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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers , whose names
* are too numerous to list here . Please refer to the COPYRIGHT
* file distributed with this source distribution .
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*
* This program is free software ; you can redistribute it and / or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation ; either version 2
* of the License , or ( at your option ) any later version .
* This program is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* GNU General Public License for more details .
* You should have received a copy of the GNU General Public License
* along with this program ; if not , write to the Free Software
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* Foundation , Inc . , 51 Franklin Street , Fifth Floor , Boston , MA 02110 - 1301 , USA .
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*
*/
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# include "kyra/resource.h"
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# include "kyra/kyra_lok.h"
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# include "kyra/kyra_hof.h"
# include "kyra/kyra_mr.h"
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# include "kyra/screen.h"
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# include "kyra/screen_lok.h"
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# include "kyra/screen_hof.h"
# include "kyra/screen_mr.h"
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# include "kyra/gui_lok.h"
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# include "kyra/gui_hof.h"
# include "kyra/gui_mr.h"
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# include "kyra/sequences_hof.h"
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# include "kyra/sound_intern.h"
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# include "common/endian.h"
# include "common/md5.h"
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namespace Kyra {
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# define RESFILE_VERSION 84
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namespace {
bool checkKyraDat ( Common : : SeekableReadStream * file ) {
if ( ! file )
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return false ;
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uint32 size = file - > size ( ) - 16 ;
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uint8 digest [ 16 ] ;
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file - > seek ( size , SEEK_SET ) ;
if ( file - > read ( digest , 16 ) ! = 16 )
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return false ;
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uint8 digestCalc [ 16 ] ;
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file - > seek ( 0 , SEEK_SET ) ;
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if ( ! Common : : computeStreamMD5 ( * file , digestCalc , size ) )
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return false ;
for ( int i = 0 ; i < 16 ; + + i )
if ( digest [ i ] ! = digestCalc [ i ] )
return false ;
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return true ;
}
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struct IndexTable {
int type ;
int value ;
bool operator = = ( int t ) const {
return ( type = = t ) ;
}
} ;
const IndexTable iGameTable [ ] = {
{ GI_KYRA1 , 0 } ,
{ GI_KYRA2 , 1 } ,
{ GI_KYRA3 , 2 } ,
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{ GI_EOB1 , 3 } ,
{ GI_EOB2 , 4 } ,
{ GI_LOL , 5 } ,
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{ - 1 , - 1 }
} ;
byte getGameID ( const GameFlags & flags ) {
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return Common : : find ( iGameTable , ARRAYEND ( iGameTable ) - 1 , flags . gameID ) - > value ;
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}
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const IndexTable iLanguageTable [ ] = {
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{ Common : : EN_ANY , 1 } ,
{ Common : : FR_FRA , 2 } ,
{ Common : : DE_DEU , 3 } ,
{ Common : : ES_ESP , 4 } ,
{ Common : : IT_ITA , 5 } ,
{ Common : : JA_JPN , 6 } ,
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{ Common : : RU_RUS , 7 } ,
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{ - 1 , - 1 }
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} ;
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byte getLanguageID ( const GameFlags & flags ) {
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return Common : : find ( iLanguageTable , ARRAYEND ( iLanguageTable ) - 1 , flags . lang ) - > value ;
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}
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const IndexTable iPlatformTable [ ] = {
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{ Common : : kPlatformDOS , 0 } ,
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{ Common : : kPlatformAmiga , 1 } ,
{ Common : : kPlatformFMTowns , 2 } ,
{ Common : : kPlatformPC98 , 3 } ,
{ Common : : kPlatformMacintosh , 0 } , // HACK: Should be type "4", but as long as we can't extract Macintosh data, we need to use DOS data.
{ - 1 , - 1 }
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} ;
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byte getPlatformID ( const GameFlags & flags ) {
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return Common : : find ( iPlatformTable , ARRAYEND ( iPlatformTable ) - 1 , flags . platform ) - > value ;
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}
byte getSpecialID ( const GameFlags & flags ) {
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if ( flags . isOldFloppy )
return 4 ;
else if ( flags . isDemo & & flags . isTalkie )
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return 3 ;
else if ( flags . isDemo )
return 2 ;
else if ( flags . isTalkie )
return 1 ;
else
return 0 ;
}
} // end of anonymous namespace
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bool StaticResource : : loadStaticResourceFile ( ) {
Resource * res = _vm - > resource ( ) ;
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if ( res - > isInCacheList ( staticDataFilename ( ) ) )
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return true ;
Common : : ArchiveMemberList kyraDatFiles ;
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res - > listFiles ( staticDataFilename ( ) , kyraDatFiles ) ;
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bool foundWorkingKyraDat = false ;
for ( Common : : ArchiveMemberList : : iterator i = kyraDatFiles . begin ( ) ; i ! = kyraDatFiles . end ( ) ; + + i ) {
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Common : : SeekableReadStream * file = ( * i ) - > createReadStream ( ) ;
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if ( ! checkKyraDat ( file ) ) {
delete file ;
continue ;
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}
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delete file ; file = 0 ;
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if ( ! res - > loadPakFile ( staticDataFilename ( ) , * i ) )
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continue ;
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if ( tryKyraDatLoad ( ) ) {
foundWorkingKyraDat = true ;
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break ;
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}
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res - > unloadPakFile ( staticDataFilename ( ) , true ) ;
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unloadId ( - 1 ) ;
}
if ( ! foundWorkingKyraDat ) {
Common : : String errorMessage = " You're missing the ' " + StaticResource : : staticDataFilename ( ) + " ' file or it got corrupted, (re)get it from the ScummVM website " ;
GUIErrorMessage ( errorMessage ) ;
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error ( " %s " , errorMessage . c_str ( ) ) ;
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}
return true ;
}
bool StaticResource : : tryKyraDatLoad ( ) {
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Common : : SeekableReadStream * index = _vm - > resource ( ) - > createReadStream ( " INDEX " ) ;
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if ( ! index )
return false ;
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const uint32 version = index - > readUint32BE ( ) ;
if ( version ! = RESFILE_VERSION ) {
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delete index ;
return false ;
}
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const uint32 includedGames = index - > readUint32BE ( ) ;
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if ( includedGames * 2 + 8 ! = ( uint32 ) index - > size ( ) ) {
delete index ;
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return false ;
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}
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const GameFlags & flags = _vm - > gameFlags ( ) ;
const byte game = getGameID ( flags ) & 0xF ;
const byte platform = getPlatformID ( flags ) & 0xF ;
const byte special = getSpecialID ( flags ) & 0xF ;
const byte lang = getLanguageID ( flags ) & 0xF ;
const uint16 gameDef = ( game < < 12 ) | ( platform < < 8 ) | ( special < < 4 ) | ( lang < < 0 ) ;
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bool found = false ;
for ( uint32 i = 0 ; i < includedGames ; + + i ) {
if ( index - > readUint16BE ( ) = = gameDef ) {
found = true ;
break ;
}
}
delete index ;
index = 0 ;
if ( ! found )
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return false ;
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// load the ID map for our game
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const Common : : String filenamePattern = Common : : String : : format ( " 0%01X%01X%01X000%01X " , game , platform , special , lang ) ;
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Common : : SeekableReadStream * idMap = _vm - > resource ( ) - > createReadStream ( filenamePattern ) ;
if ( ! idMap )
return false ;
uint16 numIDs = idMap - > readUint16BE ( ) ;
while ( numIDs - - ) {
uint16 id = idMap - > readUint16BE ( ) ;
uint8 type = idMap - > readByte ( ) ;
uint32 filename = idMap - > readUint32BE ( ) ;
_dataTable [ id ] = DataDescriptor ( filename , type ) ;
}
const bool fileError = idMap - > err ( ) ;
delete idMap ;
if ( fileError )
return false ;
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// load all tables for now
if ( ! prefetchId ( - 1 ) )
return false ;
return true ;
}
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bool StaticResource : : init ( ) {
# define proc(x) &StaticResource::x
static const FileType fileTypeTable [ ] = {
{ kStringList , proc ( loadStringTable ) , proc ( freeStringTable ) } ,
{ StaticResource : : kRoomList , proc ( loadRoomTable ) , proc ( freeRoomTable ) } ,
{ kShapeList , proc ( loadShapeTable ) , proc ( freeShapeTable ) } ,
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{ kAmigaSfxTable , proc ( loadAmigaSfxTable ) , proc ( freeAmigaSfxTable ) } ,
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{ kRawData , proc ( loadRawData ) , proc ( freeRawData ) } ,
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{ k2SeqData , proc ( loadHoFSequenceData ) , proc ( freeHoFSequenceData ) } ,
{ k2SeqItemAnimData , proc ( loadHoFSeqItemAnimData ) , proc ( freeHoFSeqItemAnimData ) } ,
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{ k2ItemAnimDefinition , proc ( loadItemAnimDefinition ) , proc ( freeItemAnimDefinition ) } ,
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# ifdef ENABLE_LOL
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{ kLoLCharData , proc ( loadCharData ) , proc ( freeCharData ) } ,
{ kLoLSpellData , proc ( loadSpellData ) , proc ( freeSpellData ) } ,
{ kLoLCompassData , proc ( loadCompassData ) , proc ( freeCompassData ) } ,
{ kLoLFlightShpData , proc ( loadFlyingObjectData ) , proc ( freeFlyingObjectData ) } ,
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# else
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{ kLoLCharData , proc ( loadDummy ) , proc ( freeDummy ) } ,
{ kLoLSpellData , proc ( loadDummy ) , proc ( freeDummy ) } ,
{ kLoLCompassData , proc ( loadDummy ) , proc ( freeDummy ) } ,
{ kLoLFlightShpData , proc ( loadDummy ) , proc ( freeDummy ) } ,
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# endif
# if defined(ENABLE_EOB) || defined(ENABLE_LOL)
{ kRawDataBe16 , proc ( loadRawDataBe16 ) , proc ( freeRawDataBe16 ) } ,
{ kRawDataBe32 , proc ( loadRawDataBe32 ) , proc ( freeRawDataBe32 ) } ,
# endif
# ifdef ENABLE_LOL
{ kLoLButtonData , proc ( loadButtonDefs ) , proc ( freeButtonDefs ) } ,
# else
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{ kLoLButtonData , proc ( loadDummy ) , proc ( freeDummy ) } ,
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# endif
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# ifdef ENABLE_EOB
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{ kEoB2SequenceData , proc ( loadEoB2SeqData ) , proc ( freeEoB2SeqData ) } ,
{ kEoB2ShapeData , proc ( loadEoB2ShapeData ) , proc ( freeEoB2ShapeData ) } ,
{ kEoBNpcData , proc ( loadEoBNpcData ) , proc ( freeEoBNpcData ) } ,
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# endif
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{ 0 , 0 , 0 }
} ;
# undef proc
_fileLoader = fileTypeTable ;
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return loadStaticResourceFile ( ) ;
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}
void StaticResource : : deinit ( ) {
unloadId ( - 1 ) ;
}
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const char * const * StaticResource : : loadStrings ( int id , int & strings ) {
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return ( const char * const * ) getData ( id , kStringList , strings ) ;
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}
const uint8 * StaticResource : : loadRawData ( int id , int & size ) {
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return ( const uint8 * ) getData ( id , kRawData , size ) ;
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}
const Shape * StaticResource : : loadShapeTable ( int id , int & entries ) {
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return ( const Shape * ) getData ( id , kShapeList , entries ) ;
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}
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const AmigaSfxTable * StaticResource : : loadAmigaSfxTable ( int id , int & entries ) {
return ( const AmigaSfxTable * ) getData ( id , kAmigaSfxTable , entries ) ;
}
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const Room * StaticResource : : loadRoomTable ( int id , int & entries ) {
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return ( const Room * ) getData ( id , StaticResource : : kRoomList , entries ) ;
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}
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const HoFSeqData * StaticResource : : loadHoFSequenceData ( int id , int & entries ) {
return ( const HoFSeqData * ) getData ( id , k2SeqData , entries ) ;
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}
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const HoFSeqItemAnimData * StaticResource : : loadHoFSeqItemAnimData ( int id , int & entries ) {
return ( const HoFSeqItemAnimData * ) getData ( id , k2SeqItemAnimData , entries ) ;
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}
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const ItemAnimDefinition * StaticResource : : loadItemAnimDefinition ( int id , int & entries ) {
return ( const ItemAnimDefinition * ) getData ( id , k2ItemAnimDefinition , entries ) ;
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}
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bool StaticResource : : prefetchId ( int id ) {
if ( id = = - 1 ) {
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for ( DataMap : : const_iterator i = _dataTable . begin ( ) ; i ! = _dataTable . end ( ) ; + + i ) {
if ( ! prefetchId ( i - > _key ) )
return false ;
}
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return true ;
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}
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const void * ptr = 0 ;
int type = - 1 , size = - 1 ;
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if ( checkResList ( id , type , ptr , size ) )
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return true ;
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DataMap : : const_iterator dDesc = _dataTable . find ( id ) ;
if ( dDesc = = _dataTable . end ( ) )
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return false ;
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const FileType * filetype = getFiletype ( dDesc - > _value . type ) ;
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if ( ! filetype )
return false ;
ResData data ;
data . id = id ;
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data . type = dDesc - > _value . type ;
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Common : : SeekableReadStream * fileStream = _vm - > resource ( ) - > createReadStream ( Common : : String : : format ( " %08X " , dDesc - > _value . filename ) ) ;
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if ( ! fileStream )
return false ;
if ( ! ( this - > * ( filetype - > load ) ) ( * fileStream , data . data , data . size ) ) {
delete fileStream ;
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return false ;
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}
delete fileStream ;
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_resList . push_back ( data ) ;
return true ;
}
void StaticResource : : unloadId ( int id ) {
Common : : List < ResData > : : iterator pos = _resList . begin ( ) ;
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for ( ; pos ! = _resList . end ( ) ; ) {
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if ( pos - > id = = id | | id = = - 1 ) {
const FileType * filetype = getFiletype ( pos - > type ) ;
( this - > * ( filetype - > free ) ) ( pos - > data , pos - > size ) ;
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pos = _resList . erase ( pos ) ;
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if ( id ! = - 1 )
break ;
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} else {
+ + pos ;
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}
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}
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}
bool StaticResource : : checkResList ( int id , int & type , const void * & ptr , int & size ) {
Common : : List < ResData > : : iterator pos = _resList . begin ( ) ;
for ( ; pos ! = _resList . end ( ) ; + + pos ) {
if ( pos - > id = = id ) {
size = pos - > size ;
type = pos - > type ;
ptr = pos - > data ;
return true ;
}
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}
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return false ;
}
const StaticResource : : FileType * StaticResource : : getFiletype ( int type ) {
if ( ! _fileLoader )
return 0 ;
for ( int i = 0 ; _fileLoader [ i ] . load ; + + i ) {
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if ( _fileLoader [ i ] . type = = type )
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return & _fileLoader [ i ] ;
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}
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return 0 ;
}
const void * StaticResource : : getData ( int id , int requesttype , int & size ) {
const void * ptr = 0 ;
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int type = - 1 ;
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size = 0 ;
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if ( checkResList ( id , type , ptr , size ) ) {
if ( type = = requesttype )
return ptr ;
return 0 ;
}
if ( ! prefetchId ( id ) )
return 0 ;
if ( checkResList ( id , type , ptr , size ) ) {
if ( type = = requesttype )
return ptr ;
}
return 0 ;
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}
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bool StaticResource : : loadDummy ( Common : : SeekableReadStream & stream , void * & ptr , int & size ) {
return true ;
}
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bool StaticResource : : loadStringTable ( Common : : SeekableReadStream & stream , void * & ptr , int & size ) {
uint32 count = stream . readUint32BE ( ) ;
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size = count ;
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char * * output = new char * [ count ] ;
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assert ( output ) ;
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for ( uint32 i = 0 ; i < count ; + + i ) {
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Common : : String string ;
char c = 0 ;
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while ( ( c = ( char ) stream . readByte ( ) ) ! = 0 )
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string + = c ;
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output [ i ] = new char [ string . size ( ) + 1 ] ;
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strcpy ( output [ i ] , string . c_str ( ) ) ;
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}
