Henrik Rydgård
70a239ba47
Merge pull request #4486 from unknownbrackets/debugger
...
Use a shortcut for copying instructions, enable G3D log always
2013-11-09 11:08:12 -08:00
Unknown W. Brackets
712b582d26
Remove coreParam.disableG3Dlog and enableDebugging.
...
One was uninitialized, the other one unused.
2013-11-09 11:02:12 -08:00
Henrik Rydgard
63334698e1
Add temporary setting to disable the vertex decoder jit while we debug it
2013-11-09 18:16:26 +01:00
Henrik Rydgard
490deb9b5c
Add option to the JIT viewer to find a random block with VFPU instructions.
...
For inspection of jit results.
2013-11-07 15:29:12 +01:00
Sacha
e6f910ec27
Coords fix: toFullscreenCoord should return float, not int.
2013-11-07 16:10:46 +10:00
Henrik Rydgård
32eddad71a
Merge pull request #4459 from shenweip/patch-4
...
Add a check to avoid overwriting cheat file with old content.
2013-11-06 12:16:12 -08:00
Henrik Rydgård
23ac6ea2fd
Merge branch 'autoLoadSave' of https://github.com/bollu/ppsspp into bollu-autoLoadSave
...
Conflicts:
Core/Config.h
UI/EmuScreen.cpp
2013-11-06 15:40:36 +01:00
shenweip
bbeed2d870
Add a check to avoid overwriting cheat file.
2013-11-05 20:38:51 +08:00
Sacha
b1b4679fe6
Scale touch controls to screen resolution.
...
Include a migration method for users who were on the old static system.
Scaling up may still look weird due to the hacky method of placement which is unchanged by this commit.
Next step of resolution independence would be to have the button scaling affected by resolution too.
Tested on a few devices. Mobile users should see no changes at all.
2013-11-05 14:52:31 +10:00
Unknown W. Brackets
5328e213a6
Clear the jit cache when toggling debug stats.
...
This way we can bypass that check normally, for speed.
2013-11-04 08:03:50 -08:00
The Dax
728101aebb
Revise how the language system works.
...
On Win32, the Language menubar is eliminated in favour of displaying a NewLanguageScreen on screens that are of type UIDialogScreenWithBackground/UIScreenWithBackground; UIScreen inheriting screens (e.g. GamePauseScreen) still require manual additions.
2013-11-03 19:21:53 -05:00
Unknown W. Brackets
f66da87d9d
Fix translation of rewind setting title.
2013-11-03 07:56:17 -08:00
Henrik Rydgård
b2298a9e86
Merge pull request #4420 from unknownbrackets/savestates
...
Enable rewind feature in UI, fix a savestate bug
2013-11-03 03:21:51 -08:00
Unknown W. Brackets
5d523ea06a
Add android-ndk-profiler v3.2.
...
This allows fairly easy profiling on Android without rooting.
2013-11-02 21:54:45 -07:00
Sacha
4e4657e94f
Blackberry: remove invocation check from NativeApp (moved to native/).
...
LogoScreen: Don't take boot_filename as a parameter (no one uses it anyway) but check the global variable, boot_filename in case it was populated during initialisation, eg. Blackberry system message.
2013-11-03 13:18:28 +10:00
Unknown W. Brackets
3591d9d33e
Add a warning for people with low mem devices.
2013-11-02 18:35:48 -07:00
Unknown W. Brackets
2f010773e1
Add rewind feature to the UI.
...
May not be perfect yet.
2013-11-02 18:33:23 -07:00
bollu
4bdf78e2a2
change defaults and setting name
2013-11-02 04:41:20 +05:30
Sacha
3403928a75
Blackberry: Support receiving invocations from system. Set as a default application for ISO, CSO, PBP and PRX. Check in NativeInit if the system has requested for us to start a specific file.
2013-11-02 04:31:16 +10:00
Henrik Rydgard
13b8a5d342
Rebuild UI-atlas using the current chinese lang files as "chinese.txt" so we get all characters we need.
