Einar Johan Trøan Sømåen
101ad689c5
WINTERMUTE: Add language-filtering for Czech, Italian, Polish and Russian.
...
No detection-support is added for those languages at this point though.
2012-08-13 04:37:07 +02:00
Einar Johan Trøan Sømåen
fed19cb66a
WINTERMUTE: WinterMute -> Wintermute
2012-08-13 03:42:30 +02:00
Einar Johan Trøan Sømåen
2c44f3f5fa
WINTERMUTE: Make a few noisy warnings into debug-calls.
2012-08-13 01:06:56 +02:00
Einar Johan Trøan Sømåen
5ecc1fd7f0
WINTERMUTE: Format platform_osystem.cpp, wintermute.cpp and detection_tables.h
2012-08-11 02:46:08 +02:00
Einar Johan Trøan Sømåen
3abccb2e33
WINTERMUTE: Change PixelFormat to ARGB (same as Sword25)
...
Mainly a workaround for the OpenGL-backend.
2012-08-07 14:56:06 +02:00
Einar Johan Trøan Sømåen
6b159d71ab
WINTERMUTE: Remove g_wintermute.
2012-08-07 13:51:22 +02:00
Einar Johan Trøan Sømåen
e32b79bff1
WINTERMUTE: Save the random-seed as well.
2012-08-07 13:32:26 +02:00
Einar Johan Trøan Sømåen
b8b31c86d2
WINTERMUTE: Clean out some unused code.
2012-07-31 00:04:34 +02:00
Einar Johan Trøan Sømåen
2e636f29fb
WINTERMUTE: Implement GMM-saving.
2012-07-30 23:55:11 +02:00
Einar Johan Trøan Sømåen
5a1fae94fb
WINTERMUTE: Implement load from GMM.
2012-07-30 23:46:46 +02:00
Einar Johan Trøan Sømåen
6330c1e5fd
WINTERMUTE: Fix a few memory-leaks
2012-07-30 20:39:04 +02:00
Einar Johan Trøan Sømåen
85ce9340bc
WINTERMUTE: Separate out SaveGame-code from BaseGame
2012-07-29 21:37:24 +02:00
Einar Johan Trøan Sømåen
6b07218eb2
WINTERMUTE: Remove statics and silence spam in debug console.
2012-07-29 18:24:08 +02:00
Einar Johan Trøan Sømåen
2e7d21fc52
WINTERMUTE: Replace BaseRegistry with ConfMan
2012-07-29 17:53:44 +02:00
Einar Johan Trøan Sømåen
aa3467ddaa
WINTERMUTE: Remove the debugger.
2012-07-29 15:30:44 +02:00
Einar Johan Trøan Sømåen
482a5fb467
WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-class
2012-07-29 03:41:07 +02:00
Einar Johan Trøan Sømåen
9b5cf8f1ba
WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.
2012-07-29 02:34:44 +02:00
Einar Johan Trøan Sømåen
c7fa8e7d10
WINTERMUTE: Move settings-files to save-dir (gzipped xml now)
2012-07-27 19:35:20 +02:00
Einar Johan Trøan Sømåen
efee8c01ce
WINTERMUTE: Fix loading from launcher.
2012-07-27 03:11:26 +02:00
Einar Johan Trøan Sømåen
3a49f2bad4
WINTERMUTE: More variable/function renaming VarName->varName
2012-07-26 22:20:55 +02:00
Einar Johan Trøan Sømåen
38507fa989
WINTERMUTE: AStyle-formatting.
2012-07-26 04:12:58 +02:00
Einar Johan Trøan Sømåen
1ad859a468
WINTERMUTE: "if(" -> "if ("
2012-07-25 21:21:55 +02:00
Einar Johan Trøan Sømåen
fa96c9ea18
WINTERMUTE: "delete []" -> "delete[]"
2012-07-25 21:05:03 +02:00
Einar Johan Trøan Sømåen
45c5eb5cab
WINTERMUTE: Privatize/Protect variables that don't need to be public.
2012-07-25 05:08:13 +02:00
Einar Johan Trøan Sømåen
8be1e095fd
WINTERMUTE: Avoid starting up the engine to perform detection.
2012-07-25 00:08:39 +02:00
Einar Johan Trøan Sømåen
448911930d
WINTERMUTE: Remove unused code from platform_osystem.h
2012-07-23 03:10:41 +02:00
Einar Johan Trøan Sømåen
4c3421288d
WINTERMUTE: Add an audio-debug-channel and reduce the use of warning()
2012-07-22 22:29:07 +02:00
Einar Johan Trøan Sømåen
c8b1c74724
WINTERMUTE: Add in a fallback-detector for unknown games. (flagged as "fangame" for now)
...
