2002-12-22 21:58:16 +00:00
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/* ScummVM - Scumm Interpreter
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* Copyright (C) 2001 Ludvig Strigeus
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2004-01-06 12:45:34 +00:00
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* Copyright (C) 2001-2004 The ScummVM project
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2002-12-22 21:58:16 +00:00
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* $Header$
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*
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*/
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#ifndef INTERN_H
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#define INTERN_H
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2003-10-03 18:33:57 +00:00
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#include "scumm/scumm.h"
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namespace Scumm {
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2002-12-25 14:31:17 +00:00
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class NutRenderer; // V8 Font Renderer
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2004-01-19 20:27:31 +00:00
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struct ArrayHeader;
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2002-12-22 21:58:16 +00:00
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2003-10-02 22:42:03 +00:00
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class ScummEngine_v5 : public ScummEngine {
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2002-12-22 21:58:16 +00:00
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protected:
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2003-10-02 22:42:03 +00:00
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typedef void (ScummEngine_v5::*OpcodeProcV5)();
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2002-12-22 21:58:16 +00:00
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struct OpcodeEntryV5 {
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OpcodeProcV5 proc;
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const char *desc;
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};
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const OpcodeEntryV5 *_opcodesV5;
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2003-03-06 17:58:13 +00:00
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2002-12-22 21:58:16 +00:00
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public:
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2003-10-28 17:07:25 +00:00
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ScummEngine_v5(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs) : ScummEngine(detector, syst, gs) {}
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2002-12-22 21:58:16 +00:00
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protected:
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virtual void setupOpcodes();
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2003-05-14 20:37:53 +00:00
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virtual void executeOpcode(byte i);
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virtual const char *getOpcodeDesc(byte i);
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2002-12-22 21:58:16 +00:00
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2004-01-09 13:14:59 +00:00
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virtual void setupScummVars();
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2003-05-04 01:10:45 +00:00
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virtual void decodeParseString();
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2004-01-19 19:47:47 +00:00
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2002-12-25 14:46:39 +00:00
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int getWordVararg(int *ptr);
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2003-08-31 14:58:56 +00:00
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void saveVars();
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void loadVars();
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2002-12-22 21:58:16 +00:00
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2003-05-05 09:19:15 +00:00
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virtual int getVar();
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virtual int getVarOrDirectByte(byte mask);
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virtual int getVarOrDirectWord(byte mask);
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2002-12-22 21:58:16 +00:00
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/* Version 5 script opcodes */
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void o5_actorFollowCamera();
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void o5_actorFromPos();
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2003-11-10 00:05:17 +00:00
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void o5_actorOps();
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2002-12-22 21:58:16 +00:00
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void o5_add();
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void o5_and();
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void o5_animateActor();
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void o5_breakHere();
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void o5_chainScript();
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void o5_cursorCommand();
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void o5_cutscene();
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void o5_debug();
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void o5_decrement();
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void o5_delay();
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void o5_delayVariable();
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void o5_divide();
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void o5_doSentence();
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void o5_drawBox();
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void o5_drawObject();
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void o5_endCutscene();
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void o5_equalZero();
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void o5_expression();
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void o5_faceActor();
