Max Horn
2de46dc8eb
Moved some more stuff to namespace Audio (enough for tonight)
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svn-id: r18040
2005-05-11 00:01:44 +00:00
Max Horn
1a615346ab
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' because we already have many classes with that name)
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svn-id: r18039
2005-05-10 23:48:48 +00:00
Max Horn
b75c969e66
Moved class File and the MD5 stuff to namespace Common
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svn-id: r18037
2005-05-10 22:56:25 +00:00
Max Horn
315943f19a
Added convenience methods create/free to Graphics::Surface (part of patch #1163026 )
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svn-id: r17973
2005-05-08 21:24:33 +00:00
Max Horn
5d5b997864
Patch #1193795 (Adding drawLine() to Surface)
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svn-id: r17959
2005-05-08 12:33:55 +00:00
Max Horn
2b71af3de9
Const correctness
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svn-id: r17898
2005-05-02 18:00:05 +00:00
Torbjörn Andersson
81c84b683e
If the sound ends before the cutscene, fall back on same synchronizing
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mechanism as in the no sound case. In particular, don't hang while waiting
for the sound to play far enough to go to the next frame.
This should fix bug #1192646 .
svn-id: r17889
2005-05-01 17:44:54 +00:00
Max Horn
3ee1fe9b57
Forgot to commit this, oops :-/
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svn-id: r17846
2005-04-28 00:23:08 +00:00
Max Horn
4ec7161032
Patch #1186744 (Common line-drawing function)
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svn-id: r17842
2005-04-27 20:29:19 +00:00
Torbjörn Andersson
728da398d7
...and since RGBToColor() returns OverlayColor, let's use that datatype
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instead of uint16. (I never realized that we could use RGBToColor() here
myself. Good job in spotting that!)
svn-id: r17812
2005-04-26 11:05:06 +00:00
Robert Göffringmann
d10947dca1
now uses OSystem::RGBtoColor for yuv->rgb conversion tables instead of checking gBitFormat
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svn-id: r17810
2005-04-26 10:27:53 +00:00
Marcus Comstedt
c31f685e44
Added ARGB4444 case to table generation.
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Maybe this should really be a single case using RGBToColor instead...
svn-id: r17357
2005-04-03 20:48:23 +00:00
Max Horn
0089900e5a
Add missing pixel to letter 'P'
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svn-id: r17229
2005-03-25 14:58:18 +00:00
Max Horn
7cd2cb2b17
PlayingSoundHandle -> SoundHandle; also, turned the handle activity check into a mixer method
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svn-id: r17106
2005-03-12 18:56:09 +00:00
Torbjörn Andersson
a52de03324
Renamed variables in the MPEG animation classes to better conform with
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ScummVM standard. It seems the 8-bit version of the code had decayed
slightly, but I believe it's working again now.
svn-id: r17081
2005-03-11 15:30:28 +00:00
Max Horn
0ec193b4be
changing AudioDataType -> SoundType, so now the constant names match the name of the data type / the SoundMixer method names
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svn-id: r17052
2005-03-09 18:12:54 +00:00
Torbjörn Andersson
e3105f926b
Applied patch #1155731 , reducing the memory usage of the MPEG player by
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about 8 MB.
svn-id: r17007
2005-03-06 14:12:40 +00:00
Max Horn
028cc42f2b
Moved the console font from gui to graphics
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svn-id: r16742
2005-02-06 18:12:29 +00:00
Torbjörn Andersson
4dda4eb31b
On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for
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MIN() and MAX(). I then removed util.h from a bunch of files which I don't
think need it any more. (Please let me know if I got too blood-thirsty!)
This reverts some of the changes I made this morning.
svn-id: r16541
2005-01-11 13:25:02 +00:00
Torbjörn Andersson
13e2c224c8
This is probably not the optimal fix, but at least ScummVM compiles again.
