Max Horn
|
dfc04a7d23
|
Perform proper clipping (this fixes some graphic regressions in The Dig)
svn-id: r14547
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2004-08-10 23:51:52 +00:00 |
|
Max Horn
|
390c4dccbb
|
Fix by erik for bug #1006098 (FBDEMO: Subtitle regression in intro)
svn-id: r14541
|
2004-08-10 21:54:29 +00:00 |
|
Travis Howell
|
d42e2af68a
|
Correct verb order
svn-id: r14535
|
2004-08-10 06:13:25 +00:00 |
|
Travis Howell
|
36846f537a
|
Limit to old saved game only.
svn-id: r14532
|
2004-08-10 02:19:16 +00:00 |
|
Travis Howell
|
2c1c5d655d
|
Remove old unused and unneeded function.
Update comments
svn-id: r14531
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2004-08-10 02:17:34 +00:00 |
|
Travis Howell
|
ca181299d5
|
Should be 8 pixels for V1 games.
Fixes actors been cut off too early when running off left side of screen in last scene of demo mode of Maniac Mansion.
svn-id: r14530
|
2004-08-10 02:13:25 +00:00 |
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Travis Howell
|
2481ebf896
|
Fix a few remaining graphic gliches in V1 games
svn-id: r14529
|
2004-08-10 02:04:15 +00:00 |
|
Max Horn
|
87f1cd48d6
|
Fix for bug #902387 (MANIAC64: Graphical glitch when Space Police arrives)
svn-id: r14528
|
2004-08-09 23:22:29 +00:00 |
|
Travis Howell
|
a6e1eb9c95
|
Better method, shouldn't be used in PC FT demo.
svn-id: r14527
|
2004-08-09 03:21:51 +00:00 |
|
Travis Howell
|
599f9382d7
|
A few more correction for INSANE in PC FT demo
svn-id: r14526
|
2004-08-09 02:35:30 +00:00 |
|
Travis Howell
|
d63d23ed07
|
Add patch #999887 - Possible fix for bug #998276
Also saves _currentMusic
svn-id: r14525
|
2004-08-09 01:07:48 +00:00 |
|
Travis Howell
|
dc476abe60
|
Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping cutscene
svn-id: r14524
|
2004-08-09 00:58:21 +00:00 |
|
Max Horn
|
809c3bd943
|
Fixed variable access in the debugger
svn-id: r14523
|
2004-08-08 22:44:15 +00:00 |
|
Max Horn
|
312e4047dc
|
Remove these warnings -- no reports came in all the time anyway, and things seem to work fine
svn-id: r14522
|
2004-08-08 22:39:07 +00:00 |
|
Max Horn
|
835ef5f012
|
Patch #1003866 (SCUMM: New text rendering code (fixes various bugs))
svn-id: r14521
|
2004-08-08 22:10:38 +00:00 |
|
Max Horn
|
6772f1d358
|
Moved some code out into a separate function
svn-id: r14516
|
2004-08-08 13:24:41 +00:00 |
|
Max Horn
|
83600ac731
|
Removing annoying debug messages
svn-id: r14515
|
2004-08-08 13:23:31 +00:00 |
|
Travis Howell
|
ff471a3fef
|
No longer required
svn-id: r14514
|
2004-08-08 11:44:42 +00:00 |
|
Travis Howell
|
90b209449c
|
Update comment
svn-id: r14513
|
2004-08-08 11:43:54 +00:00 |
|
Travis Howell
|
3d4054c793
|
Added suggested hack for bug #556558, which was bug in original game.
svn-id: r14512
|
2004-08-08 10:03:55 +00:00 |
|
Travis Howell
|
bbebe291b2
|
Correction from FT disasm.
svn-id: r14511
|
2004-08-08 04:39:27 +00:00 |
|
Travis Howell
|
0a89fea43b
|
Non-interactive INSANE sequence in PC FT demo works now.
