154 Commits

Author SHA1 Message Date
James Brown
902b1c6cf1 decluttering
svn-id: r6224
2002-12-28 12:20:55 +00:00
James Brown
9255f1a6b9 Fix NewGui for higher resolutions (eg, CMI)
svn-id: r6217
2002-12-28 04:57:28 +00:00
Max Horn
ae5b30df3d get rid of getStringLen and use the more powerful resStrLen instead; moved resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing
svn-id: r6215
2002-12-28 01:57:19 +00:00
James Brown
17aaf8cbad Bump cvs date, add some post-0.3.0 changes to NEWS (These really need to be kept updated more frequently)
svn-id: r6209
2002-12-27 20:04:41 +00:00
James Brown
fd64fc2b6b Move some things around, to get rid of all these resource/ sprintf's for CMI
svn-id: r6182
2002-12-27 00:11:01 +00:00
Max Horn
ce6913cf36 fix -pedantic warnings
svn-id: r6108
2002-12-25 00:36:04 +00:00
Max Horn
7692091a9c File object stores file name (useful for debugging)
svn-id: r6089
2002-12-24 02:02:53 +00:00
Max Horn
060562c277 partial checkin of patch #655594 (handling Y/N questions); cleanup
svn-id: r6042
2002-12-21 12:34:17 +00:00
Travis Howell
368a9917f7 Add debug command line fix and config option, patch #655822
svn-id: r6034
2002-12-21 00:27:10 +00:00
Travis Howell
5233fbc7bd Fix error in my last commit
Remove hack

svn-id: r6009
2002-12-17 14:05:44 +00:00
Max Horn
63006daba4 added missing #include <string.h> (for memset)
svn-id: r6008
2002-12-17 09:29:28 +00:00
Marcus Comstedt
83da387eef New savefile backend system (bye bye NONSTANDARD_SAVE...)
svn-id: r6007
2002-12-17 01:15:13 +00:00
Travis Howell
4b98dc6145 Update Simon games auto detect
svn-id: r5995
2002-12-16 14:02:06 +00:00
Max Horn
b27db90bb1 fixed VC++ compile
svn-id: r5950
2002-12-14 11:53:58 +00:00
Max Horn
826adc976b explicitly init all fields of version_settings
svn-id: r5945
2002-12-14 01:35:18 +00:00
Max Horn
dcbde175fc removed unused field
svn-id: r5944
2002-12-14 01:30:13 +00:00
Max Horn
e01ecb3a7f added an API to query the list of available music drivers; cleanup
svn-id: r5942
2002-12-13 23:29:18 +00:00
Max Horn
4bf96d1c8b changed OSystem to allow RBG<->16bit color conversion to be done in the backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes)
svn-id: r5931
2002-12-13 16:15:58 +00:00
James Brown
ce4690c7c6 Tidy one or two things up for future V1/V2/V8 SCUMM support.
svn-id: r5915
2002-12-12 16:29:21 +00:00
Oliver Kiehl
2345aa0307 Gui now detects simon games with trailing periods
svn-id: r5892
2002-12-08 23:16:38 +00:00
Max Horn
3a9ab20092 removed obsolete stuff
svn-id: r5888
2002-12-08 19:50:36 +00:00
Travis Howell
55f1a4c7cd Give _debuglevel a default value
svn-id: r5876
2002-12-08 02:13:13 +00:00
Travis Howell
ad1ad142d0 Add debug levels for simon games
svn-id: r5860
2002-12-06 15:24:14 +00:00
Jonathan Gray
102525f27f add mi2demo to gamelist, fails to play back recorded sequence currently. Get it here http://www.scummbar.com/resources/downloads/demos/mi2demo.zip
svn-id: r5859
2002-12-06 14:45:00 +00:00
Max Horn
df594d41ff even more cleanup
svn-id: r5839
2002-12-04 22:31:36 +00:00
Max Horn
9d9214bb7b updated version on trunk to 0.3.1cvs
svn-id: r5828
2002-12-04 13:31:14 +00:00
Max Horn
5b188353de OS X app bundle should contain static linked executable; 'bool' is part of the C++ standard
svn-id: r5795
2002-12-01 20:29:20 +00:00
Max Horn
093dbbe5b0 getting ready for 0.3.0
svn-id: r5788
2002-12-01 17:04:59 +00:00
Oliver Kiehl
133f624cc5 moved RNG to common/util.cpp
svn-id: r5778
2002-12-01 14:57:50 +00:00
Travis Howell
fc8f38f4e1 Fix compile
svn-id: r5762
2002-11-30 16:23:54 +00:00
Peter Moraliyski
c0c5fc274f gp32 port stuff
svn-id: r5761
2002-11-30 16:03:46 +00:00
Travis Howell
6823934a65 Fix warnings
svn-id: r5744
2002-11-29 14:11:37 +00:00
Max Horn
df56e29d2e Moved config file to a more Macish location on OS X
svn-id: r5716
2002-11-25 23:28:10 +00:00
Travis Howell
6ed12bc6aa Simon stuff
svn-id: r5700
2002-11-23 16:08:38 +00:00
Jamieson Christian
c9ed09e7df Revamped Adlib functionality.
IMuseAdlib is defunct.
New MidiDriver_ADLIB device.
Simon 1/2 now supports Adlib.

