Commit Graph

1547 Commits

Author SHA1 Message Date
Eugene Sandulenko
6751bc39b4 UPDATE: Win32 buld was updated. There were 120 downloads 2016-10-18 09:55:22 +02:00
Kirben
4a1f3d76fd WIN32: Remove NSIS installer script, since it is no longer maintained, outdated, and leads to confusion. 2016-10-18 14:46:02 +11:00
Eugene Sandulenko
b2581ad853 UPDATES: Another Win32 binary update 2016-10-18 01:48:02 +02:00
Eugene Sandulenko
1efb11818d UPDATES: Update 1.9.0 Win32 signature. Thanks to TMM for the build. 2016-10-18 01:32:09 +02:00
Thierry Crozat
6c13a4d000 DISTS: Fix corrupted character in copyright string for Windows exe
This was introduced in commit 02827d0.
2016-10-17 23:37:21 +01:00
Eugene Sandulenko
b9a7775645 DISTS: Add Win32 signature 2016-10-17 00:23:39 +02:00
vanfanel
b44a501499 RASPBERRYPI: Add Raspberry Pi specific README. 2016-10-13 15:50:45 +02:00
vanfanel
b905a3ba8e RASPBERRYPI: Add script to use included SDL 2.0.4 build. 2016-10-13 09:38:16 +02:00
Eugene Sandulenko
a89deafcad DISTS: Added Sparkle 1.9.0 signature 2016-10-12 09:06:01 +02:00
Eugene Sandulenko
1c2ed0c094 ANDROIDSDL: Update port settings 2016-10-10 23:35:41 +02:00
Eugene Sandulenko
53790e7497 RELEASE: This is 1.10.0git 2016-09-26 20:57:54 +02:00
lubomyr
bae1f67b65 ANDROIDSDL: Enabled mt32emu 2016-09-15 15:26:53 +02:00
Thierry Crozat
fa5a5bf865 CLOUD: Move wwwroot archive to dists and script to devtools
Both the data used to generate the archive and the archive itself
were moved to dists/ instead of being in backends/.

The script was also improved to optionally take a path as a command
line argument to indicate where the wwwroot data are instead of
assuming they are in the working directory.

Finally a 'wwwroot' make target was also added to invoke the python script and generate the archive.
with the expected path to
2016-09-06 00:43:25 +01:00
Thierry Crozat
02827d0dab BUILD: Add wwwroot.zip to resource files for Windows builds
The file had already been added to scummvm.rc, but not to
scummvm.rc.in. As a result running update-version.pl would
have caused the change to be lost.
2016-09-05 23:39:59 +01:00
Eugene Sandulenko
0239baeacb DISTS: Generate proper macventure.dat 2016-09-03 13:52:05 +02:00
Eugene Sandulenko
d5152ae3d1 DISTS: Add placeholder for macventure.dat to make the buildbot happy 2016-09-03 13:30:41 +02:00
Eugene Sandulenko
fab199d37e JANITORIAL: Make GPL headers uniform 2016-09-03 12:46:38 +02:00
Eugene Sandulenko
bfbfbd3e1a Merge pull request #788 from Tkachov/cloud
ALL: Add Cloud storage support
2016-08-30 13:54:12 +02:00
Paul Gilbert
b28f51a8c2 DISTS: Add the --disable-fluidsynth option to the older VS batch files 2016-08-26 19:06:25 -04:00
Alexander Tkachev
a13e03e988 CLOUD: Add Networking::Connection::isLimited()
`false` everywhere by default, but works on Android (`true` if not
Wi-Fi).
2016-08-24 16:07:55 +06:00
Alexander Tkachev
5e70f64e10 CLOUD: Embed cloud icons as byte arrays 2016-08-24 16:07:55 +06:00
Alexander Tkachev
5176eaba81 CLOUD: Add wwwroot
wwwroot.zip contains ScummVM local webserver's resources, such as
template html pages, styles and images.

One can make it from wwwroot directory contents by running
make_archive.py script.

It's added to scummvm.rc, so it's included in the executable (it works
with MinGW, but I was unable to do that in VS yet).

IndexPageHandler is the one who returns these resources. It uses
index.html for "/". I'm replacing "{message}" with translated message,
so that's the way I thought the templates should work.
2016-08-24 16:07:55 +06:00
Kirben
ff60ee30ad WIN32: Update build target and installer for SDL2. 2016-08-20 16:45:50 +10:00
Eugene Sandulenko
de04a68c06 BUILD: Switch SDL backend to SDL2 by default. SDL1 is still a fallback. 2016-08-15 16:07:28 +02:00
Lothar Serra Mari
f5db38a001 WIN32: Update copyright year in scummvm.iss 2016-08-06 08:10:14 +02:00
Lothar Serra Mari
865143c0ef DOCUMENTATION: Use uppercase filenames for German documentation
The filenames of the German docs now uses uppercase filenames
to match the style of the English documentation.
