twinaphex
aaebc0be3d
(RARCH_CONSOLE) Add #ifdef HAVE_DYNAMIC for libretro dynamic
...
library argv
2013-01-06 04:11:24 +01:00
twinaphex
494148f579
Remove rarch_console_main_wrap.c file
2013-01-06 03:53:39 +01:00
twinaphex
7c2dd5e769
(Griffin) Remove rarch_console_main_wrap.c include
2013-01-06 03:52:29 +01:00
twinaphex
66dfceabe1
(RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
...
always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
2013-01-06 03:50:55 +01:00
twinaphex
d94dc34b17
Merge branch 'master' of https://github.com/Themaister/RetroArch
...
Conflicts:
console/rarch_console_main_wrap.c
console/rarch_console_main_wrap.h
2013-01-06 03:28:02 +01:00
twinaphex
3f537518e1
(RARCH_CONSOLE) Use g_extern.config_path
2013-01-06 03:09:51 +01:00
Themaister
9df3b56413
Refactor main_wrap out to core.
2013-01-06 03:06:47 +01:00
twinaphex
c572a5b544
(RARCH_CONSOLE) Remove initialize_rarch_enable
2013-01-06 01:39:43 +01:00
twinaphex
369477a15b
(RARCH_CONSOLE) Add MODE_INIT
2013-01-06 01:28:39 +01:00
twinaphex
e06583a45c
(RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init
2013-01-05 23:49:58 +01:00
twinaphex
c0c81bf22b
(RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
...
config_save_file
2013-01-05 22:18:59 +01:00
twinaphex
2c26f92c7d
(RARCH_CONSOLE) Cleanups
2013-01-05 21:56:19 +01:00
twinaphex
01633dc0a6
(RGL) More cleanups, pt. 9 (and some opts.)
2013-01-05 21:02:36 +01:00
twinaphex
f27e7e4943
(RGL) More cleanups, pt. 8
2013-01-05 20:29:54 +01:00
twinaphex
26d87330ad
(Assets) Move around some assets
2013-01-04 20:58:16 +01:00
twinaphex
7e426d171b
(RGL) More cleanups, pt. 7
2013-01-04 18:27:05 +01:00
twinaphex
14590e1846
(RGL) More cleanups pt. 6
2013-01-04 07:28:14 +01:00
twinaphex
4382875749
(RGL) More cleanups pt. 5
2013-01-04 06:39:34 +01:00
twinaphex
e1314a6d32
(RGL) More cleanups pt. 4
2013-01-04 05:39:31 +01:00
twinaphex
92c6f0aa45
(RGL) More cleanups pt. 3
2013-01-03 18:09:27 +01:00
twinaphex
e6de786756
(RGL) More cleanups pt. 2
2013-01-03 15:40:31 +01:00
twinaphex
4a45ead07e
(RGL) More cleanups
2013-01-03 14:55:11 +01:00
twinaphex
471acec6c9
(RGL) Cleanups
2013-01-03 14:31:25 +01:00
twinaphex
5c57182330
(RGL PS3) Misc. cleanups
2013-01-03 03:38:44 +01:00
twinaphex
129ff2d8f3
(Filebrowser) Use void * wherever possible
2013-01-03 02:32:09 +01:00
Themaister
78a8e03f2f
Update griffin for RXML. Purge libxml2.
2013-01-02 15:23:22 +01:00
Themaister
0b4cf2d053
Update license headers to 2013.
2013-01-01 01:41:15 +01:00
twinaphex
0de110a274
(Android) Create separate input_autodetect.c input file
2012-12-31 18:02:20 +01:00
twinaphex
e2163317d7
(Android/RARCH_CONSOLE) Move DPAD_EMULATION enums to general.h -
...
makes it easier from maintenance perspective
2012-12-31 17:50:47 +01:00
ToadKing
02db5ccd90
(Console) save sram_dir_enabled and savestate_dir_enabled to config file
2012-12-30 17:42:05 -05:00
ToadKing
1fccba40d5
(GX) add ability to change default save location
...
fix save/load/screenshot/reset options not showing up in in-game menu
2012-12-30 17:30:43 -05:00
twinaphex
d114095447
(RARCH_CONSOLE) Don't compile in input_common.c for consoles
2012-12-25 20:46:58 +01:00
Themaister
7c60aaf48f
Compile in overlay if HAVE_OVERLAY in griffin.
