2011-07-25 22:04:14 +00:00
|
|
|
/* ScummVM - Graphic Adventure Engine
|
|
|
|
*
|
|
|
|
* ScummVM is the legal property of its developers, whose names
|
|
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
|
|
* file distributed with this source distribution.
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software
|
|
|
|
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
|
|
|
*
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "dreamweb/dreamweb.h"
|
|
|
|
|
|
|
|
namespace DreamGen {
|
|
|
|
|
|
|
|
Sprite *DreamGenContext::spritetable() {
|
2011-08-04 09:13:59 +00:00
|
|
|
Sprite *sprite = (Sprite *)segRef(data.word(kBuffers)).ptr(kSpritetable, 16 * sizeof(Sprite));
|
2011-07-25 22:04:14 +00:00
|
|
|
return sprite;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::printsprites() {
|
|
|
|
for (size_t priority = 0; priority < 7; ++priority) {
|
|
|
|
Sprite *sprites = spritetable();
|
|
|
|
for (size_t j = 0; j < 16; ++j) {
|
|
|
|
const Sprite &sprite = sprites[j];
|
2011-07-30 13:52:28 +00:00
|
|
|
if (sprite.updateCallback() == 0x0ffff)
|
2011-07-25 22:04:14 +00:00
|
|
|
continue;
|
|
|
|
if (priority != sprite.priority)
|
|
|
|
continue;
|
|
|
|
if (sprite.hidden == 1)
|
|
|
|
continue;
|
2011-07-27 15:42:11 +00:00
|
|
|
printasprite(&sprite);
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-07-27 15:42:11 +00:00
|
|
|
void DreamGenContext::printasprite(const Sprite *sprite) {
|
2011-07-25 22:56:24 +00:00
|
|
|
uint16 x, y;
|
|
|
|
if (sprite->y >= 220) {
|
|
|
|
y = data.word(kMapady) - (256 - sprite->y);
|
2011-07-25 22:04:14 +00:00
|
|
|
} else {
|
2011-07-25 22:56:24 +00:00
|
|
|
y = sprite->y + data.word(kMapady);
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
|
2011-07-25 22:56:24 +00:00
|
|
|
if (sprite->x >= 220) {
|
|
|
|
x = data.word(kMapadx) - (256 - sprite->x);
|
2011-07-25 22:04:14 +00:00
|
|
|
} else {
|
2011-07-25 22:56:24 +00:00
|
|
|
x = sprite->x + data.word(kMapadx);
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
uint8 c;
|
|
|
|
if (sprite->b29 != 0)
|
|
|
|
c = 8;
|
|
|
|
else
|
|
|
|
c = 0;
|
2011-08-21 15:47:10 +00:00
|
|
|
showframe((const Frame *)segRef(sprite->frameData()).ptr(0, 0), x, y, sprite->b15, c);
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::clearsprites() {
|
|
|
|
memset(spritetable(), 0xff, sizeof(Sprite) * 16);
|
|
|
|
}
|
|
|
|
|
2011-07-30 13:04:25 +00:00
|
|
|
Sprite *DreamGenContext::makesprite(uint8 x, uint8 y, uint16 updateCallback, uint16 frameData, uint16 somethingInDi) {
|
2011-07-25 22:04:14 +00:00
|
|
|
Sprite *sprite = spritetable();
|
|
|
|
while (sprite->b15 != 0xff) { // NB: No boundchecking in the original code either
|
|
|
|
++sprite;
|
|
|
|
}
|
|
|
|
|
2011-07-30 13:52:28 +00:00
|
|
|
sprite->setUpdateCallback(updateCallback);
|
2011-07-25 22:04:14 +00:00
|
|
|
sprite->x = x;
|
|
|
|
sprite->y = y;
|
2011-07-30 13:04:25 +00:00
|
|
|
sprite->setFrameData(frameData);
|
2011-07-25 22:04:14 +00:00
|
|
|
WRITE_LE_UINT16(&sprite->w8, somethingInDi);
|
|
|
|
sprite->w2 = 0xffff;
|
|
|
|
sprite->b15 = 0;
|
|
|
|
sprite->delay = 0;
|
|
|
|
return sprite;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::spriteupdate() {
|
|
|
|
Sprite *sprites = spritetable();
|
|
|
|
sprites[0].hidden = data.byte(kRyanon);
|
|
|
|
|
|
|
|
Sprite *sprite = sprites;
|
|
|
|
for (size_t i=0; i < 16; ++i) {
|
2011-07-30 13:52:28 +00:00
|
|
|
uint16 updateCallback = sprite->updateCallback();
|
2011-07-25 22:04:14 +00:00
|
|
|
if (updateCallback != 0xffff) {
|
|
|
|
sprite->w24 = sprite->w2;
|
|
|
|
if (updateCallback == addr_mainman) // NB : Let's consider the callback as an enum while more code is not ported to C++
|
2011-07-28 23:12:29 +00:00
|
|
|
mainman(sprite);
|
2011-07-25 22:04:14 +00:00
|
|
|
else {
|
|
|
|
assert(updateCallback == addr_backobject);
|
|
|
|
backobject(sprite);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (data.byte(kNowinnewroom) == 1)
|
|
|
|
break;
|
|
|
|
++sprite;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::initman() {
|
|
|
|
Sprite *sprite = makesprite(data.byte(kRyanx), data.byte(kRyany), addr_mainman, data.word(kMainsprites), 0);
|
|
|
|
sprite->priority = 4;
|
|
|
|
sprite->b22 = 0;
|
|
|
|
sprite->b29 = 0;
|
|
|
|
}
|
|
|
|
|
2011-07-28 23:12:29 +00:00
|
|
|
void DreamGenContext::mainman() {
|
|
|
|
assert(false);
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::mainman(Sprite *sprite) {
|
2011-07-25 22:04:14 +00:00
|
|
|
push(es);
|
|
|
|
push(ds);
|
|
|
|
|
|
|
|
// Recover es:bx from sprite
|
|
|
|
es = data.word(kBuffers);
|
|
|
|
bx = kSpritetable;
|
|
|
|
Sprite *sprites = (Sprite *)es.ptr(bx, sizeof(Sprite) * 16);
