Max Horn
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21f82f0946
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added Actor::isInClass convenience method; fixed typo in object.cpp; moved some functions from class Scumm to LoadedCostume
svn-id: r4560
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2002-07-15 22:56:24 +00:00 |
|
Max Horn
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b215a7720a
|
no need to error out on Flashlight
svn-id: r4559
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2002-07-15 22:32:15 +00:00 |
|
Paweł Kołodziejski
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eb3318e291
|
subtitles: some fixes
svn-id: r4558
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2002-07-15 21:56:30 +00:00 |
|
Max Horn
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438bb248e0
|
simplified the path finding code for 'old' games (this included getting rid of some global vars etc.)
svn-id: r4557
|
2002-07-15 21:50:51 +00:00 |
|
Paweł Kołodziejski
|
9e5c400c6e
|
DIG: corrected placement and multiline subtitles in SMUSH animations
svn-id: r4556
|
2002-07-15 21:25:07 +00:00 |
|
Max Horn
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ce7e480d50
|
replaced EventList and StringList by a universtal List<T> template; remade EventList and StringList using that generic type
svn-id: r4555
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2002-07-15 20:11:39 +00:00 |
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Max Horn
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44c3cf0589
|
tiny fix to account for the fact that GF_SMALL_HEADER games have walk box 0
svn-id: r4554
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2002-07-15 18:11:30 +00:00 |
|
Max Horn
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191c808a48
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renamed o5_actorSetClass to o5_setClass
svn-id: r4553
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2002-07-15 15:56:56 +00:00 |
|
Vincent Hamm
|
f0f63107a2
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fix an obscure typo
svn-id: r4552
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2002-07-15 15:29:47 +00:00 |
|
Max Horn
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e6f6e5df8f
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allow static text/button widgets in NewGUI to be drawn centred
svn-id: r4551
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2002-07-15 12:59:56 +00:00 |
|
Max Horn
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272c391eb0
|
fixed my fix - mouse cursor now moves again in new GUI
svn-id: r4550
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2002-07-15 12:47:12 +00:00 |
|
Ruediger Hanke
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d354176107
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Ouch, that was not intended ...
svn-id: r4549
|
2002-07-15 12:38:09 +00:00 |
|
Ruediger Hanke
|
a4b9b6d33d
|
MorphOS makefile update
svn-id: r4548
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2002-07-15 12:32:56 +00:00 |
|
Ruediger Hanke
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d20e60ccf6
|
Some endian fixes I wanted to check in for some time now ... also allow unencoded plain-text TRES files as they are on my German CDs of Dig/FT
svn-id: r4547
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2002-07-15 12:30:52 +00:00 |
|
Max Horn
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cbfcd455ee
|
fix for #556444 (MI1: German sz ligature)
svn-id: r4546
|
2002-07-15 12:04:09 +00:00 |
|
Max Horn
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db824b6393
|
fix for #581473
svn-id: r4545
|
2002-07-15 02:01:42 +00:00 |
|
Max Horn
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13d1357b21
|
fixed pause mode; changed semantics of getRandomNumber slightly
svn-id: r4544
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2002-07-15 01:38:52 +00:00 |
|
James Brown
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f3e2b98c47
|
Duh - COMPILE before commit.
Fix stupid typo x 3
svn-id: r4543
|
2002-07-14 04:54:56 +00:00 |
|
James Brown
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c2877866ff
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Reapply the Zak cashcard var exclusions... two of them somehow vanished
out of the code during rewrites.
