Max Horn
a189699f31
Fix for bug #795937 (MI1demo: plank behind the kitchen); cleanup
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svn-id: r11522
2003-12-06 14:17:07 +00:00
Paweł Kołodziejski
4c5072b6b9
fix alloc/free
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svn-id: r11517
2003-12-06 08:39:37 +00:00
Paweł Kołodziejski
2cf7ff1e4d
cleanup
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svn-id: r11516
2003-12-06 08:36:07 +00:00
Paweł Kołodziejski
4a42abd5f9
cleanup
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svn-id: r11515
2003-12-06 08:14:30 +00:00
Eugene Sandulenko
5e1cc1969b
oops.
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svn-id: r11510
2003-12-06 07:02:43 +00:00
Eugene Sandulenko
1e90cfa508
Make FT DOS demo happy with INSANE precompiled.
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To escape within INSANE scene only option is to exit scummvm with Alt+X.
svn-id: r11509
2003-12-06 06:53:14 +00:00
Eugene Sandulenko
578d2efa77
Preliminary support for FT INSANE is added. To enable the code define
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INSANE in config.h. But only non-interactive parts work and there is no
insane scene skip. Only one choice during those scenes is Ctrl+X.
svn-id: r11507
2003-12-06 05:47:24 +00:00
Travis Howell
b23801d873
Amiga Zak McKracken sound update from tsuteiuQ
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svn-id: r11498
2003-12-05 05:57:28 +00:00
Travis Howell
83bf2e2593
Add keyboard support for derby in FT and cannon battle in COMI, patch #853099
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svn-id: r11496
2003-12-05 00:02:01 +00:00
Travis Howell
6f567b480f
Add fix for annoying costume warning in FT, part of patch #853099
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svn-id: r11481
2003-12-03 06:34:45 +00:00
Travis Howell
4f418c3aa9
Typo
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svn-id: r11476
2003-12-02 13:10:41 +00:00
Chris Apers
cf682ed8f7
Added memory auto-configuration on PalmOS for better speed and compatibility
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svn-id: r11472
2003-12-02 11:17:21 +00:00
Travis Howell
3774c09dbe
Backwards compatbility
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svn-id: r11459
2003-12-02 08:12:39 +00:00
Travis Howell
c793e4c9df
Switch nosubtitles option to subtitles, to match others and help with Simon2 issue.
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svn-id: r11458
2003-12-02 08:09:14 +00:00
Max Horn
57efe0438f
don't do a global import of namespace GUI
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svn-id: r11451
2003-12-01 22:16:29 +00:00
Max Horn
72eb8ccb89
Patch #847464 : Remove spurious semicolons
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svn-id: r11445
2003-12-01 09:58:55 +00:00
Max Horn
9cca17b3be
don't see why we shouldn't just always call Sound::stopAllSounds just before loading... if anybody knows more, if you observe regressions, please document this in the source code (and/or file bug reports)
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svn-id: r11426
2003-11-29 14:37:47 +00:00
Max Horn
747a634796
cleanup
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svn-id: r11425
2003-11-29 14:36:55 +00:00
Max Horn
6882f2886a
startCDTimer() is already being invoked by pauseSounds(false)
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svn-id: r11424
2003-11-29 13:59:33 +00:00
Max Horn
eeb3cdebf1
new savegame version: store actor pan data; store Audio CD playback status (and when loading, resume playing of tracks which are meant to loop forever)
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svn-id: r11423
2003-11-29 13:58:17 +00:00
Max Horn
e68ac71155
added API to query CD playback status; renamed AudioCDManager methods
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svn-id: r11422
2003-11-29 13:56:33 +00:00
Max Horn
f00cd05b33
moved Audio CD (emulation) code from scumm/sound.cpp to sound/, so that it may be reused by other engines in the future
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svn-id: r11421
2003-11-29 12:11:01 +00:00
Max Horn
d099759279
game targets can now have a base filename different from the target name; misc tweaks
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svn-id: r11417
2003-11-28 22:29:56 +00:00
Max Horn
54aa33310d
reuse SaveLoadChooser in main dialog -> this means the SaveLoadChooser remembers the scroll position -> improved user experience
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svn-id: r11415
2003-11-28 21:56:14 +00:00
Max Horn
8a6b0e2e18
cleanup
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svn-id: r11414
2003-11-28 16:18:43 +00:00
Torbjörn Andersson
a5d8cacdad
More $Header$ stuff
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svn-id: r11372
2003-11-26 17:48:07 +00:00
Torbjörn Andersson
f406b1b090
Attempt to add standard CVS header. Let's see if this works...