|
|
|
|
bx += 32 * (sprite - sprites);
|
|
|
|
//
|
|
|
|
|
|
|
|
if (data.byte(kResetmanxy) == 1) {
|
|
|
|
data.byte(kResetmanxy) = 0;
|
|
|
|
sprite->x = data.byte(kRyanx);
|
|
|
|
sprite->y = data.byte(kRyany);
|
|
|
|
sprite->b29 = 0;
|
|
|
|
}
|
|
|
|
--sprite->b22;
|
|
|
|
if (sprite->b22 != 0xff) {
|
|
|
|
ds = pop();
|
|
|
|
es = pop();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
sprite->b22 = 0;
|
|
|
|
if (data.byte(kTurntoface) != data.byte(kFacing)) {
|
|
|
|
aboutturn(sprite);
|
|
|
|
} else {
|
|
|
|
if ((data.byte(kTurndirection) != 0) && (data.byte(kLinepointer) == 254)) {
|
|
|
|
data.byte(kReasseschanges) = 1;
|
|
|
|
if (data.byte(kFacing) == data.byte(kLeavedirection))
|
|
|
|
checkforexit();
|
|
|
|
}
|
|
|
|
data.byte(kTurndirection) = 0;
|
|
|
|
if (data.byte(kLinepointer) == 254) {
|
|
|
|
sprite->b29 = 0;
|
|
|
|
} else {
|
|
|
|
++sprite->b29;
|
|
|
|
if (sprite->b29 == 11)
|
|
|
|
sprite->b29 = 1;
|
|
|
|
walking(sprite);
|
|
|
|
if (data.byte(kLinepointer) != 254) {
|
|
|
|
if ((data.byte(kFacing) & 1) == 0)
|
|
|
|
walking(sprite);
|
|
|
|
else if ((sprite->b29 != 2) && (sprite->b29 != 7))
|
|
|
|
walking(sprite);
|
|
|
|
}
|
|
|
|
if (data.byte(kLinepointer) == 254) {
|
|
|
|
if (data.byte(kTurntoface) == data.byte(kFacing)) {
|
|
|
|
data.byte(kReasseschanges) = 1;
|
|
|
|
if (data.byte(kFacing) == data.byte(kLeavedirection))
|
|
|
|
checkforexit();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
static const uint8 facelist[] = { 0,60,33,71,11,82,22,93 };
|
|
|
|
sprite->b15 = sprite->b29 + facelist[data.byte(kFacing)];
|
|
|
|
data.byte(kRyanx) = sprite->x;
|
|
|
|
data.byte(kRyany) = sprite->y;
|
|
|
|
|
|
|
|
ds = pop();
|
|
|
|
es = pop();
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::walking(Sprite *sprite) {
|
|
|
|
uint8 comp;
|
|
|
|
if (data.byte(kLinedirection) != 0) {
|
|
|
|
--data.byte(kLinepointer);
|
|
|
|
comp = 200;
|
|
|
|
} else {
|
|
|
|
++data.byte(kLinepointer);
|
|
|
|
comp = data.byte(kLinelength);
|
|
|
|
}
|
|
|
|
if (data.byte(kLinepointer) < comp) {
|
|
|
|
sprite->x = data.byte(kLinedata + data.byte(kLinepointer) * 2 + 0);
|
|
|
|
sprite->y = data.byte(kLinedata + data.byte(kLinepointer) * 2 + 1);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
data.byte(kLinepointer) = 254;
|
|
|
|
data.byte(kManspath) = data.byte(kDestination);
|
|
|
|
if (data.byte(kDestination) == data.byte(kFinaldest)) {
|
|
|
|
facerightway();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
data.byte(kDestination) = data.byte(kFinaldest);
|
|
|
|
push(es);
|
|
|
|
push(bx);
|
|
|
|
autosetwalk();
|
|
|
|
bx = pop();
|
|
|
|
es = pop();
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::aboutturn(Sprite *sprite) {
|
|
|
|
bool incdir = true;
|
|
|
|
|
|
|
|
if (data.byte(kTurndirection) == 1)
|
|
|
|
incdir = true;
|
|
|
|
else if ((int8)data.byte(kTurndirection) == -1)
|
|
|
|
incdir = false;
|
|
|
|
else {
|
|
|
|
if (data.byte(kFacing) < data.byte(kTurntoface)) {
|
|
|
|
uint8 delta = data.byte(kTurntoface) - data.byte(kFacing);
|
|
|
|
if (delta >= 4)
|
|
|
|
incdir = false;
|
|
|
|
else
|
|
|
|
incdir = true;
|
|
|
|
} else {
|
|
|
|
uint8 delta = data.byte(kFacing) - data.byte(kTurntoface);
|
|
|
|
if (delta >= 4)
|
|
|
|
incdir = true;
|
|
|
|
else
|
|
|
|
incdir = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (incdir) {
|
|
|
|
data.byte(kTurndirection) = 1;
|
|
|
|
data.byte(kFacing) = (data.byte(kFacing) + 1) & 7;
|
|
|
|
sprite->b29 = 0;
|
|
|
|
} else {
|
2011-10-15 09:21:02 +00:00
|
|
|
data.byte(kTurndirection) = (uint8)-1;
|
2011-07-25 22:04:14 +00:00
|
|
|
data.byte(kFacing) = (data.byte(kFacing) - 1) & 7;
|
|
|
|
sprite->b29 = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-07-28 23:12:29 +00:00
|
|
|
void DreamGenContext::backobject() {
|
|
|
|
assert(false);
|
|
|
|
}
|
|
|
|
|
2011-07-25 22:04:14 +00:00
|
|
|
void DreamGenContext::backobject(Sprite *sprite) {
|
2011-08-23 12:41:28 +00:00
|
|
|
SetObject *objData = (SetObject *)segRef(data.word(kSetdat)).ptr(sprite->objData(), 0);
|
2011-07-25 22:04:14 +00:00
|
|
|
|
|
|
|
if (sprite->delay != 0) {
|
|
|
|
--sprite->delay;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
sprite->delay = objData->delay;
|
|
|
|
if (objData->type == 6)
|
|
|
|
widedoor(sprite, objData);
|
|
|
|
else if (objData->type == 5)
|
|
|
|
random(sprite, objData);
|
|
|
|
else if (objData->type == 4)
|
|
|
|
lockeddoorway(sprite, objData);
|
|
|
|
else if (objData->type == 3)
|
|
|
|
liftsprite(sprite, objData);
|
|
|
|
else if (objData->type == 2)
|
|
|
|
doorway(sprite, objData);
|
|
|
