Joost Peters
00e5b84f9f
endian fix
...
svn-id: r36196
2009-02-01 23:06:35 +00:00
Johannes Schickel
2221650879
Fixed graphics glitches when replaying intro.
...
svn-id: r36193
2009-02-01 21:26:56 +00:00
Johannes Schickel
9df7f7385c
- Cleanup
...
- This time fixed the real cause of the mismatching malloc / delete[] call.
svn-id: r36191
2009-02-01 21:11:03 +00:00
Johannes Schickel
2648f42fc5
Removed uneeded setupPrologueData calls.
...
svn-id: r36188
2009-02-01 20:55:16 +00:00
Johannes Schickel
4662333b81
Oops wrong parameter in last commit.
...
svn-id: r36187
2009-02-01 20:54:24 +00:00
Johannes Schickel
1aa84d4b5e
- Fixed mismatching new[] / free.
...
- Fixed bad casting
svn-id: r36186
2009-02-01 20:53:30 +00:00
Johannes Schickel
574a7924df
Implemented per voice volume control. (Used for example in LoL intro)
...
svn-id: r36184
2009-02-01 20:35:51 +00:00
Johannes Schickel
90184e6812
Moved some code to newly added files sequences_lol.cpp (more static sequence code is coming up in the future anyway...)
...
svn-id: r36183
2009-02-01 20:21:01 +00:00
Johannes Schickel
68b7cb265d
Oops removed accidently commited code.
...
svn-id: r36182
2009-02-01 20:13:05 +00:00
Johannes Schickel
ce4c7f4a11
Removed obsolete fixme.
...
svn-id: r36181
2009-02-01 20:11:05 +00:00
Johannes Schickel
1626c624ba
Fixed out of bounds memory access.
...
svn-id: r36180
2009-02-01 19:56:30 +00:00
Johannes Schickel
dda109ead3
Fixed compilation for now.
...
svn-id: r36179
2009-02-01 19:53:12 +00:00
Florian Kagerer
784c99b3da
svn-id: r36178
2009-02-01 19:27:01 +00:00
Henry Bush
6438c40958
T7G: Fix for 2474078 (hopefully). Check if volume has fallen to correct level at end of applyfading, in case it gets set to correct level during it.
...
svn-id: r36173
2009-02-01 11:56:12 +00:00
Henry Bush
b1c58328a5
T7G: revert r36125 until I figure out why it broke general midi music
...
svn-id: r36170
2009-02-01 09:05:23 +00:00
Johannes Schickel
20d1e78fa6
o2_loadSoundFile is a dummy for non DOS versions.
...
svn-id: r36168
2009-01-31 15:16:51 +00:00
Paul Gilbert
f8963cf550
Disable GMM Save/Loading when a cut-scene is playing
...
svn-id: r36165
2009-01-31 12:26:44 +00:00
Paul Gilbert
e2baabcab9
Enabled runtime save/loading from the GMM menu, and fixed launcher listing of savegames
...
svn-id: r36164
2009-01-31 12:15:21 +00:00
Johannes Schickel
71dcc140f9
Fixed o2_loadSoundFile implementation.
...
svn-id: r36163
2009-01-31 12:06:33 +00:00
Johannes Schickel
31d40307bc
Fix for bug #2551436 "KYRA2: ScummVM quits after death".
...
svn-id: r36161
2009-01-31 12:00:20 +00:00
Gregory Montoir
b2b37d3d67
fixed invalid dirty rect for infobar ; added code difference in infobar display for DE version (tracker items #2523881,2523924)
...
svn-id: r36160
2009-01-31 09:44:27 +00:00
Torbjörn Andersson
7cab911532
Disable the "press c for credits" hotkey (which wasn't in the original anyway)
...
because of strange rumors about the credits running spontaneously every few
minutes. I don't know if this is a temporary or permanent measure.
svn-id: r36155
2009-01-31 07:57:41 +00:00
Paul Gilbert
13c7397837
Bugfix to properly have one NPC character move out of the way when two NPCs bump into each other
...
svn-id: r36153
2009-01-31 01:58:10 +00:00
Max Horn
716f88f571
Avoid using g_engine if possible
...
svn-id: r36149
2009-01-30 16:04:39 +00:00
Max Horn
e21f5febdc
Don't use g_engine to access the mixer
...
svn-id: r36147
2009-01-30 15:41:23 +00:00
Paul Gilbert
26210ad976
Bugfix to stop characters changing rooms if the entrance in the other room is blocked by another NPC
...
