Commit Graph

889 Commits

Author SHA1 Message Date
twinaphex
aaebc0be3d (RARCH_CONSOLE) Add #ifdef HAVE_DYNAMIC for libretro dynamic
library argv
2013-01-06 04:11:24 +01:00
twinaphex
494148f579 Remove rarch_console_main_wrap.c file 2013-01-06 03:53:39 +01:00
twinaphex
7c2dd5e769 (Griffin) Remove rarch_console_main_wrap.c include 2013-01-06 03:52:29 +01:00
twinaphex
66dfceabe1 (RARCH_CONSOLE) Build fixes + rarch_main_init_wrap needs to be
always compiled in and not ifndef HAVE_RARCH_MAIN_WRAP
2013-01-06 03:50:55 +01:00
twinaphex
d94dc34b17 Merge branch 'master' of https://github.com/Themaister/RetroArch
Conflicts:
	console/rarch_console_main_wrap.c
	console/rarch_console_main_wrap.h
2013-01-06 03:28:02 +01:00
twinaphex
3f537518e1 (RARCH_CONSOLE) Use g_extern.config_path 2013-01-06 03:09:51 +01:00
Themaister
9df3b56413 Refactor main_wrap out to core. 2013-01-06 03:06:47 +01:00
twinaphex
c572a5b544 (RARCH_CONSOLE) Remove initialize_rarch_enable 2013-01-06 01:39:43 +01:00
twinaphex
369477a15b (RARCH_CONSOLE) Add MODE_INIT 2013-01-06 01:28:39 +01:00
twinaphex
e06583a45c (RARCH_CONSOLE) Get rid of emulator_initialized - replace with main_is_init 2013-01-05 23:49:58 +01:00
twinaphex
c0c81bf22b (RARCH_CONSOLE) Move rarch_config_save to settings.c - rename to
config_save_file
2013-01-05 22:18:59 +01:00
twinaphex
2c26f92c7d (RARCH_CONSOLE) Cleanups 2013-01-05 21:56:19 +01:00
twinaphex
01633dc0a6 (RGL) More cleanups, pt. 9 (and some opts.) 2013-01-05 21:02:36 +01:00
twinaphex
f27e7e4943 (RGL) More cleanups, pt. 8 2013-01-05 20:29:54 +01:00
twinaphex
26d87330ad (Assets) Move around some assets 2013-01-04 20:58:16 +01:00
twinaphex
7e426d171b (RGL) More cleanups, pt. 7 2013-01-04 18:27:05 +01:00
twinaphex
14590e1846 (RGL) More cleanups pt. 6 2013-01-04 07:28:14 +01:00
twinaphex
4382875749 (RGL) More cleanups pt. 5 2013-01-04 06:39:34 +01:00
twinaphex
e1314a6d32 (RGL) More cleanups pt. 4 2013-01-04 05:39:31 +01:00
twinaphex
92c6f0aa45 (RGL) More cleanups pt. 3 2013-01-03 18:09:27 +01:00
twinaphex
e6de786756 (RGL) More cleanups pt. 2 2013-01-03 15:40:31 +01:00
twinaphex
4a45ead07e (RGL) More cleanups 2013-01-03 14:55:11 +01:00
twinaphex
471acec6c9 (RGL) Cleanups 2013-01-03 14:31:25 +01:00
twinaphex
5c57182330 (RGL PS3) Misc. cleanups 2013-01-03 03:38:44 +01:00
twinaphex
129ff2d8f3 (Filebrowser) Use void * wherever possible 2013-01-03 02:32:09 +01:00
Themaister
78a8e03f2f Update griffin for RXML. Purge libxml2. 2013-01-02 15:23:22 +01:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex
0de110a274 (Android) Create separate input_autodetect.c input file 2012-12-31 18:02:20 +01:00
twinaphex
e2163317d7 (Android/RARCH_CONSOLE) Move DPAD_EMULATION enums to general.h -
makes it easier from maintenance perspective
2012-12-31 17:50:47 +01:00
ToadKing
02db5ccd90 (Console) save sram_dir_enabled and savestate_dir_enabled to config file 2012-12-30 17:42:05 -05:00
ToadKing
1fccba40d5 (GX) add ability to change default save location
fix save/load/screenshot/reset options not showing up in in-game menu
2012-12-30 17:30:43 -05:00
twinaphex