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ptr = output ;
return true ;
}
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bool StaticResource : : loadRawData ( Common : : SeekableReadStream & stream , void * & ptr , int & size ) {
ptr = new uint8 [ stream . size ( ) ] ;
stream . read ( ptr , stream . size ( ) ) ;
size = stream . size ( ) ;
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return true ;
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}
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bool StaticResource : : loadShapeTable ( Common : : SeekableReadStream & stream , void * & ptr , int & size ) {
uint32 count = stream . readUint32BE ( ) ;
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size = count ;
Shape * loadTo = new Shape [ count ] ;
assert ( loadTo ) ;
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for ( uint32 i = 0 ; i < count ; + + i ) {
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loadTo [ i ] . imageIndex = stream . readByte ( ) ;
loadTo [ i ] . x = stream . readByte ( ) ;
loadTo [ i ] . y = stream . readByte ( ) ;
loadTo [ i ] . w = stream . readByte ( ) ;
loadTo [ i ] . h = stream . readByte ( ) ;
loadTo [ i ] . xOffset = stream . readSByte ( ) ;
loadTo [ i ] . yOffset = stream . readSByte ( ) ;
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}
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ptr = loadTo ;
return true ;
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}
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bool StaticResource : : loadAmigaSfxTable ( Common : : SeekableReadStream & stream , void * & ptr , int & size ) {
size = stream . readUint32BE ( ) ;
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AmigaSfxTable * loadTo = new AmigaSfxTable [ size ] ;
assert ( loadTo ) ;
for ( int i = 0 ; i < size ; + + i ) {
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loadTo [ i ] . note = stream . readByte ( ) ;
loadTo [ i ] . patch = stream . readByte ( ) ;
loadTo [ i ] . duration = stream . readUint16BE ( ) ;
loadTo [ i ] . volume = stream . readByte ( ) ;
loadTo [ i ] . pan = stream . readByte ( ) ;
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}
ptr = loadTo ;
return true ;
}
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bool StaticResource : : loadRoomTable ( Common : : SeekableReadStream & stream , void * & ptr , int & size ) {
uint32 count = stream . readUint32BE ( ) ;
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size = count ;
Room * loadTo = new Room [ count ] ;
assert ( loadTo ) ;
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for ( uint32 i = 0 ; i < count ; + + i ) {
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loadTo [ i ] . nameIndex = stream . readByte ( ) ;
loadTo [ i ] . northExit = stream . readUint16BE ( ) ;
loadTo [ i ] . eastExit = stream . readUint16BE ( ) ;
loadTo [ i ] . southExit = stream . readUint16BE ( ) ;
loadTo [ i ] . westExit = stream . readUint16BE ( ) ;
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memset ( & loadTo [ i ] . itemsTable [ 0 ] , 0xFF , sizeof ( byte ) * 6 ) ;
memset ( & loadTo [ i ] . itemsTable [ 6 ] , 0 , sizeof ( byte ) * 6 ) ;
memset ( loadTo [ i ] . itemsXPos , 0 , sizeof ( uint16 ) * 12 ) ;
memset ( loadTo [ i ] . itemsYPos , 0 , sizeof ( uint8 ) * 12 ) ;
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memset ( loadTo [ i ] . needInit , 0 , sizeof ( loadTo [ i ] . needInit ) ) ;
}
ptr = loadTo ;
return true ;
}
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bool StaticResource : : loadHoFSequenceData ( Common : : SeekableReadStream & stream , void * & ptr , int & size ) {
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int numSeq = stream . readUint16BE ( ) ;
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uint32 offset = 2 ;
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HoFSequence * tmp_s = new HoFSequence [ numSeq ] ;
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size = sizeof ( HoFSeqData ) + numSeq * ( sizeof ( HoFSequence ) + 28 ) ;
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for ( int i = 0 ; i < numSeq ; i + + ) {
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stream . seek ( offset , SEEK_SET ) ; offset + = 2 ;
stream . seek ( stream . readUint16BE ( ) , SEEK_SET ) ;
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2009-11-21 20:20:24 +00:00
tmp_s [ i ] . flags = stream . readUint16BE ( ) ;
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tmp_s [ i ] . wsaFile = new char [ 14 ] ;
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stream . read ( const_cast < char * > ( tmp_s [ i ] . wsaFile ) , 14 ) ;
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tmp_s [ i ] . cpsFile = new char [ 14 ] ;
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stream . read ( const_cast < char * > ( tmp_s [ i ] . cpsFile ) , 14 ) ;
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tmp_s [ i ] . fadeInTransitionType = stream . readByte ( ) ;
tmp_s [ i ] . fadeOutTransitionType = stream . readByte ( ) ;
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tmp_s [ i ] . stringIndex1 = stream . readUint16BE ( ) ;
tmp_s [ i ] . stringIndex2 = stream . readUint16BE ( ) ;
tmp_s [ i ] . startFrame = stream . readUint16BE ( ) ;
tmp_s [ i ] . numFrames = stream . readUint16BE ( ) ;
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tmp_s [ i ] . duration = stream . readUint16BE ( ) ;
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tmp_s [ i ] . xPos = stream . readUint16BE ( ) ;
tmp_s [ i ] . yPos = stream . readUint16BE ( ) ;
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tmp_s [ i ] . timeout = stream . readUint16BE ( ) ;
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}
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stream . seek ( offset , SEEK_SET ) ; offset + = 2 ;
int numSeqN = stream . readUint16BE ( ) ;
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HoFNestedSequence * tmp_n = new HoFNestedSequence [ numSeqN ] ;
size + = ( numSeqN * ( sizeof ( HoFNestedSequence ) + 14 ) ) ;
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for ( int i = 0 ; i < numSeqN ; i + + ) {
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stream . seek ( offset , SEEK_SET ) ; offset + = 2 ;
stream . seek ( stream . readUint16BE ( ) , SEEK_SET ) ;
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2009-11-21 20:20:24 +00:00
tmp_n [ i ] . flags = stream . readUint16BE ( ) ;
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tmp_n [ i ] . wsaFile = new char [ 14 ] ;
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stream . read ( const_cast < char * > ( tmp_n [ i ] . wsaFile ) , 14 ) ;
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tmp_n [ i ] . startframe = stream . readUint16BE ( ) ;
tmp_n [ i ] . endFrame = stream . readUint16BE ( ) ;
tmp_n [ i ] . frameDelay = stream . readUint16BE ( ) ;
tmp_n [ i ] . x = stream . readUint16BE ( ) ;
tmp_n [ i ] . y = stream . readUint16BE ( ) ;
uint16 ctrlOffs = stream . readUint16BE ( ) ;
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tmp_n [ i ] . fadeInTransitionType = stream . readUint16BE ( ) ;
tmp_n [ i ] . fadeOutTransitionType = stream . readUint16BE ( ) ;
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if ( ctrlOffs ) {
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stream . seek ( ctrlOffs , SEEK_SET ) ;
int num_c = stream . readByte ( ) ;
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FrameControl * tmp_f = new FrameControl [ num_c ] ;
for ( int ii = 0 ; ii < num_c ; ii + + ) {
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tmp_f [ ii ] . index = stream . readUint16BE ( ) ;
tmp_f [ ii ] . delay = stream . readUint16BE ( ) ;
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}
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tmp_n [ i ] . wsaControl = ( const FrameControl * ) tmp_f ;
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size + = ( num_c * sizeof ( FrameControl ) ) ;
} else {
tmp_n [ i ] . wsaControl = 0 ;
}
}
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HoFSeqData * loadTo = new HoFSeqData ;
2008-04-06 14:57:01 +00:00
assert ( loadTo ) ;
loadTo - > seq = tmp_s ;
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loadTo - > nestedSeq = tmp_n ;
2008-04-06 14:57:01 +00:00
loadTo - > numSeq = numSeq ;
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loadTo - > numNestedSeq = numSeqN ;
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ptr = loadTo ;
return true ;
}
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bool StaticResource : : loadHoFSeqItemAnimData ( Common : : SeekableReadStream & stream , void * & ptr , int & size ) {
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size = stream . readByte ( ) ;
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HoFSeqItemAnimData * loadTo = new HoFSeqItemAnimData [ size ] ;
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assert ( loadTo ) ;
for ( int i = 0 ; i < size ; i + + ) {
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loadTo [ i ] . itemIndex = stream . readSint16BE ( ) ;
loadTo [ i ] . y = stream . readUint16BE ( ) ;
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uint16 * tmp_f = new uint16 [ 20 ] ;
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for ( int ii = 0 ; ii < 20 ; ii + + )
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tmp_f [ ii ] = stream . readUint16BE ( ) ;
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loadTo [ i ] . frames = tmp_f ;
}
ptr = loadTo ;
return true ;
}
2012-01-08 22:00:41 +00:00
bool StaticResource : : loadItemAnimDefinition ( Common : : SeekableReadStream & stream , void * & ptr , int & size ) {
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size = stream . readByte ( ) ;
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ItemAnimDefinition * loadTo = new ItemAnimDefinition [ size ] ;
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assert ( loadTo ) ;
for ( int i = 0 ; i < size ; i + + ) {
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loadTo [ i ] . itemIndex = stream . readSint16BE ( ) ;
loadTo [ i ] . numFrames = stream . readByte ( ) ;
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FrameControl * tmp_f = new FrameControl [ loadTo [ i ] . numFrames ] ;
for ( int ii = 0 ; ii < loadTo [ i ] . numFrames ; ii + + ) {
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tmp_f [ ii ] . index = stream . readUint16BE ( ) ;
tmp_f [ ii ] . delay = stream . readUint16BE ( ) ;
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}
loadTo [ i ] . frames = tmp_f ;
}
ptr = loadTo ;
return true ;
}
2011-12-03 17:28:09 +00:00
void StaticResource : : freeDummy ( void * & ptr , int & size ) {
}
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void StaticResource : : freeRawData ( void * & ptr , int & size ) {
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uint8 * data = ( uint8 * ) ptr ;
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delete [ ] data ;
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ptr = 0 ;
size = 0 ;
}
void StaticResource : : freeStringTable ( void * & ptr , int & size ) {
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char * * data = ( char * * ) ptr ;
2007-04-15 16:41:20 +00:00
while ( size - - )
2008-05-06 17:30:31 +00:00
delete [ ] data [ size ] ;
delete [ ] data ;
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ptr = 0 ;
size = 0 ;
}
void StaticResource : : freeShapeTable ( void * & ptr , int & size ) {
2009-04-29 15:19:05 +00:00
Shape * data = ( Shape * ) ptr ;
2008-05-07 14:20:37 +00:00
delete [ ] data ;
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ptr = 0 ;
size = 0 ;
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}
2009-08-29 07:52:24 +00:00
void StaticResource : : freeAmigaSfxTable ( void * & ptr , int & size ) {
AmigaSfxTable * data = ( AmigaSfxTable * ) ptr ;
delete [ ] data ;
ptr = 0 ;
size = 0 ;
}
2006-03-18 14:43:18 +00:00
void StaticResource : : freeRoomTable ( void * & ptr , int & size ) {
2009-04-29 15:19:05 +00:00
Room * data = ( Room * ) ptr ;
2008-05-07 14:20:37 +00:00
delete [ ] data ;
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ptr = 0 ;
size = 0 ;
}
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void StaticResource : : freeHoFSequenceData ( void * & ptr , int & size ) {
HoFSeqData * h = ( HoFSeqData * ) ptr ;
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for ( int i = 0 ; i < h - > numSeq ; i + + ) {
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delete [ ] h - > seq [ i ] . wsaFile ;
delete [ ] h - > seq [ i ] . cpsFile ;
2008-04-06 14:57:01 +00:00
}
2008-05-07 14:20:37 +00:00
delete [ ] h - > seq ;
2008-04-06 14:57:01 +00:00
2012-08-09 16:13:15 +00:00
for ( int i = 0 ; i < h - > numNestedSeq ; i + + ) {
delete [ ] h - > nestedSeq [ i ] . wsaFile ;
delete [ ] h - > nestedSeq [ i ] . wsaControl ;
2008-04-06 14:57:01 +00:00
}
2012-08-09 16:13:15 +00:00
delete [ ] h - > nestedSeq ;
2008-04-06 14:57:01 +00:00
delete h ;
ptr = 0 ;
size = 0 ;
}
2012-08-09 16:13:15 +00:00
void StaticResource : : freeHoFSeqItemAnimData ( void * & ptr , int & size ) {
HoFSeqItemAnimData * d = ( HoFSeqItemAnimData * ) ptr ;
2008-04-06 14:57:01 +00:00
for ( int i = 0 ; i < size ; i + + )
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delete [ ] d [ i ] . frames ;
delete [ ] d ;
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ptr = 0 ;
size = 0 ;
}
2012-01-08 22:00:41 +00:00
void StaticResource : : freeItemAnimDefinition ( void * & ptr , int & size ) {
ItemAnimDefinition * d = ( ItemAnimDefinition * ) ptr ;
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for ( int i = 0 ; i < size ; i + + )
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delete [ ] d [ i ] . frames ;
delete [ ] d ;
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ptr = 0 ;
size = 0 ;
}
2006-03-18 14:43:18 +00:00
# pragma mark -
2008-05-11 22:32:37 +00:00
void KyraEngine_LoK : : initStaticResource ( ) {
2006-03-18 14:43:18 +00:00
int temp = 0 ;
2008-05-12 14:52:18 +00:00
_seq_Forest = _staticres - > loadRawData ( k1ForestSeq , temp ) ;
_seq_KallakWriting = _staticres - > loadRawData ( k1KallakWritingSeq , temp ) ;
_seq_KyrandiaLogo = _staticres - > loadRawData ( k1KyrandiaLogoSeq , temp ) ;
_seq_KallakMalcolm = _staticres - > loadRawData ( k1KallakMalcolmSeq , temp ) ;
_seq_MalcolmTree = _staticres - > loadRawData ( k1MalcolmTreeSeq , temp ) ;
_seq_WestwoodLogo = _staticres - > loadRawData ( k1WestwoodLogoSeq , temp ) ;
_seq_Demo1 = _staticres - > loadRawData ( k1Demo1Seq , temp ) ;
_seq_Demo2 = _staticres - > loadRawData ( k1Demo2Seq , temp ) ;
_seq_Demo3 = _staticres - > loadRawData ( k1Demo3Seq , temp ) ;
_seq_Demo4 = _staticres - > loadRawData ( k1Demo4Seq , temp ) ;
_seq_Reunion = _staticres - > loadRawData ( k1OutroReunionSeq , temp ) ;
_seq_WSATable = _staticres - > loadStrings ( k1IntroWSAStrings , _seq_WSATable_Size ) ;
_seq_CPSTable = _staticres - > loadStrings ( k1IntroCPSStrings , _seq_CPSTable_Size ) ;
_seq_COLTable = _staticres - > loadStrings ( k1IntroCOLStrings , _seq_COLTable_Size ) ;
_seq_textsTable = _staticres - > loadStrings ( k1IntroStrings , _seq_textsTable_Size ) ;
_itemList = _staticres - > loadStrings ( k1ItemNames , _itemList_Size ) ;
_takenList = _staticres - > loadStrings ( k1TakenStrings , _takenList_Size ) ;
_placedList = _staticres - > loadStrings ( k1PlacedStrings , _placedList_Size ) ;
_droppedList = _staticres - > loadStrings ( k1DroppedStrings , _droppedList_Size ) ;
_noDropList = _staticres - > loadStrings ( k1NoDropStrings , _noDropList_Size ) ;
_putDownFirst = _staticres - > loadStrings ( k1PutDownString , _putDownFirst_Size ) ;
_waitForAmulet = _staticres - > loadStrings ( k1WaitAmuletString , _waitForAmulet_Size ) ;
_blackJewel = _staticres - > loadStrings ( k1BlackJewelString , _blackJewel_Size ) ;
_poisonGone = _staticres - > loadStrings ( k1PoisonGoneString , _poisonGone_Size ) ;
_healingTip = _staticres - > loadStrings ( k1HealingTipString , _healingTip_Size ) ;
_thePoison = _staticres - > loadStrings ( k1ThePoisonStrings , _thePoison_Size ) ;
_fluteString = _staticres - > loadStrings ( k1FluteStrings , _fluteString_Size ) ;
_wispJewelStrings = _staticres - > loadStrings ( k1WispJewelStrings , _wispJewelStrings_Size ) ;
_magicJewelString = _staticres - > loadStrings ( k1MagicJewelStrings , _magicJewelString_Size ) ;
_flaskFull = _staticres - > loadStrings ( k1FlaskFullString , _flaskFull_Size ) ;
_fullFlask = _staticres - > loadStrings ( k1FullFlaskString , _fullFlask_Size ) ;
_veryClever = _staticres - > loadStrings ( k1VeryCleverString , _veryClever_Size ) ;
_homeString = _staticres - > loadStrings ( k1OutroHomeString , _homeString_Size ) ;
_newGameString = _staticres - > loadStrings ( k1NewGameString , _newGameString_Size ) ;
_healingShapeTable = _staticres - > loadShapeTable ( k1Healing1Shapes , _healingShapeTableSize ) ;
_healingShape2Table = _staticres - > loadShapeTable ( k1Healing2Shapes , _healingShape2TableSize ) ;
_posionDeathShapeTable = _staticres - > loadShapeTable ( k1PoisonDeathShapes , _posionDeathShapeTableSize ) ;
_fluteAnimShapeTable = _staticres - > loadShapeTable ( k1FluteShapes , _fluteAnimShapeTableSize ) ;
_winterScrollTable = _staticres - > loadShapeTable ( k1Winter1Shapes , _winterScrollTableSize ) ;
_winterScroll1Table = _staticres - > loadShapeTable ( k1Winter2Shapes , _winterScroll1TableSize ) ;
_winterScroll2Table = _staticres - > loadShapeTable ( k1Winter3Shapes , _winterScroll2TableSize ) ;
_drinkAnimationTable = _staticres - > loadShapeTable ( k1DrinkShapes , _drinkAnimationTableSize ) ;
_brandonToWispTable = _staticres - > loadShapeTable ( k1WispShapes , _brandonToWispTableSize ) ;
_magicAnimationTable = _staticres - > loadShapeTable ( k1MagicAnimShapes , _magicAnimationTableSize ) ;
_brandonStoneTable = _staticres - > loadShapeTable ( k1BranStoneShapes , _brandonStoneTableSize ) ;
_characterImageTable = _staticres - > loadStrings ( k1CharacterImageFilenames , _characterImageTableSize ) ;
_roomFilenameTable = _staticres - > loadStrings ( k1RoomFilenames , _roomFilenameTableSize ) ;
_amuleteAnim = _staticres - > loadRawData ( k1AmuleteAnimSeq , temp ) ;
2009-11-21 17:05:33 +00:00
const uint8 * * palTable = new const uint8 * [ k1SpecialPalette33 - k1SpecialPalette1 + 1 ] ;
for ( int i = k1SpecialPalette1 ; i < = k1SpecialPalette33 ; + + i )
palTable [ i - k1SpecialPalette1 ] = _staticres - > loadRawData ( i , temp ) ;
_specialPalettes = palTable ;
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_guiStrings = _staticres - > loadStrings ( k1GUIStrings , _guiStringsSize ) ;
_configStrings = _staticres - > loadStrings ( k1ConfigStrings , _configStringsSize ) ;
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_storyStrings = _staticres - > loadStrings ( k1PC98StoryStrings , _storyStringsSize ) ;
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// room list
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const Room * tempRoomList = _staticres - > loadRoomTable ( k1RoomList , _roomTableSize ) ;
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if ( _roomTableSize > 0 ) {
_roomTable = new Room [ _roomTableSize ] ;
assert ( _roomTable ) ;
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memcpy ( _roomTable , tempRoomList , _roomTableSize * sizeof ( Room ) ) ;
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tempRoomList = 0 ;
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_staticres - > unloadId ( k1RoomList ) ;
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}
// default shape table
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const Shape * tempShapeTable = _staticres - > loadShapeTable ( k1DefaultShapes , _defaultShapeTableSize ) ;
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if ( _defaultShapeTableSize > 0 ) {
_defaultShapeTable = new Shape [ _defaultShapeTableSize ] ;
assert ( _defaultShapeTable ) ;
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memcpy ( _defaultShapeTable , tempShapeTable , _defaultShapeTableSize * sizeof ( Shape ) ) ;
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tempShapeTable = 0 ;
2008-05-12 14:52:18 +00:00
_staticres - > unloadId ( k1DefaultShapes ) ;
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}
2008-01-10 23:25:19 +00:00
2012-11-11 02:01:39 +00:00
// audio resource assignment
int size1 , size2 ;
const char * const * soundfiles1 = _staticres - > loadStrings ( k1AudioTracks , size1 ) ;
const char * const * soundfiles2 = _staticres - > loadStrings ( k1AudioTracks2 , size2 ) ;
int soundFilesSize = size1 + size2 ;
int soundFilesIntroSize = 0 ;
int cdaTableSize = 0 ;
const char * * soundFiles = 0 ;
if ( soundFilesSize ) {
soundFiles = new const char * [ soundFilesSize ] ;
for ( int i = 0 ; i < soundFilesSize ; i + + )
soundFiles [ i ] = ( i < size1 ) ? soundfiles1 [ i ] : soundfiles2 [ i - size1 ] ;
}
2013-05-01 13:06:09 +00:00
const char * const * soundFilesIntro = _staticres - > loadStrings ( k1AudioTracksIntro , soundFilesIntroSize ) ;
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const int32 * cdaTable = ( const int32 * ) _staticres - > loadRawData ( k1TownsCDATable , cdaTableSize ) ;
2008-06-26 19:42:59 +00:00
2009-04-16 12:31:17 +00:00
// FIXME: It seems Kyra1 MAC CD includes AdLib and MIDI music and sfx, thus we enable
// support for those for now. (Based on patch #2767489 "Support for Mac Kyrandia 1 CD" by satz).