2016-08-06 08:10:14 +02:00
Eugene Sandulenko
70dc846b95 Merge pull request #797 from Mailaender/appdata
DISTS: Added an appdata.xml file
2016-08-02 00:04:49 +03:00
Eugene Sandulenko
e508b14182 KYRA: Regenerate kyra.dat 2016-07-30 02:31:47 +03:00
Matthias Mailänder
53248ecd2f DISTS: Add an appdata.xml file. 2016-07-29 21:56:27 +02:00
lavosspawn
4d94bdc064 Verified the sky.cpt file that digitall provided in https://sourceforge.net/p/scummvm/bugs/2687/
The contained data corresponds to Revolution's original assembly sources, scummvm's initial file contained one incorrect reference.
This will stop Officer Blunt from swimming in the lake without any further sideeffects.
2016-07-21 19:24:31 +02:00
Alyssa Milburn
ce9573c8c5 ANDROID: Relax manifest hardware requirements.
This is necessary to make the package installable via Google Play for
almost all modern devices.
2016-06-12 08:55:21 +02:00
Eugene Sandulenko
c3dead63d1 GCW0: Device needs downscaling 2016-06-06 22:30:13 +02:00
Eugene Sandulenko
6c1e59cf44 ANDROIDSDL: Update build configs 2016-05-31 17:37:03 +02:00
Eugene Sandulenko
469da77830 ANDROIDSDL: Made android version generic 2016-05-31 17:35:17 +02:00
Eugene Sandulenko
4dba5f5604 Merge pull request #763 from bluegr/winsparkle
UPDATES: Add support for WinSparkle
2016-05-29 14:46:56 +02:00
Eugene Sandulenko
5a4faf34f7 Merge pull request #765 from mjg59/master
ANDROID: Add support for Leanback Launcher on Android TV
2016-05-23 08:22:34 +02:00
Matthew Garrett
497859ad90 ANDROID: Add support for Leanback Launcher on Android TV
Android TV needs some modifications to the manifest and a new icon in order
for apps to appear in the launcher.
2016-05-22 15:23:44 -07:00
Eugene Sandulenko
0ff9e79127 UPDATES: Add 1.8.1 Mac release signature 2016-05-22 22:12:59 +02:00
Filippos Karapetis
8b3a08047c UPDATES: Add support for WinSparkle 2016-05-22 18:52:33 +03:00
lubomyr
5bb8a046fe ANDROIDSDL: add startup logo 2016-05-20 12:52:54 +02:00
lubomyr
471a8f9bd8 ANDROIDSDL: updated banner.png image 2016-05-20 12:51:37 +02:00
lubomyr
5a0fc8ee3e ANDROIDSDL: add image banner.png for androidTV 2016-05-19 20:37:00 +02:00
lubomyr
961976f17e ANDROIDSDL: add androidsdl backend 2016-05-19 20:33:27 +02:00
Johannes Schickel
2317e3fa58 KYRA: Simplify Kyra1 audio track filename handling 2016-05-15 16:13:25 +02:00
Eugene Sandulenko
5394e08188 GCW0: Redirect debug output to log 2016-04-13 22:49:48 +02:00
Eugene Sandulenko
4cae92a7d4 UPDATES: Fix appcast URL 2016-04-09 15:59:58 +02:00
Eugene Sandulenko
20b2b15d63 UPDATES: Specify version for manual Sparkle download 2016-04-09 15:54:41 +02:00
Eugene Sandulenko
63e55cefd4 WEB: Put Sparkle appcast to a standard place 2016-04-05 15:27:28 +02:00
Eugene Sandulenko
0f55fc9246 UPDATES: Use www.scummvm.org to avoid redirects 2016-04-03 23:10:55 +02:00
Eugene Sandulenko
6c280ef527 UPDATES: Update Sparkle Appcast URL in the bundle plist 2016-03-27 23:52:21 +02:00
Eugene Sandulenko
497bab6e43 UPDATES: Rename Sparkle appcast to common name 2016-03-27 23:52:21 +02:00
Eugene Sandulenko
f85595f0c2 UPDATES: Update Sparkle appcast with 1.8.0.
It will not work, of course since we were not distributing files
with our public key yet.
2016-03-27 23:52:21 +02:00
Eugene Sandulenko
850b653d45 UPDATES: Added our public Sparkle key 2016-03-27 23:52:21 +02:00
Thierry Crozat
e917971681 OS X: Clean taskbar code
This involves moving the NSDockTilePlugIn code to backend/taskbar
and fixing style to follow our coding conventions. One make target
was also renamed. All in all there is no change in functionality with this
commit.
2016-03-25 20:26:01 +00:00
Thierry Crozat
d519dd8ec3 OS X: Implement a Dock Tile Plugin to display recent games menu in dock
This allows to start a recently played game directly from the dock. The
ScummVM.app application should have been permanently added to the
dock and the menu is only present when ScummVM is not running. The
list of recently played game is written by the taskbar code in ScummVM.
The Dock Tile Plugin only reads that list to populate the menu.
2016-03-25 15:37:13 +00:00
Thierry Crozat
716dcbc1d8 OSX: Update DS_Store file for release disk image
Following the addition of two license files to the image, the layout
of the image was off with the old DS_Store.