svn-id: r36144
2009-01-30 12:22:30 +00:00
Max Horn
341bc64aaf
do not include common/debug.h from common/util.h
...
svn-id: r36143
2009-01-30 05:25:17 +00:00
Max Horn
7cb437b56f
Renamed SpecialDebugLevel to DebugChannel
...
svn-id: r36142
2009-01-30 05:10:24 +00:00
Max Horn
76deee02d6
Some more 'special debug levels' tweaks
...
svn-id: r36140
2009-01-30 04:52:53 +00:00
Max Horn
de7c89e381
Some work on the 'special debug levels' aka 'engine debug levels' code
...
svn-id: r36139
2009-01-30 04:42:30 +00:00
Max Horn
4d87acf8b4
AGOS: Added TODO about the possibility of using special debug levels
...
svn-id: r36137
2009-01-30 04:07:41 +00:00
Max Horn
42b26e0f56
cleanup
...
svn-id: r36133
2009-01-30 01:15:17 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
...
svn-id: r36132
2009-01-29 22:13:01 +00:00
Gregory Montoir
164a099c7f
restrict charwidth table patch to french version, should fix #2523924
...
svn-id: r36129
2009-01-29 21:31:44 +00:00
Max Horn
ac59693be2
A ton of code formatting fixes; also fixed warnings about single line loops like 'while(cond);' by inserting newlines
...
svn-id: r36127
2009-01-29 05:26:12 +00:00
Henry Bush
a0a82d911c
T7G: start background music at start of input loop (0x0B). Should fix 2474078, but might break other things so I'm not going to backport it.
...
svn-id: r36125
2009-01-28 23:29:19 +00:00
Gregory Montoir
3f06e9c4eb
fix #2543067 'crash on Bud Tucker in Double Trouble german version', don't copy rect if w or h <= 0
...
svn-id: r36123
2009-01-28 21:43:26 +00:00
Torbjörn Andersson
b866cf5d22
Silence GCC warning.
...
svn-id: r36122
2009-01-28 21:11:18 +00:00
Paul Gilbert
8315753dda
Bugfix to allow characters to start moving when some other object (such as a door) has marked part of the area the character is standing on as occupied
...
svn-id: r36120
2009-01-28 10:27:14 +00:00
Filippos Karapetis
c27c9c37b7
Protect save slot 0 from being overwritten and/or deleted by the GMM save/load menus
...
svn-id: r36112
2009-01-27 20:24:08 +00:00
Willem Jan Palenstijn
8cabfc677f
remove _firstSlot offset from getSavegame*, fixing autosaves ( #2537059 )
...
svn-id: r36110
2009-01-27 19:59:50 +00:00
Willem Jan Palenstijn
e5bff7bf92
typo
...
svn-id: r36109
2009-01-27 19:58:30 +00:00
Filippos Karapetis
fa71814c07
Proper fix for accented characters in the Italian version of ITE
...
svn-id: r36103
2009-01-27 17:39:11 +00:00
Filippos Karapetis
1d04e168ae
Fixed bug #2538838 - "Wrong accented char. in italian fan version [Regression]"
...
svn-id: r36101
2009-01-27 17:27:51 +00:00
Filippos Karapetis
a359f7c1da
Silence MSVC warnings
...
svn-id: r36100
2009-01-27 17:08:09 +00:00
Paul Gilbert
6ef26264f4
Added a debug subcommand to enable a hotspot's position to be changed
...
svn-id: r36095
2009-01-27 10:27:07 +00:00
Travis Howell
f9d0d2a44a
Add/Update comments.
...
svn-id: r36094
2009-01-27 03:26:51 +00:00
Travis Howell
f002e06fe0
Add looping support to makeVOCStream().
...
svn-id: r36093
2009-01-27 03:21:05 +00:00
Max Horn
8e447d1ee9
Extended makeWAVStream by a 'disposeAfterUse' param; changed makeWAVStream to directly return the AudioStream created by makeADPCMStream
...
svn-id: r36085
2009-01-27 00:42:43 +00:00
Max Horn
c08cc29b96
cleanup
...
svn-id: r36084
2009-01-27 00:41:41 +00:00
Max Horn
ca730e8f7e
Allow quitting Simon 2 during the intro
...
svn-id: r36082
2009-01-27 00:38:56 +00:00
Travis Howell
7a7cc77d03
Correct md5 checksum for German Atari ST version of Indiana Jones and the Last Crusade.