2013-11-01 12:31:06 +01:00
Henrik Rydgard
33376495d9
Add special thanks to Maxim in credits
2013-11-01 11:44:27 +01:00
Henrik Rydgård
bf7f582c3c
If an input (axis or key) is mapped to multiple targets, trigger them
...
all, not just the first one.
2013-10-31 16:50:27 +01:00
Henrik Rydgård
ebfc706e46
Minor UI tweak
2013-10-31 13:34:34 +01:00
Henrik Rydgård
43240515de
Fix weird axis mapping issue on Ouya
2013-10-31 11:06:54 +01:00
Henrik Rydgård
e420d9d7ea
Merge pull request #4375 from bollu/dPadVisibilityFix
...
fixed dPad visibility bug in layout screen
2013-10-30 11:53:44 -07:00
Siddharth
186f0a33ba
fixed some more indentation
2013-10-30 23:24:41 +05:30
Siddharth
b5d8601f98
cleanup
2013-10-30 23:22:46 +05:30
Siddharth
b87342a433
now auto loads most recent save state
2013-10-30 23:21:25 +05:30
Siddharth
10ca6cac90
style changes
2013-10-30 22:48:14 +05:30
Siddharth
6cd5b748eb
created auto load feature
2013-10-30 22:46:27 +05:30
Siddharth
81cae1e446
fixed dPad visibility
2013-10-30 19:42:16 +05:30
Henrik Rydgård
d3f9853d2d
Also disable rendering resolution when render mode = non-buffered
2013-10-30 12:12:28 +01:00
Henrik Rydgård
cbe8245bad
Disable postprocessing shader choice when rendering mode = non-buffered
2013-10-30 11:28:14 +01:00
Henrik Rydgard
774c4896ef
Restore the check for rendering mode disabling the reports checkbox.
...
Forgot why it was there, so I also added a comment.
2013-10-29 16:22:36 +01:00
Henrik Rydgård
997c7dc374
Simplify some UI code, fix enabled-ness of Tilt analog settings
2013-10-29 10:22:09 +01:00
bhavin192
64c40f75fc
Add back button to TiltAnalogSettingsScreen
...
fixed up by hrydgard
2013-10-29 10:05:47 +01:00
Henrik Rydgard
de882e493e
Mysterious buildfix
2013-10-28 17:57:05 +01:00
Henrik Rydgård
7a83deaeea
Android build: Set -march=armv6 for our armeabi build, we don't support
...
anything lower anyway.
2013-10-28 16:46:16 +01:00
Henrik Rydgård
fc2edfa8b3
Merge pull request #4351 from DanyalZia/patch-32
...
Slightly improves scanlines
2013-10-28 08:10:36 -07:00
danyalzia
074379e3de
Update Credits
2013-10-28 20:06:14 +05:00
Henrik Rydgård
787db5812d
UI cleanup and a crashfix for duplicate back key events
2013-10-28 16:04:53 +01:00
Henrik Rydgård
b2fa3b54fe
MSVC buildfix attempt
2013-10-28 15:38:25 +01:00
Henrik Rydgård
9c546b5d36
Merge pull request #4340 from bollu/analogStickTiltControl
...
full tilt based analog controls
2013-10-28 05:20:46 -07:00
Siddharth
c7bb50ef00
some more indentation fixed
2013-10-28 16:58:46 +05:30
Siddharth
fce408ad81
renamed curve1 to tiltInputCurve
2013-10-28 16:49:36 +05:30
Siddharth
bc9852dad5
fixed indentation and code style
2013-10-28 16:45:27 +05:30
Siddharth
5daaaa3aad
made deadzones configurable
2013-10-28 16:43:42 +05:30
Henrik Rydgård
c17dd02ace
Merge pull request #4345 from shenweip/patch-14
...
Move Exit botton to last column.
2013-10-28 03:55:17 -07:00
Henrik Rydgård
5515737200
Merge pull request #4346 from shenweip/patch-15
...
Update Credits.