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void o5_findInventory();
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void o5_findObject();
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void o5_freezeScripts();
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void o5_getActorCostume();
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void o5_getActorElevation();
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void o5_getActorFacing();
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void o5_getActorMoving();
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void o5_getActorRoom();
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void o5_getActorScale();
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void o5_getActorWalkBox();
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void o5_getActorWidth();
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void o5_getActorX();
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void o5_getActorY();
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void o5_getAnimCounter();
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void o5_getClosestObjActor();
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void o5_getDist();
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void o5_getInventoryCount();
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void o5_getObjectOwner();
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void o5_getObjectState();
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void o5_getRandomNr();
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2003-04-28 14:46:55 +00:00
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void o5_getStringWidth();
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2002-12-22 21:58:16 +00:00
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void o5_getVerbEntrypoint();
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void o5_ifClassOfIs();
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2003-04-28 14:46:55 +00:00
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void o5_ifNotState();
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void o5_ifState();
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2002-12-22 21:58:16 +00:00
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void o5_increment();
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void o5_isActorInBox();
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void o5_isEqual();
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void o5_isGreater();
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void o5_isGreaterEqual();
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void o5_isLess();
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void o5_isNotEqual();
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2003-04-28 14:46:55 +00:00
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void o5_isScriptRunning();
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2002-12-22 21:58:16 +00:00
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void o5_isSoundRunning();
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void o5_jumpRelative();
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void o5_lessOrEqual();
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void o5_lights();
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void o5_loadRoom();
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void o5_loadRoomWithEgo();
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void o5_matrixOps();
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void o5_move();
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void o5_multiply();
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void o5_notEqualZero();
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2003-04-28 14:46:55 +00:00
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void o5_oldRoomEffect();
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2002-12-22 21:58:16 +00:00
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void o5_or();
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2003-05-21 14:00:19 +00:00
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void o5_beginOverride();
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2002-12-22 21:58:16 +00:00
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void o5_panCameraTo();
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void o5_pickupObject();
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2003-04-28 14:46:55 +00:00
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void o5_pickupObjectOld();
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2002-12-22 21:58:16 +00:00
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void o5_print();
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void o5_printEgo();
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void o5_pseudoRoom();
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void o5_putActor();
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void o5_putActorAtObject();
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void o5_putActorInRoom();
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void o5_quitPauseRestart();
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void o5_resourceRoutines();
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void o5_roomOps();
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2003-08-31 15:39:27 +00:00
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void o5_saveLoadGame();
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2003-04-28 14:46:55 +00:00
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void o5_saveLoadVars();
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2002-12-22 21:58:16 +00:00
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void o5_saveRestoreVerbs();
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void o5_setCameraAt();
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void o5_setClass();
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void o5_setObjectName();
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void o5_setOwnerOf();
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void o5_setState();
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void o5_setVarRange();
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void o5_soundKludge();
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void o5_startMusic();
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void o5_startObject();
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void o5_startScript();