...
svn-id: r36080
2009-01-26 22:15:08 +00:00
Willem Jan Palenstijn
80ba7ec844
made fix from r36039 more efficient
...
svn-id: r36076
2009-01-26 17:37:59 +00:00
Travis Howell
c2847572f1
Add German Atari ST version of Indiana Jones and the Last Crusade.
...
svn-id: r36072
2009-01-26 09:22:43 +00:00
Paul Gilbert
52df26d4b2
Implemented the Engine::getDebugger method
...
svn-id: r36068
2009-01-26 06:53:23 +00:00
Travis Howell
53c71f8e4d
Add support for text compression in the AtariST version of Elvira 1.
...
svn-id: r36065
2009-01-26 04:22:19 +00:00
Gregory Montoir
4999677c57
added a few more code differences, demo version is now completable
...
svn-id: r36063
2009-01-25 18:08:26 +00:00
Gregory Montoir
7f594fa21d
TUCKER: modified flic playback to make use of dirtyrects
...
svn-id: r36060
2009-01-25 12:10:06 +00:00
Torbjörn Andersson
0a7b4fd146
Fixed warning.
...
svn-id: r36059
2009-01-25 11:15:30 +00:00
Joost Peters
a0824205af
some DW2 endian fixes
...
svn-id: r36058
2009-01-25 11:02:34 +00:00
Filippos Karapetis
79709646fb
Added some unused opcodes in Rodney
...
svn-id: r36057
2009-01-25 10:46:48 +00:00
Filippos Karapetis
3fb9e1e23a
Added some information on sfPlayNote, sfStopNote, sfPlayTele, sfStopTele
...
svn-id: r36056
2009-01-25 10:16:00 +00:00
Filippos Karapetis
e46c1100a0
Removed leftover debug code
...
svn-id: r36055
2009-01-25 09:37:53 +00:00
Paul Gilbert
d3319ad6a8
Introduced a static string list for language dependant strings, and changed the options and inventory menus to use it
...
svn-id: r36051
2009-01-25 05:49:18 +00:00
Paul Gilbert
a27f4203e0
Minor cleanup and changed g_cruise to _vm for consistency
...
svn-id: r36050
2009-01-25 05:44:18 +00:00
Benjamin Haisch
6297561f7c
- Implemented sound decompression for Manhole EGA
...
svn-id: r36048
2009-01-25 01:58:16 +00:00
Gregory Montoir
e5feb689df
added detection entry for playable demo and some code differences
...
svn-id: r36044
2009-01-24 21:03:44 +00:00
Willem Jan Palenstijn
3c79c6229c
fix near-infinite loop and segfault in ARM costume asm when len == 0 (should fix #2340221 )
...
svn-id: r36039
2009-01-24 19:19:24 +00:00
Travis Howell
75518d5a6e
Update detection table with known file sizes.
...
svn-id: r36032
2009-01-24 06:06:14 +00:00
Kari Salminen
dfab0ee6d0
Initialize variables that might not be initialized but still used later on line 422 in a debug function call (Fixes MSVC's warnings about 'potentially uninitialized local variable').
...
svn-id: r36031
2009-01-24 05:02:08 +00:00
Willem Jan Palenstijn
a8ae95cc10
fixing #2531282 : don't fall back to a real audio CD when playing enhanced midi tracks
...
svn-id: r36030
2009-01-24 01:29:52 +00:00
Filippos Karapetis
17b82253e9
Removed leftover test code for MADE V1, used in Manhole EGA (though the sound effects in Manhole EGA are still not working)
...
svn-id: r36028
2009-01-24 01:03:06 +00:00
Benjamin Haisch
a8562cf64b
- Implemented sfGetMusicBeat (used in several games as some kind of timer)
...
svn-id: r36023
2009-01-23 12:17:12 +00:00
Max Horn
2d866c0483
Renamed Kyra's Resource::getFileStream to createReadStream
...
svn-id: r36022
2009-01-23 04:57:18 +00:00
Max Horn
14c5bbbccf
Renamed Archive::openFile to createReadStreamForMember
...
svn-id: r36021
2009-01-23 04:45:44 +00:00
Max Horn
9861afd8fd
Renamed ArchiveMember::open -> createReadStream, and made it a cv member (const); same for Archive::openFile
...
svn-id: r36020
2009-01-23 04:36:18 +00:00
Travis Howell
d5c12447bd
Trigger error in German versions of Elvira 1/2 and Waxworks, since we still lack the font table data.
