Commit Graph

154 Commits

Author SHA1 Message Date
Vincent Hamm
72d4b02cb0 Little fix for the Loom room
svn-id: r3578
2002-02-14 15:09:40 +00:00
James Brown
c88e7351b4 Some small Zak256 fixes.
svn-id: r3577
2002-02-14 12:57:29 +00:00
Vincent Hamm
d59b949833 fixed lots of object problems in loomcd
svn-id: r3576
2002-02-13 20:16:01 +00:00
Vincent Hamm
d9ddef19aa a few fix for Zak256
svn-id: r3575
2002-02-13 17:33:52 +00:00
James Brown
bb52e5c73e Quick fix to make zak256s intro run a bit further
svn-id: r3574
2002-02-13 13:27:48 +00:00
Vincent Hamm
14461c718b Walkaround for the late indy4 bug. But still impossible to finish
svn-id: r3573
2002-02-13 09:17:26 +00:00
Vincent Hamm
60fd1db9c5 fixed the overlapping text
svn-id: r3572
2002-02-13 07:02:49 +00:00
Vincent Hamm
4c97357df5 fixed text and timer in LoomCD
svn-id: r3571
2002-02-12 22:46:30 +00:00
Vincent Hamm
2fe9e07bc7 *** empty log message ***
svn-id: r3570
2002-02-12 22:25:41 +00:00
James Brown
7f9aef79fa Oops, fixing a typo.
svn-id: r3569
2002-02-12 21:45:33 +00:00
James Brown
7ee034af88 Further LFL additions. Zak256 plays bits of its intro, and LoomCD partially runs (may need
to hit escape a few times, after selecting your difficulty).

Still very incomplete and in progress.

svn-id: r3568
2002-02-12 21:28:07 +00:00
James Brown
f620d138f6 First part of Yazoo and mines work on making older scumm games work.
Not enough here to actually work yet, just the base groundwork needed.

svn-id: r3567
2002-02-12 18:20:37 +00:00
Ludvig Strigeus
18dce61c93 __TIMESTAMP__ doesn't work with GCC, uses __TIME__ and __DATE__ instead.
svn-id: r3566
2002-02-03 21:46:26 +00:00
Ludvig Strigeus
87631ebe7e added -v command line flag that prints the scummvm version
svn-id: r3565
2002-02-03 20:41:23 +00:00
Ludvig Strigeus
a4aae7dc27 added SCUMMVM_SAVEPATH environment variable that specifies where savegames are stored.
svn-id: r3564
2002-02-03 16:38:29 +00:00
Marcus Comstedt
d5e0c5021c Neato demo-effect when game selected. ;)
svn-id: r3563
2002-02-03 14:56:11 +00:00
Marcus Comstedt
277a86b8ca Confine mouse movements.
svn-id: r3562
2002-02-03 14:54:11 +00:00
Marcus Comstedt
c0c9b69851 Centered screen.
svn-id: r3561
2002-02-03 14:53:39 +00:00
Marcus Comstedt
ca3cadfee6 More fine-grained rendering control.
svn-id: r3560
2002-02-03 14:50:04 +00:00
Marcus Comstedt
8b9dc1accf Fixed mouseclick bug.
svn-id: r3559
2002-02-03 13:52:46 +00:00
Marcus Comstedt
99a5e6138c Visual Memory savegames.
svn-id: r3558
2002-02-02 23:36:35 +00:00
Marcus Comstedt
66f31a58c4 Visual memory icon creation.
svn-id: r3557
2002-02-02 23:34:21 +00:00
Marcus Comstedt
0299ea07c7 Keep a copy of the game icon, for savegame purposes.
svn-id: r3556
2002-02-02 23:33:24 +00:00
Marcus Comstedt
971eb209b0 Three finger salute now brings up boot menu.
svn-id: r3555
2002-02-02 23:30:20 +00:00
Marcus Comstedt
01c4ef997c Added support for non-FILE* based savegames.
svn-id: r3554
2002-02-02 23:27:06 +00:00
Marcus Comstedt
141b489db9 Added license blurb.
svn-id: r3553
2002-02-02 19:20:27 +00:00
Marcus Comstedt
9243299447 Added newline at end of file to fix gcc warnings.
svn-id: r3552
2002-02-02 19:07:32 +00:00
Marcus Comstedt
5f4304625d Handle disc swapping.
svn-id: r3551
2002-02-02 17:33:19 +00:00
Marcus Comstedt
352a7e17e1 Port for SEGA Dreamcast
svn-id: r3550
2002-02-02 15:44:27 +00:00
Ludvig Strigeus
de621c06e2 sega dreamcast support in scummsys.h
svn-id: r3549
2002-02-02 14:00:43 +00:00
Ludvig Strigeus
ae8e8df267 Fixed invalid debian control file
svn-id: r3548
2002-01-25 18:01:27 +00:00
Ludvig Strigeus
9ffa30a3c2 fixed bug in Gui::queryString where -1 was used to index an array. (Thanks drigo)
svn-id: r3547
2002-01-23 17:27:26 +00:00
Ludvig Strigeus
ed0212bdb1 define NEED_STRDUP on systems that don't have strdup
svn-id: r3546
2002-01-23 17:26:01 +00:00
Ludvig Strigeus
cc6c3a164b Fixed two missing files from make dist.
The scummvm-0.1.0 release was fixed also.

