Commit Graph

59 Commits

Author SHA1 Message Date
Max Horn
2de46dc8eb Moved some more stuff to namespace Audio (enough for tonight)
svn-id: r18040
2005-05-11 00:01:44 +00:00
Max Horn
1a615346ab Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
svn-id: r18039
2005-05-10 23:48:48 +00:00
Max Horn
b75c969e66 Moved class File and the MD5 stuff to namespace Common
svn-id: r18037
2005-05-10 22:56:25 +00:00
Max Horn
315943f19a Added convenience methods create/free to Graphics::Surface (part of patch #1163026)
svn-id: r17973
2005-05-08 21:24:33 +00:00
Max Horn
5d5b997864 Patch #1193795 (Adding drawLine() to Surface)
svn-id: r17959
2005-05-08 12:33:55 +00:00
Max Horn
2b71af3de9 Const correctness
svn-id: r17898
2005-05-02 18:00:05 +00:00
Torbjörn Andersson
81c84b683e If the sound ends before the cutscene, fall back on same synchronizing
mechanism as in the no sound case. In particular, don't hang while waiting
for the sound to play far enough to go to the next frame.

This should fix bug #1192646.

svn-id: r17889
2005-05-01 17:44:54 +00:00
Max Horn
3ee1fe9b57 Forgot to commit this, oops :-/
svn-id: r17846
2005-04-28 00:23:08 +00:00
Max Horn
4ec7161032 Patch #1186744 (Common line-drawing function)
svn-id: r17842
2005-04-27 20:29:19 +00:00
Torbjörn Andersson
728da398d7 ...and since RGBToColor() returns OverlayColor, let's use that datatype
instead of uint16. (I never realized that we could use RGBToColor() here
myself. Good job in spotting that!)

svn-id: r17812
2005-04-26 11:05:06 +00:00
Robert Göffringmann
d10947dca1 now uses OSystem::RGBtoColor for yuv->rgb conversion tables instead of checking gBitFormat
svn-id: r17810
2005-04-26 10:27:53 +00:00
Marcus Comstedt
c31f685e44 Added ARGB4444 case to table generation.
Maybe this should really be a single case using RGBToColor instead...

svn-id: r17357
2005-04-03 20:48:23 +00:00
Max Horn
0089900e5a Add missing pixel to letter 'P'
svn-id: r17229
2005-03-25 14:58:18 +00:00
Max Horn
7cd2cb2b17 PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method
svn-id: r17106
2005-03-12 18:56:09 +00:00
Torbjörn Andersson
a52de03324 Renamed variables in the MPEG animation classes to better conform with
ScummVM standard. It seems the 8-bit version of the code had decayed
slightly, but I believe it's working again now.

svn-id: r17081
2005-03-11 15:30:28 +00:00
Max Horn
0ec193b4be changing AudioDataType -> SoundType, so now the constant names match the name of the data type / the SoundMixer method names
svn-id: r17052
2005-03-09 18:12:54 +00:00
Torbjörn Andersson
e3105f926b Applied patch #1155731, reducing the memory usage of the MPEG player by
about 8 MB.

svn-id: r17007
2005-03-06 14:12:40 +00:00
Max Horn
028cc42f2b Moved the console font from gui to graphics
svn-id: r16742
2005-02-06 18:12:29 +00:00
Torbjörn Andersson
4dda4eb31b On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
MIN() and MAX(). I then removed util.h from a bunch of files which I don't
think need it any more. (Please let me know if I got too blood-thirsty!)

This reverts some of the changes I made this morning.

