Matthew Hoops
9efa8faa31
README: Add Living Books games
2011-03-28 10:33:44 -04:00
Matthew Hoops
95a41b20fc
README: Fix typos and cleanup
2011-03-27 15:04:24 -04:00
Filippos Karapetis
d3b14e1445
SCI: Implemented FR #3101338 : "King's Quest 6 Windows Mouse Icons"
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Added an option to use the original Windows cursors in the Windows version of KQ6
Also, added an update on how the Mac cursors are handled (perhaps the handling is
the same)
svn-id: r54495
2010-11-26 12:37:24 +00:00
Filippos Karapetis
2416cbf75b
COMMON/GUI/SCI: Changes to the EGA dithering checkbox
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- Changed the new dithering checkbox to be more generic (i.e. relevant for all engines that may support such a feature in the future)
- Changed the checkbox to be unchecked by default. As discussed on -devel, game enhancements in ScummVM should be off by default, and opt-in
- Changed the option from "sci_undither" to "disable_dithering"
- Changed theme version style to X.Y.Z and bumped it to 0.8.2
svn-id: r54090
2010-11-05 10:53:37 +00:00
Filippos Karapetis
1dac4fbd55
SCI/SCUMMVM: Added an option to enable the dithering removal algorithm (so called "undithering") in the graphics options tab. The algorithm is now disabled by default, after popular demand. In retrospect, we really shouldn't have made it default, in order to preserve the authenticity of the graphics in early SCI EGA games, and allow the user to opt in and enable the option if needed. Unfortunately, the lack of an easy way to modify the option made it hard to do so.
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svn-id: r54066
2010-11-04 15:58:53 +00:00
Travis Howell
480a26833f
DOC: Update Backyard Baseball series.
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svn-id: r53633
2010-10-20 04:01:28 +00:00
Fabio Battaglia
30ed39e381
README: Mention Italian NES Maniac Mansion
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svn-id: r53415
2010-10-13 12:57:01 +00:00
Willem Jan Palenstijn
091718d3c2
DOC: Update list of supported games in readme
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svn-id: r52760
2010-09-17 13:27:20 +00:00
Thierry Crozat
13421d7032
README: Update and improve About section
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I reported changes I made a year ago on the wiki User Manual/Introduction
page. It concerns mainly the supported games (many non SCUMM games
now) and (non-)beta status of ScummVM.
svn-id: r52752
2010-09-16 19:54:41 +00:00
Thierry Crozat
8ee7867831
README: Improve formulation for Reporting Bugs paragraph
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svn-id: r52458
2010-08-30 17:12:41 +00:00
Max Horn
aa9f9c7e7e
README: Mention that TiMidity driver also supports SCUMMVM_MIDIPORT
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svn-id: r51973
2010-08-11 12:48:57 +00:00
Max Horn
63e3082e34
README: Fix dmedia env var description; tweaked some wording
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The IRIX dmedia driver documentation incorrectly asked the user
to use SCUMMVM_PORT to override the sequencer port, but the
driver actually checks SCUMMVM_MIDIPORT.
Also tried to clarify some MIDI related wording
svn-id: r51972
2010-08-11 12:48:43 +00:00
Max Horn
0b48a71c99
Remove PalmOS port
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svn-id: r50964
2010-07-17 18:41:38 +00:00
Max Horn
48cfc94421
Add Gus to credits, update README & NEWS
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svn-id: r49454
2010-06-06 13:36:55 +00:00
Frantisek Dufka
1c684af067
Maemo build instructions updated
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svn-id: r48868
2010-04-29 21:44:53 +00:00
Ori Avtalion
2fc9d6845b
Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew language
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svn-id: r48645
2010-04-12 21:21:06 +00:00
Johannes Schickel
709bf1214c
Strip trailing whitespaces/tabs in documentation files too.
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svn-id: r47543
2010-01-25 01:53:32 +00:00
Torbjörn Andersson
9182c37a06
Removed obsolete notes about Broken Sword cutscenes not being supported.
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svn-id: r46961
2010-01-03 23:24:59 +00:00
Max Horn
df81b68967
Change BS 1 & 2 to I & II (see discussion on -devel)
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svn-id: r46951
2010-01-03 21:20:05 +00:00
Torbjörn Andersson
eec2109fd7
Updated the notes about Broken Sword cutscenes to that which I posted to
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scummvm-devel last year. (Or yesterday, if you want to be precise.)
svn-id: r46824
2010-01-01 13:57:15 +00:00
Torbjörn Andersson
e30db47a77
Mention F5 in TeenAgent and Draci.