d114095447 (RARCH_CONSOLE) Don't compile in input_common.c for consoles 2012-12-25 20:46:58 +01:00
Themaister
7c60aaf48f Compile in overlay if HAVE_OVERLAY in griffin. 2012-12-23 18:39:34 +01:00
Themaister
f445c939e9 Merge branch 'master' into overlay 2012-12-23 13:56:57 +01:00
Themaister
9b58fac354 Always compile in config file support. 2012-12-23 13:55:59 +01:00
twinaphex
04cabb0996 (Android) refactor JNI code - still can't load ClassLoader 2012-12-23 13:16:58 +01:00
twinaphex
29ef7dc4ed (Android) Initial implementation of input overlay key input code -
not working yet due to need to determine whether or not touchscreen
is pressed in input_state_pressed
2012-12-21 01:31:01 +01:00
twinaphex
675124bda4 (Griffin) Compile in overlay code - get rid of input_state
override for Android
2012-12-20 20:48:09 +01:00
twinaphex
d5dffe88dc (Griffin) Add stub for post_render_func for Griffin 2012-12-20 03:59:33 +01:00
twinaphex
ddc94054cb Get rid of RMenu context clear function 2012-12-18 09:17:40 +01:00
twinaphex
34951c121b (PS3) Use g_extern.draw_menu instead of block_swap 2012-12-18 08:20:44 +01:00
twinaphex
155e0692a9 (PS3) Some work on OSK - still doesn't work alright - a bitch to
get working properly without extra threads
2012-12-17 06:44:28 +01:00
twinaphex
8e98968c85 (RMenu) Big refactor 2012-12-17 05:30:28 +01:00
twinaphex
6750808e56 (RMenu) Menu callback entry function should now be pretty much self-contained 2012-12-17 01:30:38 +01:00
twinaphex
e391a18107 (RMenu) Add input_iterate function pointer - cleanup some code 2012-12-17 01:02:45 +01:00
twinaphex
00058618c9 (RMenu) RMenu refactor - have function pointers for menu struct 2012-12-17 00:32:16 +01:00
twinaphex
ae089a7b58 (Android) Make logging optional 2012-12-16 04:13:31 +01:00
twinaphex
dacab094f0 (RMenu) menu_loop renamed into rmenu_iterate - iterates menu code for one frame 2012-12-15 16:40:02 +01:00
twinaphex
566296068a (Xbox 1) Fix build 2012-12-15 03:59:31 +01:00
twinaphex
13b8c40c27 Remove null_fonts - bitmap fonts will always be the fallback
default now
2012-12-15 03:02:26 +01:00
twinaphex
d2683cc02a (Android) Fix build 2012-12-15 02:59:35 +01:00
twinaphex
8a271d318c Frame advance - get rid of unnecessary extern variables now 2012-12-15 02:25:48 +01:00
twinaphex
04674fbba7 (PS3/XDK) Better way to toggle frame advance 2012-12-15 02:13:58 +01:00
twinaphex
0261d934f2 (RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex
a7a901962f (PS3) Works again on PS3 2012-12-15 00:17:43 +01:00
twinaphex
fcb31db218 (PSFont) Add PS Font renderer for font abstraction interface 2012-12-14 22:35:47 +01:00
twinaphex
dbb962e946 Streamline frame_count usage
(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
twinaphex
20bdef5d3b (PS3) Input refactoring (note - other console ports will need
refactoring too - will do that nexta)
2012-12-14 17:42:01 +01:00
twinaphex
707bcd483f (Android) Some patches for RMenu compatibility 2012-12-14 01:29:01 +01:00
twinaphex
986f886a35 (Android) Compiles in bitmap fonts 2012-12-13 22:49:17 +01:00
Toad King
e75bdffdbf cleanup remaining font code
