scummvm/po/tr.po

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# LANGUAGE translation for ScummVM.
# Copyright (C) YEAR ScummVM Team
# This file is distributed under the same license as the ScummVM package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: ScummVM 2.3.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n"
"POT-Creation-Date: 2021-07-15 21:11+0000\n"
"PO-Revision-Date: 2021-03-21 08:24+0000\n"
"Last-Translator: mdenizdemirci <mdenizdemirci@gmail.com>\n"
"Language-Team: Turkish <https://translations.scummvm.org/projects/scummvm/"
"scummvm/tr/>\n"
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"Language: tr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.4\n"
"X-Language-name: Türkçe\n"
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#: gui/about.cpp:104
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#, c-format
msgid "(built on %s)"
msgstr "(%s üzerinde inşa edilmiş)"
#: gui/about.cpp:111
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msgid "Features compiled in:"
msgstr "Özellikler derlenmiştir:"
#: gui/about.cpp:120
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msgid "Available engines:"
msgstr "Desteklenen motorlar:"
#: gui/browser.cpp:75 backends/dialogs/macosx/macosx-dialogs.mm:78
msgid "Show hidden files"
msgstr "Gizli dosyaları göster"
#: gui/browser.cpp:75
msgid "Show files marked with the hidden attribute"
msgstr "Gizli olarak işaretlenmiş dosyaları göster"
#: gui/browser.cpp:79 gui/remotebrowser.cpp:57
msgid "Go up"
msgstr "Yukarı git"
#: gui/browser.cpp:79 gui/browser.cpp:81 gui/remotebrowser.cpp:57
#: gui/remotebrowser.cpp:59
msgid "Go to previous directory level"
msgstr "Bir önceki klasör seviyesine git"
#: gui/browser.cpp:81 gui/remotebrowser.cpp:59
msgctxt "lowres"
msgid "Go up"
msgstr "Yukarı git"
#: gui/browser.cpp:82 gui/chooser.cpp:46 gui/editgamedialog.cpp:384
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#: gui/editrecorddialog.cpp:67 gui/filebrowser-dialog.cpp:65
#: gui/fluidsynth-dialog.cpp:153 gui/massadd.cpp:92 gui/options.cpp:2093
#: gui/predictivedialog.cpp:69 gui/recorderdialog.cpp:68
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#: gui/recorderdialog.cpp:155 gui/remotebrowser.cpp:60
#: gui/saveload-dialog.cpp:62 gui/saveload-dialog.cpp:396
#: gui/saveload-dialog.cpp:469 gui/saveload-dialog.cpp:771
#: gui/saveload-dialog.cpp:1168 gui/themebrowser.cpp:55
#: gui/unknown-game-dialog.cpp:54 engines/engine.cpp:645
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#: backends/dialogs/gtk/gtk-dialogs.cpp:46
#: backends/events/default/default-events.cpp:185
#: backends/events/default/default-events.cpp:209
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#: backends/platform/wii/options.cpp:48 engines/cine/saveload.cpp:864
#: engines/drascula/saveload.cpp:49 engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/myst_stacks/menu.cpp:319
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/mohawk/riven_stacks/aspit.cpp:372
#: engines/mohawk/riven_stacks/aspit.cpp:456 engines/nancy/dialogs.cpp:101
#: engines/parallaction/saveload.cpp:271 engines/scumm/dialogs.cpp:180
#: engines/sword1/control.cpp:889 engines/wintermute/wintermute.cpp:183
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msgid "Cancel"
msgstr "İptal"
#: gui/browser.cpp:83 gui/chooser.cpp:47 gui/filebrowser-dialog.cpp:66
#: gui/remotebrowser.cpp:61 gui/themebrowser.cpp:56
#: backends/dialogs/gtk/gtk-dialogs.cpp:45
#: backends/dialogs/macosx/macosx-dialogs.mm:132
#: backends/dialogs/win32/win32-dialogs.cpp:137
msgid "Choose"
msgstr "Seç"
#: gui/downloaddialog.cpp:49
msgid "Select directory where to download game data"
msgstr "Oyun verisini indireceğin klasörü seç"
#: gui/downloaddialog.cpp:50 gui/editgamedialog.cpp:583 gui/launcher.cpp:206
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msgid "Select directory with game data"
msgstr "Oyun verisini içeren klasörü seç"
#: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227
msgid "From: "
msgstr "Kimden:"
#: gui/downloaddialog.cpp:53 gui/downloaddialog.cpp:228
msgid "To: "
msgstr "Kime:"
#: gui/downloaddialog.cpp:64
msgid "Cancel download"
msgstr "İndirmeyi iptal et"
#: gui/downloaddialog.cpp:66
msgctxt "lowres"
msgid "Cancel download"
msgstr "İndirmeyi iptal et"
#: gui/downloaddialog.cpp:68
msgid "Hide"
msgstr "Gizle"
#: gui/downloaddialog.cpp:118
msgid ""
"It looks like your connection is limited. Do you really want to download "
"files with it?"
msgstr "Bağlantınız kısıtlı gibi görünüyor. Yine de indirmek istiyor musun?"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:153
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:393 gui/launcher.cpp:415 gui/launcher.cpp:458
#: gui/options.cpp:2876 gui/options.cpp:2914
#: backends/events/default/default-events.cpp:185 engines/buried/buried.cpp:530
#: engines/grim/grim.cpp:350 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:136
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#: engines/sci/graphics/controls32.cpp:928
msgid "Yes"
msgstr "Evet"
#: gui/downloaddialog.cpp:119 gui/downloaddialog.cpp:154
#: gui/filebrowser-dialog.cpp:133 gui/fluidsynth-dialog.cpp:218
#: gui/launcher.cpp:393 gui/launcher.cpp:415 gui/launcher.cpp:458
#: gui/options.cpp:2876 gui/options.cpp:2914 engines/buried/buried.cpp:530
#: engines/grim/grim.cpp:350 engines/kyra/gui/saveload_eob.cpp:596
#: engines/kyra/gui/saveload_eob.cpp:629
#: engines/parallaction/metaengine.cpp:142
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#: engines/sci/graphics/controls32.cpp:928
msgid "No"
msgstr "Hayır"
#: gui/downloaddialog.cpp:137 gui/launcher.cpp:564
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msgid "ScummVM couldn't open the specified directory!"
msgstr "ScummVM belirtilen klasörü açamadı!"
#: gui/downloaddialog.cpp:147
msgid ""
"Cannot create a directory to download - the specified directory has a file "
"with the same name."
msgstr ""
"İndirmek istediğin klasör yaratılamıyor - belirtilen klasör aynı isimde "
"dosya içeriyor."
#: gui/downloaddialog.cpp:147 gui/editgamedialog.cpp:385
#: gui/fluidsynth-dialog.cpp:154 gui/launcher.cpp:514 gui/launcher.cpp:518
#: gui/massadd.cpp:89 gui/options.cpp:2095 gui/saveload-dialog.cpp:1169
#: engines/engine.cpp:504 engines/engine.cpp:516
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#: backends/platform/wii/options.cpp:47 engines/agos/animation.cpp:559
#: engines/drascula/saveload.cpp:49 engines/groovie/script.cpp:484
#: engines/parallaction/saveload.cpp:271 engines/sci/engine/kgraphics.cpp:75
#: engines/sci/graphics/controls32.cpp:925 engines/scumm/dialogs.cpp:182
#: engines/scumm/scumm.cpp:1342 engines/scumm/scumm.cpp:1368
#: engines/scumm/scumm.cpp:1390 engines/scumm/scumm.cpp:2083
#: engines/sky/compact.cpp:142 engines/sword1/animation.cpp:532
#: engines/sword1/animation.cpp:553 engines/sword1/animation.cpp:569
#: engines/sword1/animation.cpp:577 engines/sword1/control.cpp:889
#: engines/sword1/logic.cpp:1635 engines/sword2/animation.cpp:429
#: engines/sword2/animation.cpp:449 engines/sword2/animation.cpp:465
#: engines/sword2/animation.cpp:475 engines/zvision/file/save_manager.cpp:226
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msgid "OK"
msgstr "OK"
#: gui/downloaddialog.cpp:152
#, c-format
msgid ""
"The \"%s\" already exists in the specified directory.\n"
"Do you really want to download files into that directory?"
msgstr ""
"\"%s\" belirlenen klasörde zaten bulunuyor.\n"
"Bu klasöre dosyaları indirmeyi gerçekten istiyor musun?"
#: gui/downloaddialog.cpp:215
#, c-format
msgid "Downloaded %s %S / %s %S"
msgstr "%s %S / %s %S indirildi."
#: gui/downloaddialog.cpp:222
#, c-format
msgid "Download speed: %s %S"
msgstr "İndirme hızı: %s %S"
#: gui/editgamedialog.cpp:142 engines/dialogs.cpp:275
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msgid "Game"
msgstr "Oyun"
#: gui/editgamedialog.cpp:146
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msgid "ID:"
msgstr "Kimlik:"
#: gui/editgamedialog.cpp:146 gui/editgamedialog.cpp:148
#: gui/editgamedialog.cpp:149
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msgid ""
"Short game identifier used for referring to saved games and running the game "
"from the command line"
msgstr ""
"Komut isteminden kaydedilen ve oynanan oyunları göstermek için kullanılan "
"kısa oyun tanıtıcısı"
#: gui/editgamedialog.cpp:148
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msgctxt "lowres"
msgid "ID:"
msgstr "Kimlik:"
#: gui/editgamedialog.cpp:153 gui/editrecorddialog.cpp:59
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msgid "Name:"
msgstr "İsim:"
#: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:155
#: gui/editgamedialog.cpp:156
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msgid "Full title of the game"
msgstr "Oyunun tam ismi"
#: gui/editgamedialog.cpp:155
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msgctxt "lowres"
msgid "Name:"
msgstr "İsim:"
#: gui/editgamedialog.cpp:162 engines/mohawk/dialogs.cpp:155
#: engines/mohawk/dialogs.cpp:365
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msgid "Language:"
msgstr "Dil:"
#: gui/editgamedialog.cpp:162 gui/editgamedialog.cpp:163
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msgid ""
"Language of the game. This will not turn your Spanish game version into "
"English"
msgstr "Oyunun dili. Bu ayar sizin İspanyolca oyununuzu İngilizce'ye çevirmez"
#: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:179 gui/options.cpp:1373
#: gui/options.cpp:1393 gui/options.cpp:1406 gui/options.cpp:1420
#: gui/options.cpp:1432 gui/options.cpp:1452 gui/options.cpp:1464
#: gui/options.cpp:1834 gui/options.cpp:2288 gui/options.cpp:2460
#: audio/null.cpp:41 engines/ags/detection.cpp:94
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msgid "<default>"
msgstr "<varsayılan>"
#: gui/editgamedialog.cpp:175
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#, fuzzy
msgid "Platform:"
msgstr "Platform:"
#: gui/editgamedialog.cpp:175 gui/editgamedialog.cpp:177
#: gui/editgamedialog.cpp:178
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msgid "Platform the game was originally designed for"
msgstr "Oyunun orijinal olarak dizayn edildiği platform"
#: gui/editgamedialog.cpp:177
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#, fuzzy
msgctxt "lowres"
msgid "Platform:"
msgstr "Platform:"
#: gui/editgamedialog.cpp:191
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msgid "Engine"
msgstr "Motor"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1784 gui/options.cpp:1939
#: backends/graphics/sdl/sdl-graphics.cpp:408
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msgid "Graphics"
msgstr "Grafik Ayarları"
#: gui/editgamedialog.cpp:207 gui/options.cpp:1784 gui/options.cpp:1939
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#, fuzzy
msgid "GFX"
msgstr "GFX"
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#: gui/editgamedialog.cpp:213
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msgid "Override global graphic settings"
msgstr "Global grafik ayarlarını bastırma"
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#: gui/editgamedialog.cpp:215
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msgctxt "lowres"
msgid "Override global graphic settings"
msgstr "Global grafik ayarlarını bastırma"
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#: gui/editgamedialog.cpp:225 gui/options.cpp:1950
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msgid "Shader"
msgstr "Çizici"
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#: gui/editgamedialog.cpp:228
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msgid "Override global shader settings"
msgstr "Global çizici ayarlarını bastırma"
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#: gui/editgamedialog.cpp:230
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msgctxt "lowres"
msgid "Override global shader settings"
msgstr "Global çizici ayarlarını bastırma"
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#: gui/editgamedialog.cpp:244 gui/options.cpp:1984 engines/dialogs.cpp:316
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msgid "Keymaps"
msgstr "Klavye haritası"
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#: gui/editgamedialog.cpp:251 gui/options.cpp:1991 engines/dialogs.cpp:323
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msgid "Backend"
msgstr "Altyapı"
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#: gui/editgamedialog.cpp:254
#, fuzzy
#| msgid "Override global audio settings"
msgid "Override global backend settings"
msgstr "Global ses ayarlarını bastırma"
#: gui/editgamedialog.cpp:256
#, fuzzy
#| msgid "Override global audio settings"
msgctxt "lowres"
msgid "Override global backend settings"
msgstr "Global ses ayarlarını bastırma"
#: gui/editgamedialog.cpp:270 gui/options.cpp:2005 engines/dialogs.cpp:291
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msgid "Audio"
msgstr "Ses"
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#: gui/editgamedialog.cpp:273
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msgid "Override global audio settings"
msgstr "Global ses ayarlarını bastırma"
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#: gui/editgamedialog.cpp:275
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msgctxt "lowres"
msgid "Override global audio settings"
msgstr "Global ses ayarlarını bastırma"
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#: gui/editgamedialog.cpp:284 gui/options.cpp:2010
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msgid "Volume"
msgstr "Ses"
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#: gui/editgamedialog.cpp:286 gui/options.cpp:2012
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msgctxt "lowres"
msgid "Volume"
msgstr "Ses"
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#: gui/editgamedialog.cpp:289
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msgid "Override global volume settings"
msgstr "Global ses ayarlarını bastırma"
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#: gui/editgamedialog.cpp:291
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msgctxt "lowres"
msgid "Override global volume settings"
msgstr "Global ses ayarlarını bastırma"
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#: gui/editgamedialog.cpp:302 gui/options.cpp:2020
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#, fuzzy
msgid "MIDI"
msgstr "MIDI"
#: gui/editgamedialog.cpp:305
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msgid "Override global MIDI settings"
msgstr "Global MIDI ayarlarını bastırma"
#: gui/editgamedialog.cpp:307
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msgctxt "lowres"
msgid "Override global MIDI settings"
msgstr "Global MIDI ayarlarını bastırma"
#: gui/editgamedialog.cpp:317 gui/options.cpp:2026
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msgid "MT-32"
msgstr "MT-32"
#: gui/editgamedialog.cpp:320
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msgid "Override global MT-32 settings"
msgstr "Global MT-32 ayarlarını bastırma"
#: gui/editgamedialog.cpp:322
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msgctxt "lowres"
msgid "Override global MT-32 settings"
msgstr "Global MT-32 ayarlarını bastırma"
#: gui/editgamedialog.cpp:331 gui/options.cpp:2033
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msgid "Paths"
msgstr "Yollar"
#: gui/editgamedialog.cpp:333 gui/options.cpp:2035
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msgctxt "lowres"
msgid "Paths"
msgstr "Yollar"
#: gui/editgamedialog.cpp:340
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msgid "Game Path:"
msgstr "Oyun Yolu:"
#: gui/editgamedialog.cpp:342
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msgctxt "lowres"
msgid "Game Path:"
msgstr "Oyun Yolu:"
#: gui/editgamedialog.cpp:347 gui/options.cpp:2209
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msgid "Extra Path:"
msgstr "Ekstralar Yolu:"
#: gui/editgamedialog.cpp:347 gui/editgamedialog.cpp:349
#: gui/editgamedialog.cpp:350
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msgid "Specifies path to additional data used by the game"
msgstr "Oyun tarafından kullanılan ek verinin yolunu belirler"
#: gui/editgamedialog.cpp:349 gui/options.cpp:2211
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msgctxt "lowres"
msgid "Extra Path:"
msgstr "Ekstralar Yolu:"
#: gui/editgamedialog.cpp:356 gui/options.cpp:2193
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msgid "Save Path:"
msgstr "Kaydetme Yolu:"
#: gui/editgamedialog.cpp:356 gui/editgamedialog.cpp:358
#: gui/editgamedialog.cpp:359 gui/options.cpp:2193 gui/options.cpp:2195
#: gui/options.cpp:2196
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msgid "Specifies where your saved games are put"
msgstr "Kaydedilen oyunlarin konacağı yeri belirler"
#: gui/editgamedialog.cpp:358 gui/options.cpp:2195
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msgctxt "lowres"
msgid "Save Path:"
msgstr "Kaydetme Yolu:"
#: gui/editgamedialog.cpp:370 engines/dialogs.cpp:338
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msgid "Achievements"
msgstr "Başarılar"
#: gui/editgamedialog.cpp:374 engines/dialogs.cpp:342
msgid "Statistics"
msgstr ""
#: gui/editgamedialog.cpp:398 gui/editgamedialog.cpp:504
#: gui/editgamedialog.cpp:570 gui/editgamedialog.cpp:637 gui/options.cpp:2116
#: gui/options.cpp:2122 gui/options.cpp:2130 gui/options.cpp:2161
#: gui/options.cpp:2204 gui/options.cpp:2212 gui/options.cpp:2221
#: gui/options.cpp:2484 gui/options.cpp:2490 gui/options.cpp:2497
#: gui/options.cpp:2506 gui/options.cpp:2754 gui/options.cpp:2757
#: gui/options.cpp:2764 gui/options.cpp:2770 gui/options.cpp:2781
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msgctxt "path"
msgid "None"
msgstr "Yok"
#: gui/editgamedialog.cpp:403 gui/editgamedialog.cpp:510
#: gui/editgamedialog.cpp:641 gui/options.cpp:2110 gui/options.cpp:2478
#: gui/options.cpp:2760 backends/platform/wii/options.cpp:56
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msgid "Default"
msgstr "Varsayılan"
#: gui/editgamedialog.cpp:563 gui/options.cpp:2775
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msgid "Select SoundFont"
msgstr "Soundfont Seç"
#: gui/editgamedialog.cpp:602
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msgid "Select additional game directory"
msgstr "Oyun ek klasörünü seç"
#: gui/editgamedialog.cpp:615 gui/options.cpp:2689
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msgid "Select directory for saved games"
msgstr "Kaydedilmiş oyunların klasörünü seç"
#: gui/editgamedialog.cpp:622 gui/options.cpp:2696
msgid "The chosen directory cannot be written to. Please select another one."
msgstr "Seçilmiş klasörün üzerine yazılamıyor. Başka seçin."
#: gui/editgamedialog.cpp:627
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msgid ""
"Saved games sync feature doesn't work with non-default directories. If you "
"want your saved games to sync, use default directory."
msgstr ""
"Varsayılan olmayan klasörler ile kaydedilmiş oyun senkronizasyonu çalışmaz. "
"Lütfen varsayılan klasörü kullanın."
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#: gui/editgamedialog.cpp:653
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msgid "This game ID is already taken. Please choose another one."
msgstr "Bu oyun kimliği önceden alınmış. Lütfen başkasını seçin."
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#: gui/editrecorddialog.cpp:58
msgid "Author:"
msgstr "Yazar:"
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#: gui/editrecorddialog.cpp:60
msgid "Notes:"
msgstr "Notlar:"
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#: gui/editrecorddialog.cpp:68 gui/predictivedialog.cpp:70
#: engines/nancy/dialogs.cpp:102
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msgid "Ok"
msgstr "Ok"
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#: gui/filebrowser-dialog.cpp:50
msgid "Choose file for loading"
msgstr "Yükleme için dosyayı seçin"
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#: gui/filebrowser-dialog.cpp:50
msgid "Enter filename for saving"
msgstr "Kaydetmek için dosya ismini girin"
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#: gui/filebrowser-dialog.cpp:133
msgid "Do you really want to overwrite the file?"
msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
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#: gui/fluidsynth-dialog.cpp:69
msgid "Reverb"
msgstr "Yankı"
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#: gui/fluidsynth-dialog.cpp:71 gui/fluidsynth-dialog.cpp:103
msgid "Active"
msgstr "Aktif"
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#: gui/fluidsynth-dialog.cpp:73
msgid "Room:"
msgstr "Oda:"
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#: gui/fluidsynth-dialog.cpp:80
#, fuzzy
msgid "Damp:"
msgstr "Nem:"
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#: gui/fluidsynth-dialog.cpp:87
msgid "Width:"
msgstr "Genişlik:"
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#: gui/fluidsynth-dialog.cpp:94 gui/fluidsynth-dialog.cpp:112
msgid "Level:"
msgstr "Seviye:"
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#: gui/fluidsynth-dialog.cpp:101
msgid "Chorus"
msgstr "Koro"
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#: gui/fluidsynth-dialog.cpp:105
msgid "N:"
msgstr "N:"
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#: gui/fluidsynth-dialog.cpp:119
msgid "Speed:"
msgstr "Hız:"
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#: gui/fluidsynth-dialog.cpp:126
msgid "Depth:"
msgstr "Derinlik:"
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#: gui/fluidsynth-dialog.cpp:133
msgid "Type:"
msgstr "Tip:"
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#: gui/fluidsynth-dialog.cpp:136
msgid "Sine"
msgstr "Sinüs"
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#: gui/fluidsynth-dialog.cpp:137 backends/platform/sdl/ps3/ps3.cpp:44
#: backends/platform/sdl/psp2/psp2.cpp:47 engines/dragons/metaengine.cpp:193
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msgid "Triangle"
msgstr "Üçgen"
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#: gui/fluidsynth-dialog.cpp:139 gui/options.cpp:2042
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msgid "Misc"
msgstr "Diğer"
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#: gui/fluidsynth-dialog.cpp:141
msgid "Interpolation:"
msgstr "Enterpolasyon:"
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#: gui/fluidsynth-dialog.cpp:144
msgid "None (fastest)"
msgstr "Yok (En hızlı)"
#: gui/fluidsynth-dialog.cpp:145
msgid "Linear"
msgstr "Doğrusal"
#: gui/fluidsynth-dialog.cpp:146
msgid "Fourth-order"
msgstr "Dördüncü-derece"
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#: gui/fluidsynth-dialog.cpp:147
msgid "Seventh-order"
msgstr "Yedinci-düzen"
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#. I18N: Button to reset keymap mappings to defaults
#: gui/fluidsynth-dialog.cpp:151 backends/keymapper/remap-widget.cpp:319
msgid "Reset"
msgstr "Sıfırla"
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#: gui/fluidsynth-dialog.cpp:151
msgid "Reset all FluidSynth settings to their default values."
msgstr "Bütün FluidSynth ayarlarını varsayilan degerlerine döndür."
#: gui/fluidsynth-dialog.cpp:218
msgid ""
"Do you really want to reset all FluidSynth settings to their default values?"
msgstr ""
"Bütün FluidSynth ayarlarını varsayilan degerlerine döndürmeyi gerçekten "
"istiyor musun?"
#: gui/gui-manager.cpp:150
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msgid "GUI"
msgstr "GUI"
#: gui/gui-manager.cpp:154 engines/mohawk/myst.cpp:568
#: engines/mohawk/riven.cpp:838
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msgid "Interact"
msgstr "Etkileşim"
#: gui/gui-manager.cpp:159 gui/unknown-game-dialog.cpp:54
#: engines/nancy/dialogs.cpp:314 engines/scumm/help.cpp:125
#: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165
#: engines/scumm/help.cpp:191 engines/scumm/help.cpp:209
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msgid "Close"
msgstr "Kapat"
#: gui/gui-manager.cpp:165 engines/metaengine.cpp:108
#: engines/dragons/metaengine.cpp:163 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:96 engines/grim/grim.cpp:448
#: engines/grim/grim.cpp:525 engines/twine/metaengine.cpp:430
#: engines/twine/metaengine.cpp:497 engines/wintermute/keymapper_tables.h:1263
#: engines/wintermute/keymapper_tables.h:1373
#: engines/wintermute/keymapper_tables.h:1844
#: engines/wintermute/keymapper_tables.h:2078
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msgid "Up"
msgstr "Yukarı"
#: gui/gui-manager.cpp:170 engines/metaengine.cpp:113
#: engines/dragons/metaengine.cpp:169 engines/glk/scott/scott.cpp:412
#: engines/griffon/metaengine.cpp:102 engines/grim/grim.cpp:453
#: engines/grim/grim.cpp:530 engines/twine/metaengine.cpp:437
#: engines/twine/metaengine.cpp:505 engines/wintermute/keymapper_tables.h:1269
#: engines/wintermute/keymapper_tables.h:1380
#: engines/wintermute/keymapper_tables.h:1850
#: engines/wintermute/keymapper_tables.h:2084
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msgid "Down"
msgstr "Aşağı"
#: gui/gui-manager.cpp:175 engines/metaengine.cpp:118
#: engines/dragons/metaengine.cpp:175 engines/griffon/metaengine.cpp:108
#: engines/grim/grim.cpp:458 engines/grim/grim.cpp:535
#: engines/twine/metaengine.cpp:452 engines/twine/metaengine.cpp:520
#: engines/wintermute/keymapper_tables.h:321
#: engines/wintermute/keymapper_tables.h:1275
#: engines/wintermute/keymapper_tables.h:1832
#: engines/wintermute/keymapper_tables.h:1942
#: engines/wintermute/keymapper_tables.h:2066
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msgid "Left"
msgstr "Sol"
#: gui/gui-manager.cpp:180 engines/metaengine.cpp:123
#: engines/dragons/metaengine.cpp:181 engines/griffon/metaengine.cpp:114
#: engines/grim/grim.cpp:463 engines/grim/grim.cpp:540
#: engines/twine/metaengine.cpp:444 engines/twine/metaengine.cpp:513
#: engines/wintermute/keymapper_tables.h:327
#: engines/wintermute/keymapper_tables.h:1281
#: engines/wintermute/keymapper_tables.h:1838
#: engines/wintermute/keymapper_tables.h:1950
#: engines/wintermute/keymapper_tables.h:2072
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msgid "Right"
msgstr "Sağ"
#: gui/gui-manager.cpp:185 engines/pegasus/pegasus.cpp:2807
#: engines/wintermute/keymapper_tables.h:306
#: engines/wintermute/keymapper_tables.h:347
#: engines/wintermute/keymapper_tables.h:382
#: engines/wintermute/keymapper_tables.h:492
#: engines/wintermute/keymapper_tables.h:521
#: engines/wintermute/keymapper_tables.h:625
#: engines/wintermute/keymapper_tables.h:780
#: engines/wintermute/keymapper_tables.h:807
#: engines/wintermute/keymapper_tables.h:847
#: engines/wintermute/keymapper_tables.h:987
#: engines/wintermute/keymapper_tables.h:1195
#: engines/wintermute/keymapper_tables.h:1242
#: engines/wintermute/keymapper_tables.h:1498
#: engines/wintermute/keymapper_tables.h:1708
#: engines/wintermute/keymapper_tables.h:1762
#: engines/wintermute/keymapper_tables.h:1813
#: engines/wintermute/keymapper_tables.h:1868
#: engines/wintermute/keymapper_tables.h:1926
msgid "???"
msgstr ""
#: gui/launcher.cpp:141 engines/dialogs.cpp:95
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msgid "~Q~uit"
msgstr "~Ç~ıkış"
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#: gui/launcher.cpp:141 backends/platform/sdl/macosx/appmenu_osx.mm:215
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msgid "Quit ScummVM"
msgstr "ScummVM'den çık"
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#: gui/launcher.cpp:142
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msgid "A~b~out..."
msgstr "H~a~kkında..."
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#: gui/launcher.cpp:142 backends/platform/sdl/macosx/appmenu_osx.mm:209
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msgid "About ScummVM"
msgstr "ScummVM hakkında"
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#: gui/launcher.cpp:143
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msgid "~O~ptions..."
msgstr "A~y~arlar..."
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#: gui/launcher.cpp:143
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msgid "Change global ScummVM options"
msgstr "Global ScummVM ayarlarını değiştir"
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#: gui/launcher.cpp:145
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msgid "~S~tart"
msgstr "~B~aşlat"
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#: gui/launcher.cpp:145
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msgid "Start selected game"
msgstr "Seçilen oyunu başlatın"
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#: gui/launcher.cpp:148
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msgid "~L~oad..."
msgstr "~Y~ükle..."
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#: gui/launcher.cpp:148
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msgid "Load saved game for selected game"
msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle"
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#: gui/launcher.cpp:150
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msgid "Record..."
msgstr "Kayıt..."
#: gui/launcher.cpp:157
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#, fuzzy
msgid "~A~dd Game..."
msgstr "~O~yun Ekle..."
#: gui/launcher.cpp:157 gui/launcher.cpp:166
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msgid "Add games to the list"
msgstr "Listeye oyunları ekle"
#: gui/launcher.cpp:158
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msgid "Mass Add..."
msgstr "Toplu Ekleme..."
#: gui/launcher.cpp:161
#, fuzzy
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msgid "~E~dit Game..."
msgstr "~O~yun bazli ayarlari değiştir..."
#: gui/launcher.cpp:161 gui/launcher.cpp:170
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msgid "Change game options"
msgstr "Oyun seçeneklerini değiştirme"
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#: gui/launcher.cpp:163
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#, fuzzy
msgid "~R~emove Game"
msgstr "~O~yunu kaldır"
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#: gui/launcher.cpp:163 gui/launcher.cpp:172
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msgid "Remove game from the list. The game data files stay intact"
msgstr "Listeden oyunu kaldır. Oyun verisi silinmeyecektir"
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#: gui/launcher.cpp:166
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msgctxt "lowres"
msgid "~A~dd Game..."
msgstr "~O~yun ekle..."
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#: gui/launcher.cpp:167
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msgctxt "lowres"
msgid "Mass Add..."
msgstr "Toplu Ekleme..."
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#: gui/launcher.cpp:170
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#, fuzzy
msgctxt "lowres"
msgid "~E~dit Game..."
msgstr "~O~yun bazli ayarlari değiştir..."