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svn-id: r46285
2009-12-07 20:46:19 +00:00
Robert Špalek
2e4aca24f2
Added Dragon History
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svn-id: r46188
2009-11-29 02:22:08 +00:00
Travis Howell
354ddd8bc6
Update.
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svn-id: r46071
2009-11-22 09:23:15 +00:00
Max Horn
76132409d6
Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's not as good as the CoreAudio backend anyway
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svn-id: r44428
2009-09-27 22:43:32 +00:00
Travis Howell
a336f3a9e9
Correct title for Freddi Fish 5.
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svn-id: r43816
2009-08-30 05:59:13 +00:00
Travis Howell
bc20237ae3
Remove TODOs from README.
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svn-id: r43720
2009-08-25 04:50:31 +00:00
Norbert Lange
917d4b78b3
Merge with trunk
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svn-id: r43701
2009-08-24 17:51:47 +00:00
Travis Howell
57ea8cc319
Correct game title.
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svn-id: r43648
2009-08-22 13:24:17 +00:00
Travis Howell
a527a1ec9b
Several 16bit color HE games are supported now.
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svn-id: r43583
2009-08-21 10:31:59 +00:00
Johannes Schickel
0a17555e73
Enable music support in the finale of Kyrandia 1 Amiga.
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svn-id: r43335
2009-08-12 23:23:44 +00:00
Travis Howell
9e66b4a3b1
Update status of The Legend of Kyrandia.
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svn-id: r43303
2009-08-12 01:44:17 +00:00
Travis Howell
ab19f3d4d0
Update status of Amiga version of The Legend of Kyrandia.
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svn-id: r43301
2009-08-12 01:35:42 +00:00
Travis Howell
c8d7b677f8
Fix bug #1726909 - HE Games: Glitches after loading saved games, by restircting HE games to their original load/save interface.
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svn-id: r42675
2009-07-23 10:33:13 +00:00
Travis Howell
bcd98e59e0
Update Waxworks.
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svn-id: r42608
2009-07-19 09:13:17 +00:00
Travis Howell
a9a5e20834
Add Cruise for a Corpse and games from MADE engine.
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svn-id: r42506
2009-07-15 13:58:23 +00:00
Travis Howell
62d54ae6a6
Add Discworld 1/2.
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svn-id: r42505
2009-07-15 13:53:18 +00:00
Eugene Sandulenko
1d3f194b1d
Mention new hotkey in README
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svn-id: r41234
2009-06-06 17:36:21 +00:00
Johannes Schickel
cd35616b84
Typo.
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svn-id: r40933
2009-05-27 02:25:47 +00:00
Johannes Schickel
049618ce15
Fix all occurrences of AdLib spelling:
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- credits
- options dialog
svn-id: r40538
2009-05-13 21:15:12 +00:00
Eugene Sandulenko
81c7f530e8
Whitespace fix
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svn-id: r40537
2009-05-13 21:14:12 +00:00
Johannes Schickel
6cf93ff8c5
Oops didn't meant to replace "adlib" config name with "AdLib".
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svn-id: r40536
2009-05-13 21:08:58 +00:00
Johannes Schickel
0f5b6ff730
- Fix AdLib spelling in NEWS
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- Sync README with latest OPL related config options changes
svn-id: r40535
2009-05-13 21:07:19 +00:00
Johannes Schickel
2ab8825e86
Fix AdLib spelling in README too.
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svn-id: r40534
2009-05-13 21:04:43 +00:00
Max Horn
70d181b838
Added a phrase to the 'report bugs' section in the README, asking people to file each issue separately
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svn-id: r40173
2009-04-28 10:23:44 +00:00
Johannes Schickel
e93de28aa4
- Typo fixes
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- Command line parameter updates
(Thanks to salty-horse for the patch)
svn-id: r40056
2009-04-21 19:49:47 +00:00
Max Horn
283788ec4e
Patch #2709976 : GSOC09: README fix
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svn-id: r40051
2009-04-21 17:02:34 +00:00
Max Horn
4050d0eea7
Patch #2737410 : GSOC09: Punctuation fix
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svn-id: r40050
2009-04-21 17:02:21 +00:00
Eugene Sandulenko
e246c0d94f
Patch #2761396 : "Typo fixes to README and comments"
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svn-id: r39993
2009-04-18 21:12:32 +00:00
Travis Howell
ab08824b65
The PlayStation 1 version of Broken Sword 2 is supported now.
