Commit Graph

481 Commits

Author SHA1 Message Date
Travis Howell
ce33cfd938 Big Thinker 1st Grade isn't supported yet
svn-id: r22762
2006-05-30 01:23:28 +00:00
Eugene Sandulenko
eeddd3700e Big update from Joachim. Game title fixes, spelling fixes, rewording,
chapters rearrangements, long line splitting, etc.

svn-id: r22761
2006-05-30 01:07:08 +00:00
Torbjörn Andersson
b17f0e8b6d The Kyra settings are now stored in the config file instead of the savegames.
The settings in older savegames are ignored.

svn-id: r22705
2006-05-28 09:21:32 +00:00
Eugene Sandulenko
14ec3f45fa - Heavily modified patch #1214784: "Disable overlay scaling"
- Eriktorbjorn's patch from same tracker item for scaling sword1/2 cutscenes
  is applied as is. It lacks resolution switch on-the-fly.
- GUI widgets are repositioned on the fly and use most space, even aspect
  ratio corrected screen is used without scaling
- Heavy tesing is required, but works for me in all cases except for bug
  #1483272: "GUI: SCUMM pause dialog breaks upon scaler switch" which needs more
  work.
- I probavly broke some backend or two

svn-id: r22505
2006-05-17 23:52:45 +00:00
Travis Howell
8ff4409f49 Add keyboard shortcuts for FF
svn-id: r22338
2006-05-04 12:53:10 +00:00
Travis Howell
40731871fe Update Simon engine settings
svn-id: r22321
2006-05-04 02:28:19 +00:00
Travis Howell
94ea76c519 Use consistent game order
svn-id: r22287
2006-05-02 23:38:36 +00:00
Travis Howell
2fcecbfada Add The Feeble Files
svn-id: r22285
2006-05-02 23:28:07 +00:00
Max Horn
0d67640a58 Behold, the new SCUMM detector finally has arrived. Unified detection & engine instantiation, reduced code duplication, more powerful detection in case MD5 is not known / can't be computed, and many other nifty improvements.
svn-id: r22110
2006-04-23 17:33:16 +00:00
Travis Howell
e6f106c1f3 Update the known issues section
svn-id: r21357
2006-03-18 11:10:16 +00:00
Travis Howell
9cc962e9f1 Document the autosave_period config file setting
svn-id: r21356
2006-03-18 10:56:52 +00:00
Travis Howell
fbcecb98a1 Add 3DO platform for HE games
svn-id: r20714
2006-02-16 05:01:06 +00:00
Travis Howell
e259f526ae Update documentation to list SVN now, instead of CVS.
svn-id: r20710
2006-02-15 23:23:54 +00:00
Travis Howell
d96713a857 Correct case of SPY Fox game titles
svn-id: r20687
2006-02-14 06:57:42 +00:00
Eugene Sandulenko
3915d4adb3 Fix typo spotted by Joachim
svn-id: r20403
2006-02-05 15:03:05 +00:00
Travis Howell
484f6d1ad9 Add German version of Maniac NES.
svn-id: r20378
2006-02-04 22:27:52 +00:00
Travis Howell
64ec8a95cf Move to supported games.
svn-id: r20348
2006-02-02 12:27:05 +00:00
Travis Howell
855d86ddcf Add parts of patch #1416145 - README: various fixes
svn-id: r20214
2006-01-27 10:01:07 +00:00
Oystein Eftevaag
64dc913596 Edited the Kyrandia section of the README, as the save and load part
of the GUI is now implemented.

svn-id: r20211
2006-01-27 08:26:15 +00:00
Max Horn
6da4489142 Removed version from docs
svn-id: r20188
2006-01-26 10:09:39 +00:00
Max Horn
7fddfa20c6 New tools/update-version.pl script (usage: CMD 1 2 3 CVS -> results in version 1.2.3CVS)
svn-id: r20165
2006-01-25 20:53:25 +00:00
Joost Peters
e62e45d2ac BASS doesn't have quickload & quicksave hotkeys
svn-id: r20128
2006-01-22 00:25:37 +00:00
Travis Howell
207841e226 Add new platforms.
Sync. more changes.