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void o5_startSound();
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void o5_stopMusic();
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void o5_stopObjectCode();
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void o5_stopObjectScript();
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void o5_stopScript();
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void o5_stopSound();
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void o5_stringOps();
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void o5_subtract();
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void o5_verbOps();
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void o5_wait();
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void o5_walkActorTo();
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void o5_walkActorToActor();
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void o5_walkActorToObject();
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};
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// FIXME - maybe we should move the opcodes from v5 to v3, and change the inheritance
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// accordingly - that would be more logical I guess. However, if you do so, take care
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// of preserving the right readIndexFile / loadCharset !!!
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2003-10-02 22:42:03 +00:00
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class ScummEngine_v3 : public ScummEngine_v5 {
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2002-12-22 21:58:16 +00:00
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public:
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2003-10-28 17:07:25 +00:00
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ScummEngine_v3(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs) : ScummEngine_v5(detector, syst, gs) {}
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2002-12-22 21:58:16 +00:00
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2003-03-07 21:38:46 +00:00
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protected:
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2002-12-22 21:58:16 +00:00
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void readIndexFile();
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2003-03-07 21:38:46 +00:00
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void loadCharset(int no);
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void readMAXS();
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2003-04-11 20:05:37 +00:00
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void readGlobalObjects();
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2002-12-22 21:58:16 +00:00
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};
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2003-10-02 22:42:03 +00:00
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class ScummEngine_v2 : public ScummEngine_v3 {
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2003-04-20 16:04:50 +00:00
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protected:
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void readIndexFile();
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2003-05-29 08:05:20 +00:00
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void readClassicIndexFile(); // V1
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void readEnhancedIndexFile(); // V2
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2003-04-20 16:37:43 +00:00
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void loadCharset(int no);
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2003-04-20 16:04:50 +00:00
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void readMAXS();
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2003-04-20 16:37:43 +00:00
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2003-10-02 22:42:03 +00:00
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typedef void (ScummEngine_v2::*OpcodeProcV2)();
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2003-04-20 16:04:50 +00:00
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struct OpcodeEntryV2 {
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OpcodeProcV2 proc;
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const char *desc;
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};
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const OpcodeEntryV2 *_opcodesV2;
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2003-05-04 01:10:45 +00:00
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public:
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2003-10-28 17:07:25 +00:00
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ScummEngine_v2(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs) : ScummEngine_v3(detector, syst, gs) {}
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2003-04-21 11:54:27 +00:00
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2003-05-04 01:10:45 +00:00
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protected:
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2003-04-20 16:04:50 +00:00
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virtual void setupOpcodes();
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2003-05-14 20:37:53 +00:00
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virtual void executeOpcode(byte i);
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virtual const char *getOpcodeDesc(byte i);
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2003-05-04 01:10:45 +00:00
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virtual void setupScummVars();
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virtual void decodeParseString();
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2003-05-05 09:19:15 +00:00
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virtual int getVar();
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2003-05-04 02:27:22 +00:00
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void getResultPosIndirect();
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virtual void getResultPos();
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2003-05-04 02:10:49 +00:00
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virtual int readVar(uint var);
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2003-05-21 14:25:14 +00:00
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virtual void writeVar(uint var, int value);