2013-05-02 22:26:58 +00:00
if ( _flags . platform = = Common : : kPlatformDOS | | _flags . platform = = Common : : kPlatformMacintosh ) {
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SoundResourceInfo_PC resInfoIntro ( soundFilesIntro , soundFilesIntroSize ) ;
SoundResourceInfo_PC resInfoIngame ( soundFiles , soundFilesSize ) ;
_sound - > initAudioResourceInfo ( kMusicIntro , & resInfoIntro ) ;
_sound - > initAudioResourceInfo ( kMusicIngame , & resInfoIngame ) ;
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} else if ( _flags . platform = = Common : : kPlatformFMTowns ) {
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SoundResourceInfo_Towns resInfoIntro ( soundFiles , soundFilesSize , cdaTable , cdaTableSize ) ;
SoundResourceInfo_Towns resInfoIngame ( soundFiles , soundFilesSize , cdaTable , cdaTableSize ) ;
_sound - > initAudioResourceInfo ( kMusicIntro , & resInfoIntro ) ;
_sound - > initAudioResourceInfo ( kMusicIngame , & resInfoIngame ) ;
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} else if ( _flags . platform = = Common : : kPlatformPC98 ) {
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SoundResourceInfo_PC98 resInfoIntro ( " INTRO%d.DAT " ) ;
SoundResourceInfo_PC98 resInfoIngame ( " KYRAM%d.DAT " ) ;
_sound - > initAudioResourceInfo ( kMusicIntro , & resInfoIntro ) ;
_sound - > initAudioResourceInfo ( kMusicIngame , & resInfoIngame ) ;
2008-08-10 00:36:46 +00:00
}
2005-12-26 14:53:51 +00:00
}
2008-05-11 22:32:37 +00:00
void KyraEngine_LoK : : loadMouseShapes ( ) {
2006-05-28 12:19:45 +00:00
_screen - > loadBitmap ( " MOUSE.CPS " , 3 , 3 , 0 ) ;
2006-02-09 07:37:19 +00:00
_screen - > _curPage = 2 ;
2007-04-27 12:15:47 +00:00
_shapes [ 0 ] = _screen - > encodeShape ( 0 , 0 , 8 , 10 , 0 ) ;
_shapes [ 1 ] = _screen - > encodeShape ( 0 , 0x17 , 0x20 , 7 , 0 ) ;
_shapes [ 2 ] = _screen - > encodeShape ( 0x50 , 0x12 , 0x10 , 9 , 0 ) ;
_shapes [ 3 ] = _screen - > encodeShape ( 0x60 , 0x12 , 0x10 , 11 , 0 ) ;
_shapes [ 4 ] = _screen - > encodeShape ( 0x70 , 0x12 , 0x10 , 9 , 0 ) ;
_shapes [ 5 ] = _screen - > encodeShape ( 0x80 , 0x12 , 0x10 , 11 , 0 ) ;
_shapes [ 6 ] = _screen - > encodeShape ( 0x90 , 0x12 , 0x10 , 10 , 0 ) ;
_shapes [ 360 ] = _screen - > encodeShape ( 0x28 , 0 , 0x10 , 13 , 0 ) ;
2006-02-09 07:37:19 +00:00
_screen - > setMouseCursor ( 1 , 1 , 0 ) ;
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_screen - > setMouseCursor ( 1 , 1 , _shapes [ 0 ] ) ;
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_screen - > setShapePages ( 5 , 3 ) ;
}
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void KyraEngine_LoK : : loadCharacterShapes ( ) {
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int curImage = 0xFF ;
int videoPage = _screen - > _curPage ;
_screen - > _curPage = 2 ;
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for ( int i = 0 ; i < 115 ; + + i ) {
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assert ( i < _defaultShapeTableSize ) ;
Shape * shape = & _defaultShapeTable [ i ] ;
if ( shape - > imageIndex = = 0xFF ) {
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_shapes [ i + 7 ] = 0 ;
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continue ;
}
if ( shape - > imageIndex ! = curImage ) {
assert ( shape - > imageIndex < _characterImageTableSize ) ;
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_screen - > loadBitmap ( _characterImageTable [ shape - > imageIndex ] , 3 , 3 , 0 ) ;
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curImage = shape - > imageIndex ;
}
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_shapes [ i + 7 ] = _screen - > encodeShape ( shape - > x < < 3 , shape - > y , shape - > w < < 3 , shape - > h , 1 ) ;
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}
_screen - > _curPage = videoPage ;
}
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void KyraEngine_LoK : : loadSpecialEffectShapes ( ) {
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_screen - > loadBitmap ( " EFFECTS.CPS " , 3 , 3 , 0 ) ;
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_screen - > _curPage = 2 ;
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int currShape ;
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for ( currShape = 173 ; currShape < 183 ; currShape + + )
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_shapes [ currShape ] = _screen - > encodeShape ( ( currShape - 173 ) * 24 , 0 , 24 , 24 , 1 ) ;
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for ( currShape = 183 ; currShape < 190 ; currShape + + )
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_shapes [ currShape ] = _screen - > encodeShape ( ( currShape - 183 ) * 24 , 24 , 24 , 24 , 1 ) ;
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for ( currShape = 190 ; currShape < 201 ; currShape + + )
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_shapes [ currShape ] = _screen - > encodeShape ( ( currShape - 190 ) * 24 , 48 , 24 , 24 , 1 ) ;
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for ( currShape = 201 ; currShape < 206 ; currShape + + )
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_shapes [ currShape ] = _screen - > encodeShape ( ( currShape - 201 ) * 16 , 106 , 16 , 16 , 1 ) ;
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}
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void KyraEngine_LoK : : loadItems ( ) {
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int shape ;
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_screen - > loadBitmap ( " JEWELS3.CPS " , 3 , 3 , 0 ) ;
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_screen - > _curPage = 2 ;
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_shapes [ 323 ] = 0 ;
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for ( shape = 1 ; shape < 6 ; shape + + )
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_shapes [ 323 + shape ] = _screen - > encodeShape ( ( shape - 1 ) * 32 , 0 , 32 , 17 , 0 ) ;
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for ( shape = 330 ; shape < = 334 ; shape + + )
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_shapes [ shape ] = _screen - > encodeShape ( ( shape - 330 ) * 32 , 102 , 32 , 17 , 0 ) ;
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for ( shape = 335 ; shape < = 339 ; shape + + )
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_shapes [ shape ] = _screen - > encodeShape ( ( shape - 335 ) * 32 , 17 , 32 , 17 , 0 ) ;
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for ( shape = 340 ; shape < = 344 ; shape + + )
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_shapes [ shape ] = _screen - > encodeShape ( ( shape - 340 ) * 32 , 34 , 32 , 17 , 0 ) ;
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for ( shape = 345 ; shape < = 349 ; shape + + )
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_shapes [ shape ] = _screen - > encodeShape ( ( shape - 345 ) * 32 , 51 , 32 , 17 , 0 ) ;
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for ( shape = 350 ; shape < = 354 ; shape + + )
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_shapes [ shape ] = _screen - > encodeShape ( ( shape - 350 ) * 32 , 68 , 32 , 17 , 0 ) ;
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for ( shape = 355 ; shape < = 359 ; shape + + )
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_shapes [ shape ] = _screen - > encodeShape ( ( shape - 355 ) * 32 , 85 , 32 , 17 , 0 ) ;
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_screen - > loadBitmap ( " ITEMS.CPS " , 3 , 3 , 0 ) ;
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_screen - > _curPage = 2 ;
for ( int i = 0 ; i < 107 ; i + + ) {
shape = findDuplicateItemShape ( i ) ;
if ( shape ! = - 1 )
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_shapes [ 216 + i ] = _shapes [ 216 + shape ] ;
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else
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_shapes [ 216 + i ] = _screen - > encodeShape ( ( i % 20 ) * 16 , i / 20 * 16 , 16 , 16 , 0 ) ;
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}
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_res - > loadFileToBuf ( " _ITEM_HT.DAT " , & _itemHtDat , sizeof ( _itemHtDat ) ) ;
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}
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void KyraEngine_LoK : : loadButtonShapes ( ) {
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_screen - > loadBitmap ( " BUTTONS2.CPS " , 3 , 3 , 0 ) ;
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_screen - > _curPage = 2 ;
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_gui - > _scrollUpButton . data0ShapePtr = _screen - > encodeShape ( 0 , 0 , 24 , 14 , 1 ) ;
_gui - > _scrollUpButton . data1ShapePtr = _screen - > encodeShape ( 24 , 0 , 24 , 14 , 1 ) ;
_gui - > _scrollUpButton . data2ShapePtr = _screen - > encodeShape ( 48 , 0 , 24 , 14 , 1 ) ;
_gui - > _scrollDownButton . data0ShapePtr = _screen - > encodeShape ( 0 , 15 , 24 , 14 , 1 ) ;
_gui - > _scrollDownButton . data1ShapePtr = _screen - > encodeShape ( 24 , 15 , 24 , 14 , 1 ) ;
_gui - > _scrollDownButton . data2ShapePtr = _screen - > encodeShape ( 48 , 15 , 24 , 14 , 1 ) ;
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_screen - > _curPage = 0 ;
}
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void KyraEngine_LoK : : loadMainScreen ( int page ) {
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_screen - > clearPage ( page ) ;
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if ( ( ( _flags . lang = = Common : : EN_ANY | | _flags . lang = = Common : : RU_RUS ) & & ! _flags . isTalkie & & _flags . platform = = Common : : kPlatformDOS ) | | _flags . platform = = Common : : kPlatformAmiga )
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_screen - > loadBitmap ( " MAIN15.CPS " , page , page , & _screen - > getPalette ( 0 ) ) ;
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else if ( _flags . lang = = Common : : EN_ANY | | _flags . lang = = Common : : JA_JPN | | ( _flags . isTalkie & & _flags . lang = = Common : : IT_ITA ) )
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_screen - > loadBitmap ( " MAIN_ENG.CPS " , page , page , 0 ) ;
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else if ( _flags . lang = = Common : : FR_FRA )
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_screen - > loadBitmap ( " MAIN_FRE.CPS " , page , page , 0 ) ;
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else if ( _flags . lang = = Common : : DE_DEU )
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_screen - > loadBitmap ( " MAIN_GER.CPS " , page , page , 0 ) ;
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else if ( _flags . lang = = Common : : ES_ESP )
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_screen - > loadBitmap ( " MAIN_SPA.CPS " , page , page , 0 ) ;
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else if ( _flags . lang = = Common : : IT_ITA )
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_screen - > loadBitmap ( " MAIN_ITA.CPS " , page , page , 0 ) ;
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else
warning ( " no main graphics file found " ) ;
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_screen - > copyRegion ( 0 , 0 , 0 , 0 , 320 , 200 , page , 0 , Screen : : CR_NO_P_CHECK ) ;
if ( _flags . platform = = Common : : kPlatformAmiga ) {
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_screen - > copyPalette ( 1 , 0 ) ;
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_screen - > setInterfacePalette ( _screen - > getPalette ( 1 ) , 0x3F , 0x3F , 0x3F ) ;
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// TODO: Move this to a better place
_screen - > enableInterfacePalette ( true ) ;
}
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}
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void KyraEngine_HoF : : initStaticResource ( ) {
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_ingamePakList = _staticres - > loadStrings ( k2IngamePakFiles , _ingamePakListSize ) ;
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_ingameSoundList = _staticres - > loadStrings ( k2IngameSfxFiles , _ingameSoundListSize ) ;
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_ingameSoundIndex = ( const uint16 * ) _staticres - > loadRawData ( k2IngameSfxIndex , _ingameSoundIndexSize ) ;
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_musicFileListIntro = _staticres - > loadStrings ( k2SeqplayIntroTracks , _musicFileListIntroSize ) ;
_musicFileListIngame = _staticres - > loadStrings ( k2IngameTracks , _musicFileListIngameSize ) ;
_musicFileListFinale = _staticres - > loadStrings ( k2SeqplayFinaleTracks , _musicFileListFinaleSize ) ;
_cdaTrackTableIntro = _staticres - > loadRawData ( k2SeqplayIntroCDA , _cdaTrackTableIntroSize ) ;
_cdaTrackTableIngame = _staticres - > loadRawData ( k2IngameCDA , _cdaTrackTableIngameSize ) ;
_cdaTrackTableFinale = _staticres - > loadRawData ( k2SeqplayFinaleCDA , _cdaTrackTableFinaleSize ) ;
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_ingameTalkObjIndex = ( const uint16 * ) _staticres - > loadRawData ( k2IngameTalkObjIndex , _ingameTalkObjIndexSize ) ;
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_ingameTimJpStr = _staticres - > loadStrings ( k2IngameTimJpStrings , _ingameTimJpStrSize ) ;
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_itemAnimDefinition = _staticres - > loadItemAnimDefinition ( k2IngameShapeAnimData , _itemAnimDefinitionSize ) ;
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// assign music data
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if ( _flags . platform = = Common : : kPlatformDOS ) {
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SoundResourceInfo_PC resInfoIntro ( _musicFileListIntro , _musicFileListIntroSize ) ;
SoundResourceInfo_PC resInfoIngame ( _musicFileListIngame , _musicFileListIngameSize ) ;
SoundResourceInfo_PC resInfoFinale ( _musicFileListFinale , _musicFileListFinaleSize ) ;
_sound - > initAudioResourceInfo ( kMusicIntro , & resInfoIntro ) ;
_sound - > initAudioResourceInfo ( kMusicIngame , & resInfoIngame ) ;
_sound - > initAudioResourceInfo ( kMusicFinale , & resInfoFinale ) ;
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} else if ( _flags . platform = = Common : : kPlatformFMTowns ) {
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SoundResourceInfo_TownsPC98V2 resInfoIntro ( 0 , 0 , " intro%d.twn " , ( const uint16 * ) _cdaTrackTableIntro , _cdaTrackTableIntroSize > > 1 ) ;
SoundResourceInfo_TownsPC98V2 resInfoIngame ( 0 , 0 , " km%02d.twn " , ( const uint16 * ) _cdaTrackTableIngame , _cdaTrackTableIngameSize > > 1 ) ;
SoundResourceInfo_TownsPC98V2 resInfoFinale ( 0 , 0 , " finale%d.twn " , ( const uint16 * ) _cdaTrackTableFinale , _cdaTrackTableFinaleSize > > 1 ) ;
_sound - > initAudioResourceInfo ( kMusicIntro , & resInfoIntro ) ;
_sound - > initAudioResourceInfo ( kMusicIngame , & resInfoIngame ) ;
_sound - > initAudioResourceInfo ( kMusicFinale , & resInfoFinale ) ;