svn-id: r20126
2006-01-21 23:59:04 +00:00
Max Horn
2d92b0eb93 More doc tweaks
svn-id: r20119
2006-01-21 13:19:56 +00:00
Travis Howell
a0ef746de0 Remove out dated comment, we support many platforms now.
svn-id: r20106
2006-01-20 00:40:55 +00:00
Travis Howell
89ecf72e51 Update Kyrandia game title.
svn-id: r20103
2006-01-20 00:13:22 +00:00
Travis Howell
3ff6cc8dd9 Make game titles consistent
svn-id: r20093
2006-01-19 22:57:13 +00:00
Travis Howell
d6a5c39e3d Add full game titles.
svn-id: r20083
2006-01-18 14:06:20 +00:00
Torbjörn Andersson
a61e62db95 Lowered FluidSynth's default gain, and added config file and command-line
options to specify it. FluidSynth's gain ranges from 0.0 through 10.0 and
is probably measured in decibel, but to keep things simple, ScummVM uses
settings from 0 through 1000 instead. (Though currently there's no guard
against invalid settings.)

This is a slightly revised version of the non-GUI part of patch #1336171.

svn-id: r20030
2006-01-14 20:05:56 +00:00
Max Horn
d8d6da1ff0 Doc update: Added coremidi driver; removed obsolete amidi driver; updated & corrected the platforms list
svn-id: r20029
2006-01-14 17:28:20 +00:00
Oystein Eftevaag
feaa67ca16 Added entries for Kyrandia to the docs.
svn-id: r19954
2006-01-08 21:17:58 +00:00
Travis Howell
6ce9a73d65 Match original game titles and make game titles consistent.
svn-id: r19892
2006-01-02 23:49:40 +00:00
Travis Howell
5afaad7869 Minor changes.
svn-id: r19868
2005-12-31 00:16:17 +00:00
Travis Howell
73e9a87e96 Correct Spy Fox game's titles.
svn-id: r19850
2005-12-30 02:59:56 +00:00
Travis Howell
a69fe434b9 Remove old targets too.
svn-id: r19652
2005-11-18 22:56:13 +00:00
Travis Howell
210a520554 Simon 1 and Simon 2 are auto detected now.
svn-id: r19651
2005-11-18 22:50:22 +00:00
Travis Howell
1c2451b472 Mention Polish Simon2.
svn-id: r19650
2005-11-18 22:49:04 +00:00
Max Horn
6b768e5c5c Fix typo
svn-id: r19648
2005-11-18 22:35:52 +00:00
Eugene Sandulenko
d493ca602b Fix typo.
svn-id: r19530
2005-11-09 09:46:57 +00:00
Jonathan Gray
7f691c3ca2 Limit to 80 char width again, kill a few spaces at EOL.
svn-id: r19410
2005-11-03 11:32:19 +00:00
Johannes Schickel
e9e4b886aa Fixed formating with sword2
svn-id: r19373
2005-10-30 16:32:21 +00:00
Max Horn
654c2049d0 Updated/fixed more version strings in HEAD
svn-id: r19364
2005-10-29 18:45:48 +00:00
Max Horn
ae6fb05c8f Unified Broken Sword 1 & 2 name (instead of I & II) -- usage is more consistent with other numerically numbered games (and also internally consistent). Work in progress.
svn-id: r19249
2005-10-23 10:03:28 +00:00
Eugene Sandulenko
be8cd9e69a talkspeed and copy-protection aren't SCUMM-specific anymore SAGA uses them
too.

svn-id: r19154
2005-10-18 19:05:22 +00:00
Eugene Sandulenko
f3c387f328 Bump version to 0.9.0CVS. Woo hoo!
svn-id: r19133
2005-10-17 13:42:36 +00:00
Travis Howell
a200be4bbf Update supported HE titles.
svn-id: r19130
2005-10-17 13:02:51 +00:00
Eugene Sandulenko
ee4cbcb98d Fix bug #1326833 "ITE: Missing copy protection". Though it is disabled
by default by kind permission from Wyrmkeep Entertainment Co.