This does a minimal engine-startup to open any dcp's and get the proper "startup.settings"-file,
and then get the name/caption fields from that file. There are currently no handling of localized
strings used there (base_string_table would be the culprit). And, there is also no secondary
checks for language (but for that matter, there is no support for chosing language if multiple
exist at this point either).
2012-07-22 07:28:17 +02:00
Einar Johan Trøan Sømåen
b5a07fef8e
WINTERMUTE: Get rid of the C-prefix for class-definitions.
2012-07-21 21:01:47 +02:00
Einar Johan Trøan Sømåen
5683f07633
WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames
...
This is mostly a lead-up to namespacing the Ad/Base folders, and then
possibly removing the prefixes from the files, it also has the added
benefit of getting rid of the odd case-typos that makes for issues
on platforms that don't ignore case.
2012-07-21 19:15:33 +02:00
Einar Johan Trøan Sømåen
3ad839b32c
WINTERMUTE: Rename PlatformSDL->platform_osystem
2012-07-20 00:45:20 +02:00
Einar Johan Trøan Sømåen
113961fd2a
WINTERMUTE: Change all folder-names to lowercase.
2012-07-19 19:29:15 +02:00
Einar Johan Trøan Sømåen
c61ffeac76
WINTERMUTE: Move a few noisy warnings over to debug-channels.
2012-07-18 19:38:19 +02:00
Einar Johan Trøan Sømåen
28794036ed
WINTERMUTE: Make savegames use targetName as prefix.
2012-07-18 19:25:27 +02:00
Einar Johan Trøan Sømåen
136ae9857f
WINTERMUTE: Rename ERRORCODE (formerly HRESULT) to bool
2012-07-18 18:31:56 +02:00
Einar Johan Trøan Sømåen
95c0efb937
WINTERMUTE: Rename _dEBUG_ -> _debug
2012-07-18 18:28:38 +02:00
Einar Johan Trøan Sømåen
19720786a0
WINTERMUTE: Use proper gameids in detection.
2012-07-18 16:15:31 +02:00
Einar Johan Trøan Sømåen
642714dc19
WINTERMUTE: Remove/comment out all ifdef __IPHONE occurences
2012-07-17 23:20:51 +02:00
Einar Johan Trøan Sømåen
2aa6fa4d58
WINTERMUTE: Fix a few issues with the renderTicket-solution, and enable it by default.
2012-07-16 22:16:56 +02:00
Einar Johan Trøan Sømåen
b5de9967ed
WINTERMUTE: Default to 1x Scaler
2012-07-16 17:06:11 +02:00
Einar Johan Trøan Sømåen
1eea9ad1a3
WINTERMUTE: Remove most of the wintype-definitions.
2012-07-09 03:27:21 +02:00
Einar Johan Trøan Sømåen
5224ebef2c
WINTERMUTE: Silence most warnings
2012-07-09 02:50:15 +02:00
Einar Johan Trøan Sømåen
0273e495e1
WINTERMUTE: Cleanup and rename functions in PlatformSDL.
2012-07-09 01:35:53 +02:00
Einar Johan Trøan Sømåen
cb06b9feec
WINTERMUTE: Rename FuncName/VarName->funcName/varName in ScEngine
2012-07-08 23:51:47 +02:00
Einar Johan Trøan Sømåen
5afd4c966e
WINTERMUTE: Rename FuncName->funcName in BRegistry
2012-07-08 20:07:01 +02:00
Einar Johan Trøan Sømåen
0f249f55db
WINTERMUTE: Rename FuncName->funcName and VarName->varName mainly in AdGame. (But also all const char* Filename->filename)
2012-07-04 13:15:47 +02:00
Einar Johan Trøan Sømåen
8596c6a91e
WINTERMUTE: Rename most functions in BGame FuncName->funcName
2012-07-03 06:07:22 +02:00
Einar Johan Trøan Sømåen
9b0fa0e926
WINTERMUTE: Rename a few VarName->varName in BGame
2012-07-03 04:52:18 +02:00
Einar Johan Trøan Sømåen
7d45960039
WINTERMUTE: Cap framerate at 25 fps for now.
2012-06-28 02:08:33 +02:00
Einar Johan Trøan Sømåen
86513195d1
WINTERMUTE: Rename FuncName->funcName in AdTalkNode, AdTalkHolder, AdTalkDef, AdSpriteSet, AdSentence and AdSceneState
2012-06-26 13:04:17 +02:00