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svn-id: r39899
2009-04-07 22:31:00 +00:00
Max Horn
ffa97e6626
Patch #2658665 : Implement getDevices() in backends/midi/dmedia.cpp
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svn-id: r39437
2009-03-16 04:15:03 +00:00
Travis Howell
d16b4ef949
Switch pause key to Pause in AGOS engine, and drop the debug keys.
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svn-id: r39153
2009-03-06 09:22:03 +00:00
Matthew Hoops
3690d9aed9
Mention Broken Sword 1 PSX in the NEWS and the README.
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svn-id: r39079
2009-03-02 19:54:14 +00:00
Max Horn
debd029f10
corrected some typos
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svn-id: r38931
2009-02-27 16:38:35 +00:00
Max Horn
7922eb5e32
Overhaul to the README:
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* Added a quick start section
* Reduced indention for many lists, to use screen space better
* Rewrapped most sections to a column limit of 72 chars (not
enforced strictly, though, tried to make a compromise between
readability, uniformity, good looks and common sense ;)
* Corrected/added a few minor things
svn-id: r38924
2009-02-27 05:22:16 +00:00
Travis Howell
030f8b2e4a
The background sounds option, only applies to Simon the Sorcerer 2.
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svn-id: r38518
2009-02-19 00:08:35 +00:00
Travis Howell
501b321532
Revert talkspeed changes, while still only using the game specific talkspeed setting (if it exists). And clarify the talkspeed differences between games in the README.
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svn-id: r36299
2009-02-13 10:04:17 +00:00
Johannes Schickel
3c163dbb4e
Slight formatting fix.
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svn-id: r36280
2009-02-12 16:53:57 +00:00
Jordi Vilalta Prat
1a93a4e833
Updated the GMM hotkey documentation and the list of engines features according to the wiki
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svn-id: r36249
2009-02-08 15:24:14 +00:00
Torbjörn Andersson
7cab911532
Disable the "press c for credits" hotkey (which wasn't in the original anyway)
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because of strange rumors about the credits running spontaneously every few
minutes. I don't know if this is a temporary or permanent measure.
svn-id: r36155
2009-01-31 07:57:41 +00:00
Travis Howell
53c71f8e4d
Add support for text compression in the AtariST version of Elvira 1.
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svn-id: r36065
2009-01-26 04:22:19 +00:00
Travis Howell
f8da825177
Bypass copy protection screen completely in Waxworks, since copy protection is disabled in Good Old Games release.
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svn-id: r35963
2009-01-20 22:49:59 +00:00
Travis Howell
f3a18d6da5
Re-encoding the cutscenes in The Feebles Files is no longer required.
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svn-id: r35941
2009-01-20 09:30:41 +00:00
Travis Howell
6693d29245
Blue's 123 Time Activities is supported.
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svn-id: r35717
2009-01-04 07:06:57 +00:00
Travis Howell
231f5d95b2
Blue's ABC Time Activities is supported.
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svn-id: r35560
2008-12-26 12:50:30 +00:00
Travis Howell
08a2d2fbb5
Correct my typos.
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svn-id: r35090
2008-11-15 23:53:53 +00:00
Travis Howell
a6c4f39e41
Add missing targets.
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svn-id: r34508
2008-09-13 00:33:40 +00:00
Max Horn
9fc048a63f
whitespace 'fix'
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svn-id: r34356
2008-09-05 17:23:44 +00:00
Sven Hesse
2ee6632d13
Ooops, adding Lost in Time and Woodruff
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svn-id: r34329
2008-09-04 17:39:22 +00:00
Johannes Schickel
c26c9ec3a7
Formatting.
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svn-id: r34249
2008-09-01 18:26:28 +00:00
Christopher Page
c559546020
Formatting corrections to the previous README commit
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svn-id: r33979
2008-08-17 22:24:55 +00:00
Christopher Page
8e9bbf0e31
Fixed typo in the README
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svn-id: r33945
2008-08-16 19:00:29 +00:00
Christopher Page
086e3bb963
After merging trunk, Cine doesn't crash on RTL anymore. Awesome.
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svn-id: r33926
2008-08-16 05:40:37 +00:00
Christopher Page
20f0bb7a40
Added documentation to the README, also added --list-saves to the HELP_STRING in commandline.cpp
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svn-id: r33922
2008-08-16 02:57:30 +00:00
Torbjörn Andersson
4e66938e8c
Committed my patch #2026097 ("ALSA: Try both 65:0 and 17:0 by default"), with a
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slight modification to the README changes. (I don't know how to interpret all
the output from aconnect, so I'm only documenting "the most important bit".)
svn-id: r33648
2008-08-05 21:43:10 +00:00
Travis Howell
a81e10da49
Add Blue's 123 Time Activities.