2016-03-05 23:08:07 +00:00
Johannes Schickel
824cb7bc89 OPENPANDORA: Handle non-exported or not-set $TERM in pnd_make.sh. 2016-02-29 19:19:09 +01:00
Johannes Schickel
01a76df6e3 OPENPANDORA: Don't output colors in pnd_make.sh when redirecting output to file. 2016-02-29 19:10:10 +01:00
Pawel Kolodziejski
08b83455ab SAMYGO: Update url 2016-02-27 08:33:39 +01:00
Eugene Sandulenko
0fe8260a98 GCW0: Update port building and provide port-specific README
Fluidsynth is too problematic, stutters with some games,
so disabling it for the time being.
2016-02-26 20:57:27 +01:00
Eugene Sandulenko
a11d7810e0 GCW0: Made fluidsynth default sound device 2016-02-24 19:04:23 +01:00
Paul Gilbert
27e6eceff2 CREATE_PROJECT: Disable fluidsynth library by default for Visual Studio
Currently we don't have a lib file for fluidsynth built for Visual Studio
2015, and I've spent 5 fruitless hours trying to compile one. So I'm
disabling fluidsynth automatically for now, and we can always re-enable
it again if we ever do manage to create an appropriate library
2016-02-20 19:27:26 -05:00
Johannes Schickel
22b453c4b2 OPENPANDORA: Fix op-pnd target when no TERM is set. 2016-02-18 11:44:53 +01:00
Vincent Bénony
d1c0a1f8e5 IOS: Adds support for iPad
These keys are automatically added by Xcode when one compiles a regular Xcode project, but are missing when compiling from the command line.
2016-02-13 17:00:53 +02:00
Kirben
829bf25d1e Win32: Update SDL if version matches, but contents are different. 2016-02-13 13:03:13 +11:00
Eugene Sandulenko
0930018045 RELEASE: This is 1.9.0git 2016-02-05 23:31:25 +01:00
Willem Jan Palenstijn
bdec938dd2 DISTS/REDHAT: Package mort.dat, access.dat 2016-02-05 17:51:14 +01:00
Eugene Sandulenko
42f327e5fd AMIGAOS: Add scripts for README conversion 2016-01-30 12:20:53 +01:00
Vincent Bénony
15a1db3fa0 IOS: Updates the splash screens 2016-01-07 13:50:34 +01:00
Vincent Bénony
ec040cb5d8 OSX: Fixes the Info.plist.in template, and the bundle target 2016-01-06 16:20:31 +01:00
Vincent Bénony
ac94ad1162 IOS: Update the autotools template files 2016-01-06 16:20:28 +01:00
Vincent Bénony
efdb5679ce IOS: Merge branch 'master' into ios-fix 2016-01-06 16:20:23 +01:00
Vincent Bénony
64f50761ec IOS: Merge master 2016-01-06 16:19:03 +01:00
Vincent Bénony
cfcd3842ed IOS: Adds iPhone 6/6+ launch screens 2016-01-06 16:17:37 +01:00
Vincent Bénony
5035a6e394 IOS: Recommanded settings for Xcode 7.2 2016-01-06 16:17:36 +01:00
Vincent Bénony
e9378ccf3e IOS: Avoid subclassing UIApplication, and handle multitasking 2016-01-06 16:17:35 +01:00
Vincent Bénony
638dc113f8 IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7)
The "iphone" backend is the support for the old iPhones.
The "ios7" backend is for the new iPhones.
2016-01-06 16:17:33 +01:00
Vincent Bénony
5bea2b416d IOS: Moves the compilation instructions in the platform directory 2016-01-06 16:17:31 +01:00
Vincent Bénony
ad98d03893 IOS: Removes a generated file 2016-01-06 16:17:30 +01:00
Vincent Bénony
c614c3de95 IOS: Updates the compilation instructions 2016-01-06 16:17:30 +01:00
Vincent Bénony
64c6f3a37b IOS: Fixes the Info.plist file generation 2016-01-06 16:17:29 +01:00
Vincent Bénony
7de016700d IOS: Removes the temporary Xcode project for iOS 2016-01-06 16:17:29 +01:00
Vincent Bénony
c4cb84d2fb IOS: Removes useless images from the assets 2016-01-06 15:35:34 +01:00
Vincent Bénony
0c4bf5f00b IOS: Updates the compilation instructions. 2016-01-06 15:35:34 +01:00
Vincent Bénony
a6477e8ea0 IOS: Adds a temporary Xcode project
This project will be removed once the "create_project" tool is complete.