move font.bin and font.bmp used to generate binaryfont to gfx/fonts
2012-12-13 16:17:01 -05:00
Toad King
2209103248 (GX) redo video/RGUI code to use new font location 2012-12-13 16:12:51 -05:00
twinaphex
bb1e2a4677 (Android) Don't split up JNI functions into their own file -
assumed this is Android-specific for now
(Android) Some input improvements - don't call AKeyEvent_getKeyCode
unless type is of AINPUT_EVENT_TYPE_KEY
2012-12-13 17:05:07 +01:00
twinaphex
c5bda29ce3 (Android) Refactor JNI code 2012-12-13 15:32:35 +01:00
twinaphex
ddc9c94884 (Android) Refactor Android.mk - better defines 2012-12-03 04:58:44 +01:00
twinaphex
7403faa608 HAVE_NEON define seems to give problems - WANT_NEON seems to work
- so quick-fix hack for now
2012-12-03 00:20:21 +01:00
twinaphex
1c9dec56a8 (NEON/Android) Some fixes 2012-12-02 23:50:32 +01:00
twinaphex
3f50384a3b (Android/GL) Avoid some function pointers 2012-12-02 03:30:46 +01:00
twinaphex
67fb8485c6 (Libxml2) Take out threads support 2012-11-30 17:40:18 +01:00
Toad King
c6111a3259 [CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
twinaphex
050627ba93 (RGL PS3) Cleanups 2012-11-28 05:05:53 +01:00
twinaphex
bb7ba4cdac (RGL PS3) Small cleanup 2012-11-28 04:31:40 +01:00
twinaphex
966cc93b5e Refactor of driver function hooks 2012-11-27 00:50:56 +01:00
twinaphex
70119e5558 Move driver macro defines to driver_funcs.h header and move
Griffin hook overrides too
2012-11-26 21:23:31 +01:00
twinaphex
a697b562f6 (PSP2) Rename to Vita 2012-11-26 03:16:20 +01:00
twinaphex
e1ea973e58 Promote HAVE_FILE_LOGGER for all platforms 2012-11-26 02:46:40 +01:00
Themaister
8b09314aa3 Add fill_pathname_parent_dir. 2012-11-25 16:22:53 +01:00
twinaphex
beaed3a6a4 (Griffin) Quick fix 2012-11-25 05:44:44 +01:00
twinaphex
f0457637c6 (Griffin/LibXenon) Logger input files now included in Griffin - also cleaned
up Xenon makefile to use Grifffin
2012-11-25 05:41:12 +01:00
twinaphex
a783819b22 (PSP) Seems to finally link when libretro ports are passed -G0
to CFLAGS/CXXFLAGS as well
2012-11-24 04:23:20 +01:00
twinaphex
728b775905 (PSP1) Add preliminary PSP1 video driver 2012-11-23 05:20:05 +01:00
twinaphex
3b6fffa9f9 (PSP1/PSP2) Refactor psp_input.c - should now work for both PSP1
and PSP2
2012-11-23 02:40:03 +01:00
twinaphex
c837e1101d (PSP2/Griffin) Add video driver hooks 2012-11-22 23:32:42 +01:00
twinaphex
f278bc7f55 (PSP2) Add input driver 2012-11-22 18:37:10 +01:00
twinaphex
4693b0aaa5 (PS3/PSP2) Make libdbgfont portable 2012-11-22 18:02:46 +01:00
Toad King
f333d0bc8c [GX] cleanup, prepare for 32-bit support (needs to be implemented) 2012-11-22 02:09:12 -05:00
twinaphex
0d96b7bf2f (360) Fonts - more cleanups - removing a bunch of cruft we won't
need
2012-11-22 01:44:59 +01:00
twinaphex
897167789f (RGL PS3) Cleanups 2012-11-21 01:15:07 +01:00
twinaphex
0c5cdcddb6 (PS3/RARCH_CONSOLE) Remove force_16bit 2012-11-20 23:47:04 +01:00
twinaphex
9efe3411b5 (RARCH_CONSOLE) Save system_directory setting to config file 2012-11-20 04:53:56 +01:00
twinaphex
c12cb44936 Small nit in rarch_console_video.c 2012-11-20 04:18:39 +01:00