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#: gui/launcher.cpp:172
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#, fuzzy
msgctxt "lowres"
msgid "~R~emove Game"
msgstr "~O~yunu kaldır"
#: gui/launcher.cpp:180
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msgid "Search in game list"
msgstr "Oyun listesinde ara"
#: gui/launcher.cpp:184 gui/launcher.cpp:783
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msgid "Search:"
msgstr "Arama:"
#: gui/launcher.cpp:209 engines/dialogs.cpp:98 engines/engine.cpp:795
#: engines/buried/saveload.cpp:515 engines/pegasus/pegasus.cpp:384
#: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:631
#: engines/wage/saveload.cpp:742 engines/xeen/saves.cpp:256
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msgid "Load game:"
msgstr "Oyun yükle:"
#: gui/launcher.cpp:209 engines/dialogs.cpp:98 engines/engine.cpp:795
#: engines/buried/saveload.cpp:515 engines/parallaction/metaengine.cpp:118
#: engines/parallaction/saveload.cpp:194 engines/pegasus/pegasus.cpp:384
#: engines/scumm/dialogs.cpp:178 engines/trecision/saveload.cpp:253
#: engines/tsage/scenes.cpp:631 engines/wage/saveload.cpp:742
#: engines/xeen/saves.cpp:256
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msgid "Load"
msgstr "Yükleme"
#: gui/launcher.cpp:381
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msgid "This directory cannot be used yet, it is being downloaded into!"
msgstr "Bu klasör şu anda kullanılamaz, üzerine dosya indiriliyor!"
#: gui/launcher.cpp:392
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msgid ""
"Do you really want to run the mass game detector? This could potentially add "
"a huge number of games."
msgstr ""
"Gerçekten toplu oyun tanıma özelliğini çalıştırmak istediğinden emin misin? "
"Bu potansiyel olarak çok büyük sayıda oyun ekleyecektir."
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#: gui/launcher.cpp:415
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msgid "Do you really want to remove this game configuration?"
msgstr "Bu oyun konfigürasyonunu kaldırmak istediğinizden emin misiniz?"
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#: gui/launcher.cpp:457
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msgid "Do you want to load saved game?"
msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
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#: gui/launcher.cpp:514
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msgid "This game does not support loading games from the launcher."
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
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#: gui/launcher.cpp:518
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msgid "ScummVM could not find any engine capable of running the selected game!"
msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı!"
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#: gui/launcher.cpp:583
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msgid "ScummVM could not find any game in the specified directory!"
msgstr "ScummVM belirlenen klasörde bir oyun bulamadı!"
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#: gui/launcher.cpp:598
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#, fuzzy
msgid "Unknown variant"
msgstr "Bilinmeyen varyant"
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#: gui/launcher.cpp:604
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msgid "Pick the game:"
msgstr "Oyunu seç:"
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#: gui/massadd.cpp:76 gui/massadd.cpp:79
#, fuzzy
msgid "... progress ..."
msgstr "... ilerliyor ..."
#: gui/massadd.cpp:257
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msgid "Scan complete!"
msgstr "Tarama tamamlandı!"
#: gui/massadd.cpp:260
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#, c-format
msgid "Discovered %d new games, ignored %d previously added games."
msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi."
#: gui/massadd.cpp:264
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#, c-format
msgid "Scanned %d directories ..."
msgstr "%d sayıda klasör tarandı..."
#: gui/massadd.cpp:267
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#, c-format
msgid "Discovered %d new games, ignored %d previously added games ..."
msgstr "%d yeni oyun bulundu, new games, %d eskiden eklenmiş oyun önemsemedi."
#: gui/message.cpp:148 gui/message.cpp:152 gui/options.cpp:2395
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msgid "Open URL"
msgstr "URL'yi aç"
#: gui/onscreendialog.cpp:101 gui/onscreendialog.cpp:103
msgid "Stop"
msgstr "Dur"
#: gui/onscreendialog.cpp:106
msgid "Edit record description"
msgstr "Kayıt tanımlamasını düzenle"
#: gui/onscreendialog.cpp:108
msgid "Switch to Game"
msgstr "Oyunu seç"
#: gui/onscreendialog.cpp:110
msgid "Fast replay"
msgstr "Hızlı yeniden oynatma"
#: gui/options.cpp:132 common/updates.cpp:56
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msgid "Never"
msgstr "Hiçbir zaman"
#: gui/options.cpp:132
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msgid "Every 5 mins"
msgstr "Her 5 dakika"
#: gui/options.cpp:132
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msgid "Every 10 mins"
msgstr "Her 10 dakika"
#: gui/options.cpp:132
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msgid "Every 15 mins"
msgstr "Her 15 dakika"
#: gui/options.cpp:132
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msgid "Every 30 mins"
msgstr "Her 30 dakika"
#. I18N: Automatic GUI scaling
#: gui/options.cpp:137
#, fuzzy
#| msgid "Autosave"
msgid "Auto"
msgstr "Otokayıt"
#. I18N: Large GUI scale
#: gui/options.cpp:139
msgid "Large"
msgstr ""
#. I18N: Medium GUI scale
#: gui/options.cpp:141 engines/nancy/dialogs.cpp:120
msgid "Medium"
msgstr ""
#. I18N: Small GUI scale
#: gui/options.cpp:143
msgid "Small"
msgstr ""
#: gui/options.cpp:465 gui/options.cpp:881 gui/options.cpp:1019
#: gui/options.cpp:1137 gui/options.cpp:1569
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msgctxt "soundfont"
msgid "None"
msgstr "Yok"
#: gui/options.cpp:740
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msgid "Failed to apply some of the graphic options changes:"
msgstr "Bazı grafik ayarlarını uygulama başarılamadı:"
#: gui/options.cpp:752
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msgid "the video mode could not be changed"
msgstr "Görüntü modu değiştirilemedi"
#: gui/options.cpp:765
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msgid "the stretch mode could not be changed"
msgstr "Çekiştirme modu değiştirilemedi"
#: gui/options.cpp:771
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msgid "the aspect ratio setting could not be changed"
msgstr "Görüntü ekran oranı değiştirilemedi"
#: gui/options.cpp:777
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msgid "the fullscreen setting could not be changed"
msgstr "Tam ekran ayarı değiştirilemedi"
#: gui/options.cpp:783
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msgid "the filtering setting could not be changed"
msgstr "Filtreleme ayarı değiştirilemedi"
#: gui/options.cpp:1216
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msgid "Show On-screen control"
msgstr "Ekran üstü kontrolünü göster"
#: gui/options.cpp:1220
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msgid "Touchpad mouse mode"
msgstr "Touchpad fare modu"
#: gui/options.cpp:1224
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msgid "Swap Menu and Back buttons"
msgstr "Menu ve Geri tuşlarını aralarında değiştir"
#: gui/options.cpp:1229
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msgid "Pointer Speed:"
msgstr "İmleç hızı:"
#: gui/options.cpp:1229 gui/options.cpp:1231 gui/options.cpp:1232
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msgid "Speed for keyboard/joystick mouse pointer control"
msgstr "Klavye/Fare imleci hız kontrolü"
#: gui/options.cpp:1231
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msgctxt "lowres"
msgid "Pointer Speed:"
msgstr "İmleç Hızı:"
#: gui/options.cpp:1242
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msgid "Joy Deadzone:"
msgstr "Joystick Ölü Alanı:"
#: gui/options.cpp:1242 gui/options.cpp:1244 gui/options.cpp:1245
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msgid "Analog joystick Deadzone"
msgstr "Analog Joystick Ölü Alanı"
#: gui/options.cpp:1244
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msgctxt "lowres"
msgid "Joy Deadzone:"
msgstr "Joystick Ölü Alanı:"
#: gui/options.cpp:1316
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#, c-format
msgid "%d hidden achievements remaining"
msgstr "%d gizli başarımlar kaldı"
#: gui/options.cpp:1321
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#, c-format
msgid "Achievements unlocked: %d/%d"
msgstr "Kilidi çözülen başarımlar: %d/%d"
#: gui/options.cpp:1367
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msgid "HW Shader:"
msgstr "Donanımsal Çizici:"
#: gui/options.cpp:1367 gui/options.cpp:1369
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msgid "Different hardware shaders give different visual effects"
msgstr "Farklı donanımsal çiziciler farklı görsel efektler verir"
#: gui/options.cpp:1369
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msgctxt "lowres"
msgid "HW Shader:"
msgstr "Donanımsal Çizici:"
#: gui/options.cpp:1370
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msgid "Different shaders give different visual effects"
msgstr "Farklı çiziciler farklı görsel efektler verir"
#: gui/options.cpp:1390
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msgid "Graphics mode:"
msgstr "Grafik modu:"
#: gui/options.cpp:1404
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msgid "Render mode:"
msgstr "Render modu:"
#: gui/options.cpp:1404 gui/options.cpp:1405
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msgid "Special dithering modes supported by some games"
msgstr "Bazı oyunlar tarafından desteklenen özel titreme modları"
#: gui/options.cpp:1417
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msgid "Stretch mode:"
msgstr "Çekiştirme modu:"
#: gui/options.cpp:1429
msgid "Scaler:"
msgstr ""
#: gui/options.cpp:1442 backends/graphics/sdl/sdl-graphics.cpp:399
2020-11-29 15:45:21 +00:00
msgid "Fullscreen mode"
msgstr "Tam ekran modu"
#: gui/options.cpp:1444
2020-11-29 15:45:21 +00:00
msgid "V-Sync in 3D Games"
msgstr "3B oyunlarda Dikey Senkronizasyon"
#: gui/options.cpp:1444
2020-11-29 15:45:21 +00:00
msgid "Wait for the vertical sync to refresh the screen in 3D renderer"
msgstr ""
"3B renderlamada ekranı yenilemek için kullanılan dikey senkronizasyonu bekle"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1447
msgid "Game 3D Renderer:"
msgstr "Oyun 3B Renderlama:"
#: gui/options.cpp:1449
#, fuzzy
#| msgid "Game 3D Renderer:"
msgctxt "lowres"
2020-11-29 15:45:21 +00:00
msgid "Game 3D Renderer:"
msgstr "Oyun 3B Renderlama:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1462
2020-11-29 15:45:21 +00:00
msgid "3D Anti-aliasing:"
msgstr "3B Anti merdiven efekti:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1466 engines/mohawk/dialogs.cpp:352
2020-11-29 15:45:21 +00:00
msgid "Disabled"
msgstr "Pasifleşmiş"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1478
2020-11-29 15:45:21 +00:00
msgid "Filter graphics"
msgstr "Grafik filtreleme"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1478
2020-11-29 15:45:21 +00:00
msgid "Use linear filtering when scaling graphics"
msgstr "Grafik orantılama yapılırken doğrusal filtreleme"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1481
2020-11-29 15:45:21 +00:00
msgid "Aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1481
2020-11-29 15:45:21 +00:00
msgid "Correct aspect ratio for games"
msgstr "Oyunlar için görüntü oranını düzeltme"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1489
2020-11-29 15:45:21 +00:00
msgid "Preferred device:"
msgstr "Tercih edilen cihaz:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1489
2020-11-29 15:45:21 +00:00
msgid "Music device:"
msgstr "Müzik cihazı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1489 gui/options.cpp:1491
2020-11-29 15:45:21 +00:00
msgid "Specifies preferred sound device or sound card emulator"
msgstr "Tercih edilen ses cihazı veya ses kartı emülatörünü belirtir"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1489 gui/options.cpp:1491 gui/options.cpp:1492
2020-11-29 15:45:21 +00:00
msgid "Specifies output sound device or sound card emulator"
msgstr "Çıkış ses cihazı veya ses kartı emülatörünü belirtir"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1491
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Preferred dev.:"
msgstr "Tercih edilen cih.:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1491
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Music device:"
msgstr "Müzik cihazı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1518
2020-11-29 15:45:21 +00:00
msgid "AdLib emulator:"
msgstr "AdLib emülatörü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1518 gui/options.cpp:1519
2020-11-29 15:45:21 +00:00
msgid "AdLib is used for music in many games"
msgstr "AdLib birçok oyunda müzik için kullanılır"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1532
2020-11-29 15:45:21 +00:00
msgid "GM device:"
msgstr "GM cihazı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1532
2020-11-29 15:45:21 +00:00
msgid "Specifies default sound device for General MIDI output"
msgstr "Genel MIDI çıkışı için varsayılan ses cihazını belirler"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1543
2020-11-29 15:45:21 +00:00
msgid "Don't use General MIDI music"
msgstr "Genel MIDI müzik kullanma"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1554 gui/options.cpp:1616
2020-11-29 15:45:21 +00:00
msgid "Use first available device"
msgstr "İlk müsait cihazı kullan"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1566
2020-11-29 15:45:21 +00:00
msgid "SoundFont:"
msgstr "Sesfontu:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1566 gui/options.cpp:1568 gui/options.cpp:1569
2020-11-29 15:45:21 +00:00
msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity"
msgstr ""
"Sesfontu FluidSynth ve Timidity gibi bazı ses kartları tarafından "
"desteklenmektedir"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1568
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "SoundFont:"
msgstr "Sesfontu:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1574
2020-11-29 15:45:21 +00:00
msgid "Mixed AdLib/MIDI mode"
msgstr "Karışık AdLib/MIDI modu"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1574
2020-11-29 15:45:21 +00:00
msgid "Use both MIDI and AdLib sound generation"
msgstr "MIDI ve AdLib ses üretimini beraber kullan"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1577
2020-11-29 15:45:21 +00:00
msgid "MIDI gain:"
msgstr "MIDI kazancı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1587
2020-11-29 15:45:21 +00:00
msgid "MT-32 Device:"
msgstr "MT-32 Cihazı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1587
2020-11-29 15:45:21 +00:00
msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output"
msgstr ""
"Roland MT-32/LAPC1/CM32l/CM64 çıkışı için varsayılan ses cihazını belirler"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1592
2020-11-29 15:45:21 +00:00
msgid "True Roland MT-32 (disable GM emulation)"
msgstr "Gerçek Roland MT-32 (GM emülatörünü iptal et)"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1592 gui/options.cpp:1594
2020-11-29 15:45:21 +00:00
msgid ""
"Check if you want to use your real hardware Roland-compatible sound device "
"connected to your computer"
msgstr ""
"Roland uyumlu gerçek cihazınızı bilgisayarınıza bağlayıp kullanmak "
"istiyorsanız tik atın"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1594
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "True Roland MT-32 (no GM emulation)"
msgstr "Gerçek Roland MT-32 (GM emülatörü yok)"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1597
2020-11-29 15:45:21 +00:00
msgid "Roland GS device (enable MT-32 mappings)"
msgstr "Roland GS cihazı (MT-32 eşleşmelerini aktive et)"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1597
2020-11-29 15:45:21 +00:00
msgid ""
"Check if you want to enable patch mappings to emulate an MT-32 on a Roland "
"GS device"
msgstr ""
"Roland GS'de MT-32 emüle etmek için yama eşleştirmelerini aktive etmek "
"istiyorsanız işaretleyin"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1606
2020-11-29 15:45:21 +00:00
msgid "Don't use Roland MT-32 music"
msgstr "Roland MT-32 müzik kullanma"
2020-11-29 15:45:21 +00:00
#: gui/options.cpp:1633
2020-11-29 15:45:21 +00:00
msgid "Text and speech:"
msgstr "Metin ve Konuşma:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1637 gui/options.cpp:1647
2020-11-29 15:45:21 +00:00
msgid "Speech"
msgstr "Konuşma:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1638 gui/options.cpp:1648
2020-11-29 15:45:21 +00:00
msgid "Subtitles"
msgstr "Altyazılar"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1639
2020-11-29 15:45:21 +00:00
msgid "Both"
msgstr "Her ikisi"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1641
2020-11-29 15:45:21 +00:00
msgid "Subtitle speed:"
msgstr "Altyazı hızı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1643
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Text and speech:"
msgstr "Metin ve Konuşma:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1647
2020-11-29 15:45:21 +00:00
msgid "Spch"
msgstr "Konuşma"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1648
2020-11-29 15:45:21 +00:00
msgid "Subs"
msgstr "A.yazılar"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1649
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Both"
msgstr "Her ikisi"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1649
2020-11-29 15:45:21 +00:00
msgid "Show subtitles and play speech"
msgstr "Altyazıları göster ve konuşma sesini oynat"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1651
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Subtitle speed:"
msgstr "Altyazı hızı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1667
2020-11-29 15:45:21 +00:00
msgid "Music volume:"
msgstr "Müzik ses düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1669
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Music volume:"
msgstr "Müzik ses düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1676
2020-11-29 15:45:21 +00:00
msgid "Mute all"
msgstr "Bütün sesleri sustur"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1679
2020-11-29 15:45:21 +00:00
msgid "SFX volume:"
msgstr "Efekt sesi düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1679 gui/options.cpp:1681 gui/options.cpp:1682
2020-11-29 15:45:21 +00:00
msgid "Special sound effects volume"
msgstr "Özel ses efektleri ses düzeyi"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1681
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "SFX volume:"
msgstr "Efektler ses düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1689
2020-11-29 15:45:21 +00:00
msgid "Speech volume:"
msgstr "Konuşma ses düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1691
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Speech volume:"
msgstr "Konuşma ses düzeyi:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:1962
2020-11-29 15:45:21 +00:00
msgid "Control"
msgstr "Kontrol"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2044
2020-11-29 15:45:21 +00:00
#, fuzzy
msgctxt "lowres"
msgid "Misc"
msgstr "Diğer"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2056
2020-11-29 15:45:21 +00:00
msgid "Cloud"
msgstr "Bulut"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2058
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Cloud"
msgstr "Bulut"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2072
2020-11-29 15:45:21 +00:00
msgid "LAN"
msgstr "Yerel Ağ"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2074
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "LAN"
msgstr "Yerel Ağ"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2082
2020-11-29 15:45:21 +00:00
msgid "Accessibility"
msgstr "Erişilebilirlik"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2084
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Accessibility"
msgstr "Erişilebilirlik"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2093
msgid "Discard changes and close the dialog"
msgstr ""
#: gui/options.cpp:2094
2020-11-29 15:45:21 +00:00
msgid "Apply"
msgstr "Uygula"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2094
msgid "Apply changes without closing the dialog"
msgstr ""
#: gui/options.cpp:2095
msgid "Apply changes and close the dialog"
msgstr ""
#: gui/options.cpp:2182
2020-11-29 15:45:21 +00:00
msgid "FluidSynth Settings"
msgstr "FluidSynth Ayarları"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2201
2020-11-29 15:45:21 +00:00
msgid "Theme Path:"
msgstr "Tema Disk Klasörü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2203
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Theme Path:"
msgstr "Tema Disk Klasörü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2209 gui/options.cpp:2211 gui/options.cpp:2212
2020-11-29 15:45:21 +00:00
msgid "Specifies path to additional data used by all games or ScummVM"
msgstr ""
"Bütün oyunlar veya ScummVM tarafından kullanılan ek verinin yolunu belirler"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2218
2020-11-29 15:45:21 +00:00
msgid "Plugins Path:"
msgstr "Eklentilerin Klasörü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2220
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Plugins Path:"
msgstr "Eklentilerin Klasörü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2230
msgid "ScummVM config path: "
msgstr ""
#: gui/options.cpp:2234
2020-11-29 15:45:21 +00:00
msgid "Theme:"
msgstr "Tema:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2238
#, fuzzy
#| msgid "GUI language:"
msgid "GUI scale:"
msgstr "Arayüz Dili:"
#: gui/options.cpp:2245
2020-11-29 15:45:21 +00:00
msgid "GUI renderer:"
msgstr "Arayüz çizici:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2257
2020-11-29 15:45:21 +00:00
msgid "Autosave:"
msgstr "Otomatik Kayıt:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2259
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Autosave:"
msgstr "Otomatik Kayıt:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2268
msgid "Always return to the launcher when leaving a game"
msgstr "Oyundan çıkış yaparken her zaman başlatıcıya dön"
#: gui/options.cpp:2269
msgid ""
"Always return to the launcher when leaving a game instead of closing ScummVM."
msgstr ""
"ScummVM'i kapatmak dışında oyundan çıkış yaparken her zaman başlatıcıya dön."
#: gui/options.cpp:2276
msgid "Ask for confirmation on exit"
msgstr "Çıkış yaparken onaylama yap"
#: gui/options.cpp:2277
msgid "Ask for permission when closing ScummVM or leaving a game."
msgstr "ScummVM'i kapatırken veya oyundan çıkarken izin iste."
#: gui/options.cpp:2285
2020-11-29 15:45:21 +00:00
msgid "GUI language:"
msgstr "Arayüz Dili:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2285
2020-11-29 15:45:21 +00:00
msgid "Language of ScummVM GUI"
msgstr "ScummVM arayüzünün Dili"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2311
2020-11-29 15:45:21 +00:00
msgid "Switch the ScummVM GUI language to the game language"
msgstr "Oyun dilini ScummVM arayüz dili ile değiştir"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2312
2020-11-29 15:45:21 +00:00
msgid ""
"When starting a game, change the ScummVM GUI language to the game language. "
"That way, if a game uses the ScummVM save and load dialogs, they are in the "
"same language as the game."
msgstr ""
"Bir oyuna başlarken, ScummVM arayüz dilini oyun diline çevir. Bu durumda "
"eğer bir oyun ScummVM kayıt ve yükleme menüsünü kullanırsa, oyun içerisinde "
"her ikisi de aynı dil olur."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2324
2020-11-29 15:45:21 +00:00
msgid "Use native system file browser"
msgstr "Sistem doğal dosya tarayıcısını kullan"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2325
2020-11-29 15:45:21 +00:00
msgid ""
"Use the native system file browser instead of the ScummVM one to select a "
"file or directory."
msgstr ""
"Dosya veya klasör seçimi için ScummVM'inkini değil sistem doğal dosya "
"tarayıcısını kullan."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2332 gui/updates-dialog.cpp:86
2020-11-29 15:45:21 +00:00
msgid "Update check:"
msgstr "Güncelleme kontrolü:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2332
2020-11-29 15:45:21 +00:00
msgid "How often to check ScummVM updates"
msgstr "ScummVM güncellemelerinin kontrol edilme sıklığı"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2343
2020-11-29 15:45:21 +00:00
msgid "Check now"
msgstr "Şimdi kontrol et"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2350
2020-11-29 15:45:21 +00:00
msgid "Active storage:"
msgstr "Aktif depolama:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2350
2020-11-29 15:45:21 +00:00
msgid "Active cloud storage"
msgstr "Aktif bulut depolama"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2359
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol "
"ederek aktifleştirin:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2361
2020-11-29 15:45:21 +00:00
msgid ""
"4. Storage is not yet enabled. Verify that username is correct and enable it:"
msgstr ""
"4. Depolama daha aktifleştirilmedi. Kullanıcı isminin doğru olduğunu kontrol "
"ederek aktifleştirin:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2362
2020-11-29 15:45:21 +00:00
msgid "Enable storage"
msgstr "Depolamayı aktif edin"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2362
2020-11-29 15:45:21 +00:00
msgid "Confirm you want to use this account for this storage"
msgstr "Depolama için bu hesabı kullanmak istediğinizi onaylayın"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2364 backends/platform/wii/options.cpp:114
2020-11-29 15:45:21 +00:00
msgid "Username:"
msgstr "Kullanıcı adı:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2364
2020-11-29 15:45:21 +00:00
msgid "Username used by this storage"
msgstr "Bu depolama alanı tarafından kullanılan kullanıcı adı"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2365
2020-11-29 15:45:21 +00:00
msgid "<none>"
msgstr "<Hiçbiri>"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2367
2020-11-29 15:45:21 +00:00
msgid "Used space:"
msgstr "Kullanılan Alan:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2367
2020-11-29 15:45:21 +00:00
msgid "Space used by ScummVM's saved games on this storage"
msgstr "Bu depolama alanında ScummVM'in oyun kayıtlarının kullandığı alan"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2370
2020-11-29 15:45:21 +00:00
msgid "Last sync:"
msgstr "Son senkronizasyon:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2370
2020-11-29 15:45:21 +00:00
msgid "When was the last time saved games were synced with this storage"
msgstr "Bu depolamada en son ne zaman kayıtlı oyunlar senkronize edildi"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2371 gui/options.cpp:3109
2020-11-29 15:45:21 +00:00
msgid "<never>"
msgstr "<Hiçbir zaman>"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2373
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize "
"et."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2375
2020-11-29 15:45:21 +00:00
msgid "Saved games sync automatically on launch, after saving and on loading."
msgstr ""
"Kayıt veya oyun yükleme sonrası kayıtlı oyunları otomatik olarak senkronize "
"et."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2376
2020-11-29 15:45:21 +00:00
msgid "Sync now"
msgstr "Şimdi Senkroniz"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2376
2020-11-29 15:45:21 +00:00
msgid "Start saved games sync"
msgstr "Seçilen oyunu başlatın"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2379
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2381
2020-11-29 15:45:21 +00:00
msgid "You can download game files from your cloud ScummVM folder:"
msgstr "Bulut ScummVM klasöründen oyun dosyalarını indirebilirsiniz:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2382
2020-11-29 15:45:21 +00:00
msgid "Download game files"
msgstr "Oyun dosyalarını indir"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2382
2020-11-29 15:45:21 +00:00
msgid "Open downloads manager dialog"
msgstr "İndirme yöneticisi penceresini aç"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2385
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve "
"yeniden kur:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2387
2020-11-29 15:45:21 +00:00
msgid "To change account for this storage, disconnect and connect again:"
msgstr ""
"Bu depolama için kullanılan hesabı değiştirmek için, bağlantıyı kes ve "
"yeniden kur:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2388
2020-11-29 15:45:21 +00:00
msgid "Disconnect"
msgstr "Bağlantıyı kopar"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2388
2020-11-29 15:45:21 +00:00
msgid "Stop using this storage on this device"
msgstr "Bu cihazda bu depolamayı kullanmayı bırak"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2391
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "This storage is not connected yet! To connect,"
msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için,"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2393
2020-11-29 15:45:21 +00:00
msgid "This storage is not connected yet! To connect,"
msgstr "Bu depolama alanına bağlantı daha kurulamadı! Bağlanmak için,"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2394
2020-11-29 15:45:21 +00:00
msgid "1. Open this link:"
msgstr "1.Bu linki aç:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2397
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "2. Get the code and enter it here:"
msgstr "2.Kodu al ve buraya gir:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2399
2020-11-29 15:45:21 +00:00
msgid "2. Get the code and enter it here:"
msgstr "2.Kodu al ve buraya gir:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2401
2020-11-29 15:45:21 +00:00
msgid "Paste"
msgstr "Yapıştır"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2401
2020-11-29 15:45:21 +00:00
msgid "Paste code from clipboard"
msgstr "Tampondan kodu yapıştır"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2402
2020-11-29 15:45:21 +00:00
msgid "3. Connect"
msgstr "3.Bağlan"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2402
2020-11-29 15:45:21 +00:00
msgid "Connect your cloud storage account"
msgstr "Bulut depolama hesabınıza bağlanın"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2411
2020-11-29 15:45:21 +00:00
msgid "Run server"
msgstr "Sunucuyu çalıştır"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2411
2020-11-29 15:45:21 +00:00
msgid "Run local webserver"
msgstr "Lokal web sunucusunu çalıştır"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2412 gui/options.cpp:3224
2020-11-29 15:45:21 +00:00
msgid "Not running"
msgstr "Çalışmıyor"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2416
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "/root/ Path:"
msgstr "/kök/ Yolu:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2416 gui/options.cpp:2418 gui/options.cpp:2419
2020-11-29 15:45:21 +00:00
msgid "Select which directory will be shown as /root/ in the Files Manager"
msgstr "Hangi klasörün /kök/ olarak kullanılacağını Dosya Yöneticisinden seç"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2418
2020-11-29 15:45:21 +00:00
msgid "/root/ Path:"
msgstr "/kök/ Yolu:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2424
2020-11-29 15:45:21 +00:00
msgid "Server's port:"
msgstr "Sunucunun portu:"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2424
2020-11-29 15:45:21 +00:00
msgid "Port for server to use"
msgstr "Sunucunun kullanacağı port"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2429
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2430
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Closing options dialog will stop the server."
msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2432
2020-11-29 15:45:21 +00:00
msgid "Run server to manage files with browser (in the same network)."
msgstr ""
"Tarayıcıda dosyaları yönetmek için sunucuyu çalıştır (aynı ağ içerisinde)."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2433
2020-11-29 15:45:21 +00:00
msgid "Closing options dialog will stop the server."
msgstr "Seçenekler penceresini kapatmak sunucuyu da kapatır."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2445
2020-11-29 15:45:21 +00:00
msgid "Use Text to speech"
msgstr "Konuşma için metin kullan"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2445
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Will read text in gui on mouse over."
msgstr "Fare üzerinden geçerken arayüzde metni okuyacak."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2458
2020-11-29 15:45:21 +00:00
msgid "None"
msgstr "Hiçbiri"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2538
2020-11-29 15:45:21 +00:00
msgid "Failed to change cloud storage!"
msgstr "Bulut depolaması değiştirilemedi!"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2541
2020-11-29 15:45:21 +00:00
msgid "Another cloud storage is already active."
msgstr "Başka bir bulut depolama şu anda aktif."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2624
2020-11-29 15:45:21 +00:00
msgid "Theme does not support selected language!"
msgstr "Tema seçilen dili desteklemiyor!"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2627
2020-11-29 15:45:21 +00:00
msgid "Theme cannot be loaded!"
msgstr "Tema yüklenemedi!"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2630
2020-11-29 15:45:21 +00:00
msgid ""
"\n"
"Misc settings will be restored."
msgstr ""
"\n"
"Farklı ayarlar yeniden yapılandırılamadı."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2705
2020-11-29 15:45:21 +00:00
msgid "Select directory for GUI themes"
msgstr "Arayüz temalarının klasörünü seç"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2715
2020-11-29 15:45:21 +00:00
msgid "Select directory for extra files"
msgstr "Ekstar dosyaların klasörünü seç"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2726
2020-11-29 15:45:21 +00:00
msgid "Select directory for plugins"
msgstr "Eklentilerin klasörünü seç"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2739
2020-11-29 15:45:21 +00:00
msgid "Select directory for Files Manager /root/"
msgstr "Dosya Yöneticisinin /root/ klasörünü seç"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2851
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to open URL!\n"
"Please navigate to this page manually."
msgstr ""
"URL açılamıyor!\n"
"Bu sayfaya lütfen manüel olarak ulaşın."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2876
2020-11-29 15:45:21 +00:00
msgid "Another Storage is working now. Do you want to interrupt it?"
msgstr "Başka depolama alanı şu anda çalışıyor. Engellemek ister misiniz?"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2885 gui/options.cpp:2923
2020-11-29 15:45:21 +00:00
msgid "Wait until current Storage finishes up and try again."
msgstr "Depolama işini bitirene kadar bekleyin ve tekrar deneyin."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2898
2020-11-29 15:45:21 +00:00
msgid "Connecting..."
msgstr "Bağlanıyor..."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:2914
2020-11-29 15:45:21 +00:00
msgid "This Storage is working now. Do you want to interrupt it?"
msgstr "Bu depolama hala çalışıyor. Engellemek ister misiniz?"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:3107 backends/cloud/cloudmanager.cpp:157
2020-11-29 15:45:21 +00:00
msgid "<right now>"
msgstr "<Şimdi>"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:3216
2020-11-29 15:45:21 +00:00
msgid "Stop server"
msgstr "Sunucuyu durdur"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:3217
2020-11-29 15:45:21 +00:00
msgid "Stop local webserver"
msgstr "Web sunucusunu durdur"
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:3269
2020-11-29 15:45:21 +00:00
msgid "Storage connected."
msgstr "Depolama bağlandı."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:3271
2020-11-29 15:45:21 +00:00
msgid "Failed to connect storage."
msgstr "Depolama alanına bağlantı sağlanamadı."