2016-01-06 15:35:33 +01:00
Vincent Bénony
51e5bb717d IOS: Adds a description of the new iOS port 2016-01-06 15:35:32 +01:00
Vincent Bénony
1c9fcdbc69 IOS: Updates Info.plist 2016-01-06 15:35:31 +01:00
Vincent Bénony
13580b7ac5 IOS: Replace old iOS graphic assets with an asset catalog 2016-01-06 15:35:30 +01:00
Eugene Sandulenko
3d75c3a1b3 ALL: Update copyright date 2016-01-01 13:49:38 +01:00
Eugene Sandulenko
55100f224a ALL: Update copyright years 2016-01-01 13:33:39 +01:00
Eugene Sandulenko
c495a4ead4 Merge pull request #624 from sev-/splash
ENGINES: Add ScummVM splash
2015-12-25 14:28:20 +01:00
Thierry Crozat
67a224581b OSX: Add missing translations in Info.plist 2015-12-23 00:36:51 +00:00
Eugene Sandulenko
9c50ffda33 ENGINES: Replaced logo background with orange 2015-12-22 19:09:13 +01:00
Bastien Bouclet
b9a1074999 PS3: Make use of an updated SDL2 version
This version, available at https://bitbucket.org/bgK/sdl_psl1ght, is based on SDL 2.0.3.
2015-12-15 20:10:19 +01:00
Willem Jan Palenstijn
13b7fecab2 WIN32: Don't install QUICKSTART file
The English version is only intended as a template for translation; not for
installing. See FR#699.
2015-12-03 10:55:48 +01:00
Kirben
d33c444f05 BUILD: Add access.dat to resource file for Windows builds. 2015-11-28 10:14:13 +11:00
Torbjörn Andersson
ee5acb25ad ACCESS: Add TODO for access.dat 2015-11-27 20:58:24 +01:00
Paul Gilbert
a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
athrxx
13f30fb46b KYRA: (LOK/PC-98) - add missing string resource 2015-11-10 18:38:33 +01:00
Eugene Sandulenko
3ced58e189 ENGINES: Add ScummVM splash 2015-11-07 22:35:10 +01:00
Eugene Sandulenko
54e136d27e TESTBED: Added detection file to repository 2015-11-07 13:26:56 +01:00
Paul Gilbert
89dfd36b60 CREATE_PROJECT: Add support for Visual Studio 2015 2015-09-28 19:23:58 -04:00
Thierry Crozat
d21054f0b7 DEVTOOLS: Include french menu in mort.dat 2015-09-07 23:49:58 +01:00
Johannes Schickel
606e303f76 DEVTOOLS: Update codeblocks readme.txt to "new" dir structure. 2015-03-05 01:32:51 +01:00
Johannes Schickel
6f56d4e955 IPHONE: Remove readme file about XCode project generation.
This is not supported right now and thus confusing to users.
2015-03-05 01:31:33 +01:00
Johannes Schickel
86a514ed93 IPHONE: Remove out-dated XCode project files. 2015-03-05 01:30:18 +01:00
Thierry Crozat
1244597849 JANITORIAL: Update copyright year 2015-01-18 02:24:51 +00:00
Joel Teichroeb
59934881a1 ANDROID: Remove unpacker and fix support for non arm 2015-01-05 20:18:31 -08:00
Eugene Sandulenko
f92e569570 Merge pull request #425 from klusark/android
ANDROID: Modernize build system
2015-01-04 19:53:41 +01:00
Eugene Sandulenko
f16064613b GCW0: Fix default joystick number 2014-10-26 15:57:26 -04:00
Eugene Sandulenko
732f9582fa GCW0: Remove absolute paths 2014-10-26 15:41:30 -04:00
Eugene Sandulenko
f5e273ded9 GCW0: Create log file at game launch 2014-10-26 14:32:47 -04:00
Eugene Sandulenko
0ee20cebc7 GCW0: Enable analog joystick by default 2014-10-26 07:20:11 -04:00
Eugene Sandulenko
2699259638 GCW0: Correct launch options 2014-10-26 07:19:37 -04:00
Eugene Sandulenko
d4c687ddc8 GCW0: Further work on the port 2014-10-26 07:00:36 -04:00
Eugene Sandulenko
9c885719fd GCW0: Initial code for GCW Zero port 2014-10-24 18:20:37 +02:00
athrxx
f76e02e5d6 KYRA: (EOB) - add support for Italian fan translation of EOB I 2014-10-11 19:28:14 +02:00
Willem Jan Palenstijn
9bd18877f4 DISTS/REDHAT: Package neverhood.dat 2014-07-23 13:40:59 +02:00
Joel Teichroeb
563d837013 ANDROID: Modernize build system
Written originally by @Botje for ResidualVM
2014-07-22 16:57:30 -07:00
Willem Jan Palenstijn
bdf3c49489 DISTS/REDHAT: Add libmad build patch
From LinuxFromScratch

(cherry picked from commit cf8017e768783bae94a984763c89535ec9c6a056)
2014-07-11 12:08:37 +02:00
Willem Jan Palenstijn
54b6f52cb7 DISTS/FEDORA: Package wintermute.zip
(cherry picked from commit 02c371397d5a2b81d3f5f4bb0f47f362f43b821d)
2014-07-11 12:08:34 +02:00
Willem Jan Palenstijn
39cfc2c655 DISTS/FEDORA: Add (back) mpeg2dec dependency
(cherry picked from commit 2347d29cddd9831d429853e1d9979b1941ce7124)
2014-07-11 12:08:33 +02:00
Marcus Comstedt
0adb9e7d9b ANDROID: Reinstate overscan margin resource for OUYA/GoogleTV
This reverts commits 51cb7557 and 2648062d.

