famicom

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
aldonunez/zelda1-disassemblyzelda1-disassembly
aldonunez
The original Legend of Zelda (NES), fully disassembledNoWikipedia (© owner)

Asset extraction & tools

ImageProjectWhat you getUses reaImage source
SourMesen/Mesen2Mesen2
SourMesen
A multi-system emulator with deep debugging toolsNoRepo card

Super Famicom / SNES

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
snesrev/zelda3zelda3
snesrev
A Link to the Past rewritten in C, with widescreen (bring your own ROM)NoWikipedia (© owner)
snesrev/smsm
snesrev
Super Metroid rewritten in C (bring your own ROM)NoWikipedia (© owner)

Remake / Port

ImageProjectWhat you getUses reaImage source
snesrev/smwsmw
snesrev
Super Mario World rewritten in C (bring your own ROM)NoWikipedia (© owner)
MrJackSpade/SuperMetroidDecompSuperMetroidDecomp
MrJackSpade
C# reimplementation / source port of the closed-source SNES game Super Metroid, extracting assets from your own ROM for modern Windows and Android.NoRepo card

Mega Drive / Genesis

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
sonicretro/s1disasms1disasm
sonicretro
Sonic the Hedgehog (Mega Drive), fully disassembledNoWikipedia (© owner)
sonicretro/s2disasms2disasm
sonicretro
Sonic 2 (Mega Drive), fully disassembledNoWikipedia (© owner)
sonicretro/skdisasmskdisasm
sonicretro
Sonic 3 & Knuckles, fully disassembledNoWikipedia (© owner)
—xmen2-pc
crabsmack
Rebuilds the 1995 Genesis game X-Men 2: Clone Wars as a native PC game from a full decompilation, adding widescreen, high frame rates and up to 4-player local or online co-op. Bring your own ROM.No—

Remake / Port

ImageProjectWhat you getUses reaImage source
RSDKModding/RSDKv4-DecompilationRSDKv4-Decompilation
RSDKModding
The engine behind Sonic 1 & 2 (2013), decompiledNoProject README
RSDKModding/RSDKv5-DecompilationRSDKv5-Decompilation
RSDKModding
Sonic Mania's engine, decompiled (uses your own data files)NoProject README
—ChaotixRecompiled
YuutaTsubasa
Makes the 1995 Sega 32X game Knuckles' Chaotix run natively on Windows, Linux, macOS and Android with true widescreen, by translating its code ahead of time. Bring your own ROM.No—
—StreetsOfRageProject
RuiNelson
A reverse-engineering and recompilation project for the classic Sega Mega Drive game Streets of Rage, letting you build and play it on modern computers using your own legally obtained ROM.No—

Sega Saturn

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
yaz0r/AzelAzel
yaz0r
Panzer Dragoon Saga, reverse-engineered and reimplementedNoProject README

Remake / Port

ImageProjectWhat you getUses reaImage source
—sfiii-native
mattkuhnQAAI
Experimental native PC port of Sega Saturn's Shining Force III (Scenarios 1–3) via static recompilation; widescreen previewNo—

Game Boy

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
pret/pokeredpokered
pret
Pokémon Red/Blue, fully disassembledNoWikipedia (© owner)
pret/pokecrystalpokecrystal
pret
Pokémon Crystal, fully disassembledNoMaintainer post
zladx/LADX-DisassemblyLADX-Disassembly
zladx
Zelda: Link's Awakening DX, fully disassembledNoProject README
pret/pokeyellowpokeyellow
pret
Pokémon Yellow, fully disassembledNoWikipedia (© owner)
pret/pokegoldpokegold
pret
Pokémon Gold/Silver, fully disassembledNoWikipedia (© owner)

Game Boy Advance

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
pret/pokeemeraldpokeemerald
pret
Pokémon Emerald as C source, the base of countless ROM hacksNoMaintainer post
pret/pokefireredpokefirered
pret
Pokémon FireRed/LeafGreen as C sourceNoWikipedia (© owner)
pret/pokerubypokeruby
pret
Pokémon Ruby/Sapphire as C sourceNoWikipedia (© owner)
zeldaret/tmctmc
zeldaret
Zelda: The Minish Cap, decompiled to CNoWikipedia (© owner)
pret/pmd-redpmd-red
pret
Pokémon Mystery Dungeon: Red Rescue Team, decompiled to CNoWikipedia (© owner)
jiangzhengwenjz/katamkatam
jiangzhengwenjz
Kirby & the Amazing Mirror, decompiled to CNoWikipedia (© owner)

Nintendo 64

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
n64decomp/sm64sm64
n64decomp
Super Mario 64 as buildable C source (ROM not included)NoWikipedia (© owner)
N64Recomp/N64RecompN64Recomp
N64Recomp
Recompile N64 games straight into native codeNoRepo card
zeldaret/ootoot
zeldaret
Ocarina of Time, fully decompiled to C (ROM not included)NoMaintainer post
HarbourMasters/StarshipStarship
HarbourMasters
Play Star Fox 64 natively on PC (bring your own ROM)NoWikipedia (© owner)
zeldaret/mmmm
zeldaret
Zelda: Majora's Mask, decompiled to CNoMaintainer post
pmret/papermariopapermario
pmret
Paper Mario (N64), decompiled to CNoWikipedia (© owner)
n64decomp/mk64mk64
n64decomp
Mario Kart 64, decompiled to CNoWikipedia (© owner)
n64decomp/perfect_darkperfect_dark
n64decomp
Perfect Dark (N64), decompiled to CNoWikipedia (© owner)
DinosaurPlanetRecomp/dino-recompdino-recomp
DinosaurPlanetRecomp
Dinosaur Planet (N64 prototype) turned into a native PC port via static recompilation with better graphics.NoRepo card
bryantmh/rush2recompiledrush2recompiled
bryantmh
Rush 2: Extreme Racing USA running natively on PC, translated from the N64 ROM ahead of time.NoRepo card
—v-rally-decomp
RetroReversing
A matching decompilation of the Nintendo 64 game V-Rally Edition 99 (Europe version), recovered with AI assistance and verified byte-for-byte against the original ROM.No—
alemigav/re2-64-decompre2-64-decomp
alemigav
Took apart Resident Evil 2 on the Nintendo 64 with AI tools (REA + Ghidra). Thousands of decompiled functions and a verification suite; no game ROM included.✅ YesRepo card
—turok-decomp
RetroReversing
A partial matching decompilation of the Nintendo 64 game Turok: Dinosaur Hunter (Europe version), recovered from the ROM with AI assistance. Bring your own ROM.No—

Remake / Port

ImageProjectWhat you getUses reaImage source
Zelda64Recomp/Zelda64RecompZelda64Recomp
Zelda64Recomp
Majora's Mask, recompiled for PC with modern controls (bring your own ROM)NoProject README
HarbourMasters/ShipwrightShipwright
HarbourMasters
Play Zelda: Ocarina of Time natively on PC (bring your own ROM)NoWikipedia (© owner)
2ship2harkinian/2ship2harkinian2ship2harkinian
2ship2harkinian
Play Zelda: Majora's Mask natively on PC (bring your own ROM)NoWikipedia (© owner)
RetroPulse03/WinBackRecompWinBackRecomp
RetroPulse03
Native PC port of the N64 game WinBack: Covert Operations, made by static recompilation. ROM not included.NoRepo card

Asset extraction & tools

ImageProjectWhat you getUses reaImage source
ethteck/splatsplat
ethteck
Slice N64 and PS1 binaries into a decomp-ready projectNoRepo card
NEstelami/ZAPDZAPD
NEstelami
Turn Zelda 64 assets into editable source filesNoProject README

GameCube

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
doldecomp/meleemelee
doldecomp
Super Smash Bros. Melee, decompiled to CNoWikipedia (© owner)
zeldaret/tptp
zeldaret
Zelda: Twilight Princess, decompiled to C++NoWikipedia (© owner)
zeldaret/twwtww
zeldaret
Zelda: The Wind Waker, decompiled to CNoWikipedia (© owner)
projectPiki/pikmin2pikmin2
projectPiki
Pikmin 2, decompiled to C++NoWikipedia (© owner)
doldecomp/smssms
doldecomp
Super Mario Sunshine, decompiled to C++NoWikipedia (© owner)
—fzero-gx-decomp
karamzov123
Matching decompilation of the GameCube racer F-Zero GX (NTSC-U) that rebuilds the original binary byte for byteNo—
dev-camo/shadow-decompshadow-decomp
dev-camo
Work-in-progress matching decompilation of the closed-source GameCube game Shadow the Hedgehog. Requires your own copy of the game.NoRepo card