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2003-05-04 02:10:49 +00:00
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2003-04-21 08:50:16 +00:00
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virtual void ifStateCommon(byte type);
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virtual void ifNotStateCommon(byte type);
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virtual void setStateCommon(byte type);
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virtual void clearStateCommon(byte type);
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2003-05-18 12:52:27 +00:00
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void resetSentence();
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2003-07-12 22:00:59 +00:00
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void setUserState(byte state);
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2003-04-20 16:04:50 +00:00
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/* Version 2 script opcodes */
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2003-05-11 00:03:03 +00:00
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void o2_actorFromPos();
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2003-11-10 08:46:40 +00:00
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void o2_actorOps();
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2003-05-22 22:42:44 +00:00
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void o2_add();
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2003-05-11 00:03:03 +00:00
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void o2_addIndirect();
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void o2_animateActor();
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2003-04-20 16:04:50 +00:00
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void o2_assignVarByte();
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2003-05-11 00:03:03 +00:00
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void o2_assignVarWordIndirect();
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2003-05-21 14:00:19 +00:00
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void o2_beginOverride();
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2003-05-11 00:03:03 +00:00
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void o2_chainScript();
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void o2_clearState01();
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void o2_clearState02();
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void o2_clearState04();
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void o2_clearState08();
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void o2_cursorCommand();
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void o2_cutscene();
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void o2_delay();
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void o2_doSentence();
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void o2_drawObject();
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void o2_drawSentence();
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void o2_dummy();
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void o2_endCutscene();
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void o2_findObject();
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void o2_getActorWalkBox();
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void o2_getActorX();
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void o2_getActorY();
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2003-04-20 16:04:50 +00:00
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void o2_getBitVar();
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2003-05-22 14:10:20 +00:00
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void o2_getObjPreposition();
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2003-05-11 00:03:03 +00:00
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void o2_ifClassOfIs();
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void o2_ifNotState01();
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2003-04-21 08:50:16 +00:00
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void o2_ifNotState02();
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2003-05-11 00:03:03 +00:00
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void o2_ifNotState04();
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void o2_ifNotState08();
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2003-04-21 08:50:16 +00:00
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void o2_ifState01();
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2003-05-11 00:03:03 +00:00
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void o2_ifState02();
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void o2_ifState04();
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void o2_ifState08();
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2003-07-14 19:57:44 +00:00
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void o2_isGreater();
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void o2_isGreaterEqual();
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void o2_isLess();
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void o2_isLessEqual();
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2003-08-18 10:46:42 +00:00
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void o2_lights();
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2003-05-11 00:03:03 +00:00
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void o2_loadRoomWithEgo();
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2003-05-20 16:13:34 +00:00
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void o2_setBoxFlags();
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2003-04-26 16:37:35 +00:00
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void o2_panCameraTo();
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2003-05-11 00:03:03 +00:00
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void o2_pickupObject();
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void o2_putActor();
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2003-04-26 16:37:35 +00:00
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void o2_putActorAtObject();
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2003-05-11 00:03:03 +00:00
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void o2_resourceRoutines();
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void o2_restart();