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} else if ( _flags . platform = = Common : : kPlatformPC98 ) {
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SoundResourceInfo_TownsPC98V2 resInfoIntro ( 0 , 0 , " intro%d.86 " , 0 , 0 ) ;
SoundResourceInfo_TownsPC98V2 resInfoIngame ( 0 , 0 , " km%02d.86 " , 0 , 0 ) ;
SoundResourceInfo_TownsPC98V2 resInfoFinale ( 0 , 0 , " finale%d.86 " , 0 , 0 ) ;
_sound - > initAudioResourceInfo ( kMusicIntro , & resInfoIntro ) ;
_sound - > initAudioResourceInfo ( kMusicIngame , & resInfoIngame ) ;
_sound - > initAudioResourceInfo ( kMusicFinale , & resInfoFinale ) ;
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}
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}
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void KyraEngine_MR : : initStaticResource ( ) {
int tmp = 0 ;
_mainMenuStrings = _staticres - > loadStrings ( k3MainMenuStrings , _mainMenuStringsSize ) ;
_soundList = _staticres - > loadStrings ( k3MusicFiles , _soundListSize ) ;
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_scoreTable = _staticres - > loadRawData ( k3ScoreTable , _scoreTableSize ) ;
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_sfxFileList = _staticres - > loadStrings ( k3SfxFiles , _sfxFileListSize ) ;
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_sfxFileMap = _staticres - > loadRawData ( k3SfxMap , _sfxFileMapSize ) ;
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_itemAnimDefinition = _staticres - > loadItemAnimDefinition ( k3ItemAnimData , tmp ) ;
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_itemMagicTable = _staticres - > loadRawData ( k3ItemMagicTable , tmp ) ;
_itemStringMap = _staticres - > loadRawData ( k3ItemStringMap , _itemStringMapSize ) ;
}
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const uint8 Screen_LoK_16 : : _palette16 [ 48 ] = {
0x00 , 0x00 , 0x00 , 0x02 , 0x07 , 0x0B , 0x0C , 0x06 , 0x04 ,
0x0E , 0x09 , 0x07 , 0x00 , 0x06 , 0x03 , 0x00 , 0x0C , 0x07 ,
0x0A , 0x0A , 0x0A , 0x08 , 0x03 , 0x03 , 0x02 , 0x02 , 0x02 ,
0x08 , 0x0B , 0x0E , 0x0D , 0x00 , 0x00 , 0x00 , 0x00 , 0x0A ,
0x05 , 0x05 , 0x05 , 0x00 , 0x0F , 0x0F , 0x0F , 0x0D , 0x00 ,
0x0F , 0x0F , 0x0F
} ;
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const ScreenDim Screen_LoK : : _screenDimTable [ ] = {
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{ 0x00 , 0x00 , 0x28 , 0xC8 , 0x0F , 0x0C , 0x00 , 0x00 } ,
{ 0x08 , 0x48 , 0x18 , 0x38 , 0x0F , 0x0C , 0x00 , 0x00 } ,
{ 0x01 , 0x08 , 0x26 , 0x80 , 0x0F , 0x0C , 0x00 , 0x00 } ,
{ 0x00 , 0xC2 , 0x28 , 0x06 , 0x0F , 0x0C , 0x00 , 0x00 } ,
{ 0x00 , 0x90 , 0x28 , 0x38 , 0x04 , 0x0C , 0x00 , 0x00 } ,
{ 0x01 , 0x94 , 0x26 , 0x30 , 0x04 , 0x1B , 0x00 , 0x00 } ,
{ 0x00 , 0x90 , 0x28 , 0x38 , 0x0F , 0x0D , 0x00 , 0x00 } ,
{ 0x01 , 0x96 , 0x26 , 0x32 , 0x0F , 0x0D , 0x00 , 0x00 } ,
{ 0x00 , 0x00 , 0x28 , 0x88 , 0x0F , 0x0C , 0x00 , 0x00 } ,
{ 0x01 , 0x20 , 0x26 , 0x80 , 0x0F , 0x0C , 0x00 , 0x00 } ,
{ 0x03 , 0x28 , 0x22 , 0x46 , 0x0F , 0x0D , 0x00 , 0x00 }
} ;
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const int Screen_LoK : : _screenDimTableCount = ARRAYSIZE ( Screen_LoK : : _screenDimTable ) ;
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const ScreenDim Screen_HoF : : _screenDimTable [ ] = {
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{ 0x00 , 0x00 , 0x28 , 0xC8 , 0xC7 , 0xCF , 0x00 , 0x00 } ,
{ 0x08 , 0x48 , 0x18 , 0x38 , 0xC7 , 0xCF , 0x00 , 0x00 } ,
{ 0x00 , 0x00 , 0x28 , 0x90 , 0xC7 , 0xCF , 0x00 , 0x00 } ,
{ 0x00 , 0xC2 , 0x28 , 0x06 , 0xC7 , 0xCF , 0x00 , 0x00 } ,
{ 0x00 , 0x90 , 0x28 , 0x38 , 0x96 , 0xCF , 0x00 , 0x00 } ,
{ 0x01 , 0x94 , 0x26 , 0x30 , 0x96 , 0x1B , 0x00 , 0x00 } ,
{ 0x00 , 0x90 , 0x28 , 0x38 , 0xC7 , 0xCC , 0x00 , 0x00 } ,
{ 0x01 , 0x96 , 0x26 , 0x32 , 0xC7 , 0xCC , 0x00 , 0x00 } ,
{ 0x00 , 0x00 , 0x28 , 0x88 , 0xC7 , 0xCF , 0x00 , 0x00 } ,
{ 0x00 , 0x08 , 0x28 , 0xB8 , 0xC7 , 0xCF , 0x00 , 0x00 } ,
{ 0x01 , 0x28 , 0x26 , 0x46 , 0xC7 , 0xCC , 0x00 , 0x00 } ,
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{ 0x0A , 0x96 , 0x14 , 0x30 , 0x19 , 0xF0 , 0x00 , 0x00 } // menu, just present for current menu code
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} ;
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const int Screen_HoF : : _screenDimTableCount = ARRAYSIZE ( Screen_HoF : : _screenDimTable ) ;
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const ScreenDim Screen_MR : : _screenDimTable [ ] = {
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{ 0x00 , 0x00 , 0x28 , 0xC8 , 0xFF , 0xF0 , 0x00 , 0x00 } ,
{ 0x08 , 0x48 , 0x18 , 0x38 , 0xFF , 0xF0 , 0x00 , 0x00 } ,
{ 0x00 , 0x00 , 0x28 , 0xBC , 0xFF , 0xF0 , 0x00 , 0x00 } ,
{ 0x0A , 0x96 , 0x14 , 0x30 , 0x19 , 0xF0 , 0x00 , 0x00 }
} ;
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const int Screen_MR : : _screenDimTableCount = ARRAYSIZE ( Screen_MR : : _screenDimTable ) ;
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const int8 KyraEngine_v1 : : _addXPosTable [ ] = {
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4 , 4 , 0 , - 4 , - 4 , - 4 , 0 , 4
} ;
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const int8 KyraEngine_v1 : : _addYPosTable [ ] = {
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0 , - 2 , - 2 , - 2 , 0 , 2 , 2 , 2
} ;
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2008-05-18 21:11:19 +00:00
const int8 KyraEngine_v1 : : _charAddXPosTable [ ] = {
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0 , 4 , 4 , 4 , 0 , - 4 , - 4 , - 4
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} ;
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const int8 KyraEngine_v1 : : _charAddYPosTable [ ] = {
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- 2 , - 2 , 0 , 2 , 2 , 2 , 0 , - 2
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} ;
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const uint16 KyraEngine_LoK : : _itemPosX [ ] = {
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95 , 115 , 135 , 155 , 175 , 95 , 115 , 135 , 155 , 175
} ;
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const uint8 KyraEngine_LoK : : _itemPosY [ ] = {
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160 , 160 , 160 , 160 , 160 , 181 , 181 , 181 , 181 , 181
} ;
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void GUI_LoK : : initStaticResource ( ) {
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GUI_V1_BUTTON ( _scrollUpButton , 0x12 , 1 , 1 , 1 , 0x483 , 0 , 0 , 0 , 0x18 , 0x0F , 0 ) ;
GUI_V1_BUTTON ( _scrollDownButton , 0x13 , 1 , 1 , 1 , 0x483 , 0 , 0 , 0 , 0x18 , 0x0F , 0 ) ;
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GUI_V1_BUTTON ( _menuButtonData [ 0 ] , 0x0C , 1 , 1 , 1 , 0x487 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_BUTTON ( _menuButtonData [ 1 ] , 0x0D , 1 , 1 , 1 , 0x487 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_BUTTON ( _menuButtonData [ 2 ] , 0x0E , 1 , 1 , 1 , 0x487 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_BUTTON ( _menuButtonData [ 3 ] , 0x0F , 1 , 1 , 1 , 0x487 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
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GUI_V1_BUTTON ( _menuButtonData [ 4 ] , 0x10 , 1 , 1 , 1 , 0x487 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_BUTTON ( _menuButtonData [ 5 ] , 0x11 , 1 , 1 , 1 , 0x487 , 0 , 0 , 0 , 0 , 0 , 0 ) ;
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delete [ ] _menu ;
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_menu = new Menu [ 6 ] ;
assert ( _menu ) ;
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Button : : Callback quitPlayingFunctor = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : quitPlaying ) ;
Button : : Callback loadGameMenuFunctor = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : loadGameMenu ) ;
Button : : Callback cancelSubMenuFunctor = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : cancelSubMenu ) ;
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GUI_V1_MENU ( _menu [ 0 ] , - 1 , - 1 , 0x100 , 0x8B , 248 , 249 , 250 , 0 , 251 , - 1 , 8 , 0 , 5 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V1_MENU_ITEM ( _menu [ 0 ] . item [ 0 ] , 1 , 0 , 0 , 0 , - 1 , - 1 , 0x1E , 0xDC , 0x0F , 252 , 253 , - 1 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 0 ] . item [ 1 ] , 1 , 0 , 0 , 0 , - 1 , - 1 , 0x2F , 0xDC , 0x0F , 252 , 253 , - 1 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 0 ] . item [ 2 ] , 1 , 0 , 0 , 0 , - 1 , - 1 , 0x40 , 0xDC , 0x0F , 252 , 253 , - 1 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 0 ] . item [ 3 ] , 1 , 0 , 0 , 0 , - 1 , - 1 , 0x51 , 0xDC , 0x0F , 252 , 253 , - 1 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 0 ] . item [ 4 ] , 1 , 0 , 0 , 0 , - 1 , 0 , 0x6E , 0xDC , 0x0F , 252 , 253 , - 1 , 255 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
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_menu [ 0 ] . item [ 0 ] . callback = loadGameMenuFunctor ;
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_menu [ 0 ] . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : saveGameMenu ) ;
_menu [ 0 ] . item [ 2 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : gameControlsMenu ) ;
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_menu [ 0 ] . item [ 3 ] . callback = quitPlayingFunctor ;
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_menu [ 0 ] . item [ 4 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : resumeGame ) ;
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GUI_V1_MENU ( _menu [ 1 ] , - 1 , - 1 , 0x140 , 0x38 , 248 , 249 , 250 , 0 , 254 , - 1 , 8 , 0 , 2 , - 1 , - 1 , - 1 , - 1 ) ;
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GUI_V1_MENU_ITEM ( _menu [ 1 ] . item [ 0 ] , 1 , 0 , 0 , 0 , 0x18 , 0 , 0x1E , 0x48 , 0x0F , 252 , 253 , - 1 , 255 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 1 ] . item [ 1 ] , 1 , 0 , 0 , 0 , 0xD8 , 0 , 0x1E , 0x48 , 0x0F , 252 , 253 , - 1 , 255 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
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_menu [ 1 ] . item [ 0 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : quitConfirmYes ) ;
_menu [ 1 ] . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : quitConfirmNo ) ;
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2008-04-18 15:58:49 +00:00
GUI_V1_MENU ( _menu [ 2 ] , - 1 , - 1 , 0x120 , 0xA0 , 248 , 249 , 250 , 0 , 251 , - 1 , 8 , 0 , 6 , 132 , 22 , 132 , 124 ) ;
GUI_V1_MENU_ITEM ( _menu [ 2 ] . item [ 0 ] , 1 , 0 , 0 , 0 , - 1 , 255 , 0x27 , 0x100 , 0x0F , 252 , 253 , 5 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 2 ] . item [ 1 ] , 1 , 0 , 0 , 0 , - 1 , 255 , 0x38 , 0x100 , 0x0F , 252 , 253 , 5 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 2 ] . item [ 2 ] , 1 , 0 , 0 , 0 , - 1 , 255 , 0x49 , 0x100 , 0x0F , 252 , 253 , 5 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 2 ] . item [ 3 ] , 1 , 0 , 0 , 0 , - 1 , 255 , 0x5A , 0x100 , 0x0F , 252 , 253 , 5 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 2 ] . item [ 4 ] , 1 , 0 , 0 , 0 , - 1 , 255 , 0x6B , 0x100 , 0x0F , 252 , 253 , 5 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 2 ] . item [ 5 ] , 1 , 0 , 0 , 0 , 0xB8 , 0 , 0x86 , 0x58 , 0x0F , 252 , 253 , - 1 , 255 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
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_menu [ 2 ] . item [ 5 ] . callback = cancelSubMenuFunctor ;
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2008-03-28 09:00:30 +00:00
GUI_V1_MENU ( _menu [ 3 ] , - 1 , - 1 , 288 , 67 , 248 , 249 , 250 , 0 , 251 , - 1 , 8 , 0 , 2 , - 1 , - 1 , - 1 , - 1 ) ;
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GUI_V1_MENU_ITEM ( _menu [ 3 ] . item [ 0 ] , 1 , 0 , 0 , 0 , 24 , 0 , 44 , 85 , 15 , 252 , 253 , - 1 , 255 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 3 ] . item [ 1 ] , 1 , 0 , 0 , 0 , 179 , 0 , 44 , 85 , 15 , 252 , 253 , - 1 , 255 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
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_menu [ 3 ] . item [ 0 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : savegameConfirm ) ;
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_menu [ 3 ] . item [ 1 ] . callback = cancelSubMenuFunctor ;
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GUI_V1_MENU ( _menu [ 4 ] , - 1 , - 1 , 0xD0 , 0x4C , 248 , 249 , 250 , 0 , 251 , - 1 , 8 , 0 , 2 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V1_MENU_ITEM ( _menu [ 4 ] . item [ 0 ] , 1 , 0 , 0 , 0 , - 1 , - 1 , 0x1E , 0xB4 , 0x0F , 252 , 253 , - 1 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 4 ] . item [ 1 ] , 1 , 0 , 0 , 0 , - 1 , - 1 , 0x2F , 0xB4 , 0x0F , 252 , 253 , - 1 , 0 , 248 , 249 , 250 , - 1 , 0 , 0 , 0 , 0 , 0 ) ;
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_menu [ 4 ] . item [ 0 ] . callback = loadGameMenuFunctor ;
_menu [ 4 ] . item [ 1 ] . callback = quitPlayingFunctor ;
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GUI_V1_MENU ( _menu [ 5 ] , - 1 , - 1 , 0x130 , 0x99 , 248 , 249 , 250 , 0 , 251 , - 1 , 8 , 0 , 6 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V1_MENU_ITEM ( _menu [ 5 ] . item [ 0 ] , 1 , 0 , 0 , 0 , 0xA5 , 0 , 0x1E , 0x80 , 0x0F , 252 , 253 , 5 , 0 , 248 , 249 , 250 , - 1 , 0 , 0x10 , 0x20 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 5 ] . item [ 1 ] , 1 , 0 , 0 , 0 , 0xA5 , 0 , 0x2F , 0x80 , 0x0F , 252 , 253 , 5 , 0 , 248 , 249 , 250 , - 1 , 0 , 0x10 , 0x31 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 5 ] . item [ 2 ] , 1 , 0 , 0 , 0 , 0xA5 , 0 , 0x40 , 0x80 , 0x0F , 252 , 253 , 5 , 0 , 248 , 249 , 250 , - 1 , 0 , 0x10 , 0x42 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 5 ] . item [ 3 ] , 1 , 0 , 0 , 0 , 0xA5 , 0 , 0x51 , 0x80 , 0x0F , 252 , 253 , 5 , 0 , 248 , 249 , 250 , - 1 , 0 , 0x10 , 0x53 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 5 ] . item [ 4 ] , 1 , 0 , 0 , 0 , 0xA5 , 0 , 0x62 , 0x80 , 0x0F , 252 , 253 , 5 , 0 , 248 , 249 , 250 , - 1 , 0 , 0x10 , 0x65 , 0 , 0 ) ;
GUI_V1_MENU_ITEM ( _menu [ 5 ] . item [ 5 ] , 1 , 0 , 0 , 0 , - 1 , 0 , 0x7F , 0x6C , 0x0F , 252 , 253 , - 1 , 255 , 248 , 249 , 250 , - 1 , - 0 , 0 , 0 , 0 , 0 ) ;
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_menu [ 5 ] . item [ 0 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : controlsChangeMusic ) ;
_menu [ 5 ] . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : controlsChangeSounds ) ;
_menu [ 5 ] . item [ 2 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : controlsChangeWalk ) ;
_menu [ 5 ] . item [ 4 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : controlsChangeText ) ;
_menu [ 5 ] . item [ 5 ] . callback = BUTTON_FUNCTOR ( GUI_LoK , this , & GUI_LoK : : controlsApply ) ;
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// The AMIGA version uses different colors, due to its 32 color nature. We did setup the 256 color version
// colors above, so we need to overwrite those with the correct values over here.