2013-10-28 03:15:42 -07:00
shenweip
f70fb9de28
Update Credits.
2013-10-28 18:01:22 +08:00
shenweip
103aece36c
Move Exit botton to last column.
2013-10-28 17:41:09 +08:00
Sacha
d616cc72a2
Add Blackberry statistics overlay option.
2013-10-28 14:19:27 +10:00
Siddharth
ec0e0d7047
implemented full tilt based D-pad controls
2013-10-27 23:28:47 +05:30
Sacha
2c74693f6c
VSync codepath only works on _WIN32 so only show it and check it there.
2013-10-27 23:09:46 +10:00
Henrik Rydgård
525767dc27
EmuScreen: Only react to keydowns when looking for the back key.
2013-10-27 10:50:45 +01:00
Henrik Rydgård
974376735e
Merge pull request #4332 from bollu/clickEntireButton
...
fix checkbox bug in touch control visibility screen
2013-10-27 02:07:36 -07:00
Henrik Rydgård
0ae5e5cf1c
Fix returning to game with ESC or other mapped back button, minor
...
cleanups.
2013-10-27 10:04:38 +01:00
Siddharth
b50f4d4287
merged upstream changes
2013-10-27 11:48:59 +05:30
Siddharth
ee58091b87
link Choice onClick to checkbox Toggle so that click is registered
...
fix merge linker error
2013-10-27 11:30:23 +05:30
Unknown W. Brackets
4f090f4122
Get rid of some magic numbers.
2013-10-26 19:35:51 -07:00
Sacha
fc37c16aa2
No need to enable FZ every frame.
2013-10-25 21:52:50 +10:00
Henrik Rydgård
4590e44954
add "onFinish" to screens so that ESC (etc) works the same as the back
...
touch button.
2013-10-25 13:19:08 +02:00
Henrik Rydgård
a588b46321
Clear the JIT cache correctly when exiting the cheat dialog.
2013-10-23 17:23:05 +02:00
Henrik Rydgård
70738c1755
Automatically clear the JIT when exiting the Cheats dialog box.
...
Plus some simple cleanup.
2013-10-23 16:10:58 +02:00
Henrik Rydgard
62685b6145
Fix a bug where we would push two gamepausescreens in some circumstances.
...
+ a cosmetic fix.
2013-10-22 16:19:46 +02:00
Henrik Rydgard
a88ab80477
Only clear the shader cache when toggling "Disable alpha test"
2013-10-22 14:34:16 +02:00
Henrik Rydgard
bf59f3db73
Add ugly hack setting for PowerVR to disable alpha test
...
Causes glitches but the speedup is truly massive in some games so I relent :/
Please do not report graphics bugs when this is enabled...
Future: Maybe remove this setting except on PowerVR?
2013-10-22 13:00:19 +02:00
The Dax
62e3afd297
Tidy up a couple things. toggleSwitch doesn't need to be public.
2013-10-21 16:57:31 -04:00
The Dax
db370c1fd3
Call the base class sendMessage when handling messages from native, so every screen can refresh from a language update at any time.
2013-10-21 16:52:44 -04:00
The Dax
17b7ec1d59
Truncate the OpenGL version string so it doesn't run amok.
2013-10-21 11:47:35 -04:00
Henrik Rydgård
598e06faa8
Make Home in the game browser available on linux/mac/etc too.
...
Misc tweaks.
2013-10-21 12:21:22 +02:00
Henrik Rydgård
d31ff07e79
Merge pull request #4275 from shenweip/patch-7
...
Draw default background when pic doesn't exist.
2013-10-21 01:12:58 -07:00
Unknown W. Brackets
c486a09c2c
Use a better default font path on Linux/Mac OS X.
...
This way people don't have to copy to ~/.ppsspp/flash0.
The override in ~/.ppsspp/PSP/flash0 still works.
2013-10-20 23:45:56 -07:00
shenweip
6aa887e76a
Draw default background when pic doesn't exist.
2013-10-21 13:20:12 +08:00
Unknown W. Brackets
569f6132b9
Warning fix.
