Commit Graph

646 Commits

Author SHA1 Message Date
Florian Kagerer
c35e350531 AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
svn-id: r50288
2010-06-25 20:51:57 +00:00
Max Horn
bbad3f333a Patch #1956501: "GUI/LAUNCHER: Midi device selection"
svn-id: r50128
2010-06-21 21:36:36 +00:00
Eugene Sandulenko
44a39ffbc6 AdvancedDetector: Add new parameter directoryGlobs.
Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.

svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
4d517ed0e9 Extended advancedDetector with depth parameter.
Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.

svn-id: r49653
2010-06-14 14:50:23 +00:00
Max Horn
2149a2383d Reduce indirect header dependencies further
svn-id: r48936
2010-05-04 12:00:16 +00:00
Max Horn
970745e60c Move DebugChannel related code to new header
svn-id: r48935
2010-05-04 11:59:22 +00:00
Max Horn
b3e404109c Move initGraphics and initCommonGFX from to new header.
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.

svn-id: r48934
2010-05-04 11:58:12 +00:00
Max Horn
460d69e885 COMMON: Move DebugChannel stuff into a new DebugMan singleton
svn-id: r48821
2010-04-27 21:40:52 +00:00
Paul Gilbert
eb4e7b4c77 Bugfix for making Goewin more smoothly follow player out of the caves
svn-id: r48813
2010-04-27 11:00:43 +00:00
Paul Gilbert
5a4df6fc95 Minor bugfix for the shop-keeper sequence when you're viewing through the window - it was supposed to check whether Gwyn, rather than Goewin, is not in the room before sticking his fingers in his ears
svn-id: r48812
2010-04-27 10:59:28 +00:00
Torbjörn Andersson
2e89d9607d Fixed GCC warning about 'hotspotId' shadowing a member of 'this'. Let's call
the variable 'charId' instead, like in the debug messages where it's used.

svn-id: r48759
2010-04-21 05:30:38 +00:00
Paul Gilbert
dead0db8d8 Corrected a debug statement that could use an object field after the object was destroyed
svn-id: r48741
2010-04-20 10:13:27 +00:00
Paul Gilbert
f1979f936f Bugfix for correctly returning follower to player when they're blocked from acting
svn-id: r48709
2010-04-19 09:40:20 +00:00
Paul Gilbert
f7ac94db12 Added code to de-activate town NPCs once the player makes it to the castle, since they're no longer needed
svn-id: r48661
2010-04-16 10:00:49 +00:00
Paul Gilbert
cbee83a536 Added a default case for characters that don't have a message set, but try to display one
svn-id: r48656
2010-04-14 09:33:27 +00:00
Ori Avtalion
003922f43d Remove unnecessary 'extern' keywords
svn-id: r48598
2010-04-09 13:46:10 +00:00
Paul Gilbert
4aacbc5351 Corrected check to ensure return isn't issued if it's already in progress
svn-id: r48535
2010-04-05 07:27:16 +00:00
Paul Gilbert
29a8cb651a Bugfix for correctly getting a follower to return to player when blocked from exiting a room 5 times
svn-id: r48533
2010-04-05 06:07:14 +00:00
Paul Gilbert
7555461ac3 Application of patch #2981748 - Make VGA detection entries take precedence over EGA for command line detection
svn-id: r48532
2010-04-05 01:49:00 +00:00
David Turner
067fbe23f6 Fix for Lure memory error indicated by Valgrind on Restart/Restore Screen (Temptress over Castle).
This screen is displayed if you lose the fight with the Skorl in the Dragon Caves etc.

This fix should be reviewed and then backported to v1.1.0 branch.

svn-id: r48421
2010-03-30 02:13:49 +00:00
Paul Gilbert
b39222d611 Corrected deallocated of menu data reported by Valgrind
svn-id: r48412
2010-03-27 22:00:16 +00:00
Paul Gilbert
8dfd670b22 Added explicit initialisation of NPC directions in the hotspot constructors
svn-id: r48406
2010-03-26 22:16:45 +00:00
Max Horn
92c896d883 Patch #2973290: Semicolon cleanup
svn-id: r48359
2010-03-22 20:28:08 +00:00
Max Horn
cac0ac66e2 COMMON: Get rid of Common::StringList
svn-id: r48287
2010-03-18 15:54:40 +00:00
Max Horn
d78dba3bca COMMON: Move Common::RandomSource to common/random.*
svn-id: r48279
2010-03-18 15:07:11 +00:00
Johannes Schickel
40562798d6 Fix our DECLARE_SINGLETON macro to conform to the C++ specs.
We need to use a namespace Common { } there to make strict C++ compilers
like clang++ and comeau happy. I also added a slight comment about why
that is needed to the macro definition and a note that you need to use
it from the global namespace.

