RichieSams
69bcb76d05
ZVISION: Add documentation to RenderManager
2013-09-21 13:37:39 -05:00
RichieSams
7a557c4bcd
ZVISION: Add documentation to TruetypeFont
2013-09-21 13:37:38 -05:00
RichieSams
cfe176619a
ZVISION: Remove unused function arguments
2013-09-21 13:37:38 -05:00
RichieSams
2d9c9e8c7f
ZVISION: Remove unused animation functions
2013-09-21 13:37:18 -05:00
RichieSams
7ff86ba6f9
ZVISION: Add documentation for RlfAnimation
2013-09-21 00:31:59 -05:00
RichieSams
1ced56fee7
ZVISION: Add documentation to SaveManager
2013-09-21 00:09:05 -05:00
RichieSams
8f7fa517d6
ZVISION: Directly access _globalState instead of using setStateValue
...
setStateValue does a _referenceTable lookup and potentially adds Puzzles
to _puzzlesToCheck. We know that _referenceTable and _puzzlesToCheck
with be cleared during ScriptManager::changeLocation(), so using
setStateValues ends up just being wasteful.
2013-09-21 00:08:36 -05:00
RichieSams
51fc627c05
ZVISION: Clear out the current state table values before loading any from a save file
2013-09-21 00:05:38 -05:00
RichieSams
ca80deea62
ZVISION: Only allow save slots in the range [1, 20]
...
This is the range supported by the ZNem / ZGI save menus
2013-09-21 00:04:31 -05:00
RichieSams
8557b06197
ZVISION: Load the state values before changing location
2013-09-21 00:03:49 -05:00
RichieSams
d06c64d076
ZVISION: Append chars to a Common::String object instead of using a static buffer
2013-09-17 11:05:49 -05:00
RichieSams
6148a0a878
ZVISION: Add a check against reading newer save game versions
2013-09-17 11:04:41 -05:00
RichieSams
6664f31ed2
ZVISION: Convert the current save version to a const
2013-09-17 11:03:49 -05:00
RichieSams
5ec472ae2f
ZVISION: Add version support for save files
2013-09-16 22:10:26 -05:00
RichieSams
b5c762168e
Merge branch 'master' into zvision
2013-09-16 00:46:19 -05:00
RichieSams
a0a67a2d47
ZVISION: Partially implement InputControl
2013-09-16 00:17:27 -05:00
RichieSams
4af62cfd3a
ZVISION: Register the "fonts" directory with SearchMan
2013-09-16 00:17:27 -05:00
RichieSams
035ee29f1d
ZVISION: Initialize StringManager
2013-09-16 00:17:26 -05:00
RichieSams
0c28fbca7c
ZVISION: Remove extraneous empty line
2013-09-16 00:17:25 -05:00
RichieSams
ff5b7ba2a8
ZVISION: Draw string to 0, 0 instead of destX, destY
2013-09-16 00:17:25 -05:00
RichieSams
2b60cc8a0c
ZVISION: Test for file.open() success before continuing with font loading
2013-09-16 00:17:24 -05:00
RichieSams
c7e2bdd2b2
ZVISION: Remove extraneous function
2013-09-16 00:17:24 -05:00
RichieSams
a2c36a16b5
ZVISION: Fix parseTag font name logic
2013-09-16 00:17:15 -05:00
RichieSams
d59cf9fda6
ZVISION: Convert StringManager::parseStr to use readWideLine()
2013-09-16 00:10:35 -05:00
RichieSams
14cfc65c0d
ZVISION: Use wide-to-ASCII conversion to read a line instead of stream.readLine()
...
SeekableReadStream::readLine() wasn't finding the CRLF's properly
2013-09-16 00:09:03 -05:00
RichieSams
4c4f08a99e
ZVISION: Convert cmdRenderText to use new function syntax
2013-09-16 00:05:24 -05:00
RichieSams
1f9f392279
ZVISION: Enable auto saving
2013-09-16 00:04:34 -05:00
RichieSams
2187245012
ZVISION: Remove all AlphaEntries on room change
2013-09-16 00:04:23 -05:00
RichieSams
3a6cb86489
ZVISION: Add methods to clear and remove AlphaEntries
2013-09-16 00:04:03 -05:00
RichieSams
cdd793ed22
ZVISION: Check is a dirty rect is empty before extending it
...
So extends dont extend from 0,0
2013-09-16 00:03:35 -05:00
RichieSams
7ce6823158
ZVISION: Convert _alphaDataEntries to a HashMap
...
So entries can be easily identified and removed if necessary
2013-09-16 00:02:57 -05:00
RichieSams
41afb2dd90
ZVISION: Move clearing dirty rects to after they are blitted instead the beginning of each frame
2013-09-16 00:00:52 -05:00
Paul Gilbert
914535a460
TSAGE: Bugfixes for R2R forest entrance
2013-09-16 00:07:51 -04:00
Paul Gilbert
89055ab9a0
TSAGE: Bugfixes and renaming for R2R desert
2013-09-15 23:25:17 -04:00
Paul Gilbert
d837605477
TSAGE: GFX fix for changing to a standard screen from a full height screen
2013-09-15 20:59:20 -04:00
Paul Gilbert
395c94401a
TSAGE: Added a Skip button to the R2R balloon scene to allow skipping it
2013-09-15 20:41:44 -04:00
Paul Gilbert
829e281546
TSAGE: Fix for R2R balloon calculation
2013-09-15 19:23:45 -04:00
m-kiewitz
2fc1f7edda
Merge branch 'master' of github.com:scummvm/scummvm
2013-09-16 00:35:29 +02:00
m-kiewitz
1c9316cee0
SCI: longbow intro night rider fix (with help of wjp) - seems to fix bug 3489094
2013-09-16 00:34:49 +02:00
Paul Gilbert
0b4929877a
TSAGE: Circumnavigation of map in R2R balloon scene now working
2013-09-15 17:39:08 -04:00
RichieSams
2b2f85063a
ZVISION: Clean up StringManager and SaveManager after use
2013-09-15 16:27:19 -05:00
RichieSams
d82ff7aea8
ZVISION: Create Console method to render text
2013-09-15 16:26:49 -05:00
m-kiewitz
0fd15e6db3
SCI: fix tabs in last commit
2013-09-15 23:21:23 +02:00
m-kiewitz
d9b0658165
Merge branch 'master' of github.com:scummvm/scummvm into ScummVM_master
2013-09-15 22:54:01 +02:00
m-kiewitz
0367d40647
SCI: disable signals when resuming music, so that debugger will work properly for longbow intro
2013-09-15 22:14:35 +02:00
RichieSams
c312b147fa
ZVISION: Create an instance of StringManager
2013-09-15 15:01:01 -05:00
RichieSams
82ea7ca0e7
ZVISION: Create the StringManager class
...
This parses the XXXXX.STR files into styled fonts and phrases. The styles
and the phrases are used in the game for messages to the user and for
general purpose fonts.
2013-09-15 15:01:00 -05:00
RichieSams
05b3b170d4
ZVISION: Add more documentation for clearWorkingWindowTo555Color()
2013-09-15 15:01:00 -05:00
RichieSams
dc8c7ca2c0
ZVISION: Add RenderManager text support
2013-09-15 15:00:59 -05:00
RichieSams
c643718dae
ZVISION: Clean up the TruetypeFont class and add alpha support
...
Remove caching. We don't render font enough to warrant it. Use
Graphics::TextAlign instead of rolling our own. Remove methods
we don't use.
2013-09-15 15:00:59 -05:00