|
else if (objData->type == 1)
|
|
|
|
constant(sprite, objData);
|
|
|
|
else
|
|
|
|
steady(sprite, objData);
|
|
|
|
}
|
|
|
|
|
2011-08-23 12:41:28 +00:00
|
|
|
void DreamGenContext::constant(Sprite *sprite, SetObject *objData) {
|
2011-07-25 22:04:14 +00:00
|
|
|
++sprite->frame;
|
|
|
|
if (objData->b18[sprite->frame] == 255) {
|
|
|
|
sprite->frame = 0;
|
|
|
|
}
|
|
|
|
uint8 b18 = objData->b18[sprite->frame];
|
2011-09-01 17:00:13 +00:00
|
|
|
objData->index = b18;
|
2011-07-25 22:04:14 +00:00
|
|
|
sprite->b15 = b18;
|
|
|
|
}
|
|
|
|
|
2011-08-23 12:41:28 +00:00
|
|
|
void DreamGenContext::random(Sprite *sprite, SetObject *objData) {
|
2011-07-25 22:04:14 +00:00
|
|
|
randomnum1();
|
|
|
|
uint16 r = ax;
|
|
|
|
sprite->b15 = objData->b18[r&7];
|
|
|
|
}
|
|
|
|
|
2011-08-23 12:41:28 +00:00
|
|
|
void DreamGenContext::doorway(Sprite *sprite, SetObject *objData) {
|
2011-11-16 22:27:14 +00:00
|
|
|
Common::Rect check(-24, -30, 10, 10);
|
|
|
|
dodoor(sprite, objData, check);
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
|
2011-08-23 12:41:28 +00:00
|
|
|
void DreamGenContext::widedoor(Sprite *sprite, SetObject *objData) {
|
2011-11-16 22:27:14 +00:00
|
|
|
Common::Rect check(-24, -30, 24, 24);
|
|
|
|
dodoor(sprite, objData, check);
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
|
2011-11-16 22:27:14 +00:00
|
|
|
void DreamGenContext::dodoor(Sprite *sprite, SetObject *objData, Common::Rect check) {
|
|
|
|
|
|
|
|
int ryanx = data.byte(kRyanx);
|
|
|
|
int ryany = data.byte(kRyany);
|
|
|
|
|
|
|
|
// Automatically opening doors: check if Ryan is in range
|
|
|
|
|
|
|
|
check.translate(sprite->x, sprite->y);
|
|
|
|
bool openDoor = check.contains(ryanx, ryany);
|
|
|
|
|
|
|
|
if (openDoor) {
|
|
|
|
|
|
|
|
if ((data.byte(kThroughdoor) == 1) && (sprite->frame == 0))
|
|
|
|
sprite->frame = 6;
|
|
|
|
|
|
|
|
++sprite->frame;
|
|
|
|
if (sprite->frame == 1) { // doorsound2
|
|
|
|
if (data.byte(kReallocation) == 5) // hoteldoor2
|
|
|
|
al = 13;
|
|
|
|
else
|
|
|
|
al = 0;
|
|
|
|
playchannel1();
|
|
|
|
}
|
|
|
|
if (objData->b18[sprite->frame] == 255)
|
|
|
|
--sprite->frame;
|
|
|
|
|
|
|
|
sprite->b15 = objData->index = objData->b18[sprite->frame];
|
|
|
|
data.byte(kThroughdoor) = 1;
|
2011-07-25 22:04:14 +00:00
|
|
|
|
|
|
|
} else {
|
2011-11-16 22:27:14 +00:00
|
|
|
// shut door
|
2011-07-25 22:04:14 +00:00
|
|
|
|
2011-11-16 22:27:14 +00:00
|
|
|
if (sprite->frame == 5) { // doorsound1;
|
|
|
|
if (data.byte(kReallocation) == 5) // hoteldoor1
|
|
|
|
al = 13;
|
|
|
|
else
|
|
|
|
al = 1;
|
|
|
|
playchannel1();
|
|
|
|
}
|
|
|
|
if (sprite->frame != 0)
|
|
|
|
--sprite->frame;
|
|
|
|
|
|
|
|
sprite->b15 = objData->index = objData->b18[sprite->frame];
|
|
|
|
if (sprite->frame == 5) // nearly
|
|
|
|
data.byte(kThroughdoor) = 0;
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-08-23 12:41:28 +00:00
|
|
|
void DreamGenContext::steady(Sprite *sprite, SetObject *objData) {
|
2011-07-25 22:04:14 +00:00
|
|
|
uint8 b18 = objData->b18[0];
|
2011-09-01 17:00:13 +00:00
|
|
|
objData->index = b18;
|
2011-07-25 22:04:14 +00:00
|
|
|
sprite->b15 = b18;
|
|
|
|
}
|
|
|
|
|
2011-08-23 12:41:28 +00:00
|
|
|
void DreamGenContext::lockeddoorway(Sprite *sprite, SetObject *objData) {
|
2011-07-25 22:04:14 +00:00
|
|
|
if (data.byte(kRyanx) < sprite->x) {
|
|
|
|
if (sprite->x - data.byte(kRyanx) > 24)
|
|
|
|
goto shutdoor2;
|
|
|
|
} else {
|
|
|
|
if (data.byte(kRyanx) - sprite->x >= 10)
|
|
|
|
goto shutdoor2;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (data.byte(kRyany) < sprite->y) {
|
|
|
|
if (sprite->y - data.byte(kRyany) > 30)
|
|
|
|
goto shutdoor2;
|
|
|
|
} else {
|
|
|
|
if (data.byte(kRyany) - sprite->y >= 12)
|
|
|
|
goto shutdoor2;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (data.byte(kThroughdoor) != 1) {
|
|
|
|
if (data.byte(kLockstatus) == 1)
|
|
|
|
goto shutdoor2;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sprite->frame == 1) {
|
|
|
|
al = 0;
|
|
|
|
playchannel1();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sprite->frame == 6) {
|
2011-09-03 09:02:03 +00:00
|
|
|
turnpathon(data.byte(kDoorpath));
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
if ((data.byte(kThroughdoor) == 1) && (sprite->frame == 0)) {
|
|
|
|
sprite->frame = 6;
|
|
|
|
}
|
|
|
|
|
|
|
|
++sprite->frame;
|
|
|
|
if (objData->b18[sprite->frame] == 255) {
|
|
|
|
--sprite->frame;
|
|
|
|
}
|
|
|
|
|
2011-09-01 17:00:13 +00:00
|
|
|
sprite->b15 = objData->index = objData->b18[sprite->frame];
|
2011-07-25 22:04:14 +00:00
|
|
|
if (sprite->frame == 5)
|
|
|
|
data.byte(kThroughdoor) = 1;