twinaphex
05d04e443d (Android) Define WANT_LIBXML2 - Griffin compiles in libxml2 2012-11-20 04:15:12 +01:00
twinaphex
68ca851156 (Xbox 1) Define WANT_RZLIB 2012-11-20 03:40:39 +01:00
twinaphex
aae3b10169 Move baked-in dependencies to 'deps' directory 2012-11-20 03:34:45 +01:00
twinaphex
e9dc0faace (360) Add 'force 16bit color' option 2012-11-20 03:09:11 +01:00
twinaphex
01a7fb0f3b (Griffin) Compile in RZlib into Grifin with WANT_RZLIB 2012-11-19 05:43:57 +01:00
twinaphex
f0ebecfc32 (RMenu) Remove RMenu context files and use Gfx context files
instead
2012-11-19 04:09:16 +01:00
twinaphex
3bdfb3a011 (PS3/XDK) Get rid of redundant apply_fbo_state_changes function 2012-11-19 00:01:55 +01:00
twinaphex
ce1de27b5a (GL/PS3) Refactor FBO setting 2012-11-18 21:50:27 +01:00
twinaphex
4285d9d128 (Android) Add libxml2 - will be heavily cut down/slimmed down
- already took out HTML parser and nanohttp/nanoftp webserver
2012-11-17 17:16:11 +01:00
twinaphex
7b03e554ad (PS3) Build system simplification - remove separate step to compile
RetroArch as a static library
2012-11-15 14:40:50 +01:00
twinaphex
71191c1440 (RGLv2) Take out accidental swap file 2012-11-06 09:36:30 +01:00
twinaphex
5580c201b1 (PS3) Committed RGL v2 - PS3 build should now compile again 2012-11-06 09:23:41 +01:00
Themaister
330e724f34 Use vec_madd instead of vec_mul.
vec_mul was apparently a POWER7 instruction.
2012-11-06 09:26:28 +01:00
twinaphex
876bf69a80 (PS3) Hack around vec_mul not being supported for PS3 VMX/Altivec
for now
2012-11-06 03:33:00 +01:00
twinaphex
fcf75398ea (PS3) Get build at least working again 2012-11-06 02:37:36 +01:00
twinaphex
c89a601b2e (Android) Take out (erroneous) HAVE_FIXED_POINT ifdef 2012-11-03 23:04:33 +01:00
twinaphex
09b4630ef4 (Griffin) Quick build fix 2012-11-03 16:40:47 +01:00
twinaphex
89e77ee9b5 (Griffin) Add audio override hooks for OpenSL 2012-11-03 16:40:47 +01:00
twinaphex
71f71c909d (Android) Implement macro override calls for Android - for bypassing
several layers of function call indirection
2012-11-03 10:18:08 +01:00
twinaphex
9da9c8042b (Android) Use Griffin - faster 2012-11-03 08:42:33 +01:00
twinaphex
b240cfbc7e (RARCH_PERF) Rename benchmark.c to perforance.c
(MSVC2010) Rename incorrectly named MSVC2012 solution which was
really an MSVC 2010 solution
2012-11-01 06:21:18 +01:00
twinaphex
9bc0f382ab (PS3/RMenu) refactored HAVE_CG_MENU out of existence - now
replaced with HAVE_RMENU - menu code has been moved over to
PS3 context file
2012-10-22 06:12:12 +02:00
Toad King
7f81422ae0 [CONSOLES] get compiling working
[GX] support rgb565, still need to fix a blending issue
2012-10-21 19:01:43 -04:00
twinaphex
24a7b25d6a (RARCH_CONSOLE) Android no longer uses RARCH_CONSOLE - so we can
get rid of all ANDROID ifdefs in console-side code
2012-10-16 12:05:01 +02:00
twinaphex
a7a7671ac0 (Xbox 1) Build fixes 2012-10-15 07:00:58 +02:00
twinaphex
174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex
f4b197784c Move zip_extract_mode from g_console to g_extern.filebrowser_state 2012-10-14 20:45:30 +02:00