...
svn-id: r36019
2009-01-23 04:09:57 +00:00
Travis Howell
c36eb09237
Remove unused shutdown() code.
...
svn-id: r36018
2009-01-23 04:05:10 +00:00
Travis Howell
8914ef89ea
Remove last use of time() in AGOS engine.
...
svn-id: r36016
2009-01-23 04:01:38 +00:00
Max Horn
8f16458e9b
Renamed FSNode::openForReading / openForWriting to createReadStream / createWriteStream, again to make ownership of the returned stream clear
...
svn-id: r36014
2009-01-23 03:41:36 +00:00
Filippos Karapetis
ba469d3cbb
Silenced MSVC warnings
...
svn-id: r36002
2009-01-22 19:09:05 +00:00
Max Horn
6692330c41
Fix warning
...
svn-id: r36000
2009-01-22 18:33:02 +00:00
Johannes Schickel
d9cf723ee9
Minor cleanup (got rid of a dynamic array).
...
svn-id: r35999
2009-01-22 16:56:22 +00:00
Benjamin Haisch
5b8105afb3
- Added support for The Manhole EGA version
...
- Support for 'chunked' picture resources and EGA pictures
- Improved the mouth sync in RtZ (still not perfect, though)
- Removed obsolete TODOs
- Fixed sfPlayMovie to return if the movie playback was aborted or not; this is used by RtZ to determine if it should display the credits screen after the intro movie
svn-id: r35997
2009-01-22 13:04:29 +00:00
Max Horn
abc06ca18e
Moved Graphics::PixelFormat into its own header file; turned RGBToColor etc. into methods, and added an operator==
...
svn-id: r35993
2009-01-22 04:35:10 +00:00
Torbjörn Andersson
a2c671da97
Clear the list of savegames before re-populating it. Otherwise, even save names
...
that have been entered before cancelling the dialog will remain in it.
svn-id: r35987
2009-01-21 20:00:26 +00:00
Torbjörn Andersson
248605800e
Don't allow the nul character in savegame names, since that terminates the
...
string. This happens, for instance, when pressing the Shift key. (I usually start
my savegame names with an upper-case letter, and I couldn't understand why it
didn't seem to register any of my keypresses.)
svn-id: r35986
2009-01-21 19:46:51 +00:00
Johannes Schickel
d3fb5c1ecc
Fixed GMM save/load functionallity in kyra1.
...
svn-id: r35980
2009-01-21 15:36:31 +00:00
Filippos Karapetis
71421c9966
Mention that kSupportsRTL is problematic in tinsel
...
svn-id: r35969
2009-01-20 23:50:07 +00:00
Filippos Karapetis
7273d02528
Implemented getDebugger()
...
svn-id: r35967
2009-01-20 23:40:35 +00:00
Travis Howell
f8da825177
Bypass copy protection screen completely in Waxworks, since copy protection is disabled in Good Old Games release.
...
svn-id: r35963
2009-01-20 22:49:59 +00:00
Filippos Karapetis
cb8ffaf3a9
Implemented loading from the command line and the GMM for tinsel (kSupportsLoadingDuringStartup)
...
svn-id: r35958
2009-01-20 17:30:23 +00:00
Nicola Mettifogo
b2a9393eee
Replacement an immediate with the appropriate #define constant.
...
svn-id: r35950
2009-01-20 12:47:39 +00:00
Nicola Mettifogo
545b76876a
Character is now placed at the right spot when a new location is entered. Size may be still not right, though.
...
svn-id: r35945
2009-01-20 11:07:27 +00:00
Nicola Mettifogo
3e611e1eb7
Adapted fixed-sized arrays to cope with the larger dialogues in BRA. Maybe they should be turned into dynamic data structures...
...
svn-id: r35944
2009-01-20 10:39:16 +00:00
Johannes Schickel
577c8ff27d
Cleanup.
...
svn-id: r35943
2009-01-20 09:38:55 +00:00
Johannes Schickel
bcae0570a6
Yet another two small formatting fixes.
...
svn-id: r35942
2009-01-20 09:32:43 +00:00
Johannes Schickel
6d2278fb81
- Fixed formatting
...
- Added FIXME about falling through case blocks
svn-id: r35940
2009-01-20 09:30:20 +00:00
Johannes Schickel
87d2d96d91
- Moved some script related code to script_lol.cpp
...
- Renamed opcodes from o2_* to olol_*
svn-id: r35938
2009-01-20 09:22:16 +00:00
Travis Howell
6a999bdc05
Fix bug #2522556 - FEEBLE: Cutscene not found, Crash.