if ( _vm - > gameFlags ( ) . platform = = Common : : kPlatformAmiga ) {
for ( int i = 0 ; i < 6 ; + + i ) {
_menu [ i ] . bkgdColor = 17 ;
_menu [ i ] . color1 = 31 ;
_menu [ i ] . color2 = 18 ;
for ( int j = 0 ; j < _menu [ i ] . numberOfItems ; + + j ) {
_menu [ i ] . item [ j ] . bkgdColor = 17 ;
_menu [ i ] . item [ j ] . color1 = 31 ;
_menu [ i ] . item [ j ] . color2 = 18 ;
}
}
}
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}
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void KyraEngine_LoK : : setupButtonData ( ) {
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delete [ ] _buttonData ;
delete [ ] _buttonDataListPtr ;
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_buttonData = new Button [ 15 ] ;
assert ( _buttonData ) ;
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_buttonDataListPtr = new Button * [ 15 ] ;
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assert ( _buttonDataListPtr ) ;
GUI_V1_BUTTON ( _buttonData [ 1 ] , 0x01 , 1 , 1 , 1 , 0x0487 , 0 , 0x009 , 0xA4 , 0x36 , 0x1E , 0 ) ;
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_buttonData [ 1 ] . buttonCallback = BUTTON_FUNCTOR ( GUI_LoK , _gui , & GUI_LoK : : buttonMenuCallback ) ;
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Button : : Callback inventoryFunctor = BUTTON_FUNCTOR ( KyraEngine_LoK , this , & KyraEngine_LoK : : buttonInventoryCallback ) ;
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for ( int i = 2 ; i < = 10 ; + + i )
_buttonData [ i ] . buttonCallback = inventoryFunctor ;
_buttonData [ 0 ] . buttonCallback = inventoryFunctor ;
GUI_V1_BUTTON ( _buttonData [ 0 ] , 0x02 , 0 , 0 , 0 , 0x0400 , 0 , 0x05D , 0x9E , 0x13 , 0x13 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 2 ] , 0x03 , 0 , 0 , 0 , 0x0400 , 0 , 0x071 , 0x9E , 0x13 , 0x14 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 3 ] , 0x04 , 0 , 0 , 0 , 0x0400 , 0 , 0x085 , 0x9E , 0x13 , 0x14 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 4 ] , 0x05 , 0 , 0 , 0 , 0x0400 , 0 , 0x099 , 0x9E , 0x13 , 0x14 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 5 ] , 0x06 , 0 , 0 , 0 , 0x0400 , 0 , 0x0AD , 0x9E , 0x13 , 0x14 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 6 ] , 0x07 , 0 , 0 , 0 , 0x0400 , 0 , 0x05D , 0xB3 , 0x13 , 0x14 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 7 ] , 0x08 , 0 , 0 , 0 , 0x0400 , 0 , 0x071 , 0xB3 , 0x13 , 0x14 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 8 ] , 0x09 , 0 , 0 , 0 , 0x0400 , 0 , 0x085 , 0xB3 , 0x13 , 0x14 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 9 ] , 0x0A , 0 , 0 , 0 , 0x0400 , 0 , 0x099 , 0xB3 , 0x13 , 0x14 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 10 ] , 0x0B , 0 , 0 , 0 , 0x0400 , 0 , 0x0AD , 0xB3 , 0x13 , 0x14 , 0 ) ;
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Button : : Callback amuletFunctor = BUTTON_FUNCTOR ( KyraEngine_LoK , this , & KyraEngine_LoK : : buttonAmuletCallback ) ;
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GUI_V1_BUTTON ( _buttonData [ 11 ] , 0x15 , 1 , 1 , 1 , 0x0487 , 0 , 0x0FD , 0x9C , 0x1A , 0x12 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 12 ] , 0x16 , 1 , 1 , 1 , 0x0487 , 0 , 0x0E7 , 0xAA , 0x1A , 0x12 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 13 ] , 0x17 , 1 , 1 , 1 , 0x0487 , 0 , 0x0FD , 0xB5 , 0x1A , 0x12 , 0 ) ;
GUI_V1_BUTTON ( _buttonData [ 14 ] , 0x18 , 1 , 1 , 1 , 0x0487 , 0 , 0x113 , 0xAA , 0x1A , 0x12 , 0 ) ;
for ( int i = 11 ; i < = 14 ; + + i )
_buttonData [ i ] . buttonCallback = amuletFunctor ;
for ( int i = 1 ; i < 15 ; + + i )
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_buttonDataListPtr [ i - 1 ] = & _buttonData [ i ] ;
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_buttonDataListPtr [ 14 ] = 0 ;
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}
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const uint8 KyraEngine_LoK : : _magicMouseItemStartFrame [ ] = {
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0xAD , 0xB7 , 0xBE , 0x00
} ;
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const uint8 KyraEngine_LoK : : _magicMouseItemEndFrame [ ] = {
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0xB1 , 0xB9 , 0xC2 , 0x00
} ;
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const uint8 KyraEngine_LoK : : _magicMouseItemStartFrame2 [ ] = {
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0xB2 , 0xBA , 0xC3 , 0x00
} ;
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const uint8 KyraEngine_LoK : : _magicMouseItemEndFrame2 [ ] = {
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0xB6 , 0xBD , 0xC8 , 0x00
} ;
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const uint16 KyraEngine_LoK : : _amuletX [ ] = { 231 , 275 , 253 , 253 } ;
const uint16 KyraEngine_LoK : : _amuletY [ ] = { 170 , 170 , 159 , 181 } ;
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const uint16 KyraEngine_LoK : : _amuletX2 [ ] = { 0x000 , 0x0FD , 0x0E7 , 0x0FD , 0x113 , 0x000 } ;
const uint16 KyraEngine_LoK : : _amuletY2 [ ] = { 0x000 , 0x09F , 0x0AA , 0x0B5 , 0x0AA , 0x000 } ;
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const int8 KyraEngine_LoK : : _dosTrackMap [ ] = {
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- 1 , 0 , - 1 , 1 , 0 , 3 , 0 , 2 ,
0 , 4 , 1 , 2 , 1 , 3 , 1 , 4 ,
1 , 92 , 1 , 6 , 1 , 7 , 2 , 2 ,
2 , 3 , 2 , 4 , 2 , 5 , 2 , 6 ,
2 , 7 , 3 , 3 , 3 , 4 , 1 , 8 ,
1 , 9 , 4 , 2 , 4 , 3 , 4 , 4 ,
4 , 5 , 4 , 6 , 4 , 7 , 4 , 8 ,
1 , 11 , 1 , 12 , 1 , 14 , 1 , 13 ,
4 , 9 , 5 , 12 , 6 , 2 , 6 , 6 ,
6 , 7 , 6 , 8 , 6 , 9 , 6 , 3 ,
6 , 4 , 6 , 5 , 7 , 2 , 7 , 3 ,
7 , 4 , 7 , 5 , 7 , 6 , 7 , 7 ,
7 , 8 , 7 , 9 , 8 , 2 , 8 , 3 ,
8 , 4 , 8 , 5 , 6 , 11 , 5 , 11
} ;
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const int KyraEngine_LoK : : _dosTrackMapSize = ARRAYSIZE ( KyraEngine_LoK : : _dosTrackMap ) ;
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2009-08-08 18:23:14 +00:00
const int8 KyraEngine_LoK : : _amigaTrackMap [ ] = {
0 , 1 , 32 , 26 , 31 , 30 , 33 , 33 ,
32 , 17 , 27 , 32 , 25 , 29 , 25 , 24 ,
23 , 26 , 26 , 30 , 28 , 21 , 21 , 15 ,
3 , 15 , 23 , 25 , 33 , 21 , 30 , 22 ,
15 , 3 , 33 , 11 , 12 , 13 , 14 , 22 ,
22 , 22 , 3 , 3 , 3 , 23 , 3 , 3 ,
23 , 3 , 3 , 3 , 3 , 3 , 3 , 33
} ;
const int KyraEngine_LoK : : _amigaTrackMapSize = ARRAYSIZE ( KyraEngine_LoK : : _amigaTrackMap ) ;
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// kyra engine v2 static data
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const int GUI_v2 : : _sliderBarsPosition [ ] = {
0x92 , 0x1F , 0x92 , 0x30 , 0x92 , 0x41 , 0x92 , 0x52
} ;
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// kyra 2 static res
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const char * const KyraEngine_HoF : : _languageExtension [ ] = {
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" ENG " ,
" FRE " ,
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" GER " , /*,
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" ITA " , Italian and Spanish were never included
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" SPA " */
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" JPN " ,
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} ;
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const char * const KyraEngine_HoF : : _scriptLangExt [ ] = {
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" EMC " ,
" FMC " ,
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" GMC " , /*,
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" IMC " , Italian and Spanish were never included
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" SMC " */
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" JMC "
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} ;
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const uint8 KyraEngine_HoF : : _characterFrameTable [ ] = {
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0x19 , 0x09 , 0x09 , 0x12 , 0x12 , 0x12 , 0x09 , 0x09
} ;
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const int KyraEngine_HoF : : _inventoryX [ ] = {
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0x4F , 0x63 , 0x77 , 0x8B , 0x9F , 0x4F , 0x63 , 0x77 , 0x8B , 0x9F
} ;
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const int KyraEngine_HoF : : _inventoryY [ ] = {
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0x95 , 0x95 , 0x95 , 0x95 , 0x95 , 0xAA , 0xAA , 0xAA , 0xAA , 0xAA
} ;
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const byte KyraEngine_HoF : : _itemStringMap [ ] = {
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2 , 2 , 0 , 0 , 2 , 2 , 2 , 0 ,
2 , 2 , 0 , 0 , 0 , 2 , 0 , 0 ,
0 , 0 , 0 , 0 , 2 , 0 , 0 , 0 ,
0 , 1 , 0 , 2 , 2 , 2 , 2 , 0 ,
3 , 0 , 3 , 2 , 2 , 2 , 3 , 2 ,
2 , 2 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 2 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 2 , 0 , 0 ,
2 , 0 , 0 , 0 , 0 , 0 , 0 , 2 ,
2 , 0 , 0 , 0 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 2 , 2 , 2 , 0 ,
2 , 2 , 2 , 0 , 0 , 1 , 3 , 2 ,
2 , 2 , 2 , 2 , 2 , 0 , 0 , 0 ,
0 , 2 , 2 , 1 , 0 , 1 , 2 , 0 ,
0 , 0 , 0 , 0 , 0 , 2 , 2 , 2 ,
2 , 2 , 2 , 2 , 0 , 2 , 2 , 2 ,
2 , 3 , 2 , 0 , 0 , 0 , 0 , 1 ,
2 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
2 , 2 , 0 , 0 , 0 , 0 , 0 , 2 ,
0 , 2 , 0 , 0 , 0 , 0 , 0 , 0
} ;
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const int KyraEngine_HoF : : _itemStringMapSize = ARRAYSIZE ( KyraEngine_HoF : : _itemStringMap ) ;
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const int8 KyraEngine_HoF : : _dosTrackMap [ ] = {
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- 1 , 0 , - 1 , 1 , 9 , 6 , 5 , 4 ,
8 , 3 , - 2 , 0 , - 2 , 0 , 2 , 3 ,
- 2 , 0 , - 2 , 0 , - 2 , 0 , - 2 , 0 ,
0 , 2 , 0 , 3 , 1 , 2 , 1 , 3 ,
2 , 2 , 2 , 0 , 3 , 2 , 3 , 3 ,
3 , 4 , 4 , 2 , 5 , 2 , 5 , 3 ,
5 , 4 , 6 , 2 , 6 , 3 , 6 , 4 ,
6 , 5 , 6 , 6 , 6 , 7 , 6 , 8 ,
6 , 0 , 6 , 9 , 7 , 2 , 7 , 3 ,
7 , 4 , 7 , 5 , 8 , 6 , 7 , 6 ,
7 , 7 , 7 , 8 , 7 , 9 , 8 , 2 ,
14 , 2 , 8 , 4 , 8 , 7 , 8 , 8 ,
8 , 9 , 9 , 2 , 9 , 3 , 9 , 4 ,
9 , 5 , 9 , 7 , 9 , 8 , 9 , 9 ,
10 , 2 , 10 , 3 , 10 , 4 , 10 , 5 ,
10 , 6 , 10 , 7 , 11 , 2 , 11 , 3 ,
11 , 4 , 11 , 5 , 11 , 6 , 11 , 7 ,
11 , 8 , 11 , 9 , 12 , 2 , 12 , 3 ,
12 , 4 , 12 , 5 , 12 , 6 , 12 , 7 ,
12 , 8 , 12 , 9 , 13 , 2 , 4 , 7 ,
14 , 3 , 14 , 4 , 14 , 5 , 4 , 2 ,
4 , 3 , 4 , 4 , 4 , 5 , 4 , 6
} ;
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const int KyraEngine_HoF : : _dosTrackMapSize = ARRAYSIZE ( KyraEngine_HoF : : _dosTrackMap ) ;
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const int8 KyraEngine_HoF : : _mt32SfxMap [ ] = {
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , 49 , 27 , 5 , 36 , 13 ,
- 1 , - 1 , 68 , 55 , 37 , 73 , 43 , 61 ,
49 , - 1 , 56 , - 1 , 62 , 38 , - 1 , - 1 ,
61 , - 1 , - 1 , 31 , 70 , 2 , 45 , - 1 ,
45 , - 1 , - 1 , - 1 , 10 , 14 , 24 , 25 ,
- 1 , - 1 , 59 , 9 , 26 , - 1 , 71 , 79 ,
12 , 9 , - 1 , - 1 , 61 , - 1 , - 1 , 65 ,
66 , 50 , 27 , 24 , 29 , 29 , 15 , 16 ,
17 , 18 , 19 , 20 , 21 , 57 , - 1 , - 1 ,
34 , 3 , - 1 , 56 , 56 , - 1 , - 1 , 50 ,
43 , 68 , 32 , 33 , 67 , 25 , 60 , 40 ,
39 , 11 , 24 , 2 , 60 , 3 , 46 , 54 ,
1 , 8 , - 1 , - 1 , 41 , 42 , 37 , 74 ,
69 , 62 , 58 , 27 , - 1 , - 1 , - 1 , - 1 ,
48 , 4 , - 1 , 25 , 39 , 40 , 24 , 58 ,
35 , 4 , 4 , 4 , - 1 , 50 , - 1 , 6 ,
8 , - 1 , - 1 , - 1 , - 1 , - 1 , 53 , 52 ,
- 1 , 63 , 47 , - 1 , - 1 , - 1 , 53 , - 1 ,
29 , - 1 , - 1 , 79 , - 1 , 41 , 12 , - 1 ,
- 1 , - 1 , 26 , - 1 , 7 , 27 , 72 , 51 ,
23 , 51 , 64 , - 1 , - 1 , - 1 , 27 , 76 ,
77 , 78 , 28 , 47 , - 1 , - 1 , 53 , - 1 ,
- 1 , - 1 , - 1 , - 1 , 2 , 22 , - 1 , 51 ,
58 , - 1 , - 1 , 30 , - 1 , 79 , - 1 , - 1 ,
22 , 36 , 1 , - 1 , 12 , 1 , - 1 , - 1 ,
41 , - 1 , 76 , 77 , 47
} ;
const int KyraEngine_HoF : : _mt32SfxMapSize = ARRAYSIZE ( KyraEngine_HoF : : _mt32SfxMap ) ;
const int8 KyraEngine_HoF : : _gmSfxMap [ ] = {
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , 31 , 25 , 19 , 12 , 4 ,
- 1 , - 1 , 46 , 18 , - 1 , 21 , 15 , - 1 ,
31 , - 1 , - 1 , - 1 , - 1 , - 1 , 47 , - 1 ,
33 , - 1 , 36 , - 1 , - 1 , 23 , 48 , - 1 ,
48 , - 1 , - 1 , 49 , - 1 , 50 , 22 , 24 ,
51 , - 1 , 52 , 20 , - 1 , - 1 , 22 , 53 ,
3 , 20 , 47 , 54 , 33 , - 1 , 55 , 56 ,
57 , 33 , - 1 , 51 , 58 , - 1 , 5 , 6 ,
7 , 8 , 9 , 10 , 11 , 22 , - 1 , - 1 ,
- 1 , 24 , - 1 , 26 , 17 , - 1 , - 1 , 33 ,
15 , - 1 , 23 , 23 , - 1 , 22 , - 1 , 23 ,
24 , 21 , 22 , - 1 , - 1 , 24 , 16 , - 1 ,
1 , 48 , - 1 , - 1 , 13 , 14 , - 1 , 29 ,
64 , - 1 , - 1 , 25 , - 1 , - 1 , - 1 , - 1 ,
- 1 , 2 , 13 , 24 , 23 , 23 , 22 , - 1 ,
60 , 2 , 2 , 2 , - 1 , 33 , - 1 , 61 ,
48 , 62 , - 1 , 39 , - 1 , - 1 , 28 , 63 ,
33 , - 1 , 17 , - 1 , 45 , 45 , 28 , 55 ,
34 , - 1 , - 1 , 34 , 55 , 13 , - 1 , 47 ,
54 , - 1 , - 1 , 33 , 44 , 25 , - 1 , - 1 ,
- 1 , 32 , - 1 , - 1 , - 1 , - 1 , 25 , 37 ,
37 , 37 , 26 , 43 , - 1 , 42 , 24 , - 1 ,
- 1 , - 1 , - 1 , - 1 , 23 , 32 , - 1 , 32 ,
- 1 , - 1 , - 1 , 27 , 41 , 34 , - 1 , 40 ,
32 , - 1 , 16 , 40 , - 1 , 16 , 38 , 39 ,
13 , - 1 , 37 , 28 , 33
} ;
const int KyraEngine_HoF : : _gmSfxMapSize = ARRAYSIZE ( KyraEngine_HoF : : _gmSfxMap ) ;
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const int8 KyraEngine_HoF : : _pcSpkSfxMap [ ] = {
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , 0 , 1 , 2 , 3 , 4 ,
5 , 6 , - 1 , 7 , 8 , 9 , 10 , - 1 ,
6 , - 1 , - 1 , 11 , - 1 , 12 , - 1 , - 1 ,
- 1 , - 1 , - 1 , 13 , - 1 , 39 , 14 , 15 ,
3 , 16 , 16 , - 1 , - 1 , - 1 , 17 , 18 ,
5 , - 1 , - 1 , - 1 , - 1 , - 1 , 19 , 20 ,
21 , - 1 , 22 , 23 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , 39 , - 1 , 24 , 24 , 25 , 26 ,
27 , 28 , 29 , 30 , 31 , 32 , - 1 , - 1 ,
- 1 , 2 , - 1 , - 1 , - 1 , - 1 , - 1 , 21 ,
10 , - 1 , - 1 , - 1 , - 1 , 17 , - 1 , 17 ,
40 , - 1 , 18 , 38 , - 1 , 40 , 33 , - 1 ,
34 , 35 , 36 , 37 , 38 , 39 , 40 , 41 ,
- 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , 42 , 43 , 44 , 45 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , 46 , - 1 , 5 , 47 ,
48 , - 1 , - 1 , - 1 , - 1 , - 1 , 49 , 50 ,
- 1 , 40 , - 1 , 24 , - 1 , - 1 , 43 , - 1 ,
- 1 , 38 , - 1 , - 1 , - 1 , 51 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , - 1 , 9 , - 1 , 52 ,
53 , 40 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , 50 , - 1 , - 1 , - 1 , 11 , 54 ,
5 , - 1 , - 1 , - 1 , - 1 , 11 , 7 , 55 ,
8 , 36 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
11 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 ,
- 1 , - 1 , - 1 , - 1 , 24
} ;
const int KyraEngine_HoF : : _pcSpkSfxMapSize = ARRAYSIZE ( KyraEngine_HoF : : _pcSpkSfxMap ) ;
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void KyraEngine_HoF : : initInventoryButtonList ( ) {
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delete [ ] _inventoryButtons ;
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_inventoryButtons = new Button [ 15 ] ;
assert ( _inventoryButtons ) ;