svn-id: r16541
2005-01-11 13:25:02 +00:00
Torbjörn Andersson
13e2c224c8 This is probably not the optimal fix, but at least ScummVM compiles again.
svn-id: r16538
2005-01-11 08:06:19 +00:00
Max Horn
ec79a9a768 A little more moving around #include's (last one for today ;-)
svn-id: r16534
2005-01-10 22:51:42 +00:00
Max Horn
cffd917165 system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
svn-id: r16527
2005-01-10 22:06:49 +00:00
Max Horn
c257460bc5 Fix bug #1098115 (GUI: Broken console font)
svn-id: r16488
2005-01-08 18:11:29 +00:00
Travis Howell
d5d801b01c Remove extra ;
svn-id: r16471
2005-01-07 00:08:54 +00:00
Max Horn
310576996c work around yet another MSVC problem
svn-id: r16470
2005-01-06 23:31:34 +00:00
Max Horn
858c6c4d5b Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to
svn-id: r16467
2005-01-06 22:48:42 +00:00
Max Horn
a9d0472758 New normal/big fonts
svn-id: r16466
2005-01-06 22:38:58 +00:00
Max Horn
8f0afd1816 oops
svn-id: r16461
2005-01-06 21:18:46 +00:00
Max Horn
c6e0d31e76 Added a font manager (work in progress)
svn-id: r16460
2005-01-06 21:15:52 +00:00
Max Horn
4fae197c67 Patch #1092994 (Selfscaling GUI)
svn-id: r16455
2005-01-06 19:09:34 +00:00
Max Horn
47280d9433 Updated copyright
svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
67b311713d Added 'sound types' to the mixer - for now, only plain (for the premixer), SFX and music; volume is now controlled based on the sound type
svn-id: r16330
2004-12-27 00:27:00 +00:00
Nicolas Bacca
c741d06504 CE workaround - skipping the movie is better than crashing if the LUT cannot be allocated
svn-id: r16218
2004-12-20 23:57:21 +00:00
Gregory Montoir
a01abe8942 added coordinates clipping to ScummFont::drawChar(), this should make valgrind happy when displaying the about window.
svn-id: r16147
2004-12-20 00:37:20 +00:00
Robert Göffringmann
5d32a2c034 added support for an international BS1 cutscene pack (which we didn't release yet)
svn-id: r15983
2004-12-05 02:55:06 +00:00
Max Horn
10dd548b85 Changed parameter order of SoundMixer::playInputStream to match that of playRaw
svn-id: r15950
2004-11-28 23:02:28 +00:00
Max Horn
ba74a8e7f6 Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some very specialised methods
svn-id: r15914
2004-11-27 15:58:18 +00:00
Max Horn
573cac9580 do clipping
svn-id: r15902
2004-11-27 00:55:48 +00:00
Eugene Sandulenko
e92054b468 Fix typo. Actually asserts there would be more convenient for debugging
purposes.

svn-id: r15892
2004-11-26 00:56:42 +00:00
Max Horn
b3e5b875da Small optimization
svn-id: r15889
2004-11-25 23:51:58 +00:00
Max Horn
f5da05f80d Added some graphic primitives
svn-id: r15885
2004-11-25 23:33:21 +00:00
Max Horn
a41b8d2293 Patch #1040501 (Possible fix for inttypes.h problem)
svn-id: r15590
2004-10-17 17:57:33 +00:00
Max Horn
ce8c99bf62 Rename remaining OSystem methods to match our coding guidelines
svn-id: r15332
2004-09-28 20:19:37 +00:00
Max Horn
c4884a1525 oops
svn-id: r14626
2004-08-15 14:13:31 +00:00
Max Horn
bfe9c26a3d Changed the way NewFonts are instantiated (will make it easier to add multiple fonts)
svn-id: r14625
2004-08-15 14:05:28 +00:00
Max Horn
b4223febd3 Enhanced extrapath support
svn-id: r14470
2004-08-05 11:13:00 +00:00
Bertrand Augereau
23c17eb9c6 Changed order of initialisation in BaseAnimationState::BaseAnimationState() to match order of declaration, to avoid a pedantic warning
svn-id: r14275
2004-07-19 11:35:29 +00:00
James Brown
9756a420a3 Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to go with the forthcoming new manual. Sword1 CD swapping doesn't work as expected HERE, either :)
svn-id: r14188
2004-07-11 04:41:48 +00:00
Max Horn
e0eab01e63 Make use of new File refcount code; also fixed long standing bug in vorbis code (ov_clear was not being called, resulting in a file not being closed)
svn-id: r14107
2004-06-28 22:35:22 +00:00
Chris Apers
9c55e7247c Rename this function and associate data with COMMON file
svn-id: r13587
2004-04-16 12:12:37 +00:00