svn-id: r19125
2005-10-17 03:28:21 +00:00
Eugene Sandulenko
00632bf822 Improve documentation on MM NES after additional user feedback.
svn-id: r18892
2005-09-28 14:15:49 +00:00
Torbjörn Andersson
71a1bb190a Very slight re-wording.
svn-id: r18787
2005-09-08 06:23:36 +00:00
Eugene Sandulenko
677561ab85 Add description on how to handle MM NES and C64 games.
svn-id: r18783
2005-09-07 15:55:11 +00:00
Travis Howell
771373bfb9 Update unsupported versions
svn-id: r18617
2005-08-05 01:08:00 +00:00
Travis Howell
5fb85d659c Update HE games
svn-id: r18615
2005-08-04 12:58:09 +00:00
Eugene Sandulenko
435f077c76 Old Mac OS9 ITE is supported now.
svn-id: r18614
2005-08-04 12:30:05 +00:00
Joost Peters
9408ce9b3f Some spelling and grammar improvements (I hope - I'm no linguist!)
svn-id: r18587
2005-07-28 14:23:39 +00:00
Eugene Sandulenko
502ae03b6a o Update documentation on ITE and Gob1.
o Fix line endings in 07_06.tex

svn-id: r18586
2005-07-28 13:52:46 +00:00
Jonathan Gray
bf304539fe Document c64 as being a valid --platform= option.
svn-id: r18413
2005-06-19 23:02:38 +00:00
Travis Howell
b3197a803b Correct no scaling option.
svn-id: r18317
2005-06-03 11:11:49 +00:00
Max Horn
52bbc86797 Patch #1181544 (AmigaOS 4 changes)
svn-id: r18011
2005-05-09 21:21:21 +00:00
Max Horn
8fddaada1d Simplified debuglevel handling:
- it's only honored in the global level of the config file
 - all checks for it go through gDebugLevel now, which is made global
 - the '-d' switch is handled in a slightly saner and consistent way
 - removed 'debuglevel' from the config format documentation; we do
   not want to encourage the avarage user to use it

svn-id: r17769
2005-04-23 13:52:27 +00:00
Torbjörn Andersson
c60678ed86 Since the latest change once again makes this a proper sentence, I've
reverted my previous change. This patch also replaces some tabs with
spaces.

svn-id: r17587
2005-04-13 14:06:17 +00:00
Eugene Sandulenko
c908f80891 Patch #1182233 "Updated README Native Midi Documentation"
svn-id: r17586
2005-04-13 13:44:31 +00:00
Eugene Sandulenko
a223723b4b Mention NES platform in documentation. Just forgot it last time
svn-id: r17574
2005-04-13 00:52:54 +00:00
Torbjörn Andersson
13dc149ded Applied patch #1175374 ("FluidSynth MIDI driver"), with a few documentation
changes. There are a few things that could use a bit more work, and I've
only tested it on my Linux box. I have verified that ScummVM still compiles
when it's disabled, though, so it shouldn't break anything too badly.

svn-id: r17512
2005-04-10 14:33:44 +00:00
Travis Howell
77071ad956 Update
svn-id: r17083
2005-03-12 00:52:53 +00:00
Eugene Sandulenko
3cf691e9f9 Add --force-1x-overlay command line option as discussed in bugreport
#1160454 "ALL: Failed assertion when using 1x scaler"

svn-id: r17067
2005-03-10 16:29:08 +00:00
Travis Howell
07aa92063a Add Amiga renderer mode for EGA games.
svn-id: r17019
2005-03-07 00:39:48 +00:00
Eugene Sandulenko
c90a3b38cf Forgot to commit. HercAmber/HercGreen documentation
svn-id: r16984
2005-03-03 10:10:23 +00:00
Torbjörn Andersson
f145d859cf ScummVM 0.7.0 does not need SKY.CPT for Beneath a Steel Sky, so I've
changed the version number in the text to 0.8.0CVS. Of course, this should
be updated again when 0.8.0 (or whatever we'll call the next version) is
released. By then we ought to include SKY.CPT in the main BASS download as
well, I think.

svn-id: r16892
2005-02-24 07:51:27 +00:00
Joost Peters
23306f5921 Update README to mention new BASS datafile, does this mean I just put 500 other documents out of sync?
svn-id: r16884
2005-02-23 19:24:40 +00:00
Eugene Sandulenko
27469a1896 Patch #1121337 (CGA rendering in early LEC titles).
Differences against patch:
  o Updated documentation
  o Fixed text colors
  o Implemented Hercules dithering

Ditherers are based on loom ega and monkey ega, so for zak and mm they're
wrong, i.e. these games look better than with original ditherers.