...
svn-id: r35935
2009-01-20 05:43:57 +00:00
Max Horn
c77ecdc050
Fix another warning
...
svn-id: r35934
2009-01-20 02:56:32 +00:00
Max Horn
f60e2836b0
Fixed warnings (nice example of why heeding warnings is useful: one of the changes seems to fix a NULL deref)
...
svn-id: r35933
2009-01-20 02:54:30 +00:00
Filippos Karapetis
85d4063000
Some WIP code for the kSupportsLoadingDuringStartup engine feature
...
svn-id: r35932
2009-01-20 00:33:26 +00:00
Florian Kagerer
017b39eae0
LOL: some work on the music handling
...
svn-id: r35929
2009-01-19 23:35:27 +00:00
Florian Kagerer
2a22b9bcc6
LOL: some renaming
...
svn-id: r35919
2009-01-19 07:31:34 +00:00
Torbjörn Andersson
fa0efa0b22
Fixed warning.
...
svn-id: r35918
2009-01-19 05:03:17 +00:00
Florian Kagerer
44918f5f16
LOL: basic music support and some cleanup
...
svn-id: r35917
2009-01-18 23:50:31 +00:00
Filippos Karapetis
7fba1e9aaf
Removed unused defines, cleaned up some more defines and reduced the places where static data is read from the game's executable
...
svn-id: r35916
2009-01-18 22:02:22 +00:00
Max Horn
6b3d5db09f
Disabled use of OSystem::kFeatureAutoComputeDirtyRects in SAGA for now
...
svn-id: r35915
2009-01-18 20:42:33 +00:00
Florian Kagerer
35c8fd4dad
LOL: fix some valgrind warnings
...
svn-id: r35910
2009-01-18 18:20:33 +00:00
Johannes Schickel
62334395a7
Formatting.
...
svn-id: r35908
2009-01-18 17:38:29 +00:00
Johannes Schickel
12eb45df01
Fixed mismatching delete call.
...
svn-id: r35907
2009-01-18 17:36:25 +00:00
Johannes Schickel
49f756981b
- Fixed some delete[] misuse
...
- Fixed regression introduced with r35904
svn-id: r35906
2009-01-18 17:31:25 +00:00
Johannes Schickel
c003d62429
- Fixed bug in script code of LoL
...
- Cleanup
svn-id: r35905
2009-01-18 17:24:47 +00:00
Johannes Schickel
ec5b64147d
Fixed compilation.
...
svn-id: r35904
2009-01-18 17:17:39 +00:00
Florian Kagerer
ff268e8fd5
LOL: Some drawing code and some opcodes so that the first scene will show up. Playing is not possible. This is still somewhat messy since a lot of stuff hasn't been figured out yet.
...
svn-id: r35903
2009-01-18 17:04:24 +00:00
Johannes Schickel
bf08c82054
Fixed bug in PAK link list code, now file links are correctly initialized.
...
svn-id: r35902
2009-01-18 16:49:03 +00:00
Filippos Karapetis
98b3046c09
Removed some unused defines in Mickey's Space Adventure, and removed a case where static data was read from the game's executable
...
svn-id: r35901
2009-01-18 16:41:35 +00:00
Johannes Schickel
c4a4ffc51b
Update scene number internally so it gets displayed correctly in the debugger.
...
svn-id: r35900
2009-01-18 16:21:30 +00:00
Paul Gilbert
df6aa6361d
Slight changes to fx method #9 to more correctly match the original game
...
svn-id: r35893
2009-01-18 09:29:22 +00:00
Gregory Montoir
1511099a7b
merged Graphics::copyTo640/Graphics::copyFrom640
...
svn-id: r35892
2009-01-18 04:00:11 +00:00
Gregory Montoir
8ea8966c02
cleanup
...
svn-id: r35891
2009-01-18 03:22:33 +00:00
Gregory Montoir
710b7fe461
get rid of AnimationSequencePlayer::_currentSeqNum
...
svn-id: r35890
2009-01-18 03:07:20 +00:00
Gregory Montoir
5a809e51be
simplified Graphics::decode*()
...
svn-id: r35889
2009-01-18 02:46:25 +00:00
Matthew Hoops
bd3ff9c719
fix another regression from the RTL branch merge
...
svn-id: r35888
2009-01-18 02:22:57 +00:00
Gregory Montoir
8f85a81791
splitted play/load class methods in introduction animation player
...