2012-12-23 18:39:34 +01:00
Themaister
f445c939e9
Merge branch 'master' into overlay
2012-12-23 13:56:57 +01:00
Themaister
9b58fac354
Always compile in config file support.
2012-12-23 13:55:59 +01:00
twinaphex
04cabb0996
(Android) refactor JNI code - still can't load ClassLoader
2012-12-23 13:16:58 +01:00
twinaphex
29ef7dc4ed
(Android) Initial implementation of input overlay key input code -
...
not working yet due to need to determine whether or not touchscreen
is pressed in input_state_pressed
2012-12-21 01:31:01 +01:00
twinaphex
675124bda4
(Griffin) Compile in overlay code - get rid of input_state
...
override for Android
2012-12-20 20:48:09 +01:00
twinaphex
d5dffe88dc
(Griffin) Add stub for post_render_func for Griffin
2012-12-20 03:59:33 +01:00
twinaphex
ddc94054cb
Get rid of RMenu context clear function
2012-12-18 09:17:40 +01:00
twinaphex
34951c121b
(PS3) Use g_extern.draw_menu instead of block_swap
2012-12-18 08:20:44 +01:00
twinaphex
155e0692a9
(PS3) Some work on OSK - still doesn't work alright - a bitch to
...
get working properly without extra threads
2012-12-17 06:44:28 +01:00
twinaphex
8e98968c85
(RMenu) Big refactor
2012-12-17 05:30:28 +01:00
twinaphex
6750808e56
(RMenu) Menu callback entry function should now be pretty much self-contained
2012-12-17 01:30:38 +01:00
twinaphex
e391a18107
(RMenu) Add input_iterate function pointer - cleanup some code
2012-12-17 01:02:45 +01:00
twinaphex
00058618c9
(RMenu) RMenu refactor - have function pointers for menu struct
2012-12-17 00:32:16 +01:00
twinaphex
ae089a7b58
(Android) Make logging optional
2012-12-16 04:13:31 +01:00
twinaphex
dacab094f0
(RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame
2012-12-15 16:40:02 +01:00
twinaphex
566296068a
(Xbox 1) Fix build
2012-12-15 03:59:31 +01:00
twinaphex
13b8c40c27
Remove null_fonts - bitmap fonts will always be the fallback
...
default now
2012-12-15 03:02:26 +01:00
twinaphex
d2683cc02a
(Android) Fix build
2012-12-15 02:59:35 +01:00
twinaphex
8a271d318c
Frame advance - get rid of unnecessary extern variables now
2012-12-15 02:25:48 +01:00
twinaphex
04674fbba7
(PS3/XDK) Better way to toggle frame advance
2012-12-15 02:13:58 +01:00
twinaphex
0261d934f2
(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
...
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex
a7a901962f
(PS3) Works again on PS3
2012-12-15 00:17:43 +01:00
twinaphex
fcb31db218
(PSFont) Add PS Font renderer for font abstraction interface
2012-12-14 22:35:47 +01:00
twinaphex
dbb962e946
Streamline frame_count usage
...
(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
twinaphex
20bdef5d3b
(PS3) Input refactoring (note - other console ports will need
...
refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
twinaphex
707bcd483f
(Android) Some patches for RMenu compatibility
2012-12-14 01:29:01 +01:00
twinaphex
986f886a35
(Android) Compiles in bitmap fonts
2012-12-13 22:49:17 +01:00
Toad King
e75bdffdbf
cleanup remaining font code
...
move font.bin and font.bmp used to generate binaryfont to gfx/fonts
2012-12-13 16:17:01 -05:00
Toad King
2209103248
(GX) redo video/RGUI code to use new font location
2012-12-13 16:12:51 -05:00
twinaphex
bb1e2a4677
(Android) Don't split up JNI functions into their own file -
...