TODO:
  Proper ditherers for zak & MM
  EGA ditherers for VGA SCUMM v5 games

svn-id: r16816
2005-02-20 00:17:22 +00:00
Gregory Montoir
a21f5b50d3 mention the fact that amiga FOTAQ isn't supported
svn-id: r16710
2005-01-30 20:50:18 +00:00
Max Horn
59abbd5cc0 queenrebuild was renamed to compress_queen
svn-id: r16551
2005-01-13 15:44:37 +00:00
Travis Howell
358ce9100d Add back missing items
svn-id: r16514
2005-01-10 06:31:53 +00:00
Jerome Fisher
8290b5989f Corrected size of MT-32 control ROMs.
svn-id: r16335
2004-12-27 15:04:21 +00:00
Max Horn
81b6e9e1e6 Get rid of the useless & troublesome master_volume
svn-id: r16328
2004-12-25 23:43:05 +00:00
Max Horn
a805372acd Started to rename our tools to be more consistent
svn-id: r16286
2004-12-24 01:17:04 +00:00
Nicolas Bacca
47e120f8b1 Update CE related stuff a bit
svn-id: r16249
2004-12-22 00:05:43 +00:00
Max Horn
c08cd03c3f It's Mac OS X, not MacOS X (OTOH it's MacOS 9 -- yeah, a bit confusing, but that's life ;-)
svn-id: r16224
2004-12-21 01:13:14 +00:00
Jonathan Gray
3aabdeb682 Document default save directories.
svn-id: r16205
2004-12-20 23:10:54 +00:00
Max Horn
eeebc76f25 Added AUTHORS file
svn-id: r16155
2004-12-20 11:48:14 +00:00
Max Horn
cfe94b0293 Additional cleanup
svn-id: r16150
2004-12-20 01:16:31 +00:00
Max Horn
59d1b6ba80 consistency
svn-id: r16149
2004-12-20 00:55:15 +00:00
Max Horn
0e8d9b58d9 typo
svn-id: r16145
2004-12-20 00:31:17 +00:00
Jerome Fisher
fdfa534683 Tab->Spaces.
svn-id: r16143
2004-12-20 00:00:01 +00:00
Jerome Fisher
b59d02baa3 _sev asked me to add myself, so I have done.
svn-id: r16141
2004-12-19 23:50:25 +00:00
Max Horn
f1750f7c04 Patch #1087890 (README corrections)
svn-id: r16136
2004-12-19 15:42:59 +00:00
Travis Howell
b1443df544 Update HE games
svn-id: r16070
2004-12-16 03:13:00 +00:00
Jonathan Gray
376ea672f1 Make music driver section more readable.
Alphabetically order the list of drivers as well.

svn-id: r16056
2004-12-15 10:03:37 +00:00
Max Horn
58eabb6a5f Switched HEAD to 0.8.0-CVS (did I miss any spots?
svn-id: r16048
2004-12-14 22:59:00 +00:00
Torbjörn Andersson
a6479b070d Slight update.
svn-id: r16044
2004-12-13 08:00:25 +00:00
Jonathan Gray
143bbaf672 Limit width to 80 chars again.
svn-id: r16008
2004-12-10 12:22:49 +00:00
Jerome Fisher
87b472c9e8 - Added details about which ROMs are required for the MT-32 emulator.
- Small grammatical fixes to MT-32 section.

svn-id: r15988
2004-12-05 16:19:21 +00:00
Eugene Sandulenko
9d0b746aaa Patch #1048326 Better MT-32 support
svn-id: r15635
2004-10-21 22:37:37 +00:00
Torbjörn Andersson
d06c76b8d7 Changed "mp3" to "MP3" whenever it refers to the actual format. (It's still
lower case when used as part of a file name, etc.) I don't know if it's
correct usage, but that's how it was done in most cases already.

svn-id: r15550
2004-10-14 10:33:48 +00:00
Robert Göffringmann
600087ceae document BS1 speech/music compression
svn-id: r15547
2004-10-14 08:36:04 +00:00
Torbjörn Andersson
73f89577d6 Documented the --savepath option.
svn-id: r15546
2004-10-14 07:17:02 +00:00
Torbjörn Andersson
1dcd2612c0 Added a section about sword2mp3 to the documentation. I don't have the
tools to test the changes to 07_05.tex, though.