Please note that Android SDK Platform Tools r06 or later is needed
to build ScummVM.
2014-07-01 22:14:57 +02:00
Eugene Sandulenko
3c6284a1c7 RELEASE: This is 1.8.0git 2014-06-30 23:55:38 +03:00
Joel Teichroeb
c43ce9ecf3 ALL: Remove support for MSVC8 and older
MSVC8 gives various compile error relating to templates that were changed
back in 2008, leading me to belive that no one is using it, and that there
is not point adding work arounds for a 9 year old compiler no one uses.
2014-06-21 11:32:45 -07:00
johndoe123
22bcea1b31 NEVERHOOD: Update neverhood.dat 2014-06-06 10:00:27 +02:00
Johannes Schickel
a28280384d IPHONE: Add supported orientations to Info.plist. 2014-06-04 20:22:54 +02:00
athrxx
2e8f2ba822 KYRA: fix static resources in Russian fan translation
(some messed up strings)
2014-03-17 21:32:41 +01:00
Paul Gilbert
5070bbcf0f LURE: Minor change to language text strings 2014-03-16 15:34:33 -04:00
Johannes Schickel
d771c4d3bb KYRA: Fix EoB 1 German rest string when monsters are nearby. 2014-03-03 02:00:05 +01:00
Johannes Schickel
02697757ea DISTS: Regenerate kyra.dat. 2014-03-03 02:00:05 +01:00
Strangerke
6a84bf61a5 MISC: Revert 2 files accidentally modified in 418de45d9c 2014-03-02 18:02:02 +01:00
Strangerke
418de45d9c TOLTECS: Reduce a variable scope, move a variable to boolean 2014-03-02 11:43:46 +01:00
Strangerke
f5748d16eb NEVERHOOD: Add a todo in the readme related to engine data 2014-01-18 14:52:25 +01:00
Eugene Sandulenko
ae6efb09b7 JANITORIAL: Update copyright year 2014-01-01 12:44:08 +02:00
Роман Донченко
aff3412479 DEVTOOLS: Add debug visualization files for Visual Studio 2012+ 2013-12-07 23:17:55 +04:00
D G Turner
51cb755726 ANDROID: Really fix compilation.
The vanilla android toolchain even is unhappy when unknown folders are
present in the resources directory, so have moved the ouya specific
resources out to another directory.
2013-10-09 23:26:58 +01:00
David Turner
d4d90b3f07 Merge pull request #372 from zeldin/ouya
Basic OUYA support
2013-10-08 18:26:49 -07:00
Thierry Crozat
cc16cb5823 MORTEVIELLE: Change German menu translation
The original menu was almost not translated (only one of the six menu was translated). Thanks to Raziel for the menu name suggestions.
2013-08-20 14:03:53 +01:00
Thierry Crozat
efbf1ff5f9 MORTEVIELLE: Store German menu data in data file and clean menu code
This opens the door to a better translation of the menu to German. Also
the code will now always try to read the menu data from the mort.data file
and only if this fails it will use the game data. And remove some dead code
that was to support the corrupted menu.mor file.
2013-08-19 21:11:23 +01:00
Strangerke
3bdc85709f MORTEVIELLE: Fix the order of German verbs. 2013-08-18 22:30:23 +02:00
Marcus Comstedt
7a1ffe8c59 ANDROID: Add some margins when screen is a TV 2013-08-18 15:21:18 +02:00
Strangerke
019f7e59fd DEVTOOLS: Fix English verbs order in Mortevielle 2013-08-15 07:56:11 +02:00
Strangerke
b234215854 DEVTOOLS: Add Menu 3 & 4 verb indexes in MORT.DAT 2013-08-14 23:54:33 +02:00
Thierry Crozat
8f8ea10c03 MORTEVIELLE: Improve English translation
Two sentences are used for both men and women and therefore need
to be gender agnostic.
2013-08-11 11:55:17 +01:00
Thierry Crozat
13ddf33e78 MORTEVIELLE: Update English translation
I checked some of the dialogs for which we were not sure, fixed them
when needed and removed the debug number. There are two lines
however that causes an issue as they are used for both men and
women, and in English we would need a different translation. The two
texts are:
It is his/her business…
Oh I don't have anything against him/her
The first one seems to be used more often for men than women (so
far I have seen it used for 3 men and 1 woman).
For the second one I changed it to plural in English as it also works
with the context and while it changes the meaning this is not
important.
