Eugene Sandulenko
6751bc39b4
UPDATE: Win32 buld was updated. There were 120 downloads
2016-10-18 09:55:22 +02:00
Kirben
4a1f3d76fd
WIN32: Remove NSIS installer script, since it is no longer maintained, outdated, and leads to confusion.
2016-10-18 14:46:02 +11:00
Eugene Sandulenko
b2581ad853
UPDATES: Another Win32 binary update
2016-10-18 01:48:02 +02:00
Eugene Sandulenko
1efb11818d
UPDATES: Update 1.9.0 Win32 signature. Thanks to TMM for the build.
2016-10-18 01:32:09 +02:00
Thierry Crozat
6c13a4d000
DISTS: Fix corrupted character in copyright string for Windows exe
...
This was introduced in commit 02827d0
.
2016-10-17 23:37:21 +01:00
Eugene Sandulenko
b9a7775645
DISTS: Add Win32 signature
2016-10-17 00:23:39 +02:00
vanfanel
b44a501499
RASPBERRYPI: Add Raspberry Pi specific README.
2016-10-13 15:50:45 +02:00
vanfanel
b905a3ba8e
RASPBERRYPI: Add script to use included SDL 2.0.4 build.
2016-10-13 09:38:16 +02:00
Eugene Sandulenko
a89deafcad
DISTS: Added Sparkle 1.9.0 signature
2016-10-12 09:06:01 +02:00
Eugene Sandulenko
1c2ed0c094
ANDROIDSDL: Update port settings
2016-10-10 23:35:41 +02:00
Eugene Sandulenko
53790e7497
RELEASE: This is 1.10.0git
2016-09-26 20:57:54 +02:00
lubomyr
bae1f67b65
ANDROIDSDL: Enabled mt32emu
2016-09-15 15:26:53 +02:00
Thierry Crozat
fa5a5bf865
CLOUD: Move wwwroot archive to dists and script to devtools
...
Both the data used to generate the archive and the archive itself
were moved to dists/ instead of being in backends/.
The script was also improved to optionally take a path as a command
line argument to indicate where the wwwroot data are instead of
assuming they are in the working directory.
Finally a 'wwwroot' make target was also added to invoke the python script and generate the archive.
with the expected path to
2016-09-06 00:43:25 +01:00
Thierry Crozat
02827d0dab
BUILD: Add wwwroot.zip to resource files for Windows builds
...
The file had already been added to scummvm.rc, but not to
scummvm.rc.in. As a result running update-version.pl would
have caused the change to be lost.
2016-09-05 23:39:59 +01:00
Eugene Sandulenko
0239baeacb
DISTS: Generate proper macventure.dat
2016-09-03 13:52:05 +02:00
Eugene Sandulenko
d5152ae3d1
DISTS: Add placeholder for macventure.dat to make the buildbot happy
2016-09-03 13:30:41 +02:00
Eugene Sandulenko
fab199d37e
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
Eugene Sandulenko
bfbfbd3e1a
Merge pull request #788 from Tkachov/cloud
...
ALL: Add Cloud storage support
2016-08-30 13:54:12 +02:00
Paul Gilbert
b28f51a8c2
DISTS: Add the --disable-fluidsynth option to the older VS batch files
2016-08-26 19:06:25 -04:00
Alexander Tkachev
a13e03e988
CLOUD: Add Networking::Connection::isLimited()
...
`false` everywhere by default, but works on Android (`true` if not
Wi-Fi).
2016-08-24 16:07:55 +06:00
Alexander Tkachev
5e70f64e10
CLOUD: Embed cloud icons as byte arrays
2016-08-24 16:07:55 +06:00
Alexander Tkachev
5176eaba81
CLOUD: Add wwwroot
...
wwwroot.zip contains ScummVM local webserver's resources, such as
template html pages, styles and images.
One can make it from wwwroot directory contents by running
make_archive.py script.