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void o2_roomOps();
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2003-07-01 04:20:41 +00:00
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void o2_getActorElevation();
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2003-05-11 00:03:03 +00:00
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void o2_setActorElevation();
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void o2_setBitVar();
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2003-04-26 16:37:35 +00:00
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void o2_setCameraAt();
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2003-05-22 14:10:20 +00:00
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void o2_setObjPreposition();
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2003-05-11 00:03:03 +00:00
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void o2_setOwnerOf();
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void o2_setState01();
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void o2_setState02();
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void o2_setState04();
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void o2_setState08();
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void o2_startScript();
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2004-02-22 16:08:13 +00:00
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void o2_stopScript();
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2003-05-22 22:42:44 +00:00
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void o2_subtract();
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2003-05-11 00:03:03 +00:00
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void o2_subIndirect();
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2003-08-14 11:40:50 +00:00
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void o2_switchCostumeSet();
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2003-05-11 00:03:03 +00:00
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void o2_verbOps();
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void o2_waitForActor();
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void o2_waitForMessage();
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void o2_waitForSentence();
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void o2_walkActorTo();
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void o2_walkActorToObject();
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2003-05-16 22:11:49 +00:00
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byte VAR_SENTENCE_VERB;
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byte VAR_SENTENCE_OBJECT1;
|
|
|
|
byte VAR_SENTENCE_OBJECT2;
|
2003-05-22 14:10:20 +00:00
|
|
|
byte VAR_SENTENCE_PREPOSITION;
|
2003-05-18 12:52:27 +00:00
|
|
|
byte VAR_BACKUP_VERB;
|
2003-04-20 16:04:50 +00:00
|
|
|
};
|
|
|
|
|
2003-10-02 22:42:03 +00:00
|
|
|
class ScummEngine_v4 : public ScummEngine_v3 {
|
2002-12-22 21:58:16 +00:00
|
|
|
public:
|
2003-10-28 17:07:25 +00:00
|
|
|
ScummEngine_v4(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs) : ScummEngine_v3(detector, syst, gs) {}
|
2002-12-22 21:58:16 +00:00
|
|
|
|
2003-03-07 21:38:46 +00:00
|
|
|
protected:
|
2002-12-22 21:58:16 +00:00
|
|
|
void loadCharset(int no);
|
|
|
|
};
|
|
|
|
|
2003-10-02 22:42:03 +00:00
|
|
|
class ScummEngine_v6 : public ScummEngine {
|
2004-01-19 19:34:48 +00:00
|
|
|
friend class Insane;
|
|
|
|
|
2002-12-22 21:58:16 +00:00
|
|
|
protected:
|
2003-10-02 22:42:03 +00:00
|
|
|
typedef void (ScummEngine_v6::*OpcodeProcV6)();
|
2002-12-22 21:58:16 +00:00
|
|
|
struct OpcodeEntryV6 {
|
|
|
|
OpcodeProcV6 proc;
|
|
|
|
const char *desc;
|
|
|
|
};
|
|
|
|
|
|
|
|
const OpcodeEntryV6 *_opcodesV6;
|
2003-09-13 21:04:47 +00:00
|
|
|
|
2004-06-27 13:33:03 +00:00
|
|
|
// HE v7.0+ games
|
|
|
|
Win32ResExtractor *_Win32ResExtractor;
|
|
|
|
|
2004-06-27 21:06:04 +00:00
|
|
|
|
|
|
|
int _smushFrameRate;
|
|
|
|
|
2002-12-22 21:58:16 +00:00
|
|
|
public:
|
2004-06-27 13:33:03 +00:00
|
|
|
ScummEngine_v6(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs);
|
2002-12-22 21:58:16 +00:00
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual void setupOpcodes();
|
2003-05-14 20:37:53 +00:00
|
|
|
virtual void executeOpcode(byte i);
|
|
|
|
virtual const char *getOpcodeDesc(byte i);
|
2002-12-22 21:58:16 +00:00
|
|
|
|
2003-02-18 01:51:05 +00:00
|
|
|
virtual void setupScummVars();
|
2004-01-19 19:47:47 +00:00
|
|
|
virtual void decodeParseString(int a, int b);
|
2004-01-19 20:27:31 +00:00
|
|
|
virtual void readArrayFromIndexFile();
|
2003-02-18 01:51:05 +00:00
|
|
|
|
2003-12-17 17:12:09 +00:00
|
|
|
virtual void palManipulateInit(int resID, int start, int end, int time);
|
|
|
|
|
2002-12-25 14:46:39 +00:00
|
|
|
int getStackList(int *args, uint maxnum);
|
2003-05-04 01:10:45 +00:00
|
|
|
int popRoomAndObj(int *room);
|
2004-01-19 20:27:31 +00:00
|
|
|
|
|
|
|
ArrayHeader *getArray(int array);
|
|
|
|
ArrayHeader *defineArray(int array, int type, int dim2, int dim1);
|
|
|
|
int findFreeArrayId();
|
|
|
|
void nukeArray(int array);
|
|
|
|
int readArray(int array, int index, int base);
|
|
|
|
void writeArray(int array, int index, int base, int value);
|
|
|
|
|
2003-05-04 01:10:45 +00:00
|
|
|
void shuffleArray(int num, int minIdx, int maxIdx);
|
2002-12-22 21:58:16 +00:00
|
|
|
|
|
|
|
/* Version 6 script opcodes */
|
|
|
|
void o6_setBlastObjectWindow();
|
|
|
|
void o6_pushByte();
|
|
|
|
void o6_pushWord();
|
|
|
|
void o6_pushByteVar();
|
|
|
|
void o6_pushWordVar();
|
|
|
|
void o6_invalid();
|
|
|
|
void o6_byteArrayRead();
|
|
|
|
void o6_wordArrayRead();
|
|
|
|
void o6_byteArrayIndexedRead();
|
|
|
|
void o6_wordArrayIndexedRead();
|
|
|
|
void o6_dup();
|
2002-12-23 12:50:38 +00:00
|
|
|
void o6_pop();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_not();
|
|
|
|
void o6_eq();
|
|
|
|
void o6_neq();
|
|
|
|
void o6_gt();
|
|
|
|
void o6_lt();
|
|
|
|
void o6_le();
|
|
|
|
void o6_ge();
|
|
|
|
void o6_add();
|
|
|
|
void o6_sub();
|
|
|
|
void o6_mul();
|
|
|
|
void o6_div();
|
|
|
|
void o6_land();
|
|
|
|
void o6_lor();
|
|
|
|
void o6_writeByteVar();
|
|
|
|
void o6_writeWordVar();
|
|
|
|
void o6_byteArrayWrite();
|
|
|
|
void o6_wordArrayWrite();
|
|
|
|
void o6_byteArrayIndexedWrite();
|
|
|
|
void o6_wordArrayIndexedWrite();
|
|
|
|
void o6_byteVarInc();
|
|
|
|
void o6_wordVarInc();
|
|
|
|
void o6_byteArrayInc();
|
|
|
|
void o6_wordArrayInc();
|
|
|
|
void o6_byteVarDec();
|
|
|
|
void o6_wordVarDec();
|
|
|
|
void o6_byteArrayDec();