2013-10-20 22:13:54 -07:00
Henrik Rydgård
a39974b06b
Merge pull request #4267 from ufdada/master
...
Translating the Back and Toggle All Buttons
2013-10-20 11:51:31 -07:00
Henrik Rydgård
cc1f0872f5
Merge pull request #4261 from bollu/auto-hide-recents
...
auto hide recents tab when no recent games exist
2013-10-20 09:34:06 -07:00
Siddharth
2359bda823
now highlights games tab if recents is empty
2013-10-20 21:48:06 +05:30
ufdada
022c033f57
Translating the Back and Toggle All Buttons
...
Correcting the Toggle all Button function (it was reverting the selection)
2013-10-20 17:57:35 +02:00
Henrik Rydgård
99d4ef1e06
Enable/disable access to the control layout editor properly
2013-10-20 17:40:18 +02:00
Henrik Rydgård
3ab09f6bce
Make the touch visibility thing a "subdialog" of the layout editor.
...
Reorder options a bit too.
2013-10-20 17:33:46 +02:00
The Dax
fd7ae05b80
Fix incorrect translation category.
2013-10-20 10:53:46 -04:00
Siddharth
0edfe5744a
auto hide recents tab when no recent games exist
2013-10-20 19:47:27 +05:30
Henrik Rydgård
b290b31bd8
Merge pull request #4257 from bollu/control-layout-improvements
...
Control layout improvements
2013-10-20 04:50:04 -07:00
Siddharth
55a664bd13
made buttons invisible in the layout screen if they are disabled
2013-10-20 17:17:32 +05:30
Henrik Rydgard
950951920a
buildfix
2013-10-20 12:47:00 +02:00
The Dax
fc64b9a64f
Make the text and images centered.
2013-10-20 00:36:05 -04:00
The Dax
d18253e7d5
Fix Android build, adjust includes.
2013-10-20 00:12:55 -04:00
The Dax
11a34746cf
Default to true for all touch control visibility, and actually translate Control Visibility.
2013-10-20 00:01:29 -04:00
The Dax
7bfa071370
Make the header and Control Visibility texts translatable.
2013-10-19 23:56:04 -04:00
The Dax
cdf819c9eb
Remove rebase junk, update CMakeLists.txt, update Android.mk.
2013-10-19 23:51:58 -04:00
The Dax
83c70baada
Add TouchControlVisibility.cpp/h to Visual Studio project "UI".
2013-10-19 23:34:00 -04:00
The Dax
3d1f396467
Make non-image Choices translatable from the MappableControls section.
2013-10-19 23:24:38 -04:00
The Dax
d099692ed0
Make Toggle All actually function.
2013-10-19 23:24:38 -04:00
The Dax
c5c0945559
Adjust a couple styling issues.
2013-10-19 23:24:10 -04:00
The Dax
a88a30fb1d
Add a touch control visibility screen. All touch controls can now be toggled on or off, except for the Pause button on platforms that have it, as a safety precaution.
2013-10-19 23:24:09 -04:00
Unknown W. Brackets
023dbbc967
iOS buildfix.
2013-10-19 19:46:30 -07:00
Henrik Rydgard
9c59990edc
More tweaks to control layout editing
2013-10-20 01:17:19 +02:00
Henrik Rydgard
74ab8376a7
Fix button layout (square got swapped with circle by the layout editor code)
2013-10-20 01:10:13 +02:00
Henrik Rydgard
f15e21c5f8
Remove the Enable Atrac3+ checkbox
2013-10-20 01:07:18 +02:00
Henrik Rydgard
dea4668ae8
Editable touch controls: Added Reset button and fixed build in VS 2010
2013-10-20 00:39:42 +02:00
Siddharth
38442c090e
allow loading and unloading of onScreen control coordinates. Also, use sane (bottom left origin)coordinate system for all onScreen elements
...
can now reposition on screen controls
removed unnessecary files
fixed indenting issues
renamed RepositionOnScreenControlScree to TouchControlLayoutScreen
2013-10-20 00:39:38 +02:00
Unknown W. Brackets
9131371df9
Fix Qt, update native.