It's added to scummvm.rc, so it's included in the executable (it works
with MinGW, but I was unable to do that in VS yet).
IndexPageHandler is the one who returns these resources. It uses
index.html for "/". I'm replacing "{message}" with translated message,
so that's the way I thought the templates should work.
2016-08-24 16:07:55 +06:00
Kirben
ff60ee30ad
WIN32: Update build target and installer for SDL2.
2016-08-20 16:45:50 +10:00
Eugene Sandulenko
de04a68c06
BUILD: Switch SDL backend to SDL2 by default. SDL1 is still a fallback.
2016-08-15 16:07:28 +02:00
Lothar Serra Mari
f5db38a001
WIN32: Update copyright year in scummvm.iss
2016-08-06 08:10:14 +02:00
Lothar Serra Mari
865143c0ef
DOCUMENTATION: Use uppercase filenames for German documentation
...
The filenames of the German docs now uses uppercase filenames
to match the style of the English documentation.
2016-08-06 08:10:14 +02:00
Eugene Sandulenko
70dc846b95
Merge pull request #797 from Mailaender/appdata
...
DISTS: Added an appdata.xml file
2016-08-02 00:04:49 +03:00
Eugene Sandulenko
e508b14182
KYRA: Regenerate kyra.dat
2016-07-30 02:31:47 +03:00
Matthias Mailänder
53248ecd2f
DISTS: Add an appdata.xml file.
2016-07-29 21:56:27 +02:00
lavosspawn
4d94bdc064
Verified the sky.cpt file that digitall provided in https://sourceforge.net/p/scummvm/bugs/2687/
...
The contained data corresponds to Revolution's original assembly sources, scummvm's initial file contained one incorrect reference.
This will stop Officer Blunt from swimming in the lake without any further sideeffects.
2016-07-21 19:24:31 +02:00
Alyssa Milburn
ce9573c8c5
ANDROID: Relax manifest hardware requirements.
...
This is necessary to make the package installable via Google Play for
almost all modern devices.
2016-06-12 08:55:21 +02:00
Eugene Sandulenko
c3dead63d1
GCW0: Device needs downscaling
2016-06-06 22:30:13 +02:00
Eugene Sandulenko
6c1e59cf44
ANDROIDSDL: Update build configs
2016-05-31 17:37:03 +02:00
Eugene Sandulenko
469da77830
ANDROIDSDL: Made android version generic
2016-05-31 17:35:17 +02:00
Eugene Sandulenko
4dba5f5604
Merge pull request #763 from bluegr/winsparkle
...
UPDATES: Add support for WinSparkle
2016-05-29 14:46:56 +02:00
Eugene Sandulenko
5a4faf34f7
Merge pull request #765 from mjg59/master
...
ANDROID: Add support for Leanback Launcher on Android TV
2016-05-23 08:22:34 +02:00
Matthew Garrett
497859ad90
ANDROID: Add support for Leanback Launcher on Android TV
...
Android TV needs some modifications to the manifest and a new icon in order
for apps to appear in the launcher.