svn-id: r35887
2009-01-18 00:55:51 +00:00
Filippos Karapetis
c56faf3216
Since users need to rename the sound and index files in DW2, throw nice GUI error messages when these files are not found before dying with an error
...
svn-id: r35886
2009-01-17 22:29:55 +00:00
Filippos Karapetis
56f75b4c41
Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"
...
svn-id: r35884
2009-01-17 21:45:53 +00:00
Filippos Karapetis
ba4b872a20
Silenced MSVC warning
...
svn-id: r35883
2009-01-17 21:17:58 +00:00
Torbjörn Andersson
eb0ea6a297
Make sure that "quit" events are handled immediately. This fixes a warning - or
...
possibly worse - about an invalid opcode when quitting the game.
svn-id: r35879
2009-01-17 04:50:13 +00:00
Max Horn
736fea2c0e
tiny cleanup
...
svn-id: r35878
2009-01-16 23:29:48 +00:00
Filippos Karapetis
68a20e2aba
- Removed _gameVersion, engine versions are set in the game detection entries now
...
- Renamed ProjectReader -> ResourceReader
- Added some WIP code for the EGA version of the Manhole (still not working/disabled)
- The resource reader now closes the files it has opened correctly when it's deleted
svn-id: r35877
2009-01-16 23:20:17 +00:00
Max Horn
d53a340a4d
Some cleanup (one could replace some of those switch/case by jump tables...)
...
svn-id: r35876
2009-01-16 23:18:18 +00:00
Max Horn
0a169612ee
TUCKER: Got rid of _fileToLoad
...
svn-id: r35875
2009-01-16 21:19:30 +00:00
Max Horn
c0e1dbf1ac
TUCKER: Changed loadFile and loadImage to take filename as parameter (trying to get rid of _fileToLoad)
...
svn-id: r35874
2009-01-16 21:08:55 +00:00
Max Horn
1082d82ba8
TUCKER: Simplify TuckerEngine::copyLocBitmap
...
svn-id: r35873
2009-01-16 20:53:43 +00:00
Max Horn
e9f0fc21e8
Fixed class indention
...
svn-id: r35871
2009-01-16 05:04:49 +00:00
Max Horn
4c5efaecf4
Code formatting fixes, automatically performed by astyle
...
svn-id: r35870
2009-01-16 02:43:41 +00:00
Max Horn
42c46aa5a1
Mark cruise save/load code as not endian safe
...
svn-id: r35869
2009-01-16 01:48:55 +00:00
Max Horn
ce39c26d14
-1 is not an uint8. Assuming ones-complement, though, I guess 255 was meant
...
svn-id: r35865
2009-01-14 18:52:25 +00:00
Jordi Vilalta Prat
4db2899253
Hide the mouse cursor when loading a saved game
...
svn-id: r35863
2009-01-14 16:05:26 +00:00
Filippos Karapetis
f79007d6cf
Fix for non-looped tracks of the music enhancement project. Also, got rid of the dwMidiIndex variable
...
svn-id: r35862
2009-01-14 13:55:36 +00:00
Filippos Karapetis
405680af6d
Game database headers are verified now
...
svn-id: r35861
2009-01-14 11:18:14 +00:00
Torbjörn Andersson
b0fb307978
Fixed warnings.
...
svn-id: r35859
2009-01-14 05:49:18 +00:00
Jordi Vilalta Prat
59d41b30ff
Show the cursor and update it properly when closing the GMM.
...
svn-id: r35858
2009-01-14 03:09:19 +00:00
Jordi Vilalta Prat
be346a6b5f
- Initialize the current cursor to an invalid one (this removes a glitch when loading from the launcher)
...
- Removed the _syst attribute in Cursor_t7g
svn-id: r35856
2009-01-14 02:08:44 +00:00
Jordi Vilalta Prat
215af6f3b4
Reduced savegame code duplication and added savegame format versioning.
...
svn-id: r35855
2009-01-13 23:22:47 +00:00
Jordi Vilalta Prat
cd7ab24dd6
Added const qualifier to (char *) parameter
...
svn-id: r35854
2009-01-13 23:00:14 +00:00
Filippos Karapetis
fa755b3729
Some updates/observations on script functions
...
svn-id: r35850
2009-01-13 21:08:22 +00:00
Filippos Karapetis
0ecaa8c4fd
- PMV video headers are evaluated correctly now
...
- PMV video is now stopped correctly if the end of the video has been reached. Removed a relevant hack, which was caused due to an invalid memory read
svn-id: r35849
2009-01-13 20:36:52 +00:00