2013-10-19 15:15:19 -07:00
Unknown W. Brackets
9a9aa5b194
Fix initialization order warnings.
2013-10-19 14:57:45 -07:00
Sacha
8c1d4e8ad7
Some Qt compatibility improves for Windows.
...
(Reapplied since I lost it in a bad push :/)
Conflicts:
Qt/Core.pro
Qt/PPSSPP.pro
2013-10-19 23:18:10 +02:00
Henrik Rydgård
70783eaa48
Windows build fixes
2013-10-19 23:09:27 +02:00
Henrik Rydgård
2c5adc96cf
Rip out the support for the Atrac3+ plugin. It is gone, to never return.
2013-10-19 23:09:26 +02:00
Henrik Rydgård
850b5d2961
Merge pull request #4228 from thedax/i7CPUDetection
...
System Info screen: Add correct core count detection for i7(and maybe i5/i3?) CPUs.
2013-10-17 16:27:01 -07:00
The Dax
0400a61d51
Add correct core count detection for i7(and maybe i5/i3?) CPUs, and update the SysInfo screen to show more information about threads on x86/x64.
2013-10-17 19:03:33 -04:00
shenweip
4489547073
Add a function to change log channel for convenience.
2013-10-18 00:23:57 +08:00
Sacha
e112cf5aff
Also install the langregion file on Blackberry & Symbian. Don't auto enable hardware transform on Symbian.
2013-10-17 23:24:49 +10:00
Sacha
4f6b0225ed
Cosmetic fix for small screen or <= 1:1 aspect ratio.
2013-10-17 16:11:19 +10:00
Henrik Rydgard
805bea5ec8
Cosmetic fix to gamescreen
2013-10-16 22:33:47 +02:00
Siddharth
06c13926ee
made atomic lock optional
...
fixed an incorrect merge to nativeApp.cpp
made atomic locks init correctly
reintroduced atomic locks in audio as an optional setting
converted global pointers to global objects on stack
moved all mixing code into PSPMixer
internaized all code into __sceAudio.cpp
cleaned up rebase
cleaned up rebase
2013-10-16 23:42:47 +05:30
Henrik Rydgard
80702109f5
Move gpu vendor detection to native with the rest of the gl init.
...
Also disable vertical layout for mainscreen entirely.
2013-10-16 00:48:44 +02:00
Henrik Rydgard
5b9123b3c5
Main screen: Add Browse button on Windows to choose a folder easily
2013-10-15 13:28:09 +02:00
Henrik Rydgård
f68a672c0b
Merge pull request #4198 from thedax/sysDirectoriesRevamp
...
Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory.
2013-10-15 03:18:45 -07:00
The Dax
cdb3eae803
Move CwCheatScreen.* under the "Screens" filter folder.
2013-10-15 04:16:06 -04:00
The Dax
0571a8c513
Remove ifdefs. All platforms use the same cheat directories now(or they should :/ ).
2013-10-15 03:41:11 -04:00
The Dax
fec7dab628
Have CWCheats use it, too. It's useful pretty much anywhere one needs the real path instead of a virtual memory stick path.
2013-10-15 03:41:11 -04:00
The Dax
6efd5b33f7
We don't really need DIRECTORY_FLASH0 or DIRECTORY_MEMSTICK.
2013-10-15 03:41:10 -04:00
The Dax
c7bdeb3084
Eliminate GetSysDirectories and instead provide a new function: GetSysDirectory.
...
On Win32, call InitSysDirectories before the emuthread starts just to be safe.
2013-10-15 03:41:10 -04:00
Siddharth
45059bfffc
added my name (bollu) to credits
2013-10-15 12:59:53 +05:30
Sacha
be47964ff2
Use 'Cores' instead of 'Threads' for ARM.
2013-10-15 15:28:19 +10:00
The Dax
22e7b64df3
Don't write files before creating the directory in the first place.