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svn-id: r16538
2005-01-11 08:06:19 +00:00
Max Horn
ec79a9a768
A little more moving around #include's (last one for today ;-)
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svn-id: r16534
2005-01-10 22:51:42 +00:00
Max Horn
cffd917165
system.h was being included in tons of places, without any good reason; reduced this (total dependencies on system.h went down from 193 to 85 files)
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svn-id: r16527
2005-01-10 22:06:49 +00:00
Max Horn
c257460bc5
Fix bug #1098115 (GUI: Broken console font)
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svn-id: r16488
2005-01-08 18:11:29 +00:00
Travis Howell
d5d801b01c
Remove extra ;
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svn-id: r16471
2005-01-07 00:08:54 +00:00
Max Horn
310576996c
work around yet another MSVC problem
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svn-id: r16470
2005-01-06 23:31:34 +00:00
Max Horn
858c6c4d5b
Switching GUI to an alternate font; using a second, bigger, font for 640x480 games like COMI. Note: we can always easily switch back to the SCUMM font or any other font, if we want to
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svn-id: r16467
2005-01-06 22:48:42 +00:00
Max Horn
a9d0472758
New normal/big fonts
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svn-id: r16466
2005-01-06 22:38:58 +00:00
Max Horn
8f0afd1816
oops
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svn-id: r16461
2005-01-06 21:18:46 +00:00
Max Horn
c6e0d31e76
Added a font manager (work in progress)
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svn-id: r16460
2005-01-06 21:15:52 +00:00
Max Horn
4fae197c67
Patch #1092994 (Selfscaling GUI)
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svn-id: r16455
2005-01-06 19:09:34 +00:00
Max Horn
47280d9433
Updated copyright
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svn-id: r16398
2005-01-01 16:09:25 +00:00
Max Horn
67b311713d
Added 'sound types' to the mixer - for now, only plain (for the premixer), SFX and music; volume is now controlled based on the sound type
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svn-id: r16330
2004-12-27 00:27:00 +00:00
Nicolas Bacca
c741d06504
CE workaround - skipping the movie is better than crashing if the LUT cannot be allocated
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svn-id: r16218
2004-12-20 23:57:21 +00:00
Gregory Montoir
a01abe8942
added coordinates clipping to ScummFont::drawChar(), this should make valgrind happy when displaying the about window.
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svn-id: r16147
2004-12-20 00:37:20 +00:00
Robert Göffringmann
5d32a2c034
added support for an international BS1 cutscene pack (which we didn't release yet)
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svn-id: r15983
2004-12-05 02:55:06 +00:00
Max Horn
10dd548b85
Changed parameter order of SoundMixer::playInputStream to match that of playRaw
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svn-id: r15950
2004-11-28 23:02:28 +00:00
Max Horn
ba74a8e7f6
Added some more mixer doxygen docs; cleaned up Mixer API a bit, removing some very specialised methods
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svn-id: r15914
2004-11-27 15:58:18 +00:00
Max Horn
573cac9580
do clipping
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svn-id: r15902
2004-11-27 00:55:48 +00:00
Eugene Sandulenko
e92054b468
Fix typo. Actually asserts there would be more convenient for debugging
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purposes.
svn-id: r15892
2004-11-26 00:56:42 +00:00
Max Horn
b3e5b875da
Small optimization
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svn-id: r15889
2004-11-25 23:51:58 +00:00
Max Horn
f5da05f80d
Added some graphic primitives
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svn-id: r15885
2004-11-25 23:33:21 +00:00
Max Horn
a41b8d2293
Patch #1040501 (Possible fix for inttypes.h problem)
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svn-id: r15590
2004-10-17 17:57:33 +00:00
Max Horn
ce8c99bf62
Rename remaining OSystem methods to match our coding guidelines
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svn-id: r15332
2004-09-28 20:19:37 +00:00
Max Horn
c4884a1525
oops
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svn-id: r14626
2004-08-15 14:13:31 +00:00
Max Horn
bfe9c26a3d
Changed the way NewFonts are instantiated (will make it easier to add multiple fonts)
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svn-id: r14625
2004-08-15 14:05:28 +00:00
Max Horn
b4223febd3
Enhanced extrapath support
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svn-id: r14470
2004-08-05 11:13:00 +00:00
Bertrand Augereau
23c17eb9c6
Changed order of initialisation in BaseAnimationState::BaseAnimationState() to match order of declaration, to avoid a pedantic warning
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svn-id: r14275
2004-07-19 11:35:29 +00:00
James Brown
9756a420a3
Use extrapath in Sword1 engine (from 0.6.0 branch). More verbose errors to go with the forthcoming new manual. Sword1 CD swapping doesn't work as expected HERE, either :)
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svn-id: r14188
2004-07-11 04:41:48 +00:00
Max Horn
e0eab01e63
Make use of new File refcount code; also fixed long standing bug in vorbis code (ov_clear was not being called, resulting in a file not being closed)
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svn-id: r14107
2004-06-28 22:35:22 +00:00
Chris Apers
9c55e7247c
Rename this function and associate data with COMMON file
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svn-id: r13587
2004-04-16 12:12:37 +00:00