|
|
|
|
void o6_wordArrayDec();
|
2003-11-09 22:12:16 +00:00
|
|
|
void o6_if();
|
|
|
|
void o6_ifNot();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_jump();
|
|
|
|
void o6_startScript();
|
2003-11-09 22:12:16 +00:00
|
|
|
void o6_startScriptQuick();
|
|
|
|
void o6_startObject();
|
|
|
|
void o6_drawObject();
|
|
|
|
void o6_drawObjectAt();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_stopObjectCode();
|
|
|
|
void o6_endCutscene();
|
2002-12-22 23:26:10 +00:00
|
|
|
void o6_cutscene();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_stopMusic();
|
|
|
|
void o6_freezeUnfreeze();
|
|
|
|
void o6_cursorCommand();
|
|
|
|
void o6_breakHere();
|
2003-11-10 08:00:55 +00:00
|
|
|
void o6_ifClassOfIs();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_setClass();
|
|
|
|
void o6_getState();
|
|
|
|
void o6_setState();
|
|
|
|
void o6_setOwner();
|
|
|
|
void o6_getOwner();
|
|
|
|
void o6_startSound();
|
|
|
|
void o6_stopSound();
|
|
|
|
void o6_startMusic();
|
|
|
|
void o6_stopObjectScript();
|
|
|
|
void o6_panCameraTo();
|
|
|
|
void o6_actorFollowCamera();
|
|
|
|
void o6_setCameraAt();
|
|
|
|
void o6_loadRoom();
|
|
|
|
void o6_stopScript();
|
|
|
|
void o6_walkActorToObj();
|
|
|
|
void o6_walkActorTo();
|
2003-11-09 22:12:16 +00:00
|
|
|
void o6_putActorAtXY();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_putActorAtObject();
|
|
|
|
void o6_faceActor();
|
|
|
|
void o6_animateActor();
|
|
|
|
void o6_doSentence();
|
|
|
|
void o6_pickupObject();
|
|
|
|
void o6_loadRoomWithEgo();
|
|
|
|
void o6_getRandomNumber();
|
|
|
|
void o6_getRandomNumberRange();
|
|
|
|
void o6_getActorMoving();
|
|
|
|
void o6_isScriptRunning();
|
|
|
|
void o6_getActorRoom();
|
|
|
|
void o6_getObjectX();
|
|
|
|
void o6_getObjectY();
|
|
|
|
void o6_getObjectOldDir();
|
|
|
|
void o6_getObjectNewDir();
|
|
|
|
void o6_getActorWalkBox();
|
|
|
|
void o6_getActorCostume();
|
|
|
|
void o6_findInventory();
|
|
|
|
void o6_getInventoryCount();
|
|
|
|
void o6_getVerbFromXY();
|
|
|
|
void o6_beginOverride();
|
|
|
|
void o6_endOverride();
|
|
|
|
void o6_setObjectName();
|
|
|
|
void o6_isSoundRunning();
|
|
|
|
void o6_setBoxFlags();
|
|
|
|
void o6_createBoxMatrix();
|
|
|
|
void o6_resourceRoutines();
|
|
|
|
void o6_roomOps();
|
2002-12-23 15:46:53 +00:00
|
|
|
void o6_actorOps();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_verbOps();
|
|
|
|
void o6_getActorFromXY();
|
|
|
|
void o6_findObject();
|
|
|
|
void o6_pseudoRoom();
|
|
|
|
void o6_getActorElevation();
|
|
|
|
void o6_getVerbEntrypoint();
|
|
|
|
void o6_arrayOps();
|
|
|
|
void o6_saveRestoreVerbs();
|
|
|
|
void o6_drawBox();
|
|
|
|
void o6_getActorWidth();
|
|
|
|
void o6_wait();
|
|
|
|
void o6_getActorScaleX();
|
|
|
|
void o6_getActorAnimCounter1();
|
|
|
|
void o6_soundKludge();
|
|
|
|
void o6_isAnyOf();
|
|
|
|
void o6_quitPauseRestart();
|
|
|
|
void o6_isActorInBox();
|
|
|
|
void o6_delay();
|
2002-12-26 21:50:13 +00:00
|
|
|
void o6_delaySeconds();
|
|
|
|
void o6_delayMinutes();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_stopSentence();
|
2003-01-01 17:57:14 +00:00
|
|
|
void o6_printLine();
|
|
|
|
void o6_printCursor();
|
|
|
|
void o6_printDebug();
|
|
|
|
void o6_printSystem();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_printActor();
|
|
|
|
void o6_printEgo();
|
|
|
|
void o6_talkActor();
|
|
|
|
void o6_talkEgo();
|
2003-11-10 08:00:55 +00:00
|
|
|
void o6_dimArray();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_dummy();
|
2002-12-23 12:50:38 +00:00
|
|
|
void o6_startObjectQuick();
|
2003-11-09 22:12:16 +00:00
|
|
|
void o6_startScriptQuick2();
|
2003-11-10 08:00:55 +00:00
|
|
|
void o6_dim2dimArray();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_abs();
|
|
|
|
void o6_distObjectObject();
|
|
|
|
void o6_distObjectPt();
|
|
|
|
void o6_distPtPt();
|
2003-01-06 01:53:38 +00:00
|
|
|
void o6_kernelSetFunctions();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_delayFrames();
|
|
|
|
void o6_pickOneOf();
|
|
|
|
void o6_pickOneOfDefault();
|
|
|
|
void o6_jumpToScript();
|
|
|
|
void o6_isRoomScriptRunning();
|
2003-01-06 01:53:38 +00:00
|
|
|
void o6_kernelGetFunctions();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_getAnimateVariable();
|
|
|
|
void o6_drawBlastObject();
|
2002-12-24 00:41:59 +00:00
|
|
|
void o6_getActorLayer();
|
2003-02-16 14:52:25 +00:00
|
|
|
void o6_stampObject();
|
2002-12-22 21:58:16 +00:00
|
|
|
void o6_bor();
|
|
|
|
void o6_band();
|
2003-02-14 08:12:45 +00:00
|
|
|
void o6_stopTalking();
|
2003-02-17 10:14:43 +00:00
|
|
|
void o6_findAllObjects();
|
2003-02-17 21:42:33 +00:00
|
|
|
void o6_pickVarRandom();
|
2003-02-18 00:13:24 +00:00
|
|
|
void o6_getDateTime();
|
2003-03-18 20:32:01 +00:00
|
|
|
void o6_unknownE1();
|
2004-02-16 05:53:17 +00:00
|
|
|
void o6_setBoxSet();
|
2003-02-21 00:42:51 +00:00
|
|
|
void o6_shuffle();
|
2003-02-18 01:51:05 +00:00
|
|
|
|
|
|
|
byte VAR_VIDEONAME;
|
2004-01-19 19:47:47 +00:00
|
|
|
byte VAR_RANDOM_NR;
|
|
|
|
byte VAR_STRING2DRAW;
|
2003-02-18 01:51:05 +00:00
|
|
|
|
|
|
|
byte VAR_TIMEDATE_YEAR;
|
|
|
|
byte VAR_TIMEDATE_MONTH;
|
|
|
|
byte VAR_TIMEDATE_DAY;
|
|
|
|
byte VAR_TIMEDATE_HOUR;
|
|
|
|
byte VAR_TIMEDATE_MINUTE;
|
|
|
|
byte VAR_TIMEDATE_SECOND;
|
2002-12-22 21:58:16 +00:00
|
|
|
};
|
|
|
|
|
2004-02-07 02:23:24 +00:00
|
|
|
class ScummEngine_v6he : public ScummEngine_v6 {
|
|
|
|
protected:
|
|
|
|
typedef void (ScummEngine_v6he::*OpcodeProcV6he)();
|
|
|
|
struct OpcodeEntryV6he {
|
|
|
|
OpcodeProcV6he proc;
|
|
|
|
const char *desc;
|
|
|
|
};
|
2004-06-01 06:38:36 +00:00
|
|
|
struct vsUnpackCtx {
|
2004-06-01 17:56:33 +00:00
|
|
|
uint8 size;
|
|
|
|
uint8 type;
|
2004-06-01 06:38:36 +00:00
|
|
|
uint8 b;
|
|
|
|
uint8 *ptr;
|
|
|
|
};
|
|
|
|
struct vsPackCtx {
|
|
|
|
int size;
|
|
|
|
uint8 buf[256];
|
|
|
|
};
|
|
|
|
|
2004-02-07 02:23:24 +00:00
|
|
|
const OpcodeEntryV6he *_opcodesV6he;
|
|
|
|
|
|
|
|
File _hFileTable[17];
|
|
|
|
|
|
|
|
public:
|
|
|
|
ScummEngine_v6he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs) : ScummEngine_v6(detector, syst, gs) {}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
virtual void setupOpcodes();
|
|
|
|
virtual void executeOpcode(byte i);
|
|
|
|
virtual const char *getOpcodeDesc(byte i);
|
|
|
|
|
2004-02-11 03:36:27 +00:00
|
|
|
void redimArray(int arrayId, int newX, int newY, int d);
|
2004-02-07 02:23:24 +00:00
|
|
|
int readFileToArray(int slot, int32 size);
|
|
|
|
void writeFileFromArray(int slot, int resID);
|
2004-06-01 06:38:36 +00:00
|
|
|