Remake / Port

ImageProjectWhat you getUses reaImage source
Hero88go/melee-unlockedmelee-unlocked
Hero88go
Super Smash Bros. Melee compiled natively for Windows from its decompiled source, with unlocked frame rate.NoRepo card
—DualizeRecomp
Trick230
Native static recompilation of the Wii game NiGHTS: Journey of Dreams into a PC programNo—

Asset extraction & tools

ImageProjectWhat you getUses reaImage source
encounter/objdiffobjdiff
encounter
See exactly where your decompiled function still differsNoProject README
encounter/decomp-toolkitdecomp-toolkit
encounter
The toolkit behind many GameCube and Wii decompsNoRepo card

Wii

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
zeldaret/ssss
zeldaret
Zelda: Skyward Sword, decompiled to CNoWikipedia (© owner)
DarkRTA/rb3rb3
DarkRTA
Rock Band 3 (Wii), decompiled to C++NoWikipedia (© owner)

Remake / Port

ImageProjectWhat you getUses reaImage source
—BrawlRecompiled
josiahg2502-glitch
Makes Super Smash Bros. Brawl (the 2008 Wii game) run as a native Windows or Linux program by translating its PowerPC code, with 4K, high frame rates and mod support. Bring your own disc.No—

Nintendo DS

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
pret/pokeheartgoldpokeheartgold
pret
Pokémon HeartGold/SoulSilver, decompiled to CNoWikipedia (© owner)
pret/pokeplatinumpokeplatinum
pret
Pokémon Platinum as C sourceNoMaintainer post
tangosdev/sm64ds-decompsm64ds-decomp
tangosdev
A from-scratch, byte-for-byte matching decompilation of Super Mario 64 DS, turning the original DS game into readable C/C++ source code.NoRepo card
zeldaret/phph
zeldaret
Zelda: Phantom Hourglass, decompiled to CNoWikipedia (© owner)
—pokebw2
fuddlesworth
Decompilation project for the closed-source Nintendo DS games Pokémon Black 2 and White 2, recovering source to better understand and preserve them.No—

Nintendo 3DS

Asset extraction & tools

ImageProjectWhat you getUses reaImage source
3DSGuy/Project_CTRProject_CTR
3DSGuy
Build and inspect 3DS file formats (ctrtool / makerom)NoRepo card

PlayStation

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
Xeeynamo/sotn-decompsotn-decomp
Xeeynamo
Castlevania: Symphony of the Night, decompiled to CNoMaintainer post
shdecompilations/silent-hill-decompsilent-hill-decomp
shdecompilations
Silent Hill (PS1), being decompiled to CNoWikipedia (© owner)
SlickAmogus/silent-hill-decompsilent-hill-decomp
SlickAmogus
An open-source multiplatform port of the original Silent Hill 1, built from a decompilation of the PS1 version so you can play the classic horror game on modern PCs.NoRepo card
—muppet-racemania-recompiled
TekRantGaming
Native PC port of the closed-source Muppet RaceMania (PlayStation), made by static recompilation. Supports 16:9 and 60 FPS.No—
raulcorreia7/bof3-decompbof3-decomp
raulcorreia7
Matching decompilation of the closed-source PlayStation game Breath of Fire III (US version).NoRepo card
cdlewis/snowboardkidsplus-decompsnowboardkidsplus-decomp
cdlewis
Matching decompilation of the closed-source PlayStation game Snowboard Kids Plus.NoRepo card

Remake / Port

ImageProjectWhat you getUses reaImage source
—legend-of-legaia-re
AndrewAltimit
From-scratch Rust reimplementation of the closed-source 1999 PlayStation game Legend of Legaia, based on Ghidra reverse-engineering of formats and logic. You supply your own disc image.No—

PlayStation 2

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
ran-j/PS2RecompPS2Recomp
ran-j
Recompile PS2 games into native PC executablesNoRepo card
open-goal/jak-projectjak-project
open-goal
Play Jak and Daxter natively on PC (bring your own disc)NoProject README
OpenRAC/rac1-decomprac1-decomp
OpenRAC
Matching decompilation of the original PlayStation 2 Ratchet & Clank: C/C++ code that rebuilds the retail executable byte-for-byte.NoRepo card
—ZOE-Recompiled
Yaz-Myst
A native Windows port of the closed-source Zone of the Enders (PlayStation 2), made by statically recompiling the game’s code. Bring your own disc.No—
TheRealestNwah/sotc-decompsotc-decomp
TheRealestNwah
Matching decompilation of Shadow of the Colossus (PS2), aiming to reconstruct the original game code for a potential native PC port.NoRepo card
—rac2-decomp
OpenRAC
Byte-exact reconstruction tools and matching decompilation research for the closed-source PlayStation 2 game Ratchet & Clank: Going Commando (USA v1.01). No game assets included.No—
C-GBL/P3FES-DecompilationP3FES-Decompilation
C-GBL
Turns the closed-source Persona 3 FES (PlayStation 2) into a native Windows program by statically recompiling its code into C++. Bring your own copy.NoProject README
TekRantGaming/cartoon-network-racing-recompiledcartoon-network-racing-recompiled
TekRantGaming
Native PC port of the closed-source Cartoon Network Racing (PlayStation 2), made by static recompilation. Widescreen and high frame rates. Bring your own disc.NoProject README
—rac5-sm-decomp
OpenRAC
Community matching decompilation of the PlayStation 2 game Ratchet & Clank: Size Matters, aiming to recover readable C code that builds the original binary.No—
—smt3-decomp
Megami-Decomps
Matching decompilation project for the PlayStation 2 RPG Shin Megami Tensei III: Nocturne, recovering its original source-like C code.No—
WeAreTommyBruh/Legaia2-DecompLegaia2-Decomp
WeAreTommyBruh
Matching decompilation of the closed-source PlayStation 2 game Legaia 2: Duel Saga into readable C that aims to rebuild the original executable byte-for-byte.NoProject README
—thug-decomp
andrewnakas
A matching decompilation of the PlayStation 2 game Tony Hawk's Underground. It rebuilds the original C++ source so it compiles to the exact same bytes as the retail disc.No—

Remake / Port

ImageProjectWhat you getUses reaImage source
—gta-vcs-recomp
gothamor
Makes a native Windows and Linux version of Grand Theft Auto: Vice City Stories (original PS2 game) by recompiling its executable. Bring your own disc image.No—
—rac-rs
AsobiCodes
Turns the 2002 PS2 game Ratchet & Clank into a native PC program by translating its code ahead of time, so it runs without an emulator. You need your own disc.No—
thiagordsfx/urban-reign-recompurban-reign-recomp
thiagordsfx
Static recompilation of the PS2 fighting game Urban Reign into a native PC port with 60 FPS, high resolution, and HD textures.NoRepo card
TheBozos/VP2S_RecompVP2S_Recomp
TheBozos
Native PC port of the closed-source PlayStation 2 game Valkyrie Profile 2: Silmeria by static recompilation. Bring your own disc; no game files included.NoRepo card
—ChampionsOfNorrath_Recomp
TheBozos
Static recompilation that turns the PlayStation 2 action RPG Champions of Norrath into native PC code you can run (bring your own disc).No—
—godhand-recompiled-android
Ptraaah
Free project that recompiles the PlayStation 2 beat-'em-up God Hand so it runs natively on Android phones (you need your own copy of the game).No—

Xbox / Xbox 360

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
hedge-dev/XenonRecompXenonRecomp
hedge-dev
Recompile Xbox 360 games into native C++NoRepo card
cdetv/conker-live-recompiledconker-live-recompiled
cdetv
A native Windows PC version of the closed-source Conker: Live & Reloaded (original Xbox), created by statically recompiling the game’s code.NoProject README
—Hydro-Recomp
NextrixVFX
Work-in-progress matching decompilation of the Xbox 360 boat racing game Hydro Thunder Hurricane, written in C++.No—
—stargate-alliance-decomp
jkoehler11
Decompilation of the closed-source 2005 Xbox prototype Stargate SG-1: The Alliance, covering UnrealScript, native symbol map and a bootable rebuild. No game data included.No—