2013-08-11 01:08:00 +01:00
Marcus Comstedt
9a888ed1c8 ANDROID: Add OUYA icon and intent 2013-08-07 17:19:24 +02:00
Thierry Crozat
0a2e64b903 DEVTOOLS: Include English menu in mortevielle dat file 2013-08-03 16:50:14 +01:00
Thierry Crozat
2d1ac29551 DEVTOOLS: Update create_mortdat to the latest version English translation 2013-07-30 20:21:18 +01:00
Strangerke
a05e0c697a Merge pull request #347 from Strangerke/mortevielle
New Engine : Mortevielle
2013-07-29 12:02:06 -07:00
Littleboy
a949a88220 CREATE_PROJECT: Add support for tests
- Added --tests command line switch
 - Parse test/module.mk to extract the list of test folders
 - Automatically run tests after a successful build
2013-07-07 12:10:31 -04:00
Strangerke
c10d050eef MORTEVIELLE: Update misc files to include mort.dat 2013-07-04 23:46:52 +02:00
Strangerke
7c23eb7c44 MORTEVIELLE: Add German translation in the DAT file 2013-07-04 23:25:26 +02:00
Littleboy
ba0e4540b6 TOOLS: Add support for MSVC12 in create_project 2013-06-30 05:48:44 -04:00
Strangerke
6e2d567bca Merge branch 'master' of https://github.com/scummvm/scummvm into mortevielle
Conflicts:
	engines/engines.mk
2013-06-26 23:11:34 +02:00
Willem Jan Palenstijn
d12a3ac129 BUILD: install tony.dat 2013-06-05 22:56:38 +02:00
Johannes Schickel
d19e647047 NEVERHOOD: Add neverhood.dat to dist files. 2013-05-20 11:50:58 +02:00
Eugene Sandulenko
0638308ef1 Merge pull request #330 from johndoe123/neverhood
NEVERHOOD: Neverhood engine
2013-05-15 09:19:34 -07:00
Willem Jan Palenstijn
1022996309 Merge branch 'master' 2013-05-08 20:47:44 +02:00
johndoe123
9ea07e0925 NEVERHOOD: Add tables for Scene2706 2013-05-08 20:47:40 +02:00
johndoe123
8d5a4f736e NEVERHOOD: Add tables for new scenes in Module2700 2013-05-08 20:47:36 +02:00
Willem Jan Palenstijn
02c5cc75a7 Merge branch 'master'
Conflicts:
	configure
	base/plugins.cpp
2013-05-08 20:46:44 +02:00
johndoe123
a94c1fcb8f NEVERHOOD: Add tables for Scene2403 2013-05-08 20:43:41 +02:00
johndoe123
2386456223 NEVERHOOD: Add tables for Scene2406 2013-05-08 20:43:41 +02:00
johndoe123
49f39b0da2 NEVERHOOD: Add tables for Scene2402 2013-05-08 20:43:41 +02:00
johndoe123
d4e322bc78 NEVERHOOD: Add tables for Scene2401 2013-05-08 20:43:41 +02:00
johndoe123
31270bc5e6 NEVERHOOD: Add car track tables for Module2500 2013-05-08 20:43:40 +02:00
johndoe123
b2175adf61 NEVERHOOD: Add tables for Scene2501 2013-05-08 20:43:40 +02:00
johndoe123
de622586f6 NEVERHOOD: Add tables for Scene2803 2013-05-08 20:43:40 +02:00
johndoe123
c27e930861 NEVERHOOD: Add tables for Scene2812 2013-05-08 20:43:40 +02:00
johndoe123
745e46279e NEVERHOOD: Add tables for Scene2810 2013-05-08 20:43:39 +02:00
johndoe123
5688047fe3 NEVERHOOD: Add tables for Scene2809 2013-05-08 20:43:39 +02:00
johndoe123
3cee21ac93 NEVERHOOD: Add tables for Scene2803b (forgot them before) and Scene2806 2013-05-08 20:43:39 +02:00
johndoe123
0abba004fe NEVERHOOD: Add tables for Scene2805 2013-05-08 20:43:38 +02:00
Willem Jan Palenstijn
9c2341678e Merge branch 'master' 2013-05-08 20:40:58 +02:00
johndoe123
8613ff3a9d NEVERHOOD: Add tables for Scene2801 2013-05-08 20:40:04 +02:00
Willem Jan Palenstijn
01f3f3a8dd Merge branch 'master' 2013-05-08 20:39:44 +02:00
johndoe123
6315ccb552 NEVERHOOD: Add tables for Scene2702 2013-05-08 20:39:42 +02:00
johndoe123
31b3dec8c9 NEVERHOOD: More tables for Module2700 2013-05-08 20:39:42 +02:00
johndoe123
e7673ffdc6 NEVERHOOD: Updated dat 2013-05-08 20:39:42 +02:00
johndoe123
ee1bf85456 NEVERHOOD: Add new SceneInfo2700 structure and some tables using it for Module2700 2013-05-08 20:39:42 +02:00
johndoe123
ced4efc66f NEVERHOOD: Add tables for Scene2101 2013-05-08 20:39:41 +02:00
johndoe123
729e3ae26e NEVERHOOD: Add tables for Scene1901 2013-05-08 20:39:41 +02:00
johndoe123
2445e6aba8 NEVERHOOD: Add tables for Module1600 and Scene1608 2013-05-08 20:39:41 +02:00