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:3273
2020-11-29 15:45:21 +00:00
msgid "Failed to connect storage: "
msgstr "Depolama alanına bağlantı sağlanamadı: "
2020-10-30 16:10:45 +00:00
#: gui/options.cpp:3293
2020-11-29 15:45:21 +00:00
msgid ""
"Request failed.\n"
"Check your Internet connection."
msgstr ""
"İstek başarılamadı.\n"
"İnternet bağlantınızı kontrol edin."
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#. I18N: You must leave "#" as is, only word 'next' is translatable
#: gui/predictivedialog.cpp:102
2020-11-29 15:45:21 +00:00
msgid "# next"
msgstr "# sonraki"
2020-10-30 16:10:45 +00:00
#: gui/predictivedialog.cpp:103
2020-11-29 15:45:21 +00:00
msgid "add"
msgstr "ekle"
2020-10-30 16:10:45 +00:00
#: gui/predictivedialog.cpp:108 gui/predictivedialog.cpp:185
2020-11-29 15:45:21 +00:00
msgid "Delete char"
msgstr "Karakteri sil"
2020-10-30 16:10:45 +00:00
#: gui/predictivedialog.cpp:113 gui/predictivedialog.cpp:189
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "<"
msgstr "<"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#. I18N: Pre means 'Predictive', leave '*' as is
#: gui/predictivedialog.cpp:115 gui/predictivedialog.cpp:602
2020-11-29 15:45:21 +00:00
msgid "* Pre"
msgstr "* Ön"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#. I18N: 'Num' means Numbers
#: gui/predictivedialog.cpp:605
2020-11-29 15:45:21 +00:00
msgid "* Num"
msgstr "* No"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#. I18N: 'Abc' means Latin alphabet input
#: gui/predictivedialog.cpp:608
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "* Abc"
msgstr "* Abc"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#: gui/recorderdialog.cpp:62
msgid "Recorder or Playback Gameplay"
msgstr "Gameplay kayıt ve oynatımı"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#: gui/recorderdialog.cpp:67 gui/recorderdialog.cpp:155
#: gui/saveload-dialog.cpp:400 gui/saveload-dialog.cpp:469
2020-11-29 15:45:21 +00:00
msgid "Delete"
msgstr "Sil"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#: gui/recorderdialog.cpp:69
msgid "Record"
msgstr "Kayıt"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#: gui/recorderdialog.cpp:70
msgid "Playback"
msgstr "Oynatma"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#: gui/recorderdialog.cpp:72
msgid "Edit"
msgstr "Düzenle"
2020-10-30 16:10:45 +00:00
#: gui/recorderdialog.cpp:84 gui/recorderdialog.cpp:241
#: gui/recorderdialog.cpp:251
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Author: "
msgstr "Yazar: "
2020-10-30 16:10:45 +00:00
#: gui/recorderdialog.cpp:85 gui/recorderdialog.cpp:242
#: gui/recorderdialog.cpp:252
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Notes: "
msgstr "Notlar: "
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#: gui/recorderdialog.cpp:154
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Do you really want to delete this record?"
msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#: gui/recorderdialog.cpp:171
msgid "Unknown Author"
msgstr "Bilinmeyen Yazar"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#: gui/remotebrowser.cpp:129
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "ScummVM could not access the directory!"
msgstr "ScummVM belirtilen klasörü açamadı!"
#: gui/saveload-dialog.cpp:54
2020-11-29 15:45:21 +00:00
msgid "Downloading saves..."
msgstr "Kayıtları indiriyor..."
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:63
2020-11-29 15:45:21 +00:00
msgid "Run in background"
msgstr "Arkaplanda çalışma"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:345
2020-11-29 15:45:21 +00:00
msgid "List view"
msgstr "Liste görünümü"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:346
2020-11-29 15:45:21 +00:00
msgid "Grid view"
msgstr "Matris görünümü"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:391 gui/saveload-dialog.cpp:573
2020-11-29 15:45:21 +00:00
msgid "No date saved"
msgstr "Tarih kaydedilmemiş"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:392 gui/saveload-dialog.cpp:574
2020-11-29 15:45:21 +00:00
msgid "No time saved"
msgstr "Saat kaydedilmemiş"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:393 gui/saveload-dialog.cpp:575
2020-11-29 15:45:21 +00:00
msgid "No playtime saved"
msgstr "Oynama süresi kaydedilmemiş"
2020-10-30 16:10:45 +00:00
#: gui/saveload-dialog.cpp:468
2020-11-29 15:45:21 +00:00
msgid "Do you really want to delete this saved game?"
msgstr "Bu kayıtlı oyunu silmeyi gerçekten istiyor musun?"
2020-10-30 16:10:45 +00:00
#: gui/saveload-dialog.cpp:598 gui/saveload-dialog.cpp:1119
2020-11-29 15:45:21 +00:00
msgid "Date: "
msgstr "Tarih: "
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:602 gui/saveload-dialog.cpp:1125
2020-11-29 15:45:21 +00:00
msgid "Time: "
msgstr "Saat: "
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:608 gui/saveload-dialog.cpp:1133
2020-11-29 15:45:21 +00:00
msgid "Playtime: "
msgstr "Oynama süresi: "
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:621 gui/saveload-dialog.cpp:709
2020-11-29 15:45:21 +00:00
msgid "Untitled saved game"
msgstr "Kaydedilmiş oyunun adı yok"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:772
2020-11-29 15:45:21 +00:00
msgid "Next"
msgstr "Sonraki"
2020-10-30 16:10:45 +00:00
#: gui/saveload-dialog.cpp:775
2020-11-29 15:45:21 +00:00
msgid "Prev"
msgstr "Önceki"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:982
2020-11-29 15:45:21 +00:00
msgid "New Save"
msgstr "Yeni Kayıt"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:982
2020-11-29 15:45:21 +00:00
msgid "Create a new saved game"
msgstr "Yeni oyun kaydı yaratma"
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:1112
#, fuzzy
2020-11-29 15:45:21 +00:00
msgid "Name: "
msgstr "İsim: "
2020-11-29 15:45:21 +00:00
#: gui/saveload-dialog.cpp:1188
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Enter a description for slot %d:"
msgstr "%d slotu için bir tanımlayıcı giriniz:"
2020-10-30 16:10:45 +00:00
2020-11-29 15:45:21 +00:00
#: gui/themebrowser.cpp:45
msgid "Select a Theme"
msgstr "Tema seç"
2020-10-30 16:10:45 +00:00
#: gui/ThemeEngine.cpp:273
2020-11-29 15:45:21 +00:00
msgid "Disabled GFX"
msgstr "Pasifleşmiş GFX"
2020-10-30 16:10:45 +00:00
#: gui/ThemeEngine.cpp:273
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Disabled GFX"
msgstr "Pasifleşmiş GFX"
2020-10-30 16:10:45 +00:00
#: gui/ThemeEngine.cpp:274
2020-11-29 15:45:21 +00:00
msgid "Standard renderer"
msgstr "Standart çizici"
2020-11-29 15:45:21 +00:00
#: gui/ThemeEngine.cpp:274 engines/scumm/dialogs.cpp:672
2020-11-29 15:45:21 +00:00
msgid "Standard"
msgstr "Standart"
2020-11-29 15:45:21 +00:00
#: gui/ThemeEngine.cpp:276
2020-11-29 15:45:21 +00:00
msgid "Antialiased renderer"
msgstr "Aynalama yokedici çizici"
2020-11-29 15:45:21 +00:00
#: gui/ThemeEngine.cpp:276
2020-11-29 15:45:21 +00:00
msgid "Antialiased"
msgstr "Anti merdiven"
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:49
msgid "Add anyway"
msgstr "Her şekilde ekle"
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:58
msgid "Copy to clipboard"
msgstr "Panoya kopyala"
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:64
msgid "Report game"
msgstr "Oyunu raporla"
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:101
msgid ""
"Use the button below to copy the required game information into your "
"clipboard."
msgstr "Panoya gerekli oyun bilgisini kopyalamak için alttaki butonu kullanın."
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:106
msgid "You can also directly report your game to the Bug Tracker."
msgstr "Hata takip sistemine oyunu direkman raporlayabilirsiniz."
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:156
msgid ""
"All necessary information about your game has been copied into the clipboard"
msgstr "Oyununuz ile ilgili bütün bilgiler panoya kopyalandı"
2020-11-29 15:45:21 +00:00
#: gui/unknown-game-dialog.cpp:158
msgid "Copying the game information to the clipboard has failed!"
msgstr "Oyunun bilgilerinin panoya kopyalanması başarılamadı!"
2020-11-29 15:45:21 +00:00
#: gui/updates-dialog.cpp:49
msgid ""
"ScummVM now supports automatic check for updates\n"
"which requires access to the Internet. Would you\n"
"like to enable this feature?"
msgstr ""
"İnternete erişim gerektiren otomatik güncellemelerin kontrolünü \n"
"şimdi ScummVM destekliyor. Bu özelliği \n"
"aktive etmek ister misiniz?"
2020-11-29 15:45:21 +00:00
#: gui/updates-dialog.cpp:52
msgid ""
"You can change this setting later in the Misc tab\n"
"in the Options dialog."
msgstr ""
"Seçenekler pencersindeki\n"
"Diğer tabından bu ayarı daha sonra değiştirebilirsiniz."
2020-11-29 15:45:21 +00:00
#: gui/updates-dialog.cpp:116
msgid "Proceed"
msgstr "İlerle"
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#: gui/widget.cpp:405 gui/widget.cpp:407 gui/widget.cpp:413 gui/widget.cpp:415
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msgid "Clear value"
msgstr "Değeri sil"
2020-11-29 15:45:21 +00:00
#: base/main.cpp:628
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msgid "Error running game:"
msgstr "Çalıştırılan oyunda hata:"
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#: base/main.cpp:675
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msgid "Could not find any engine capable of running the selected game"
msgstr "ScummVM bu oyunu çalıştırabilecek bir motor bulamadı"
2020-11-29 15:45:21 +00:00
#: common/achievements.cpp:231
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msgid "Achievement unlocked!"
msgstr "Kilidi çözülen başarımlar!"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:38
msgid "No error"
msgstr "Hata yok"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:40
msgid "Game data not found"
msgstr "Oyun dosyaları bulunamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:42
msgid "Game id not supported"
msgstr "Oyun ID si desteklenmiyor"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:44
msgid "Unsupported color mode"
msgstr "Desteklenmeyen renk modu"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:46
msgid "Audio device initialization failed"
msgstr "Ses cihazı başlatımı başarılamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:49
msgid "Read permission denied"
msgstr "Okuma izni reddedildi"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:51
msgid "Write permission denied"
msgstr "Yazma izni reddedildi"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:54
msgid "Path does not exist"
msgstr "Klasör bulunamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:56
msgid "Path not a directory"
msgstr "Yol bir klasör değil"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:58
msgid "Path not a file"
msgstr "Yol bir dosya değil"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:61
msgid "Cannot create file"
msgstr "Dosya yaratılamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:63
msgid "Reading data failed"
msgstr "Veri okuma başarılamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:65
msgid "Writing data failed"
msgstr "Veri yazma başarılamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:68
msgid "Could not find suitable engine plugin"
msgstr "Uygun motor eklentisi bulunamadı"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:70
msgid "Engine plugin does not support saved games"
msgstr "Motor eklentisi kayıtlı oyunları desteklemiyor"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:73
msgid "User canceled"
msgstr "Kullanıcı iptal etti"
2020-11-29 15:45:21 +00:00
#: common/error.cpp:77
msgid "Unknown error"
msgstr "Bilinmeyen hata"
2020-11-29 15:45:21 +00:00
#. I18N: Hercules is graphics card name
#: common/rendermode.cpp:35
msgid "Hercules Green"
msgstr "Hercules Yeşil"
2020-11-29 15:45:21 +00:00
#: common/rendermode.cpp:36
msgid "Hercules Amber"
msgstr "Hercules Amber renk"
2020-11-29 15:45:21 +00:00
#: common/rendermode.cpp:42
msgid "PC-9821 (256 Colors)"
msgstr "PC-9821 (256 Renk)"
2020-11-29 15:45:21 +00:00
#: common/rendermode.cpp:43
msgid "PC-9801 (16 Colors)"
msgstr "PC-9801 (16 Renk)"
2020-11-29 15:45:21 +00:00
#. I18N: Macintosh black-and-white
#: common/rendermode.cpp:48
msgid "Macintosh b/w"
msgstr ""
#: common/rendermode.cpp:75
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msgctxt "lowres"
msgid "Hercules Green"
msgstr "Hercules Yeşil"
2020-11-29 15:45:21 +00:00
#: common/rendermode.cpp:76
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msgctxt "lowres"
msgid "Hercules Amber"
msgstr "Hercules Amber renk"
2020-11-29 15:45:21 +00:00
#: common/updates.cpp:58
msgid "Daily"
msgstr "Günlük"
2020-11-29 15:45:21 +00:00
#: common/updates.cpp:60
msgid "Weekly"
msgstr "Haftalık"
2020-11-29 15:45:21 +00:00
#: common/updates.cpp:62
msgid "Monthly"
msgstr "Aylık"
2020-11-29 15:45:21 +00:00
#: common/updates.cpp:64
msgid "<Bad value>"
msgstr "<Kötü değer>"
2020-11-29 15:45:21 +00:00
#. I18N: One line summary as shown in *nix distributions
#: dists/scummvm.appdata.xml.cpp:33
msgid "Interpreter for numerous adventure games and role-playing games"
msgstr ""
#. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:38
msgid ""
"ScummVM is a program which allows you to run a wide variety of classic "
"graphical point-and-click adventure games and role-playing games, provided "
"you already have their data files. The clever part about this: ScummVM just "
"replaces the executables shipped with the game, allowing you to play them on "
"systems for which they were never designed!"
msgstr ""
#. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:46
msgid ""
"Currently, ScummVM supports a huge library of adventures with over 4000 "
"games in total. It supports many classics published by legendary studios "
"like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood "
"Studios."
msgstr ""
#. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions
#: dists/scummvm.appdata.xml.cpp:52
msgid ""
"Next to ground-breaking titles like the Monkey Island series, Broken Sword, "
"Myst, Blade Runner and countless other games you will find some really "
"obscure adventures and truly hidden gems to explore."
msgstr ""
#: engines/advancedDetector.cpp:227
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msgid "Illegitimate game copy detected. We provide no support in such cases"
msgstr ""
"Kanuni olmayan oyun kopyası fark edildiç Bu durumlarda destek veremiyoruz"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:69
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msgid "~R~esume"
msgstr "~D~evam"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:71
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#, fuzzy
msgid "~L~oad"
msgstr "~Y~ükle..."
#: engines/dialogs.cpp:75 backends/platform/3ds/options-dialog.cpp:46
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msgid "~S~ave"
msgstr "~K~aydet"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:79
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#, fuzzy
msgid "~O~ptions"
msgstr "A~y~arlar..."
#: engines/dialogs.cpp:84
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msgid "~H~elp"
msgstr "~Y~ardım"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:86
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msgid "~A~bout"
msgstr "~H~akkında"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:89 engines/dialogs.cpp:165
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msgid "~R~eturn to Launcher"
msgstr "~B~aşlatıcıya Dön"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:91 engines/dialogs.cpp:167
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "~R~eturn to Launcher"
msgstr "~B~aşlatıcıya Dön"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:99 engines/engine.cpp:824 engines/agi/saveload.cpp:767
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:243
#: engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:688
#: engines/sci/engine/kfile.cpp:1084 engines/sherlock/scalpel/scalpel.cpp:1250
2020-11-29 15:45:21 +00:00
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3347
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49
2020-11-29 15:45:21 +00:00
msgid "Save game:"
msgstr "Oyun kaydet:"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:99 engines/engine.cpp:824 engines/agi/saveload.cpp:767
#: engines/avalanche/parser.cpp:1919 engines/buried/saveload.cpp:534
#: engines/cine/various.cpp:350 engines/dm/loadsave.cpp:199
#: engines/drascula/saveload.cpp:383 engines/dreamweb/saveload.cpp:262
#: engines/glk/streams.cpp:1433 engines/gnap/menu.cpp:466
#: engines/hugo/file.cpp:298 engines/illusions/menusystem.cpp:703
#: engines/kingdom/kingdom.cpp:737 engines/lab/savegame.cpp:238
#: engines/lab/savegame.cpp:243 engines/mads/nebular/dialogs_nebular.cpp:350
#: engines/neverhood/menumodule.cpp:890 engines/parallaction/metaengine.cpp:124
#: engines/parallaction/saveload.cpp:209 engines/pegasus/pegasus.cpp:403
#: engines/prince/saveload.cpp:55 engines/sci/engine/guest_additions.cpp:689
#: engines/sci/engine/kfile.cpp:1084 engines/scumm/dialogs.cpp:177
#: engines/sherlock/scalpel/scalpel.cpp:1250
2020-11-29 15:45:21 +00:00
#: engines/sherlock/tattoo/widget_files.cpp:75 engines/startrek/saveload.cpp:43
#: engines/toltecs/menu.cpp:292 engines/toon/toon.cpp:3347
#: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:629
#: engines/wage/saveload.cpp:752 engines/xeen/saves.cpp:277
#: engines/zvision/file/save_manager.cpp:49 engines/zvision/metaengine.cpp:194
2020-11-29 15:45:21 +00:00
msgid "Save"
msgstr "Kaydet"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:129
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msgid ""
"Sorry, this engine does not currently provide in-game help. Please consult "
"the README for basic information, and for instructions on how to obtain "
"further assistance."
msgstr ""
"Özür dileriz, bu motor daha oyun içi yardımı desteklemiyor. Lütfen temel "
"bilgi için README dosyasını inceleyin."
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:213 engines/pegasus/pegasus.cpp:414
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#, c-format
msgid ""
"Failed to save game (%s)! Please consult the README for basic information, "
"and for instructions on how to obtain further assistance."
msgstr "Oyun kaydedilemedi (%s)! Lütfen README dosyasına bakınız."
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:353
#, fuzzy
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msgid "~O~K"
msgstr "~O~K"
2020-11-29 15:45:21 +00:00
#: engines/dialogs.cpp:354
2020-11-29 15:45:21 +00:00
msgid "~C~ancel"
msgstr "İptal"
#: engines/engine.cpp:318
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#, c-format
msgid "Could not switch to resolution '%dx%d'."
msgstr "'%dx%d' çözünürlüğüne geçilemedi."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:327
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msgid "Could not initialize color format."
msgstr "Renk formatı başlatılmadı."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:336
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Could not switch to video mode '%s'."
msgstr "'%s' görüntü moduna geçilemedi."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:344
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#, c-format
msgid "Could not switch to stretch mode '%s'."
msgstr "'%s' çekiştirme moduna geçilemedi."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:351
2020-11-29 15:45:21 +00:00
msgid "Could not apply aspect ratio setting."
msgstr "Görüntü en-boy oranı uygulanamadı."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:356
2020-11-29 15:45:21 +00:00
msgid "Could not apply fullscreen setting."
msgstr "Tam ekran ayarı uygulanamadı."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:361
2020-11-29 15:45:21 +00:00
msgid "Could not apply filtering setting."
msgstr "Filtreleme ayarı uygulanamadı."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:419
2020-11-29 15:45:21 +00:00
msgid "Error"
msgstr "Hata"
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:500
#, fuzzy
#| msgid ""
#| "You appear to be playing this game directly\n"
#| "from the CD. This is known to cause problems,\n"
#| "and it is therefore recommended that you copy\n"
#| "the data files to your hard disk instead.\n"
#| "See the README file for details."
2020-11-29 15:45:21 +00:00
msgid ""
"You appear to be playing this game directly\n"
"from the CD. This is known to cause problems,\n"
"and it is therefore recommended that you copy\n"
"the data files to your hard disk instead.\n"
"See the Documentation (CD audio) for details."
2020-11-29 15:45:21 +00:00
msgstr ""
"Oyunu direk olarak CD den oynuyor gibisiniz.\n"
"Bu durum hatalara yol açabilir. \n"
"Oyun dosyalarını lütfen hard diske kopyalayıp\n"
" oynamayı deneyin. \n"
"Detaylar için README dosyasına bakın."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:512
#, fuzzy
#| msgid ""
#| "This game has audio tracks in its disk. These\n"
#| "tracks need to be ripped from the disk using\n"
#| "an appropriate CD audio extracting tool in\n"
#| "order to listen to the game's music.\n"
#| "See the README file for details."
2020-11-29 15:45:21 +00:00
msgid ""
"This game has audio tracks in its disk. These\n"
"tracks need to be ripped from the disk using\n"
"an appropriate CD audio extracting tool in\n"
"order to listen to the game's music.\n"
"See the Documentation (CD audio) for details."
2020-11-29 15:45:21 +00:00
msgstr ""
"Bu oyunun Cdsinde ses kayıtları bulunmaktadır.\n"
"Bu kayıtların Cd den rip edilmesi gerekmektedir.\n"
"Aksi takdirde müzikleri duyamazsınız.\n"
"Detaylar için\n"
"README dosyasına bakın."
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:548 engines/metaengine.cpp:345 engines/savestate.cpp:81
#: backends/platform/ios7/ios7_osys_main.cpp:253 engines/sky/metaengine.cpp:176
2020-11-29 15:45:21 +00:00
#: engines/xeen/saves.cpp:290
msgid "Autosave"
msgstr "Otokayıt"
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:550
2020-11-29 15:45:21 +00:00
msgid "Error occurred making autosave"
msgstr "Otokayıt yaparken hata oluştu"
2020-11-29 15:45:21 +00:00
#: engines/engine.cpp:623
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#, c-format
msgid ""
"Failed to load saved game (%s)! Please consult the README for basic "
"information, and for instructions on how to obtain further assistance."
msgstr ""
#: engines/engine.cpp:641
msgid "WARNING: "
msgstr ""
#: engines/engine.cpp:641
#, fuzzy
#| msgid "Full title of the game"
msgid " Shall we still run the game?"
msgstr "Oyunun tam ismi"
#: engines/engine.cpp:642
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msgid ""
"WARNING: The game you are about to start is not yet fully supported by "
"ScummVM. As such, it is likely to be unstable, and any saved game you make "
"might not work in future versions of ScummVM."
msgstr ""
#: engines/engine.cpp:645 engines/wintermute/wintermute.cpp:183
2020-11-29 15:45:21 +00:00
msgid "Start anyway"
msgstr ""
#: engines/engine.cpp:652
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#, fuzzy
msgid "This game is not supported."
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/engine.cpp:652
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid ""
"This game is not supported for the following reason:\n"
"\n"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/engine.cpp:791
2020-11-29 15:45:21 +00:00
msgid "Loading game is currently unavailable"
msgstr ""
#: engines/engine.cpp:820
2020-11-29 15:45:21 +00:00
msgid "Saving game is currently unavailable"
msgstr ""
#: engines/game.cpp:171
#, c-format
msgid ""
"The game in '%s' seems to be an unknown game variant.\n"
"\n"
"Please report the following data to the ScummVM team at %s along with the "
"name of the game you tried to add and its version, language, etc.:"
msgstr ""
#: engines/game.cpp:175
#, c-format
msgid "Matched game IDs for the %s engine:"
msgstr ""
#: engines/metaengine.cpp:55
msgid "Default game keymap"
msgstr ""
#: engines/metaengine.cpp:59 backends/platform/maemo/maemo.cpp:162
#: engines/hdb/metaengine.cpp:187 engines/parallaction/metaengine.cpp:105
#: engines/wintermute/keymapper_tables.h:43 engines/zvision/metaengine.cpp:115
2020-11-29 15:45:21 +00:00
msgid "Left Click"
msgstr ""
#: engines/metaengine.cpp:65 backends/platform/maemo/maemo.cpp:166
#: engines/wintermute/keymapper_tables.h:257
#: engines/wintermute/keymapper_tables.h:301
#: engines/wintermute/keymapper_tables.h:2090
2020-11-29 15:45:21 +00:00
msgid "Middle Click"
msgstr ""
#: engines/metaengine.cpp:70 backends/platform/maemo/maemo.cpp:170
#: engines/parallaction/metaengine.cpp:111
2020-11-29 15:45:21 +00:00
#: engines/wintermute/keymapper_tables.h:49 engines/zvision/metaengine.cpp:121
#, fuzzy
msgid "Right Click"
msgstr "Sağ"
#: engines/metaengine.cpp:76 engines/hdb/metaengine.cpp:238
#: engines/mohawk/myst.cpp:591 engines/mohawk/riven.cpp:861
#: engines/sky/metaengine.cpp:113 engines/twine/metaengine.cpp:210
#: engines/wintermute/keymapper_tables.h:1532
2020-11-29 15:45:21 +00:00
msgid "Pause"
msgstr ""
#: engines/metaengine.cpp:81 engines/parallaction/metaengine.cpp:130
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Game menu"
msgstr "Oyun"
#: engines/metaengine.cpp:87 engines/grim/grim.cpp:499
#: engines/grim/grim.cpp:591 engines/mohawk/myst.cpp:562
#: engines/mohawk/riven.cpp:832 engines/wintermute/keymapper_tables.h:221
#: engines/wintermute/keymapper_tables.h:1093
#: engines/wintermute/keymapper_tables.h:1249
#: engines/wintermute/keymapper_tables.h:1525
#: engines/wintermute/keymapper_tables.h:1640
#: engines/wintermute/keymapper_tables.h:2034
2020-11-29 15:45:21 +00:00
msgid "Skip"
msgstr ""
#: engines/metaengine.cpp:93 engines/sky/metaengine.cpp:108
msgid "Skip line"
msgstr ""
#: engines/metaengine.cpp:99
msgid "Predictive input dialog"
msgstr ""
#: engines/metaengine.cpp:103 engines/griffon/metaengine.cpp:90
#: engines/grim/grim.cpp:505 engines/grim/grim.cpp:597
2020-11-29 15:45:21 +00:00
#: engines/sky/metaengine.cpp:88 engines/wintermute/keymapper_tables.h:55
msgid "Confirm"
msgstr ""
#: graphics/renderer.cpp:31 backends/graphics/opengl/opengl-graphics.cpp:163
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "OpenGL"
msgstr "URL'yi aç"
#: graphics/renderer.cpp:34
msgid "OpenGL with shaders"
msgstr ""
#: graphics/renderer.cpp:42
msgctxt "lowres"
msgid "OpenGL with shaders"
msgstr ""
2020-11-29 15:45:21 +00:00
#: audio/adlib.cpp:2293
#, fuzzy
msgid "AdLib emulator"
msgstr "AdLib emülatörü:"
#: audio/fmopl.cpp:72
#, fuzzy
msgid "MAME OPL emulator"
msgstr "AdLib emülatörü:"
#: audio/fmopl.cpp:74
msgid "DOSBox OPL emulator"
msgstr ""
#: audio/fmopl.cpp:77
#, fuzzy
msgid "Nuked OPL emulator"
msgstr "AdLib emülatörü:"
#: audio/fmopl.cpp:80
msgid "ALSA Direct FM"
msgstr ""
#: audio/fmopl.cpp:83
msgid "OPL2LPT"
msgstr ""
#: audio/fmopl.cpp:84
msgid "OPL3LPT"
msgstr ""
#: audio/mididrv.cpp:220
#, c-format
msgid ""
"The selected audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:221 audio/mididrv.cpp:235 audio/mididrv.cpp:273
#: audio/mididrv.cpp:290
msgid "Attempting to fall back to the next available device..."
msgstr ""
#: audio/mididrv.cpp:234
#, c-format
msgid ""
"The selected audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:272
#, c-format
msgid ""
"The preferred audio device '%s' was not found (e.g. might be turned off or "
"disconnected)."
msgstr ""
#: audio/mididrv.cpp:289
#, c-format
msgid ""
"The preferred audio device '%s' cannot be used. See log file for more "
"information."
msgstr ""
#: audio/mididrv.cpp:454
msgid "Starting MIDI dump"
msgstr ""
#: audio/mods/paula.cpp:304
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Amiga Audio emulator"
msgstr "AdLib emülatörü:"
#: audio/null.h:44
msgid "No music"
msgstr ""
#: audio/softsynth/appleiigs.cpp:33
msgid "Apple II GS emulator (NOT IMPLEMENTED)"
msgstr ""
#: audio/softsynth/cms.cpp:351
msgid "Creative Music System emulator"
msgstr ""
#: audio/softsynth/fluidsynth.cpp:236
2020-11-29 15:45:21 +00:00
msgid ""
"FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI "
"on MIDI tab. Music is off."
msgstr ""
#: audio/softsynth/fluidsynth.cpp:368
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#, c-format
msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off."