Remake / Port

ImageProjectWhat you getUses reaImage source
hedge-dev/UnleashedRecompUnleashedRecomp
hedge-dev
Play Sonic Unleashed natively on PC (bring your own copy)NoWikipedia (© owner)
—COGBox
Shagg88
Free open-source project that turns the Xbox 360 versions of Gears of War 2, 3 and Judgment into native Windows PC games you can run yourself (you need your own legal copy).No—
—fm4-static-recomp
i2kiselev
Turns the Xbox 360 racing game Forza Motorsport 4 into a native Windows program with high frame rates, DLSS/FSR upscaling and up to 4K resolution. You supply your own disc.No—
hk21x/pgr2-recomppgr2-recomp
hk21x
From-scratch native PC version of the original Xbox game Project Gotham Racing 2, made by statically recompiling its code. You need your own disc.NoProject README
—rayman3-hd-recompiled
MysteriousAeon
Turns the closed-source Xbox 360 Rayman 3 HD into a native Windows program by statically recompiling its code; you supply your own game package.No—
—wwe2k14-pc
itsbybanshee
Brings the Xbox 360 wrestling game WWE 2K14 to PC as a native program, with a launcher, mod support, higher resolutions and modern controls. Needs your own game files.No—
—superman_returns_recomp
MrPowerUp82
Experimental static recompilation of the closed-source Xbox 360 game Superman Returns to native PC using ReXGlue. Bring your own copy; no game files included.No—
—saintsrow
sp00nznet
Static recompilation of the closed-source 2006 Xbox 360 game Saints Row into native x86-64 C++ so it runs on modern Windows without an emulator. You supply your own copy.No—

Asset extraction & tools

ImageProjectWhat you getUses reaImage source
xemu-project/xemuxemu
xemu-project
Play original Xbox games on Windows, macOS and LinuxNoMaintainer post

PC / DOS / PC-98

Decompilation / Recomp

ImageProjectWhat you getUses reaImage source
diasurgical/DevilutionXDevilutionX
diasurgical
Play Diablo on modern systems (uses your own DIABDAT.MPQ)NoProject README
isledecomp/isleisle
isledecomp
LEGO Island (1997), decompiled to C++NoWikipedia (© owner)
—xcx-recomp
jmars125
Turns the closed-source Xenoblade Chronicles X: Definitive Edition (Switch) into a native Windows program by statically recompiling its code. You bring your own legally dumped files.No—
—demons-souls-recomp
timboat
Native Windows port of the closed-source Demon's Souls (PlayStation 3), made with ps3recomp static recompilation. Bring your own disc image.No—
Open-BFME/Open-BFME-1Open-BFME-1
Open-BFME
From-scratch C++ rewrite of The Lord of the Rings: Battle for Middle-earth 1 so the code rebuilds the original game EXE byte-for-byteNoProject README
openblack/bw1-decompbw1-decomp
openblack
Decompilation of the classic PC god game Black & White 1, reconstructing the original closed-source code into open source.NoRepo card
—racers
isledecomp
Matching decompilation that turns the closed-source 1999 PC game LEGO Racers back into readable C++ source code, close enough that the recompiled game is already playable.No—
N0zoM1z0/dx-balldx-ball
N0zoM1z0
DX-Ball 1.07 rebuilt in C/C++, tested against the original x86✅ YesProject README
N0zoM1z0/th08th08
N0zoM1z0
Touhou 8: Imperishable Night reconstructed as source❔ UnverifiedProject README
N0zoM1z0/th04th04
N0zoM1z0
Touhou 4 (PC-98) as readable source, checked against the original compiler✅ YesProject README
N0zoM1z0/th105th105
N0zoM1z0
Touhou 10.5: Scarlet Weather Rhapsody, reconstructed as source❔ UnverifiedProject README
—LF2-decomp
0xd34db8
A true 1:1 decompilation of the closed-source Little Fighter 2 into modern C++20 source that matches the original x86 machine code.No—
KevinBonnoron/xc2-decompxc2-decomp
KevinBonnoron
Matching decompilation of Xenoblade Chronicles 2 on Nintendo Switch: source that rebuilds the original game binary.NoRepo card
—pc_decomp_ut3
phys-winner
Statically recompiles the closed-source Unreal Tournament 3 (PC) into native Android ARM64 code, with a compatibility layer for its original Win32/Direct3D 9 calls.No—
N0zoM1z0/th095th095
N0zoM1z0
Touhou 9.5: Shoot the Bullet, reconstructed as source❔ UnverifiedProject README
—senjin-recomped
kazuyette
Static recompilation of the closed-source arcade game Senjin Aleste (APM3) into a native Linux x86-64 binary, plus a Windows replacement DLL.No—
N0zoM1z0/th10th10
N0zoM1z0
Touhou 10: Mountain of Faith reconstructed as source❔ UnverifiedProject README
N0zoM1z0/th09th09
N0zoM1z0
Touhou 9: Phantasmagoria of Flower View, reconstructed as source❔ UnverifiedProject README
N0zoM1z0/touhou-reverse-engineeringtouhou-reverse-engineering
N0zoM1z0
Evidence-first IDA notes on Touhou, with live patch experimentsNoRepo card
—mhfz-decomp
yamahuser
Reverse-engineering work on the Monster Hunter Frontier Z online client: function names, specifications and helper tools. Does not include Capcom's original code.No—
LuckyLuke00/sadx-decompsadx-decomp
LuckyLuke00
Matching decompilation of the closed-source 2014 Steam release of Sonic Adventure DX, aiming for byte-identical machine code.NoRepo card
—deadly-tide-decomp
awkto
Reverse engineering and a modern WebAssembly reimplementation of the closed-source 1996 game Deadly Tide. No original game data is included.No—
—nd-blackmoor-decomp
albovsky
Reverse-engineering project that reconstructs the PC adventure game Nancy Drew: Curse of Blackmoor Manor from its executable into matching native C code, plus a macOS ARM64 port.No—
LostArtefacts/tr01tr01
LostArtefacts
Matching decompilation of the original 1996 DOS Tomb Raider so C and assembly compile back to the exact retail TOMB.EXE bytesNoProject README