2016-05-22 15:23:44 -07:00
Eugene Sandulenko
0ff9e79127
UPDATES: Add 1.8.1 Mac release signature
2016-05-22 22:12:59 +02:00
Filippos Karapetis
8b3a08047c
UPDATES: Add support for WinSparkle
2016-05-22 18:52:33 +03:00
lubomyr
5bb8a046fe
ANDROIDSDL: add startup logo
2016-05-20 12:52:54 +02:00
lubomyr
471a8f9bd8
ANDROIDSDL: updated banner.png image
2016-05-20 12:51:37 +02:00
lubomyr
5a0fc8ee3e
ANDROIDSDL: add image banner.png for androidTV
2016-05-19 20:37:00 +02:00
lubomyr
961976f17e
ANDROIDSDL: add androidsdl backend
2016-05-19 20:33:27 +02:00
Johannes Schickel
2317e3fa58
KYRA: Simplify Kyra1 audio track filename handling
2016-05-15 16:13:25 +02:00
Eugene Sandulenko
5394e08188
GCW0: Redirect debug output to log
2016-04-13 22:49:48 +02:00
Eugene Sandulenko
4cae92a7d4
UPDATES: Fix appcast URL
2016-04-09 15:59:58 +02:00
Eugene Sandulenko
20b2b15d63
UPDATES: Specify version for manual Sparkle download
2016-04-09 15:54:41 +02:00
Eugene Sandulenko
63e55cefd4
WEB: Put Sparkle appcast to a standard place
2016-04-05 15:27:28 +02:00
Eugene Sandulenko
0f55fc9246
UPDATES: Use www.scummvm.org to avoid redirects
2016-04-03 23:10:55 +02:00
Eugene Sandulenko
6c280ef527
UPDATES: Update Sparkle Appcast URL in the bundle plist
2016-03-27 23:52:21 +02:00
Eugene Sandulenko
497bab6e43
UPDATES: Rename Sparkle appcast to common name
2016-03-27 23:52:21 +02:00
Eugene Sandulenko
f85595f0c2
UPDATES: Update Sparkle appcast with 1.8.0.
...
It will not work, of course since we were not distributing files
with our public key yet.
2016-03-27 23:52:21 +02:00
Eugene Sandulenko
850b653d45
UPDATES: Added our public Sparkle key
2016-03-27 23:52:21 +02:00
Thierry Crozat
e917971681
OS X: Clean taskbar code
...
This involves moving the NSDockTilePlugIn code to backend/taskbar
and fixing style to follow our coding conventions. One make target
was also renamed. All in all there is no change in functionality with this
commit.
2016-03-25 20:26:01 +00:00
Thierry Crozat
d519dd8ec3
OS X: Implement a Dock Tile Plugin to display recent games menu in dock
...
This allows to start a recently played game directly from the dock. The
ScummVM.app application should have been permanently added to the
dock and the menu is only present when ScummVM is not running. The
list of recently played game is written by the taskbar code in ScummVM.
The Dock Tile Plugin only reads that list to populate the menu.
2016-03-25 15:37:13 +00:00
Thierry Crozat
716dcbc1d8
OSX: Update DS_Store file for release disk image
...
Following the addition of two license files to the image, the layout
of the image was off with the old DS_Store.
2016-03-05 23:08:07 +00:00
Johannes Schickel
824cb7bc89
OPENPANDORA: Handle non-exported or not-set $TERM in pnd_make.sh.
2016-02-29 19:19:09 +01:00
Johannes Schickel
01a76df6e3
OPENPANDORA: Don't output colors in pnd_make.sh when redirecting output to file.
2016-02-29 19:10:10 +01:00
Pawel Kolodziejski
08b83455ab
SAMYGO: Update url
2016-02-27 08:33:39 +01:00
Eugene Sandulenko
0fe8260a98
GCW0: Update port building and provide port-specific README
...
Fluidsynth is too problematic, stutters with some games,
so disabling it for the time being.
2016-02-26 20:57:27 +01:00
Eugene Sandulenko
a11d7810e0
GCW0: Made fluidsynth default sound device
2016-02-24 19:04:23 +01:00
Paul Gilbert
27e6eceff2
CREATE_PROJECT: Disable fluidsynth library by default for Visual Studio
...
Currently we don't have a lib file for fluidsynth built for Visual Studio
2015, and I've spent 5 fruitless hours trying to compile one. So I'm
disabling fluidsynth automatically for now, and we can always re-enable
it again if we ever do manage to create an appropriate library
2016-02-20 19:27:26 -05:00
Johannes Schickel
22b453c4b2
OPENPANDORA: Fix op-pnd target when no TERM is set.
2016-02-18 11:44:53 +01:00
Vincent Bénony
d1c0a1f8e5
IOS: Adds support for iPad
...