twinaphex
fc17456581 (RMenu / RARCH_CONSOLE) Move more g_console state to g_extern 2012-10-14 20:34:16 +02:00
twinaphex
5443038b34 (Filebrowser) wrap-around now enabled by default 2012-10-14 19:16:00 +02:00
twinaphex
8132f9fd8a (Android) Add Android context hooks 2012-10-09 00:11:11 +02:00
twinaphex
7a761393dd (Griffin) refactor hook.h from Griffin 2012-10-08 23:42:08 +02:00
twinaphex
de72779577 (Android) Add preliminary EGL context driver 2012-10-05 01:19:39 +02:00
twinaphex
c6cf258b42 Simplify rarch_config_load 2012-10-04 20:09:23 +02:00
twinaphex
0a20857a44 (ARM) Add mrc ARM define for benchmark.c
- Some Android build fixes
- Removed doubly defined static inline function
2012-10-02 23:59:19 +02:00
twinaphex
c54035e3f3 (PS3) Fix benchmarking on PS3 by expanding ifdef of GNUC - also
add PERF_TEST options to most platforms
2012-10-02 00:47:20 +02:00
twinaphex
8ffd954122 (Xbox 1) benchmark.c - add Xbox 1 support 2012-10-01 23:04:40 +02:00
twinaphex
b9a426a954 (360) benhmark.c works on 360 now too 2012-10-01 22:26:27 +02:00
twinaphex
10da277059 (Wii) benchmark.c compiles now for Wii too 2012-10-01 22:02:20 +02:00
twinaphex
535045a48b Add preliminary benchmark.c/benchmark.h - works on PS3 right now 2012-10-01 21:45:09 +02:00
twinaphex
666ed41234 (PS3) Build fix
(RMenu) Get rid of (now) unnecessary includes
2012-10-01 04:04:50 +02:00
twinaphex
6c5d6515ce (XDK) 360 and Xbox 1 now both use the same Direct3D driver 2012-10-01 03:35:38 +02:00
twinaphex
594aaa4600 (PS3) Some more refactorings to do with RMenu context files 2012-09-30 18:37:27 +02:00
twinaphex
7ab348dc40 (360) BUild fixes + 360 uses RMenu context file now 2012-09-30 18:29:32 +02:00
twinaphex
71443385e9 (PS3/XDK - Context) Some refactorings 2012-09-30 17:51:48 +02:00
twinaphex
c1e3dcd00e (Xbox 1/360) XDK context file updated - fixes build 2012-09-30 17:10:04 +02:00
TwinAphex51224
5fad20121f (PS3) Add preliminary Freetype support for PS3 2012-09-27 18:16:06 +02:00
TwinAphex51224
e42f515e11 (PS3) Works on PS3 again 2012-09-25 03:49:51 +02:00
Twinaphex
4d2cbd0095 (Android/HAVE_DYLIB) Add dynamic libretro path loading to rarch_startup 2012-09-17 05:35:36 +02:00
Twinaphex
8ad585ad34 (Android) Compile with HAVE_DYLIB 2012-09-17 05:31:29 +02:00
Twinaphex
f042162789 (PSL1GHT )Made custom PSL1GHT logger - still doesn't work 2012-09-16 04:37:42 +02:00
Twinaphex
34ea7f18fc (PSL1GHT/PS3) Move more header includes/redefinitions to sdk_defines.h 2012-09-16 04:04:59 +02:00
Twinaphex
3c8b967008 (GL) Make EGL context file - have PSL1GHT build use eglGetProcAddress
- doesn't currently link
2012-09-14 11:07:50 +02:00
Twinaphex
2cf02a50b7 (PSL1GHT) At last it links... now prepare for onslaught of trouble 2012-09-14 05:07:33 +02:00
Twinaphex
440d731a53 (PS3) RGL can use GL_TRIANGLESTRIP now - get rid of messy
GL_QUAD hack in gl.c
2012-09-13 20:35:06 +02:00
Twinaphex
483a361e72 (PS3) Commits - still broken 2012-09-13 17:11:23 +02:00
Twinaphex
c09fa1c7af Revert "(Android) Set up rarch_main_init_wrap so that it can load dynamic" - revisit
later

This reverts commit 42f2d068a7.