|
|
|
|
return;
|
|
|
|
|
|
|
|
shutdoor2:
|
|
|
|
if (sprite->frame == 5) {
|
|
|
|
al = 1;
|
|
|
|
playchannel1();
|
|
|
|
}
|
|
|
|
|
|
|
|
if (sprite->frame != 0) {
|
|
|
|
--sprite->frame;
|
|
|
|
}
|
|
|
|
|
|
|
|
data.byte(kThroughdoor) = 0;
|
2011-09-01 17:00:13 +00:00
|
|
|
sprite->b15 = objData->index = objData->b18[sprite->frame];
|
2011-07-25 22:04:14 +00:00
|
|
|
|
|
|
|
if (sprite->frame == 0) {
|
2011-09-03 09:02:03 +00:00
|
|
|
turnpathoff(data.byte(kDoorpath));
|
2011-07-25 22:04:14 +00:00
|
|
|
data.byte(kLockstatus) = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-08-23 12:41:28 +00:00
|
|
|
void DreamGenContext::liftsprite(Sprite *sprite, SetObject *objData) {
|
2011-07-25 22:04:14 +00:00
|
|
|
uint8 liftFlag = data.byte(kLiftflag);
|
|
|
|
if (liftFlag == 0) { //liftclosed
|
2011-09-03 09:02:03 +00:00
|
|
|
turnpathoff(data.byte(kLiftpath));
|
2011-07-25 22:04:14 +00:00
|
|
|
|
|
|
|
if (data.byte(kCounttoopen) != 0) {
|
|
|
|
_dec(data.byte(kCounttoopen));
|
|
|
|
if (data.byte(kCounttoopen) == 0)
|
|
|
|
data.byte(kLiftflag) = 3;
|
|
|
|
}
|
|
|
|
sprite->frame = 0;
|
2011-09-01 17:00:13 +00:00
|
|
|
sprite->b15 = objData->index = objData->b18[sprite->frame];
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
else if (liftFlag == 1) { //liftopen
|
2011-09-03 09:02:03 +00:00
|
|
|
turnpathon(data.byte(kLiftpath));
|
2011-07-25 22:04:14 +00:00
|
|
|
|
|
|
|
if (data.byte(kCounttoclose) != 0) {
|
|
|
|
_dec(data.byte(kCounttoclose));
|
|
|
|
if (data.byte(kCounttoclose) == 0)
|
|
|
|
data.byte(kLiftflag) = 2;
|
|
|
|
}
|
|
|
|
sprite->frame = 12;
|
2011-09-01 17:00:13 +00:00
|
|
|
sprite->b15 = objData->index = objData->b18[sprite->frame];
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
else if (liftFlag == 3) { //openlift
|
|
|
|
if (sprite->frame == 12) {
|
|
|
|
data.byte(kLiftflag) = 1;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
++sprite->frame;
|
|
|
|
if (sprite->frame == 1) {
|
|
|
|
al = 2;
|
|
|
|
liftnoise();
|
|
|
|
}
|
2011-09-01 17:00:13 +00:00
|
|
|
sprite->b15 = objData->index = objData->b18[sprite->frame];
|
2011-07-25 22:04:14 +00:00
|
|
|
} else { //closeLift
|
|
|
|
assert(liftFlag == 2);
|
|
|
|
if (sprite->frame == 0) {
|
|
|
|
data.byte(kLiftflag) = 0;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
--sprite->frame;
|
|
|
|
if (sprite->frame == 11) {
|
|
|
|
al = 3;
|
|
|
|
liftnoise();
|
|
|
|
}
|
2011-09-01 17:00:13 +00:00
|
|
|
sprite->b15 = objData->index = objData->b18[sprite->frame];
|
2011-07-25 22:04:14 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-07-26 05:54:25 +00:00
|
|
|
void DreamGenContext::facerightway() {
|
2011-09-02 05:56:50 +00:00
|
|
|
PathNode *paths = getroomspaths()->nodes;
|
2011-09-03 13:09:21 +00:00
|
|
|
uint8 dir = paths[data.byte(kManspath)].dir;
|
2011-07-26 05:54:25 +00:00
|
|
|
data.byte(kTurntoface) = dir;
|
|
|
|
data.byte(kLeavedirection) = dir;
|
|
|
|
}
|
|
|
|
|
2011-09-04 14:39:38 +00:00
|
|
|
Frame *DreamGenContext::findsource() {
|
2011-07-30 13:19:22 +00:00
|
|
|
uint16 currentFrame = data.word(kCurrentframe);
|
|
|
|
if (currentFrame < 160) {
|
|
|
|
data.word(kTakeoff) = 0;
|
2011-09-04 14:39:38 +00:00
|
|
|
return (Frame *)segRef(data.word(kReel1)).ptr(0, 0);
|
2011-07-30 13:19:22 +00:00
|
|
|
} else if (currentFrame < 320) {
|
|
|
|
data.word(kTakeoff) = 160;
|
2011-09-04 14:39:38 +00:00
|
|
|
return (Frame *)segRef(data.word(kReel2)).ptr(0, 0);
|
2011-07-30 13:19:22 +00:00
|
|
|
} else {
|
|
|
|
data.word(kTakeoff) = 320;
|
2011-09-04 14:39:38 +00:00
|
|
|
return (Frame *)segRef(data.word(kReel3)).ptr(0, 0);
|
2011-07-30 13:19:22 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-08-15 11:49:11 +00:00
|
|
|
Reel *DreamGenContext::getreelstart() {
|
2011-08-11 11:29:33 +00:00
|
|
|
Reel *reel = (Reel *)segRef(data.word(kReels)).ptr(kReellist + data.word(kReelpointer) * sizeof(Reel) * 8, sizeof(Reel));
|
|
|
|
return reel;
|
|
|
|
}
|
|
|
|
|
2011-07-30 14:01:52 +00:00
|
|
|
void DreamGenContext::showreelframe(Reel *reel) {
|
|
|
|
uint16 x = reel->x + data.word(kMapadx);
|
|
|
|
uint16 y = reel->y + data.word(kMapady);
|
|
|
|
data.word(kCurrentframe) = reel->frame();
|
2011-09-04 14:39:38 +00:00
|
|
|
Frame *source = findsource();
|
2011-07-30 13:25:28 +00:00
|
|
|
uint16 frame = data.word(kCurrentframe) - data.word(kTakeoff);
|
2011-08-21 15:47:10 +00:00
|
|
|
showframe(source, x, y, frame, 8);
|
2011-07-30 13:25:28 +00:00
|
|
|
}
|
|
|
|
|
2011-08-11 20:58:06 +00:00
|
|
|
void DreamGenContext::showgamereel() {
|
2011-08-29 12:54:21 +00:00
|
|
|
showgamereel((ReelRoutine *)es.ptr(bx, sizeof(ReelRoutine)));