johndoe123
8a08287e7b NEVERHOOD: Add tables for Scene1109 2013-05-08 20:39:40 +02:00
johndoe123
95cfa04e3b NEVERHOOD: Add tables for Scene1105 2013-05-08 20:39:40 +02:00
johndoe123
85a216737c NEVERHOOD: Add tables for Scene1308 2013-05-08 20:39:38 +02:00
johndoe123
089ada55ba NEVERHOOD: Add tables for Scene1306 2013-05-08 20:39:38 +02:00
johndoe123
a29c62ce5a NEVERHOOD: Add tables for Scene1305 2013-05-08 20:39:37 +02:00
johndoe123
4c7930bd34 NEVERHOOD: Add tables for Scene1304 2013-05-08 20:39:37 +02:00
johndoe123
b5fc6ed2c0 NEVERHOOD: Add tables for Scene1303 2013-05-08 20:39:37 +02:00
johndoe123
5214284271 NEVERHOOD: Add tables for Scene1302 2013-05-08 20:39:37 +02:00
johndoe123
904f7ac335 NEVERHOOD: Add tables for Scene2242 2013-05-08 20:39:36 +02:00
johndoe123
8459fa9777 NEVERHOOD: Add tables for Scene2207 2013-05-08 20:39:36 +02:00
johndoe123
80bbb06453 NEVERHOOD: Add tables for Scene2206 2013-05-08 20:39:36 +02:00
johndoe123
8729ca04d9 NEVERHOOD: Add tables for Scene2205 2013-05-08 20:39:35 +02:00
johndoe123
9273c2e97a NEVERHOOD: Add tables for Scene2203 2013-05-08 20:39:35 +02:00
johndoe123
28177361bf NEVERHOOD: Add Hall of Records tables
- Add tables for Scene2201
2013-05-08 20:39:35 +02:00
johndoe123
8286290185 NEVERHOOD: Add tables for Module2000 2013-05-08 20:39:34 +02:00
johndoe123
ad7c50d593 NEVERHOOD: Add more tables 2013-05-08 20:39:34 +02:00
johndoe123
04d2b9a402 NEVERHOOD: Add entries for Scene1401, Scene1402 and Scene1705 2013-05-08 20:39:31 +02:00
johndoe123
0632fc7dda NEVERHOOD: Add tables for Scene1201 2013-05-08 20:38:48 +02:00
johndoe123
b1377ab153 NEVERHOOD: Add entries for Module2300 2013-05-08 20:38:48 +02:00
johndoe123
78365121ea NEVERHOOD: Add NavigationLists in create_neverhood 2013-05-08 20:38:48 +02:00
johndoe123
b611b65bf4 NEVERHOOD: Change addHitRect to use an explicit count
- This is since the alignment stuff didn't work and it's not worth it to investigate
- Add possibility to write out hardcoded message lists instead of reading from the exe for special lists
2013-05-08 20:38:47 +02:00
johndoe123
be8d542264 NEVERHOOD: Updated tables.h with data from Scene1002 2013-05-08 20:38:47 +02:00
johndoe123
78d632b0ed NEVERHOOD: Commit of create_neverhood and neverhood.dat 2013-05-08 20:38:39 +02:00
Eugene Sandulenko
e10eb97126 RELEASE: This is 1.7.0git 2013-05-05 00:42:10 +03:00
Strangerke
348e149739 MORTEVIELLE: Integrate translations fixes. 2013-02-25 08:21:38 +01:00
Strangerke
2ea263f62b MORTEVIELLE: Fix minor glitches in DAT file 2013-02-22 13:42:01 +01:00
Strangerke
fab337c61c MORTEVIELLE: Add new DAT file containing initial English translation 2013-02-21 00:55:58 +01:00
Kirben
44f58f4031 BUILD: Add wintermute.zip to resource file for Windows builds. 2013-01-28 22:35:54 +11:00
Einar Johan Trøan Sømåen
9eff1e514f WINTERMUTE: Move Resources out of binary and into wintermute.zip 2013-01-28 09:20:14 +01:00
Johannes Schickel
94edb3409f Merge branch 'eriktorbjorn-fluidsynth-settings'
This is a manual merge of a slightly adapted pull request #296.
The changes made are:
- Each time the theme format changes, the version was increased
- default.inc has been regenerated in the same commit as the theme changes
2013-01-26 14:00:04 +01:00
Torbjörn Andersson
e4a77aff06 GUI: Move the FluidSynth reset button from Misc tab to bottom
This should make it clearer that Reset applies to all of the
FluidSynth settings, not just the Misc tab.
2013-01-26 13:53:43 +01:00
Torbjörn Andersson
c780df5175 GUI: Add "Reset" button to FluidSynth settings dialog
This resets the FluidSynth settings to their default values.
2013-01-26 13:52:32 +01:00
Torbjörn Andersson
bc33b5c0f1 BADA: Add completely untested layout changes to Bada theme
I've simply copied this from classic_layout.stx. It probably needs
a bit of tweaking.