Remake / Port

ImageProjectWhat you getUses reaImage source
OpenRA/OpenRAOpenRA
OpenRA
Classic Command & Conquer, rebuilt for modern online playNoProject README
OpenRCT2/OpenRCT2OpenRCT2
OpenRCT2
RollerCoaster Tycoon 2, open-source and alive on modern systemsNoProject README
OpenTTD/OpenTTDOpenTTD
OpenTTD
Transport Tycoon Deluxe, open-source and still growingNoWikipedia (© owner)
OpenMW/openmwopenmw
OpenMW
Play Morrowind on a modern open-source engineNoWikipedia (© owner)
valentderah/totk-pc-recomptotk-pc-recomp
valentderah
Turns the Nintendo Switch version of The Legend of Zelda: Tears of the Kingdom into a native Windows program you can run without an emulator. You supply your own game files.NoRepo card
Interkarma/daggerfall-unitydaggerfall-unity
Interkarma
Daggerfall recreated in Unity (uses your own game data)NoProject README
scummvm/scummvmscummvm
scummvm
Play classic point-and-click adventures on almost anythingNoProject README
OpenXcom/OpenXcomOpenXcom
OpenXcom
Play the original UFO / X-COM on a modern open-source engineNoRepo card
peiikai/LASRecompLASRecomp
peiikai
Turns the 2019 Nintendo Switch version of The Legend of Zelda: Link's Awakening into a native Windows, macOS or Linux program you run with your own game dump.NoRepo card
perfect-dark-pc-port/perfect_darkperfect_dark
perfect-dark-pc-port
Play Perfect Dark natively on PC (bring your own ROM)NoWikipedia (© owner)
NotRexed/HookshotHookshot
NotRexed
Turns the Switch 2 version of The Legend of Zelda: Ocarina of Time into a native Windows program you can run without an emulator, using your own game dump.NoRepo card
julianxhokaxhiu/FFNxFFNx
julianxhokaxhiu
A modern driver and mod platform for FF7/FF8 on PCNoProject README
drakolordx7/switch2-recompswitch2-recomp
drakolordx7
Turns the Nintendo Switch 2 game Pokémon Pokopia into a native Windows program you run with your own game dump, without an emulator.NoRepo card
Lucas-blip-png/dkb-pc-recompdkb-pc-recomp
Lucas-blip-png
Turns the closed-source Nintendo Switch 2 game Donkey Kong Bananza into a native Windows program by static recompilation. You need your own dump; currently reaches the tutorial.NoRepo card
—smm2recomp
smm2recomp
Static recompilation that turns the closed-source Switch Super Mario Maker 2 into a native app for PC, Mac, Linux and more; you provide your own dump.No—
—xc2-recomp
AksharDP
A free native Windows version of the Nintendo Switch game Xenoblade Chronicles 2. It statically recompiles your own game dump into a native executable with a Vulkan renderer.No—
—Castlevania-Grimoire-of-Souls-Recomp
BLSNCVS
Turns the Apple Arcade / macOS version of Castlevania: Grimoire of Souls into a native Windows program you can run without an emulator, using your own game files.No—
fallout2-ce/fallout2-cefallout2-ce
fallout2-ce
Play Fallout 2 on modern systems (uses your own game data)NoProject README
tmcleroy/cps2recompcps2recomp
tmcleroy
Unofficial native PC ports of classic Capcom CPS-2 arcade games (Street Fighter Alpha 2, etc.) made via static recompilation. Bring your own ROMs.NoRepo card
—OpenCMR2
pablocpas
Native multi-platform port of the closed-source 2000 PC game Colin McRae Rally 2.0, built on a matching decompilation and using modern SDL3 instead of old DirectX. You supply your own game files.No—
—vf3-recomp
mr-finster
Static recompilation of the closed-source 1996 Sega Model 3 arcade game Virtua Fighter 3 into native PC code, with up to 6x resolution and 120 fps. Bring your own ROM.No—
—mp4-recomp
linuxopt
A free native Linux version of the Nintendo Switch game Metroid Prime 4: Beyond. It recompiles your own game dump so the game runs without an emulator.No—
Moxnatiy/OpenBattlefield2OpenBattlefield2
Moxnatiy
Battlefield 2's engine, rewritten clean-room in C++20 (uses your own copy)✅ YesProject README
—outrunners-port
cheviman
A native port of the 1992 Sega arcade game OutRunners for PC and consoles, built from a matching C decompilation. You need your own ROM.No—
—tomodachi-ltd-recomp
RussoPhone
Early free open-source port that recompiles the Nintendo Switch game Tomodachi Life: Living the Dream into a native PC program (you need your own dump).No—
—folklore-decomp
Mava-b
Native Windows port of the 2007 PS3 game Folklore, made by static recompilation (60 FPS, ultrawide)No—
—fun-tracks-recomp-releases
Karlos-fr
Multi-platform (Windows, Android) releases of the decompilation and recompilation of the closed-source 1997 game Fun Tracks. Original game files required.No—
—MGSPOStaticRecomp
ccbury
Static recompilation of the PSP game Metal Gear Solid: Portable Ops so it runs natively on Windows without an emulator. Currently gets into the game.No—
AsyncFinn/rookrook
AsyncFinn
A Roblox-compatible engine in Rust, tested against StudioNoRepo card
N0zoM1z0/th08-webth08-web
N0zoM1z0
Imperishable Night in your browser, from the th08 reconstruction❔ UnverifiedProject README
tallowmere/free-heroes4free-heroes4
tallowmere
Heroes of Might and Magic IV on a new C++23 engine (uses your GOG files)NoWikipedia (© owner)
—dishonoredrecompiled
ectrc
A functional rebuild of the 2012 PC game Dishonored, reconstructed from the original Win32 executable using Claude AI agents so it boots to the menu and plays the opening mission; needs your own game files.No—
ucodia/desktop-games-nostalgiadesktop-games-nostalgia
ucodia
Smash your desktop again: Gemtree's 2000 toy on macOS and the web✅ YesProject README
tuunanet/rea-ski-or-die-reconstructionrea-ski-or-die-reconstruction
tuunanet
Ski or Die's Snowball War, rebuilt in Rust + SDL2 (bring your own assets)✅ YesProject README
OpenRsG/GunZRsGunZRs
OpenRsG
GunZ: The Duel, reborn in Rust + Bevy✅ YesProject README
—MarbleKnightsRecompiled
YuutaTsubasa
Unofficial static recompilation that turns the closed-source Apple Arcade game Marble Knights (Unity IL2CPP, iOS ARM64) into a native Windows build. Bring your own copy; no game data included.No—
a-barzanti/ai-rebuildsai-rebuilds
a-barzanti
Abandoned games brought back to the browser, no original files included✅ YesRepo card
—keen-clone
carlhako
Native Linux/SDL2 reimplementation of Commander Keen 1, recovered function-by-function with REA + Ghidra✅ Yes—
—samp-client-re
NathanKanaeru
Clean-room SA-MP 0.3.DL-R1 client reimplementation; architecture recovered with REA/Ghidra✅ Yes—
—openage
openage
Open-source engine reimplementation for Age of Empires II and other RTS titlesNo—
—mudbrick
thepoprock
A clean-room, from-scratch open-source browser re-creation of the closed-source Sid Meier's Civilization II (1996), written in TypeScript. MIT licensed.No—
—A2-Racer-4
NostalgiaRealm
Browser and desktop port of the closed-source A2 Racer 4 (Davilex, 2000). The game’s x86 code was recompiled to WebAssembly and the menu was rewritten by hand.No—

Asset extraction & tools

ImageProjectWhat you getUses reaImage source
Perfare/AssetStudioAssetStudio
Perfare
Browse and export assets from Unity gamesNoRepo card
AssetRipper/AssetRipperAssetRipper
AssetRipper
Turn Unity builds back into an editable projectNoProject README
ata4/disunitydisunity
ata4
Early toolset for poking at Unity asset filesNoRepo card
ladislav-zezula/CascLibCascLib
ladislav-zezula
Read Blizzard's CASC game archivesNoRepo card
—sims3-modernization
rodneypantonial
Make The Sims 3 stutter and crash less on modern PCs✅ Yes—
N0zoM1z0/touhou-reconstruction-factorytouhou-reconstruction-factory
N0zoM1z0
The agent pipeline behind the Touhou reconstructions❔ UnverifiedRepo card