assumed this is Android-specific for now
(Android) Some input improvements - don't call AKeyEvent_getKeyCode
unless type is of AINPUT_EVENT_TYPE_KEY
2012-12-13 17:05:07 +01:00
twinaphex
c5bda29ce3
(Android) Refactor JNI code
2012-12-13 15:32:35 +01:00
twinaphex
ddc9c94884
(Android) Refactor Android.mk - better defines
2012-12-03 04:58:44 +01:00
twinaphex
7403faa608
HAVE_NEON define seems to give problems - WANT_NEON seems to work
...
- so quick-fix hack for now
2012-12-03 00:20:21 +01:00
twinaphex
1c9dec56a8
(NEON/Android) Some fixes
2012-12-02 23:50:32 +01:00
twinaphex
3f50384a3b
(Android/GL) Avoid some function pointers
2012-12-02 03:30:46 +01:00
twinaphex
67fb8485c6
(Libxml2) Take out threads support
2012-11-30 17:40:18 +01:00
Toad King
c6111a3259
[CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
...
Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
twinaphex
050627ba93
(RGL PS3) Cleanups
2012-11-28 05:05:53 +01:00
twinaphex
bb7ba4cdac
(RGL PS3) Small cleanup
2012-11-28 04:31:40 +01:00
twinaphex
966cc93b5e
Refactor of driver function hooks
2012-11-27 00:50:56 +01:00
twinaphex
70119e5558
Move driver macro defines to driver_funcs.h header and move
...
Griffin hook overrides too
2012-11-26 21:23:31 +01:00
twinaphex
a697b562f6
(PSP2) Rename to Vita
2012-11-26 03:16:20 +01:00
twinaphex
e1ea973e58
Promote HAVE_FILE_LOGGER for all platforms
2012-11-26 02:46:40 +01:00
Themaister
8b09314aa3
Add fill_pathname_parent_dir.
2012-11-25 16:22:53 +01:00
twinaphex
beaed3a6a4
(Griffin) Quick fix
2012-11-25 05:44:44 +01:00
twinaphex
f0457637c6
(Griffin/LibXenon) Logger input files now included in Griffin - also cleaned
...
up Xenon makefile to use Grifffin
2012-11-25 05:41:12 +01:00
twinaphex
a783819b22
(PSP) Seems to finally link when libretro ports are passed -G0
...
to CFLAGS/CXXFLAGS as well
2012-11-24 04:23:20 +01:00
twinaphex
728b775905
(PSP1) Add preliminary PSP1 video driver
2012-11-23 05:20:05 +01:00
twinaphex
3b6fffa9f9
(PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
...
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
c837e1101d
(PSP2/Griffin) Add video driver hooks
2012-11-22 23:32:42 +01:00
twinaphex
f278bc7f55
(PSP2) Add input driver
2012-11-22 18:37:10 +01:00
twinaphex
4693b0aaa5
(PS3/PSP2) Make libdbgfont portable
2012-11-22 18:02:46 +01:00
Toad King
f333d0bc8c
[GX] cleanup, prepare for 32-bit support (needs to be implemented)
2012-11-22 02:09:12 -05:00
twinaphex
0d96b7bf2f
(360) Fonts - more cleanups - removing a bunch of cruft we won't
...
need
2012-11-22 01:44:59 +01:00
twinaphex
897167789f
(RGL PS3) Cleanups
2012-11-21 01:15:07 +01:00
twinaphex
0c5cdcddb6
(PS3/RARCH_CONSOLE) Remove force_16bit
2012-11-20 23:47:04 +01:00
twinaphex
9efe3411b5
(RARCH_CONSOLE) Save system_directory setting to config file
2012-11-20 04:53:56 +01:00
twinaphex
c12cb44936
Small nit in rarch_console_video.c
2012-11-20 04:18:39 +01:00
twinaphex
05d04e443d
(Android) Define WANT_LIBXML2 - Griffin compiles in libxml2
2012-11-20 04:15:12 +01:00
twinaphex
68ca851156
(Xbox 1) Define WANT_RZLIB
2012-11-20 03:40:39 +01:00
twinaphex
aae3b10169
Move baked-in dependencies to 'deps' directory
2012-11-20 03:34:45 +01:00
twinaphex
e9dc0faace
(360) Add 'force 16bit color' option
2012-11-20 03:09:11 +01:00
twinaphex
01a7fb0f3b
(Griffin) Compile in RZlib into Grifin with WANT_RZLIB
2012-11-19 05:43:57 +01:00
twinaphex
f0ebecfc32
(RMenu) Remove RMenu context files and use Gfx context files
...