int virtScreenSave(byte *dst, int x1, int y1, int x2, int y2);
|
|
|
|
int virtScreenSavePack(byte *dst, byte *src, int len, int unk);
|
2004-06-01 22:06:05 +00:00
|
|
|
void virtScreenSavePackBuf(vsPackCtx *ctx, uint8 *&dst, int len);
|
|
|
|
void virtScreenSavePackByte(vsPackCtx *ctx, uint8 *&dst, int len, uint8 b);
|
2004-06-01 06:38:36 +00:00
|
|
|
void virtScreenLoad(int resIdx, int x1, int y1, int x2, int y2);
|
|
|
|
uint8 virtScreenLoadUnpack(vsUnpackCtx *ctx, byte *data);
|
2004-02-24 00:43:01 +00:00
|
|
|
void seekFilePos(int slot, int offset, int mode);
|
2004-03-02 06:19:26 +00:00
|
|
|
virtual void decodeParseString(int a, int b);
|
2004-02-07 02:23:24 +00:00
|
|
|
|
|
|
|
/* Version 6 script opcodes */
|
|
|
|
void o6_drawBlastObject();
|
|
|
|
void o6_setBlastObjectWindow();
|
2004-02-07 02:52:27 +00:00
|
|
|
void o6_setState();
|
|
|
|
void o6_startSound();
|
2004-02-07 02:23:24 +00:00
|
|
|
void o6_roomOps();
|
|
|
|
void o6_actorOps();
|
|
|
|
void o6_wait();
|
|
|
|
void o6_soundKludge();
|
|
|
|
void o6_dummy();
|
|
|
|
void o6_kernelSetFunctions();
|
|
|
|
void o6_kernelGetFunctions();
|
|
|
|
void o6_openFile();
|
|
|
|
void o6_closeFile();
|
|
|
|
void o6_deleteFile();
|
|
|
|
void o6_readFile();
|
|
|
|
void o6_rename();
|
|
|
|
void o6_writeFile();
|
2004-06-22 10:39:46 +00:00
|
|
|
void o6_soundOps();
|
2004-02-24 00:43:01 +00:00
|
|
|
void o6_seekFilePos();
|
2004-02-07 02:23:24 +00:00
|
|
|
void o6_localizeArray();
|
2004-02-11 03:36:27 +00:00
|
|
|
void o6_redimArray();
|
2004-02-24 00:43:01 +00:00
|
|
|
void o6_readFilePos();
|
2004-02-07 02:23:24 +00:00
|
|
|
};
|
|
|
|
|
2004-03-01 05:57:30 +00:00
|
|
|
class ScummEngine_v7he : public ScummEngine_v6he {
|
|
|
|
protected:
|
|
|
|
typedef void (ScummEngine_v7he::*OpcodeProcV7he)();
|
|
|
|
struct OpcodeEntryV7he {
|
|
|
|
OpcodeProcV7he proc;
|
|
|
|
const char *desc;
|
|
|
|
};
|
|
|
|
|
|
|
|
const OpcodeEntryV7he *_opcodesV7he;
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public:
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ScummEngine_v7he(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs) : ScummEngine_v6he(detector, syst, gs) {}
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protected:
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2004-06-05 00:54:48 +00:00
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virtual void setupScummVars();
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2004-03-01 06:25:01 +00:00
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2004-03-01 05:57:30 +00:00
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virtual void setupOpcodes();
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virtual void executeOpcode(byte i);
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virtual const char *getOpcodeDesc(byte i);
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2004-06-01 08:37:57 +00:00
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byte stringLen(byte *);
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2004-03-01 05:57:30 +00:00
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/* Version 7 script opcodes */
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void o7_objectX();
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void o7_objectY();
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2004-06-01 08:37:57 +00:00
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void o7_stringLen();
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void o7_readINI();
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void o7_unknownF4();
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void o7_unknownF9();
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void o7_unknownFA();
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void o7_unknownFB();
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2004-06-03 00:55:40 +00:00
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void o7_quitPauseRestart();
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2004-06-24 15:13:00 +00:00
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void o7_getActorRoom();
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2004-06-06 02:20:53 +00:00
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void o7_pickupObject();
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2004-06-23 01:36:57 +00:00
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void o7_startSound();
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2004-03-01 05:57:30 +00:00
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};
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2003-10-02 22:42:03 +00:00
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class ScummEngine_v7 : public ScummEngine_v6 {
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2002-12-22 21:58:16 +00:00
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public:
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2003-10-28 17:07:25 +00:00
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ScummEngine_v7(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs) : ScummEngine_v6(detector, syst, gs) {}
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2002-12-22 21:58:16 +00:00
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protected:
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virtual void setupScummVars();
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2003-05-29 12:55:28 +00:00
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virtual void setCameraAt(int pos_x, int pos_y);
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virtual void setCameraFollows(Actor *a);
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2003-05-29 23:44:24 +00:00
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virtual void moveCamera();
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virtual void panCameraTo(int x, int y);
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2002-12-22 21:58:16 +00:00
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};
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2003-10-02 22:42:03 +00:00
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class ScummEngine_v8 : public ScummEngine_v7 {
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2002-12-22 21:58:16 +00:00
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protected:
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2003-10-02 22:42:03 +00:00
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typedef void (ScummEngine_v8::*OpcodeProcV8)();
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2002-12-22 21:58:16 +00:00