2013-10-14 17:28:27 -04:00
The Dax
be97799a6e
use g_Config.memCardDirectory/PSP/SCREENSHOT for screenshots, to match the real PSP.
2013-10-14 14:51:42 -04:00
Henrik Rydgård
0173c860c5
Revert "Also replace "//" to "/"."
...
This reverts commit 60ef33b1e0
.
2013-10-14 11:36:33 +02:00
Henrik Rydgård
06a69cef09
Merge pull request #4177 from shenweip/patch-5
...
Also replace "//" to "/".
2013-10-14 02:27:39 -07:00
shenweip
60ef33b1e0
Also replace "//" to "/".
2013-10-14 17:10:46 +08:00
Unknown W. Brackets
8fefd15d58
Allow "Run Tests" on iOS with alternate location.
...
Either place is annoying, easier to install via Xcode.
2013-10-14 00:53:13 -07:00
The Dax
54de8739f1
Fix critical bug with GetSysDirectories.
2013-10-13 19:30:07 -04:00
The Dax
b3018eb37f
Allow Win32 to store its saves, config files, etc., elsewhere.
...
If installed.txt exists(or the executable directory is read-only), use the user's My Documents(XP) or Documents(7/8/8.1) directory to search for everything. If it doesn't, or we can't determine the directory for some reason, use the old behaviour.
2013-10-13 16:45:59 -04:00
The Dax
7000b63082
When using a debug build, always show the debug log/enable logging on start.
2013-10-13 14:31:48 -04:00
The Dax
9c868351de
Make Enable Debug Logging checkbox instant as it was intended to be.
2013-10-13 14:18:50 -04:00
The Dax
3d8b68e88e
Make Fullscreen checkbox instant.
2013-10-13 13:34:55 -04:00
Henrik Rydgård
cdba174ab7
Merge pull request #4148 from unknownbrackets/config-files
...
Allow config files and fonts to be on the memstick
2013-10-13 04:01:01 -07:00
Henrik Rydgard
e54107033d
Don't crash on post-shader compile errors.
2013-10-13 12:06:55 +02:00
Unknown W. Brackets
98b49db82a
Minor warning fixes.
2013-10-12 16:49:22 -07:00
Henrik Rydgård
f650a46783
Merge pull request #4146 from thedax/fixRunCPUTests
...
Don't enable Run CPU Tests without the presence of g_Config.memCardDirectory/pspautotests/tests.
2013-10-12 16:27:11 -07:00
The Dax
ebe5834767
Use consistent "Postprocessing Shader" key.
2013-10-12 19:22:42 -04:00
Unknown W. Brackets
af2ccbb9da
Rename flashDirectory to flash0Directory.
2013-10-12 16:08:39 -07:00
Unknown W. Brackets
79143b56d2
Allow config files to be placed under the memstick.
...
This way, they can be configured more easily on Android, etc.
2013-10-12 16:02:03 -07:00
The Dax
4f98e1de1e
Don't enable Run CPU Tests without the presence of g_Config.memCardDirectory/pspautotests/tests. Restore the previous PSP_CoreParameter().pixelWidth & PSP_CoreParameter().pixelHeight before exiting RunTests.
2013-10-12 16:01:22 -04:00
The Dax
2b12fc0c54
Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead.
2013-10-12 13:51:27 -04:00
Sacha
03711b1993
Symbian buildfix.
2013-10-13 01:40:25 +10:00
bhavin192
3bfae23009
Update CwCheatScreen.cpp
...
Fix cheat.db problem for symbian
2013-10-12 15:10:13 +05:30
Unknown W. Brackets
21f522746f
Cleanup shutdown on Windows to avoid races.
...
Was still getting crashes sometimes.
2013-10-12 01:40:33 -07:00
Sacha
d49b4fad9a
Miscellaneous changes for Blackberry.
2013-10-12 17:19:02 +10:00
Henrik Rydgård
4e4b49ce70
Merge pull request #4023 from makotech222/cwcheat
...
