Commit Graph

75 Commits

Author SHA1 Message Date
Einar Johan Trøan Sømåen
101ad689c5 WINTERMUTE: Add language-filtering for Czech, Italian, Polish and Russian.
No detection-support is added for those languages at this point though.
2012-08-13 04:37:07 +02:00
Einar Johan Trøan Sømåen
fed19cb66a WINTERMUTE: WinterMute -> Wintermute 2012-08-13 03:42:30 +02:00
Einar Johan Trøan Sømåen
2c44f3f5fa WINTERMUTE: Make a few noisy warnings into debug-calls. 2012-08-13 01:06:56 +02:00
Einar Johan Trøan Sømåen
5ecc1fd7f0 WINTERMUTE: Format platform_osystem.cpp, wintermute.cpp and detection_tables.h 2012-08-11 02:46:08 +02:00
Einar Johan Trøan Sømåen
3abccb2e33 WINTERMUTE: Change PixelFormat to ARGB (same as Sword25)
Mainly a workaround for the OpenGL-backend.
2012-08-07 14:56:06 +02:00
Einar Johan Trøan Sømåen
6b159d71ab WINTERMUTE: Remove g_wintermute. 2012-08-07 13:51:22 +02:00
Einar Johan Trøan Sømåen
e32b79bff1 WINTERMUTE: Save the random-seed as well. 2012-08-07 13:32:26 +02:00
Einar Johan Trøan Sømåen
b8b31c86d2 WINTERMUTE: Clean out some unused code. 2012-07-31 00:04:34 +02:00
Einar Johan Trøan Sømåen
2e636f29fb WINTERMUTE: Implement GMM-saving. 2012-07-30 23:55:11 +02:00
Einar Johan Trøan Sømåen
5a1fae94fb WINTERMUTE: Implement load from GMM. 2012-07-30 23:46:46 +02:00
Einar Johan Trøan Sømåen
6330c1e5fd WINTERMUTE: Fix a few memory-leaks 2012-07-30 20:39:04 +02:00
Einar Johan Trøan Sømåen
85ce9340bc WINTERMUTE: Separate out SaveGame-code from BaseGame 2012-07-29 21:37:24 +02:00
Einar Johan Trøan Sømåen
6b07218eb2 WINTERMUTE: Remove statics and silence spam in debug console. 2012-07-29 18:24:08 +02:00
Einar Johan Trøan Sømåen
2e7d21fc52 WINTERMUTE: Replace BaseRegistry with ConfMan 2012-07-29 17:53:44 +02:00
Einar Johan Trøan Sømåen
aa3467ddaa WINTERMUTE: Remove the debugger. 2012-07-29 15:30:44 +02:00
Einar Johan Trøan Sømåen
482a5fb467 WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-class 2012-07-29 03:41:07 +02:00
Einar Johan Trøan Sømåen
9b5cf8f1ba WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager. 2012-07-29 02:34:44 +02:00
Einar Johan Trøan Sømåen
c7fa8e7d10 WINTERMUTE: Move settings-files to save-dir (gzipped xml now) 2012-07-27 19:35:20 +02:00
Einar Johan Trøan Sømåen
efee8c01ce WINTERMUTE: Fix loading from launcher. 2012-07-27 03:11:26 +02:00
Einar Johan Trøan Sømåen
3a49f2bad4 WINTERMUTE: More variable/function renaming VarName->varName 2012-07-26 22:20:55 +02:00
Einar Johan Trøan Sømåen
38507fa989 WINTERMUTE: AStyle-formatting. 2012-07-26 04:12:58 +02:00
Einar Johan Trøan Sømåen
1ad859a468 WINTERMUTE: "if(" -> "if (" 2012-07-25 21:21:55 +02:00
Einar Johan Trøan Sømåen
fa96c9ea18 WINTERMUTE: "delete []" -> "delete[]" 2012-07-25 21:05:03 +02:00
Einar Johan Trøan Sømåen
45c5eb5cab WINTERMUTE: Privatize/Protect variables that don't need to be public. 2012-07-25 05:08:13 +02:00
Einar Johan Trøan Sømåen
8be1e095fd WINTERMUTE: Avoid starting up the engine to perform detection. 2012-07-25 00:08:39 +02:00
Einar Johan Trøan Sømåen
448911930d WINTERMUTE: Remove unused code from platform_osystem.h 2012-07-23 03:10:41 +02:00
Einar Johan Trøan Sømåen
4c3421288d WINTERMUTE: Add an audio-debug-channel and reduce the use of warning() 2012-07-22 22:29:07 +02:00
Einar Johan Trøan Sømåen
c8b1c74724 WINTERMUTE: Add in a fallback-detector for unknown games. (flagged as "fangame" for now)
This does a minimal engine-startup to open any dcp's and get the proper "startup.settings"-file,
and then get the name/caption fields from that file. There are currently no handling of localized
strings used there (base_string_table would be the culprit). And, there is also no secondary
checks for language (but for that matter, there is no support for chosing language if multiple
exist at this point either).