svn-id: r14509
|
2004-08-08 02:21:26 +00:00 |
|
Travis Howell
|
d92d3b6b9a
|
insane skip tag is different in PC FT demo
svn-id: r14508
|
2004-08-08 00:47:38 +00:00 |
|
Max Horn
|
41288cb8e0
|
Init _compInput (prevents bad free)
svn-id: r14506
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2004-08-07 18:17:09 +00:00 |
|
Travis Howell
|
7811b898ae
|
Re-arrange code to allow second INSANE in PC FT demo to work
svn-id: r14500
|
2004-08-07 11:52:11 +00:00 |
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Travis Howell
|
11329c0e93
|
Always clear weapons in INSANE of PC FT demo
svn-id: r14499
|
2004-08-07 09:18:41 +00:00 |
|
Travis Howell
|
cb8b522bdc
|
Correction my earlier mistake
svn-id: r14498
|
2004-08-07 08:31:56 +00:00 |
|
Travis Howell
|
078e195d0f
|
Update
svn-id: r14497
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2004-08-07 07:40:39 +00:00 |
|
Travis Howell
|
b53c75561e
|
Wrong value
svn-id: r14496
|
2004-08-07 06:07:31 +00:00 |
|
Travis Howell
|
3ae46890df
|
Ooops
svn-id: r14495
|
2004-08-07 05:57:51 +00:00 |
|
Travis Howell
|
d098727ce3
|
PC FT demo INSANE actually used a combined actor02Reaction/actor03Reaction
svn-id: r14494
|
2004-08-07 02:03:40 +00:00 |
|
Travis Howell
|
dedcd3e99a
|
More PC FT demo INSANE differences (Sounds)
svn-id: r14493
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2004-08-07 01:25:53 +00:00 |
|
Travis Howell
|
69ce0c29bf
|
More PC FT demo INSANE differences (Sounds)
svn-id: r14492
|
2004-08-07 00:59:56 +00:00 |
|
Max Horn
|
f697beafed
|
Cleanup; added ugly workaround for bug #901462
svn-id: r14490
|
2004-08-06 22:14:48 +00:00 |
|
Max Horn
|
a7b610b25b
|
WORKAROUND bug #903223 (COMI: Guybrush reads church clock incorrectly (German))
svn-id: r14487
|
2004-08-06 15:55:12 +00:00 |
|
Travis Howell
|
fe4b535d6f
|
More PC FT demo INSANE differences (Costumes)
svn-id: r14486
|
2004-08-06 14:43:43 +00:00 |
|
Travis Howell
|
2d7273671f
|
Minor correction for actor rooms.
svn-id: r14485
|
2004-08-06 14:20:15 +00:00 |
|
Travis Howell
|
f0d7ee966b
|
More PC FT demo INSANE differences (Weapons)
svn-id: r14483
|
2004-08-06 10:03:49 +00:00 |
|
Travis Howell
|
7e561d2555
|
More PC FT demo INSANE differences
svn-id: r14482
|
2004-08-06 09:27:53 +00:00 |
|
Travis Howell
|
e8a10c219e
|
COMI/DIG always redraws verbs too
Remove old var, no longer required
svn-id: r14481
|
2004-08-06 06:19:14 +00:00 |
|
Travis Howell
|
fac44fbfec
|
Set cemera default values for scumm7 games.
svn-id: r14480
|
2004-08-06 02:10:23 +00:00 |
|
Max Horn
|
ad1ab2cb62
|
Fix a small overpainting issue, visible in some of the COMI dialogs
svn-id: r14476
|
2004-08-05 22:10:42 +00:00 |
|
Max Horn
|
137f0e4ca3
|
Disable this workaround for COMI, as it causes a regression there. Actually, maybe we should just remove this again completely; we can 'work around' it by allowing more obj name resources, ultimately...
svn-id: r14475
|
2004-08-05 21:25:58 +00:00 |
|
Max Horn
|
378491faf9
|
Fix for bug #908434 (COMI: Using the ventriloquism book on Blondebeard acts weird)
svn-id: r14474
|
2004-08-05 20:14:43 +00:00 |
|
Travis Howell
|
b154e524a9
|
Correction from disasm.
svn-id: r14468
|
2004-08-05 11:03:22 +00:00 |
|
Max Horn
|
b569d58b6e
|
Aargh, my work around code was using a wrong check, and then using the wrong operations (which were effectively not doing anything)... Fixed the workaround code, which cures bug #918280 (and its dup #1003717)
svn-id: r14467
|
2004-08-05 09:57:36 +00:00 |
|
Travis Howell
|
c6dcbd8eca
|
Use array slot and not array number.
svn-id: r14466
|
2004-08-05 09:32:03 +00:00 |
|
Travis Howell
|
89f838be67
|
More difference in INSANE of PC version of FT demo.
Some sounds work now.
svn-id: r14465
|
2004-08-05 05:35:43 +00:00 |
|
Travis Howell
|
5d42e7d7ce
|
Small correction from FT disasm.
Add some basic support for INSANE in PC version of FT demo
svn-id: r14464
|
2004-08-05 02:04:34 +00:00 |
|
Travis Howell
|
55c291a9b7
|
Shouldn't error out in early scumm 1 - 4 games.
svn-id: r14454
|
2004-08-03 04:26:30 +00:00 |
|