CWCheat: Fix for crashing when exceeding cheat list size.
2013-10-11 18:08:50 -07:00
Steven Cherry
bbd2e12f97
Changed vector<bool> to deque<bool>.
2013-10-11 20:04:15 -05:00
Henrik Rydgård
b56cf00015
Merge pull request #4124 from thedax/sysInfoRedesign
...
Redesign the System Info screen to have tabs.
2013-10-11 17:24:09 -07:00
Henrik Rydgård
b9e8491f42
Merge pull request #4126 from thedax/fixLANLoading
...
Win32: Fix dumb typo involving slash replacements.
2013-10-11 17:22:57 -07:00
Henrik Rydgard
b16b837719
Display "fancy" names for post shaders
2013-10-12 02:15:55 +02:00
The Dax
fda6c42f6d
Fix dumb typo involving slash replacements.
2013-10-11 20:10:16 -04:00
Henrik Rydgard
e0b19decca
Add generic "PostShader" functionality, replacing FXAA (it's one of them).
...
Replaces #4018 , sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
The Dax
d5ca3c28ed
Redesign the System Info screen to have tabs.
2013-10-11 19:23:43 -04:00
danyalzia
71ee2a01f3
Add auto-tex scaling in UI
2013-10-11 19:33:02 +05:00
Henrik Rydgård
5721836d44
Add basic haptic feedback to on-screen touch buttons.
2013-10-10 16:44:57 +02:00
danyalzia
66e48f5a69
Show CPU in System info (UI)
2013-10-10 16:09:13 +05:00
Henrik Rydgard
f374593a05
Update native with OpenGL init fixes, may fix some crashes on startup.
...
Fix a rotation issue.
2013-10-10 11:09:48 +02:00
Henrik Rydgård
014b3d0a2b
Better vertical layout for home screen
2013-10-09 16:26:15 +02:00
shenweip
63b54db45e
Set saveDataSize and installDataSize to 0 if deleted savedata.
2013-10-09 19:34:36 +08:00
Henrik Rydgård
ab759a9350
If bPrescaleUV is enabled, no need to flush on change of these params.
...
Also disable the QCOM hint, not sure it does any good at all.
2013-10-09 10:44:12 +02:00
Henrik Rydgard
4c2c015774
Expose the experimental "bPrescaleUV" as "Texture Coord Speedhack"
...
It's actually quite beneficial in some games, can substantially reduce
glUniform4fv calls.
Also throw in a second shot at glDrawRangeElements.
2013-10-08 22:59:40 +02:00
Henrik Rydgård
2558d3bf4b
Merge pull request #4076 from bollu/SaveStateHighlight
...
Highlight save states in use
2013-10-08 08:36:52 -07:00
Siddharth
bb66c442e5
less obnoxious color
2013-10-08 19:22:21 +05:30
Siddharth
4dba847ea4
Uses StickyChoice's Highlight() to highlight save slots in use
2013-10-08 19:08:50 +05:30
Henrik Rydgård
ef3c947fe3
Add a few pixels of margin around the path in the game browser
2013-10-08 12:04:36 +02:00
Henrik Rydgard
f938b95925
Revert "Merge pull request #4068 from bollu/AudioArtefactFix"
...
This reverts commit e4c6ba9b01
, reversing
changes made to 061efd35db
.
2013-10-07 20:25:35 +02:00
Siddharth
1708febac1
sets audio samples to 0 if audio was not mixed.
2013-10-07 22:03:14 +05:30
Siddharth
34f7109821
removed SaveChoice class (was useless)
2013-10-07 21:58:00 +05:30
Siddharth
630201017b
save states with data on them are now highlighted
2013-10-07 21:46:02 +05:30
Henrik Rydgård
a63744eda4
Merge pull request #3881 from vnctdj/patch-1
...
Small translation-related changes
2013-10-05 13:44:40 -07:00
Henrik Rydgård
da5b52ce1f
Merge pull request #4031 from shenweip/patch-11
...
Make a distinction between savedata size and installdata size.
