Filippos Karapetis
|
068372ac94
|
Cleanup and simplification of the music playing code
svn-id: r31691
|
2008-04-24 14:12:08 +00:00 |
|
Filippos Karapetis
|
68c511423e
|
Cleanup
svn-id: r31686
|
2008-04-24 13:12:08 +00:00 |
|
Filippos Karapetis
|
e14746db3c
|
Slight cleanup to o1_PLAYSND
svn-id: r31684
|
2008-04-24 05:17:51 +00:00 |
|
Benjamin Haisch
|
efeb8a3193
|
Added (early) midi player code.
Added "screen flash" effect.
Implemented opcodes:
- o1_PLAYMUS
- o1_STOPMUS
- o1_ISMUS
- o1_FLASH
- o1_LOADSND
- o1_LOADMUS
svn-id: r31682
|
2008-04-23 23:22:02 +00:00 |
|
Torbjörn Andersson
|
97932a8f32
|
This memory is released with free(), so it has to be allocated with malloc(),
not new. Fixes a Valgrind warning.
svn-id: r31678
|
2008-04-23 21:07:11 +00:00 |
|
Torbjörn Andersson
|
718787d700
|
Fixed signed/unsigned warning.
svn-id: r31677
|
2008-04-23 20:56:10 +00:00 |
|
Benjamin Haisch
|
d0ad5867e0
|
Fixed palette issues when showing the inventory and the menu.
Moved drawing code from drawFlex/drawAnimFrame to drawSurface.
Implemented opcodes:
- o1_VISUALFX
- o1_SCREENLOCK
- o1_SETTIMER
- o1_SETGROUND
- o1_SETCLIP
- o1_SETEXCLUDE
svn-id: r31675
|
2008-04-23 20:12:06 +00:00 |
|
Torbjörn Andersson
|
1267ed09db
|
Surely, it's the "version" of Return to Zork with rtzcd.red that should have
the GF_CD_COMPRESSED flag?
svn-id: r31672
|
2008-04-23 19:11:13 +00:00 |
|
Filippos Karapetis
|
1a6bd23780
|
Removed file existence checks to determine game version and added game flags instead. Added the MD5 of the English floppy version of Return to Zork
svn-id: r31670
|
2008-04-23 18:22:06 +00:00 |
|
Benjamin Haisch
|
4f108832c3
|
Loading from rtzcd.red should now actually work.
svn-id: r31668
|
2008-04-23 17:41:28 +00:00 |
|
Torbjörn Andersson
|
a643a8cc8a
|
Fixed warning about potentially undefined behaviour.
svn-id: r31667
|
2008-04-23 17:39:13 +00:00 |
|
Filippos Karapetis
|
b69ffa922a
|
In-game sound effects and voices should be working correctly now.
Implemented the following opcodes:
- o1_PLAYSND
- o1_ISSND
- o1_STOPSND
- o1_PLAYVOICE
- o1_SOUNDRATE
- o1_SETVOLUME
svn-id: r31666
|
2008-04-23 17:21:49 +00:00 |
|
Benjamin Haisch
|
6069dba988
|
Implemented direct loading of rtzcd.dat from the archive rtzcd.red, i.e. the game doesn't have to be installed first to get rtzcd.dat. Also added the respective detection entry.
svn-id: r31661
|
2008-04-23 08:08:37 +00:00 |
|
Filippos Karapetis
|
52f43fcff4
|
Fixed Return to Zork game ID
svn-id: r31656
|
2008-04-22 10:18:32 +00:00 |
|
Filippos Karapetis
|
b302ca9a7e
|
Implemented o1_EVENTKEY. Removed some debug delays
svn-id: r31655
|
2008-04-22 08:08:07 +00:00 |
|
Filippos Karapetis
|
f1a27858d5
|
Added palette locking and some wip sound playing code. Some cleanup
svn-id: r31654
|
2008-04-22 07:40:28 +00:00 |
|
Filippos Karapetis
|
056547f45f
|
Removed 2 obsolete fixmes
svn-id: r31653
|
2008-04-22 07:38:49 +00:00 |
|
Filippos Karapetis
|
54485c24c5
|
Some palette related fixes
svn-id: r31650
|
2008-04-21 20:20:34 +00:00 |
|
Filippos Karapetis
|
169bf5ddba
|
More code merge
svn-id: r31649
|
2008-04-21 18:46:57 +00:00 |
|
Filippos Karapetis
|
36bec1d5c8
|
Code merge
svn-id: r31648
|
2008-04-21 18:40:28 +00:00 |
|
Filippos Karapetis
|
008c4ca9d6
|
Added missing ScummVM headers
svn-id: r31647
|
2008-04-21 17:47:00 +00:00 |
|
Filippos Karapetis
|
4e62a13a67
|
Performed some optimizations to the PMV player
svn-id: r31644
|
2008-04-21 16:52:09 +00:00 |
|
Benjamin Haisch
|
42e8f1f882
|
Fixed drawAnimFrame (don't draw anything if the frame number is invalid)
svn-id: r31642
|
2008-04-21 11:17:51 +00:00 |
|
Benjamin Haisch
|
7531e54006
|
Fixed palette handling in PMV videos.
svn-id: r31641
|
2008-04-21 11:05:44 +00:00 |
|
Travis Howell
|
d003b7e6a8
|
Add detection of the Return to Zork demo.
svn-id: r31640
|
2008-04-21 08:51:25 +00:00 |
|
Benjamin Haisch
|
651bc3a278
|
Removed Functor2 class definition.
svn-id: r31639
|
2008-04-21 07:29:35 +00:00 |
|
Benjamin Haisch
|
5279c58072
|
Fixed endian issues in get/setObjectProperty.
svn-id: r31638
|
2008-04-21 07:28:13 +00:00 |
|
Torbjörn Andersson
|
179479f6f4
|
Made the sound less choppy. Though we may have to do some kind of double
buffering here to completely fix the problem.
svn-id: r31627
|
2008-04-20 19:17:36 +00:00 |
|
Filippos Karapetis
|
ad6f9caf51
|
Compilation fixes by lordhoto
svn-id: r31619
|
2008-04-20 17:15:31 +00:00 |
|
Torbjörn Andersson
|
00a8c77527
|
Catch EVENT_QUIT events, too. I realize that g_system->quit() isn't the nicest
way to quit a game, but it beats not being able to quit at all.
svn-id: r31617
|
2008-04-20 16:18:50 +00:00 |
|
Torbjörn Andersson
|
7e07dd5ec7
|
Changed spaces to tabs.
svn-id: r31610
|
2008-04-20 15:36:40 +00:00 |
|
Filippos Karapetis
|
d0590a09ea
|
Initial import of the work in progress MADE engine
svn-id: r31599
|
2008-04-20 14:43:56 +00:00 |
|