svn-id: r48254
2010-03-13 21:55:49 +00:00
Yotam Barnoy
ef330ed9b4 Patch for bug 2943361 by littleboy, adding full kb modifier support to all engines + GUI and proper keypad handling
svn-id: r48101
2010-02-21 04:04:13 +00:00
Johannes Schickel
bfcdbae648 Change some comments to use "AdLib" instead of "adlib".
svn-id: r47534
2010-01-25 00:39:46 +00:00
Arnaud Boutonné
1f79fd5788 Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
svn-id: r47489
2010-01-23 22:50:24 +00:00
Torbjörn Andersson
4818467908 Silenced some more cppcheck warnings. Some of these may seem silly, but the way
I figure it the changes are harmless at worst, and making them will make it
easier to find real errors in the (still quite long) list of warnings.

svn-id: r47443
2010-01-22 19:05:02 +00:00
Max Horn
bce959e046 LURE: Remove evil 'using namespace' from header files
svn-id: r47396
2010-01-19 23:48:55 +00:00
Torbjörn Andersson
428f8d6955 Fixed some cppcheck warnings.
svn-id: r47393
2010-01-19 20:41:51 +00:00
Paul Gilbert
e27ef211f8 Fix for a rare case where the NPC handler for Ewan the shopkeeper can cause an assert when you rejoin Goewin in the Weregate caves.
svn-id: r47197
2010-01-09 09:27:40 +00:00
Paul Gilbert
43f19bc722 Added a new LureLanguage enumeration of supported languages, and changed game code to use it
svn-id: r47019
2010-01-05 08:24:27 +00:00
Paul Gilbert
c8f991e89b Bugfix for crash if an error occurs before the game object (and thus the debugger) is created
svn-id: r47018
2010-01-05 05:25:18 +00:00
Torbjörn Andersson
72eb9ec9ea Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.

svn-id: r46941
2010-01-03 19:37:43 +00:00
Max Horn
c8873d8492 Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
svn-id: r46316
2009-12-09 18:12:51 +00:00
Paul Gilbert
e3d354f63c Bugfix for reactivating an NPC when it was previously deactivated at precisely the moment when it was about to do a pathfinding
svn-id: r46189
2009-11-29 09:02:02 +00:00
Max Horn
df651bf20f Added Doxygen comments for the various engine namespaces (currently mostly without details; help filling these out is welcome)
svn-id: r46128
2009-11-24 22:10:14 +00:00
Max Horn
51933629d1 Changed foo(void) to foo() in almost all non-backend source files
svn-id: r45616
2009-11-02 21:54:57 +00:00
Max Horn
2df38ec61e LURE: Turn HotspotTickHandlers into a proper class; convert static vars in various of its methods to member vars
svn-id: r45285
2009-10-20 19:51:57 +00:00
Max Horn
d0876b06ed Remove some unused variables
svn-id: r44853
2009-10-09 22:21:45 +00:00
Max Horn
2e964baeef Some const correctness changes; cleanup
svn-id: r44850
2009-10-09 21:47:33 +00:00
Max Horn
f242266f6d Change a couple places from 'end of namespace' to 'End of namespace', for consistency
svn-id: r44634
2009-10-04 21:26:33 +00:00
Paul Gilbert
e67b0ef08c Replaced delete operator with delete[]
svn-id: r44514
2009-10-01 12:03:12 +00:00
Filippos Karapetis
b4f1960318 Reverted parts of revisions #44298, #44299 and #44300, to prevent warnings and issues in compilers which don't support NORETURN
svn-id: r44314
2009-09-24 17:52:53 +00:00
Filippos Karapetis
5028d5a68b Reverted my commit #44290 - apparently, it was a bad idea, as g_engine is a hack
svn-id: r44311
2009-09-24 17:07:27 +00:00
Filippos Karapetis
16d7d9ba23 Fixed some more warnings about unreachable code
svn-id: r44299
2009-09-24 10:02:13 +00:00
Filippos Karapetis
a70351e5ea Changed some references from LureEngine to the global g_engine (e.g. calls to shouldQuit()), to minimize places where LureEngine is referenced
svn-id: r44290
2009-09-24 06:53:03 +00:00
Jordi Vilalta Prat
3337be7b08 Fix indentation
svn-id: r43837
2009-08-30 20:50:23 +00:00