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::showgamereel(ReelRoutine *routine) {
|
|
|
|
uint16 reelpointer = routine->reelPointer();
|
2011-08-11 20:58:06 +00:00
|
|
|
if (reelpointer >= 512)
|
|
|
|
return;
|
|
|
|
data.word(kReelpointer) = reelpointer;
|
|
|
|
plotreel();
|
2011-08-29 12:54:21 +00:00
|
|
|
routine->setReelPointer(data.word(kReelpointer));
|
2011-08-11 20:58:06 +00:00
|
|
|
}
|
|
|
|
|
2011-08-11 21:13:17 +00:00
|
|
|
const Frame *DreamGenContext::getreelframeax(uint16 frame) {
|
|
|
|
data.word(kCurrentframe) = frame;
|
2011-09-04 14:39:38 +00:00
|
|
|
Frame *source = findsource();
|
2011-08-11 21:13:17 +00:00
|
|
|
uint16 offset = data.word(kCurrentframe) - data.word(kTakeoff);
|
2011-08-17 21:54:57 +00:00
|
|
|
return source + offset;
|
2011-08-11 21:10:30 +00:00
|
|
|
}
|
|
|
|
|
2011-08-03 12:16:09 +00:00
|
|
|
void DreamGenContext::showrain() {
|
|
|
|
ds = data.word(kMainsprites);
|
|
|
|
si = 6*58;
|
|
|
|
ax = ds.word(si+2);
|
|
|
|
si = ax + 2080;
|
2011-08-04 09:03:08 +00:00
|
|
|
Rain *rain = (Rain *)segRef(data.word(kBuffers)).ptr(kRainlist, 0);
|
2011-08-03 12:16:09 +00:00
|
|
|
if (rain->x == 255)
|
|
|
|
return;
|
|
|
|
while (true) {
|
|
|
|
if (rain->x == 255) {
|
|
|
|
if (data.word(kCh1blockstocopy) != 0)
|
|
|
|
return;
|
|
|
|
if ((data.byte(kReallocation) == 2) && (data.byte(kBeenmugged) != 1))
|
|
|
|
return;
|
|
|
|
if (data.byte(kReallocation) == 55)
|
|
|
|
return;
|
|
|
|
randomnum1();
|
|
|
|
if (al >= 1)
|
|
|
|
return;
|
|
|
|
if (data.byte(kCh0playing) != 6)
|
|
|
|
al = 4;
|
|
|
|
else
|
|
|
|
al = 7;
|
|
|
|
playchannel1();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
uint16 y = rain->y + data.word(kMapady) + data.word(kMapystart);
|
|
|
|
uint16 x = rain->x + data.word(kMapadx) + data.word(kMapxstart);
|
|
|
|
uint16 size = rain->size;
|
|
|
|
ax = ((uint16)(rain->w3() - rain->b5)) & 511;
|
|
|
|
rain->setW3(ax);
|
|
|
|
++rain;
|
|
|
|
const uint8 *src = ds.ptr(si, 0) + ax;
|
|
|
|
uint8 *dst = workspace() + y * 320 + x;
|
|
|
|
for(uint16 i = 0; i < size; ++i) {
|
|
|
|
uint8 v = src[i];
|
|
|
|
if (v != 0)
|
|
|
|
*dst = v;
|
|
|
|
dst += 320-1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-11-16 20:05:20 +00:00
|
|
|
static void (DreamGenContext::*reelCallbacks[])() = {
|
|
|
|
&DreamGenContext::gamer, &DreamGenContext::sparkydrip,
|
|
|
|
&DreamGenContext::eden, &DreamGenContext::edeninbath,
|
|
|
|
&DreamGenContext::sparky, &DreamGenContext::smokebloke,
|
|
|
|
&DreamGenContext::manasleep, &DreamGenContext::drunk,
|
|
|
|
&DreamGenContext::receptionist, &DreamGenContext::malefan,
|
|
|
|
&DreamGenContext::femalefan, &DreamGenContext::louis,
|
|
|
|
&DreamGenContext::louischair, &DreamGenContext::soldier1,
|
|
|
|
&DreamGenContext::bossman, &DreamGenContext::interviewer,
|
|
|
|
&DreamGenContext::heavy, &DreamGenContext::manasleep2,
|
|
|
|
&DreamGenContext::mansatstill, &DreamGenContext::drinker,
|
|
|
|
&DreamGenContext::bartender, &DreamGenContext::othersmoker,
|
|
|
|
&DreamGenContext::tattooman, &DreamGenContext::attendant,
|
|
|
|
&DreamGenContext::keeper, &DreamGenContext::candles1,
|
|
|
|
&DreamGenContext::smallcandle, &DreamGenContext::security,
|
|
|
|
&DreamGenContext::copper, &DreamGenContext::poolguard,
|
|
|
|
&DreamGenContext::rockstar, &DreamGenContext::businessman,
|
|
|
|
&DreamGenContext::train, &DreamGenContext::aide,
|
|
|
|
&DreamGenContext::mugger, &DreamGenContext::helicopter,
|
|
|
|
&DreamGenContext::intromagic1, &DreamGenContext::intromusic,
|
|
|
|
&DreamGenContext::intromagic2, &DreamGenContext::candles2,
|
|
|
|
&DreamGenContext::gates, &DreamGenContext::intromagic3,
|
|
|
|
&DreamGenContext::intromonks1, &DreamGenContext::candles,
|
|
|
|
&DreamGenContext::intromonks2, &DreamGenContext::handclap,
|
|
|
|
&DreamGenContext::monkandryan, &DreamGenContext::endgameseq,
|
|
|
|
&DreamGenContext::priest, &DreamGenContext::madman,
|
|
|
|
&DreamGenContext::madmanstelly, &DreamGenContext::alleybarksound,
|
|
|
|
&DreamGenContext::foghornsound, &DreamGenContext::carparkdrip,
|
|
|
|
&DreamGenContext::carparkdrip, &DreamGenContext::carparkdrip,
|
|
|
|
&DreamGenContext::carparkdrip
|
|
|
|
};
|
|
|
|
|
|
|
|
|
2011-08-15 15:11:11 +00:00
|
|
|
void DreamGenContext::updatepeople() {
|
|
|
|
data.word(kListpos) = kPeoplelist;
|
|
|
|
memset(segRef(data.word(kBuffers)).ptr(kPeoplelist, 12 * sizeof(People)), 0xff, 12 * sizeof(People));
|
|
|
|
++data.word(kMaintimer);
|
2011-11-15 22:52:20 +00:00
|
|
|
|
|
|
|
// The callbacks are called with es:bx pointing to their reelRoutine entry.
|
|
|
|
// They use some of the fields in it to store state.