2012-07-22 07:28:17 +02:00
Einar Johan Trøan Sømåen
b5a07fef8e WINTERMUTE: Get rid of the C-prefix for class-definitions. 2012-07-21 21:01:47 +02:00
Einar Johan Trøan Sømåen
5683f07633 WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames
This is mostly a lead-up to namespacing the Ad/Base folders, and then
possibly removing the prefixes from the files, it also has the added
benefit of getting rid of the odd case-typos that makes for issues
on platforms that don't ignore case.
2012-07-21 19:15:33 +02:00
Einar Johan Trøan Sømåen
3ad839b32c WINTERMUTE: Rename PlatformSDL->platform_osystem 2012-07-20 00:45:20 +02:00
Einar Johan Trøan Sømåen
113961fd2a WINTERMUTE: Change all folder-names to lowercase. 2012-07-19 19:29:15 +02:00
Einar Johan Trøan Sømåen
c61ffeac76 WINTERMUTE: Move a few noisy warnings over to debug-channels. 2012-07-18 19:38:19 +02:00
Einar Johan Trøan Sømåen
28794036ed WINTERMUTE: Make savegames use targetName as prefix. 2012-07-18 19:25:27 +02:00
Einar Johan Trøan Sømåen
136ae9857f WINTERMUTE: Rename ERRORCODE (formerly HRESULT) to bool 2012-07-18 18:31:56 +02:00
Einar Johan Trøan Sømåen
95c0efb937 WINTERMUTE: Rename _dEBUG_ -> _debug 2012-07-18 18:28:38 +02:00
Einar Johan Trøan Sømåen
19720786a0 WINTERMUTE: Use proper gameids in detection. 2012-07-18 16:15:31 +02:00
Einar Johan Trøan Sømåen
642714dc19 WINTERMUTE: Remove/comment out all ifdef __IPHONE occurences 2012-07-17 23:20:51 +02:00
Einar Johan Trøan Sømåen
2aa6fa4d58 WINTERMUTE: Fix a few issues with the renderTicket-solution, and enable it by default. 2012-07-16 22:16:56 +02:00
Einar Johan Trøan Sømåen
b5de9967ed WINTERMUTE: Default to 1x Scaler 2012-07-16 17:06:11 +02:00
Einar Johan Trøan Sømåen
1eea9ad1a3 WINTERMUTE: Remove most of the wintype-definitions. 2012-07-09 03:27:21 +02:00
Einar Johan Trøan Sømåen
5224ebef2c WINTERMUTE: Silence most warnings 2012-07-09 02:50:15 +02:00
Einar Johan Trøan Sømåen
0273e495e1 WINTERMUTE: Cleanup and rename functions in PlatformSDL. 2012-07-09 01:35:53 +02:00
Einar Johan Trøan Sømåen
cb06b9feec WINTERMUTE: Rename FuncName/VarName->funcName/varName in ScEngine 2012-07-08 23:51:47 +02:00
Einar Johan Trøan Sømåen
5afd4c966e WINTERMUTE: Rename FuncName->funcName in BRegistry 2012-07-08 20:07:01 +02:00
Einar Johan Trøan Sømåen
0f249f55db WINTERMUTE: Rename FuncName->funcName and VarName->varName mainly in AdGame. (But also all const char* Filename->filename) 2012-07-04 13:15:47 +02:00
Einar Johan Trøan Sømåen
8596c6a91e WINTERMUTE: Rename most functions in BGame FuncName->funcName 2012-07-03 06:07:22 +02:00
Einar Johan Trøan Sømåen
9b0fa0e926 WINTERMUTE: Rename a few VarName->varName in BGame 2012-07-03 04:52:18 +02:00
Einar Johan Trøan Sømåen
7d45960039 WINTERMUTE: Cap framerate at 25 fps for now. 2012-06-28 02:08:33 +02:00
Einar Johan Trøan Sømåen
86513195d1 WINTERMUTE: Rename FuncName->funcName in AdTalkNode, AdTalkHolder, AdTalkDef, AdSpriteSet, AdSentence and AdSceneState 2012-06-26 13:04:17 +02:00