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svn-id: r11371
2003-11-26 17:40:57 +00:00
Travis Howell
71ddb90f84
Update commeny
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svn-id: r11369
2003-11-26 08:58:00 +00:00
Travis Howell
4b797730cd
This is how original version handled bypass.
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svn-id: r11368
2003-11-26 08:53:53 +00:00
Paweł Kołodziejski
9e176e5828
added ugly hack for maniac v1, it fix redrawing last 8 lines of gfx room layer after change room
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svn-id: r11356
2003-11-23 09:56:19 +00:00
Paweł Kołodziejski
8ddc52e9b5
fix / hack for actor costume gfx glitches in scumm v1 games
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svn-id: r11355
2003-11-23 07:59:45 +00:00
Travis Howell
4d4ba9ea55
Ooops
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svn-id: r11351
2003-11-20 04:27:46 +00:00
Jonathan Gray
151a2dcc44
revert use of GF_DEMO in Humongous games fixing several problems
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svn-id: r11345
2003-11-18 10:16:49 +00:00
Travis Howell
a35ce0f5ae
Add PC game feature flag, to match others.
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svn-id: r11344
2003-11-18 09:44:58 +00:00
Travis Howell
c90d4c4e08
Alter old demo check
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Stop crash on exit with comi demo
svn-id: r11341
2003-11-18 05:14:18 +00:00
Travis Howell
5589cdc10c
Fix object names in dig demo
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svn-id: r11340
2003-11-18 04:05:06 +00:00
Travis Howell
5edd70fe3e
Add back full throttle pc demo target
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svn-id: r11339
2003-11-18 02:20:12 +00:00
Travis Howell
3147d75a4d
Missed one check
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svn-id: r11338
2003-11-18 02:09:51 +00:00
Paweł Kołodziejski
50506eb7b6
added rest comi demo imuse music states
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svn-id: r11337
2003-11-18 02:05:45 +00:00
Travis Howell
3ce3b33c62
COMI demos only have 3 fonts files.
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Don't do CD checks for COMI demos
svn-id: r11336
2003-11-18 01:57:00 +00:00
Travis Howell
632e88459b
Music correction
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svn-id: r11335
2003-11-18 01:33:41 +00:00
Paweł Kołodziejski
c743ef9830
added experimental handle for comi demo music
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svn-id: r11334
2003-11-18 01:23:17 +00:00
Travis Howell
71a658f28d
Music correction for dig demo
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svn-id: r11332
2003-11-18 00:48:17 +00:00
Paweł Kołodziejski
c830c0b21c
added music support for dig demo
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svn-id: r11331
2003-11-18 00:35:04 +00:00
Paweł Kołodziejski
3ec24507ca
added voice support for mac dig demo
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svn-id: r11330
2003-11-17 22:52:21 +00:00
Paweł Kołodziejski
5334ce49a8
added voice support in dig demo
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svn-id: r11329
2003-11-17 22:21:59 +00:00
Paweł Kołodziejski
a79b7af3e1
ft pc demo don't need nut file in smush
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svn-id: r11328
2003-11-17 21:43:09 +00:00
Paweł Kołodziejski
798ffd694b
fixed 'if' at load nut smush files for comi
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svn-id: r11327
2003-11-17 21:33:25 +00:00
Paweł Kołodziejski
185395ca36
replaced demo GIDs wth GF_DEMO
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svn-id: r11326
2003-11-17 21:16:43 +00:00
Paweł Kołodziejski
25414d0f2d
added comi and dig demo
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svn-id: r11324
2003-11-17 19:07:45 +00:00