svn-id: r14924
2004-09-06 06:39:31 +00:00
Travis Howell
ac7d8653bb Update HE games
svn-id: r14851
2004-09-01 03:31:33 +00:00
Travis Howell
dc7c03029d Update HE games
Update HE game issues/todo
Disable opcode E4 (Specific to fbear and has no benefit so far)

svn-id: r14802
2004-08-28 04:02:49 +00:00
Torbjörn Andersson
0f1c83f1e7 Document that "windows" is a valid platform setting.
svn-id: r14537
2004-08-10 18:09:00 +00:00
Travis Howell
aa62bc65ee Auto convert old Simon 1/2 targets
svn-id: r14392
2004-07-31 13:56:04 +00:00
Travis Howell
020d0d2286 Add better note about Simon 1/2 targets changing.
svn-id: r14384
2004-07-31 12:33:05 +00:00
Travis Howell
6d0c775577 Add my recent changes.
svn-id: r14380
2004-07-31 10:28:22 +00:00
Travis Howell
6d52fbe0b1 Add support for Russian Simon1.
svn-id: r14376
2004-07-31 10:14:05 +00:00
Travis Howell
b33331acde Update Simon 1/2 target details.
svn-id: r14365
2004-07-30 10:37:01 +00:00
Max Horn
bd88e98c9c Updated README/TODO/NEWS
svn-id: r14349
2004-07-27 00:37:11 +00:00
Max Horn
213e417315 some syncing with 0.6.x branch
svn-id: r14348
2004-07-27 00:13:38 +00:00
Torbjörn Andersson
54d2f49f8a BS1 now allows both F5 and ESC to open the control panel.
svn-id: r14282
2004-07-19 17:25:09 +00:00
Torbjörn Andersson
2695e9724d Use the same John and Steve credits as in 0.6.1
svn-id: r14250
2004-07-18 17:07:28 +00:00
Torbjörn Andersson
70f8f689a1 Applied patch #957544 to make output sample rate configurable at runtime.
svn-id: r14225
2004-07-16 10:24:29 +00:00
Travis Howell
032405d6f7 Bump save game version for HE 7.0 changes
Remove mention of talkspeed default, since it no longer applies.

svn-id: r14191
2004-07-11 11:59:18 +00:00
Torbjörn Andersson
edb6878d65 Added John Passfield and Steve Stamatiadis to the credits. Perhaps someone
who was involved with the FotAQ development could flesh this out a bit?

svn-id: r14173
2004-07-05 10:30:11 +00:00
Jonathan Gray
0237685473 disable alt-x and ctrl-z quit keys in favour of ctrl-q on non Mac OS X unices (including Linux) for consistency with other applications
svn-id: r13989
2004-06-21 02:09:50 +00:00
Eugene Sandulenko
d33b24036e Added assembly versions of HQ2x and HQ3x scalers.
svn-id: r13844
2004-05-21 02:08:48 +00:00
Jonathan Gray
97a632e58e mention fmtowns platform option
svn-id: r13785
2004-05-05 09:09:10 +00:00
Michael Pearce
b1cca1ed94 Couple of discrepancies
svn-id: r13601
2004-04-22 18:35:08 +00:00
Joost Peters
a05c6e5406 add instructions on using non-freeware FOTAQ and some extra keys
svn-id: r13519
2004-04-09 13:31:36 +00:00
Torbjörn Andersson
dddcb9e9ce Forgot to make this change before the last commit.
svn-id: r13484
2004-04-06 11:55:35 +00:00
Torbjörn Andersson
349f63ebfc Changed "voice_volume" to "speech_volume" for consistency with the Broken
Sword games. (The digial iMUSE code still calls it voice volume, though.)

svn-id: r13483
2004-04-06 11:50:35 +00:00
Paweł Kołodziejski
f141ad488b added voice group volume to scumm engine for imuse digital and implemeted volume groups control
svn-id: r13468
2004-04-05 18:24:36 +00:00
Travis Howell
730c8e30ef Remove mingw specifics, is same as GCC now.
svn-id: r13350
2004-03-21 01:21:41 +00:00
James Brown
aff5b4bc4b Bump version
svn-id: r13327
2004-03-17 06:08:01 +00:00
Travis Howell
fad15fbf47 Update issues
svn-id: r13326
2004-03-17 06:00:37 +00:00
Travis Howell
2f60f4485d Allow --demo-mode with maniac (Enchanced)
svn-id: r13173
2004-03-04 02:47:39 +00:00
Max Horn
aa6ec62e9d Patch #885904 (Flac Support) with some tweaks by me
svn-id: r12984
2004-02-22 14:11:16 +00:00
Torbjörn Andersson
a4df55fbc1 Added the section about multi-CD games. (It's been in the doc directory for
some time, and was probably the last major piece that kept them the README
out of sync.)