Apps / Electron / Desktop

ImageProjectWhat you getUses reaImage source
storytold/photocraftphotocraft
storytold
People rebuilt Adobe Photoshop from scratch as free open-source software. It is a photo editor written in Rust that tries to work like Photoshop (layers, masks, PSD files) without using any of Adobe’s code.NoProject README
—pdfcraft
storytold
Clean-room PDF reader and editor in pure RustNo—
—filmcraft
storytold
People made a free video editor that works like Adobe Premiere Pro, written from scratch in Rust. You can cut video, add effects and color grade without using Adobe’s code.No—
—wordcraft
storytold
Clean-room word processor in pure RustNo—
storytold/lightcraftlightcraft
storytold
An open-source photo manager and RAW developer rebuilt to be like Adobe Lightroom. Written from scratch in Rust; helps organize and edit photos without Adobe’s code.NoRepo card
storytold/vectorcraftvectorcraft
storytold
An open-source vector drawing tool rebuilt from scratch to be like Adobe Illustrator. Made in pure Rust; you can make posters, logos and illustrations without using Adobe’s code.NoRepo card
—effectcraft
storytold
People rebuilt Adobe After Effects style motion graphics and visual effects software from scratch in Rust. You can make animated titles and compositing without using Adobe’s code.No—
—cadcraft
storytold
An open-source CAD and drafting program rebuilt from scratch to be like AutoCAD. Written in pure Rust.No—
—gridcraft
storytold
People made a free spreadsheet that works like Excel, written from scratch in Rust.No—
—designcraft
storytold
An open-source page layout and publishing editor rebuilt to be like Adobe InDesign. Written from scratch in Rust.No—
—deckcraft
storytold
People rebuilt PowerPoint-style presentation software from scratch in Rust. You can make slides without Microsoft’s code.No—
—figcraft
storytold
People made a free interface design and prototyping tool that works like Figma, written from scratch in Rust.No—
—soundcraft
storytold
An open-source digital audio workstation rebuilt to be like Pro Tools. Written from scratch in Rust.No—
electron/asarasar
electron
Pack and unpack the archives inside Electron appsNoOur screenshot
—open-claude-ui
Caho1
High-fidelity rebuild of Claude Desktop UI components and interaction physics, extracted via REA✅ Yes—
GLinnik21/plx-nativeplx-native
GLinnik21
A faster native Plex client for LG TVsNoProject README
michaelshimeles/terminal-rsterminal-rs
michaelshimeles
A Bloomberg-style trading terminal in Rust✅ YesProject README
—Pro-Wave
fabox-os
Free open-source music production software rewritten from scratch in pure Rust, with a workflow similar to Apple's Logic Pro.No—
—rea-capcut
Xiangyu-CAS
An open-source offline video editor rebuilt from REA research on CapCut✅ Yes—
michaelshimeles/rec-rsrec-rs
michaelshimeles
A fast macOS screen recorder in Rust, modelled on OBS✅ YesProject README
michaelshimeles/sketchsketch
michaelshimeles
An infinite design canvas in Rust, rebuilt by studying Paper✅ YesProject README
lxistired/ledger-rebornledger-reborn
lxistired
A local-first accounting app, modelled on QuickBooks for Mac✅ YesProject README
—open-scrantic
glauberlima
Rust reimplementation of the 1992 Johnny Castaway screensaver, reverse-engineered with REA✅ Yes—
LilZeeCN/zee-rpzee-rp
LilZeeCN
Read and write Axure RP prototype files from the CLI or MCP❔ UnverifiedProject README
laaielichter/ReverseportReverseport
laaielichter
Port reverse-engineering findings into Godot, Unity, Unreal or three.js❔ UnverifiedProject README
—frankentorch
Dicklesworthstone
A from-scratch Rust rewrite of PyTorch that aims to behave exactly the same way, including gradients, but written in safe Rust with extra determinism and durability features.No—
cudanexus/vd-streamer-linuxvd-streamer-linux
cudanexus
Stream your Linux desktop to Quest and Pico headsets✅ YesRepo card
sickpyramid/ReaFuseReaFuse
sickpyramid
Merge two JS/TS projects into one, guided by REA✅ YesRepo card
iammukeshm/hexgrabhexgrab
iammukeshm
A tiny Windows colour picker, rebuilt from PowerToys' binaries✅ YesRepo card
monatis/okurokur
monatis
Open-source screen reader that acts like JAWS, rebuilt from scratch by watching what JAWS says.NoRepo card
az9713/wispr-flow-rea-teardownwispr-flow-rea-teardown
az9713
Wispr Flow's voice pipeline, taken apart, plus a 64-line rebuild✅ YesVideo thumbnail
KarlssonChristoffer/DiskLensDiskLens
KarlssonChristoffer
See what fills your Windows 11 disk, WinDirStat-style✅ YesRepo card
AdamLinCodes/AdamTermAdamTerm
AdamLinCodes
A minimal macOS terminal, built by poking at Ghostty✅ YesProject README
—fmseasonhub-re
chilliesdev
REA teardown notes of the FM Season Hub app✅ Yes—

Protocols / Hardware

ImageProjectWhat you getUses reaImage source
mitmproxy/mitmproxymitmproxy
mitmproxy
Watch and edit HTTPS traffic as it happensNoProject README
wireshark/wiresharkwireshark
wireshark
See every packet on the wire, decodedNoOur screenshot
postlund/pyatvpyatv
postlund
Control Apple TVs and AirPlay devices from PythonNoRepo card
a-funk/open-appleremoteopen-appleremote
a-funk
Use Apple's first-gen Siri Remote on Linux, gestures included❔ UnverifiedRepo card
Slyvan25/OpenGHubOpenGHub
Slyvan25
Control Logitech gear on Linux without G HUBNoProject README
—MiTV-Remote
EndLess728
Control Xiaomi TVs over Wi-Fi from Mac, Android or iPhone✅ Yes—
—soundconnect-desktop
B-Howell
Control Sony Bluetooth headphones from a Windows desktop app✅ Yes—

Firmware / Drivers

ImageProjectWhat you getUses reaImage source
ReFirmLabs/binwalkbinwalk
ReFirmLabs
Find and extract what's hidden inside firmware imagesNoProject README
qilingframework/qilingqiling
qilingframework
Emulate and instrument binaries across OSes and CPUsNoProject README
onekey-sec/unblobunblob
onekey-sec
Unpack almost any firmware or container format, recursivelyNoOur screenshot
attify/firmware-analysis-toolkitfirmware-analysis-toolkit
attify
Emulate IoT firmware to poke at it safelyNoRepo card
travisgoodspeed/md380toolsmd380tools
travisgoodspeed
Custom firmware patches for the TYT MD-380 radioNoRepo card
ghidraninja/game-and-watch-backupgame-and-watch-backup
ghidraninja
Back up and restore your own Game & Watch's firmwareNoVideo thumbnail
—a6000-fw-decomp
nicolvus
Dig into Sony A6000 camera firmware with REA and Ghidra✅ Yes—
grisuno/VSL-DSPVSL-DSP
grisuno
A Linux kernel module for PreSonus AudioBox VSL interfaces✅ YesRepo card

Security / Evaluations

ImageProjectWhat you getUses reaImage source
REA discussion #2254REA discussion #2254A stripped bzip2, analysed and checked against the real build✅ YesOur screenshot
pablodiazjorge/rea-labrea-lab
pablodiazjorge
Windows + Ghidra exercises and a pre-registered REA study✅ YesRepo card
NullLabTests/OpenBSD_netcat_REAOpenBSD_netcat_REA
NullLabTests
netcat-openbsd, statically analysed with REA and Ghidra✅ YesProject README
az9713/REA-demoREA-demo
az9713
REA analyses itself, with predictions you can falsify✅ YesRepo card
UnknownHacker1/rea-groundtruthrea-groundtruth
UnknownHacker1
Check REA's reports against the real source code✅ YesRepo card
—ctf-skills
ljagiello
CTF agent skills for reversing and related challenge categories, with challenge routing and reproducible writeups.❔ Unverified—
—Mobile-Security-Framework-MobSF
MobSF
Automated mobile application security assessment workbench with static and dynamic analysis; not a source-reconstruction engine.❔ Unverified—
—hindsight
RyanDFIR
Browser-forensics parser that correlates Chromium and Firefox profile artifacts into timelines and exportable reports.❔ Unverified—
—electronegativity
doyensec
Archived Electron static-analysis scanner for security misconfigurations and anti-patterns.❔ Unverified—
—ElectroNG
doyensec
Open-source successor to Electronegativity for auditing Electron security configurations and implementation patterns.❔ Unverified—