svn-id: r5677
2002-11-21 19:06:42 +00:00
Max Horn
293c6cc461 enhanced Config::rename_domain; added the ability to change the domain name in EditGameDialog
svn-id: r5673
2002-11-21 17:25:31 +00:00
Max Horn
2e69e70cfc cleanup
svn-id: r5669
2002-11-21 16:55:52 +00:00
Max Horn
716c505416 now this was an *EVIL* typo
svn-id: r5668
2002-11-21 16:51:33 +00:00
Max Horn
8200315818 gotta love creating objects on the stack :-)
svn-id: r5666
2002-11-21 15:21:21 +00:00
Travis Howell
f12e020174 Now only have to choose betwene simon 1/2 talkie/win versions
svn-id: r5662
2002-11-21 13:36:26 +00:00
Travis Howell
64565ea33b Fix Simon games detection
svn-id: r5659
2002-11-21 13:06:57 +00:00
Max Horn
69bceafc6e revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
svn-id: r5653
2002-11-21 04:08:37 +00:00
Max Horn
d76627abac consistently ignore case of the domain name
svn-id: r5650
2002-11-21 03:50:15 +00:00
Max Horn
013cc42e8d operator < and > for String now ignore case
svn-id: r5649
2002-11-21 02:53:49 +00:00
Max Horn
60f5096e63 added and corrected some detectNames; it is vital that only names of files that are *always* present for the game in quesion are used
svn-id: r5645
2002-11-21 02:16:16 +00:00
Max Horn
83fb208b9e revert adlib change for now (not happy with the whole adlib/midi situation, though)
svn-id: r5621
2002-11-19 16:31:41 +00:00
Max Horn
ab92742c67 fixed default midi driver selection on Mac OS X; enforce adlib for Indy3/MonkeyVGA for now; don't default to adlib in any other game
svn-id: r5617
2002-11-19 13:37:14 +00:00
Nicolas Bacca
80d32ec5e1 Small Windows CE changes : detect old WinCE as NONSTANDARD_PORT, change __cdecl for these systems, add 2 sampling rates for WinCE due to problems with Smush mixer in 11 kHz
svn-id: r5604
2002-11-19 08:05:48 +00:00
Max Horn
ce3cde15a0 added some preliminary game auto detect code to the launcher; this required a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work
svn-id: r5600
2002-11-19 01:36:47 +00:00
Jonathan Gray
713f11d99e touch up games list
svn-id: r5595
2002-11-18 07:58:15 +00:00