2012-09-13 06:45:41 +02:00
Twinaphex
42f2d068a7 (Android) Set up rarch_main_init_wrap so that it can load dynamic
libretro cores if supported
2012-09-13 06:28:57 +02:00
Twinaphex
95079a5cee (RGL PS3) Change some printfs to RARCH_LOG/RARCH_WARN 2012-09-12 16:56:09 +02:00
Toad King
c69b3ca938 (GX) support more resolution modes, attempt fix at clearing garbage left during screen switch 2012-09-12 09:36:38 -04:00
Toad King
e8ad25aef3 (GX) fix up bugs on switching screen resolution
change RGUI dimensions to display better with different resolutions
2012-09-11 23:33:44 -04:00
Toad King
0a5c5ca1c5 (GX) big video code changes, added some custom resolutions for specific consoles 2012-09-11 21:19:45 -04:00
Twinaphex
201f5fd135 (PSL1GHT) More PSL1GHT work 2012-09-11 12:34:07 +02:00
Twinaphex
e2348714ee (PSL1GHT) PSL1GHT gets further now due to changes made in gl
driver
2012-09-11 09:17:51 +02:00
Twinaphex
fb1853654b (Android) Add null_fonts, libretroarch links now 2012-09-10 02:02:30 +02:00
Twinaphex
e6303c9615 Add null_ctx.c and use this for Android for now 2012-09-10 02:00:06 +02:00
Twinaphex
e58d9f31dd (Android) Don't compile in linux_inputraw for Android - use
pretro_get_system_info instead of retro_get_system_info
2012-09-10 01:53:42 +02:00
Twinaphex
b710babeb2 Move 'set default controls' function call outside 'set default
settings' function
2012-09-10 01:48:39 +02:00
Toad King
8540752665 (RARCH_CONSOLE) fix potentially uninitialized values in aspect_ratio 2012-09-04 18:20:49 -04:00
Toad King
20db83cd93 (NGC) new dol booter, move app_booter to wii folder
move package folders to wii and ngc respectively
2012-09-03 18:05:23 -04:00
Toad King
1cbc08d9fe (GX) attempt to fix ARAM issues 2012-08-31 23:52:08 -04:00
Twinaphex
cee5dfc1de (NGC) Links and builds again 2012-09-01 04:20:30 +02:00
Twinaphex
16b2358bf6 (GX) Wii now takes in libretro_wii.a, Cube takes in libretro_ngc.a -
DOL/ELF binary output filenames changed - split up code
2012-09-01 03:01:33 +02:00
Twinaphex
f15a4a9631 (NGC) BBA (Broadband Adapter) net logging works now 2012-09-01 02:47:54 +02:00
Twinaphex
e6322b9903 (NGC) Change ifdef in netlogger code from HW_RVL to GEKKO 2012-09-01 02:32:52 +02:00
Toad King
616af5e5ec (GX) initial work on gamecube app_booter 2012-08-31 19:38:12 -04:00
Toad King
297723b836 (GX) load new programs through app_booter instead of in MEM1 2012-08-30 18:59:21 -04:00
Toad King
348a240dee (GX) add GC makefile, fix up code so it compiles 2012-08-29 15:15:24 -04:00
Toad King
d87cb51848 (GX) initial forwarder support, still needs work on returning to forwarder 2012-08-28 23:00:57 -04:00
Toad King
baec67ebef (GX) add MEM2 manager 2012-08-27 20:36:05 -04:00
Toad King
535f83be3e (GX) implement debug text 2012-08-27 16:09:53 -04:00
Toad King
fdd4adf76c (RGUI) refactor font code 2012-08-27 14:48:19 -04:00
Toad King
1ef0f4065d (RGUI) add support for loading font from .bin file