Reverse-engineering tools

ImageProjectWhat you getUses reaImage source
—rea
morluto
Evidence-oriented CLI and MCP toolkit for native, Android, JavaScript/Electron and firmware analysis; third-party engines are separate.❔ Unverified—
NationalSecurityAgency/ghidraghidra
NationalSecurityAgency
The NSA's free decompiler and disassembler suiteNoOur screenshot
WerWolv/ImHexImHex
WerWolv
A hex editor with a pattern language that decodes structures for youNoOur screenshot
skylot/jadxjadx
skylot
Turn Android APKs back into readable JavaNoProject README
x64dbg/x64dbgx64dbg
x64dbg
The go-to open-source debugger for Windows binariesNoProject README
iBotPeaches/ApktoolApktool
iBotPeaches
Unpack, read and rebuild Android APKsNoOur screenshot
icsharpcode/ILSpyILSpy
icsharpcode
Turn any .NET assembly back into C#NoRepo card
radareorg/radare2radare2
radareorg
A scriptable command-line reverse-engineering frameworkNoProject README
frida/fridafrida
frida
Hook into running apps on any platform and rewrite them liveNoOur screenshot
rizinorg/cuttercutter
rizinorg
A friendly GUI for reverse engineering, powered by RizinNoProject README
—craft-anything
storytold
Early-alpha Rust reverse-engineering and AI reconstruction workbench for web, apps and games, with CLI/MCP; some runtime and agent integrations remain unvalidated.No—
mrexodia/ida-pro-mcpida-pro-mcp
mrexodia
IDA Pro MCP bridge; upstream now recommends the official HexRaysSA/ida-mcp successor.NoProject README
LaurieWired/GhidraMCPGhidraMCP
LaurieWired
A bridge that lets AI assistants (like Claude) control the free reverse-engineering tool Ghidra. The AI can decompile programs, rename functions and analyze binaries for you.NoProject README
dnSpyEx/dnSpydnSpy
dnSpyEx
Debug and edit .NET assemblies without sourceNoProject README
—reverse-engineering
wtsxDev
Classic curated list of reverse engineering resources, tools and learning materialsNo—
angr/angrangr
angr
Symbolic execution and binary analysis from PythonNoRepo card
avast/retdecretdec
avast
Decompile machine code from many architectures to CNoMaintainer post
—LLM4Decompile
albertan017
Open research models and tooling for LLM-based binary decompilation.No—
mandiant/capacapa
mandiant
Ask an executable what it can do, and get ATT&CK-mapped answersNoProject README
—awesome-reverse-engineering
alphaSeclab
Large curated list of reverse-engineering tools and resources across major platforms and domains.No—
mandiant/flare-flossflare-floss
mandiant
Pull hidden and obfuscated strings out of malwareNoOur screenshot
rizinorg/rizinrizin
rizinorg
A UNIX-style reverse-engineering framework, forked from radare2NoProject README
—leanrea
aicodeking
Lightweight skill that replaces the REA MCP layer; agent drives CLI tools directlyNo—
—Gepetto
JusticeRage
IDA Pro plugin that uses language models to explain, rename and comment functions during reverse engineering.No—
google/bindiffbindiff
google
Spot what changed between two versions of a binaryNoProject README
—jadx-ai-mcp
zinja-coder
MCP plugin for JADX that enables AI agents to decompile and navigate Android APKs/DEX.No—
—awesome-decomp-games
SubmitGame
Rated, auto-refreshed list of game decomps, static recomps, source ports and engine remakesNo—
—coop-anything
cranebeaker
MCP server and skills to add co-op to single-player games by investigating entry points with REA✅ Yes—
—awesome-reverse-engineering
morluto
Curated starting point for RE tools and learning (binaries, apps, firmware, formats, protocols). By REA authors.No—
HexRaysSA/ida-mcpida-mcp
HexRaysSA
Hex-Rays' official MCP server for IDANoRepo card
—awesome-reverse-engineered
alexgaoth
A big searchable catalog of more than 17,000 open-source projects that exist because someone reverse-engineered a closed app, game, API or device. It also has its own search website and an MCP server so AI can look things up.No—
ghidraninja/ghidra_scriptsghidra_scripts
ghidraninja
Handy Ghidra scripts, from binwalk import to YARANoProject README
cyberkaida/reverse-engineering-assistantreverse-engineering-assistant
cyberkaida
Another way to let AI control Ghidra (the free reverse-engineering tool from the NSA). It gives the AI small, focused tools so it can analyze big programs without getting confused.NoRepo card
—sparkDash
MiaAI-Lab
Multi-device dashboard that integrates long-running REA analysis jobs and loads results on demand✅ Yes—
—GhidrAssist
symgraph
LLM extension for Ghidra that assists with renaming, explaining and analyzing decompiled code.No—
—awesome-decompilation
nforest
Curated list of decompilation resources, papers, intermediate representations and related projects.No—
decompme/decomp.medecomp.me
decompme
Decompile together in the browser and race for a matching buildNoRepo card
—mcp-reverse
1llu50ry
MCP server that bundles many reverse-engineering tools and a large skill base so AI agents can analyze binaries and gamesNo—
—r2ai
radareorg
LLM-based reversing tools and plugins for radare2No—
—binary_ninja_mcp
fosdickio
MCP server that lets LLM agents drive Binary Ninja (decompile, xrefs, rename, annotate).No—
—radare2-mcp
radareorg
Official MCP stdio server for radare2No—
—crab
lemonadesaltbagel
An MCP tool that lets an AI study any software as a pure black box (what it does, not its code), then build a clean-room version that matches the behavior.No—
—ps2-native-recomp
exoteric33
Turns a PS2 game disc you own into a native Windows or Linux program by static recompilationNo—
—Awesome-RE-MCP
crowdere
A curated list of reverse-engineering tools that have MCP servers, so AI assistants can drive tools like Ghidra and IDA.No—
ShadowSwaps/REA-Reconstruction-CompanionREA-Reconstruction-Companion
ShadowSwaps
An agent skill that keeps reconstructions tied to evidence✅ YesRepo card
—pcrecomp
sp00nznet
A unified toolbox that tears apart old PC software (DOS, Windows 16/32/64-bit, etc.) and rebuilds it as modern native code that runs on Windows, Linux and more, without emulators.No—
—totk-launcher
FurkanAnc
A launcher for the existing Tears of the Kingdom PC recompilation: change settings, rebind keys, get achievements, back up saves and use cheats.No—
—decomp.anything
giveen
Continuation of the closed-source matching decompiler decomp.wtf; adds Windows/Linux PE/ELF support and an REA bridge so agents can reverse-engineer non-game binaries too.✅ Yes—
czcdr/dsh-plugin-readsh-plugin-rea
czcdr
REA tools in DeepSeek Harness, with Ghidra auto-installed✅ YesProject README
rizinorg/jsdecjsdec
rizinorg
Readable pseudo-C for Rizin, even from hand-written assemblyNoRepo card
0xshlomil/ida-free-mcpida-free-mcp
0xshlomil
Use free IDA from an AI agent over MCP✅ YesRepo card
dav1dngy/era-agentera-agent
dav1dngy
An evidence-driven RE agent that tries to improve itself❔ UnverifiedProject README
—reverse-engineer-everything
gryszzz
A local workbench and investigation studio built on the REA engine for evidence-backed software analysis without uploading files.✅ Yes—
—game-frame
tanepiper
A framework for agents to reverse engineer games from shipped files✅ Yes—
BurnoutDecomp/BP-Decomp_WorkflowBP-Decomp_Workflow
BurnoutDecomp
Tools and workflow repo that helps reverse-engineer and decompile Burnout Paradise. Includes scripts, IDA databases and agent orchestration.NoRepo card