instead
2012-11-19 04:09:16 +01:00
twinaphex
3bdfb3a011
(PS3/XDK) Get rid of redundant apply_fbo_state_changes function
2012-11-19 00:01:55 +01:00
twinaphex
ce1de27b5a
(GL/PS3) Refactor FBO setting
2012-11-18 21:50:27 +01:00
twinaphex
4285d9d128
(Android) Add libxml2 - will be heavily cut down/slimmed down
...
- already took out HTML parser and nanohttp/nanoftp webserver
2012-11-17 17:16:11 +01:00
twinaphex
7b03e554ad
(PS3) Build system simplification - remove separate step to compile
...
RetroArch as a static library
2012-11-15 14:40:50 +01:00
twinaphex
71191c1440
(RGLv2) Take out accidental swap file
2012-11-06 09:36:30 +01:00
twinaphex
5580c201b1
(PS3) Committed RGL v2 - PS3 build should now compile again
2012-11-06 09:23:41 +01:00
Themaister
330e724f34
Use vec_madd instead of vec_mul.
...
vec_mul was apparently a POWER7 instruction.
2012-11-06 09:26:28 +01:00
twinaphex
876bf69a80
(PS3) Hack around vec_mul not being supported for PS3 VMX/Altivec
...
for now
2012-11-06 03:33:00 +01:00
twinaphex
fcf75398ea
(PS3) Get build at least working again
2012-11-06 02:37:36 +01:00
twinaphex
c89a601b2e
(Android) Take out (erroneous) HAVE_FIXED_POINT ifdef
2012-11-03 23:04:33 +01:00
twinaphex
09b4630ef4
(Griffin) Quick build fix
2012-11-03 16:40:47 +01:00
twinaphex
89e77ee9b5
(Griffin) Add audio override hooks for OpenSL
2012-11-03 16:40:47 +01:00
twinaphex
71f71c909d
(Android) Implement macro override calls for Android - for bypassing
...
several layers of function call indirection
2012-11-03 10:18:08 +01:00
twinaphex
9da9c8042b
(Android) Use Griffin - faster
2012-11-03 08:42:33 +01:00
twinaphex
b240cfbc7e
(RARCH_PERF) Rename benchmark.c to perforance.c
...
(MSVC2010) Rename incorrectly named MSVC2012 solution which was
really an MSVC 2010 solution
2012-11-01 06:21:18 +01:00
twinaphex
9bc0f382ab
(PS3/RMenu) refactored HAVE_CG_MENU out of existence - now
...
replaced with HAVE_RMENU - menu code has been moved over to
PS3 context file
2012-10-22 06:12:12 +02:00
Toad King
7f81422ae0
[CONSOLES] get compiling working
...
[GX] support rgb565, still need to fix a blending issue
2012-10-21 19:01:43 -04:00
twinaphex
24a7b25d6a
(RARCH_CONSOLE) Android no longer uses RARCH_CONSOLE - so we can
...
get rid of all ANDROID ifdefs in console-side code
2012-10-16 12:05:01 +02:00
twinaphex
a7a7671ac0
(Xbox 1) Build fixes
2012-10-15 07:00:58 +02:00
twinaphex
174c7d9d98
(RARCH_CONSOLE) g_console struct removed now - console settings
...
