Max Horn
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527c1cd200
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Workaround for bug #999122; this will fix config files which were broken by the 0.6.1 release
svn-id: r14444
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2004-08-02 17:09:31 +00:00 |
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Max Horn
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adc9313f89
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Move g_timer destruction to proper place
svn-id: r14262
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2004-07-18 20:02:27 +00:00 |
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Max Horn
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53af3dc670
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Enhanced default directory support in the File class; now one can specify arbitrary many default search directories
svn-id: r14095
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2004-06-28 00:06:31 +00:00 |
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Max Horn
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6b722ff11b
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Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
svn-id: r14058
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2004-06-25 22:39:21 +00:00 |
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Nicolas Bacca
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37b311d628
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Remove old savePath handling on WinCE
svn-id: r13900
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2004-05-30 12:30:29 +00:00 |
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Nicolas Bacca
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2c0dfc4471
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Avoid flooding CE files since stdin and stderr exist now
svn-id: r13184
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2004-03-04 21:14:11 +00:00 |
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Max Horn
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81ff879a9d
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Add the super-ultra-mega-secret --savepath option (and it's not just secret because I am too lame to write a help entry, add it to the README, and add it to the TeX files. *cough* No, that's not at all the reason... :-)
svn-id: r12669
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2004-01-29 21:54:03 +00:00 |
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James Brown
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1778b01d76
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Start of debug channel support. TODO: Move this to the common Debugger system?
svn-id: r12289
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2004-01-10 05:20:15 +00:00 |
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Max Horn
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033ff78ae9
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updated copyright notice
svn-id: r12176
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2004-01-06 12:45:34 +00:00 |
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Max Horn
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d1e6c6059e
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renamed global var _debugLevel to g_debugLevel; let Engine constructor init it (this way all engines get it for free, allows further cleanup); removed some useless/duplicate member vars in SwordEngine
svn-id: r12134
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2004-01-04 14:00:58 +00:00 |
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Max Horn
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493d64d91b
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cleanup / added Engine::getGameDataPath()
svn-id: r11420
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2003-11-29 12:10:23 +00:00 |
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Max Horn
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e34f2b8b33
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cut down on unnecessary GameDetector references
svn-id: r11239
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2003-11-10 01:04:12 +00:00 |
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Paweł Kołodziejski
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bd972c97e5
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cleanup whitespaces
svn-id: r11218
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2003-11-08 22:05:58 +00:00 |
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Nicolas Bacca
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a489795d93
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Fix WinCE build
svn-id: r10741
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2003-10-12 13:03:34 +00:00 |
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Max Horn
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5301edc383
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some cleanup
svn-id: r10720
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2003-10-10 13:55:08 +00:00 |
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Max Horn
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eece292342
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rearranged code a bit
svn-id: r10715
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2003-10-10 10:42:54 +00:00 |
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Max Horn
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d177364715
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new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
svn-id: r10687
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2003-10-08 21:59:23 +00:00 |
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Max Horn
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17bf7b95aa
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removed duplicate g_timer object (one was global, one was static to timer.cpp); set g_system earlier (might prevent a few race conditions)
svn-id: r10471
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2003-09-28 21:08:48 +00:00 |
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Jamieson Christian
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4dcb829e78
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Timer services are now available through g_timer, so
you don't have to go through the Engine to get to them.
svn-id: r10450
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2003-09-27 23:59:00 +00:00 |
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Max Horn
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be9d4066e1
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moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
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2003-09-18 02:07:18 +00:00 |
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