Paul Gilbert
|
2b8820f3f6
|
MADS: More setup code for the difficulty dialog
|
2014-06-07 14:10:31 -04:00 |
|
Paul Gilbert
|
d1a5ec96d2
|
MADS: Fix door being open when entering scene 102
|
2014-06-07 12:11:21 -04:00 |
|
Torbjörn Andersson
|
2eb80dd811
|
MADS: Remove unused variable
|
2014-06-07 12:24:44 +02:00 |
|
Torbjörn Andersson
|
ab01020e11
|
MADS: Silence GCC warning about non-virtual destructor
|
2014-06-07 12:24:44 +02:00 |
|
Paul Gilbert
|
17cc86d172
|
MADS: Refactoring and cleanup of the game startup code
|
2014-06-06 20:04:46 -04:00 |
|
Paul Gilbert
|
9aee739a18
|
MADS: Implemented support methods for ScreenDialog base class
|
2014-06-05 22:15:31 -04:00 |
|
Paul Gilbert
|
26a2a125ed
|
MADS: Added setup code for difficulty dialog
|
2014-06-05 19:28:17 -04:00 |
|
Strangerke
|
788eca3cd6
|
MADS: Fix an uninitialized variable in DialogsNebular
|
2014-06-05 07:53:46 +02:00 |
|
Strangerke
|
b404455eaf
|
MADS: remove a magic value, use _transparencyIndex
|
2014-06-05 07:48:03 +02:00 |
|
Paul Gilbert
|
01c18c8f40
|
MADS: Fix restoring upper palette area when dialogs close
|
2014-06-04 21:56:16 -04:00 |
|
Paul Gilbert
|
643cbc6d16
|
MADS: Fix palette corruption when changing selected inventor item
|
2014-06-04 21:53:14 -04:00 |
|
Strangerke
|
26e545a9c8
|
MADS: Fix typo in drawScroller()
|
2014-06-05 00:04:03 +02:00 |
|
Paul Gilbert
|
5a3d85e353
|
MADS: Finally re-enable Rex waking up in the first game scene
|
2014-06-04 09:35:10 -04:00 |
|
Paul Gilbert
|
c551115b4b
|
MADS: Fix memory corruption when dealing with monster in scene 703
|
2014-06-04 09:30:10 -04:00 |
|
Paul Gilbert
|
9dc2aabb62
|
MADS: Remove redundant Palette::close method
|
2014-06-03 22:27:33 -04:00 |
|
Paul Gilbert
|
72c9159043
|
MADS: Free the audio player when the game ends
|
2014-06-03 22:27:05 -04:00 |
|
Paul Gilbert
|
bdc44d309b
|
MADS: Fix removing items from inventory when they should be
|
2014-06-03 21:54:44 -04:00 |
|
Paul Gilbert
|
2a130a8818
|
MADS: Fix for getting bones in scene 752
|
2014-06-03 21:33:31 -04:00 |
|
Paul Gilbert
|
9e9bd02ccd
|
MADS: Changed several values to constants in action setup
|
2014-06-03 21:33:08 -04:00 |
|
Paul Gilbert
|
f086b64b72
|
MADS: Fix drawing of background objects
|
2014-06-03 20:56:03 -04:00 |
|
Paul Gilbert
|
475d14ac93
|
MADS: Fix for reverse sprite cycles
|
2014-06-03 19:48:16 -04:00 |
|
Paul Gilbert
|
8f16d1fc97
|
MADS: Implement actions for scene 804
|
2014-06-02 01:02:25 -04:00 |
|
Paul Gilbert
|
82b56efc42
|
MADS: Fix for dialog when getting vase
|
2014-06-01 23:41:57 -04:00 |
|
Paul Gilbert
|
05830e43ee
|
MADS: Fix for climbing in penthouse window
|
2014-06-01 23:34:11 -04:00 |
|
Paul Gilbert
|
abb3038106
|
MADS: Fix for getting bottle
|
2014-06-01 23:30:41 -04:00 |
|
Paul Gilbert
|
f372a1ca4c
|
