14125 Commits

Author SHA1 Message Date
Travis Howell
76f8021a28 Sync HE100.
Minor cleanup.

svn-id: r18215
2005-05-22 10:04:10 +00:00
Travis Howell
8314fc2d22 Correct array sizes.
Fixes loading game in mustard.

svn-id: r18214
2005-05-22 09:14:54 +00:00
Travis Howell
9135c8ddfe Add Norwegian Bokm�l version of Freddi Fish 1.
Set HE70+ games to Windows platform by default.

svn-id: r18213
2005-05-22 02:07:32 +00:00
Eugene Sandulenko
cf9049811e Implement sfSimulSpeech2 which is used in lodge when talking to Sakka.
Fixed sfSimulSpeech(), so it plays voices with CD version.

svn-id: r18212
2005-05-22 01:20:47 +00:00
Travis Howell
0b1094ef04 Add patch from cyx for:
1094340 - COMI: Frightening the gravedigger, he goes white.
905833 - COMI: Palette in Theater controls

svn-id: r18211
2005-05-21 15:45:09 +00:00
Travis Howell
30408308bc Correct tmsk offset.
svn-id: r18210
2005-05-21 15:04:50 +00:00
Max Horn
59ea8df4e4 Font TODO
svn-id: r18209
2005-05-21 14:30:14 +00:00
Travis Howell
3833202950 Adjust for HE73.
svn-id: r18208
2005-05-21 14:28:21 +00:00
Travis Howell
2b2c6a404f Add HE73 version for opcode difference.
svn-id: r18207
2005-05-21 14:20:28 +00:00
Eugene Sandulenko
31974eaead Beautify decompressTMSK().
svn-id: r18206
2005-05-21 14:14:03 +00:00
Andrew Kurushin
7beb36ec72 fixed MS VC warn
svn-id: r18205
2005-05-21 13:21:56 +00:00
Eugene Sandulenko
89c1463d2b Fix regression with GF_MULTIPLE_VERSIONS
svn-id: r18204
2005-05-21 11:57:14 +00:00
Travis Howell
3e0ec05ae6 Switch to errors, music/sound file is required in many games.
svn-id: r18203
2005-05-21 11:13:46 +00:00
Travis Howell
4604bedb98 Trigger error if bundle file is missing.
svn-id: r18202
2005-05-21 10:53:32 +00:00
Travis Howell
b86e19b971 Initial support for TMSK masking in HE72+ games.
svn-id: r18201
2005-05-21 09:05:58 +00:00
Travis Howell
2138a4c39e Missed a few changes.
svn-id: r18200
2005-05-21 04:49:08 +00:00
Travis Howell
c4d567561d Only needed for C64 maniac.
svn-id: r18199
2005-05-21 04:06:47 +00:00
Eugene Sandulenko
f9e4a2d2a2 Stubs for C64 MM costume code. Content will follow. Fixes crash in intro
script

svn-id: r18198
2005-05-21 03:30:23 +00:00
Eugene Sandulenko
50db5af186 Fix samnmax-alt target. Actually now it is obsolete.
Game with samnimax.sm0 always detected as 'samnmax' because there is no
MD5 difference and thus made detected target unrunnable.

Now both for .000 and .sm0 target 'samnmax' is properly detected and used.

svn-id: r18197
2005-05-21 00:27:41 +00:00
Eugene Sandulenko
d00c990808 Fix charsets in MM NES after gameload.
svn-id: r18196
2005-05-20 22:49:09 +00:00
Torbjörn Andersson
201be9543a Updated GUI issues. Again. But that's enough for today.
svn-id: r18195
2005-05-20 16:00:27 +00:00
Torbjörn Andersson
4d9edbedc6 Made the chooser dialog scale itself, albeit in a slightly hackish way.
svn-id: r18194
2005-05-20 15:59:29 +00:00
Torbjörn Andersson
0a2e243e81 Updated GUI issues.
svn-id: r18193
2005-05-20 15:07:06 +00:00
Torbjörn Andersson
801db4a515 Added big editable text widget, and removed some cruft. I think this means
that all our widgets are able to scale themselves now, but I could be
mistaken.

svn-id: r18192
2005-05-20 15:03:26 +00:00
Eugene Sandulenko
5eaedacce6 REmove now unneeded assert as MM NES may pass zero ptr to box which
should be ignored.