svn-id: r3545
2002-01-15 13:23:06 +00:00
Ludvig Strigeus
521a8e17fd updated for version 0.1.0
svn-id: r3543
2002-01-13 19:49:26 +00:00
Ludvig Strigeus
30ed07c91b added missing fmopl.h for make dist
svn-id: r3542
2002-01-13 19:48:30 +00:00
Ludvig Strigeus
46dd55cf2a full throttle speech,
fixed two bugs appearing in DOTT

svn-id: r3541
2002-01-02 11:50:28 +00:00
Ludvig Strigeus
03abddf888 workaround to prevent crashes in the indy4 world map (seems to be a bug in indy4's scripts)
svn-id: r3540
2001-12-29 13:19:53 +00:00
Ludvig Strigeus
24bb87b24e copy protection in monkey 2 bypassed by default
svn-id: r3539
2001-12-29 12:46:15 +00:00
Ludvig Strigeus
0e66f42581 fixed two bugs in indy4.
actors were facing in the wrong direction on the stairs,
actors moved strangely in monte carlo

svn-id: r3538
2001-12-29 12:45:54 +00:00
Ludvig Strigeus
11312eba66 fixed the programming style on some lines
svn-id: r3537
2001-12-28 18:43:02 +00:00
Ludvig Strigeus
b4c2832e5f notification if alt-enter fullscreen doesn't work
svn-id: r3536
2001-12-28 17:56:53 +00:00
Ludvig Strigeus
0355b5df91 implemented shaking,
added a toggle fullscreen patch (doesn't work for me though)

svn-id: r3535
2001-12-28 15:26:28 +00:00
Ludvig Strigeus
e756d78082 updated for akos.cpp
svn-id: r3534
2001-12-28 12:14:53 +00:00
Ludvig Strigeus
cbf624f2f4 fixed invalid format string in validateResource
svn-id: r3533
2001-12-27 18:03:20 +00:00
Ludvig Strigeus
5a7b86cbf6 better full throttle support,
a couple of MI2 fixes.

svn-id: r3532
2001-12-27 17:51:58 +00:00
Ludvig Strigeus
1caad519e2 fixed typo
svn-id: r3527
2001-12-11 13:35:16 +00:00
Ludvig Strigeus
083d9204c3 converted internal representation of palette from 6-bit to 8-bit
yazoo implemented remapActor

svn-id: r3526
2001-12-11 13:34:15 +00:00
Ludvig Strigeus
a117505403 fixed some stuff related to in what order objects are drawn as well as a bug with object parents
svn-id: r3525
2001-12-04 21:44:41 +00:00
Ludvig Strigeus
761fe5d7bd * better drawBox (tnx sam_k)
* more params allowed for soundKludge opcode (8 instead of 16) will perhaps fix bugs.

svn-id: r3523
2001-12-04 10:44:33 +00:00