do not store two separate color buffers for font
saves around 400kb
2012-08-26 20:33:45 -04:00
Toad King
492e474826 (GX) change menu buffer back to 16-bit 2012-08-24 21:29:05 -04:00
Twinaphex
51cd67bc89 (RMenu) Don't show prev messages for filebrowser-based menus 2012-08-23 05:10:11 +02:00
Twinaphex
aedfb68603 Fix in rarch_configure_libretro 2012-08-23 00:46:44 +02:00
Twinaphex
51d17c1040 (PS3) Bug fix - first load the config file, then write back config file
with new libretro path
2012-08-23 00:21:49 +02:00
Twinaphex
08790a02f9 (Libretro management) if core file has been upgraded/renamed,
forcefully write to config file before loading it
2012-08-23 00:17:05 +02:00
Toad King
42b6fdf97a (GX) fix CORE renaming 2012-08-22 17:39:55 -04:00
Twinaphex
bbaf29c4e6 Clean up rarch_console_load_game_wrap 2012-08-22 23:05:18 +02:00
Toad King
90c10a79b0 (RARCH_CONSOLE) always set libretro path if not set 2012-08-22 17:11:18 -04:00
Twinaphex
66b8d08fa8 (Libretro mgmt) Make IS_SALAMANDER ifdef the default 2012-08-22 22:46:34 +02:00
Twinaphex
5a07d757e9 (Libretro management) some cleanups 2012-08-22 22:04:46 +02:00
Toad King
a88e9e024f (GX) fix USB support 2012-08-22 15:56:39 -04:00
Twinaphex
c065f93e7c (RMenu) Add 'Quit RetroArch' setting option 2012-08-22 21:27:21 +02:00
Twinaphex
207eea3954 (Salamander/RetroArch) Add default_paths.salamander_file 2012-08-22 19:30:20 +02:00
Toad King
aaf898fde8 (RGUI) fix rom loading message not appearing 2012-08-22 12:26:11 -04:00
twinaphex
2abe11cb55 (Xbox 1 Salamander) Set first file fixed
(RARCH_CONSOLE) If a config file doesn't exist, it has to
be created before we attempt to save it or else we will run
into an unfortunate 'chicken egg problem' - confirmed problem
on Xbox 1
2012-08-22 17:39:44 +02:00
twinaphex
eca2c09fdd (Xbox 1 RMenu) Add sound volume level setting 2012-08-22 16:59:12 +02:00
twinaphex
f921744ab4 (Xbox 1) Free up 8MB of RAM - Street Fighter Alpha 3 and all
big CPS2 ROMS work now
2012-08-22 16:22:42 +02:00
Twinaphex
16ef6ea771 (RMenu) Shortened some text messages so that it fits on Xbox 1 2012-08-22 15:50:14 +02:00
twinaphex
2ab41bbbeb (RMenu Xbox 1) Build fix 2012-08-22 15:54:23 +02:00
Twinaphex
ec4fc43f57 (RMenu) Some aesthetic changes 2012-08-22 15:39:39 +02:00
Twinaphex
32df722960 (RMenu) L and R buttons now toggle between drive mappings 2012-08-22 14:35:08 +02:00
Toad King
fcbcf03f65 (RGUI) change screenshot directory 2012-08-22 08:16:49 -04:00
Twinaphex
8adfd6e948 (RMenu/PS3/Xbox 1) Add D-pad emulation setting 2012-08-22 14:04:33 +02:00
Toad King
2e1ad73a25 (GX) fix loading huge cores 2012-08-22 06:43:01 -04:00
Toad King
c88d5da147 (RGUI) strcasecmp needs strings.h, not just string.h 2012-08-21 21:31:01 -04:00
Toad King
613d330eb0 (RGUI) do a case-insensitive sort for filebrowser 2012-08-21 21:20:43 -04:00
Toad King
a2dcebc33d (RGUI) add zip_extract_mode setting
add exit emulator option
trim long filenames
2012-08-21 21:16:01 -04:00