|
|
|
|
|
2011-08-15 15:11:11 +00:00
|
|
|
es = cs;
|
2011-11-16 20:05:20 +00:00
|
|
|
const ReelRoutine *r = (const ReelRoutine *)cs.ptr(kReelroutines, 0);
|
|
|
|
|
|
|
|
for (int i = 0; r[i].reallocation != 255; ++i) {
|
|
|
|
bx = kReelroutines + 8*i;
|
|
|
|
if (r[i].reallocation == data.byte(kReallocation) &&
|
|
|
|
r[i].mapX == data.byte(kMapx) &&
|
|
|
|
r[i].mapY == data.byte(kMapy)) {
|
|
|
|
(this->*(reelCallbacks[i]))();
|
2011-08-15 15:11:11 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2011-08-15 23:25:59 +00:00
|
|
|
void DreamGenContext::madmantext() {
|
2011-08-16 01:15:43 +00:00
|
|
|
if (isCD()) {
|
2011-08-15 23:25:59 +00:00
|
|
|
if (data.byte(kSpeechcount) >= 63)
|
|
|
|
return;
|
2011-08-16 01:23:09 +00:00
|
|
|
if (data.byte(kCh1playing) != 255)
|
|
|
|
return;
|
2011-08-15 23:25:59 +00:00
|
|
|
al = data.byte(kSpeechcount);
|
|
|
|
++data.byte(kSpeechcount);
|
|
|
|
} else {
|
|
|
|
if (data.byte(kCombatcount) >= 61)
|
|
|
|
return;
|
|
|
|
al = data.byte(kCombatcount);
|
|
|
|
_and(al, 3);
|
|
|
|
if (!flags.z())
|
2011-08-16 01:23:09 +00:00
|
|
|
return;
|
2011-08-15 23:25:59 +00:00
|
|
|
al = data.byte(kCombatcount) / 4;
|
|
|
|
}
|
|
|
|
setuptimedtemp(47 + al, 82, 72, 80, 90, 1);
|
|
|
|
}
|
|
|
|
|
2011-08-16 01:23:09 +00:00
|
|
|
void DreamGenContext::madman() {
|
|
|
|
data.word(kWatchingtime) = 2;
|
|
|
|
checkspeed();
|
|
|
|
if (flags.z()) {
|
|
|
|
ax = es.word(bx+3);
|
|
|
|
if (ax >= 364) {
|
|
|
|
data.byte(kMandead) = 2;
|
|
|
|
showgamereel();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (ax == 10) {
|
|
|
|
push(es);
|
|
|
|
push(bx);
|
|
|
|
push(ax);
|
|
|
|
dx = kIntrotextname;
|
|
|
|
loadtemptext();
|
|
|
|
ax = pop();
|
|
|
|
bx = pop();
|
|
|
|
es = pop();
|
2011-10-15 09:21:02 +00:00
|
|
|
data.byte(kCombatcount) = (uint8)-1;
|
2011-08-16 01:23:09 +00:00
|
|
|
data.byte(kSpeechcount) = 0;
|
|
|
|
}
|
|
|
|
++ax;
|
|
|
|
if (ax == 294) {
|
|
|
|
if (data.byte(kWongame) == 1)
|
|
|
|
return;
|
|
|
|
data.byte(kWongame) = 1;
|
|
|
|
push(es);
|
|
|
|
push(bx);
|
|
|
|
getridoftemptext();
|
|
|
|
bx = pop();
|
|
|
|
es = pop();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (ax == 66) {
|
|
|
|
++data.byte(kCombatcount);
|
|
|
|
push(es);
|
|
|
|
push(bx);
|
|
|
|
madmantext();
|
|
|
|
bx = pop();
|
|
|
|
es = pop();
|
|
|
|
ax = 53;
|
|
|
|
if (data.byte(kCombatcount) >= (isCD() ? 64 : 62)) {
|
|
|
|
if (data.byte(kCombatcount) == (isCD() ? 70 : 68))
|
|
|
|
ax = 310;
|
|
|
|
else {
|
|
|
|
if (data.byte(kLastweapon) == 8) {
|
|
|
|
data.byte(kCombatcount) = isCD() ? 72 : 70;
|
2011-10-15 09:21:02 +00:00
|
|
|
data.byte(kLastweapon) = (uint8)-1;
|
2011-08-16 01:23:09 +00:00
|
|
|
data.byte(kMadmanflag) = 1;
|
|
|
|
ax = 67;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
es.word(bx+3) = ax;
|
|
|
|
}
|
|
|
|
showgamereel();
|
|
|
|
es.byte(bx+1) = data.byte(kMapx);
|
|
|
|
madmode();
|
|
|
|
}
|
|
|
|
|
2011-08-16 02:01:40 +00:00
|
|
|
void DreamGenContext::madmode() {
|
|
|
|
data.word(kWatchingtime) = 2;
|
|
|
|
data.byte(kPointermode) = 0;
|
|
|
|
if (data.byte(kCombatcount) < (isCD() ? 65 : 63))
|
|
|
|
return;
|
|
|
|
if (data.byte(kCombatcount) >= (isCD() ? 70 : 68))
|
|
|
|
return;
|
|
|
|
data.byte(kPointermode) = 2;
|
|
|
|
}
|
|
|
|
|
2011-08-16 23:16:05 +00:00
|
|
|
void DreamGenContext::movemap(uint8 param) {
|
|
|
|
switch (param) {
|
|
|
|
case 32:
|
|
|
|
data.byte(kMapy) -= 20;
|
|
|
|
break;
|
|
|
|
case 16:
|
|
|
|
data.byte(kMapy) -= 10;
|
|
|
|
break;
|
|
|
|
case 8:
|
|
|
|
data.byte(kMapy) += 10;
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
data.byte(kMapx) += 11;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
data.byte(kMapx) -= 11;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
data.byte(kNowinnewroom) = 1;
|
|
|
|
}
|
|
|
|
|
2011-08-22 15:30:53 +00:00
|
|
|
void DreamGenContext::checkone() {
|
|
|
|
uint8 flag, flagEx, type, flagX, flagY;
|
|
|
|
checkone(cl, ch, &flag, &flagEx, &type, &flagX, &flagY);
|
|
|
|
|
|
|
|
cl = flag;
|
|
|
|
ch = flagEx;
|
|
|
|
dl = flagX;
|
|
|
|
dh = flagY;
|
|
|
|
al = type;
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::checkone(uint8 x, uint8 y, uint8 *flag, uint8 *flagEx, uint8 *type, uint8 *flagX, uint8 *flagY) {
|
|
|
|
*flagX = x / 16;