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex
f4b197784c
Move zip_extract_mode from g_console to g_extern.filebrowser_state
2012-10-14 20:45:30 +02:00
twinaphex
fc17456581
(RMenu / RARCH_CONSOLE) Move more g_console state to g_extern
2012-10-14 20:34:16 +02:00
twinaphex
5443038b34
(Filebrowser) wrap-around now enabled by default
2012-10-14 19:16:00 +02:00
twinaphex
8132f9fd8a
(Android) Add Android context hooks
2012-10-09 00:11:11 +02:00
twinaphex
7a761393dd
(Griffin) refactor hook.h from Griffin
2012-10-08 23:42:08 +02:00
twinaphex
de72779577
(Android) Add preliminary EGL context driver
2012-10-05 01:19:39 +02:00
twinaphex
c6cf258b42
Simplify rarch_config_load
2012-10-04 20:09:23 +02:00
twinaphex
0a20857a44
(ARM) Add mrc ARM define for benchmark.c
...
- Some Android build fixes
- Removed doubly defined static inline function
2012-10-02 23:59:19 +02:00
twinaphex
c54035e3f3
(PS3) Fix benchmarking on PS3 by expanding ifdef of GNUC - also
...
add PERF_TEST options to most platforms
2012-10-02 00:47:20 +02:00
twinaphex
8ffd954122
(Xbox 1) benchmark.c - add Xbox 1 support
2012-10-01 23:04:40 +02:00
twinaphex
b9a426a954
(360) benhmark.c works on 360 now too
2012-10-01 22:26:27 +02:00
twinaphex
10da277059
(Wii) benchmark.c compiles now for Wii too
2012-10-01 22:02:20 +02:00
twinaphex
535045a48b
Add preliminary benchmark.c/benchmark.h - works on PS3 right now
2012-10-01 21:45:09 +02:00
twinaphex
666ed41234
(PS3) Build fix
...
(RMenu) Get rid of (now) unnecessary includes
2012-10-01 04:04:50 +02:00
twinaphex
6c5d6515ce
(XDK) 360 and Xbox 1 now both use the same Direct3D driver
2012-10-01 03:35:38 +02:00
twinaphex
594aaa4600
(PS3) Some more refactorings to do with RMenu context files
2012-09-30 18:37:27 +02:00
twinaphex
7ab348dc40
(360) BUild fixes + 360 uses RMenu context file now
2012-09-30 18:29:32 +02:00
twinaphex
71443385e9
(PS3/XDK - Context) Some refactorings
2012-09-30 17:51:48 +02:00
twinaphex
c1e3dcd00e
(Xbox 1/360) XDK context file updated - fixes build
2012-09-30 17:10:04 +02:00
TwinAphex51224
5fad20121f
(PS3) Add preliminary Freetype support for PS3
2012-09-27 18:16:06 +02:00
TwinAphex51224
e42f515e11
(PS3) Works on PS3 again
2012-09-25 03:49:51 +02:00
Twinaphex
4d2cbd0095
(Android/HAVE_DYLIB) Add dynamic libretro path loading to rarch_startup
2012-09-17 05:35:36 +02:00
Twinaphex
8ad585ad34
(Android) Compile with HAVE_DYLIB
2012-09-17 05:31:29 +02:00
Twinaphex
f042162789
(PSL1GHT )Made custom PSL1GHT logger - still doesn't work
2012-09-16 04:37:42 +02:00
Twinaphex
34ea7f18fc
(PSL1GHT/PS3) Move more header includes/redefinitions to sdk_defines.h
2012-09-16 04:04:59 +02:00
Twinaphex
3c8b967008
(GL) Make EGL context file - have PSL1GHT build use eglGetProcAddress
...
- doesn't currently link
2012-09-14 11:07:50 +02:00
Twinaphex
2cf02a50b7
(PSL1GHT) At last it links... now prepare for onslaught of trouble
2012-09-14 05:07:33 +02:00
Twinaphex
440d731a53
(PS3) RGL can use GL_TRIANGLESTRIP now - get rid of messy
...