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:32
msgid "FM-Towns Audio"
msgstr ""
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:57
#, fuzzy
msgid "PC-98 Audio"
msgstr "Ses"
#: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:82
msgid "SegaCD Audio"
msgstr ""
#: audio/softsynth/mt32.cpp:170
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msgid "Initializing MT-32 Emulator"
msgstr ""
#: audio/softsynth/mt32.cpp:437
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#, fuzzy
msgid "MT-32 emulator"
msgstr "AdLib emülatörü:"
#: audio/softsynth/pcspk.cpp:139
msgid "PC Speaker emulator"
msgstr ""
#: audio/softsynth/pcspk.cpp:158
msgid "IBM PCjr emulator"
msgstr ""
#: audio/softsynth/sid.cpp:1434
#, fuzzy
msgid "C64 Audio emulator"
msgstr "AdLib emülatörü:"
#: backends/cloud/cloudmanager.cpp:156
msgid "<syncing...>"
msgstr ""
#: backends/cloud/storage.cpp:242
msgid "Saved games sync was cancelled."
msgstr ""
#: backends/cloud/storage.cpp:244
msgid ""
"Saved games sync failed.\n"
"Check your Internet connection."
msgstr ""
#: backends/cloud/storage.cpp:348
#, c-format
msgid ""
"Download complete.\n"
"Failed to download %u files."
msgstr ""
#: backends/cloud/storage.cpp:350
#, fuzzy
msgid "Download complete."
msgstr "Tarama tamamlandı!"
#: backends/cloud/storage.cpp:360
msgid "Download failed."
msgstr ""
#: backends/events/default/default-events.cpp:185
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#, fuzzy
msgid ""
"Do you really want to return to the Launcher?\n"
"Any unsaved progress will be lost."
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msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
#: backends/events/default/default-events.cpp:209
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#, fuzzy
msgid ""
"Do you really want to quit?\n"
"Any unsaved progress will be lost."
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msgstr "Dosyanın üzerine yazmayı gerçekten istiyor musun?"
#: backends/events/default/default-events.cpp:209
#: backends/events/default/default-events.cpp:326
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#: engines/hdb/metaengine.cpp:255 engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455 engines/scumm/dialogs.cpp:181
2020-11-29 15:45:21 +00:00
#: engines/scumm/help.cpp:82 engines/scumm/help.cpp:84
#: engines/zvision/metaengine.cpp:204 engines/zvision/metaengine.cpp:222
#, fuzzy
msgid "Quit"
msgstr "Oyun"
#: backends/events/default/default-events.cpp:303
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msgid "Global"
msgstr ""
#: backends/events/default/default-events.cpp:306
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msgid "Global Main Menu"
msgstr ""
#: backends/events/default/default-events.cpp:313
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msgid "Display keyboard"
msgstr ""
#: backends/events/default/default-events.cpp:320
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msgid "Toggle mute"
msgstr ""
#: backends/events/default/default-events.cpp:348
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msgid "Open Debugger"
msgstr ""
#: backends/events/gph/gph-events.cpp:417
#: backends/events/gph/gph-events.cpp:460
#: backends/events/openpandora/op-events.cpp:157
msgid "Touchscreen 'Tap Mode' - Left Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:419
#: backends/events/gph/gph-events.cpp:462
#: backends/events/openpandora/op-events.cpp:159
msgid "Touchscreen 'Tap Mode' - Right Click"
msgstr ""
#: backends/events/gph/gph-events.cpp:421
#: backends/events/gph/gph-events.cpp:464
#: backends/events/openpandora/op-events.cpp:161
msgid "Touchscreen 'Tap Mode' - Hover (No Click)"
msgstr ""
#: backends/events/gph/gph-events.cpp:441
#, fuzzy
msgid "Maximum Volume"
msgstr "Ses"
#: backends/events/gph/gph-events.cpp:443
msgid "Increasing Volume"
msgstr ""
#: backends/events/gph/gph-events.cpp:449
#, fuzzy
msgid "Minimal Volume"
msgstr "Ses"
#: backends/events/gph/gph-events.cpp:451
msgid "Decreasing Volume"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:101
msgid "Clicking Enabled"
msgstr ""
#: backends/events/maemosdl/maemosdl-events.cpp:101
#, fuzzy
msgid "Clicking Disabled"
msgstr "Pasifleşmiş"
#: backends/events/openpandora/op-events.cpp:163
msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:242
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:67
#: engines/twine/metaengine.cpp:329
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msgid "Center"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:243
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:68
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msgid "Pixel-perfect scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:244
msgid "Even pixels scaling"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:245
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:69
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msgid "Fit to window"
msgstr ""
#: backends/graphics/opengl/opengl-graphics.cpp:246
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:70
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#, fuzzy
msgid "Stretch to window"
msgstr "Çekiştirme modu:"
#: backends/graphics/opengl/opengl-graphics.cpp:247
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:71
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msgid "Fit to window (4:3)"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:664
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#, c-format
msgid "Resolution: %dx%d"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:687
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2409
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#, fuzzy
msgid "Enabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:689
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2415
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#, fuzzy
msgid "Disabled aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:710
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2431
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msgid "Filtering enabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:712
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2433
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msgid "Filtering disabled"
msgstr ""
#: backends/graphics/openglsdl/openglsdl-graphics.cpp:741
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2460
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#, fuzzy
msgid "Stretch mode"
msgstr "Çekiştirme modu:"
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:61
msgid "SDL Surface"
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msgstr ""
#: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2375
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msgid "Active graphics filter:"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:401
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#, fuzzy
msgid "Windowed mode"
msgstr "Render modu:"
#: backends/graphics/sdl/sdl-graphics.cpp:412 engines/scumm/help.cpp:86
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msgid "Toggle fullscreen"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:419 engines/scumm/help.cpp:99
#: engines/wintermute/keymapper_tables.h:961
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msgid "Toggle mouse capture"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:424
#: engines/wintermute/keymapper_tables.h:647
#: engines/wintermute/keymapper_tables.h:696
#: engines/wintermute/keymapper_tables.h:1099
#: engines/wintermute/keymapper_tables.h:1313
#: engines/wintermute/keymapper_tables.h:1403
#: engines/wintermute/keymapper_tables.h:1563
#: engines/wintermute/keymapper_tables.h:1768
#: engines/wintermute/keymapper_tables.h:1786
#: engines/wintermute/keymapper_tables.h:1819
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msgid "Save screenshot"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:430
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#, fuzzy
msgid "Toggle aspect ratio correction"
msgstr "Görüntü oranı düzeltme"
#: backends/graphics/sdl/sdl-graphics.cpp:437
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#, fuzzy
msgid "Toggle linear filtered scaling"
msgstr "Grafik orantılama yapılırken doğrusal filtreleme"
#: backends/graphics/sdl/sdl-graphics.cpp:444
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msgid "Cycle through stretch modes"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:450
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msgid "Increase the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:456
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msgid "Decrease the scale factor"
msgstr ""
#: backends/graphics/sdl/sdl-graphics.cpp:462
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to the next scaler"
msgstr "Oyunu seç"
2020-11-29 15:45:21 +00:00
#: backends/graphics/sdl/sdl-graphics.cpp:467
msgid "Switch to the previous scaler"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/keymapper/hardware-input.cpp:245
msgid "Left Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:246
msgid "Right Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:247
msgid "Middle Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:248
msgid "Mouse Wheel Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:249
msgid "Mouse Wheel Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:250
msgid "X1 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:251
msgid "X2 Mouse Button"
msgstr ""
#: backends/keymapper/hardware-input.cpp:256
msgid "Joy A"
msgstr ""
#: backends/keymapper/hardware-input.cpp:257
msgid "Joy B"
msgstr ""
#: backends/keymapper/hardware-input.cpp:258
msgid "Joy X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:259
msgid "Joy Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:260
msgid "Joy Back"
msgstr ""
#: backends/keymapper/hardware-input.cpp:261
msgid "Joy Guide"
msgstr ""
#: backends/keymapper/hardware-input.cpp:262
#, fuzzy
msgid "Joy Start"
msgstr "~B~aşlat"
#: backends/keymapper/hardware-input.cpp:263
msgid "Left Stick"
msgstr ""
#: backends/keymapper/hardware-input.cpp:264
#, fuzzy
msgid "Right Stick"
msgstr "Sağ"
#: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:211
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msgid "Left Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:266 engines/dragons/metaengine.cpp:217
2020-11-29 15:45:21 +00:00
msgid "Right Shoulder"
msgstr ""
#: backends/keymapper/hardware-input.cpp:267
#: backends/platform/3ds/osystem-events.cpp:58
#: backends/platform/ds/osystem_ds.cpp:150 backends/platform/sdl/ps3/ps3.cpp:52
#: backends/platform/sdl/psp2/psp2.cpp:52
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#: backends/platform/sdl/switch/switch.cpp:49
msgid "D-pad Up"
msgstr ""
#: backends/keymapper/hardware-input.cpp:268
#: backends/platform/3ds/osystem-events.cpp:59
#: backends/platform/ds/osystem_ds.cpp:151 backends/platform/sdl/ps3/ps3.cpp:53
#: backends/platform/sdl/psp2/psp2.cpp:53
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#: backends/platform/sdl/switch/switch.cpp:50
msgid "D-pad Down"
msgstr ""
#: backends/keymapper/hardware-input.cpp:269
#: backends/platform/3ds/osystem-events.cpp:60
#: backends/platform/ds/osystem_ds.cpp:152 backends/platform/sdl/ps3/ps3.cpp:54
#: backends/platform/sdl/psp2/psp2.cpp:54
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:51
msgid "D-pad Left"
msgstr ""
#: backends/keymapper/hardware-input.cpp:270
#: backends/platform/3ds/osystem-events.cpp:61
#: backends/platform/ds/osystem_ds.cpp:153 backends/platform/sdl/ps3/ps3.cpp:55
#: backends/platform/sdl/psp2/psp2.cpp:55
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:52
#, fuzzy
msgid "D-pad Right"
msgstr "Sağ"
#: backends/keymapper/hardware-input.cpp:275
msgid "Left Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:276
msgid "Right Trigger"
msgstr ""
#: backends/keymapper/hardware-input.cpp:277
#: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:59
msgid "Left Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:278
#: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:60
msgid "Left Stick Y"
msgstr ""
#: backends/keymapper/hardware-input.cpp:279
#: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:61
msgid "Right Stick X"
msgstr ""
#: backends/keymapper/hardware-input.cpp:280
#: backends/platform/sdl/ps3/ps3.cpp:65 backends/platform/sdl/psp2/psp2.cpp:63
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:62
msgid "Right Stick Y"
msgstr ""
#: backends/keymapper/remap-widget.cpp:290
#: backends/keymapper/remap-widget.cpp:320
msgid "Reset to defaults"
msgstr ""
#: backends/keymapper/remap-widget.cpp:291
msgid "Clear mapping"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:157
msgid "Virtual mouse up"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:162
msgid "Virtual mouse down"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:167
msgid "Virtual mouse left"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:172
msgid "Virtual mouse right"
msgstr ""
#: backends/keymapper/virtual-mouse.cpp:177
msgid "Slow down virtual mouse"
msgstr ""
#: backends/midi/windows.cpp:169
2020-11-29 15:45:21 +00:00
msgid "Windows MIDI"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:60
msgid "Can't create directory here!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:66
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:73
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:80
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:63
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:43
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:49
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:56
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:63
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:137
msgid "Invalid path!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:84
msgid "Parent directory doesn't exists!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:88
msgid "Can't create a directory within a file!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:98
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:141
msgid "There is a file with that name in the parent directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:104
msgid "Failed to create the directory!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:111
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:120
msgid "Directory created successfully!"
msgstr ""
#: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:122
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:204
#, fuzzy
msgid "Back to parent directory"
msgstr "Bir önceki klasör seviyesine git"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:67
msgid "The file doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:71
#, fuzzy
msgid "Can't download a directory!"
msgstr "Oyun ek klasörünü seç"
#: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:76
msgid "Failed to read the file!"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:59
msgid ""
"The page is not available without the resources. Make sure file wwwroot.zip "
"from ScummVM distribution is available in 'themepath'."
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:223
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:224
msgid "Create directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:227
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:228
msgid "Upload files"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:229
msgid "Type new directory name:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:230
msgid "Select a file to upload:"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:231
msgid "Or select a directory (works in Chrome only):"
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:74
msgid "Index of "
msgstr ""
#: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:76
msgid "Error occurred"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:81
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45
msgid "File system root"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:82
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:46
#, fuzzy
msgid "Saved games"
msgstr "Oyun yükle:"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:119
#: backends/networking/sdl_net/handlers/listajaxhandler.cpp:84
msgid "Parent directory"
msgstr ""
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:218
#, fuzzy
msgid "ScummVM couldn't list the directory you specified."
msgstr "ScummVM belirtilen klasörü açamadı!"
#: backends/networking/sdl_net/handlers/filespagehandler.cpp:232
msgid "Index of"
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42
msgid "This is a local webserver index page."
msgstr ""
#: backends/networking/sdl_net/handlers/indexpagehandler.cpp:43
msgid "Open Files manager"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:67
msgid "The parent directory doesn't exist!"
msgstr ""
#: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:71
msgid "Can't upload into a file!"
msgstr ""
#: backends/networking/sdl_net/handlerutils.cpp:198
msgid "Back to the files manager"
msgstr ""
#: backends/networking/sdl_net/localwebserver.cpp:123
msgid ""
"Failed to start local webserver.\n"
"Check whether selected port is not used by another application and try again."
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:69
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:111
msgid "Invalid request: headers are too long!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:155
msgid "Failed to upload the file!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:184
msgid "No file was passed!"
msgstr ""
#: backends/networking/sdl_net/uploadfileclienthandler.cpp:202
msgid "Uploaded successfully!"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:45 engines/scumm/dialogs.cpp:280
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "~C~lose"
msgstr "Kapat"
#: backends/platform/3ds/options-dialog.cpp:48
msgid "Show mouse cursor"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:51
msgid "Snap to edges"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:54
#, fuzzy
msgid "Stretch to fit"
msgstr "Çekiştirme modu:"
#: backends/platform/3ds/options-dialog.cpp:57
msgid "Use Screen:"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:59
msgctxt "3ds-screen"
msgid "Top"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:60
msgctxt "3ds-screen"
msgid "Bottom"
msgstr ""
#: backends/platform/3ds/options-dialog.cpp:61
msgctxt "3ds-screen"
msgid "Both"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:48
#: backends/platform/ds/osystem_ds.cpp:142
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:39
msgid "A"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:49
#: backends/platform/ds/osystem_ds.cpp:143
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:38
msgid "B"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:50
#: backends/platform/ds/osystem_ds.cpp:144
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:41
msgid "X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:51
#: backends/platform/ds/osystem_ds.cpp:145
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:40
msgid "Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:52
#: backends/platform/ds/osystem_ds.cpp:146 backends/platform/sdl/ps3/ps3.cpp:45
#: backends/platform/sdl/psp2/psp2.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Select"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:53
#: backends/platform/ds/osystem_ds.cpp:147 backends/platform/sdl/ps3/ps3.cpp:47
#: backends/platform/sdl/psp2/psp2.cpp:49
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Start"
msgstr "~B~aşlat"
#: backends/platform/3ds/osystem-events.cpp:54
#: backends/platform/sdl/switch/switch.cpp:57
msgid "ZL"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:55
#: backends/platform/sdl/switch/switch.cpp:58
msgid "ZR"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:56
#: backends/platform/ds/osystem_ds.cpp:148
#: backends/platform/sdl/psp2/psp2.cpp:50
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:47
msgid "L"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:57
#: backends/platform/ds/osystem_ds.cpp:149
#: backends/platform/sdl/psp2/psp2.cpp:51
2020-11-29 15:45:21 +00:00
#: backends/platform/sdl/switch/switch.cpp:48
msgid "R"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:66
msgid "C-Pad X"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:67
msgid "C-Pad Y"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:72
#: backends/platform/ds/osystem_ds.cpp:162
2020-11-29 15:45:21 +00:00
msgid "Touch"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:312
msgid "Toggle Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:317
msgid "Toggle Magnify Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:322
msgid "Open 3DS Settings"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:360
msgid ""
"Magnify Mode Off. Reactivating Drag Mode.\n"
"Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:362
msgid "Magnify Mode Off. Returning to Launcher..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:396
msgid "Hover Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:400
msgid "Drag Mode"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:402
msgid "Cannot Switch to Drag Mode while Magnify Mode is On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:409
msgid "Magnify Mode cannot be activated in menus."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:412
msgid ""
"Magnify Mode can only be activated\n"
" when both screens are enabled."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:414
msgid "In-game resolution too small to magnify."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:420
msgid "Magnify Mode On. Switching to Hover Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:422
msgid "Magnify Mode On"
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:429
msgid "Magnify Mode Off. Reactivating Drag Mode..."
msgstr ""
#: backends/platform/3ds/osystem-events.cpp:431
msgid "Magnify Mode Off"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:219
msgid "Unscaled"
2020-11-29 15:45:21 +00:00
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:220
2020-11-29 15:45:21 +00:00
msgid "Hardware scale (fast, but low quality)"
msgstr ""
#: backends/platform/ds/ds-graphics.cpp:221
2020-11-29 15:45:21 +00:00
msgid "Software scale (good quality, but slower)"
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:327
#: backends/platform/ios7/ios7_osys_events.cpp:455
#: backends/platform/iphone/osys_events.cpp:300
msgid "Mouse-click-and-drag mode enabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:329
#: backends/platform/ios7/ios7_osys_events.cpp:457
#: backends/platform/iphone/osys_events.cpp:302
msgid "Mouse-click-and-drag mode disabled."
msgstr ""
#: backends/platform/ios7/ios7_osys_events.cpp:340
#: backends/platform/ios7/ios7_osys_events.cpp:476
#: backends/platform/iphone/osys_events.cpp:313
#, fuzzy
msgid "Touchpad mode enabled."
msgstr "Touchpad fare modu"
#: backends/platform/ios7/ios7_osys_events.cpp:342
#: backends/platform/ios7/ios7_osys_events.cpp:478
#: backends/platform/iphone/osys_events.cpp:315
#, fuzzy
msgid "Touchpad mode disabled."
msgstr "Touchpad fare modu"
#: backends/platform/maemo/maemo.cpp:158
msgid "Click Mode"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:211
#, fuzzy
msgid "Hide ScummVM"
msgstr "ScummVM'den çık"
#: backends/platform/sdl/macosx/appmenu_osx.mm:212
msgid "Hide Others"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:213
msgid "Show All"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:218
msgid "Window"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:220
msgid "Minimize"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:223
#: engines/zvision/metaengine.cpp:158
msgid "Help"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:228
msgid "User Manual"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:230
msgid "General Information"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:231
msgid "What's New in ScummVM"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:233
msgid "Credits"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:234
msgid "GPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:235
msgid "LGPL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:236
msgid "Freefont License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:237
msgid "OFL License"
msgstr ""
#: backends/platform/sdl/macosx/appmenu_osx.mm:238
msgid "BSD License"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44
#: engines/dragons/metaengine.cpp:205
2020-11-29 15:45:21 +00:00
msgid "Cross"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45
#: engines/dragons/metaengine.cpp:199
2020-11-29 15:45:21 +00:00
msgid "Circle"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:43 backends/platform/sdl/psp2/psp2.cpp:46
#: engines/dragons/metaengine.cpp:187
2020-11-29 15:45:21 +00:00
msgid "Square"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:46
msgid "PS"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:48
#: backends/platform/sdl/switch/switch.cpp:45
msgid "L3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:49
#: backends/platform/sdl/switch/switch.cpp:46
msgid "R3"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:50
msgid "L1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:51
msgid "R1"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:60
msgid "L2"
msgstr ""
#: backends/platform/sdl/ps3/ps3.cpp:61
msgid "R2"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:42
msgid "Minus"
msgstr ""
#: backends/platform/sdl/switch/switch.cpp:43
#: backends/platform/sdl/switch/switch.cpp:44
msgid "Plus"
msgstr ""
#: backends/platform/wii/options.cpp:51
msgid "Video"
msgstr ""
#: backends/platform/wii/options.cpp:54
#, fuzzy
msgid "Current video mode:"
msgstr "Render modu:"
#: backends/platform/wii/options.cpp:56
msgid "Double-strike"
msgstr ""
#: backends/platform/wii/options.cpp:60
msgid "Horizontal underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:66
msgid "Vertical underscan:"
msgstr ""
#: backends/platform/wii/options.cpp:71
msgid "Input"
msgstr ""
#: backends/platform/wii/options.cpp:74
msgid "GC Pad sensitivity:"
msgstr ""
#: backends/platform/wii/options.cpp:80
msgid "GC Pad acceleration:"
msgstr ""
#: backends/platform/wii/options.cpp:86
msgid "DVD"
msgstr ""
#: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101
msgid "Status:"
msgstr ""
#: backends/platform/wii/options.cpp:90 backends/platform/wii/options.cpp:102
#, fuzzy
msgid "Unknown"
msgstr "Bilinmeyen varyant"
#: backends/platform/wii/options.cpp:93
msgid "Mount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:94
msgid "Unmount DVD"
msgstr ""
#: backends/platform/wii/options.cpp:98
msgid "SMB"
msgstr ""
#: backends/platform/wii/options.cpp:106
msgid "Server:"
msgstr ""
#: backends/platform/wii/options.cpp:110
msgid "Share:"
msgstr ""
#: backends/platform/wii/options.cpp:118
msgid "Password:"
msgstr ""
#: backends/platform/wii/options.cpp:121
msgid "Init network"
msgstr ""
#: backends/platform/wii/options.cpp:123
msgid "Mount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:124
msgid "Unmount SMB"
msgstr ""
#: backends/platform/wii/options.cpp:143
msgid "DVD Mounted successfully"
msgstr ""
#: backends/platform/wii/options.cpp:146
msgid "Error while mounting the DVD"
msgstr ""
#: backends/platform/wii/options.cpp:148
msgid "DVD not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:161
msgid "Network up, share mounted"
msgstr ""
#: backends/platform/wii/options.cpp:163
msgid "Network up"
msgstr ""
#: backends/platform/wii/options.cpp:166
msgid ", error while mounting the share"
msgstr ""
#: backends/platform/wii/options.cpp:168
msgid ", share not mounted"
msgstr ""
#: backends/platform/wii/options.cpp:174
msgid "Network down"
msgstr ""
#: backends/platform/wii/options.cpp:178
msgid "Initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:182
msgid "Timeout while initializing network"
msgstr ""
#: backends/platform/wii/options.cpp:186
#, c-format
msgid "Network not initialized (%d)"
msgstr ""
#: backends/presence/discord/discord.cpp:46
msgid "Launcher"
msgstr ""
2020-11-29 15:45:21 +00:00
#: backends/updates/macosx/macosx-updates.mm:74
msgid "Check for Updates..."
msgstr ""
#: engines/access/resources.cpp:44 engines/drascula/drascula.cpp:931
#: engines/hugo/hugo.cpp:425 engines/lure/lure.cpp:57
#: engines/mortevielle/mortevielle.cpp:302 engines/sky/compact.cpp:131
#: engines/supernova/supernova.cpp:455 engines/teenagent/resources.cpp:98
#: engines/tony/tony.cpp:188 engines/toon/toon.cpp:4941
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the '%s' engine data file."
msgstr ""
#: engines/access/resources.cpp:52 engines/drascula/drascula.cpp:947
#: engines/hugo/hugo.cpp:437 engines/lure/lure.cpp:66
#: engines/mortevielle/mortevielle.cpp:310 engines/supernova/supernova.cpp:460
#: engines/tony/tony.cpp:201 engines/toon/toon.cpp:4954
2020-11-29 15:45:21 +00:00
#, c-format
msgid "The '%s' engine data file is corrupt."
msgstr ""
#: engines/access/resources.cpp:61 engines/drascula/drascula.cpp:958
#: engines/hugo/hugo.cpp:447 engines/lure/lure.cpp:69
#: engines/mortevielle/mortevielle.cpp:320 engines/tony/tony.cpp:212
#: engines/toon/toon.cpp:4965
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d.%d but got "
"%d.%d."
msgstr ""
#: engines/adl/detection.cpp:54
2020-11-29 15:45:21 +00:00
msgid "TV emulation"
msgstr ""
#: engines/adl/detection.cpp:55
2020-11-29 15:45:21 +00:00
msgid "Emulate composite output to an NTSC TV"
msgstr ""
#: engines/adl/detection.cpp:64 engines/adl/detection.cpp:74
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Color graphics"
msgstr "Grafik filtreleme"
#: engines/adl/detection.cpp:65 engines/adl/detection.cpp:75
2020-11-29 15:45:21 +00:00
msgid "Use color graphics instead of monochrome"
msgstr ""
#: engines/adl/detection.cpp:84
2020-11-29 15:45:21 +00:00
msgid "Show scanlines"
msgstr ""
#: engines/adl/detection.cpp:85
2020-11-29 15:45:21 +00:00
msgid "Darken every other scanline to mimic the look of a CRT"
msgstr ""
#: engines/adl/detection.cpp:94
2020-11-29 15:45:21 +00:00
msgid "Always use sharp monochrome text"
msgstr ""
#: engines/adl/detection.cpp:95
2020-11-29 15:45:21 +00:00
msgid "Do not emulate NTSC artifacts for text"
msgstr ""
#: engines/agi/detection.cpp:87 engines/cine/detection.cpp:52
#: engines/drascula/detection.cpp:299 engines/dreamweb/detection.cpp:51
#: engines/neverhood/detection.cpp:124 engines/sci/detection.cpp:236
#: engines/sherlock/detection.cpp:59 engines/toltecs/detection.cpp:213
#: engines/trecision/detection.cpp:208 engines/ultima/detection.cpp:55
#: engines/ultima/ultima8/meta_engine.cpp:169
#: engines/zvision/detection_tables.h:50
2020-11-29 15:45:21 +00:00
msgid "Use original save/load screens"
msgstr ""
#: engines/agi/detection.cpp:88 engines/cine/detection.cpp:53
#: engines/drascula/detection.cpp:300 engines/dreamweb/detection.cpp:52
#: engines/neverhood/detection.cpp:125 engines/sci/detection.cpp:237
#: engines/sherlock/detection.cpp:60 engines/toltecs/detection.cpp:214
#: engines/trecision/detection.cpp:209 engines/ultima/detection.cpp:56
#: engines/ultima/ultima8/meta_engine.cpp:170
#: engines/zvision/detection_tables.h:51
2020-11-29 15:45:21 +00:00
msgid "Use the original save/load screens instead of the ScummVM ones"
msgstr ""
#: engines/agi/detection.cpp:97
2020-11-29 15:45:21 +00:00
msgid "Use an alternative palette"
msgstr ""
#: engines/agi/detection.cpp:98
2020-11-29 15:45:21 +00:00
msgid ""
"Use an alternative palette, common for all Amiga games. This was the old "
"behavior"
msgstr ""
#: engines/agi/detection.cpp:107
2020-11-29 15:45:21 +00:00
msgid "Mouse support"
msgstr ""
#: engines/agi/detection.cpp:108
2020-11-29 15:45:21 +00:00
msgid ""
"Enables mouse support. Allows to use mouse for movement and in game menus."
msgstr ""
#: engines/agi/detection.cpp:117
2020-11-29 15:45:21 +00:00
msgid "Use Hercules hires font"
msgstr ""
#: engines/agi/detection.cpp:118
2020-11-29 15:45:21 +00:00
msgid "Uses Hercules hires font, when font file is available."
msgstr ""
#: engines/agi/detection.cpp:127
2020-11-29 15:45:21 +00:00
msgid "Pause when entering commands"
msgstr ""
#: engines/agi/detection.cpp:128
2020-11-29 15:45:21 +00:00
msgid ""
"Shows a command prompt window and pauses the game (like in SCI) instead of a "
"real-time prompt."
msgstr ""
#: engines/agi/detection.cpp:137
2020-11-29 15:45:21 +00:00
msgid "Add speed menu"
msgstr ""
#: engines/agi/detection.cpp:138
2020-11-29 15:45:21 +00:00
msgid "Add game speed menu (similar to PC version)"
msgstr ""
#: engines/agi/font.cpp:1090
2020-11-29 15:45:21 +00:00
msgid ""
"Could not open/use file 'hgc_font' for Hercules hires font.\n"
"If you have such file in other AGI (Sierra) game, you can copy it to the "
"game directory"
msgstr ""
#: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:274
2020-11-29 15:45:21 +00:00
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
2020-11-29 15:45:21 +00:00
#: engines/lab/savegame.cpp:258 engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:691 engines/sci/engine/kfile.cpp:1201
2020-11-29 15:45:21 +00:00
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3441
2020-11-29 15:45:21 +00:00
#: engines/zvision/file/save_manager.cpp:62
#, fuzzy
msgid "Restore game:"
msgstr "Oyun yükle:"
#: engines/agi/saveload.cpp:780 engines/avalanche/parser.cpp:1907
#: engines/cine/various.cpp:361 engines/dm/dm.cpp:274
2020-11-29 15:45:21 +00:00
#: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:396
#: engines/dreamweb/saveload.cpp:170 engines/glk/streams.cpp:1442
#: engines/gnap/menu.cpp:475 engines/hugo/file.cpp:400
#: engines/illusions/menusystem.cpp:680 engines/kingdom/kingdom.cpp:747
2020-11-29 15:45:21 +00:00
#: engines/lab/savegame.cpp:238 engines/lab/savegame.cpp:258
#: engines/mads/nebular/dialogs_nebular.cpp:377
#: engines/neverhood/menumodule.cpp:903 engines/prince/saveload.cpp:64
#: engines/sci/engine/guest_additions.cpp:692 engines/sci/engine/kfile.cpp:1201
2020-11-29 15:45:21 +00:00
#: engines/sherlock/scalpel/scalpel.cpp:1263
#: engines/sherlock/tattoo/widget_files.cpp:94 engines/startrek/saveload.cpp:68
#: engines/toltecs/menu.cpp:267 engines/toon/toon.cpp:3441
2020-11-29 15:45:21 +00:00
#: engines/zvision/file/save_manager.cpp:62 engines/zvision/metaengine.cpp:199
msgid "Restore"
msgstr ""
#: engines/agos/saveload.cpp:137
msgid "Quick load or save game isn't supported in this location"
msgstr ""
#: engines/agos/saveload.cpp:159 engines/scumm/scumm.cpp:2661
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Failed to load saved game from file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:194 engines/scumm/scumm.cpp:2651
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Failed to save game to file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/saveload.cpp:202 engines/scumm/scumm.cpp:2674
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Successfully saved game in file:\n"
"\n"
"%s"
msgstr ""
#: engines/agos/animation.cpp:558
#, c-format
msgid "Cutscene file '%s' not found!"