These keys are automatically added by Xcode when one compiles a regular Xcode project, but are missing when compiling from the command line.
2016-02-13 17:00:53 +02:00
Kirben
829bf25d1e
Win32: Update SDL if version matches, but contents are different.
2016-02-13 13:03:13 +11:00
Eugene Sandulenko
0930018045
RELEASE: This is 1.9.0git
2016-02-05 23:31:25 +01:00
Willem Jan Palenstijn
bdec938dd2
DISTS/REDHAT: Package mort.dat, access.dat
2016-02-05 17:51:14 +01:00
Eugene Sandulenko
42f327e5fd
AMIGAOS: Add scripts for README conversion
2016-01-30 12:20:53 +01:00
Vincent Bénony
15a1db3fa0
IOS: Updates the splash screens
2016-01-07 13:50:34 +01:00
Vincent Bénony
ec040cb5d8
OSX: Fixes the Info.plist.in template, and the bundle target
2016-01-06 16:20:31 +01:00
Vincent Bénony
ac94ad1162
IOS: Update the autotools template files
2016-01-06 16:20:28 +01:00
Vincent Bénony
efdb5679ce
IOS: Merge branch 'master' into ios-fix
2016-01-06 16:20:23 +01:00
Vincent Bénony
64f50761ec
IOS: Merge master
2016-01-06 16:19:03 +01:00
Vincent Bénony
cfcd3842ed
IOS: Adds iPhone 6/6+ launch screens
2016-01-06 16:17:37 +01:00
Vincent Bénony
5035a6e394
IOS: Recommanded settings for Xcode 7.2
2016-01-06 16:17:36 +01:00
Vincent Bénony
e9378ccf3e
IOS: Avoid subclassing UIApplication, and handle multitasking
2016-01-06 16:17:35 +01:00
Vincent Bénony
638dc113f8
IOS: Create two targets for old iPhone (iOS <= 6) and new one (iOS >= 7)
...
The "iphone" backend is the support for the old iPhones.
The "ios7" backend is for the new iPhones.
2016-01-06 16:17:33 +01:00
Vincent Bénony
5bea2b416d
IOS: Moves the compilation instructions in the platform directory
2016-01-06 16:17:31 +01:00
Vincent Bénony
ad98d03893
IOS: Removes a generated file
2016-01-06 16:17:30 +01:00
Vincent Bénony
c614c3de95
IOS: Updates the compilation instructions
2016-01-06 16:17:30 +01:00
Vincent Bénony
64c6f3a37b
IOS: Fixes the Info.plist file generation
2016-01-06 16:17:29 +01:00
Vincent Bénony
7de016700d
IOS: Removes the temporary Xcode project for iOS
2016-01-06 16:17:29 +01:00
Vincent Bénony
c4cb84d2fb
IOS: Removes useless images from the assets
2016-01-06 15:35:34 +01:00
Vincent Bénony
0c4bf5f00b
IOS: Updates the compilation instructions.
2016-01-06 15:35:34 +01:00
Vincent Bénony
a6477e8ea0
IOS: Adds a temporary Xcode project
...
This project will be removed once the "create_project" tool is complete.
2016-01-06 15:35:33 +01:00
Vincent Bénony
51e5bb717d
IOS: Adds a description of the new iOS port
2016-01-06 15:35:32 +01:00
Vincent Bénony
1c9fcdbc69
IOS: Updates Info.plist
2016-01-06 15:35:31 +01:00
Vincent Bénony
13580b7ac5
IOS: Replace old iOS graphic assets with an asset catalog
2016-01-06 15:35:30 +01:00
Eugene Sandulenko
3d75c3a1b3
ALL: Update copyright date
2016-01-01 13:49:38 +01:00
Eugene Sandulenko
55100f224a
ALL: Update copyright years
2016-01-01 13:33:39 +01:00
Eugene Sandulenko
c495a4ead4
Merge pull request #624 from sev-/splash
...