svn-id: r12859
2004-02-13 16:52:20 +00:00
Travis Howell
adaeb61054 Add Change --floppy-intro to --alt-intro patch (#896311)
svn-id: r12844
2004-02-13 10:51:33 +00:00
Max Horn
f621afbeb6 consistent spelling of FM-TOWNS
svn-id: r12792
2004-02-09 09:53:59 +00:00
Travis Howell
bf4e0a872a Use same game order throughout docs.
svn-id: r12788
2004-02-09 07:13:57 +00:00
Travis Howell
1268070f4d Sync (Hope this is right).
svn-id: r12785
2004-02-09 06:22:13 +00:00
Travis Howell
5d1b244b8d More updates
svn-id: r12784
2004-02-09 05:42:10 +00:00
Travis Howell
d73431ff58 Update Simon2 issues
svn-id: r12783
2004-02-09 05:23:08 +00:00
Eugene Sandulenko
e913817cdf Add Russian to language option
svn-id: r12770
2004-02-07 22:25:01 +00:00
Max Horn
6c86f71468 Removed references to build.rules; updated Mac OS X build instructions (though they still could be improved a lot; same for the general build instructions)
svn-id: r12681
2004-01-30 23:39:56 +00:00
Torbjörn Andersson
45cded8b6c Updated the Hot Keys section. Still more work needed, and since I don't
have LaTeX installed on this computer I can't check whether or not I made
any syntax errors.

svn-id: r12663
2004-01-29 15:37:17 +00:00
Torbjörn Andersson
d61ecae6ba Broken Sword doesn't do auto-saving either, as far as I know.
svn-id: r12662
2004-01-29 15:25:13 +00:00
Travis Howell
1eb7723492 Update
svn-id: r12647
2004-01-28 01:33:49 +00:00
Paweł Kołodziejski
a376ef6c0f a little updated for msvc
svn-id: r12483
2004-01-18 15:56:43 +00:00
James Brown
4866b4fd0e Correct name.
svn-id: r12477
2004-01-18 13:05:49 +00:00
James Brown
ad46828d1c BS1 cutscene support. Also bugfixes (don't crash if cutscene ogg unavailable)
svn-id: r12465
2004-01-18 05:52:04 +00:00
Joost Peters
19ad2d0120 weeeeeeee. now the Q from FOTAQ fits on the same line as the rest.
svn-id: r12440
2004-01-16 16:58:36 +00:00
Joost Peters
8f4a6f7bda fix sentence
svn-id: r12438
2004-01-16 16:56:37 +00:00
Joost Peters
8642744788 Also mention FOTAQ
svn-id: r12437
2004-01-16 16:54:37 +00:00
James Brown
fac0056731 Readme tweaks - clean up supported games section, add note about Sword cutscenes.
svn-id: r12427
2004-01-16 08:53:43 +00:00
Jonathan Gray
2be1b4d68a start work on czech subtitle support, not finished
svn-id: r12175
2004-01-06 12:28:24 +00:00
Torbjörn Andersson
1efa471292 Removed incomplete sentence. If anyone knows what it was supposed to say,
feel free to put it back. The revision before that section was rewritten
didn't provide me with any clues.

svn-id: r12000
2003-12-28 15:59:31 +00:00
Gregory Montoir
5bbb3be159 enable alternative introduction
svn-id: r11959
2003-12-27 12:58:26 +00:00
Travis Howell
9bb75693b0 Typo
svn-id: r11958
2003-12-27 11:34:54 +00:00
Travis Howell
5c33399f05 Update Simon1/2 compression details
Remove mention of backups, we don't alter the source files at all.

svn-id: r11876
2003-12-23 13:10:46 +00:00
Travis Howell
fcbc612afe Update Simon2 issues.
svn-id: r11868
2003-12-23 06:48:08 +00:00