svn-id: r18191
2005-05-20 11:16:30 +00:00
Travis Howell
6da7fa0dcc Add more opcode differences in C64 maniac.
svn-id: r18190
2005-05-20 06:47:57 +00:00
Torbjörn Andersson
4da6f37eab Updated GUI issues
svn-id: r18189
2005-05-20 06:46:05 +00:00
Travis Howell
9d3ee25813 Ooops
svn-id: r18188
2005-05-20 06:39:18 +00:00
Travis Howell
feca9840b8 Add more opcode differences in C64 maniac.
svn-id: r18187
2005-05-20 06:29:34 +00:00
Eugene Sandulenko
d5f4a56e11 Improve MM NES & C64 games autodetection.
Fixes bug #1190565 "MM NES: autodetect not working"

svn-id: r18186
2005-05-19 22:14:49 +00:00
Torbjörn Andersson
81453854ee Big version of the popup widget. It could use a bit more polish, though...
svn-id: r18185
2005-05-19 17:03:31 +00:00
Travis Howell
e8cb767e5b More opcode changes for C64 maniac
svn-id: r18184
2005-05-19 14:33:52 +00:00
Eugene Sandulenko
097e0a74a9 o Implement direct disk reading for C64.
o Added new parameter to ScummEngine constructor which passed substitute
  file name index. It eliminates a long-standing hack and simplifies bundles
  porocessing considerably
o Thus simplified detection/reading MM NES PRG file.

svn-id: r18183
2005-05-19 14:15:34 +00:00
Torbjörn Andersson
7d0d766988 More scaling work. It's still more about infrastructure than layout: I want
to give each widget the opportunity to scale itself.

There's a slight regression this time, though: In the small version of the
GUI, some of the buttons (e.g. "SoundFont") have their text truncated. Not
good.

svn-id: r18182
2005-05-19 13:10:57 +00:00
Travis Howell
da9eaffd50 Only a single line for subtitles in C64 maniac.
svn-id: r18181
2005-05-19 02:18:34 +00:00
Travis Howell
43a5aff7bc Correct subtitle colors in C64 maniac.
svn-id: r18180
2005-05-19 01:54:37 +00:00
Max Horn
ec400e60b6 This shouldn't have been in here anymore -- we already could make a HTML README from the LaTeX sources
svn-id: r18179
2005-05-19 00:11:24 +00:00
Eugene Sandulenko
829c9a1b1a Fix yet another actor masking issue
svn-id: r18178
2005-05-18 23:57:17 +00:00
Eugene Sandulenko
7fb2eda235 Patch from Quietust for MM NES:
o Fix all actor mask bugs
  o Simplify masking considerably
  o Moved the decodesNESObject call from object.cpp into gfx.cpp

svn-id: r18177
2005-05-18 23:17:04 +00:00
Eugene Sandulenko
d92c3c7c72 MM NES masking fixes from Quietust.
svn-id: r18176
2005-05-18 20:40:50 +00:00
Andrew Kurushin
94ddf3f288 fixed Sist room
svn-id: r18175
2005-05-18 19:07:07 +00:00
Andrew Kurushin
284ef431e1 fixed loadsave item resource id
partialy fixed protect rat

svn-id: r18174
2005-05-18 18:28:10 +00:00
Eugene Sandulenko
f7df4797a8 Implement proper quitting. Added quitting to sfScriptGotoScene.
svn-id: r18173
2005-05-18 16:18:00 +00:00
Torbjörn Andersson
d927a41638 Make sure the labels for the volume sliders aren't truncated. (This is my
last scaling change today. Feel free to continue. :-)

svn-id: r18172
2005-05-18 16:17:25 +00:00
Travis Howell
c986a12a81 Correct input script in C64 maniac.
svn-id: r18171
2005-05-18 16:15:56 +00:00
Torbjörn Andersson
35dda2b636 Added big slider widget. There is nothing in the widget itself that's
dependent on size, so the two different sizes are handled through a new
addSlider() function.

Figuring out why the big widget won't let you set volume to 0 is left as an
exercise for the reader.

svn-id: r18170
2005-05-18 15:58:39 +00:00
Eugene Sandulenko
51f8aa50b1 Combine Win32 and Mac resource extractors (used for cursors in latter HE) as
only one of them can exist at the same time. Also it saves code and adds
caching to Mac resource extractor.

svn-id: r18169
2005-05-18 15:57:16 +00:00
Travis Howell
b575dba642 Remove newline from debug.
svn-id: r18168
2005-05-18 15:50:03 +00:00
Travis Howell
6eb84f82fa Another difference in C64 maniac.
svn-id: r18167
2005-05-18 15:42:35 +00:00
Travis Howell
b6da09d4fe Add some differences in C64 maniac.
svn-id: r18166
2005-05-18 15:30:31 +00:00