svn-id: r4542
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2002-07-14 03:01:36 +00:00 |
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Max Horn
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c3c11b79cb
|
added latest of painelf's patches which makes NewGui handle system events directly (code becomes much cleaner and more powerful this way); he also implemented a 'focus' item in NewGui; atop of this several changes of my own that further improve the GUI behaviour
svn-id: r4541
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2002-07-13 22:41:29 +00:00 |
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Max Horn
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1238d74227
|
took painelf's change, modified it a lot, and now here's the result :-)
svn-id: r4540
|
2002-07-13 18:32:09 +00:00 |
|
Max Horn
|
101613f6fd
|
cleanup
svn-id: r4539
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2002-07-13 17:54:20 +00:00 |
|
Max Horn
|
dfdd2d407d
|
fixed palette bug (visible in MonkeyVGA in the forest on Melee Island); added some code that might or might not be right for o5_actorset:15
svn-id: r4538
|
2002-07-13 15:59:11 +00:00 |
|
Max Horn
|
bbc90cace6
|
fixed about dialog crash
svn-id: r4537
|
2002-07-13 14:32:11 +00:00 |
|
Max Horn
|
dc60238196
|
renamed fadeToBlackEffect to fadeOut; renamed screenEffect to fadeIn; implemented oldRoomEffect (fixes room transitions in MonkeyVGA and Indy3)
svn-id: r4536
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2002-07-13 14:07:37 +00:00 |
|
Max Horn
|
1861053d33
|
oops
svn-id: r4535
|
2002-07-13 13:12:06 +00:00 |
|
Max Horn
|
9514e7012e
|
some cleanup
svn-id: r4534
|
2002-07-13 12:02:10 +00:00 |
|
Max Horn
|
198d667d1e
|
added clear() methods to String and StringList; StringList destructor now doesn't leak anymore
svn-id: r4533
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2002-07-13 11:59:39 +00:00 |
|
Max Horn
|
43b8300eb2
|
fixed FIXME; this seems to be the correct way for walkActorOld to work
svn-id: r4532
|
2002-07-13 11:56:53 +00:00 |
|
Max Horn
|
447f2c433b
|
indent fixes
svn-id: r4531
|
2002-07-13 11:56:04 +00:00 |
|
Travis Howell
|
98df5185d3
|
*** empty log message ***
svn-id: r4530
|
2002-07-13 09:41:21 +00:00 |
|
James Brown
|
86a2ca6b82
|
Let ListWidget have an 'active' item
svn-id: r4529
|
2002-07-13 09:19:23 +00:00 |
|
Max Horn
|
8e7686e19f
|
updated TODO list
svn-id: r4528
|
2002-07-12 23:04:54 +00:00 |
|
Max Horn
|
eeb23d5a92
|
implemented scrollbar 'dragging' (based largely on painelf's patch)
svn-id: r4527
|
2002-07-12 23:00:35 +00:00 |
|
Max Horn
|
d16bf9a102
|
small indention fix
svn-id: r4526
|
2002-07-12 22:10:24 +00:00 |
|
Max Horn
|
897a404e6e
|
updated scummvm.dsp file (thx painelf)
svn-id: r4525
|
2002-07-12 22:07:23 +00:00 |
|
Max Horn
|
efae95935e
|
this fix by MadMoose fixes the forest 'labyrinth' in monkeyvga
svn-id: r4524
|
2002-07-12 22:04:24 +00:00 |
|
Max Horn
|
494c095c25
|
my previous change caused problems in MI1/2. This should help
svn-id: r4523
|
2002-07-12 21:36:20 +00:00 |
|
Max Horn
|
bc125e4d1f
|
fix for #555317
svn-id: r4522
|
2002-07-12 17:43:18 +00:00 |
|
Max Horn
|
e34571dca9
|
Countless changes to the New GUI; some hightligths: new ScrollBarWidget class; ListWidget is usable (demo shows it off); added custom String/StringList classes
svn-id: r4521
|
2002-07-12 16:24:11 +00:00 |
|
James Brown
|
c99d9a57c0
|
Allow Full Thottle SMUSH to work again
svn-id: r4520
|
2002-07-12 15:29:22 +00:00 |
|
Max Horn
|
1eac3c9896
|
fixed space bar bug in Save dialog. Dudes, why not use standard functions/macros instead of reinventing the broken wheel? 8-)
svn-id: r4519
|
2002-07-12 10:31:45 +00:00 |
|
Paweł Kołodziejski
|
bf142bccdf
|
corrected colors in SMUSH animations
svn-id: r4518
|
2002-07-12 05:25:32 +00:00 |
|
Max Horn
|
0128dd0aa6
|
seems there is a conflict with our operator new and certain versions of the Std C++ lib. Till this is resolved: here's a workaround (disabling the code which is not used anyway right now)
svn-id: r4517
|
2002-07-11 23:09:07 +00:00 |
|
Paweł Kołodziejski
|
5f00eb69b9
|
fixed warnings
svn-id: r4516
|
2002-07-11 20:34:52 +00:00 |
|
Vincent Hamm
|
362333fa41
|
Fixed the akos missposition bug when entering the nexus in dig
svn-id: r4515
|
2002-07-11 18:54:16 +00:00 |
|
Vincent Hamm
|
9dc2331f32
|
updated VC6 dsp
svn-id: r4514
|
2002-07-11 18:24:59 +00:00 |
|
Max Horn
|
c60670d561
|
added prototype ListWidget (doesn't do anything yet, only serves to demo how it might look); renamed various NewGui methods and added frameRect method; made NewGui use our 'own' GUI colors (no worries if you don't like them, this is just an experiment); StaticTextWidget now clones its label (preventing problems when a game was loaded, thus invalidating string locations in memory)
svn-id: r4513
|
2002-07-10 22:49:41 +00:00 |
|
Paweł Kołodziejski
|
9b3784ef6d
|
Opps, added missing declaration
svn-id: r4512
|
2002-07-10 20:50:44 +00:00 |
|
Paweł Kołodziejski
|
bfba03666b
|
Implemented subtitles in SMUSH animations.
Almost complete, expect:
- correct colors,
- correct split texts to multilines
svn-id: r4511
|
2002-07-10 20:30:47 +00:00 |
|