GUI_V2_BUTTON ( _inventoryButtons [ 0 ] , 0x1 , 0x4F , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0x00A , 0x95 , 0x39 , 0x1D , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
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_inventoryButtons [ 0 ] . buttonCallback = BUTTON_FUNCTOR ( GUI_HoF , _gui , & GUI_HoF : : optionsButton ) ;
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GUI_V2_BUTTON ( _inventoryButtons [ 1 ] , 0x2 , 0x00 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0x104 , 0x90 , 0x3C , 0x2C , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
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_inventoryButtons [ 1 ] . buttonCallback = BUTTON_FUNCTOR ( KyraEngine_HoF , this , & KyraEngine_HoF : : cauldronButton ) ;
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GUI_V2_BUTTON ( _inventoryButtons [ 2 ] , 0x5 , 0x00 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0x0FA , 0x90 , 0x0A , 0x2C , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
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_inventoryButtons [ 2 ] . buttonCallback = BUTTON_FUNCTOR ( KyraEngine_HoF , this , & KyraEngine_HoF : : cauldronClearButton ) ;
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GUI_V2_BUTTON ( _inventoryButtons [ 3 ] , 0x3 , 0x00 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0x0CE , 0x90 , 0x2C , 0x2C , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
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_inventoryButtons [ 3 ] . buttonCallback = BUTTON_FUNCTOR ( KyraEngine_HoF , this , & KyraEngine_HoF : : bookButton ) ;
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GUI_V2_BUTTON ( _inventoryButtons [ 4 ] , 0x4 , 0x00 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0x0B6 , 0x9D , 0x18 , 0x1E , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
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_inventoryButtons [ 4 ] . buttonCallback = BUTTON_FUNCTOR ( KyraEngine_HoF , this , & KyraEngine_HoF : : scrollInventory ) ;
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Button : : Callback inventoryCallback = BUTTON_FUNCTOR ( KyraEngine_HoF , this , & KyraEngine_HoF : : buttonInventory ) ;
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GUI_V2_BUTTON ( _inventoryButtons [ 5 ] , 0x6 , 0x00 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 0x04D , 0x92 , 0x13 , 0x15 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
GUI_V2_BUTTON ( _inventoryButtons [ 6 ] , 0x7 , 0x00 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 0x061 , 0x92 , 0x13 , 0x15 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
GUI_V2_BUTTON ( _inventoryButtons [ 7 ] , 0x8 , 0x00 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 0x075 , 0x92 , 0x13 , 0x15 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
GUI_V2_BUTTON ( _inventoryButtons [ 8 ] , 0x9 , 0x00 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 0x089 , 0x92 , 0x13 , 0x15 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
GUI_V2_BUTTON ( _inventoryButtons [ 9 ] , 0xA , 0x00 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 0x09D , 0x92 , 0x13 , 0x15 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
GUI_V2_BUTTON ( _inventoryButtons [ 10 ] , 0xB , 0x00 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 0x04D , 0xA8 , 0x13 , 0x14 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
GUI_V2_BUTTON ( _inventoryButtons [ 11 ] , 0xC , 0x00 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 0x061 , 0xA8 , 0x13 , 0x14 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
GUI_V2_BUTTON ( _inventoryButtons [ 12 ] , 0xD , 0x00 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 0x075 , 0xA8 , 0x13 , 0x14 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
GUI_V2_BUTTON ( _inventoryButtons [ 13 ] , 0xE , 0x00 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 0x089 , 0xA8 , 0x13 , 0x14 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
GUI_V2_BUTTON ( _inventoryButtons [ 14 ] , 0xF , 0x00 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 0x09D , 0xA8 , 0x13 , 0x14 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
for ( int i = 5 ; i < = 14 ; + + i )
_inventoryButtons [ i ] . buttonCallback = inventoryCallback ;
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_buttonList = & _inventoryButtons [ 0 ] ;
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for ( int i = 1 ; i < 15 ; + + i )
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_buttonList = _gui - > addButtonToList ( _buttonList , & _inventoryButtons [ i ] ) ;
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}
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void GUI_HoF : : initStaticData ( ) {
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GUI_V2_BUTTON ( _scrollUpButton , 0x17 , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0 , 0 , 0x18 , 0x0F , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
GUI_V2_BUTTON ( _scrollDownButton , 0x18 , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0 , 0 , 0x18 , 0x0F , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
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for ( int i = 0 ; i < 4 ; + + i )
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GUI_V2_BUTTON ( _sliderButtons [ 0 ] [ i ] , 0x18 + i , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0 , 0 , 0x0A , 0x0E , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
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for ( int i = 0 ; i < 4 ; + + i )
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GUI_V2_BUTTON ( _sliderButtons [ 1 ] [ i ] , 0x1C + i , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0 , 0 , 0x0A , 0x0E , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
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for ( int i = 0 ; i < 4 ; + + i )
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GUI_V2_BUTTON ( _sliderButtons [ 2 ] [ i ] , 0x20 + i , 0 , 0 , 0 , 0 , 0 , 0x2200 , 0 , 0 , 0 , 0x6E , 0x0E , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
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for ( uint i = 0 ; i < ARRAYSIZE ( _menuButtons ) ; + + i )
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GUI_V2_BUTTON ( _menuButtons [ i ] , 0x10 + i , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0 , 0 , 0 , 0 , 0xC7 , 0xCF , 0xC7 , 0xCF , 0xC7 , 0xCF , 0 ) ;
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Button : : Callback clickLoadSlotFunctor = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : clickLoadSlot ) ;
Button : : Callback clickSaveSlotFunctor = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : clickSaveSlot ) ;
Button : : Callback clickLoadMenuFunctor = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : loadMenu ) ;
Button : : Callback clickQuitGameFunctor = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : quitGame ) ;
Button : : Callback clickQuitOptionsFunctor = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : quitOptionsMenu ) ;
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const uint16 * menuStr = _vm - > gameFlags ( ) . isTalkie ? _menuStringsTalkie : _menuStringsOther ;
GUI_V2_MENU ( _mainMenu , - 1 , - 1 , 0x100 , 0xAC , 0xF8 , 0xF9 , 0xFA , menuStr [ 0 * 8 ] , 0xFB , - 1 , 8 , 0 , 7 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V2_MENU_ITEM ( _mainMenu . item [ 0 ] , 1 , 0x02 , - 1 , 0x1E , 0xDC , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
_mainMenu . item [ 0 ] . callback = clickLoadMenuFunctor ;
GUI_V2_MENU_ITEM ( _mainMenu . item [ 1 ] , 1 , 0x03 , - 1 , 0x2F , 0xDC , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_mainMenu . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : saveMenu ) ;
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GUI_V2_MENU_ITEM ( _mainMenu . item [ 2 ] , 1 , 0x23 , - 1 , 0x40 , 0xDC , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_mainMenu . item [ 2 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : deleteMenu ) ;
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GUI_V2_MENU_ITEM ( _mainMenu . item [ 3 ] , 1 , 0x04 , - 1 , 0x51 , 0xDC , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_mainMenu . item [ 3 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : gameOptionsTalkie ) ;
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GUI_V2_MENU_ITEM ( _mainMenu . item [ 4 ] , 1 , 0x25 , - 1 , 0x62 , 0xDC , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_mainMenu . item [ 4 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : audioOptions ) ;
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GUI_V2_MENU_ITEM ( _mainMenu . item [ 5 ] , 1 , 0x05 , - 1 , 0x73 , 0xDC , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_mainMenu . item [ 5 ] . callback = clickQuitGameFunctor ;
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GUI_V2_MENU_ITEM ( _mainMenu . item [ 6 ] , 1 , 0x06 , - 1 , 0x90 , 0xDC , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_mainMenu . item [ 6 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : resumeGame ) ;
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for ( int i = 0 ; i < 7 ; + + i )
_mainMenu . item [ i ] . itemId = menuStr [ 0 * 8 + i + 1 ] ;
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if ( ! _vm - > gameFlags ( ) . isTalkie ) {
_mainMenu . height = 0x9C ;
_mainMenu . numberOfItems = 6 ;
_mainMenu . item [ 6 ] . enabled = false ;
for ( int i = 4 ; i < 6 ; + + i )
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_mainMenu . item [ i ] . callback = _mainMenu . item [ i + 1 ] . callback ;
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_mainMenu . item [ 3 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : gameOptions ) ;
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_mainMenu . item [ 6 ] . callback = Button : : Callback ( ) ;
_mainMenu . item [ 5 ] . y = 0x7F ;
}
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GUI_V2_MENU ( _gameOptions , - 1 , - 1 , 0x120 , 0x88 , 0xF8 , 0xF9 , 0xFA , menuStr [ 1 * 8 ] , 0xFB , - 1 , 8 , 4 , 4 , - 1 , - 1 , - 1 , - 1 ) ;
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if ( _vm - > gameFlags ( ) . isTalkie ) {
GUI_V2_MENU_ITEM ( _gameOptions . item [ 0 ] , 1 , 0 , 0xA0 , 0x1E , 0x74 , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0x15 , 8 , 0x20 , 0 ) ;
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_gameOptions . item [ 0 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : toggleWalkspeed ) ;
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GUI_V2_MENU_ITEM ( _gameOptions . item [ 1 ] , 1 , 0 , 0xA0 , 0x2F , 0x74 , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0x26 , 8 , 0x31 , 0 ) ;
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_gameOptions . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : changeLanguage ) ;
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GUI_V2_MENU_ITEM ( _gameOptions . item [ 2 ] , 1 , 0 , 0xA0 , 0x40 , 0x74 , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0x16 , 8 , 0x42 , 0 ) ;
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_gameOptions . item [ 2 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : toggleText ) ;
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GUI_V2_MENU_ITEM ( _gameOptions . item [ 3 ] , 1 , 0x10 , - 1 , 0x6E , 0x6C , 0x0F , 0xFD , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
_gameOptions . item [ 3 ] . callback = clickQuitOptionsFunctor ;
} else {
_gameOptions . numberOfItems = 5 ;
GUI_V2_MENU_ITEM ( _gameOptions . item [ 0 ] , 0 , 0x2B , 0xA0 , 0x1E , 0x74 , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0x1F , 0x10 , 0x20 , 0 ) ;
GUI_V2_MENU_ITEM ( _gameOptions . item [ 1 ] , 0 , 0x2C , 0xA0 , 0x2F , 0x74 , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0x20 , 0x10 , 0x31 , 0 ) ;
GUI_V2_MENU_ITEM ( _gameOptions . item [ 2 ] , 0 , 0x2D , 0xA0 , 0x40 , 0x74 , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0x1D , 0x10 , 0x42 , 0 ) ;
GUI_V2_MENU_ITEM ( _gameOptions . item [ 3 ] , 0 , 0x2E , 0xA0 , 0x51 , 0x74 , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0x1E , 0x10 , 0x53 , 0 ) ;
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GUI_V2_MENU_ITEM ( _gameOptions . item [ 4 ] , 1 , 0x18 , - 1 , 0x6E , 0x6C , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_gameOptions . item [ 4 ] . callback = clickQuitOptionsFunctor ;
}
for ( int i = _gameOptions . numberOfItems ; i < = 6 ; + + i )
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_gameOptions . item [ i ] . enabled = false ;
for ( int i = 0 ; i < 7 ; + + i )
_gameOptions . item [ i ] . itemId = menuStr [ 1 * 8 + i + 1 ] ;
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GUI_V2_MENU ( _audioOptions , - 1 , - 1 , 0x120 , 0x88 , 0xF8 , 0xF9 , 0xFA , menuStr [ 2 * 8 ] , 0xFB , - 1 , 8 , 3 , 4 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V2_MENU_ITEM ( _audioOptions . item [ 0 ] , 0 , 0 , 0xA0 , 0x1E , 0x74 , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0x17 , 8 , 0x20 , 0 ) ;
GUI_V2_MENU_ITEM ( _audioOptions . item [ 1 ] , 0 , 0 , 0xA0 , 0x2F , 0x74 , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0x18 , 8 , 0x31 , 0 ) ;
GUI_V2_MENU_ITEM ( _audioOptions . item [ 2 ] , 0 , 0 , 0xA0 , 0x40 , 0x74 , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0x27 , 8 , 0x42 , 0 ) ;
GUI_V2_MENU_ITEM ( _audioOptions . item [ 3 ] , 1 , 0x10 , - 1 , 0x6E , 0x5C , 0x0F , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
_audioOptions . item [ 3 ] . callback = clickQuitOptionsFunctor ;
for ( int i = 4 ; i < = 6 ; + + i )
_audioOptions . item [ i ] . enabled = false ;
for ( int i = 0 ; i < 7 ; + + i )
_audioOptions . item [ i ] . itemId = menuStr [ 2 * 8 + i + 1 ] ;
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GUI_V2_MENU ( _choiceMenu , - 1 , - 1 , 0x140 , 0x38 , 0xF8 , 0xF9 , 0xFA , 0 , 0xFE , - 1 , 8 , 0 , 2 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V2_MENU_ITEM ( _choiceMenu . item [ 0 ] , 1 , 0x14 , 0x18 , 0x1E , 0x48 , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_choiceMenu . item [ 0 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : choiceYes ) ;
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GUI_V2_MENU_ITEM ( _choiceMenu . item [ 1 ] , 1 , 0x13 , 0xD8 , 0x1E , 0x48 , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_choiceMenu . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : choiceNo ) ;
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for ( int i = 2 ; i < = 6 ; + + i )
_choiceMenu . item [ i ] . enabled = false ;
for ( int i = 0 ; i < 7 ; + + i )
_choiceMenu . item [ i ] . itemId = menuStr [ 3 * 8 + i + 1 ] ;
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GUI_V2_MENU ( _loadMenu , - 1 , - 1 , 0x120 , 0xA0 , 0xF8 , 0xF9 , 0xFA , menuStr [ 4 * 8 ] , 0xFB , - 1 , 8 , 0 , 6 , 0x84 , 0x16 , 0x84 , 0x7C ) ;