MADS: Fix for getting Id card
|
2014-06-01 23:04:02 -04:00 |
|
Paul Gilbert
|
d2bf99b941
|
MADS: Fix for getting fishing line
|
2014-06-01 23:03:48 -04:00 |
|
Paul Gilbert
|
62e5fdc95c
|
MADS: Fixes for giving batteries to Hermin
|
2014-06-01 22:36:16 -04:00 |
|
Paul Gilbert
|
72e7d55d62
|
MADS: Fixes for recharging durafail batteries
|
2014-06-01 22:03:02 -04:00 |
|
Paul Gilbert
|
d1100ac508
|
MADS: Fix calculating dimensions for dynamic hotspots
|
2014-06-01 21:21:47 -04:00 |
|
Paul Gilbert
|
0dddc20530
|
MADS: Use correct article for throwing items over fence
|
2014-06-01 20:37:21 -04:00 |
|
Paul Gilbert
|
2e587c5b4c
|
MADS: Default new games to hard mode
|
2014-06-01 20:36:37 -04:00 |
|
Paul Gilbert
|
8c7dc6c142
|
MADS: Fix for native disappearing in scene 205
|
2014-06-01 19:23:20 -04:00 |
|
Paul Gilbert
|
4c56fe4879
|
MADS: Fix teleporters to correctly show code rather than room number
|
2014-06-01 19:04:19 -04:00 |
|
Paul Gilbert
|
926249b529
|
MADS: Fix for making explosives in room 411
|
2014-06-01 18:45:36 -04:00 |
|
Paul Gilbert
|
f69a1fe2d7
|
MADS: Show correct article when using items on items
|
2014-06-01 18:21:29 -04:00 |
|
Matthew Hoops
|
379aadb851
|
MADS: Silence gcc conversion warnings
|
2014-06-01 17:28:34 -04:00 |
|
Paul Gilbert
|
6d9ff6ceeb
|
MADS: Fix Rex's moonwalking
|
2014-06-01 16:29:07 -04:00 |
|
Paul Gilbert
|
f60ecc1f55
|
MADS: Revert no longer needed sprite transparency index calculations
|
2014-06-01 16:18:17 -04:00 |
|
Paul Gilbert
|
4207d74762
|
MADS: Fix selecting inventory items when inventory is scrolled
|
2014-06-01 15:54:22 -04:00 |
|
Paul Gilbert
|
22e8a27b20
|
MADS: Fix leaving scene 413 to the south
|
2014-06-01 15:15:06 -04:00 |
|
Paul Gilbert
|
69d6e72f84
|
MADS: Fix dynamic hotspots in scenes with multiple such hotspots
|
2014-06-01 14:43:26 -04:00 |
|
Paul Gilbert
|
374bd9afc5
|
MADS: Add missing sprites removal from resetScene
|
2014-06-01 11:48:47 -04:00 |
|
Paul Gilbert
|
f16dd2a7f2
|
MADS: Minor fixes for sprite asset flags passing
|
2014-06-01 11:48:19 -04:00 |
|
Paul Gilbert
|
7ab00631dd
|
MADS: Add enum for sprite asset loading flags
|
2014-06-01 09:10:49 -04:00 |
|
Filippos Karapetis
|
03619f8887
|
MADS: Add enums for the statuses of the car and the dog in section 6
|
2014-06-01 15:18:31 +03:00 |
|
Filippos Karapetis
|
6d6afda883
|
MADS: Properly set the scene revisited flag when loading a saved game
|
2014-06-01 15:18:31 +03:00 |
|
Filippos Karapetis
|
3e2acf3545
|
MADS: Bugfixes for scene 411 (lab)
|
2014-06-01 13:44:25 +03:00 |
|
Filippos Karapetis
|
4cf72ee86f
|
MADS: Use friendly names for the screen input mode
|
2014-06-01 13:44:25 +03:00 |
|
Filippos Karapetis
|
5e5a37e978
|
MADS: Fix sitting on the bar stool in scene 402 (bar)
|
2014-06-01 08:33:51 +03:00 |
|