GL_QUAD hack in gl.c
2012-09-13 20:35:06 +02:00
Twinaphex
483a361e72
(PS3) Commits - still broken
2012-09-13 17:11:23 +02:00
Twinaphex
c09fa1c7af
Revert "(Android) Set up rarch_main_init_wrap so that it can load dynamic" - revisit
...
later
This reverts commit 42f2d068a7
.
2012-09-13 06:45:41 +02:00
Twinaphex
42f2d068a7
(Android) Set up rarch_main_init_wrap so that it can load dynamic
...
libretro cores if supported
2012-09-13 06:28:57 +02:00
Twinaphex
95079a5cee
(RGL PS3) Change some printfs to RARCH_LOG/RARCH_WARN
2012-09-12 16:56:09 +02:00
Toad King
c69b3ca938
(GX) support more resolution modes, attempt fix at clearing garbage left during screen switch
2012-09-12 09:36:38 -04:00
Toad King
e8ad25aef3
(GX) fix up bugs on switching screen resolution
...
change RGUI dimensions to display better with different resolutions
2012-09-11 23:33:44 -04:00
Toad King
0a5c5ca1c5
(GX) big video code changes, added some custom resolutions for specific consoles
2012-09-11 21:19:45 -04:00
Twinaphex
201f5fd135
(PSL1GHT) More PSL1GHT work
2012-09-11 12:34:07 +02:00
Twinaphex
e2348714ee
(PSL1GHT) PSL1GHT gets further now due to changes made in gl
...
driver
2012-09-11 09:17:51 +02:00
Twinaphex
fb1853654b
(Android) Add null_fonts, libretroarch links now
2012-09-10 02:02:30 +02:00
Twinaphex
e6303c9615
Add null_ctx.c and use this for Android for now
2012-09-10 02:00:06 +02:00
Twinaphex
e58d9f31dd
(Android) Don't compile in linux_inputraw for Android - use
...
pretro_get_system_info instead of retro_get_system_info
2012-09-10 01:53:42 +02:00
Twinaphex
b710babeb2
Move 'set default controls' function call outside 'set default
...
settings' function
2012-09-10 01:48:39 +02:00
Toad King
8540752665
(RARCH_CONSOLE) fix potentially uninitialized values in aspect_ratio
2012-09-04 18:20:49 -04:00
Toad King
20db83cd93
(NGC) new dol booter, move app_booter to wii folder
...
move package folders to wii and ngc respectively
2012-09-03 18:05:23 -04:00
Toad King
1cbc08d9fe
(GX) attempt to fix ARAM issues
2012-08-31 23:52:08 -04:00
Twinaphex
cee5dfc1de
(NGC) Links and builds again
2012-09-01 04:20:30 +02:00
Twinaphex
16b2358bf6
(GX) Wii now takes in libretro_wii.a, Cube takes in libretro_ngc.a -
...
DOL/ELF binary output filenames changed - split up code
2012-09-01 03:01:33 +02:00
Twinaphex
f15a4a9631
(NGC) BBA (Broadband Adapter) net logging works now
2012-09-01 02:47:54 +02:00
Twinaphex
e6322b9903
(NGC) Change ifdef in netlogger code from HW_RVL to GEKKO
2012-09-01 02:32:52 +02:00
Toad King
616af5e5ec
(GX) initial work on gamecube app_booter
2012-08-31 19:38:12 -04:00
Toad King
297723b836
(GX) load new programs through app_booter instead of in MEM1
2012-08-30 18:59:21 -04:00
Toad King
348a240dee
(GX) add GC makefile, fix up code so it compiles
2012-08-29 15:15:24 -04:00
Toad King
d87cb51848
(GX) initial forwarder support, still needs work on returning to forwarder
2012-08-28 23:00:57 -04:00
Toad King
baec67ebef
(GX) add MEM2 manager
2012-08-27 20:36:05 -04:00
Toad King
535f83be3e
(GX) implement debug text
2012-08-27 16:09:53 -04:00
Toad King
fdd4adf76c
(RGUI) refactor font code
2012-08-27 14:48:19 -04:00
Toad King
1ef0f4065d
(RGUI) add support for loading font from .bin file
...