msgstr ""
#: engines/agos/metaengine.cpp:104
#, fuzzy
msgid "AGOS 2 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/agos/midi.cpp:158 engines/kyra/sound/sound_pc_midi.cpp:76
2020-11-29 15:45:21 +00:00
msgid ""
"You appear to be using a General MIDI device,\n"
"but your game only supports Roland MT32 MIDI.\n"
"We try to map the Roland MT32 instruments to\n"
"General MIDI ones. It is still possible that\n"
"some tracks sound incorrect."
msgstr ""
#: engines/ags/detection.cpp:90
#, fuzzy
#| msgid "GUI language:"
msgid "Game language:"
msgstr "Arayüz Dili:"
#: engines/ags/detection.cpp:90
#, fuzzy
#| msgid "AdLib is used for music in many games"
msgid "Language to use for multilingual games"
msgstr "AdLib birçok oyunda müzik için kullanılır"
#: engines/ags/detection.cpp:110
#, fuzzy
#| msgid "Antialiased"
msgid "Force antialiased text"
msgstr "Anti merdiven"
#: engines/ags/detection.cpp:110
msgid "Use antialiasing to draw text even if the game does not ask for it"
msgstr ""
#: engines/asylum/metaengine.cpp:68
#, fuzzy
msgid "Show version"
msgstr "Gizli dosyaları göster"
#: engines/asylum/metaengine.cpp:73 engines/wintermute/keymapper_tables.h:951
msgid "Quick load"
msgstr ""
#: engines/asylum/metaengine.cpp:78 engines/wintermute/keymapper_tables.h:931
msgid "Quick save"
msgstr ""
#: engines/asylum/metaengine.cpp:83
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to Sarah"
msgstr "Oyunu seç"
#: engines/asylum/metaengine.cpp:88
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to Grimwall"
msgstr "Oyunu seç"
#: engines/asylum/metaengine.cpp:93
#, fuzzy
#| msgid "Switch to Game"
msgid "Switch to Olmec"
msgstr "Oyunu seç"
#: engines/bladerunner/bladerunner.cpp:357
2020-11-29 15:45:21 +00:00
msgid "Failed to initialize resources"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:1058
2020-11-29 15:45:21 +00:00
msgid "A required game resource was not found"
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2301
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: This game was saved in Restored Cut Content mode, but you are "
"playing in Original Content mode. The mode will be adjusted to Restored Cut "
"Content for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2303
2020-11-29 15:45:21 +00:00
msgid ""
"WARNING: This game was saved in Original Content mode, but you are playing "
"in Restored Cut Content mode. The mode will be adjusted to Original Content "
"mode for this session until you completely Quit the game."
msgstr ""
#: engines/bladerunner/bladerunner.cpp:2305
2020-11-29 15:45:21 +00:00
msgid "Continue"
msgstr ""
#: engines/bladerunner/detection.cpp:53
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Sitcom mode"
msgstr "Çekiştirme modu:"
#: engines/bladerunner/detection.cpp:54
2020-11-29 15:45:21 +00:00
msgid "Game will add laughter after actor's line or narration"
msgstr ""
#: engines/bladerunner/detection.cpp:62
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Shorty mode"
msgstr "Çekiştirme modu:"
#: engines/bladerunner/detection.cpp:63
2020-11-29 15:45:21 +00:00
msgid "Game will shrink the actors and make their voices high pitched"
msgstr ""
#: engines/bladerunner/detection.cpp:71
2020-11-29 15:45:21 +00:00
msgid "Frame limiter high performance mode"
msgstr ""
#: engines/bladerunner/detection.cpp:72
2020-11-29 15:45:21 +00:00
msgid ""
"This mode may result in high CPU usage! It avoids use of delayMillis() "
"function."
msgstr ""
#: engines/bladerunner/detection.cpp:80
2020-11-29 15:45:21 +00:00
msgid "Max frames per second limit"
msgstr ""
#: engines/bladerunner/detection.cpp:81
2020-11-29 15:45:21 +00:00
msgid ""
"This mode targets a maximum of 120 fps. When disabled, the game targets 60 "
"fps"
msgstr ""
#: engines/bladerunner/detection.cpp:89
2020-11-29 15:45:21 +00:00
msgid "Disable McCoy's quick stamina drain"
msgstr ""
#: engines/bladerunner/detection.cpp:90
2020-11-29 15:45:21 +00:00
msgid ""
"When running, McCoy won't start slowing down as soon as the player stops "
"clicking the mouse"
msgstr ""
#: engines/bladerunner/detection_tables.h:96
#: engines/bladerunner/detection_tables.h:107
#: engines/kyra/detection_tables.h:85
2020-11-29 15:45:21 +00:00
msgid ""
"The fan translator does not wish his translation to be incorporated into "
"ScummVM."
msgstr ""
#: engines/bladerunner/detection_tables.h:129 engines/cge/detection.cpp:56
#: engines/cge/detection.cpp:62 engines/kyra/detection_tables.h:303
#: engines/kyra/detection_tables.h:983 engines/lure/detection.cpp:233
#: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1045
#: engines/mohawk/detection_tables.h:1060 engines/neverhood/detection.cpp:110
#: engines/saga/detection_tables.h:187 engines/saga/detection_tables.h:985
#: engines/saga/detection_tables.h:1044 engines/sci/detection_tables.h:4880
#: engines/sci/detection_tables.h:4888 engines/sherlock/detection_tables.h:214
#: engines/stark/detection.cpp:305 engines/teenagent/detection.cpp:118
#: engines/zvision/detection_tables.h:190
#: engines/zvision/detection_tables.h:210
msgid "Missing game code"
msgstr ""
#: engines/buried/biochip_view.cpp:623
msgid "Your game is now Paused. Click OK to continue."
msgstr ""
#: engines/buried/buried.cpp:530
#, fuzzy
msgid "Are you sure you want to quit?"
msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#: engines/buried/saveload.cpp:108
#, fuzzy
msgid "Invalid save file name"
msgstr "Kaydetmek için dosya ismini girin"
#: engines/cge/detection.cpp:107
2020-11-29 15:45:21 +00:00
msgid "Color Blind Mode"
msgstr ""
#: engines/cge/detection.cpp:108
2020-11-29 15:45:21 +00:00
msgid "Enable Color Blind Mode by default"
msgstr ""
#: engines/cine/detection.cpp:61
2020-11-29 15:45:21 +00:00
msgid "Use transparent dialog boxes in 16 color scenes"
msgstr ""
#: engines/cine/detection.cpp:62
2020-11-29 15:45:21 +00:00
msgid ""
"Use transparent dialog boxes in 16 color scenes even if the original game "
"version did not support them"
msgstr ""
#: engines/cine/metaengine.cpp:136
2020-11-29 15:45:21 +00:00
msgid "Unnamed autosave"
msgstr ""
#: engines/cine/metaengine.cpp:138 engines/cine/metaengine.cpp:213
2020-11-29 15:45:21 +00:00
msgid "Unnamed savegame"
msgstr ""
#: engines/cine/metaengine.cpp:156 engines/cine/metaengine.cpp:226
2020-11-29 15:45:21 +00:00
msgid "Empty autosave"
msgstr ""
#: engines/cine/saveload.cpp:861
msgid ""
"WARNING: The savegame you are loading is using a temporary broken format. "
"Things will be broken. Please consider starting Operation Stealth from "
"beginning using new savegames."
msgstr ""
#: engines/cine/saveload.cpp:864
msgid "Load anyway"
msgstr ""
#: engines/cryomni3d/metaengine.cpp:142
#, fuzzy
msgid "Versailles 1685 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
2020-11-29 15:45:21 +00:00
#: engines/dragons/dragons.cpp:1803
#, c-format
msgid ""
"Error: The file '%s' hasn't been extracted properly.\n"
"Please refer to the wiki page\n"
"https://wiki.scummvm.org/index.php?title=HOWTO-PlayStation_Videos for "
"details on how to properly extract the DTSPEECH.XA and *.STR files from your "
"game disc."
msgstr ""
#: engines/dragons/metaengine.cpp:124
msgid ""
"Error: It appears that the game data files were extracted incorrectly.\n"
"\n"
"You should only extract STR and XA files using the special method. The rest "
"should be copied normally from your game CD.\n"
"\n"
" See https://wiki.scummvm.org/index.php?title=Datafiles#Blazing_Dragons"
msgstr ""
#: engines/dragons/metaengine.cpp:140
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Action"
msgstr "Aktif"
#: engines/dragons/metaengine.cpp:146
2020-11-29 15:45:21 +00:00
msgid "Change Command"
msgstr ""
#: engines/dragons/metaengine.cpp:152 engines/griffon/metaengine.cpp:127
#: engines/grim/grim.cpp:488 engines/grim/grim.cpp:580
#: engines/hdb/metaengine.cpp:231 engines/nancy/dialogs.cpp:146
#: engines/scumm/help.cpp:225 engines/scumm/help.cpp:234
#: engines/scumm/help.cpp:241 engines/scumm/help.cpp:249
#: engines/twine/metaengine.cpp:387 engines/zvision/metaengine.cpp:164
2020-11-29 15:45:21 +00:00
msgid "Inventory"
msgstr ""
#: engines/dragons/metaengine.cpp:157 engines/scumm/help.cpp:86
2020-11-29 15:45:21 +00:00
#: engines/scumm/help.cpp:89
#, fuzzy
msgid "Enter"
msgstr "Etkileşim"
#: engines/dragons/metaengine.cpp:223
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Debug Graphics"
msgstr "Grafik Ayarları"
#: engines/dragons/metaengine.cpp:228
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Quit Game"
msgstr "Oyun"
#: engines/drascula/saveload.cpp:47
msgid ""
"ScummVM found that you have old saved games for Drascula that should be "
"converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/dreamweb/detection.cpp:61
2020-11-29 15:45:21 +00:00
msgid "Use bright palette mode"
msgstr ""
#: engines/dreamweb/detection.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Display graphics using the game's bright palette"
msgstr ""
#: engines/glk/detection.cpp:239
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable Text to Speech"
msgstr "Oyunun tam ismi"
#: engines/glk/detection.cpp:240
2020-11-29 15:45:21 +00:00
msgid "Use TTS to read the text"
msgstr ""
#: engines/glk/detection.cpp:245
2020-11-29 15:45:21 +00:00
msgid "Also read input text"
msgstr ""
#: engines/glk/detection.cpp:246
2020-11-29 15:45:21 +00:00
msgid "Use TTS to read the input text"
msgstr ""
#: engines/glk/glk_api.cpp:63
msgid "[ press any key to exit ]"
msgstr ""
#: engines/glk/quetzal.cpp:148 engines/glk/quetzal.cpp:157
msgid "Untitled Savegame"
msgstr ""
#: engines/glk/adrift/os_glk.cpp:2814
#, fuzzy
msgid "Loading game...\n"
msgstr "Oyun yükle:"
#: engines/glk/advsys/advsys.cpp:35
msgid "Could not start AdvSys game"
msgstr ""
#: engines/glk/advsys/advsys.cpp:48 engines/glk/advsys/vm.cpp:320
msgid "Sorry, the savegame couldn't be restored"
msgstr ""
#: engines/glk/advsys/vm.cpp:315
#, fuzzy
msgid "Sorry, the savegame couldn't be created"
msgstr "Görüntü modu değiştirilemedi"
#: engines/glk/advsys/vm.cpp:561
msgid "Speak up! I can't hear you!\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:597
#, c-format
msgid "I don't know the word \"%s\".\n"
msgstr ""
#: engines/glk/advsys/vm.cpp:683
msgid "I don't understand.\n"
msgstr ""
#: engines/glk/alan2/alan2.cpp:76
msgid "This is too short to be a valid Alan2 file."
msgstr ""
#: engines/glk/alan2/alan2.cpp:81
msgid "This is not a valid Alan2 file."
msgstr ""
#: engines/glk/comprehend/game.cpp:322
2020-11-29 15:45:21 +00:00
msgid "Savegame"
msgstr ""
#: engines/glk/comprehend/game.cpp:862
2020-11-29 15:45:21 +00:00
msgid "Picture window toggled\n"
msgstr ""
#: engines/glk/glulx/glulx.cpp:82
msgid "This is too short to be a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:87
msgid "This is not a valid Glulx file."
msgstr ""
#: engines/glk/glulx/glulx.cpp:94
msgid "This Glulx file is too old a version to execute."
msgstr ""
#: engines/glk/glulx/glulx.cpp:98
msgid "This Glulx file is too new a version to execute."
msgstr ""
#: engines/glk/quest/quest.cpp:45
msgid "Could not start Quest game"
msgstr ""
#: engines/glk/scott/scott.cpp:100
msgid "I don't understand your command. "
msgstr ""
#: engines/glk/scott/scott.cpp:103
msgid "I can't do that yet. "
msgstr ""
#: engines/glk/scott/scott.cpp:119
msgid "Light has run out! "
msgstr ""
#: engines/glk/scott/scott.cpp:121
msgid "Your light has run out. "
msgstr ""
#: engines/glk/scott/scott.cpp:130
msgid "Light runs out in "
msgstr ""
#: engines/glk/scott/scott.cpp:132
msgid " turns. "
msgstr ""
#: engines/glk/scott/scott.cpp:135
msgid "Your light is growing dim. "
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "North"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "South"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "East"
msgstr ""
#: engines/glk/scott/scott.cpp:412
msgid "West"
msgstr ""
#: engines/glk/scott/scott.cpp:424
msgid "You can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:426
msgid "I can't see. It is too dark!\n"
msgstr ""
#: engines/glk/scott/scott.cpp:436
#, c-format
msgid "You are in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:438
#, c-format
msgid "I'm in a %s\n"
msgstr ""
#: engines/glk/scott/scott.cpp:443
msgid ""
"\n"
"Obvious exits: "
msgstr ""
#: engines/glk/scott/scott.cpp:456
msgid "none"
msgstr ""
#: engines/glk/scott/scott.cpp:465
msgid ""
"\n"
"You can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:468
msgid ""
"\n"
"I can also see: "
msgstr ""
#: engines/glk/scott/scott.cpp:551
msgid "Saved.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:644
msgid "You use word(s) I don't know! "
msgstr ""
#: engines/glk/scott/scott.cpp:774 engines/glk/scott/scott.cpp:1097
#: engines/glk/scott/scott.cpp:1119
msgid "You are carrying too much. "
msgstr ""
#: engines/glk/scott/scott.cpp:776
msgid "I've too much to carry! "
msgstr ""
#: engines/glk/scott/scott.cpp:807
msgid "You are dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:809
msgid "I am dead.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:821
msgid "The game is now over.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:836
msgid "You have stored "
msgstr ""
#: engines/glk/scott/scott.cpp:838
msgid "I've stored "
msgstr ""
#: engines/glk/scott/scott.cpp:840
msgid " treasures. On a scale of 0 to 100, that rates "
msgstr ""
#: engines/glk/scott/scott.cpp:844
msgid "Well done.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:853
msgid "You are carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:855
msgid "I'm carrying:\n"
msgstr ""
#: engines/glk/scott/scott.cpp:870
msgid "Nothing"
msgstr ""
#: engines/glk/scott/scott.cpp:999
msgid "Give me a direction too."
msgstr ""
#: engines/glk/scott/scott.cpp:1008
msgid "Dangerous to move in the dark! "
msgstr ""
#: engines/glk/scott/scott.cpp:1016
msgid "You fell down and broke your neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1018
msgid "I fell down and broke my neck. "
msgstr ""
#: engines/glk/scott/scott.cpp:1023
msgid "You can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1025
msgid "I can't go in that direction. "
msgstr ""
#: engines/glk/scott/scott.cpp:1083
msgid "It is dark.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1099 engines/glk/scott/scott.cpp:1121
msgid "I've too much to carry. "
msgstr ""
#: engines/glk/scott/scott.cpp:1104 engines/glk/scott/scott.cpp:1152
msgid ": O.K.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1110
msgid "Nothing taken."
msgstr ""
#: engines/glk/scott/scott.cpp:1114 engines/glk/scott/scott.cpp:1162
msgid "What ? "
msgstr ""
#: engines/glk/scott/scott.cpp:1127
msgid "It is beyond your power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1129
msgid "It's beyond my power to do that. "
msgstr ""
#: engines/glk/scott/scott.cpp:1133
msgid "O.K. "
msgstr ""
#: engines/glk/scott/scott.cpp:1158
msgid "Nothing dropped.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1168
msgid "It's beyond your power to do that.\n"
msgstr ""
#: engines/glk/scott/scott.cpp:1170
msgid "It's beyond my power to do that.\n"
msgstr ""
#: engines/glk/zcode/zcode.cpp:145
msgid "Error writing save file\n"
msgstr ""
#: engines/glk/hugo/hugo.cpp:183
msgid "Incorrect rs file."
msgstr ""
#: engines/glk/hugo/hugo.cpp:190
msgid "Save file created by different version."
msgstr ""
#: engines/gob/inter_playtoons.cpp:258 engines/gob/inter_v2.cpp:1479
#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:554
msgid "Failed to load saved game from file."
msgstr ""
#: engines/gob/inter_v2.cpp:1549 engines/gob/inter_geisha.cpp:263
#: engines/tinsel/saveload.cpp:567
msgid "Failed to save game to file."
msgstr ""
#: engines/gob/inter_v5.cpp:107
msgid "Failed to delete file."
msgstr ""
#: engines/griffon/metaengine.cpp:84
2020-11-29 15:45:21 +00:00
msgid "Menu / Skip"
msgstr ""
#: engines/griffon/metaengine.cpp:120
2020-11-29 15:45:21 +00:00
msgid "Attack"
msgstr ""
#: engines/griffon/metaengine.cpp:134
2020-11-29 15:45:21 +00:00
msgid "Speed Up Cutscene"
msgstr ""
#: engines/grim/detection.cpp:70
2020-11-29 15:45:21 +00:00
msgid "Load user patch (unsupported)"
msgstr ""
#: engines/grim/detection.cpp:71
2020-11-29 15:45:21 +00:00
msgid ""
"Load an user patch. Please note that the ScummVM team doesn't provide "
"support for using such patches."
msgstr ""
#: engines/grim/detection.cpp:79 engines/zvision/metaengine.cpp:153
2020-11-29 15:45:21 +00:00
msgid "Show FPS"
msgstr ""
#: engines/grim/detection.cpp:80
2020-11-29 15:45:21 +00:00
msgid "Show the current FPS-rate, while you play."
msgstr ""
#: engines/grim/grim.cpp:345
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"ScummVM found some problems with your game data files.\n"
"Running ScummVM nevertheless may cause game bugs or even crashes.\n"
"Do you still want to run %s?"
msgstr ""
#: engines/grim/grim.cpp:468 engines/grim/grim.cpp:555
2020-11-29 15:45:21 +00:00
msgid "Run"
msgstr ""
#: engines/grim/grim.cpp:473 engines/scumm/help.cpp:239
2020-11-29 15:45:21 +00:00
#: engines/scumm/help.cpp:247
msgid "Examine"
msgstr ""
#: engines/grim/grim.cpp:478 engines/grim/grim.cpp:570
2020-11-29 15:45:21 +00:00
msgid "Use/Talk"
msgstr ""
#: engines/grim/grim.cpp:483 engines/grim/grim.cpp:575
2020-11-29 15:45:21 +00:00
msgid "Pick up/Put away"
msgstr ""
#: engines/grim/grim.cpp:493 engines/grim/grim.cpp:585
2020-11-29 15:45:21 +00:00
msgid "Skip dialog lines"
msgstr ""
#: engines/grim/grim.cpp:511 engines/grim/grim.cpp:603
2020-11-29 15:45:21 +00:00
#: engines/hdb/metaengine.cpp:244
msgid "Menu"
msgstr ""
#: engines/grim/grim.cpp:545
2020-11-29 15:45:21 +00:00
msgid "Cycle Objects Up"
msgstr ""
#: engines/grim/grim.cpp:550
2020-11-29 15:45:21 +00:00
msgid "Cycle Objects Down"
msgstr ""
#: engines/grim/grim.cpp:560
2020-11-29 15:45:21 +00:00
msgid "Quick Room Exit"
msgstr ""
#: engines/grim/grim.cpp:565
2020-11-29 15:45:21 +00:00
msgid "Examine/Look"
msgstr ""
#: engines/grim/grim.cpp:1330
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Error: the game could not be saved."
msgstr "Görüntü modu değiştirilemedi"
#: engines/grim/md5check.cpp:560
#, c-format
msgid ""
"The game data file %s may be corrupted.\n"
"If you are sure it is not please provide the ScummVM team the following "
"code, along with the file name, the language and a description of your game "
"version (i.e. dvd-box or jewelcase):\n"
"%s"
msgstr ""
#: engines/grim/md5check.cpp:567
#, c-format
msgid ""
"Could not open the file %s for checking.\n"
"It may be missing or you may not have the rights to open it.\n"
"Go to https://wiki.scummvm.org/index.php/Datafiles to see a list of the "
"needed files."
msgstr ""
#: engines/grim/md5checkdialog.cpp:42
msgid ""
"ScummVM will now verify the game data files, to make sure you have the best "
"gaming experience.\n"
"This may take a while, please wait.\n"
"Successive runs will not check them again."
msgstr ""
#: engines/grim/metaengine.cpp:63
#, fuzzy
msgid "Escape from Monkey Island support is not compiled in"
msgstr "Özellikler derlenmiştir:"
2020-11-29 15:45:21 +00:00
#: engines/grim/resource.cpp:100
msgid ""
"The original patch of Grim Fandango\n"
"is missing. Please download it from\n"
"https://scummvm.org/frs/extras/patches/gfupd101.exe\n"
"and put it in the game data files directory"
msgstr ""
#: engines/grim/resource.cpp:105
msgid ""
"The original patch of Escape from Monkey Island is missing. \n"
"Please download it from https://scummvm.org/frs/extras/patches/\n"
"and put it in the game data files directory.\n"
"Pay attention to download the correct version according to the game's "
"language"
msgstr ""
#: engines/grim/emi/sound/emisound.cpp:650
msgid ""
"ERROR: Not enough music tracks found!\n"
"Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n"
"you need to copy both files from both CDs to Textures/, and rename\n"
"them as follows to get music-support in-game: \n"
"CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n"
"CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n"
"\n"
"Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt"
msgstr ""
#: engines/groovie/detection.cpp:312
2020-11-29 15:45:21 +00:00
msgid "Fast movie speed"
msgstr ""
#: engines/groovie/detection.cpp:313
2020-11-29 15:45:21 +00:00
msgid "Play movies at an increased speed"
msgstr ""
#: engines/groovie/metaengine.cpp:52
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "GroovieV2 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/groovie/script.cpp:484
#, fuzzy
msgid "Failed to save game"
msgstr "Oyunun tam ismi"
#: engines/hdb/detection.cpp:124
msgid "Enable cheat mode"
msgstr ""
#: engines/hdb/detection.cpp:125
msgid "Debug info and level selection becomes available"
msgstr ""
#: engines/hdb/metaengine.cpp:193 engines/nancy/input.cpp:178
2020-11-29 15:45:21 +00:00
msgid "Move up"
msgstr ""
#: engines/hdb/metaengine.cpp:199 engines/nancy/input.cpp:184
2020-11-29 15:45:21 +00:00
msgid "Move down"
msgstr ""
#: engines/hdb/metaengine.cpp:205 engines/nancy/input.cpp:190
msgid "Move left"
msgstr ""
#: engines/hdb/metaengine.cpp:211 engines/nancy/input.cpp:196
msgid "Move right"
msgstr ""
2020-11-29 15:45:21 +00:00
#: engines/hdb/metaengine.cpp:217 engines/scumm/help.cpp:128
#: engines/scumm/help.cpp:152 engines/scumm/help.cpp:170
#: engines/scumm/help.cpp:198 engines/scumm/help.cpp:213
#: engines/scumm/help.cpp:224 engines/scumm/help.cpp:250
#: engines/sky/metaengine.cpp:82 engines/wintermute/keymapper_tables.h:141
#: engines/wintermute/keymapper_tables.h:1476
2020-11-29 15:45:21 +00:00
msgid "Use"
msgstr ""
#: engines/hdb/metaengine.cpp:224
msgid "Clear waypoints"
msgstr ""
#: engines/hdb/metaengine.cpp:250
msgid "Debug"
msgstr ""
#: engines/hopkins/detection.cpp:47 engines/hopkins/detection.cpp:57
2020-11-29 15:45:21 +00:00
msgid "Gore Mode"
msgstr ""
#: engines/hopkins/detection.cpp:48 engines/hopkins/detection.cpp:58
2020-11-29 15:45:21 +00:00
msgid "Enable Gore Mode when available"
msgstr ""
#. I18N: Studio audience adds an applause and cheering sounds whenever
#. Malcolm makes a joke.
#: engines/kyra/detection.cpp:62
2020-11-29 15:45:21 +00:00
msgid "Studio audience"
msgstr ""
#: engines/kyra/detection.cpp:63
2020-11-29 15:45:21 +00:00
msgid "Enable studio audience"
msgstr ""
#. I18N: This option allows the user to skip text and cutscenes.
#: engines/kyra/detection.cpp:73
2020-11-29 15:45:21 +00:00
msgid "Skip support"
msgstr ""
#: engines/kyra/detection.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Allow text and cutscenes to be skipped"
msgstr ""
#. I18N: Helium mode makes people sound like they've inhaled Helium.
#: engines/kyra/detection.cpp:84
2020-11-29 15:45:21 +00:00
msgid "Helium mode"
msgstr ""
#: engines/kyra/detection.cpp:85
2020-11-29 15:45:21 +00:00
msgid "Enable helium mode"
msgstr ""
#. I18N: When enabled, this option makes scrolling smoother when
#. changing from one screen to another.
#: engines/kyra/detection.cpp:98
2020-11-29 15:45:21 +00:00
msgid "Smooth scrolling"
msgstr ""
#: engines/kyra/detection.cpp:99
2020-11-29 15:45:21 +00:00
msgid "Enable smooth scrolling when walking"
msgstr ""
#. I18N: When enabled, this option changes the cursor when it floats to the
#. edge of the screen to a directional arrow. The player can then click to
#. walk towards that direction.
#: engines/kyra/detection.cpp:111
2020-11-29 15:45:21 +00:00
msgid "Floating cursors"
msgstr ""
#: engines/kyra/detection.cpp:112
2020-11-29 15:45:21 +00:00
msgid "Enable floating cursors"
msgstr ""
#. I18N: When enabled, this option will fill in an autogenerated savegame
#. description into the input prompt where.
#: engines/kyra/detection.cpp:123
2020-11-29 15:45:21 +00:00
msgid "Suggest save names"
msgstr ""
#: engines/kyra/detection.cpp:124
2020-11-29 15:45:21 +00:00
msgid "Autogenerated naming suggestions for savegames"
msgstr ""
#. I18N: HP stands for Hit Points
#: engines/kyra/detection.cpp:136
2020-11-29 15:45:21 +00:00
msgid "HP bar graphs"
msgstr ""
#: engines/kyra/detection.cpp:137
2020-11-29 15:45:21 +00:00
msgid "Enable hit point bar graphs"
msgstr ""
#. I18N: L/R stands for Left/Right
#: engines/kyra/detection.cpp:147
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msgid "Fight Button L/R Swap"
msgstr ""
#: engines/kyra/detection.cpp:148
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msgid "Left button to attack, right button to pick up items"
msgstr ""
#: engines/kyra/detection_tables.h:83
msgid "Missing language specific game code and/or resources."
msgstr ""
#: engines/kyra/detection_tables.h:84
msgid ""
"Missing language specific game code and/or resources for this fan "
"translation."
msgstr ""
#: engines/kyra/detection_tables.h:1402
msgid "You added the game incorrectly. Please add the root folder of the game."
msgstr ""
#. I18N: The file in the game directory needs to be extracted
#: engines/kyra/detection_tables.h:1418
msgid ""
"You added the game incorrectly. The GAME.DAT file is an ISO image and you "
"need to extract the game data files from it."
msgstr ""
#: engines/kyra/metaengine.cpp:117
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#, fuzzy
msgid "Lands of Lore support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/kyra/metaengine.cpp:127
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msgid ""
"EOB II FM-TOWNS requires support of 16bit color modes which has not been "
"activated in your ScummVM build"
msgstr ""
#: engines/kyra/metaengine.cpp:133
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#, fuzzy
msgid "Eye of Beholder support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:473
#: engines/ultima/ultima4/meta_engine.cpp:225
#: engines/ultima/ultima8/meta_engine.cpp:204
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msgid "Interact via Left Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:474
#: engines/ultima/ultima4/meta_engine.cpp:231
#: engines/ultima/ultima8/meta_engine.cpp:210
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msgid "Interact via Right Click"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:481
#: engines/twine/metaengine.cpp:349
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msgid "Move Forward"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:482
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msgid "Move Back"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:372
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#, fuzzy
msgid "Move Left"
msgstr "Sol"
#: engines/kyra/engine/eobcommon.cpp:373
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#, fuzzy
msgid "Move Right"
msgstr "Sağ"
#: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:485
#: engines/pegasus/pegasus.cpp:2728 engines/twine/metaengine.cpp:370
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#: engines/zvision/metaengine.cpp:141
#, fuzzy
msgid "Turn Left"
msgstr "Sol"
#: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:486
#: engines/pegasus/pegasus.cpp:2735 engines/twine/metaengine.cpp:363
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#: engines/zvision/metaengine.cpp:147
#, fuzzy
msgid "Turn Right"
msgstr "Sağ"
#: engines/kyra/engine/eobcommon.cpp:376
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msgid "Open/Close Inventory"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:377
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msgid "Switch Inventory/Character screen"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:378
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msgid "Camp"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:379
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msgid "Cast Spell"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:382
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msgid "Spell Level 1"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:383
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msgid "Spell Level 2"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:384
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msgid "Spell Level 3"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:385
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msgid "Spell Level 4"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:386
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msgid "Spell Level 5"
msgstr ""
#: engines/kyra/engine/eobcommon.cpp:388
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msgid "Spell Level 6"
msgstr ""
#: engines/kyra/engine/lol.cpp:477
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msgid "Attack 1"
msgstr ""
#: engines/kyra/engine/lol.cpp:478
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msgid "Attack 2"
msgstr ""
#: engines/kyra/engine/lol.cpp:479
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msgid "Attack 3"
msgstr ""
#: engines/kyra/engine/lol.cpp:480
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msgid "Show Map"
msgstr ""
#: engines/kyra/engine/lol.cpp:483
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msgid "Slide Left"
msgstr ""
#: engines/kyra/engine/lol.cpp:484
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#, fuzzy
msgid "Slide Right"
msgstr "Sağ"
#: engines/kyra/engine/lol.cpp:487
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msgid "Rest"
msgstr ""
#: engines/kyra/engine/lol.cpp:488
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#, fuzzy
msgid "Options"
msgstr "A~y~arlar..."