2013-10-05 13:32:06 -07:00
adrian17
572f6c9c0e
Changed requirement for rendering resolutions over 5x
2013-10-05 15:59:17 +02:00
adrian17
c9f732fd0d
UI: Increased rendering resolution selection range to 10x on Windows
2013-10-04 21:31:40 +02:00
Sacha
f82833c362
Merge branch 'master' of https://github.com/hrydgard/ppsspp
2013-10-04 22:42:44 +10:00
zixiken
c4304b5c2e
Added include to remove error: 'sort' is not a member of 'std'
2013-10-03 16:13:16 -04:00
shenweip
a304e9b420
Make a distinction between savedata and installdata.
2013-10-03 20:44:16 +08:00
Steven Cherry
19efa9ef8a
Fix one more small thing
2013-10-02 17:39:18 -05:00
Steven Cherry
e2e74b7292
Fix Mem Leak and other small fixes.
2013-10-02 17:37:39 -05:00
Sacha
ae42a4b95d
Algorithm include needed. Update native.
2013-10-03 04:00:00 +10:00
Steven Cherry
1578bb16ba
Cleanup
2013-10-01 21:14:34 -05:00
Steven Cherry
b0afdff3e9
CWCheat: Fix for crashing when exceeding cheat list size. Its now a pseudo-vector! Can accept any amount of cheats now.
2013-10-01 21:11:15 -05:00
Unknown W. Brackets
80ae3f247f
Merge pull request #4006 from thedax/buildFix
...
Build fix.
2013-09-30 13:08:56 -07:00
The Dax
dda0bfea33
Build fix.
2013-09-30 16:00:41 -04:00
Henrik Rydgård
802f60cc80
Merge pull request #4001 from thedax/conditionalSoftGPUDisable
...
Disable turning on/off software GPU when in-game. We don't support switching GPU backends dynamically yet.
2013-09-30 12:37:50 -07:00
The Dax
e1580bb8ba
When a game is deleted via GameScreen, remove it from the recent ISOs list, if applicable.
2013-09-30 15:29:37 -04:00
The Dax
6504feeb0b
Disable turning on software GPU when in-game. We don't support switching backends at in-game time yet.
2013-09-30 13:15:33 -04:00
Henrik Rydgård
ed1f4cd8d9
Merge branch 'patch-16' of https://github.com/raven02/ppsspp into raven02-patch-16
...
Conflicts:
UI/GameSettingsScreen.cpp
2013-09-30 11:57:30 +02:00
Henrik Rydgard
e65d0b4791
Use EXT_blend_minmax when available. Minor tweaks.
2013-09-30 10:12:10 +02:00
danyalzia
8ffc56356e
Update GameSettingsScreen.cpp
2013-09-30 00:47:15 +05:00
danyalzia
0394b78ca9
Only use tilt to control function in mobile
2013-09-30 00:07:38 +05:00
danyalzia
d09495b72c
Only use tilt to control function in non-windows
2013-09-29 23:31:08 +05:00
Henrik Rydgård
4582902cf2
Make the ARM stuff build on clang so we can later get the unit test to
...
work there. also fixes the build.
2013-09-29 20:01:38 +02:00
Unknown W. Brackets
a2d1fd5a79
Linux buildfix (a bit blind.)
2013-09-29 10:46:46 -07:00
Henrik Rydgard
b661ae6c41
Add very simple jit viewer screen to dev menu. Add untested emitter for cvt.f32.f16 & c:o.
2013-09-29 13:41:56 +02:00
The Dax
79af94f4aa
Update the host UI to avoid an UI scaling issue after resetting settings to default.
2013-09-28 22:41:47 -04:00
raven02
c9c7184d60
UI : Shift in-menu items
2013-09-29 09:53:04 +08:00
Henrik Rydgård
6395c11b46
Merge pull request #3903 from shenweip/patch-ui
...
Win32: Also receive "More Settings" or "Control Mapping" message in GameSettingsScreen and ControlMappingScreen.
2013-09-28 14:56:46 -07:00