—recomp-kit
veritr1x
A static recompilation kit that turns old 32-bit x86 Windows games into native applications for macOS, iOS, Android, Linux and Windows, running without any emulator or JIT.No—
—UEBulkExport-rpocket
MistblastClear
A command-line tool that dumps an entire Unreal Engine game container (.pak / .utoc / .ucas) into one folder of textures, meshes, animations, audio and levels.No—
—automated-recompilers
yefan911
An automated framework that takes console ROM executables and translates them into native PC applications through static recompilation.No—
alexmi256/rea-agent-dockerrea-agent-docker
alexmi256
REA in Docker, with Ghidra, Hopper or IDA variants✅ YesRepo card
DatanoiseTV/revenantrevenant
DatanoiseTV
AI agent that reverse-engineers old firmware and binaries, then generates pin maps, device trees or reimplementations.NoRepo card
Nowng/rea-mcprea-mcp
Nowng
Run REA with local models in LM Studio✅ YesRepo card
jaenster/ghidra-reconstructghidra-reconstruct
jaenster
Takes the messy decompiled code that Ghidra spits out and turns it into clean, organized C++ source that you can actually compile and build.NoRepo card
zhaofeng130/dsh-readsh-rea
zhaofeng130
Add the REA Skill and tools to DeepSeek Harness✅ YesRepo card
—Source2Mcp
ValveResourceFormat
An MCP server that lets an AI launch and control Source 2 games like CS2, Dota 2 or Deadlock: run console commands, move the camera and take screenshots.No—
pablodiazjorge/rea-casebookrea-casebook
pablodiazjorge
Make Claude Code cite real REA evidence for every conclusion✅ YesProject README
sheilacraig/dsh-rea-mcpdsh-rea-mcp
sheilacraig
A config-only way to mount REA in DeepSeek Harness✅ YesRepo card
ya123-4/rea-dsh-pluginrea-dsh-plugin
ya123-4
Register REA's MCP tools in DeepSeek Harness✅ YesRepo card
—rea-unity-game
agioracle
Agent workflow for reverse engineering Unity games❔ Unverified—
Sage-is/CleanRoomCleanRoom
Sage-is
A simpler local Python version of the REA reverse-engineering MCP server and CLI.NoRepo card
—setup-msvc
jaenster
A helper that installs exact historical Microsoft Visual C++ toolchains (from 6.0 to 2010) in CI, so decompilation and recompilation projects can match the original compiler byte-for-byte.No—
cognixws/picode-reapicode-rea
cognixws
REA's static-analysis tools inside PiCode✅ YesRepo card
jinshi666888/rea-playbookrea-playbook
jinshi666888
A hands-on REA lab with a tiny Electron target✅ YesProject README
—dsh-rev-eng
Stijnus
DSH plugin packaging REA skills + optional MCP for reverse engineering and Mac app building.✅ Yes—
—dolphin-decomp-mcp
MarkMcCaskey
An MCP server and command-line tool that lets AI agents live-debug GameCube and Wii games running in the Dolphin emulator. Useful for reverse-engineering and matching decompilations.No—
orikami048/geagea
orikami048
MCP & CLI for game RE, asset extraction and Cocos/Three.js recreation; inspired by morluto/rea.NoRepo card
—dsh-command-rea
CurLeaf
DSH /rea slash command that routes requests to the REA skill and MCP tools.✅ Yes—
—decomp-tools
LostArtefacts
Tools that help people create matching decompilations of the Windows versions of Tomb Raider 2 through 5, using the original MSVC 5 and 6 compilers under Wine.No—
—vb-native-decompiler
zarvox32
A tool that decompiles closed-source Visual Basic 5 and 6 native-code programs back into readable VB source, then checks every procedure against the original machine code.No—
—reverse-skill
zhaoxuya520
Agent skill router and playbooks for Android, native binaries, JavaScript, CTF and firmware, with evidence and reporting workflows.❔ Unverified—
—android-reverse-engineering-skill
SimoneAvogadro
Android static-analysis skill for APK/XAPK/JAR/AAR inspection, Kotlin metadata recovery and HTTP API documentation.❔ Unverified—
—reverse-skills
P4nda0s
Skills for interpreting IDA exports, recovering symbols and structures, and Frida/Unicorn-assisted analysis; MIT is claimed only in the README.❔ Unverified—
—open-reverselab
LING71671
Agent-oriented reverse-engineering workbench combining MCP tools, a knowledge base and evidence workspaces; review the license and disclaimer.❔ Unverified—
—androguard
androguard
Python framework for APK/DEX structure and cross-reference analysis; development-branch capabilities may differ from PyPI releases.❔ Unverified—
—objection
sensepost
Frida-based runtime exploration and security assessment toolkit for authorized Android and iOS applications.❔ Unverified—
—unicorn
unicorn-engine
Multi-architecture CPU emulation framework for isolated code execution, instrumentation and reverse-engineering experiments.❔ Unverified—
—pwndbg
pwndbg
GDB and LLDB extension for low-level debugging and reverse engineering; LLDB support is still early-stage.❔ Unverified—
—pwntools
Gallopsled
Python framework for CTF experiments and binary-analysis automation; component licenses vary.❔ Unverified—
—jadx-mcp-server
zinja-coder
MCP server that exposes Android decompilation context through the companion JADX-AI-MCP plugin.❔ Unverified—
—frida-mcp
dnakov
Community MCP bridge for Frida devices, processes and JavaScript sessions; check maintenance and version compatibility.❔ Unverified—
—IDA-NO-MCP
P4nda0s
Exports IDA decompilation and call relationships into agent-readable files; no explicit root license file was found.❔ Unverified—
—replica-skill
Jakeschincariol
A clean-room product-reconstruction skill suite for researching public interfaces, planning original implementations and checking functional and visual parity.❔ Unverified—
—hello_js_reverse_skill
WhiteNightShadow
A JavaScript-analysis skill that routes signature, obfuscation, cookie and WASM investigations through controlled experiments and browser evidence.❔ Unverified—
—js-reverse-automation--skill
Fausto-404
An evidence-driven JavaScript workflow that combines Chrome DevTools MCP with runtime probes and JSRPC, Flask and Burp artifact generation.❔ Unverified—
—chrome-devtools-mcp
ChromeDevTools
Official Chrome DevTools integration for agent-driven browser inspection, network debugging, performance traces and automation.❔ Unverified—
—playwright-mcp
microsoft
Official Playwright MCP server for structured accessibility-based browser interaction and exploratory testing.❔ Unverified—
—playwright-cli
microsoft
Playwright command-line browser actions and reusable agent skills for screenshots, selectors, recordings and testing.❔ Unverified—
—webcrack
j4k0xb
JavaScript deobfuscation and bundle-unpacking tool for supported obfuscator.io, webpack and Browserify patterns.❔ Unverified—
—wakaru
pionxzh
JavaScript decompiler and bundle unpacker that recovers readable modules and modern syntax from minified or transpiled production builds.❔ Unverified—
—camoufox-reverse-mcp
WhiteNightShadow
Camoufox-based MCP server for JavaScript runtime inspection, script search, network capture, hooks and offline signer verification.❔ Unverified—
—wabt
WebAssembly
WebAssembly toolkit for binary/text conversion, validation, disassembly, interpretation and C translation.❔ Unverified—
—browsertrix-crawler
webrecorder
High-fidelity browser-based crawler that captures web content through CDP inside a standalone container.❔ Unverified—