#: engines/kyra/engine/lol.cpp:489
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#, fuzzy
msgid "Choose Spell"
msgstr "Seç"
#: engines/kyra/gui/saveload_eob.cpp:596
#, c-format
msgid ""
"The following original saved game file has been found in your game path:\n"
"\n"
"%s %s\n"
"\n"
"Do you wish to use this saved game file with ScummVM?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:629
#, c-format
msgid ""
"A saved game file was found in the specified slot %d. Overwrite?\n"
"\n"
msgstr ""
#: engines/kyra/gui/saveload_eob.cpp:662
#, c-format
msgid ""
"%d original saved games have been successfully imported into\n"
"ScummVM. If you want to manually import original saved game later you will\n"
"need to open the ScummVM debug console and use the command "
"'import_savefile'.\n"
"\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:280
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"If you used the orginal installer for the installation these files\n"
"should be located in the AmigaDOS system 'Fonts/' folder.\n"
"Please copy them into the EOB game data directory.\n"
msgstr ""
#: engines/kyra/graphics/screen_eob_amiga.cpp:288
msgid ""
"This AMIGA version requires the following font files:\n"
"\n"
"EOBF6.FONT\n"
"EOBF6/6\n"
"EOBF8.FONT\n"
"EOBF8/8\n"
"\n"
"This is a localized (non-English) version of EOB II which uses language "
"specific characters\n"
"contained only in the specific font files that came with your game. You "
"cannot use the font\n"
"files from the English version or from any EOB I game which seems to be what "
"you are doing.\n"
"\n"
"The game will continue, but the language specific characters will not be "
"displayed.\n"
"Please copy the correct font files into your EOB II game data directory.\n"
"\n"
msgstr ""
#: engines/lab/engine.cpp:125
msgid ""
"This is a trial Windows version of the game. To play the full version, you "
"will need to use the original interpreter and purchase a key from Wyrmkeep"
msgstr ""
#: engines/lab/processroom.cpp:330
msgid ""
"This is the end of the trial version. You can play the full game using the "
"original interpreter from Wyrmkeep"
msgstr ""
#: engines/lab/savegame.cpp:238
msgid "Would you like to save or restore a game?"
msgstr ""
#: engines/lab/speciallocks.cpp:149
msgid "This puzzle is not available in the trial version of the game"
msgstr ""
#: engines/lure/detection.cpp:45 engines/mads/detection.cpp:114
#: engines/sherlock/detection.cpp:120 engines/twine/metaengine.cpp:159
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msgid "TTS Narrator"
msgstr ""
#: engines/lure/detection.cpp:46 engines/mads/detection.cpp:115
#: engines/sherlock/detection.cpp:121 engines/twine/metaengine.cpp:160
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msgid "Use TTS to read the descriptions (if TTS is available)"
msgstr ""
#: engines/made/detection_tables.h:405 engines/made/detection_tables.h:422
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#, fuzzy
msgid "The game is using unsupported engine"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/mads/detection.cpp:63
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msgid "Easy mouse interface"
msgstr ""
#: engines/mads/detection.cpp:64
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msgid "Shows object names when hovering the mouse over them"
msgstr ""
#: engines/mads/detection.cpp:73 engines/mads/detection.cpp:74
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msgid "Animated inventory items"
msgstr ""
#: engines/mads/detection.cpp:83 engines/mads/detection.cpp:84
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msgid "Animated game interface"
msgstr ""
#: engines/mads/detection.cpp:93 engines/mads/detection.cpp:94
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msgid "Naughty game mode"
msgstr ""
#. I18N: Option for fast scene switching
#: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:345
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msgid "~Z~ip Mode Activated"
msgstr ""
#: engines/mohawk/dialogs.cpp:114
msgid ""
"When activated, clicking on an item or area with the lightning bolt cursor "
"takes you directly there, skipping intermediate screens. You can only 'Zip' "
"to a precise area you've already been."
msgstr ""
#: engines/mohawk/dialogs.cpp:117
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msgid "~T~ransitions Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:118
msgid ""
"Toggle screen transitions on or off. Turning off screen transitions will "
"enable you to navigate more quickly through the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:121
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msgid "Play the Myst fly by movie"
msgstr ""
#: engines/mohawk/dialogs.cpp:122
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msgid "The Myst fly by movie was not played by the original engine."
msgstr ""
#. I18N:
#. This Option is for hard-of-hearing.
#. It makes it easier to solve the spaceship puzzle.
#. Normally game uses strict binary logic here.
#. We change it to use fuzzy logic.
#. By default the option is off.
#.
#: engines/mohawk/dialogs.cpp:134
msgid "~F~uzzy Logic in SpaceShip Active"
msgstr ""
2020-11-29 15:45:21 +00:00
#. I18N: Drop book page
#: engines/mohawk/dialogs.cpp:142
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msgid "~D~rop Page"
msgstr ""
#: engines/mohawk/dialogs.cpp:146
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msgid "Show ~M~ap"
msgstr ""
#: engines/mohawk/dialogs.cpp:151
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msgid "Main Men~u~"
msgstr ""
#: engines/mohawk/dialogs.cpp:274
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msgid "The new language will be applied after restarting the game."
msgstr ""
#: engines/mohawk/dialogs.cpp:346
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msgid "~W~ater Effect Enabled"
msgstr ""
#: engines/mohawk/dialogs.cpp:348
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msgid "Transitions:"
msgstr ""
#: engines/mohawk/dialogs.cpp:353
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msgid "Fastest"
msgstr ""
#: engines/mohawk/dialogs.cpp:354
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msgid "Normal"
msgstr ""
#: engines/mohawk/dialogs.cpp:355
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msgid "Best"
msgstr ""
#: engines/mohawk/metaengine.cpp:271
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#, fuzzy
msgid "Myst ME support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/metaengine.cpp:276
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#, fuzzy
msgid "Myst support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/metaengine.cpp:283
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#, fuzzy
msgid "Riven support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/metaengine.cpp:297
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#, fuzzy
msgid "CSTime support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/mohawk/mohawk.cpp:52
msgid "The game is paused. Press any key to continue."
msgstr ""
#: engines/mohawk/myst.cpp:550 engines/mohawk/riven.cpp:820
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msgid "Open main menu"
msgstr ""
#: engines/mohawk/myst.cpp:574 engines/mohawk/riven.cpp:844
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#, fuzzy
msgid "Load game state"
msgstr "Oyun yükle:"
#: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:849
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msgid "Save game state"
msgstr ""
#: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:854
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msgid "Show options menu"
msgstr ""
#: engines/mohawk/myst.cpp:596
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msgid "Drop page"
msgstr ""
#: engines/mohawk/myst.cpp:602 engines/wintermute/keymapper_tables.h:1450
#: engines/wintermute/keymapper_tables.h:1597
#: engines/wintermute/keymapper_tables.h:1646
#: engines/wintermute/keymapper_tables.h:1669
#: engines/wintermute/keymapper_tables.h:1688
#: engines/wintermute/keymapper_tables.h:1721
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msgid "Show map"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:283
#: engines/mohawk/riven_stacks/aspit.cpp:349
msgid ""
"Are you sure you want to load a saved game? All unsaved progress will be "
"lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:284
#: engines/mohawk/riven_stacks/aspit.cpp:350
#: engines/wintermute/keymapper_tables.h:926
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#, fuzzy
msgid "Load game"
msgstr "Oyun yükle:"
#: engines/mohawk/myst_stacks/menu.cpp:300
#: engines/mohawk/riven_stacks/aspit.cpp:371
msgid ""
"Are you sure you want to start a new game? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:301
#: engines/mohawk/riven_stacks/aspit.cpp:372
msgid "New game"
msgstr ""
#: engines/mohawk/myst_stacks/menu.cpp:318
#: engines/mohawk/riven_stacks/aspit.cpp:455
msgid "Are you sure you want to quit? All unsaved progress will be lost."
msgstr ""
#: engines/mohawk/myst_stacks/preview.cpp:90
msgid "You can't leave the library in the demo."
msgstr ""
#: engines/mohawk/riven.cpp:157
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msgid ""
"You're missing a Riven executable. The Windows executable is 'riven.exe' or "
"'rivendmo.exe'. "
msgstr ""
#: engines/mohawk/riven.cpp:158
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msgid ""
"Using the 'arcriven.z' installer file also works. In addition, you can use "
"the Mac 'Riven' executable."
msgstr ""
#: engines/mohawk/riven.cpp:170
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msgid ""
"You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also "
"works."
msgstr ""
#: engines/mohawk/riven.cpp:504
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msgid "You are missing the following required Riven data files:\n"
msgstr ""
#: engines/mohawk/riven.cpp:866
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msgid "Move forward"
msgstr ""
#: engines/mohawk/riven.cpp:872
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msgid "Move forward left"
msgstr ""
#: engines/mohawk/riven.cpp:876
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msgid "Move forward right"
msgstr ""
#: engines/mohawk/riven.cpp:880
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msgid "Move backwards"
msgstr ""
#: engines/mohawk/riven.cpp:886 engines/wintermute/keymapper_tables.h:162
#: engines/wintermute/keymapper_tables.h:742
#: engines/wintermute/keymapper_tables.h:2046
#: engines/wintermute/keymapper_tables.h:2147
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msgid "Turn left"
msgstr ""
#: engines/mohawk/riven.cpp:892 engines/wintermute/keymapper_tables.h:168
#: engines/wintermute/keymapper_tables.h:747
#: engines/wintermute/keymapper_tables.h:2052
#: engines/wintermute/keymapper_tables.h:2154
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msgid "Turn right"
msgstr ""
#: engines/mohawk/riven.cpp:898
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#, fuzzy
msgid "Look up"
msgstr "Aşağı"
#: engines/mohawk/riven.cpp:903
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#, fuzzy
msgid "Look down"
msgstr "Aşağı"
#: engines/mohawk/riven.cpp:909
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msgid "Play intro videos"
msgstr ""
#: engines/mohawk/riven_stack.cpp:204
msgid ""
"Exploration beyond this point available only within the full version of\n"
"the game."
msgstr ""
#: engines/mohawk/riven_stacks/aspit.cpp:429
msgid ""
"At this point, the Riven Demo would\n"
"ask if you would like to open a web browser\n"
"to bring you to the Red Orb store to buy\n"
"the game. ScummVM cannot do that and\n"
"the site no longer exists."
msgstr ""
#: engines/mutationofjb/util.cpp:33
#, c-format
msgid "Unable to locate the '%s' engine data file"
msgstr ""
#: engines/myst3/detection.cpp:158 engines/myst3/detection.cpp:172
2020-11-29 15:45:21 +00:00
msgid "PS2 version is not yet supported"
msgstr ""
#: engines/myst3/detection.cpp:191
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#, fuzzy
msgid "Widescreen mod"
msgstr "Tam ekran modu"
#: engines/myst3/detection.cpp:192
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msgid "Enable widescreen rendering in fullscreen mode."
msgstr ""
#: engines/myst3/myst3.cpp:355
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msgid ""
"This version of Myst III has not been updated with the latest official "
"patch.\n"
"Please install the official update corresponding to your game's language.\n"
"The updates can be downloaded from:\n"
"https://www.scummvm.org/frs/extras/patches/"
msgstr ""
#: engines/myst3/myst3.cpp:1569 engines/pegasus/pegasus.cpp:737
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Invalid file name for saving"
msgstr "Kaydetmek için dosya ismini girin"
#: engines/nancy/input.cpp:164
msgid "Left Click Interact"
msgstr ""
#: engines/nancy/input.cpp:171
#, fuzzy
msgid "Right Click Interact"
msgstr "Sağ"
#: engines/nancy/input.cpp:202
#, fuzzy
msgid "Fast move modifier"
msgstr "Grafik modu:"
#: engines/nancy/input.cpp:210
#, fuzzy
msgid "Toggle fast conversation mode"
msgstr "Görüntü oranı düzeltme"
#: engines/nancy/input.cpp:215
msgid "Toggle end conversation mode"
msgstr ""
#: engines/nancy/input.cpp:220
msgid "Go to main menu"
msgstr ""
#: engines/nancy/input.cpp:225
msgid "Go to save/load menu"
msgstr ""
#: engines/nancy/input.cpp:230
#, fuzzy
#| msgid "No date saved"
msgid "Reload last save"
msgstr "Tarih kaydedilmemiş"
#: engines/nancy/input.cpp:235
msgid "Go to setup menu"
msgstr ""
#: engines/nancy/input.cpp:240
#, fuzzy
msgid "Show credits"
msgstr "Gizli dosyaları göster"
#: engines/nancy/input.cpp:245
msgid "Go to map screen"
msgstr ""
#: engines/nancy/input.cpp:251
msgid "Open general cheat menu"
msgstr ""
#: engines/nancy/input.cpp:256
msgid "Open event flags cheat menu"
msgstr ""
#: engines/nancy/dialogs.cpp:41
#, fuzzy
#| msgid "Playtime: "
msgid "Player Speech"
msgstr "Oynama süresi: "
#: engines/nancy/dialogs.cpp:41
msgid ""
"Enable player speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid "Character Speech"
msgstr ""
#: engines/nancy/dialogs.cpp:42
msgid ""
"Enable NPC speech. Only works if speech is enabled in the Audio settings."
msgstr ""
#: engines/nancy/dialogs.cpp:43
msgid "Use original menus"
msgstr ""
#: engines/nancy/dialogs.cpp:43
msgid ""
"Use the original engine's main, save/load, and setup menus. ScummVM's Global "
"Main Menu can still be accessed through its keymap."
msgstr ""
#. I18N: Second Chance is the name of the original engine's autosave system
#: engines/nancy/dialogs.cpp:46
#, fuzzy
msgid "Enable Second Chance"
msgstr "Oyunun tam ismi"
#: engines/nancy/dialogs.cpp:46
msgid ""
"Enable the Second Chance feature, which automatically saves at specific "
"scenes. Enabling this disables timed autosaves."
msgstr ""
#: engines/nancy/dialogs.cpp:48
#, fuzzy
msgid "Speech Options"
msgstr "A~y~arlar..."
#: engines/nancy/dialogs.cpp:49
#, fuzzy
msgid "Engine Options"
msgstr "A~y~arlar..."
#: engines/nancy/dialogs.cpp:104
msgid "General"
msgstr ""
#: engines/nancy/dialogs.cpp:106
msgid "Scene Data"
msgstr ""
#: engines/nancy/dialogs.cpp:107
msgid "Restart the Scene"
msgstr ""
#: engines/nancy/dialogs.cpp:109
msgid "Scene Number"
msgstr ""
#: engines/nancy/dialogs.cpp:111
msgid "Frame Number"
msgstr ""
#. I18N: The Y position (a.k.a vertical scroll) of the background
#: engines/nancy/dialogs.cpp:115
msgid "Background Top (Y)"
msgstr ""
#: engines/nancy/dialogs.cpp:117
msgid "Hints Remaining"
msgstr ""
#: engines/nancy/dialogs.cpp:118
msgid "Easy"
msgstr ""
#: engines/nancy/dialogs.cpp:122
msgid "Hard"
msgstr ""
#: engines/nancy/dialogs.cpp:125
msgid "Player Data"
msgstr ""
#: engines/nancy/dialogs.cpp:126
#, fuzzy
#| msgid "Playtime: "
msgid "Player Time:"
msgstr "Oynama süresi: "
#: engines/nancy/dialogs.cpp:128
msgid "Days"
msgstr ""
#: engines/nancy/dialogs.cpp:130 engines/nancy/dialogs.cpp:140
msgid "Hours"
msgstr ""
#: engines/nancy/dialogs.cpp:132 engines/nancy/dialogs.cpp:142
msgid "Minutes"
msgstr ""
#: engines/nancy/dialogs.cpp:134
msgid "Player Difficulty Level"
msgstr ""
#: engines/nancy/dialogs.cpp:136
msgid "Software Timer"
msgstr ""
#: engines/nancy/dialogs.cpp:137
#, fuzzy
#| msgid "Time: "
msgid "Timer On"
msgstr "Saat: "
#: engines/nancy/dialogs.cpp:144
msgid "Seconds"
msgstr ""
#: engines/nancy/dialogs.cpp:213
msgid "Invalid Scene ID!"
msgstr ""
#: engines/neverhood/detection.cpp:131
2020-11-29 15:45:21 +00:00
msgid "Skip the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:132
2020-11-29 15:45:21 +00:00
msgid "Allows the player to skip past the Hall of Records storyboard scenes"
msgstr ""
#: engines/neverhood/detection.cpp:138
2020-11-29 15:45:21 +00:00
msgid "Scale the making of videos to full screen"
msgstr ""
#: engines/neverhood/detection.cpp:139
2020-11-29 15:45:21 +00:00
msgid "Scale the making of videos, so that they use the whole screen"
msgstr ""
#: engines/parallaction/saveload.cpp:130
#, c-format
msgid ""
"Can't save game in slot %i\n"
"\n"
msgstr ""
#: engines/parallaction/saveload.cpp:194
#, fuzzy
msgid "Load file"
msgstr "Oyun yükle:"
#: engines/parallaction/saveload.cpp:201
#, fuzzy
msgid "Loading game..."
msgstr "Oyun yükle:"
#: engines/parallaction/saveload.cpp:209
msgid "Save file"
msgstr ""
#: engines/parallaction/saveload.cpp:216
msgid "Saving game..."
msgstr ""
#: engines/parallaction/saveload.cpp:269
msgid ""
"ScummVM found that you have old saved games for Nippon Safes that should be "
"renamed.\n"
"The old names are no longer supported, so you will not be able to load your "
"games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked next time.\n"
msgstr ""
#: engines/parallaction/saveload.cpp:316
msgid "ScummVM successfully converted all your saved games."
msgstr ""
#: engines/parallaction/saveload.cpp:318
msgid ""
"ScummVM printed some warnings in your console window and can't guarantee all "
"your files have been converted.\n"
"\n"
"Please report to the team."
msgstr ""
#: engines/pegasus/pegasus.cpp:2712
2020-11-29 15:45:21 +00:00
msgid "Up/Zoom In/Move Forward/Open Doors"
msgstr ""
#: engines/pegasus/pegasus.cpp:2720
2020-11-29 15:45:21 +00:00
msgid "Down/Zoom Out"
msgstr ""
#: engines/pegasus/pegasus.cpp:2742
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Action/Select"
msgstr "Aktif"
#: engines/pegasus/pegasus.cpp:2762
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Inventory Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2769
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Biochip Tray"
msgstr ""
#: engines/pegasus/pegasus.cpp:2777
2020-11-29 15:45:21 +00:00
msgid "Toggle Center Data Display"
msgstr ""
#: engines/pegasus/pegasus.cpp:2784
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Info Screen"
msgstr ""
#: engines/pegasus/pegasus.cpp:2791
2020-11-29 15:45:21 +00:00
msgid "Display/Hide Pause Menu"
msgstr ""
#: engines/pegasus/pegasus.cpp:2798
msgid "Toggle Chatty AI"
msgstr ""
#: engines/pegasus/pegasus.cpp:2813
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Save Game"
msgstr "~O~yunu kaldır"
#: engines/pegasus/pegasus.cpp:2819
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Load Game"
msgstr "Oyun yükle:"
#: engines/pink/gui.cpp:220
msgid "This menu item is not yet implemented"
msgstr ""
#: engines/private/detection.cpp:174 engines/private/detection.cpp:193
msgid ""
"Compressed game detected. Please uncompress it as specified in the game "
"description on our Wiki"
msgstr ""
2020-11-29 15:45:21 +00:00
#: engines/queen/detection.cpp:45
msgid "Alternative intro"
msgstr ""
#: engines/queen/detection.cpp:46
msgid "Use an alternative game intro (CD version only)"
msgstr ""
#. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check
#: engines/saga/detection_tables.h:609
#, fuzzy
msgid "Windows Trial version is not supported"
msgstr "Bu oyun, başlatıcısan kaydedilmiş oyun yüklemeyi desteklemiyor."
#: engines/saga/metaengine.cpp:114
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "I Have No Mouth support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/saga/saga.cpp:229
2020-11-29 15:45:21 +00:00
msgid "Error loading game resources."
msgstr ""
#: engines/sci/detection.cpp:174
2020-11-29 15:45:21 +00:00
msgid "Skip EGA dithering pass (full color backgrounds)"
msgstr ""
#: engines/sci/detection.cpp:175
2020-11-29 15:45:21 +00:00
msgid "Skip dithering pass in EGA games, graphics are shown with full colors"
msgstr ""
#: engines/sci/detection.cpp:184
2020-11-29 15:45:21 +00:00
msgid "Enable high resolution graphics"
msgstr ""
#: engines/sci/detection.cpp:185
2020-11-29 15:45:21 +00:00
msgid "Enable high resolution graphics/content"
msgstr ""
#: engines/sci/detection.cpp:194
2020-11-29 15:45:21 +00:00
msgid "Enable black-lined video"
msgstr ""
#: engines/sci/detection.cpp:195
2020-11-29 15:45:21 +00:00
msgid "Draw black lines over videos to increase their apparent sharpness"
msgstr ""
#: engines/sci/detection.cpp:205
2020-11-29 15:45:21 +00:00
msgid "Use high-quality video scaling"
msgstr ""
#: engines/sci/detection.cpp:206
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Use linear interpolation when upscaling videos, where possible"
msgstr "Grafik orantılama yapılırken doğrusal filtreleme"
#: engines/sci/detection.cpp:216
2020-11-29 15:45:21 +00:00
msgid "Use high-quality \"LarryScale\" cel scaling"
msgstr ""
#: engines/sci/detection.cpp:217
2020-11-29 15:45:21 +00:00
msgid "Use special cartoon scaler for drawing character sprites"
msgstr ""
#: engines/sci/detection.cpp:226
2020-11-29 15:45:21 +00:00
msgid "Prefer digital sound effects"
msgstr ""
#: engines/sci/detection.cpp:227
2020-11-29 15:45:21 +00:00
msgid "Prefer digital sound effects instead of synthesized ones"
msgstr ""
#: engines/sci/detection.cpp:246
2020-11-29 15:45:21 +00:00
msgid "Use CD audio"
msgstr ""
#: engines/sci/detection.cpp:247
2020-11-29 15:45:21 +00:00
msgid "Use CD audio instead of in-game audio, if available"
msgstr ""
#: engines/sci/detection.cpp:257
2020-11-29 15:45:21 +00:00
msgid "Use Windows cursors"
msgstr ""
#: engines/sci/detection.cpp:258
2020-11-29 15:45:21 +00:00
msgid ""
"Use the Windows cursors (smaller and monochrome) instead of the DOS ones"
msgstr ""
#: engines/sci/detection.cpp:268
2020-11-29 15:45:21 +00:00
msgid "Use silver cursors"
msgstr ""
#: engines/sci/detection.cpp:269
2020-11-29 15:45:21 +00:00
msgid ""
"Use the alternate set of silver cursors instead of the normal golden ones"
msgstr ""
#: engines/sci/detection.cpp:279
2020-11-29 15:45:21 +00:00
msgid "Enable content censoring"
msgstr ""
#: engines/sci/detection.cpp:280
2020-11-29 15:45:21 +00:00
msgid "Enable the game's built-in optional content censoring"
msgstr ""
#: engines/sci/detection.cpp:290
2020-11-29 15:45:21 +00:00
msgid "Upscale videos"
msgstr ""
#: engines/sci/detection.cpp:291
2020-11-29 15:45:21 +00:00
msgid "Upscale videos to double their size"
msgstr ""
#: engines/sci/detection.cpp:301
2020-11-29 15:45:21 +00:00
msgid "Use RGB rendering"
msgstr ""
#: engines/sci/detection.cpp:302
2020-11-29 15:45:21 +00:00
msgid "Use RGB rendering to improve screen transitions"
msgstr ""
#: engines/sci/detection.cpp:312
2020-11-29 15:45:21 +00:00
msgid "Use per-resource modified palettes"
msgstr ""
#: engines/sci/detection.cpp:313
2020-11-29 15:45:21 +00:00
msgid "Use custom per-resource palettes to improve visuals"
msgstr ""
#: engines/sci/detection.cpp:343
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "MIDI mode:"
msgstr "MIDI kazancı:"
#: engines/sci/detection.cpp:344
2020-11-29 15:45:21 +00:00
msgid ""
"When using external MIDI devices (e.g. through USB-MIDI), select your device "
"here"
msgstr ""
#: engines/sci/detection.cpp:349
2020-11-29 15:45:21 +00:00
msgid "Standard (GM / MT-32)"
msgstr ""
#: engines/sci/detection.cpp:353
2020-11-29 15:45:21 +00:00
msgid "Roland D-110 / D-10 / D-20"
msgstr ""
#: engines/sci/detection.cpp:357
2020-11-29 15:45:21 +00:00
msgid "Yamaha FB-01"
msgstr ""
#: engines/sci/detection_tables.h:4236
msgid "Incomplete game detected. You have to copy data from all the CDs."
msgstr ""
#: engines/sci/engine/kfile.cpp:485 engines/sci/metaengine.cpp:371
2020-11-29 15:45:21 +00:00
msgid "(Autosave)"
msgstr ""
#: engines/sci/engine/kgraphics32.cpp:358
#, c-format
msgid "Please use an external viewer to open the game's help file: %s"
msgstr ""
#: engines/sci/engine/kmisc.cpp:872
2020-11-29 15:45:21 +00:00
msgid ""
"The Poker logic is hardcoded in an external DLL, and is not implemented yet. "
"There exists some dummy logic for now, where opponent actions are chosen "
"randomly"
msgstr ""
#: engines/sci/engine/savegame.cpp:1432
2020-11-29 15:45:21 +00:00
msgid "The format of this saved game is obsolete, unable to load it"
msgstr ""
#: engines/sci/engine/savegame.cpp:1434
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Savegame version is %d, maximum supported is %0d"
msgstr ""
#: engines/sci/engine/savegame.cpp:1445
2020-11-29 15:45:21 +00:00
msgid ""
"This saved game was created with a different version of the game, unable to "
"load it"
msgstr ""
#: engines/sci/graphics/video32.cpp:69
#, c-format
msgid ""
"Cannot play back %dbpp video on a system with maximum color depth of 8bpp"
msgstr ""
#: engines/sci/metaengine.cpp:293
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "SCI32 support not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/sci/resource/resource.cpp:863
2020-11-29 15:45:21 +00:00
msgid ""
"Missing or corrupt game resources have been detected. Some game features may "
"not work properly. Please check the console for more information, and verify "
"that your game files are valid."
msgstr ""
#: engines/sci/sci.cpp:377
2020-11-29 15:45:21 +00:00
msgid ""
"Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and "
"disabled in the release version of the game. ScummVM allows the subtitles to "
"be re-enabled, but because they were removed from the original game, they do "
"not always render properly or reflect the actual game speech. This is not a "
"ScummVM bug -- it is a problem with the game's assets."
msgstr ""
#: engines/sci/sci.cpp:401
2020-11-29 15:45:21 +00:00
msgid ""
"You have selected General MIDI as a sound device. Sierra has provided after-"
"market support for General MIDI for this game in their \"General MIDI Utility"
"\". Please, apply this patch in order to enjoy MIDI music with this game. "
"Once you have obtained it, you can unpack all of the included *.PAT files in "
"your ScummVM extras folder and ScummVM will add the appropriate patch "
"automatically. Alternatively, you can follow the instructions in the READ.ME "
"file included in the patch and rename the associated *.PAT file to 4.PAT and "
"place it in the game folder. Without this patch, General MIDI music for this "
"game will sound badly distorted."
msgstr ""
#: engines/sci/sci.cpp:420
2020-11-29 15:45:21 +00:00
msgid ""
"Your game is patched with a fan made script patch. Such patches have been "
"reported to cause issues, as they modify game scripts extensively. The "
"issues that these patches fix do not occur in ScummVM, so you are advised to "
"remove this patch from your game folder in order to avoid having unexpected "
"errors and/or issues later on."
msgstr ""
#: engines/sci/sci.cpp:499
2020-11-29 15:45:21 +00:00
msgid "Download patch"
msgstr ""
#: engines/sci/sci.cpp:500
2020-11-29 15:45:21 +00:00
msgid ""
"(or click 'Download patch' button. But note - it only downloads, you will "
"have to continue from there)\n"
msgstr ""
#: engines/sci/sci.cpp:507
2020-11-29 15:45:21 +00:00
msgid ""
"GK2 has a fan made subtitles, available thanks to the good persons at "
"SierraHelp.\n"
"\n"
"Installation:\n"
"- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/"
"GK2Subtitles.zip\n"
msgstr ""
#: engines/sci/sci.cpp:838
2020-11-29 15:45:21 +00:00
msgid ""
"Characters saved inside ScummVM are shown automatically. Character files "
"saved in the original interpreter need to be put inside ScummVM's saved "
"games directory and a prefix needs to be added depending on which game it "
"was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. "
"Example: 'qfg2-thief.sav'."