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struct OpcodeEntryV8 {
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OpcodeProcV8 proc;
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const char *desc;
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};
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const OpcodeEntryV8 *_opcodesV8;
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public:
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2003-10-28 17:07:25 +00:00
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ScummEngine_v8(GameDetector *detector, OSystem *syst, const ScummGameSettings &gs) : ScummEngine_v7(detector, syst, gs) {}
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2002-12-22 21:58:16 +00:00
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protected:
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virtual void setupOpcodes();
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2003-05-14 20:37:53 +00:00
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virtual void executeOpcode(byte i);
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virtual const char *getOpcodeDesc(byte i);
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2002-12-22 21:58:16 +00:00
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2002-12-23 15:46:53 +00:00
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virtual void setupScummVars();
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2003-05-04 01:10:45 +00:00
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virtual void decodeParseString(int m, int n);
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2004-01-19 20:27:31 +00:00
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virtual void readArrayFromIndexFile();
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2003-05-04 01:10:45 +00:00
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2002-12-23 12:50:38 +00:00
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virtual uint fetchScriptWord();
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virtual int fetchScriptWordSigned();
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2002-12-23 18:30:12 +00:00
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virtual int readVar(uint var);
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virtual void writeVar(uint var, int value);
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2002-12-22 21:58:16 +00:00
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/* Version 8 script opcodes */
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void o8_mod();
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2002-12-23 12:50:38 +00:00
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void o8_wait();
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2002-12-23 15:46:53 +00:00
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2003-11-10 08:00:55 +00:00
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void o8_dimArray();
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void o8_dim2dimArray();
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2002-12-23 17:21:09 +00:00
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void o8_arrayOps();
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2002-12-25 00:04:12 +00:00
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void o8_blastText();
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2002-12-23 15:46:53 +00:00
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2002-12-23 12:50:38 +00:00
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void o8_cursorCommand();
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2003-01-26 06:17:25 +00:00
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void o8_createBoxMatrix();
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2002-12-23 12:50:38 +00:00
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void o8_resourceRoutines();
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void o8_roomOps();
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2002-12-23 15:46:53 +00:00
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void o8_actorOps();
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void o8_cameraOps();
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2002-12-23 12:50:38 +00:00
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void o8_verbOps();
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2002-12-23 15:46:53 +00:00
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void o8_system();
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2002-12-26 02:18:45 +00:00
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void o8_startVideo();
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2002-12-30 17:05:38 +00:00
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void o8_kernelSetFunctions();
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void o8_kernelGetFunctions();
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2002-12-25 00:04:12 +00:00
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2003-01-06 13:41:29 +00:00
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void o8_getActorChore();
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2003-05-14 10:16:57 +00:00
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void o8_getActorZPlane();
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2003-01-06 13:41:29 +00:00
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2003-01-27 06:51:26 +00:00
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void o8_drawObject();
|
2002-12-25 00:04:12 +00:00
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void o8_getObjectImageX();
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void o8_getObjectImageY();
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void o8_getObjectImageWidth();
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void o8_getObjectImageHeight();
|
2002-12-27 15:32:27 +00:00
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void o8_getStringWidth();
|
2002-12-31 17:28:51 +00:00
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|
2002-12-22 21:58:16 +00:00
|
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|
};
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|
2003-10-03 18:33:57 +00:00
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} // End of namespace Scumm
|
2002-12-23 12:50:38 +00:00
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2002-12-22 21:58:16 +00:00
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#endif
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