Travis Howell
2810a06581
HE specific
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svn-id: r14857
2004-09-01 10:39:43 +00:00
Travis Howell
2a23b8fbc9
Add misisng case (Used in funpack)
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svn-id: r14856
2004-09-01 10:15:10 +00:00
Max Horn
d8fe05a5fa
Fix incorrect flObject base address computation
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svn-id: r14854
2004-09-01 07:59:30 +00:00
Travis Howell
2a219cc701
HE 80+ speech files aren't encoded
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svn-id: r14853
2004-09-01 06:21:07 +00:00
Travis Howell
db2f3cd868
Add HE 72 versions, still not working right yet.
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svn-id: r14852
2004-09-01 03:58:04 +00:00
Travis Howell
35bc32625c
Correct assert
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svn-id: r14850
2004-09-01 02:41:48 +00:00
Travis Howell
6962e64fad
*** empty log message ***
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svn-id: r14849
2004-08-31 08:57:36 +00:00
Travis Howell
3efe85f5ce
Ignore akos codec 32 for now
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svn-id: r14848
2004-08-31 08:54:35 +00:00
Travis Howell
6130d89201
Remove newline
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svn-id: r14847
2004-08-31 08:35:10 +00:00
Travis Howell
3f1aee9ff4
Add HE 72 version
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svn-id: r14845
2004-08-31 07:47:34 +00:00
Travis Howell
0ab96ee6c8
Move function as requested.
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svn-id: r14844
2004-08-31 07:40:28 +00:00
Travis Howell
93584bcdc3
Add HE version 80 to avoid additional game ids
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svn-id: r14843
2004-08-31 07:32:53 +00:00
Travis Howell
292846c2f5
Small correction
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svn-id: r14842
2004-08-30 14:26:52 +00:00
Travis Howell
026e375561
Typo
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svn-id: r14841
2004-08-30 13:05:03 +00:00
Travis Howell
e0bb88b91c
Add some WIP code for HE games.
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Add some music adjustments
svn-id: r14839
2004-08-30 11:52:33 +00:00
Travis Howell
d5e5c54fef
Ooops, shouldn't have commited that part.
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svn-id: r14838
2004-08-30 10:04:53 +00:00
Travis Howell
8b34cb4a6a
HE 7.0+ games don'yt use imuse
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svn-id: r14837
2004-08-30 09:43:21 +00:00
Travis Howell
ad56456e7b
Add some more actor code for HE 7+ games.
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svn-id: r14836
2004-08-30 07:52:54 +00:00
Travis Howell
3b8a0c053d
Add more akos codes
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svn-id: r14835
2004-08-30 07:06:41 +00:00
Travis Howell
9558cf379a
Should read string too.
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svn-id: r14834
2004-08-30 03:32:10 +00:00
Travis Howell
704ad7f63b
Correct resource value, to match original.
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Adjust rtLast
svn-id: r14833
2004-08-30 00:10:36 +00:00
Jonathan Gray
ca6ad7a76f
remove unused var
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svn-id: r14828
2004-08-29 12:52:16 +00:00
Travis Howell
cbf5a60bab
Add a few akos codes
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Give unknown akos codes better names
Rename actor variable
Remove hack (Use multi-version flag instead)
Another sound correction for HE games.
svn-id: r14827
2004-08-29 11:27:16 +00:00
Travis Howell
3540014e45
Later HE 7.1 games need to send virtual x/y mouse vars.
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svn-id: r14826
2004-08-29 06:40:03 +00:00
Travis Howell
9046906d79
Add comment
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svn-id: r14825
2004-08-29 03:40:22 +00:00
Travis Howell
2b5c7c37b6
Clean up
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svn-id: r14824
2004-08-29 03:19:44 +00:00
Travis Howell
8c8ed39b05
Add HE 7.2 differences
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svn-id: r14823
2004-08-29 03:19:09 +00:00
Travis Howell
4d4dd4fe02
Add some charset codes for HE 7.2 gasmes
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Later HE 7.2 games use hard coded sound rate for speech (Rate never changes anyway)
svn-id: r14822
2004-08-29 01:24:17 +00:00
Max Horn
c749061405
Reduced warning to the case which actually might be broken...
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svn-id: r14821
2004-08-29 00:15:36 +00:00
Travis Howell
8198af44a2
Small correction for code c025
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svn-id: r14820
2004-08-28 15:09:54 +00:00
Max Horn
4fea28887e
cleanup
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svn-id: r14818
2004-08-28 14:48:51 +00:00
Max Horn
3e75807fa8
more cleanup
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svn-id: r14816
2004-08-28 14:33:34 +00:00
Max Horn
13356dfa17
Reduce code duplication
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svn-id: r14815
2004-08-28 14:19:56 +00:00
Max Horn
98bcae943d
Cleaning up code a bit while trying to understand it...
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svn-id: r14814
2004-08-28 14:06:36 +00:00
Travis Howell
b0be0f0452
Revert last change, was wrong opcode.
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Add a few more HE 7 opcodes
svn-id: r14813
2004-08-28 14:05:33 +00:00
Max Horn
0e203f6ccd
Fix for bug #1015941 (COMI: There's only background behind dialogue lines)
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svn-id: r14812
2004-08-28 13:30:59 +00:00
Travis Howell
3d7955dab7
Need throughout puttmoon
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svn-id: r14811
2004-08-28 12:01:28 +00:00
Travis Howell
d552e6d8ea
Add stub
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svn-id: r14810
2004-08-28 11:01:01 +00:00
Travis Howell
1c390ece72
Add other version of puttzoo
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svn-id: r14809
2004-08-28 10:20:02 +00:00
Travis Howell
0f71f50d37
Sound change for later HE 7.x games
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Revert cursor change, later games have no .he3 file.
Add some stubs/opcodes
Later HE games use hard code value for _numRoomVariables
svn-id: r14808
2004-08-28 09:19:53 +00:00
Travis Howell
51c1ca442e
akos code C025 is almost the same as complex_channel
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svn-id: r14807
2004-08-28 08:02:28 +00:00
Travis Howell
d1a5cd802e
Should redraw too.
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svn-id: r14806
2004-08-28 07:20:04 +00:00
Travis Howell
0dd52d351b
Add missing case
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svn-id: r14805
2004-08-28 07:14:14 +00:00
Travis Howell
75fd690c20
Safety check
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svn-id: r14804
2004-08-28 04:34:34 +00:00
Travis Howell
4c732d15c6
Limit nukeArrays to only location thats requires it for now.
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svn-id: r14803
2004-08-28 04:14:33 +00:00
Travis Howell
dc7c03029d
Update HE games
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Update HE game issues/todo
Disable opcode E4 (Specific to fbear and has no benefit so far)
svn-id: r14802
2004-08-28 04:02:49 +00:00
Travis Howell
26ff4a2b70
*** empty log message ***
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svn-id: r14801
2004-08-28 03:25:13 +00:00
Travis Howell
09b3b6cb57
Remove left overs
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svn-id: r14800
2004-08-28 03:24:29 +00:00
Travis Howell
22fb004e20
akos should queue commmands and executate after drawing costumes (Caused race issues in HE games).
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Remove some duplciate code
Enable from HE games
Add a few stubs for some additional akos codes
svn-id: r14799
2004-08-28 03:18:52 +00:00
Max Horn
13b6cf7c67
Added support for ImageHeader version 800, used by the COMI demo (inspired by cyx' work, see RFE #690559 : support comi demo)
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svn-id: r14798
2004-08-27 23:50:45 +00:00