msgstr ""
#: engines/sci/sound/music.cpp:161
msgid ""
"The selected audio driver requires the following file(s):\n"
"\n"
msgstr ""
#: engines/sci/sound/music.cpp:164
msgid ""
"\n"
"\n"
"Some audio drivers (at least for some games) were made\n"
"available by Sierra as aftermarket patches and thus might not\n"
"have been installed as part of the original game setup.\n"
"\n"
"Please copy these file(s) into your game data directory.\n"
"\n"
"However, please note that the file(s) might not be available\n"
"separately but only as content of (patched) resource bundles.\n"
"In that case you may need to apply the original Sierra patch.\n"
"\n"
msgstr ""
#: engines/scumm/detection.cpp:176
2020-11-29 15:45:21 +00:00
msgid "Show Object Line"
msgstr ""
#: engines/scumm/detection.cpp:177
2020-11-29 15:45:21 +00:00
msgid "Show the names of objects at the bottom of the screen"
msgstr ""
#: engines/scumm/detection.cpp:183
2020-11-29 15:45:21 +00:00
msgid "Use NES Classic Palette"
msgstr ""
#: engines/scumm/detection.cpp:184
2020-11-29 15:45:21 +00:00
msgid "Use a more neutral color palette that closely emulates the NES Classic"
msgstr ""
#: engines/scumm/detection.cpp:190
msgid "Trim FM-TOWNS games to 200 pixels height"
msgstr ""
#: engines/scumm/detection.cpp:191
msgid ""
"Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 "
"pixels height, allowing using 'aspect ratio correction'"
msgstr ""
#: engines/scumm/dialogs.cpp:165
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Insert Disk %c and Press Button to Continue."
msgstr ""
#: engines/scumm/dialogs.cpp:166
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to Find %s, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:167
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Error reading disk %c, (%c%d) Press Button."
msgstr ""
#: engines/scumm/dialogs.cpp:168
2020-11-29 15:45:21 +00:00
msgid "Game Paused. Press SPACE to Continue."
msgstr ""
#. I18N: You may specify 'Yes' symbol at the end of the line, like this:
#. "Moechten Sie wirklich neu starten? (J/N)J"
#. Will react to J as 'Yes'
#: engines/scumm/dialogs.cpp:172
2020-11-29 15:45:21 +00:00
msgid "Are you sure you want to restart? (Y/N)Y"
msgstr ""
#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment
#: engines/scumm/dialogs.cpp:174
2020-11-29 15:45:21 +00:00
msgid "Are you sure you want to quit? (Y/N)Y"
msgstr ""
#: engines/scumm/dialogs.cpp:179
2020-11-29 15:45:21 +00:00
msgid "Play"
msgstr ""
#: engines/scumm/dialogs.cpp:183
2020-11-29 15:45:21 +00:00
msgid "Insert save/load game disk"
msgstr ""
#: engines/scumm/dialogs.cpp:184
2020-11-29 15:45:21 +00:00
msgid "You must enter a name"
msgstr ""
#: engines/scumm/dialogs.cpp:185
2020-11-29 15:45:21 +00:00
msgid "The game was NOT saved (disk full?)"
msgstr ""
#: engines/scumm/dialogs.cpp:186
2020-11-29 15:45:21 +00:00
msgid "The game was NOT loaded"
msgstr ""
#: engines/scumm/dialogs.cpp:187
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Saving '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:188
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Loading '%s'"
msgstr ""
#: engines/scumm/dialogs.cpp:189
2020-11-29 15:45:21 +00:00
msgid "Name your SAVE game"
msgstr ""
#: engines/scumm/dialogs.cpp:190
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Select a game to LOAD"
msgstr "Oyun ek klasörünü seç"
#: engines/scumm/dialogs.cpp:191
2020-11-29 15:45:21 +00:00
msgid "Game title)"
msgstr ""
#. I18N: Previous page button
#: engines/scumm/dialogs.cpp:277
2020-11-29 15:45:21 +00:00
msgid "~P~revious"
msgstr ""
#. I18N: Next page button
#: engines/scumm/dialogs.cpp:279
2020-11-29 15:45:21 +00:00
msgid "~N~ext"
msgstr ""
#: engines/scumm/dialogs.cpp:611
2020-11-29 15:45:21 +00:00
msgid "Speech Only"
msgstr ""
#: engines/scumm/dialogs.cpp:612
2020-11-29 15:45:21 +00:00
msgid "Speech and Subtitles"
msgstr ""
#: engines/scumm/dialogs.cpp:613
2020-11-29 15:45:21 +00:00
msgid "Subtitles Only"
msgstr ""
#: engines/scumm/dialogs.cpp:621
2020-11-29 15:45:21 +00:00
msgctxt "lowres"
msgid "Speech & Subs"
msgstr ""
#: engines/scumm/dialogs.cpp:667
2020-11-29 15:45:21 +00:00
msgid "Select a Proficiency Level."
msgstr ""
#: engines/scumm/dialogs.cpp:669
2020-11-29 15:45:21 +00:00
msgid "Refer to your Loom(TM) manual for help."
msgstr ""
#: engines/scumm/dialogs.cpp:673
2020-11-29 15:45:21 +00:00
msgid "Practice"
msgstr ""
#: engines/scumm/dialogs.cpp:674
2020-11-29 15:45:21 +00:00
msgid "Expert"
msgstr ""
#: engines/scumm/help.cpp:73
msgid "Common keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:74
msgid "Save / Load dialog"
msgstr ""
#: engines/scumm/help.cpp:76
msgid "Skip line of text"
msgstr ""
#: engines/scumm/help.cpp:77
msgid "Esc"
msgstr ""
#: engines/scumm/help.cpp:77 engines/zvision/metaengine.cpp:216
msgid "Skip cutscene"
msgstr ""
#: engines/scumm/help.cpp:78 engines/wintermute/keymapper_tables.h:2060
2020-11-29 15:45:21 +00:00
msgid "Space"
msgstr ""
#: engines/scumm/help.cpp:78
#, fuzzy
msgid "Pause game"
msgstr "Oyun yükle:"
#: engines/scumm/help.cpp:79 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96
#: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98
#: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Ctrl"
msgstr ""
#: engines/scumm/help.cpp:79
#, fuzzy
msgid "Load saved game 1-10"
msgstr "Seçilmiş oyun icin kaydedilmiş oyunu yükle"
#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:84
#: engines/scumm/help.cpp:86 engines/scumm/help.cpp:100
#: engines/scumm/help.cpp:101 engines/scumm/help.cpp:102
msgid "Alt"
msgstr ""
#: engines/scumm/help.cpp:80
msgid "Save game 1-10"
msgstr ""
#: engines/scumm/help.cpp:87
msgid "Music volume up / down"
msgstr ""
#: engines/scumm/help.cpp:88
msgid "Text speed slower / faster"
msgstr ""
#: engines/scumm/help.cpp:89
msgid "Simulate left mouse button"
msgstr ""
#: engines/scumm/help.cpp:90 engines/wintermute/keymapper_tables.h:2115
2020-11-29 15:45:21 +00:00
msgid "Tab"
msgstr ""
#: engines/scumm/help.cpp:90
msgid "Simulate right mouse button"
msgstr ""
#: engines/scumm/help.cpp:93
msgid "Special keyboard commands:"
msgstr ""
#: engines/scumm/help.cpp:94
#, fuzzy
msgid "Show / Hide console"
msgstr "Gizli dosyaları göster"
#: engines/scumm/help.cpp:95
msgid "Start the debugger"
msgstr ""
#: engines/scumm/help.cpp:96
msgid "Show memory consumption"
msgstr ""
#: engines/scumm/help.cpp:97
msgid "Run in fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:98
msgid "Run in really fast mode (*)"
msgstr ""
#: engines/scumm/help.cpp:100
msgid "Switch between graphics filters"
msgstr ""
#: engines/scumm/help.cpp:101
msgid "Increase / Decrease scale factor"
msgstr ""
#: engines/scumm/help.cpp:102
#, fuzzy
msgid "Toggle aspect-ratio correction"
msgstr "Görüntü oranı düzeltme"
#: engines/scumm/help.cpp:107
msgid "* Note that using ctrl-f and"
msgstr ""
#: engines/scumm/help.cpp:108
msgid " ctrl-g are not recommended"
msgstr ""
#: engines/scumm/help.cpp:109
msgid " since they may cause crashes"
msgstr ""
#: engines/scumm/help.cpp:110
msgid " or incorrect game behavior."
msgstr ""
#: engines/scumm/help.cpp:114
msgid "Spinning drafts on the keyboard:"
msgstr ""
#: engines/scumm/help.cpp:116
#, fuzzy
msgid "Main game controls:"
msgstr "Oyun seçeneklerini değiştirme"
#: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136
#: engines/scumm/help.cpp:161
msgid "Push"
msgstr ""
#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137
#: engines/scumm/help.cpp:162
msgid "Pull"
msgstr ""
#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138
#: engines/scumm/help.cpp:163 engines/scumm/help.cpp:197
#: engines/scumm/help.cpp:207
msgid "Give"
msgstr ""
#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139
#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:190
#: engines/scumm/help.cpp:208
#, fuzzy
msgid "Open"
msgstr "URL'yi aç"
#: engines/scumm/help.cpp:126
msgid "Go to"
msgstr ""
#: engines/scumm/help.cpp:127
msgid "Get"
msgstr ""
#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:141
msgid "Read"
msgstr ""
#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:147
msgid "New kid"
msgstr ""
#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:153
#: engines/scumm/help.cpp:171
msgid "Turn on"
msgstr ""
#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154
#: engines/scumm/help.cpp:172
msgid "Turn off"
msgstr ""
#: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167
#: engines/scumm/help.cpp:194 engines/wintermute/keymapper_tables.h:1464
2020-11-29 15:45:21 +00:00
msgid "Walk to"
msgstr ""
#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168
#: engines/scumm/help.cpp:195 engines/scumm/help.cpp:210
#: engines/scumm/help.cpp:227 engines/wintermute/keymapper_tables.h:135
#: engines/wintermute/keymapper_tables.h:1470
2020-11-29 15:45:21 +00:00
msgid "Pick up"
msgstr ""
#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169
msgid "What is"
msgstr ""
#: engines/scumm/help.cpp:146
msgid "Unlock"
msgstr ""
#: engines/scumm/help.cpp:149
msgid "Put on"
msgstr ""
#: engines/scumm/help.cpp:150
msgid "Take off"
msgstr ""
#: engines/scumm/help.cpp:156
msgid "Fix"
msgstr ""
#: engines/scumm/help.cpp:158
#, fuzzy
msgid "Switch"
msgstr "Oyunu seç"
#: engines/scumm/help.cpp:166 engines/scumm/help.cpp:228
#, fuzzy
msgid "Look"
msgstr "Aşağı"
#: engines/scumm/help.cpp:173 engines/scumm/help.cpp:223
msgid "Talk"
msgstr ""
#: engines/scumm/help.cpp:174
msgid "Travel"
msgstr ""
#: engines/scumm/help.cpp:175
msgid "To Henry / To Indy"
msgstr ""
#. I18N: These are different musical notes
#: engines/scumm/help.cpp:179
msgid "play C minor on distaff"
msgstr ""
#: engines/scumm/help.cpp:180
msgid "play D on distaff"
msgstr ""
#: engines/scumm/help.cpp:181
msgid "play E on distaff"
msgstr ""
#: engines/scumm/help.cpp:182
msgid "play F on distaff"
msgstr ""
#: engines/scumm/help.cpp:183
msgid "play G on distaff"
msgstr ""
#: engines/scumm/help.cpp:184
msgid "play A on distaff"
msgstr ""
#: engines/scumm/help.cpp:185
msgid "play B on distaff"
msgstr ""
#: engines/scumm/help.cpp:186
msgid "play C major on distaff"
msgstr ""
#: engines/scumm/help.cpp:192 engines/scumm/help.cpp:214
msgid "puSh"
msgstr ""
#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215
msgid "pull (Yank)"
msgstr ""
#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:212
#: engines/scumm/help.cpp:248 engines/wintermute/keymapper_tables.h:129
#: engines/wintermute/keymapper_tables.h:1482
2020-11-29 15:45:21 +00:00
msgid "Talk to"
msgstr ""
#: engines/scumm/help.cpp:199 engines/scumm/help.cpp:211
#: engines/wintermute/keymapper_tables.h:123
#: engines/wintermute/keymapper_tables.h:1458
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Look at"
msgstr "Aşağı"
#: engines/scumm/help.cpp:200
msgid "turn oN"
msgstr ""
#: engines/scumm/help.cpp:201
msgid "turn oFf"
msgstr ""
#: engines/scumm/help.cpp:217
msgid "KeyUp"
msgstr ""
#: engines/scumm/help.cpp:217
msgid "Highlight prev dialogue"
msgstr ""
#: engines/scumm/help.cpp:218
#, fuzzy
msgid "KeyDown"
msgstr "Aşağı"
#: engines/scumm/help.cpp:218
msgid "Highlight next dialogue"
msgstr ""
#: engines/scumm/help.cpp:222
msgid "Walk"
msgstr ""
#: engines/scumm/help.cpp:226
msgid "Object"
msgstr ""
#: engines/scumm/help.cpp:229
msgid "Black and White / Color"
msgstr ""
#: engines/scumm/help.cpp:232
msgid "Eyes"
msgstr ""
#: engines/scumm/help.cpp:233
msgid "Tongue"
msgstr ""
#: engines/scumm/help.cpp:235
msgid "Punch"
msgstr ""
#: engines/scumm/help.cpp:236
msgid "Kick"
msgstr ""
#: engines/scumm/help.cpp:240
msgid "Regular cursor"
msgstr ""
#. I18N: Comm is a communication device
#: engines/scumm/help.cpp:243
msgid "Comm"
msgstr ""
#: engines/scumm/help.cpp:246
msgid "Save / Load / Options"
msgstr ""
#: engines/scumm/help.cpp:257
#, fuzzy
msgid "Other game controls:"
msgstr "Oyun seçeneklerini değiştirme"
#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:269
msgid "Inventory:"
msgstr ""
#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276
msgid "Scroll list up"
msgstr ""
#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:277
msgid "Scroll list down"
msgstr ""
#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:270
msgid "Upper left item"
msgstr ""
#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272
msgid "Lower left item"
msgstr ""
#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:273
msgid "Upper right item"
msgstr ""
#: engines/scumm/help.cpp:265 engines/scumm/help.cpp:275
msgid "Lower right item"
msgstr ""
#: engines/scumm/help.cpp:271
msgid "Middle left item"
msgstr ""
#: engines/scumm/help.cpp:274
msgid "Middle right item"
msgstr ""
#: engines/scumm/help.cpp:281 engines/scumm/help.cpp:286
msgid "Switching characters:"
msgstr ""
#: engines/scumm/help.cpp:283
msgid "Second kid"
msgstr ""
#: engines/scumm/help.cpp:284
msgid "Third kid"
msgstr ""
#: engines/scumm/help.cpp:293
msgid "Toggle Inventory/IQ Points display"
msgstr ""
#: engines/scumm/help.cpp:294
msgid "Toggle Keyboard/Mouse Fighting (*)"
msgstr ""
#: engines/scumm/help.cpp:296
msgid "* Keyboard Fighting is always on,"
msgstr ""
#: engines/scumm/help.cpp:297
msgid " so despite the in-game message this"
msgstr ""
#: engines/scumm/help.cpp:298
msgid " actually toggles Mouse Fighting Off/On"
msgstr ""
#: engines/scumm/help.cpp:305
msgid "Fighting controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:306 engines/scumm/help.cpp:307
#: engines/scumm/help.cpp:308
msgid "Step back"
msgstr ""
#: engines/scumm/help.cpp:309
msgid "Block high"
msgstr ""
#: engines/scumm/help.cpp:310
msgid "Block middle"
msgstr ""
#: engines/scumm/help.cpp:311
msgid "Block low"
msgstr ""
#: engines/scumm/help.cpp:312
msgid "Punch high"
msgstr ""
#: engines/scumm/help.cpp:313
msgid "Punch middle"
msgstr ""
#: engines/scumm/help.cpp:314
msgid "Punch low"
msgstr ""
2020-11-29 15:45:21 +00:00
#: engines/scumm/help.cpp:316
msgid "Sucker punch"
msgstr ""
#: engines/scumm/help.cpp:319
msgid "These are for Indy on left."
msgstr ""
#: engines/scumm/help.cpp:320
msgid "When Indy is on the right,"
msgstr ""
#: engines/scumm/help.cpp:321
msgid "7, 4, and 1 are switched with"
msgstr ""
#: engines/scumm/help.cpp:322
msgid "9, 6, and 3, respectively."
msgstr ""
#: engines/scumm/help.cpp:331
msgid "Biplane controls (numpad):"
msgstr ""
#: engines/scumm/help.cpp:332
msgid "Fly to upper left"
msgstr ""
#: engines/scumm/help.cpp:333
msgid "Fly to left"
msgstr ""
#: engines/scumm/help.cpp:334
msgid "Fly to lower left"
msgstr ""
#: engines/scumm/help.cpp:335
msgid "Fly upwards"
msgstr ""
#: engines/scumm/help.cpp:336
msgid "Fly straight"
msgstr ""
#: engines/scumm/help.cpp:337
msgid "Fly down"
msgstr ""
#: engines/scumm/help.cpp:338
msgid "Fly to upper right"
msgstr ""
#: engines/scumm/help.cpp:339
msgid "Fly to right"
msgstr ""
#: engines/scumm/help.cpp:340
msgid "Fly to lower right"
msgstr ""
#: engines/scumm/input.cpp:575
2020-11-29 15:45:21 +00:00
msgid "Snap scroll on"
msgstr ""
#: engines/scumm/input.cpp:577
2020-11-29 15:45:21 +00:00
msgid "Snap scroll off"
msgstr ""
#: engines/scumm/input.cpp:590
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Music volume: "
msgstr "Müzik cihazı:"
#: engines/scumm/input.cpp:607
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Subtitle speed: "
msgstr "İmleç hızı:"
#: engines/scumm/metaengine.cpp:331
msgid ""
"The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid "
"piracy.\n"
"The full version is available for purchase from the iTunes Store."
msgstr ""
#: engines/scumm/metaengine.cpp:422
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "HE v71+ support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/scumm/metaengine.cpp:446
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "SCUMM v7-8 support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/scumm/scumm.cpp:540
msgid ""
"You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural "
"resolution is 320x240, which doesn't allow aspect ratio correction.\n"
"Aspect ratio correction can be acheived by trimming the resolution to "
"320x200, under 'engine' tab."
msgstr ""
#: engines/scumm/scumm.cpp:1341
msgid ""
"Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n"
"be disabled."
msgstr ""
#: engines/scumm/scumm.cpp:1367
2020-11-29 15:45:21 +00:00
msgid ""
"Could not find the 'Loom' Macintosh executable. Music and high-resolution\n"
"versions of font and cursor will be disabled."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:1389
2020-11-29 15:45:21 +00:00
msgid ""
"Could not find the 'Monkey Island' Macintosh executable to read the\n"
"instruments from. Music will be disabled."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:2081
#, c-format
2020-11-29 15:45:21 +00:00
msgid ""
"Native MIDI support requires the Roland Upgrade from LucasArts,\n"
"but %s is missing. Using AdLib instead."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/scumm.cpp:2976
2020-11-29 15:45:21 +00:00
msgid ""
"Usually, Maniac Mansion would start now. But for that to work, the game "
"files for Maniac Mansion have to be in the 'Maniac' directory inside the "
"Tentacle game directory, and the game has to be added to ScummVM."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:654
msgid ""
"This AMIGA version is missing (at least) the following file(s):\n"
"\n"
msgstr ""
#: engines/scumm/imuse/drivers/amiga.cpp:659
msgid ""
"\n"
"Please copy these file(s) into the game data directory.\n"
"\n"
msgstr ""
#: engines/sherlock/detection.cpp:69
2020-11-29 15:45:21 +00:00
msgid "Pixellated scene transitions"
msgstr ""
#: engines/sherlock/detection.cpp:70
2020-11-29 15:45:21 +00:00
msgid "When changing scenes, a randomized pixel transition is done"
msgstr ""
#: engines/sherlock/detection.cpp:79
2020-11-29 15:45:21 +00:00
msgid "Don't show hotspots when moving mouse"
msgstr ""
#: engines/sherlock/detection.cpp:80
2020-11-29 15:45:21 +00:00
msgid ""
"Only show hotspot names after you actually click on a hotspot or action "
"button"
msgstr ""
#: engines/sherlock/detection.cpp:89
2020-11-29 15:45:21 +00:00
msgid "Show character portraits"
msgstr ""
#: engines/sherlock/detection.cpp:90
2020-11-29 15:45:21 +00:00
msgid "Show portraits for the characters when conversing"
msgstr ""
#: engines/sherlock/detection.cpp:99
2020-11-29 15:45:21 +00:00
msgid "Slide dialogs into view"
msgstr ""
#: engines/sherlock/detection.cpp:100
2020-11-29 15:45:21 +00:00
msgid "Slide UI dialogs into view, rather than simply showing them immediately"
msgstr ""
#: engines/sherlock/detection.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Transparent windows"
msgstr ""
#: engines/sherlock/detection.cpp:110
2020-11-29 15:45:21 +00:00
msgid "Show windows with a partially transparent background"
msgstr ""
#: engines/sky/compact.cpp:142
msgid "The \"sky.cpt\" engine data file has an incorrect size."
msgstr ""
#: engines/sky/detection.cpp:37
2020-11-29 15:45:21 +00:00
msgid "Floppy intro"
msgstr ""
#: engines/sky/detection.cpp:38
2020-11-29 15:45:21 +00:00
msgid "Use the floppy version's intro (CD version only)"
msgstr ""
#: engines/sky/metaengine.cpp:76
msgid "Walk / Look / Talk"
msgstr ""
#: engines/sky/metaengine.cpp:94
msgid "Skip / Close"
msgstr ""
#: engines/sky/metaengine.cpp:102
msgid "Open control panel"
msgstr ""
#: engines/sky/metaengine.cpp:118
msgid "Toggle fast mode"
msgstr ""
#: engines/sky/metaengine.cpp:123
msgid "Toggle really fast mode"
msgstr ""
#: engines/stark/detection.cpp:361
2020-11-29 15:45:21 +00:00
msgid "Load modded assets"
msgstr ""
#: engines/stark/detection.cpp:362
2020-11-29 15:45:21 +00:00
msgid "Enable loading of external replacement assets."
msgstr ""
#: engines/stark/detection.cpp:370
2020-11-29 15:45:21 +00:00
msgid "Enable linear filtering of the backgrounds images"
msgstr ""
#: engines/stark/detection.cpp:371
2020-11-29 15:45:21 +00:00
msgid ""
"When linear filtering is enabled the background graphics are smoother in "
"full screen mode, at the cost of some details."
msgstr ""
#: engines/stark/detection.cpp:379 engines/ultima/ultima8/meta_engine.cpp:181
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable font anti-aliasing"
msgstr "3B Anti merdiven efekti:"
#: engines/stark/detection.cpp:380 engines/ultima/ultima8/meta_engine.cpp:182
2020-11-29 15:45:21 +00:00
msgid "When font anti-aliasing is enabled, the text is smoother."
msgstr ""
#: engines/stark/stark.cpp:284
2020-11-29 15:45:21 +00:00
msgid "You are missing recommended data files:"
msgstr ""
#: engines/stark/stark.cpp:298
2020-11-29 15:45:21 +00:00
msgid ""
"The 'fonts' folder is required to experience the text style as it was "
"designed. The Steam release is known to be missing it. You can get the fonts "
"from the demo version of the game."
msgstr ""
#: engines/stark/stark.cpp:305
2020-11-29 15:45:21 +00:00
msgid ""
"'gui.ini' is recommended to get proper font settings for the game "
"localization."
msgstr ""
#: engines/stark/stark.cpp:311
2020-11-29 15:45:21 +00:00
msgid "'language.ini' is recommended to get localized confirmation dialogs."
msgstr ""
#: engines/stark/stark.cpp:317
2020-11-29 15:45:21 +00:00
msgid "'game.exe' is recommended to get styled confirmation dialogs."
msgstr ""
#: engines/supernova/supernova.cpp:184
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the text for %s language in engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:467
2020-11-29 15:45:21 +00:00
#, c-format
msgid ""
"Incorrect version of the '%s' engine data file found. Expected %d but got %d."
msgstr ""
#: engines/supernova/supernova.cpp:477
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to find block for part %d"
msgstr ""
#: engines/supernova/supernova.cpp:520
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to find '%s' in game folder or the engine data file."
msgstr ""
#: engines/supernova/supernova.cpp:824
2020-11-29 15:45:21 +00:00
msgid ""
"Failed to save temporary game state. Make sure your save game directory is "
"set in ScummVM and that you can write to it."
msgstr ""
#: engines/supernova/supernova.cpp:825
2020-11-29 15:45:21 +00:00
msgid "Failed to load temporary game state."
msgstr ""
#: engines/supernova/detection.cpp:41
2020-11-29 15:45:21 +00:00
msgid "Improved mode"
msgstr ""
#: engines/supernova/detection.cpp:42
2020-11-29 15:45:21 +00:00
msgid ""
"Removes some repetitive actions, adds possibility to change verbs by keyboard"
msgstr ""
#: engines/sword1/animation.cpp:532
#, c-format
msgid "PSX stream cutscene '%s' cannot be played in paletted mode"
msgstr ""
#: engines/sword1/animation.cpp:553 engines/sword2/animation.cpp:449
msgid "DXA cutscenes found but ScummVM has been built without zlib"
msgstr ""
#: engines/sword1/animation.cpp:569 engines/sword2/animation.cpp:465
msgid ""
"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support"
msgstr ""
#: engines/sword1/animation.cpp:576 engines/sword2/animation.cpp:474
#, c-format
msgid "Cutscene '%s' not found"
msgstr ""
#: engines/sword1/control.cpp:887
msgid ""
"ScummVM found that you have old saved games for Broken Sword 1 that should "
"be converted.\n"
"The old saved game format is no longer supported, so you will not be able to "
"load your games if you don't convert them.\n"
"\n"
"Press OK to convert them now, otherwise you will be asked again the next "
"time you start the game.\n"
msgstr ""
#: engines/sword1/control.cpp:1261
#, c-format
msgid ""
"Target new saved game already exists!\n"
"Would you like to keep the old saved game (%s) or the new one (%s)?\n"
msgstr ""
#: engines/sword1/control.cpp:1264
msgid "Keep the old one"
msgstr ""
#: engines/sword1/control.cpp:1264
msgid "Keep the new one"
msgstr ""
#: engines/sword1/logic.cpp:1635
msgid "This is the end of the Broken Sword 1 Demo"
msgstr ""
#: engines/sword2/animation.cpp:429
msgid ""
"PSX cutscenes found but ScummVM has been built without RGB color support"
msgstr ""
#: engines/sword2/detection.cpp:33
msgid "Show object labels"
msgstr ""
#: engines/sword2/detection.cpp:34
msgid "Show labels for objects on mouse hover"
msgstr ""
#: engines/sword25/detection.cpp:48
2020-11-29 15:45:21 +00:00
msgid "Use English speech"
msgstr ""
#: engines/sword25/detection.cpp:49
2020-11-29 15:45:21 +00:00
msgid ""
"Use English speech instead of German for every language other than German"
msgstr ""
#: engines/teenagent/resources.cpp:121
msgid ""
"The teenagent.dat file is compressed and zlib hasn't been included in this "
"executable. Please decompress it"
msgstr ""
#: engines/tinsel/detection_tables.h:482
2020-11-29 15:45:21 +00:00
msgid "Saturn CD version is not yet supported"
msgstr ""
#: engines/tony/tony.cpp:249
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Font variant not present in '%s' engine data file."
msgstr ""
#: engines/toon/toon.cpp:225
#, c-format
msgid "Saved game in slot #%d "
msgstr ""
#: engines/toon/toon.cpp:229
#, c-format
msgid "Could not quick save into slot #%d"
msgstr ""
#: engines/toon/toon.cpp:242
#, c-format
msgid "Saved game #%d quick loaded"
msgstr ""
#: engines/toon/toon.cpp:246
#, fuzzy, c-format
msgid "Could not quick load the saved game #%d"
msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#: engines/toon/toon.cpp:1513
2020-11-29 15:45:21 +00:00
#, c-format
msgid "Unable to locate the '%s' data file."
msgstr ""
#: engines/twine/detection.cpp:218
msgid "This version requires Giflib which was not compiled into ScummVM"
msgstr ""
#: engines/twine/metaengine.cpp:73
2020-11-29 15:45:21 +00:00
msgid "Enable wall collisions"
msgstr ""
#: engines/twine/metaengine.cpp:74
2020-11-29 15:45:21 +00:00
msgid "Enable the original wall collision damage"
msgstr ""
#: engines/twine/metaengine.cpp:80
2020-11-29 15:45:21 +00:00
msgid "Enable cross fade"
msgstr ""
#: engines/twine/metaengine.cpp:81
2020-11-29 15:45:21 +00:00
msgid "Enable cross fading of images and scenes"
msgstr ""
#: engines/twine/metaengine.cpp:88
2020-11-29 15:45:21 +00:00
msgid "Disable save menu"
msgstr ""
#: engines/twine/metaengine.cpp:89
2020-11-29 15:45:21 +00:00
msgid ""
"The original only had autosaves. This allows you to save whenever you want."