do not store two separate color buffers for font
saves around 400kb
2012-08-26 20:33:45 -04:00
Toad King
492e474826
(GX) change menu buffer back to 16-bit
2012-08-24 21:29:05 -04:00
Twinaphex
51cd67bc89
(RMenu) Don't show prev messages for filebrowser-based menus
2012-08-23 05:10:11 +02:00
Twinaphex
aedfb68603
Fix in rarch_configure_libretro
2012-08-23 00:46:44 +02:00
Twinaphex
51d17c1040
(PS3) Bug fix - first load the config file, then write back config file
...
with new libretro path
2012-08-23 00:21:49 +02:00
Twinaphex
08790a02f9
(Libretro management) if core file has been upgraded/renamed,
...
forcefully write to config file before loading it
2012-08-23 00:17:05 +02:00
Toad King
42b6fdf97a
(GX) fix CORE renaming
2012-08-22 17:39:55 -04:00
Twinaphex
bbaf29c4e6
Clean up rarch_console_load_game_wrap
2012-08-22 23:05:18 +02:00
Toad King
90c10a79b0
(RARCH_CONSOLE) always set libretro path if not set
2012-08-22 17:11:18 -04:00
Twinaphex
66b8d08fa8
(Libretro mgmt) Make IS_SALAMANDER ifdef the default
2012-08-22 22:46:34 +02:00
Twinaphex
5a07d757e9
(Libretro management) some cleanups
2012-08-22 22:04:46 +02:00
Toad King
a88e9e024f
(GX) fix USB support
2012-08-22 15:56:39 -04:00
Twinaphex
c065f93e7c
(RMenu) Add 'Quit RetroArch' setting option
2012-08-22 21:27:21 +02:00
Twinaphex
207eea3954
(Salamander/RetroArch) Add default_paths.salamander_file
2012-08-22 19:30:20 +02:00
Toad King
aaf898fde8
(RGUI) fix rom loading message not appearing
2012-08-22 12:26:11 -04:00
twinaphex
2abe11cb55
(Xbox 1 Salamander) Set first file fixed
...
(RARCH_CONSOLE) If a config file doesn't exist, it has to
be created before we attempt to save it or else we will run
into an unfortunate 'chicken egg problem' - confirmed problem
on Xbox 1
2012-08-22 17:39:44 +02:00
twinaphex
eca2c09fdd
(Xbox 1 RMenu) Add sound volume level setting
2012-08-22 16:59:12 +02:00
twinaphex
f921744ab4
(Xbox 1) Free up 8MB of RAM - Street Fighter Alpha 3 and all
...
big CPS2 ROMS work now
2012-08-22 16:22:42 +02:00
Twinaphex
16ef6ea771
(RMenu) Shortened some text messages so that it fits on Xbox 1
2012-08-22 15:50:14 +02:00
twinaphex
2ab41bbbeb
(RMenu Xbox 1) Build fix
2012-08-22 15:54:23 +02:00
Twinaphex
ec4fc43f57
(RMenu) Some aesthetic changes
2012-08-22 15:39:39 +02:00
Twinaphex
32df722960
(RMenu) L and R buttons now toggle between drive mappings
2012-08-22 14:35:08 +02:00
Toad King
fcbcf03f65
(RGUI) change screenshot directory
2012-08-22 08:16:49 -04:00
Twinaphex
8adfd6e948
(RMenu/PS3/Xbox 1) Add D-pad emulation setting
2012-08-22 14:04:33 +02:00
Toad King
2e1ad73a25
(GX) fix loading huge cores
2012-08-22 06:43:01 -04:00
Toad King
c88d5da147
(RGUI) strcasecmp needs strings.h, not just string.h
2012-08-21 21:31:01 -04:00
Toad King
613d330eb0
(RGUI) do a case-insensitive sort for filebrowser
2012-08-21 21:20:43 -04:00
Toad King
a2dcebc33d
(RGUI) add zip_extract_mode setting
...
add exit emulator option
trim long filenames
2012-08-21 21:16:01 -04:00