Official REA showcases

ImageProjectWhat you getUses reaImage source
DX-Ball: sound-pan functionDX-Ball: sound-pan functionWatch REA turn one DX-Ball sound helper into byte-exact C✅ YesOur screenshot
Notion: Electron clipboard bridgeNotion: Electron clipboard bridgeFollow a Notion copy from the page, through IPC, into the main process✅ YesOur screenshot
TH04: PC-98 bullet-ring mathsTH04: PC-98 bullet-ring mathsRecover Touhou 4's bullet-ring angle maths from 16-bit DOS code✅ YesOur screenshot
Aegis: TOTP code generationAegis: TOTP code generationSee exactly how the Aegis Android app generates your 2FA codes✅ YesOur screenshot
CTF: flag checkerCTF: flag checkerSolve a DownUnderCTF 2023 reversing challenge step by step✅ YesOur screenshot

Optional view: projects using REA

This evidence-tagged subset reuses entries from the platform and topic sections above. The atlas also covers independent tools and projects with no REA dependency.

Expand 57 REA-tagged entries
ImageProjectWhat you getUses reaImage source
REA discussion #2254REA discussion #2254A stripped bzip2, analysed and checked against the real build✅ YesOur screenshot
—coop-anything
cranebeaker
MCP server and skills to add co-op to single-player games by investigating entry points with REA✅ Yes—
—open-claude-ui
Caho1
High-fidelity rebuild of Claude Desktop UI components and interaction physics, extracted via REA✅ Yes—
—sparkDash
MiaAI-Lab
Multi-device dashboard that integrates long-running REA analysis jobs and loads results on demand✅ Yes—
michaelshimeles/terminal-rsterminal-rs
michaelshimeles
A Bloomberg-style trading terminal in Rust✅ YesProject README
ShadowSwaps/REA-Reconstruction-CompanionREA-Reconstruction-Companion
ShadowSwaps
An agent skill that keeps reconstructions tied to evidence✅ YesRepo card
—rea-capcut
Xiangyu-CAS
An open-source offline video editor rebuilt from REA research on CapCut✅ Yes—
michaelshimeles/rec-rsrec-rs
michaelshimeles
A fast macOS screen recorder in Rust, modelled on OBS✅ YesProject README
—decomp.anything
giveen
Continuation of the closed-source matching decompiler decomp.wtf; adds Windows/Linux PE/ELF support and an REA bridge so agents can reverse-engineer non-game binaries too.✅ Yes—
N0zoM1z0/dx-balldx-ball
N0zoM1z0
DX-Ball 1.07 rebuilt in C/C++, tested against the original x86✅ YesProject README
michaelshimeles/sketchsketch
michaelshimeles
An infinite design canvas in Rust, rebuilt by studying Paper✅ YesProject README
czcdr/dsh-plugin-readsh-plugin-rea
czcdr
REA tools in DeepSeek Harness, with Ghidra auto-installed✅ YesProject README
Moxnatiy/OpenBattlefield2OpenBattlefield2
Moxnatiy
Battlefield 2's engine, rewritten clean-room in C++20 (uses your own copy)✅ YesProject README
0xshlomil/ida-free-mcpida-free-mcp
0xshlomil
Use free IDA from an AI agent over MCP✅ YesRepo card
lxistired/ledger-rebornledger-reborn
lxistired
A local-first accounting app, modelled on QuickBooks for Mac✅ YesProject README
—open-scrantic
glauberlima
Rust reimplementation of the 1992 Johnny Castaway screensaver, reverse-engineered with REA✅ Yes—
N0zoM1z0/th04th04
N0zoM1z0
Touhou 4 (PC-98) as readable source, checked against the original compiler✅ YesProject README
—reverse-engineer-everything
gryszzz
A local workbench and investigation studio built on the REA engine for evidence-backed software analysis without uploading files.✅ Yes—
—game-frame
tanepiper
A framework for agents to reverse engineer games from shipped files✅ Yes—
—sims3-modernization
rodneypantonial
Make The Sims 3 stutter and crash less on modern PCs✅ Yes—
alexmi256/rea-agent-dockerrea-agent-docker
alexmi256
REA in Docker, with Ghidra, Hopper or IDA variants✅ YesRepo card
—a6000-fw-decomp
nicolvus
Dig into Sony A6000 camera firmware with REA and Ghidra✅ Yes—
—MiTV-Remote
EndLess728
Control Xiaomi TVs over Wi-Fi from Mac, Android or iPhone✅ Yes—
ucodia/desktop-games-nostalgiadesktop-games-nostalgia
ucodia
Smash your desktop again: Gemtree's 2000 toy on macOS and the web✅ YesProject README
cudanexus/vd-streamer-linuxvd-streamer-linux
cudanexus
Stream your Linux desktop to Quest and Pico headsets✅ YesRepo card
Nowng/rea-mcprea-mcp
Nowng
Run REA with local models in LM Studio✅ YesRepo card
pablodiazjorge/rea-labrea-lab
pablodiazjorge
Windows + Ghidra exercises and a pre-registered REA study✅ YesRepo card
NullLabTests/OpenBSD_netcat_REAOpenBSD_netcat_REA
NullLabTests
netcat-openbsd, statically analysed with REA and Ghidra✅ YesProject README
sickpyramid/ReaFuseReaFuse
sickpyramid
Merge two JS/TS projects into one, guided by REA✅ YesRepo card
grisuno/VSL-DSPVSL-DSP
grisuno
A Linux kernel module for PreSonus AudioBox VSL interfaces✅ YesRepo card
iammukeshm/hexgrabhexgrab
iammukeshm
A tiny Windows colour picker, rebuilt from PowerToys' binaries✅ YesRepo card
zhaofeng130/dsh-readsh-rea
zhaofeng130
Add the REA Skill and tools to DeepSeek Harness✅ YesRepo card
pablodiazjorge/rea-casebookrea-casebook
pablodiazjorge
Make Claude Code cite real REA evidence for every conclusion✅ YesProject README
—soundconnect-desktop
B-Howell
Control Sony Bluetooth headphones from a Windows desktop app✅ Yes—
tuunanet/rea-ski-or-die-reconstructionrea-ski-or-die-reconstruction
tuunanet
Ski or Die's Snowball War, rebuilt in Rust + SDL2 (bring your own assets)✅ YesProject README
OpenRsG/GunZRsGunZRs
OpenRsG
GunZ: The Duel, reborn in Rust + Bevy✅ YesProject README
sheilacraig/dsh-rea-mcpdsh-rea-mcp
sheilacraig
A config-only way to mount REA in DeepSeek Harness✅ YesRepo card
az9713/wispr-flow-rea-teardownwispr-flow-rea-teardown
az9713
Wispr Flow's voice pipeline, taken apart, plus a 64-line rebuild✅ YesVideo thumbnail
KarlssonChristoffer/DiskLensDiskLens
KarlssonChristoffer
See what fills your Windows 11 disk, WinDirStat-style✅ YesRepo card
ya123-4/rea-dsh-pluginrea-dsh-plugin
ya123-4
Register REA's MCP tools in DeepSeek Harness✅ YesRepo card
az9713/REA-demoREA-demo
az9713
REA analyses itself, with predictions you can falsify✅ YesRepo card
cognixws/picode-reapicode-rea
cognixws
REA's static-analysis tools inside PiCode✅ YesRepo card
jinshi666888/rea-playbookrea-playbook
jinshi666888
A hands-on REA lab with a tiny Electron target✅ YesProject README
UnknownHacker1/rea-groundtruthrea-groundtruth
UnknownHacker1
Check REA's reports against the real source code✅ YesRepo card
—dsh-rev-eng
Stijnus
DSH plugin packaging REA skills + optional MCP for reverse engineering and Mac app building.✅ Yes—
alemigav/re2-64-decompre2-64-decomp
alemigav
Took apart Resident Evil 2 on the Nintendo 64 with AI tools (REA + Ghidra). Thousands of decompiled functions and a verification suite; no game ROM included.✅ YesRepo card
DX-Ball: sound-pan functionDX-Ball: sound-pan functionWatch REA turn one DX-Ball sound helper into byte-exact C✅ YesOur screenshot
Notion: Electron clipboard bridgeNotion: Electron clipboard bridgeFollow a Notion copy from the page, through IPC, into the main process✅ YesOur screenshot
TH04: PC-98 bullet-ring mathsTH04: PC-98 bullet-ring mathsRecover Touhou 4's bullet-ring angle maths from 16-bit DOS code✅ YesOur screenshot
Aegis: TOTP code generationAegis: TOTP code generationSee exactly how the Aegis Android app generates your 2FA codes✅ YesOur screenshot
CTF: flag checkerCTF: flag checkerSolve a DownUnderCTF 2023 reversing challenge step by step✅ YesOur screenshot
a-barzanti/ai-rebuildsai-rebuilds
a-barzanti
Abandoned games brought back to the browser, no original files included✅ YesRepo card
AdamLinCodes/AdamTermAdamTerm
AdamLinCodes
A minimal macOS terminal, built by poking at Ghostty✅ YesProject README
—fmseasonhub-re
chilliesdev
REA teardown notes of the FM Season Hub app✅ Yes—
—keen-clone
carlhako
Native Linux/SDL2 reimplementation of Commander Keen 1, recovered function-by-function with REA + Ghidra✅ Yes—
—samp-client-re
NathanKanaeru
Clean-room SA-MP 0.3.DL-R1 client reimplementation; architecture recovered with REA/Ghidra✅ Yes—
—dsh-command-rea
CurLeaf
DSH /rea slash command that routes requests to the REA skill and MCP tools.✅ Yes—

Data and contributions

data.json contains catalog entries; descriptions.json contains display summaries. skill-map.json records technique mappings and source evidence. llms.txt provides a compact index for agents.

To add or correct a project, follow CONTRIBUTING.md, edit the source data and run python render.py followed by python validate.py. Do not edit generated READMEs directly. Some ordering uses the stored star snapshot, not live popularity or a quality ranking.


See also / thanks: many REA community entries were cross-checked against AIshihzong/awesome-reverse-engineer-anything.

Contributing: see CONTRIBUTING.md. License: CC0-1.0.

S
Description
Map of reverse-engineering projects (with rea tags): game decomp/recomp across consoles and PC, re-implementations, asset tools, RE tooling, app/protocol/firmware. Each tagged Uses rea: Yes/No/Unverified.
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