2013-01-26 13:36:39 +01:00
athrxx
cc465076ee KYRA: (LOL/FM-TOWNS) - adapt static resources 2013-01-09 20:27:35 +01:00
Strangerke
88add32e3b JANITORIAL: Update copyright year 2013-01-02 18:32:15 +01:00
Strangerke
b164cbb571 Merge branch 'master' of github.com:scummvm/scummvm into mortevielle
Conflicts:
	base/plugins.cpp
	configure
2012-10-10 08:26:41 +02:00
Strangerke
5a18453863 TONY: Update the Obj tables in other languages 2012-09-28 12:19:05 +02:00
Strangerke
72e32ab35e TONY: Fix German fonts 2012-09-28 10:58:32 +02:00
Strangerke
cf78f9a7ac TONY: Font fix for French version: Some Polish characters are also used. 2012-09-27 07:53:44 +02:00
Strangerke
b1844253d4 TONY: In French version, fix 'ê' in hotspot names by replacing it by 'e', like for other accentuated characters 2012-09-26 23:19:16 +02:00
Travis Howell
636d3367d5 BUILD: Remove separate engine dist files in Windows build and installer, since the engine dist files are already included in the Windows executable file. 2012-09-22 10:37:47 +10:00
Strangerke
7da5c9df28 TONY: Add a description of tony.dat
Also add a TODO for missing descriptions of DAT files
2012-09-11 19:08:26 +02:00
Littleboy
dfa46b64f7 WIN32: Embed tony.dat in executable 2012-09-05 20:40:40 -04:00
Alyssa Milburn
31801137b5 Merge remote-tracking branch 'origin/master' into tony
Conflicts:
	common/coroutines.cpp
	common/coroutines.h
	devtools/create_project/msbuild.cpp
	devtools/create_project/visualstudio.cpp
2012-08-28 15:54:12 +02:00
Strangerke
7cb29f1522 TONY: Move font related arrays to a DAT file 2012-08-26 23:33:46 +02:00
athrxx
11cf6145cb KYRA: update kyra.dat to match the last commit (added support for French LOL floppy) 2012-08-01 01:07:41 +02:00
Willem Jan Palenstijn
0b8fa3248b DISTS/FEDORA: Add new dependencies 2012-07-18 22:29:14 +02:00
Filippos Karapetis
13a5e5812a TEENAGENT: Unpack teenagent.dat and remove the engine's zlib dependency
This addresses bug #3539822 - "TEENAGENT: Not working without zlib"
2012-07-15 02:14:37 +03:00
Littleboy
d86c0a44f8 CREATE_PROJECT: Add support for Visual Studio 2012 project creation 2012-07-14 12:22:09 -04:00
Eugene Sandulenko
6387e3bca7 RELEASE: This is 1.6.0git 2012-07-08 22:30:05 +03:00
Johannes Schickel
e9261cbdd1 WIN32: Also embed scummclassic.zip in the executable.
This is required to have proper translation support with the classic theme
without having an external scummclassic.zip.
2012-07-05 00:47:27 +02:00
Thierry Crozat
c2aabea6fa DRASCULA: Add Spanish subtitles for von Braun cutscene
This finally solves bug #3069981 DRASCULA: no subtitles in scene
with "von Braun". Thanks go to Tomás Maidagan for providing these
subtitles.
2012-06-26 21:20:24 +01:00
Max Horn
5de3f9c765 ALL: Correct spelling of "Mac OS X" in various places 2012-05-31 10:30:29 +02:00
Paweł Kołodziejski
95dda2254b PORT: few minor fixes to meta file of samsungtv 2012-04-15 09:35:12 +02:00
Strangerke
d8b8f93c4c MORTEVIELLE: Start updating tools to add support to German DOS version 2012-04-06 08:24:04 +02:00
Paul Gilbert
27a5ce90e3 MORTEVIELLE: Replaced mort.dat with latest generated dat file 2012-04-06 08:22:34 +02:00
Paul Gilbert
855fed35d0 MORTEVIELLE: Fixed English strings for F3 and F8 2012-04-06 08:21:04 +02:00
Paul Gilbert
e57a6a8c07 MORTEVIELLE: Added list of static executable strings to create_mortdat tool 2012-04-06 08:20:57 +02:00
Paul Gilbert
1727798a8e MORTEVIELLE: Implemented loading of the font data, and rewrote drawing routines to use it. 2012-04-06 08:19:27 +02:00
Paul Gilbert
60f287c85d MORTEVIELLE: New create_mortdat project to create a mort.dat data file
At the moment, this extracts needed font data from the mort.com executable.
2012-04-06 08:19:26 +02:00
Travis Howell
0f9fdf6dce BUILD: Add COPYING.BSD to Windows installer script. 2012-03-25 23:22:52 +11:00
Filippos Karapetis
c84cd8dee8 GUI: Add per-engine and per-game options 2012-03-19 20:32:34 +01:00
Christoph Mallon
9f827e3392 JANITORIAL: Remove +x from files, which should not be executable. 2012-03-17 22:43:32 +01:00
Tarek Soliman
b0f961924a ANDROID: Fix mkplugin.sh freezing with bash
dash apparently works fine
2012-02-27 06:51:18 -06:00
Alyssa Milburn
1545745281 ANDROID: Fix sed escaping in mkplugin.sh.
(cherry picked from commit a836eb2cff9e631eac3ae4a0abc9952bc869d1c3)
2012-02-27 06:46:18 -06:00
Travis Howell
14e6a5f8f7 BUILD: Add Copying.FREEFONT to Windows installer script. 2012-02-24 23:57:53 +11:00