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GUI_V2_MENU_ITEM ( _loadMenu . item [ 0 ] , 1 , 0x29 , - 1 , 0x27 , 0x100 , 0xF , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 1 ] , 1 , 0x2A , - 1 , 0x38 , 0x100 , 0xF , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 2 ] , 1 , 0x2B , - 1 , 0x49 , 0x100 , 0xF , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 3 ] , 1 , 0x2C , - 1 , 0x5A , 0x100 , 0xF , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 4 ] , 1 , 0x2D , - 1 , 0x6B , 0x100 , 0xF , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
for ( int i = 0 ; i < = 4 ; + + i )
_loadMenu . item [ i ] . callback = clickLoadSlotFunctor ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 5 ] , 1 , 0x0B , 0xB8 , 0x86 , 0x58 , 0xF , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_loadMenu . item [ 5 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : cancelLoadMenu ) ;
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_loadMenu . item [ 6 ] . enabled = false ;
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for ( int i = 0 ; i < 7 ; + + i )
_loadMenu . item [ i ] . itemId = menuStr [ 4 * 8 + i + 1 ] ;
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GUI_V2_MENU ( _saveMenu , - 1 , - 1 , 0x120 , 0xA0 , 0xF8 , 0xF9 , 0xFA , menuStr [ 5 * 8 ] , 0xFB , - 1 , 8 , 0 , 6 , 0x84 , 0x16 , 0x84 , 0x7C ) ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 0 ] , 1 , 0x29 , - 1 , 0x27 , 0x100 , 0xF , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 1 ] , 1 , 0x2A , - 1 , 0x38 , 0x100 , 0xF , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 2 ] , 1 , 0x2B , - 1 , 0x49 , 0x100 , 0xF , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 3 ] , 1 , 0x2C , - 1 , 0x5A , 0x100 , 0xF , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 4 ] , 1 , 0x2D , - 1 , 0x6B , 0x100 , 0xF , 0xFC , 0xFD , 5 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
for ( int i = 0 ; i < = 4 ; + + i )
_saveMenu . item [ i ] . callback = clickSaveSlotFunctor ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 5 ] , 1 , 0x0B , 0xB8 , 0x86 , 0x58 , 0xF , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_saveMenu . item [ 5 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : cancelSaveMenu ) ;
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_saveMenu . item [ 6 ] . enabled = false ;
for ( int i = 0 ; i < 7 ; + + i )
_saveMenu . item [ i ] . itemId = menuStr [ 5 * 8 + i + 1 ] ;
GUI_V2_MENU ( _savenameMenu , - 1 , - 1 , 0x140 , 0x43 , 0xF8 , 0xF9 , 0xFA , menuStr [ 6 * 8 ] , 0xFB , - 1 , 8 , 0 , 2 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V2_MENU_ITEM ( _savenameMenu . item [ 0 ] , 1 , 0xD , 0x18 , 0x2C , 0x58 , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_savenameMenu . item [ 0 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : finishSavename ) ;
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GUI_V2_MENU_ITEM ( _savenameMenu . item [ 1 ] , 1 , 0xB , 0xD0 , 0x2C , 0x58 , 0x0F , 0xFC , 0xFD , - 1 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_savenameMenu . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_HoF , this , & GUI_HoF : : cancelSavename ) ;
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for ( int i = 2 ; i < = 6 ; + + i )
_savenameMenu . item [ i ] . enabled = false ;
for ( int i = 0 ; i < 7 ; + + i )
_savenameMenu . item [ i ] . itemId = menuStr [ 6 * 8 + i + 1 ] ;
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GUI_V2_MENU ( _deathMenu , - 1 , - 1 , 0xD0 , 0x4C , 0xF8 , 0xF9 , 0xFA , menuStr [ 7 * 8 ] , 0xFB , - 1 , 8 , 0 , 2 , - 1 , - 1 , - 1 , - 1 ) ;
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GUI_V2_MENU_ITEM ( _deathMenu . item [ 0 ] , 1 , 2 , - 1 , 0x1E , 0xB4 , 0x0F , 0xFC , 0xFD , 8 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
_deathMenu . item [ 0 ] . callback = clickLoadMenuFunctor ;
GUI_V2_MENU_ITEM ( _deathMenu . item [ 1 ] , 1 , 5 , - 1 , 0x2F , 0xB4 , 0x0F , 0xFC , 0xFD , 8 , 0xF8 , 0xF9 , 0xFA , - 1 , 0 , 0 , 0 , 0 ) ;
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_deathMenu . item [ 1 ] . callback = clickQuitGameFunctor ;
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for ( int i = 2 ; i < = 6 ; + + i )
_deathMenu . item [ i ] . enabled = false ;
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for ( int i = 0 ; i < 2 ; + + i )
_deathMenu . item [ i ] . itemId = menuStr [ 7 * 8 + i + 1 ] ;
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}
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const uint16 GUI_HoF : : _menuStringsTalkie [ ] = {
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0x001 , 0x002 , 0x003 , 0x023 , 0x004 , 0x025 , 0x005 , 0x006 , // Main Menu String IDs
0x025 , 0x000 , 0x000 , 0x000 , 0x010 , 0x000 , 0x000 , 0x000 , // Options Menu String IDs
0x007 , 0x000 , 0x000 , 0x000 , 0x010 , 0x000 , 0x000 , 0x000 , // Audio Menu String IDs
0x000 , 0x014 , 0x013 , 0x000 , 0x000 , 0x000 , 0x000 , 0x000 , // Menu3 Menu String IDs
0x008 , 0x029 , 0x02A , 0x02B , 0x02C , 0x02D , 0x00B , 0x000 , // Load Menu String IDs
0x009 , 0x029 , 0x02A , 0x02B , 0x02C , 0x02D , 0x00B , 0x000 , // Save Menu String IDs
0x00C , 0x00D , 0x00B , 0x000 , 0x000 , 0x000 , 0x000 , 0x000 , // Menu6 Menu String IDs
0x00E , 0x002 , 0x005 , 0x000 , 0x000 , 0x000 , 0x000 , 0x000 // Death Menu String IDs
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} ;
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const uint16 GUI_HoF : : _menuStringsOther [ ] = {
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0x009 , 0x00A , 0x00B , 0x001 , 0x00C , 0x00D , 0x00E , 0x000 , // Main Menu String IDs
0x00F , 0x02B , 0x02C , 0x02D , 0x02E , 0x018 , 0x000 , 0x000 , // Options Menu String IDs
0x000 , 0x000 , 0x000 , 0x000 , 0x000 , 0x000 , 0x000 , 0x000 , // Dummy
0x000 , 0x01C , 0x01B , 0x000 , 0x000 , 0x000 , 0x000 , 0x000 , // Menu3 Menu String IDs
0x010 , 0x02F , 0x030 , 0x031 , 0x032 , 0x033 , 0x013 , 0x000 , // Load Menu String IDs
0x011 , 0x02F , 0x030 , 0x031 , 0x032 , 0x033 , 0x013 , 0x000 , // Save Menu String IDs
0x014 , 0x015 , 0x013 , 0x3E8 , 0x000 , 0x000 , 0x000 , 0x000 , // Menu6 String IDs
0x016 , 0x00A , 0x00D , 0x000 , 0x000 , 0x000 , 0x000 , 0x000 // Death Menu String IDs
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} ;
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const uint16 KyraEngine_HoF : : _itemMagicTable [ ] = {
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0x0D , 0x0A , 0x0B , 0 ,
0x0D , 0x0B , 0x0A , 0 ,
0x0D , 0x38 , 0x37 , 0 ,
0x0D , 0x37 , 0x38 , 0 ,
0x0D , 0x35 , 0x36 , 0 ,
0x0D , 0x36 , 0x35 , 0 ,
0x34 , 0x27 , 0x33 , 0 ,
0x41 , 0x29 , 0x49 , 0 ,
0x45 , 0x29 , 0x4A , 1 ,
0x46 , 0x29 , 0x4A , 1 ,
0x3C , 0x29 , 0x4B , 1 ,
0x34 , 0x29 , 0x4C , 0 ,
0x3C , 0x49 , 0x3B , 1 ,
0x41 , 0x4B , 0x3B , 0 ,
0x3C , 0x4A , 0x3B , 1 ,
0x34 , 0x49 , 0x3B , 0 ,
0x41 , 0x4C , 0x3B , 0 ,
0x45 , 0x4C , 0x3B , 1 ,
0x46 , 0x4C , 0x3B , 1 ,
0x34 , 0x4A , 0x3B , 0 ,
0x0D , 0x67 , 0x68 , 0 ,
0x0D , 0x68 , 0x67 , 0 ,
0x0D , 0x69 , 0x6A , 0 ,
0x0D , 0x6A , 0x69 , 0 ,
0x0D , 0x6B , 0x6C , 0 ,
0x0D , 0x6C , 0x6B , 0 ,
0x0D , 0x88 , 0x87 , 0 ,
0x0D , 0x87 , 0x88 , 0 ,
0xFFFF , 0xFFFF , 0xFFFF , 0xFFFF
} ;
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const int KyraEngine_HoF : : _bookPageYOffset [ ] = {
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0 , 0 , 2 , 2 ,
0 , 0 , 2 , 2 ,
0 , 0 , 2 , 2
} ;
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const byte KyraEngine_HoF : : _bookTextColorMap [ ] = {
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0x00 , 0xC7 , 0xCF , 0x00
} ;
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const int16 KyraEngine_HoF : : _cauldronProtectedItems [ ] = {
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0x07 , 0x0D , 0x47 , 0x48 ,
0x29 , 0x1A , 0x1C , 0x6D ,
0x4D , 0x3A , 0x0E , 0x0F ,
0x10 , 0x11 , 0x26 , 0x3E ,
0x35 , 0x40 , 0x42 , 0xA6 ,
0xA4 , 0xA5 , 0x91 , 0x95 ,
0x99 , 0xAC , 0xAE , 0xAF ,
0x8A , 0x79 , 0x61 , - 1
} ;
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const int16 KyraEngine_HoF : : _cauldronBowlTable [ ] = {
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0x0027 , 0x0029 ,
0x0028 , 0x0029 ,
0x0033 , 0x0029 ,
0x0049 , 0x0029 ,
0x004A , 0x0029 ,
0x004B , 0x0029 ,
0x004C , 0x0029 ,
0x003B , 0x0029 ,
0x0034 , 0x0034 ,
- 1 , - 1
} ;
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const int16 KyraEngine_HoF : : _cauldronMagicTable [ ] = {
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0x0 , 0x16 , 0x2 , 0x1A ,
0x7 , 0xA4 , 0x5 , 0x4D ,
0x1 , 0xA5 , 0x3 , 0xA6 ,
0x6 , 0x6D , 0x4 , 0x91 ,
0xA , 0x99 , 0xC , 0x95 ,
0x9 , 0xAC , - 1 , - 1
} ;
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const int16 KyraEngine_HoF : : _cauldronMagicTableScene77 [ ] = {
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0x0 , 0x16 , 0x2 , 0x1A ,
0x7 , 0xAB , 0x5 , 0x4D ,
0x1 , 0xAE , 0x3 , 0xAF ,
0x6 , 0x6D , 0x4 , 0x91 ,
0xA , 0x99 , 0xC , 0x95 ,
0x9 , 0xAC , - 1 , - 1
} ;
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const uint8 KyraEngine_HoF : : _cauldronStateTable [ ] = {
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3 , 1 , 3 , 1 , 1 , 4 , 4 , 2 ,
3 , 1 , 1 , 3 , 1 , 3 , 3 , 3 ,
3 , 3 , 3 , 3 , 3 , 3 , 3
} ;
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const Item KyraEngine_HoF : : _flaskTable [ ] = {
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0x19 , 0x14 , 0x15 , 0x16 , 0x17 , 0x18 , 0x34 ,
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0x1B , 0x39 , 0x1A , 0x3A , 0x4D , 0x72 , kItemNone
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} ;
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const uint8 KyraEngine_HoF : : _rainbowRoomData [ ] = {
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0x02 , 0xA9 , 0x9E , 0x75 , 0x73 , 0x17 , 0x00 , 0xA0 ,
0x08 , 0x01 , 0x19 , 0x9F , 0x66 , 0x05 , 0x22 , 0x7D ,
0x20 , 0x25 , 0x1D , 0x64 , 0xA0 , 0x78 , 0x85 , 0x3B ,
0x3C , 0x5E , 0x38 , 0x45 , 0x8F , 0x61 , 0xA1 , 0x71 ,
0x47 , 0x77 , 0x86 , 0x41 , 0xA2 , 0x5F , 0x03 , 0x72 ,
0x83 , 0x9E , 0x84 , 0x8E , 0xAD , 0xA8 , 0x04 , 0x79 ,
0xAA , 0xA3 , 0x06 , 0x27 , 0x8F , 0x9F , 0x0A , 0x76 ,
0x46 , 0x1E , 0x24 , 0x63 , 0x18 , 0x69 , 0x39 , 0x1F ,
0x7E , 0xAD , 0x28 , 0x60 , 0x67 , 0x21 , 0x84 , 0x34
} ;
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// kyra 3 static res
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const char * const KyraEngine_MR : : _languageExtension [ ] = {
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" TRE " ,
" TRF " ,
" TRG " /*,
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" TRI " , Italian and Spanish were never included , the supported fan translations are using
" TRS " English / French extensions thus overwriting these languages */
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} ;
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const int KyraEngine_MR : : _languageExtensionSize = ARRAYSIZE ( KyraEngine_MR : : _languageExtension ) ;
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const char * const KyraEngine_MR : : _mainMenuSpanishFan [ ] = {
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" Nueva Partida " ,
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" Ver Intro " ,
" Restaurar " ,
" Finalizar "
} ;
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const char * const KyraEngine_MR : : _mainMenuItalianFan [ ] = {
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" Nuova Partita " ,
" Introduzione " ,
" Carica una partita " ,
" Esci dal gioco "
} ;
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const KyraEngine_MR : : ShapeDesc KyraEngine_MR : : _shapeDescs [ ] = {
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{ 57 , 91 , - 31 , - 82 } ,
{ 57 , 91 , - 31 , - 82 } ,
{ 57 , 91 , - 31 , - 82 } ,
{ 57 , 91 , - 31 , - 82 } ,
{ 57 , 91 , - 31 , - 82 } ,
{ 82 , 96 , - 43 , - 86 } ,
{ 57 , 91 , - 31 , - 82 } ,
{ 57 , 91 , - 31 , - 82 } ,
{ 57 , 91 , - 31 , - 82 } ,
{ 69 , 91 , - 31 , - 82 } ,
{ 57 , 91 , - 31 , - 82 } ,
{ 57 , 91 , - 31 , - 82 }
} ;
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const int KyraEngine_MR : : _shapeDescsSize = ARRAYSIZE ( KyraEngine_MR : : _shapeDescs ) ;
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const uint8 KyraEngine_MR : : _characterFrameTable [ ] = {
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0x36 , 0x35 , 0x35 , 0x33 , 0x32 , 0x32 , 0x34 , 0x34
} ;
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const uint8 KyraEngine_MR : : _badConscienceFrameTable [ ] = {
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0x13 , 0x13 , 0x13 , 0x18 , 0x13 , 0x13 , 0x13 , 0x13 ,
0x13 , 0x13 , 0x13 , 0x10 , 0x13 , 0x13 , 0x13 , 0x13 ,
0x13 , 0x13 , 0x13 , 0x18 , 0x13 , 0x13 , 0x13 , 0x13 ,
0x15 , 0x15 , 0x14 , 0x18 , 0x14 , 0x14 , 0x14 , 0x14 ,
0x24 , 0x24 , 0x24 , 0x24 , 0x24 , 0x1D , 0x1D , 0x1D
} ;
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const uint8 KyraEngine_MR : : _goodConscienceFrameTable [ ] = {
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0x13 , 0x13 , 0x13 , 0x13 , 0x13 ,
0x13 , 0x13 , 0x13 , 0x13 , 0x13 ,
0x13 , 0x13 , 0x13 , 0x13 , 0x13 ,
0x15 , 0x15 , 0x15 , 0x15 , 0x15 ,
0x1E , 0x1E , 0x1E , 0x1E , 0x1E
} ;
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const uint8 KyraEngine_MR : : _chapterLowestScene [ ] = {
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0x00 , 0x00 , 0x19 , 0x2B , 0x33 , 0x3B
} ;
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const uint8 KyraEngine_MR : : _vocHighTable [ ] = {
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0x64 , 0x76 , 0x82 , 0x83 , 0x92
} ;
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const uint8 KyraEngine_MR : : _inventoryX [ ] = {
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0x45 , 0x61 , 0x7D , 0x99 , 0xB5 ,
0x45 , 0x61 , 0x7D , 0x99 , 0xB5
} ;
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const uint8 KyraEngine_MR : : _inventoryY [ ] = {
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0x9C , 0x9C , 0x9C , 0x9C , 0x9C ,
0xB2 , 0xB2 , 0xB2 , 0xB2 , 0xB2
} ;
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const Item KyraEngine_MR : : _trashItemList [ ] = {
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0x1E , 0x1D , 0x1C , 0x1F , 0x0F , 0x05 , 0x04 , 0x00 ,
0x03 , 0x22 , 0x0B , 0x20 , 0x21 , 0x10 , 0x11 , 0x3A ,
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0x39 , 0x40 , 0x3E , 0x3D , 0x3C , 0x3F , kItemNone
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} ;
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const uint8 KyraEngine_MR : : _itemStringPickUp [ ] = {
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0x4 , 0x7 , 0x0 , 0xA
} ;
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const uint8 KyraEngine_MR : : _itemStringDrop [ ] = {
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0x5 , 0x8 , 0x1 , 0xB
} ;
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const uint8 KyraEngine_MR : : _itemStringInv [ ] = {
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0x6 , 0x9 , 0x2 , 0xC
} ;
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void KyraEngine_MR : : initMainButtonList ( bool disable ) {