|
|
|
|
*flagY = y / 16;
|
|
|
|
const uint8 *tileData = segRef(data.word(kBuffers)).ptr(kMapflags + (*flagY * 11 + *flagX) * 3, 3);
|
|
|
|
*flag = tileData[0];
|
|
|
|
*flagEx = tileData[1];
|
|
|
|
*type = tileData[2];
|
|
|
|
}
|
|
|
|
|
2011-09-02 22:00:44 +00:00
|
|
|
void DreamGenContext::getblockofpixel() {
|
|
|
|
al = getblockofpixel(cl, ch);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8 DreamGenContext::getblockofpixel(uint8 x, uint8 y) {
|
|
|
|
uint8 flag, flagEx, type, flagX, flagY;
|
|
|
|
checkone(x + data.word(kMapxstart), y + data.word(kMapystart), &flag, &flagEx, &type, &flagX, &flagY);
|
|
|
|
if (flag & 1)
|
|
|
|
return 0;
|
|
|
|
else
|
|
|
|
return type;
|
|
|
|
}
|
|
|
|
|
2011-08-29 10:38:22 +00:00
|
|
|
void DreamGenContext::addtopeoplelist() {
|
2011-08-29 12:55:57 +00:00
|
|
|
addtopeoplelist((ReelRoutine *)es.ptr(bx, sizeof(ReelRoutine)));
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::addtopeoplelist(ReelRoutine *routine) {
|
|
|
|
uint16 routinePointer = (const uint8 *)routine - cs.ptr(0, 0);
|
|
|
|
|
2011-08-29 10:38:22 +00:00
|
|
|
People *people = (People *)segRef(data.word(kBuffers)).ptr(data.word(kListpos), sizeof(People));
|
2011-08-29 12:55:57 +00:00
|
|
|
people->setReelPointer(routine->reelPointer());
|
|
|
|
people->setRoutinePointer(routinePointer);
|
|
|
|
people->b4 = routine->b7;
|
2011-08-29 10:38:22 +00:00
|
|
|
data.word(kListpos) += sizeof(People);
|
|
|
|
}
|
|
|
|
|
2011-11-15 13:12:44 +00:00
|
|
|
Rain *DreamGenContext::splitintolines(uint8 x, uint8 y, Rain *rain) {
|
|
|
|
do {
|
|
|
|
// Look for line start
|
2011-11-15 15:05:25 +00:00
|
|
|
while (!getblockofpixel(x, y)) {
|
2011-11-15 13:12:44 +00:00
|
|
|
--x;
|
|
|
|
++y;
|
2011-11-15 15:05:25 +00:00
|
|
|
if (x == 0 || y >= data.byte(kMapysize))
|
2011-11-15 13:12:44 +00:00
|
|
|
return rain;
|
2011-11-15 15:05:25 +00:00
|
|
|
}
|
2011-11-15 13:12:44 +00:00
|
|
|
|
|
|
|
rain->x = x;
|
|
|
|
rain->y = y;
|
|
|
|
|
|
|
|
uint8 length = 1;
|
|
|
|
|
|
|
|
// Look for line end
|
2011-11-15 15:05:25 +00:00
|
|
|
while (getblockofpixel(x, y)) {
|
2011-11-15 13:12:44 +00:00
|
|
|
--x;
|
|
|
|
++y;
|
2011-11-15 15:05:25 +00:00
|
|
|
if (x == 0 || y >= data.byte(kMapysize))
|
2011-11-15 13:12:44 +00:00
|
|
|
break;
|
|
|
|
++length;
|
2011-11-15 15:05:25 +00:00
|
|
|
}
|
2011-11-15 13:12:44 +00:00
|
|
|
|
|
|
|
rain->size = length;
|
|
|
|
rain->w3_lo = engine->randomNumber();
|
|
|
|
rain->w3_hi = engine->randomNumber();
|
|
|
|
rain->b5 = (engine->randomNumber() & 3) + 4;
|
|
|
|
++rain;
|
2011-11-15 15:05:25 +00:00
|
|
|
} while (x > 0 && y < data.byte(kMapysize));
|
|
|
|
|
2011-11-15 13:12:44 +00:00
|
|
|
return rain;
|
|
|
|
}
|
|
|
|
|
2011-11-15 16:31:19 +00:00
|
|
|
struct RainLocation {
|
|
|
|
uint8 location;
|
|
|
|
uint8 x, y;
|
2011-11-15 18:27:36 +00:00
|
|
|
uint8 rainSpacing;
|
|
|
|
};
|
|
|
|
|
2011-11-15 18:42:00 +00:00
|
|
|
static const RainLocation rainLocationList[] = {
|
2011-11-15 18:27:36 +00:00
|
|
|
{ 1,44,10,16 },
|
|
|
|
{ 4,11,30,14 },
|
|
|
|
{ 4,22,30,14 },
|
|
|
|
{ 3,33,10,14 },
|
|
|
|
{ 10,33,30,14 },
|
|
|
|
{ 10,22,30,24 },
|
|
|
|
{ 9,22,10,14 },
|
|
|
|
{ 2,33,0,14 },
|
|
|
|
{ 2,22,0,14 },
|
|
|
|
{ 6,11,30,14 },
|
|
|
|
{ 7,11,20,18 },
|
|
|
|
{ 7,0,20,18 },
|
|
|
|
{ 7,0,30,18 },
|
|
|
|
{ 55,44,0,14 },
|
|
|
|
{ 5,22,30,14 },
|
|
|
|
|
|
|
|
{ 8,0,10,18 },
|
|
|
|
{ 8,11,10,18 },
|
|
|
|
{ 8,22,10,18 },
|
|
|
|
{ 8,33,10,18 },
|
|
|
|
{ 8,33,20,18 },
|
|
|
|
{ 8,33,30,18 },
|
|
|
|
{ 8,33,40,18 },
|
|
|
|
{ 8,22,40,18 },
|
|
|
|
{ 8,11,40,18 },
|
|
|
|
|
|
|
|
{ 21,44,20,18 },
|
|
|
|
{ 255,0,0,0 }
|
2011-11-15 16:31:19 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
void DreamGenContext::initrain() {
|
2011-11-15 18:27:36 +00:00
|
|
|
const RainLocation *r = rainLocationList;
|
2011-11-15 16:31:19 +00:00
|
|
|
Rain *rainList = (Rain *)segRef(data.word(kBuffers)).ptr(kRainlist, 0);
|
|
|
|
Rain *rain = rainList;
|
|
|
|
|
2011-11-15 18:27:36 +00:00
|
|
|
uint8 rainSpacing = 0;
|
|
|
|
|
|
|
|
// look up location in rainLocationList to determine rainSpacing
|
|
|
|
for (r = rainLocationList; r->location != 0xff; ++r) {
|
|
|
|
if (r->location == data.byte(kReallocation) &&
|
|
|
|
r->x == data.byte(kMapx) && r->y == data.byte(kMapy)) {