msgstr ""
#: engines/twine/metaengine.cpp:95
2020-11-29 15:45:21 +00:00
msgid "Enable debug mode"
msgstr ""
#: engines/twine/metaengine.cpp:96
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the debug mode"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:102
2020-11-29 15:45:21 +00:00
msgid "Enable audio CD"
msgstr ""
#: engines/twine/metaengine.cpp:103
2020-11-29 15:45:21 +00:00
msgid "Enable the original audio cd track"
msgstr ""
#: engines/twine/metaengine.cpp:109
2020-11-29 15:45:21 +00:00
msgid "Enable sound"
msgstr ""
#: engines/twine/metaengine.cpp:110
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the sound for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:116
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable voices"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:117
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the voices for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:123
2020-11-29 15:45:21 +00:00
msgid "Enable text"
msgstr ""
#: engines/twine/metaengine.cpp:124
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the text for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:130
2020-11-29 15:45:21 +00:00
msgid "Enable movies"
msgstr ""
#: engines/twine/metaengine.cpp:131
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the cutscenes for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:137
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable mouse"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:138
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Enable the mouse for the UI"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:144
2020-11-29 15:45:21 +00:00
msgid "Use the USA version"
msgstr ""
#: engines/twine/metaengine.cpp:145
2020-11-29 15:45:21 +00:00
msgid "Enable the USA specific version flags"
msgstr ""
#: engines/twine/metaengine.cpp:151 engines/ultima/ultima8/meta_engine.cpp:147
msgid "Enable high resolution"
msgstr ""
#: engines/twine/metaengine.cpp:152 engines/ultima/ultima8/meta_engine.cpp:148
#, fuzzy
msgid "Enable a higher resolution for the game"
msgstr "Oyunun tam ismi"
#: engines/twine/metaengine.cpp:215
2020-11-29 15:45:21 +00:00
msgid "Debug Next Room"
msgstr ""
#: engines/twine/metaengine.cpp:220
2020-11-29 15:45:21 +00:00
msgid "Debug Previous Room"
msgstr ""
#: engines/twine/metaengine.cpp:225
2020-11-29 15:45:21 +00:00
msgid "Debug Apply Celling Grid"
msgstr ""
#: engines/twine/metaengine.cpp:230
2020-11-29 15:45:21 +00:00
msgid "Debug Increase Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:235
2020-11-29 15:45:21 +00:00
msgid "Debug Decrease Celling Grid Index"
msgstr ""
#: engines/twine/metaengine.cpp:240
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Up"
msgstr ""
#: engines/twine/metaengine.cpp:245
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Down"
msgstr ""
#: engines/twine/metaengine.cpp:250
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Left"
msgstr ""
#: engines/twine/metaengine.cpp:256
2020-11-29 15:45:21 +00:00
msgid "Debug Grid Camera Right"
msgstr ""
#: engines/twine/metaengine.cpp:261
2020-11-29 15:45:21 +00:00
msgid "Debug Menu"
msgstr ""
#: engines/twine/metaengine.cpp:266
2020-11-29 15:45:21 +00:00
msgid "Debug Menu Execute"
msgstr ""
#: engines/twine/metaengine.cpp:271 engines/twine/metaengine.cpp:291
2020-11-29 15:45:21 +00:00
msgid "Normal Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:276 engines/twine/metaengine.cpp:296
2020-11-29 15:45:21 +00:00
msgid "Athletic Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:281 engines/twine/metaengine.cpp:301
2020-11-29 15:45:21 +00:00
msgid "Aggressive Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:286 engines/twine/metaengine.cpp:306
2020-11-29 15:45:21 +00:00
msgid "Discreet Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:311
2020-11-29 15:45:21 +00:00
msgid "Behaviour Action"
msgstr ""
#: engines/twine/metaengine.cpp:317
2020-11-29 15:45:21 +00:00
msgid "Change Behaviour"
msgstr ""
#: engines/twine/metaengine.cpp:324
2020-11-29 15:45:21 +00:00
msgid "Options Menu"
msgstr ""
#: engines/twine/metaengine.cpp:336
2020-11-29 15:45:21 +00:00
msgid "Use Selected Object"
msgstr ""
#: engines/twine/metaengine.cpp:342
2020-11-29 15:45:21 +00:00
msgid "Throw Magic Ball"
msgstr ""
#: engines/twine/metaengine.cpp:356
2020-11-29 15:45:21 +00:00
msgid "Move Backward"
msgstr ""
#: engines/twine/metaengine.cpp:377
2020-11-29 15:45:21 +00:00
msgid "Use Protopack"
msgstr ""
#: engines/twine/metaengine.cpp:382
2020-11-29 15:45:21 +00:00
msgid "Open Holomap"
msgstr ""
#: engines/twine/metaengine.cpp:395
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Special Action"
msgstr "Aktif"
#: engines/twine/metaengine.cpp:401 engines/wintermute/keymapper_tables.h:61
2020-11-29 15:45:21 +00:00
msgid "Escape"
msgstr ""
#: engines/twine/metaengine.cpp:414
2020-11-29 15:45:21 +00:00
msgid "Accept"
msgstr ""
#: engines/twine/metaengine.cpp:422 engines/twine/metaengine.cpp:474
#: engines/twine/metaengine.cpp:490
2020-11-29 15:45:21 +00:00
msgid "Abort"
msgstr ""
#: engines/twine/metaengine.cpp:460
2020-11-29 15:45:21 +00:00
msgid "Next Page"
msgstr ""
#: engines/twine/metaengine.cpp:527
msgid "Previous location"
msgstr ""
#: engines/twine/metaengine.cpp:532
msgid "Next location"
msgstr ""
#: engines/twine/parser/text.cpp:34
msgctxt "Options menu"
msgid "High resolution on"
msgstr ""
#: engines/twine/parser/text.cpp:35
msgctxt "Options menu"
msgid "High resolution off"
msgstr ""
#: engines/twine/parser/text.cpp:36
msgctxt "Options menu"
msgid "Wall collision on"
msgstr ""
#: engines/twine/parser/text.cpp:37
msgctxt "Options menu"
msgid "Wall collision off"
msgstr ""
2020-11-29 15:45:21 +00:00
#: engines/ultima/shared/early/ultima_early.cpp:71
msgid "Could not find correct ultima.dat datafile"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:81
#, c-format
msgid "Could not locate engine data %s"
msgstr ""
#: engines/ultima/shared/engine/data_archive.cpp:99
#, c-format
msgid "Out of date engine data. Expected %d.%d, but got version %d.%d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:382
#, c-format
msgid "loading quick save %d"
msgstr ""
#: engines/ultima/nuvie/nuvie.cpp:387
#, c-format
msgid "saving quick save %d"
msgstr ""
#: engines/ultima/nuvie/meta_engine.cpp:39
msgid "Original Save"
msgstr ""
#: engines/ultima/nuvie/save/save_game.cpp:212
msgid "Transfer Character"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:129
msgid "Enable frame skipping"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:130
msgid "Allow the game to skip animation frames when running too slow."
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:135
#, fuzzy
msgid "Enable frame limiting"
msgstr "3B Anti merdiven efekti:"
#: engines/ultima/ultima8/meta_engine.cpp:136
msgid "Limits the speed of the game to prevent running too fast."
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:141
#, fuzzy
msgid "Enable cheats"
msgstr "Oyunun tam ismi"
#: engines/ultima/ultima8/meta_engine.cpp:142
msgid "Allow cheats by commands and a menu when player is clicked."
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:157
msgid "Play foot step sounds"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:158
msgid "Plays sound when the player moves."
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:163
#, fuzzy
msgid "Enable jump to mouse position"
msgstr "Oyunun tam ismi"
#: engines/ultima/ultima8/meta_engine.cpp:164
msgid ""
"Jumping while not moving targets the mouse cursor rather than direction only."
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:175
#, fuzzy
msgid "Enable font replacement"
msgstr "3B Anti merdiven efekti:"
#: engines/ultima/ultima8/meta_engine.cpp:176
msgid "Replaces game fonts with rendered fonts"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:197
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:197
2020-11-29 15:45:21 +00:00
msgid "Crusader"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:244
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII Cheats"
msgstr ""
#: engines/ultima/ultima8/meta_engine.cpp:261
2020-11-29 15:45:21 +00:00
msgid "Ultima VIII Debug"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:297
2020-11-29 15:45:21 +00:00
msgid "[corrupt]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:300
2020-11-29 15:45:21 +00:00
msgid "[outdated]"
msgstr ""
#: engines/ultima/ultima8/gumps/u8_save_gump.cpp:303
2020-11-29 15:45:21 +00:00
msgid "[too modern]"
msgstr ""
#: engines/wintermute/detection.cpp:53
2020-11-29 15:45:21 +00:00
msgid "Show FPS-counter"
msgstr ""
#: engines/wintermute/detection.cpp:54
2020-11-29 15:45:21 +00:00
msgid "Show the current number of frames per second in the upper left corner"
msgstr ""
#: engines/wintermute/detection.cpp:63
2020-11-29 15:45:21 +00:00
msgid "Sprite bilinear filtering (SLOW)"
msgstr ""
#: engines/wintermute/detection.cpp:64
2020-11-29 15:45:21 +00:00
msgid "Apply bilinear filtering to individual sprites"
msgstr ""
#: engines/wintermute/metaengine.cpp:65
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "FoxTail support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/wintermute/metaengine.cpp:71
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Hero Craft support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/wintermute/metaengine.cpp:77
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Wintermute3D support is not compiled in"
msgstr "Özellikler derlenmiştir:"
#: engines/wintermute/wintermute.cpp:149
2020-11-29 15:45:21 +00:00
msgid "This game requires PNG, JPEG and Vorbis support."
msgstr ""
#: engines/wintermute/wintermute.cpp:160
2020-11-29 15:45:21 +00:00
msgid "This game requires the FoxTail subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:171
2020-11-29 15:45:21 +00:00
msgid "This game requires the HeroCraft subengine, which is not compiled in."
msgstr ""
#: engines/wintermute/wintermute.cpp:182
2020-11-29 15:45:21 +00:00
msgid ""
"This game requires 3D capabilities, which is not compiled in. As such, it is "
"likely to be unplayable totally or partially."
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:150
#: engines/wintermute/keymapper_tables.h:732
#: engines/wintermute/keymapper_tables.h:2040
#: engines/wintermute/keymapper_tables.h:2140
2020-11-29 15:45:21 +00:00
msgid "Walk forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:156
#: engines/wintermute/keymapper_tables.h:737
#: engines/wintermute/keymapper_tables.h:2162
2020-11-29 15:45:21 +00:00
msgid "Walk backward"
msgstr ""
#. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc
#: engines/wintermute/keymapper_tables.h:175
#: engines/wintermute/keymapper_tables.h:686
#: engines/wintermute/keymapper_tables.h:1779
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show scene geometry"
msgstr "Ekran üstü kontrolünü göster"
#: engines/wintermute/keymapper_tables.h:184
#: engines/wintermute/keymapper_tables.h:200
#: engines/wintermute/keymapper_tables.h:631
#: engines/wintermute/keymapper_tables.h:907
#: engines/wintermute/keymapper_tables.h:1104
#: engines/wintermute/keymapper_tables.h:1232
2020-11-29 15:45:21 +00:00
msgid "Previous page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:191
#: engines/wintermute/keymapper_tables.h:208
#: engines/wintermute/keymapper_tables.h:639
#: engines/wintermute/keymapper_tables.h:914
#: engines/wintermute/keymapper_tables.h:1111
#: engines/wintermute/keymapper_tables.h:1237
2020-11-29 15:45:21 +00:00
msgid "Next page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:240
#: engines/wintermute/keymapper_tables.h:263
#: engines/wintermute/keymapper_tables.h:314
#: engines/wintermute/keymapper_tables.h:353
#: engines/wintermute/keymapper_tables.h:390
#: engines/wintermute/keymapper_tables.h:500
#: engines/wintermute/keymapper_tables.h:527
#: engines/wintermute/keymapper_tables.h:652
#: engines/wintermute/keymapper_tables.h:786
#: engines/wintermute/keymapper_tables.h:813
#: engines/wintermute/keymapper_tables.h:834
#: engines/wintermute/keymapper_tables.h:859
#: engines/wintermute/keymapper_tables.h:886
#: engines/wintermute/keymapper_tables.h:1046
#: engines/wintermute/keymapper_tables.h:1292
#: engines/wintermute/keymapper_tables.h:1339
#: engines/wintermute/keymapper_tables.h:1396
#: engines/wintermute/keymapper_tables.h:1422
#: engines/wintermute/keymapper_tables.h:1584
#: engines/wintermute/keymapper_tables.h:1633
#: engines/wintermute/keymapper_tables.h:1681
#: engines/wintermute/keymapper_tables.h:1714
#: engines/wintermute/keymapper_tables.h:1907
#: engines/wintermute/keymapper_tables.h:2027
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show hints"
msgstr "Gizli dosyaları göster"
#: engines/wintermute/keymapper_tables.h:250
#: engines/wintermute/keymapper_tables.h:397
#: engines/wintermute/keymapper_tables.h:659
#: engines/wintermute/keymapper_tables.h:865
#: engines/wintermute/keymapper_tables.h:1366
#: engines/wintermute/keymapper_tables.h:1443
#: engines/wintermute/keymapper_tables.h:1591
#: engines/wintermute/keymapper_tables.h:1603
#: engines/wintermute/keymapper_tables.h:1612
#: engines/wintermute/keymapper_tables.h:1874
2020-11-29 15:45:21 +00:00
msgid "Show inventory"
msgstr ""
#: engines/wintermute/keymapper_tables.h:270
#: engines/wintermute/keymapper_tables.h:333
#: engines/wintermute/keymapper_tables.h:368
#: engines/wintermute/keymapper_tables.h:403
#: engines/wintermute/keymapper_tables.h:507
#: engines/wintermute/keymapper_tables.h:534
#: engines/wintermute/keymapper_tables.h:1856
#: engines/wintermute/keymapper_tables.h:1914
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "GUI variant A"
msgstr "Bilinmeyen varyant"
#: engines/wintermute/keymapper_tables.h:277
#: engines/wintermute/keymapper_tables.h:340
#: engines/wintermute/keymapper_tables.h:375
#: engines/wintermute/keymapper_tables.h:409
#: engines/wintermute/keymapper_tables.h:514
#: engines/wintermute/keymapper_tables.h:541
#: engines/wintermute/keymapper_tables.h:1862
#: engines/wintermute/keymapper_tables.h:1920
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "GUI variant B"
msgstr "Bilinmeyen varyant"
#: engines/wintermute/keymapper_tables.h:284
#: engines/wintermute/keymapper_tables.h:415
#: engines/wintermute/keymapper_tables.h:548
#: engines/wintermute/keymapper_tables.h:1118
2020-11-29 15:45:21 +00:00
msgid "Phone cancel button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:289
#: engines/wintermute/keymapper_tables.h:420
#: engines/wintermute/keymapper_tables.h:553
#: engines/wintermute/keymapper_tables.h:1123
msgid "Phone up button"
2020-11-29 15:45:21 +00:00
msgstr ""
#: engines/wintermute/keymapper_tables.h:295
#: engines/wintermute/keymapper_tables.h:426
#: engines/wintermute/keymapper_tables.h:559
#: engines/wintermute/keymapper_tables.h:1129
msgid "Phone down button"
msgstr ""
#. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used
#. It may result in actor saying different text or item being decomposed to it's parts
#: engines/wintermute/keymapper_tables.h:361
msgid "Alternative action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:432
#: engines/wintermute/keymapper_tables.h:565
#: engines/wintermute/keymapper_tables.h:1135
2020-11-29 15:45:21 +00:00
msgid "Phone 0 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:437
#: engines/wintermute/keymapper_tables.h:570
#: engines/wintermute/keymapper_tables.h:1140
#: engines/wintermute/keymapper_tables.h:1741
2020-11-29 15:45:21 +00:00
msgid "Phone 1 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:442
#: engines/wintermute/keymapper_tables.h:575
#: engines/wintermute/keymapper_tables.h:1145
#: engines/wintermute/keymapper_tables.h:1746
2020-11-29 15:45:21 +00:00
msgid "Phone 2 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:447
#: engines/wintermute/keymapper_tables.h:580
#: engines/wintermute/keymapper_tables.h:1150
#: engines/wintermute/keymapper_tables.h:1751
2020-11-29 15:45:21 +00:00
msgid "Phone 3 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:452
#: engines/wintermute/keymapper_tables.h:585
#: engines/wintermute/keymapper_tables.h:1155
2020-11-29 15:45:21 +00:00
msgid "Phone 4 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:457
#: engines/wintermute/keymapper_tables.h:590
#: engines/wintermute/keymapper_tables.h:1160
2020-11-29 15:45:21 +00:00
msgid "Phone 5 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:462
#: engines/wintermute/keymapper_tables.h:595
#: engines/wintermute/keymapper_tables.h:1165
2020-11-29 15:45:21 +00:00
msgid "Phone 6 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:467
#: engines/wintermute/keymapper_tables.h:600
#: engines/wintermute/keymapper_tables.h:1170
2020-11-29 15:45:21 +00:00
msgid "Phone 7 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:472
#: engines/wintermute/keymapper_tables.h:605
#: engines/wintermute/keymapper_tables.h:1175
2020-11-29 15:45:21 +00:00
msgid "Phone 8 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:477
#: engines/wintermute/keymapper_tables.h:610
#: engines/wintermute/keymapper_tables.h:1180
2020-11-29 15:45:21 +00:00
msgid "Phone 9 button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:482
#: engines/wintermute/keymapper_tables.h:615
#: engines/wintermute/keymapper_tables.h:1185
2020-11-29 15:45:21 +00:00
msgid "Phone * button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:487
#: engines/wintermute/keymapper_tables.h:620
#: engines/wintermute/keymapper_tables.h:1190
2020-11-29 15:45:21 +00:00
msgid "Phone # button"
msgstr ""
#: engines/wintermute/keymapper_tables.h:665
#: engines/wintermute/keymapper_tables.h:1346
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Show help"
msgstr "Gizli dosyaları göster"
#: engines/wintermute/keymapper_tables.h:671
#: engines/wintermute/keymapper_tables.h:872
#: engines/wintermute/keymapper_tables.h:893
#: engines/wintermute/keymapper_tables.h:1299
#: engines/wintermute/keymapper_tables.h:1325
#: engines/wintermute/keymapper_tables.h:1352
#: engines/wintermute/keymapper_tables.h:1408
#: engines/wintermute/keymapper_tables.h:1429
#: engines/wintermute/keymapper_tables.h:1619
#: engines/wintermute/keymapper_tables.h:1893
#: engines/wintermute/keymapper_tables.h:2095
2020-11-29 15:45:21 +00:00
msgid "Scroll up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:678
#: engines/wintermute/keymapper_tables.h:879
#: engines/wintermute/keymapper_tables.h:900
#: engines/wintermute/keymapper_tables.h:1306
#: engines/wintermute/keymapper_tables.h:1332
#: engines/wintermute/keymapper_tables.h:1359
#: engines/wintermute/keymapper_tables.h:1415
#: engines/wintermute/keymapper_tables.h:1436
#: engines/wintermute/keymapper_tables.h:1626
#: engines/wintermute/keymapper_tables.h:1900
#: engines/wintermute/keymapper_tables.h:2100
2020-11-29 15:45:21 +00:00
msgid "Scroll down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:691
2020-11-29 15:45:21 +00:00
msgid "Change shadow type"
msgstr ""
#: engines/wintermute/keymapper_tables.h:701
#: engines/wintermute/keymapper_tables.h:820
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Volume max"
msgstr "Ses"
#. I18N: Displays a debug interface with a CLI for various features
#: engines/wintermute/keymapper_tables.h:707
2020-11-29 15:45:21 +00:00
msgid "Show debug parser"
msgstr ""
#. I18N: Displays a debug text message
#: engines/wintermute/keymapper_tables.h:715
#: engines/wintermute/keymapper_tables.h:854
#: engines/wintermute/keymapper_tables.h:1505
#: engines/wintermute/keymapper_tables.h:1757
#: engines/wintermute/keymapper_tables.h:1802
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Debug print"
msgstr "Grafik Ayarları"
#. I18N: Exits the game
#: engines/wintermute/keymapper_tables.h:721
#: engines/wintermute/keymapper_tables.h:1773
2020-11-29 15:45:21 +00:00
msgid "Exit"
msgstr ""
#. I18N: Displays a debug interface that changes light settings
#: engines/wintermute/keymapper_tables.h:727
2020-11-29 15:45:21 +00:00
msgid "Light helper window"
msgstr ""
#: engines/wintermute/keymapper_tables.h:752
2020-11-29 15:45:21 +00:00
msgid "Run forward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:757
2020-11-29 15:45:21 +00:00
msgid "Run backward"
msgstr ""
#: engines/wintermute/keymapper_tables.h:762
2020-11-29 15:45:21 +00:00
msgid "Turn left fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:767
2020-11-29 15:45:21 +00:00
msgid "Turn right fast"
msgstr ""
#. I18N: Displays a blueprint with robot parts
#: engines/wintermute/keymapper_tables.h:773
2020-11-29 15:45:21 +00:00
msgid "Show blueprint"
msgstr ""
#: engines/wintermute/keymapper_tables.h:793
#: engines/wintermute/keymapper_tables.h:1511
#: engines/wintermute/keymapper_tables.h:1694
#: engines/wintermute/keymapper_tables.h:1727
#: engines/wintermute/keymapper_tables.h:2013
msgid "Next action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:800
#: engines/wintermute/keymapper_tables.h:1519
#: engines/wintermute/keymapper_tables.h:1701
#: engines/wintermute/keymapper_tables.h:1734
#: engines/wintermute/keymapper_tables.h:2021
msgid "Previous action"
msgstr ""
#: engines/wintermute/keymapper_tables.h:827
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Volume off"
msgstr "Ses"
#: engines/wintermute/keymapper_tables.h:841
2020-11-29 15:45:21 +00:00
msgid "Change font size"
msgstr ""
#: engines/wintermute/keymapper_tables.h:921
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Save game"
msgstr "Kaydetme Yolu:"
#: engines/wintermute/keymapper_tables.h:936
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Low"
msgstr ""
#: engines/wintermute/keymapper_tables.h:941
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Medium"
msgstr ""
#: engines/wintermute/keymapper_tables.h:946
2020-11-29 15:45:21 +00:00
msgid "Walking speed: High"
msgstr ""
#: engines/wintermute/keymapper_tables.h:956
#: engines/wintermute/keymapper_tables.h:1287
#: engines/wintermute/keymapper_tables.h:1796
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Cancel waiting"
msgstr "İndirmeyi iptal et"
#: engines/wintermute/keymapper_tables.h:966
2020-11-29 15:45:21 +00:00
msgid "First page"
msgstr ""
#: engines/wintermute/keymapper_tables.h:971
2020-11-29 15:45:21 +00:00
#, fuzzy
msgid "Last page"
msgstr "Hızlı yeniden oynatma"
#. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed
#: engines/wintermute/keymapper_tables.h:979
2020-11-29 15:45:21 +00:00
msgid "Walking speed: Ultra Super Mega Fast"
msgstr ""
#: engines/wintermute/keymapper_tables.h:995
2020-11-29 15:45:21 +00:00
msgid "Show game credits"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1000
2020-11-29 15:45:21 +00:00
msgid "Play selected music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1005
2020-11-29 15:45:21 +00:00
msgid "Select next music record"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1010
2020-11-29 15:45:21 +00:00
msgid "Play note 1: A"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1015
2020-11-29 15:45:21 +00:00
msgid "Play note 2: F#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1020
2020-11-29 15:45:21 +00:00
msgid "Play note 3: D#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1025
2020-11-29 15:45:21 +00:00
msgid "Play note 4: C#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1030
2020-11-29 15:45:21 +00:00
msgid "Play note 5: E"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1035
2020-11-29 15:45:21 +00:00
msgid "Play note 6: G#"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1040
2020-11-29 15:45:21 +00:00
msgid "Play note 7: B"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1053
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msgid "Ability: Telekinesis"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1058
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msgid "Ability: Push"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1063
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msgid "Ability: Lightning"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1068
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msgid "Ability: Light"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1073
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msgid "Ability: Wind"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1078
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msgid "Ability: Sound"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1083
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msgid "Ability: Esence"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1088
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msgid "Ability: Exorcist"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1201
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msgid "Show hints / Dance move"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1208
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msgid "Dance move up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1214
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#, fuzzy
msgid "Dance move down"
msgstr "İndirmeyi iptal et"
#: engines/wintermute/keymapper_tables.h:1220
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msgid "Dance move left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1226
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msgid "Dance move right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1256
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#, fuzzy
msgid "Cancel input"
msgstr "İptal"
#: engines/wintermute/keymapper_tables.h:1318
#, fuzzy
#| msgid "Subtitles"
msgid "Toggle subtitles"
msgstr "Altyazılar"
#. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key
#: engines/wintermute/keymapper_tables.h:1388
msgid "Shift key"
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msgstr ""
#. I18N: Chapayev is the name of game character, Vasily Chapayev
#. This action makes Chapayev interact with item instead of Petka
#: engines/wintermute/keymapper_tables.h:1490
msgid "Chapayev's action"
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msgstr ""
#: engines/wintermute/keymapper_tables.h:1538
#: engines/wintermute/keymapper_tables.h:1791
#: engines/wintermute/keymapper_tables.h:1887
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msgid "Settings"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1543
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msgid "Dialogue answer 1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1548
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msgid "Dialogue answer 2"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1553
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msgid "Dialogue answer 3"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1558
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msgid "Dialogue answer 4"
msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1569
msgid "Spin wheel slower"
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msgstr ""
#. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show
#: engines/wintermute/keymapper_tables.h:1577
msgid "Spin wheel faster"
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msgstr ""
#: engines/wintermute/keymapper_tables.h:1655
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msgid "Zoom out"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1662
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msgid "Zoom in"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1675
#: engines/wintermute/keymapper_tables.h:1881
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msgid "Show journal"
msgstr ""
#. I18N: Displays a debug interface with Bezier curves
#: engines/wintermute/keymapper_tables.h:1808
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msgid "Bezier window"
msgstr ""
#. I18N: Use droid to perform an action
#: engines/wintermute/keymapper_tables.h:1825
msgid "Droid's action"
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msgstr ""
#. I18N: It's a Tetris game clone, this action rotates current tetris item
#: engines/wintermute/keymapper_tables.h:1933
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msgid "Rotate"
msgstr ""
#. I18N: It's a Tetris game clone, this action drops current tetris item
#: engines/wintermute/keymapper_tables.h:1959
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msgid "Drop"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1967
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msgid "Player 1: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1972
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msgid "Player 1: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1977
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msgid "Player 1: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1982
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msgid "Player 1: Right"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1987
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msgid "Player 2: Up"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1992
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msgid "Player 2: Left"
msgstr ""
#: engines/wintermute/keymapper_tables.h:1997
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msgid "Player 2: Down"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2002
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msgid "Player 2: Right"
msgstr ""
#. I18N: Displays a debug FPS counter
#: engines/wintermute/keymapper_tables.h:2008
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msgid "Debug FPS"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2105
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msgid "F1"
msgstr ""
#: engines/wintermute/keymapper_tables.h:2110
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msgid "Key i"
msgstr ""
#: engines/xeen/detection.cpp:56
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msgid "Show item costs in standard inventory mode"
msgstr ""
#: engines/xeen/detection.cpp:57
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msgid ""
"Shows item costs in standard inventory mode, allowing the value of items to "
"be compared"
msgstr ""
#: engines/xeen/detection.cpp:66
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msgid "More durable armor"
msgstr ""
#: engines/xeen/detection.cpp:67
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msgid "Armor won't break until character is at -80HP, rather than merely -10HP"
msgstr ""
#: engines/xeen/saves.cpp:291
msgid "Failed to autosave"
msgstr ""
#: engines/zvision/detection_tables.h:60
msgid "Double FPS"
msgstr ""
#: engines/zvision/detection_tables.h:61
msgid "Increase framerate from 30 to 60 FPS"
msgstr ""
#: engines/zvision/detection_tables.h:70
msgid "Enable Venus"
msgstr ""
#: engines/zvision/detection_tables.h:71
#, fuzzy
msgid "Enable the Venus help system"
msgstr "Oyunun tam ismi"
#: engines/zvision/detection_tables.h:80
msgid "Disable animation while turning"
msgstr ""
#: engines/zvision/detection_tables.h:81
msgid "Disable animation while turning in panorama mode"
msgstr ""
#: engines/zvision/detection_tables.h:90
msgid "Use high resolution MPEG video"
msgstr ""
#: engines/zvision/detection_tables.h:91
msgid "Use MPEG video from the DVD version instead of lower resolution AVI"
msgstr ""
#: engines/zvision/file/save_manager.cpp:222
#, c-format
msgid ""
"This saved game uses version %u, but this engine only supports up to version "
"%d. You will need an updated version of the engine to use this saved game."
msgstr ""
#: engines/zvision/metaengine.cpp:129
#, fuzzy
msgid "Look Up"
msgstr "Aşağı"
#: engines/zvision/metaengine.cpp:135
#, fuzzy
msgid "Look Down"
msgstr "Aşağı"
#: engines/zvision/metaengine.cpp:170
msgid "Spellbook"
msgstr ""
#: engines/zvision/metaengine.cpp:176
msgid "Score"
msgstr ""
#: engines/zvision/metaengine.cpp:182
msgid "Put away object"
msgstr ""
#: engines/zvision/metaengine.cpp:188
msgid "Extract coin"
msgstr ""
#: engines/zvision/metaengine.cpp:209
#, fuzzy
msgid "Preferences"
msgstr "Tercih edilen cihaz:"
#: engines/zvision/zvision.cpp:310
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msgid ""
"Before playing this game, you'll need to copy the required fonts into "
"ScummVM's extras directory, or into the game directory. On Windows, you'll "
"need the following font files from the Windows font directory: Times New "
"Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, "
"you can download the Liberation Fonts or the GNU FreeFont package. You'll "
"need all the fonts from the font package you choose, i.e., LiberationMono, "
"LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif "
"respectively."
msgstr ""
#, fuzzy
#~ msgid "SAGA2 support not compiled in"
#~ msgstr "Özellikler derlenmiştir:"
#, fuzzy
#~ msgid "Music menu"
#~ msgstr "Müzik cihazı:"
#~ msgid "Map"
#~ msgstr "Eşleştirme"
#~ msgid "Select an action and click 'Map'"
#~ msgstr "Bir işlem seç ve 'Eşleştirme' ye tıkla"
#~ msgid "Associated key : %s"
#~ msgstr "Eşlenmiş tuş : %s"
#~ msgid "Associated key : none"
#~ msgstr "Eşleştirilmiş : yok"
#~ msgid "Please select an action"
#~ msgstr "Lütfen bir işlem seç"
#~ msgid "Press the key to associate"
#~ msgstr "Eşleştirmek için bir tuşa basın"
#~ msgid "Choose an action to map"
#~ msgstr "Eşleştirme için bir işlem seç"
#~ msgid "Keys"
#~ msgstr "Tuşlar"
#~ msgid "~K~eys"
#~ msgstr "~T~uşlar"
#, fuzzy
#~ msgid "Do you want to quit ?"
#~ msgstr "Kaydedilmiş oyunu yüklemek istiyor musunuz?"
#, fuzzy
#~ msgid "Fast mode"
#~ msgstr "Grafik modu:"
#, fuzzy
#~ msgid "~L~eft handed mode"
#~ msgstr "Render modu:"
#, fuzzy
#~ msgid "Pad Left"
#~ msgstr "Sol"
#, fuzzy
#~ msgid "Pad Right"
#~ msgstr "Sağ"
#, fuzzy
#~ msgid "Pad Down"
#~ msgstr "Aşağı"
#, fuzzy
#~ msgid "Show/hide debug console"
#~ msgstr "Gizli dosyaları göster"