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svn-id: r32459
2008-06-01 11:13:55 +00:00
Max Horn
b75f844a72
Fix README ref: Makefile -> ports.mk
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svn-id: r31943
2008-05-08 09:05:44 +00:00
Travis Howell
3fffcec59e
Add section about converting savedgames from original versions. Please add details for other games, where this is possible.
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svn-id: r31328
2008-03-30 12:46:21 +00:00
Jordi Vilalta Prat
66e9d4f5e8
Removed trailing spaces.
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svn-id: r30664
2008-01-27 19:47:41 +00:00
Eugene Sandulenko
d205129f2b
First part of Maemo port
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svn-id: r30427
2008-01-11 22:44:28 +00:00
Travis Howell
201269ba23
Update.
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svn-id: r30408
2008-01-11 13:00:46 +00:00
Oystein Eftevaag
e16fd0a262
Added a couple of iPhone-notes to the README
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svn-id: r30002
2007-12-26 12:24:27 +00:00
Filippos Karapetis
8417aa0a80
Added notes on currently supported preAGI games (Mickey, Winnie and Troll)
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svn-id: r29823
2007-12-10 21:25:55 +00:00
Max Horn
8eb73f2694
Patch #1815526 : Add TiMidity++ MIDI server support
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svn-id: r29377
2007-11-02 16:01:52 +00:00
Eugene Sandulenko
48f7c47013
Oops. Sync with --help output.
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svn-id: r29281
2007-10-28 11:34:54 +00:00
Eugene Sandulenko
ddb39090bc
Implement FR #1775044 : "set extrapath from commandline"
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svn-id: r29280
2007-10-28 11:27:00 +00:00
Matthew Hoops
0f34da6d26
patch #1779606 (README: more fixes)
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svn-id: r28830
2007-09-02 19:07:33 +00:00
Max Horn
5103e92410
Patch #1776858 : README: some fixes
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svn-id: r28663
2007-08-19 11:50:13 +00:00
Gregory Montoir
d0780a5954
removed hotkey, as there's no debugger in touche (this just sets a variable which doesn't seem to be used by any of scripts)
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svn-id: r28202
2007-07-25 20:12:41 +00:00
Travis Howell
bb44161189
Remove recommended FLAC options, as they are now default.
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svn-id: r28177
2007-07-23 03:01:07 +00:00
Max Horn
c7fa7baf1f
Added global support for the (so far undocumented) confirm_exit config key
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svn-id: r27788
2007-06-30 12:43:53 +00:00
Travis Howell
9cee28492d
Add FLAC support for speech in Broken Sword 1.
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svn-id: r27721
2007-06-26 03:08:03 +00:00
Travis Howell
1fff4333e3
Add details for music compression in Puzzle Pack too.
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svn-id: r27532
2007-06-18 12:35:28 +00:00
Travis Howell
cdc11961d4
Add hot keys section for Touche.
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svn-id: r27361
2007-06-11 14:02:38 +00:00
Kostas Nakos
e63041fcb7
trivial fixes
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svn-id: r27350
2007-06-11 08:25:47 +00:00
Travis Howell
e0b8d4ef53
Sort games alphabetically, in hot keys section. Remove mouse click information, in hot keys section.
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svn-id: r27336
2007-06-11 00:14:37 +00:00
Kostas Nakos
63fc173d71
rephrased and restructured the notes on pred. dialog (the reference text was never meant to be used for user guidance). if this is too formal, feel free to lighten it up.
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svn-id: r27333
2007-06-10 20:14:49 +00:00
Filippos Karapetis
7ac2361b27
Added information about AGI Predictive Text Info in the README
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svn-id: r27320
2007-06-10 16:28:28 +00:00
Filippos Karapetis
5a4c0bd1d5
Update the list of supported games of version 0.10.0 in the README
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svn-id: r27318
2007-06-10 16:10:41 +00:00
Eugene Sandulenko
4d729a8ea4
Describe keys for Future Wars and Nippon Safes
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svn-id: r27313
2007-06-10 15:04:38 +00:00
Travis Howell
ede78ba717
Move Ctrl F hot key, to specific engines that offer the option.
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svn-id: r27309
2007-06-10 12:50:38 +00:00