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if ( ! _mainButtonListInitialized ) {
_mainButtonData = new Button [ 14 ] ;
assert ( _mainButtonData ) ;
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GUI_V2_BUTTON ( _mainButtonData [ 0 ] , 1 , 0 , 0 , 4 , 4 , 4 , 0x4487 , 0 , 5 , 162 , 50 , 25 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
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_mainButtonData [ 0 ] . buttonCallback = BUTTON_FUNCTOR ( GUI_MR , _gui , & GUI_MR : : optionsButton ) ;
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GUI_V2_BUTTON ( _mainButtonData [ 1 ] , 2 , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 245 , 156 , 69 , 33 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
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_mainButtonData [ 1 ] . buttonCallback = BUTTON_FUNCTOR ( KyraEngine_MR , this , & KyraEngine_MR : : buttonMoodChange ) ;
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GUI_V2_BUTTON ( _mainButtonData [ 2 ] , 3 , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 215 , 191 , 24 , 9 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
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_mainButtonData [ 2 ] . buttonCallback = BUTTON_FUNCTOR ( KyraEngine_MR , this , & KyraEngine_MR : : buttonShowScore ) ;
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GUI_V2_BUTTON ( _mainButtonData [ 3 ] , 4 , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 215 , 155 , 25 , 36 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
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_mainButtonData [ 3 ] . buttonCallback = BUTTON_FUNCTOR ( KyraEngine_MR , this , & KyraEngine_MR : : buttonJesterStaff ) ;
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Button : : Callback buttonInventoryFunctor = BUTTON_FUNCTOR ( KyraEngine_MR , this , & KyraEngine_MR : : buttonInventory ) ;
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for ( int i = 0 ; i < 5 ; + + i ) {
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GUI_V2_BUTTON ( _mainButtonData [ i + 4 ] , i + 5 , 0 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 67 + i * 28 , 155 , 27 , 21 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
_mainButtonData [ i + 4 ] . buttonCallback = buttonInventoryFunctor ;
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}
for ( int i = 0 ; i < 5 ; + + i ) {
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GUI_V2_BUTTON ( _mainButtonData [ i + 9 ] , i + 10 , 0 , 0 , 0 , 0 , 0 , 0x1100 , 0 , 67 + i * 28 , 177 , 27 , 21 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
_mainButtonData [ i + 9 ] . buttonCallback = buttonInventoryFunctor ;
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}
for ( int i = 0 ; i < 14 ; + + i )
_mainButtonList = _gui - > addButtonToList ( _mainButtonList , & _mainButtonData [ i ] ) ;
_mainButtonListInitialized = true ;
}
for ( int i = 0 ; i < 14 ; + + i ) {
if ( disable )
_gui - > flagButtonDisable ( & _mainButtonData [ i ] ) ;
else
_gui - > flagButtonEnable ( & _mainButtonData [ i ] ) ;
}
}
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void GUI_MR : : initStaticData ( ) {
GUI_V2_BUTTON ( _scrollUpButton , 22 , 0 , 0 , 4 , 4 , 4 , 0x4487 , 0 , 0 , 0 , 0x18 , 0x0F , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
GUI_V2_BUTTON ( _scrollDownButton , 23 , 0 , 0 , 4 , 4 , 4 , 0x4487 , 0 , 0 , 0 , 0x18 , 0x0F , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
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for ( int i = 0 ; i < 4 ; + + i )
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GUI_V2_BUTTON ( _sliderButtons [ 0 ] [ i ] , 0x18 + i , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0 , 0 , 0x0A , 0x0E , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
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for ( int i = 0 ; i < 4 ; + + i )
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GUI_V2_BUTTON ( _sliderButtons [ 1 ] [ i ] , 0x1C + i , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0 , 0 , 0x0A , 0x0E , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
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for ( int i = 0 ; i < 4 ; + + i )
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GUI_V2_BUTTON ( _sliderButtons [ 2 ] [ i ] , 0x20 + i , 0 , 0 , 0 , 0 , 0 , 0x2200 , 0 , 0 , 0 , 0x6E , 0x0E , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
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for ( uint i = 0 ; i < ARRAYSIZE ( _menuButtons ) ; + + i )
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GUI_V2_BUTTON ( _menuButtons [ i ] , 0x0F + i , 0 , 0 , 1 , 1 , 1 , 0x4487 , 0 , 0 , 0 , 0 , 0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0xFF , 0xF0 , 0 ) ;
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Button : : Callback clickLoadSlotFunctor = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : clickLoadSlot ) ;
Button : : Callback clickSaveSlotFunctor = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : clickSaveSlot ) ;
Button : : Callback clickLoadMenuFunctor = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : loadMenu ) ;
Button : : Callback clickQuitOptionsFunctor = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : quitOptionsMenu ) ;
GUI_V2_MENU ( _mainMenu , - 1 , - 1 , 256 , 172 , 0xD0 , 0xD1 , 0xCF , 1 , 0xBD , - 1 , 8 , 0 , 7 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V2_MENU_ITEM ( _mainMenu . item [ 0 ] , 1 , 2 , - 1 , 30 , 220 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_mainMenu . item [ 0 ] . callback = clickLoadMenuFunctor ;
GUI_V2_MENU_ITEM ( _mainMenu . item [ 1 ] , 1 , 3 , - 1 , 47 , 220 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_mainMenu . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : saveMenu ) ;
GUI_V2_MENU_ITEM ( _mainMenu . item [ 2 ] , 1 , 35 , - 1 , 64 , 220 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_mainMenu . item [ 2 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : deleteMenu ) ;
GUI_V2_MENU_ITEM ( _mainMenu . item [ 3 ] , 1 , 4 , - 1 , 81 , 220 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
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_mainMenu . item [ 3 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : gameOptions ) ;
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GUI_V2_MENU_ITEM ( _mainMenu . item [ 4 ] , 1 , 37 , - 1 , 98 , 220 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
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_mainMenu . item [ 4 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : audioOptions ) ;
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GUI_V2_MENU_ITEM ( _mainMenu . item [ 5 ] , 1 , 5 , - 1 , 115 , 220 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_mainMenu . item [ 5 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : quitGame ) ;
GUI_V2_MENU_ITEM ( _mainMenu . item [ 6 ] , 1 , 6 , - 1 , 144 , 220 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_mainMenu . item [ 6 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : resumeGame ) ;
GUI_V2_MENU ( _audioOptions , - 1 , - 1 , 288 , 136 , 0xD0 , 0xD1 , 0xCF , 37 , 0xBD , - 1 , 8 , 4 , 5 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V2_MENU_ITEM ( _audioOptions . item [ 0 ] , 0 , 0 , 160 , 30 , 116 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 23 , 8 , 32 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _audioOptions . item [ 1 ] , 0 , 0 , 160 , 47 , 116 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 24 , 8 , 49 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _audioOptions . item [ 2 ] , 0 , 0 , 160 , 64 , 116 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 39 , 8 , 66 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _audioOptions . item [ 3 ] , 1 , 0 , 152 , 81 , 116 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 47 , 8 , 83 , 0x0000 ) ;
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_audioOptions . item [ 3 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : toggleHeliumMode ) ;
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GUI_V2_MENU_ITEM ( _audioOptions . item [ 4 ] , 1 , 16 , - 1 , 110 , 92 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_audioOptions . item [ 4 ] . callback = clickQuitOptionsFunctor ;
for ( int i = 5 ; i < 7 ; + + i )
_audioOptions . item [ i ] . enabled = false ;
GUI_V2_MENU ( _gameOptions , - 1 , - 1 , 288 , 154 , 0xD0 , 0xD1 , 0xCF , 7 , 0xBD , - 1 , 8 , 0 , 6 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V2_MENU_ITEM ( _gameOptions . item [ 0 ] , 1 , 0 , 160 , 30 , 116 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 21 , 8 , 32 , 0x0000 ) ;
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_gameOptions . item [ 0 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : toggleWalkspeed ) ;
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GUI_V2_MENU_ITEM ( _gameOptions . item [ 1 ] , 1 , 0 , 160 , 47 , 116 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 26 , 8 , 49 , 0x0000 ) ;
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_gameOptions . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : changeLanguage ) ;
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GUI_V2_MENU_ITEM ( _gameOptions . item [ 2 ] , 1 , 0 , 160 , 64 , 116 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 40 , 8 , 66 , 0x0000 ) ;
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_gameOptions . item [ 2 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : toggleStudioSFX ) ;
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GUI_V2_MENU_ITEM ( _gameOptions . item [ 3 ] , 1 , 0 , 160 , 81 , 116 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 46 , 8 , 83 , 0x0000 ) ;
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_gameOptions . item [ 3 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : toggleSkipSupport ) ;
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GUI_V2_MENU_ITEM ( _gameOptions . item [ 4 ] , 1 , 0 , 160 , 98 , 116 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 22 , 8 , 100 , 0x0000 ) ;
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_gameOptions . item [ 4 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : toggleText ) ;
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GUI_V2_MENU_ITEM ( _gameOptions . item [ 5 ] , 1 , 16 , - 1 , 127 , 125 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_gameOptions . item [ 5 ] . callback = clickQuitOptionsFunctor ;
_gameOptions . item [ 6 ] . enabled = false ;
GUI_V2_MENU ( _choiceMenu , - 1 , - 1 , 320 , 56 , 0xD0 , 0xD1 , 0xCF , 0 , 0xBA , - 1 , 8 , 0 , 2 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V2_MENU_ITEM ( _choiceMenu . item [ 0 ] , 1 , 20 , 24 , 30 , 72 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_choiceMenu . item [ 0 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : choiceYes ) ;
GUI_V2_MENU_ITEM ( _choiceMenu . item [ 1 ] , 1 , 19 , 216 , 30 , 72 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_choiceMenu . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : choiceNo ) ;
for ( int i = 2 ; i < 7 ; + + i )
_choiceMenu . item [ i ] . enabled = false ;
GUI_V2_MENU ( _loadMenu , - 1 , - 1 , 288 , 160 , 0xD0 , 0xD1 , 0xCF , 8 , 0xBD , - 1 , 8 , 0 , 6 , 132 , 22 , 132 , 124 ) ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 0 ] , 1 , 41 , - 1 , 39 , 256 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 1 ] , 1 , 42 , - 1 , 56 , 256 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 2 ] , 1 , 43 , - 1 , 73 , 256 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 3 ] , 1 , 44 , - 1 , 90 , 256 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 4 ] , 1 , 45 , - 1 , 107 , 256 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
for ( int i = 0 ; i < = 4 ; + + i )
_loadMenu . item [ i ] . callback = clickLoadSlotFunctor ;
GUI_V2_MENU_ITEM ( _loadMenu . item [ 5 ] , 1 , 11 , 184 , 134 , 88 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_loadMenu . item [ 5 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : cancelLoadMenu ) ;
_loadMenu . item [ 6 ] . enabled = false ;
GUI_V2_MENU ( _saveMenu , - 1 , - 1 , 288 , 160 , 0xD0 , 0xD1 , 0xCF , 9 , 0xBD , - 1 , 8 , 0 , 6 , 132 , 22 , 132 , 124 ) ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 0 ] , 1 , 41 , - 1 , 39 , 256 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 1 ] , 1 , 42 , - 1 , 56 , 256 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 2 ] , 1 , 43 , - 1 , 73 , 256 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 3 ] , 1 , 44 , - 1 , 90 , 256 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 4 ] , 1 , 45 , - 1 , 107 , 256 , 15 , 0xFA , 0xFF , 5 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
for ( int i = 0 ; i < = 4 ; + + i )
_saveMenu . item [ i ] . callback = clickSaveSlotFunctor ;
GUI_V2_MENU_ITEM ( _saveMenu . item [ 5 ] , 1 , 11 , 184 , 134 , 88 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_saveMenu . item [ 5 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : cancelSaveMenu ) ;
_saveMenu . item [ 6 ] . enabled = false ;
GUI_V2_MENU ( _savenameMenu , - 1 , - 1 , 320 , 67 , 0xD0 , 0xD1 , 0xCF , 12 , 0xBD , - 1 , 8 , 0 , 2 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V2_MENU_ITEM ( _savenameMenu . item [ 0 ] , 1 , 13 , 24 , 44 , 88 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_savenameMenu . item [ 0 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : finishSavename ) ;
GUI_V2_MENU_ITEM ( _savenameMenu . item [ 1 ] , 1 , 11 , 208 , 44 , 88 , 15 , 0xFA , 0xFF , - 1 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_savenameMenu . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : cancelSavename ) ;
for ( int i = 2 ; i < 7 ; + + i )
_savenameMenu . item [ i ] . enabled = false ;
GUI_V2_MENU ( _deathMenu , - 1 , - 1 , 208 , 76 , 0xD0 , 0xD1 , 0xCF , 14 , 0xBD , - 1 , 8 , 0 , 2 , - 1 , - 1 , - 1 , - 1 ) ;
GUI_V2_MENU_ITEM ( _deathMenu . item [ 0 ] , 1 , 2 , - 1 , 30 , 180 , 15 , 0xFA , 0xFF , 8 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_deathMenu . item [ 0 ] . callback = clickLoadMenuFunctor ;
GUI_V2_MENU_ITEM ( _deathMenu . item [ 1 ] , 1 , 38 , - 1 , 47 , 180 , 15 , 0xFA , 0xFF , 8 , 0xD0 , 0xD1 , 0xCF , - 1 , 0 , 0 , 0 , 0x0000 ) ;
_deathMenu . item [ 1 ] . callback = BUTTON_FUNCTOR ( GUI_MR , this , & GUI_MR : : loadSecondChance ) ;
for ( int i = 2 ; i < 7 ; + + i )
_deathMenu . item [ i ] . enabled = false ;
}
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const int8 KyraEngine_MR : : _albumWSAX [ ] = {
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0 , 77 , - 50 , 99 , - 61 , 82 , - 58 , 85 ,
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- 64 , 80 , - 63 , 88 , - 63 , 88 , - 64 , 0
} ;
const int8 KyraEngine_MR : : _albumWSAY [ ] = {
0 , - 1 , 3 , 0 , - 1 , 0 , - 2 , 0 ,
- 1 , - 2 , 2 , 2 , - 6 , - 6 , - 6 , 0
} ;
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} // End of namespace Kyra