|
|
|
|
rainSpacing = r->rainSpacing;
|
2011-11-15 16:31:19 +00:00
|
|
|
break;
|
|
|
|
}
|
2011-11-15 18:27:36 +00:00
|
|
|
}
|
2011-11-15 16:31:19 +00:00
|
|
|
|
2011-11-15 18:27:36 +00:00
|
|
|
if (rainSpacing == 0) {
|
|
|
|
// location not found in rainLocationList: no rain
|
|
|
|
rain->x = 0xff;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// start lines of rain from top of screen
|
2011-11-15 16:31:19 +00:00
|
|
|
uint8 x = 4;
|
|
|
|
do {
|
2011-11-15 18:27:36 +00:00
|
|
|
uint8 delta;
|
|
|
|
do {
|
|
|
|
delta = (engine->randomNumber() & 31) + 3;
|
|
|
|
} while (delta >= rainSpacing);
|
|
|
|
|
2011-11-15 16:31:19 +00:00
|
|
|
x += delta;
|
|
|
|
if (x >= data.byte(kMapxsize))
|
|
|
|
break;
|
2011-11-15 18:27:36 +00:00
|
|
|
|
2011-11-15 16:31:19 +00:00
|
|
|
rain = splitintolines(x, 0, rain);
|
|
|
|
} while (true);
|
2011-11-15 18:27:36 +00:00
|
|
|
|
|
|
|
// start lines of rain from side of screen
|
2011-11-15 16:31:19 +00:00
|
|
|
uint8 y = 0;
|
|
|
|
do {
|
2011-11-15 18:27:36 +00:00
|
|
|
uint8 delta;
|
|
|
|
do {
|
|
|
|
delta = (engine->randomNumber() & 31) + 3;
|
|
|
|
} while (delta >= rainSpacing);
|
|
|
|
|
2011-11-15 16:31:19 +00:00
|
|
|
y += delta;
|
|
|
|
if (y >= data.byte(kMapysize))
|
|
|
|
break;
|
2011-11-15 18:27:36 +00:00
|
|
|
|
2011-11-15 16:31:19 +00:00
|
|
|
rain = splitintolines(data.byte(kMapxsize) - 1, y, rain);
|
|
|
|
} while (true);
|
|
|
|
|
|
|
|
rain->x = 0xff;
|
|
|
|
}
|
|
|
|
|
2011-11-16 17:48:03 +00:00
|
|
|
void DreamGenContext::textforend() {
|
2011-11-16 19:48:16 +00:00
|
|
|
if (data.byte(kIntrocount) == 20)
|
|
|
|
al = 0;
|
|
|
|
else if (data.byte(kIntrocount) == (isCD() ? 50 : 65))
|
|
|
|
al = 1;
|
|
|
|
else if (data.byte(kIntrocount) == (isCD() ? 85 : 110))
|
|
|
|
al = 2;
|
|
|
|
else
|
|
|
|
return;
|
|
|
|
|
2011-11-16 17:48:03 +00:00
|
|
|
bl = 34;
|
|
|
|
bh = 20;
|
|
|
|
cx = 60;
|
|
|
|
dx = 1;
|
|
|
|
ah = 83;
|
|
|
|
setuptimedtemp();
|
|
|
|
}
|
|
|
|
|
|
|
|
void DreamGenContext::textformonk() {
|
2011-11-16 19:48:16 +00:00
|
|
|
if (data.byte(kIntrocount) == 1) {
|
|
|
|
al = 19;
|
|
|
|
bl = 68;
|
|
|
|
bh = 154;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == 5) {
|
|
|
|
al = 20;
|
|
|
|
bl = 68;
|
|
|
|
bh = 38;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == 9) {
|
|
|
|
al = 21;
|
|
|
|
bl = 48;
|
|
|
|
bh = 154;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == 13) {
|
|
|
|
al = 22;
|
|
|
|
bl = 68;
|
|
|
|
bh = 38;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == (isCD() ? 15 : 17)) {
|
|
|
|
al = 23;
|
|
|
|
bl = 68;
|
|
|
|
bh = 154;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == 21) {
|
|
|
|
al = 24;
|
|
|
|
bl = 68;
|
|
|
|
bh = 38;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == 25) {
|
|
|
|
al = 25;
|
|
|
|
bl = 68;
|
|
|
|
bh = 154;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == 29) {
|
|
|
|
al = 26;
|
|
|
|
bl = 68;
|
|
|
|
bh = 38;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == 33) {
|
|
|
|
al = 27;
|
|
|
|
bl = 68;
|
|
|
|
bh = 154;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == 37) {
|
|
|
|
al = 28;
|
|
|
|
bl = 68;
|
|
|
|
bh = 154;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == 41) {
|
|
|
|
al = 29;
|
|
|
|
bl = 68;
|
|
|
|
bh = 38;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == 45) {
|
|
|
|
al = 30;
|
|
|
|
bl = 68;
|
|
|
|
bh = 154;
|
|
|
|
cx = 120;
|
|
|
|
} else if (data.byte(kIntrocount) == (isCD() ? 52 : 49)) {
|
|
|
|
al = 31;
|
|
|
|
bl = 68;
|
|
|
|
bh = 154;
|
|
|
|
cx = 220;
|
|
|
|
} else if (data.byte(kIntrocount) == 53) {
|
|
|
|
fadescreendowns();
|
|
|
|
if (isCD()) {
|
|
|
|
data.byte(kVolumeto) = 7;
|
|
|
|
data.byte(kVolumedirection) = 1;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
} else {
|
|
|
|
return;
|
2011-11-16 19:26:52 +00:00
|
|
|
}
|
2011-11-16 19:48:16 +00:00
|
|
|
|
2011-11-16 17:48:03 +00:00
|
|
|
dx = 1;
|
|
|
|
ah = 82;
|
2011-11-16 19:48:16 +00:00
|
|
|
if (isCD() && data.byte(kCh1playing) != 255) {
|
|
|
|
data.byte(kIntrocount)--;
|
2011-11-16 19:26:52 +00:00
|
|
|
return;
|
|
|
|
}
|
2011-11-16 19:48:16 +00:00
|
|
|
|
2011-11-16 17:48:03 +00:00
|
|
|
setuptimedtemp();
|
|
|
|
}
|
|
|
|
|
2011-07-25 22:04:14 +00:00
|
|
|
} /*namespace dreamgen */
|
|
|
|
|