ENGINES: Add ScummVM splash
2015-12-25 14:28:20 +01:00
Thierry Crozat
67a224581b
OSX: Add missing translations in Info.plist
2015-12-23 00:36:51 +00:00
Eugene Sandulenko
9c50ffda33
ENGINES: Replaced logo background with orange
2015-12-22 19:09:13 +01:00
Bastien Bouclet
b9a1074999
PS3: Make use of an updated SDL2 version
...
This version, available at https://bitbucket.org/bgK/sdl_psl1ght , is based on SDL 2.0.3.
2015-12-15 20:10:19 +01:00
Willem Jan Palenstijn
13b7fecab2
WIN32: Don't install QUICKSTART file
...
The English version is only intended as a template for translation; not for
installing. See FR#699.
2015-12-03 10:55:48 +01:00
Kirben
d33c444f05
BUILD: Add access.dat to resource file for Windows builds.
2015-11-28 10:14:13 +11:00
Torbjörn Andersson
ee5acb25ad
ACCESS: Add TODO for access.dat
2015-11-27 20:58:24 +01:00
Paul Gilbert
a6150f9308
ACCESS: Creation of access.dat for holding Access games engine data
2015-11-27 12:12:32 -05:00
athrxx
13f30fb46b
KYRA: (LOK/PC-98) - add missing string resource
2015-11-10 18:38:33 +01:00
Eugene Sandulenko
3ced58e189
ENGINES: Add ScummVM splash
2015-11-07 22:35:10 +01:00
Eugene Sandulenko
54e136d27e
TESTBED: Added detection file to repository
2015-11-07 13:26:56 +01:00
Paul Gilbert
89dfd36b60
CREATE_PROJECT: Add support for Visual Studio 2015
2015-09-28 19:23:58 -04:00
Thierry Crozat
d21054f0b7
DEVTOOLS: Include french menu in mort.dat
2015-09-07 23:49:58 +01:00
Johannes Schickel
606e303f76
DEVTOOLS: Update codeblocks readme.txt to "new" dir structure.
2015-03-05 01:32:51 +01:00
Johannes Schickel
6f56d4e955
IPHONE: Remove readme file about XCode project generation.
...
This is not supported right now and thus confusing to users.
2015-03-05 01:31:33 +01:00
Johannes Schickel
86a514ed93
IPHONE: Remove out-dated XCode project files.
2015-03-05 01:30:18 +01:00
Thierry Crozat
1244597849
JANITORIAL: Update copyright year
2015-01-18 02:24:51 +00:00
Joel Teichroeb
59934881a1
ANDROID: Remove unpacker and fix support for non arm
2015-01-05 20:18:31 -08:00
Eugene Sandulenko
f92e569570
Merge pull request #425 from klusark/android
...
ANDROID: Modernize build system
2015-01-04 19:53:41 +01:00
Eugene Sandulenko
f16064613b
GCW0: Fix default joystick number
2014-10-26 15:57:26 -04:00
Eugene Sandulenko
732f9582fa
GCW0: Remove absolute paths
2014-10-26 15:41:30 -04:00
Eugene Sandulenko
f5e273ded9
GCW0: Create log file at game launch
2014-10-26 14:32:47 -04:00
Eugene Sandulenko
0ee20cebc7
GCW0: Enable analog joystick by default
2014-10-26 07:20:11 -04:00
Eugene Sandulenko
2699259638
GCW0: Correct launch options
2014-10-26 07:19:37 -04:00
Eugene Sandulenko
d4c687ddc8
GCW0: Further work on the port
2014-10-26 07:00:36 -04:00
Eugene Sandulenko
9c885719fd
GCW0: Initial code for GCW Zero port
2014-10-24 18:20:37 +02:00
athrxx
f76e02e5d6
KYRA: (EOB) - add support for Italian fan translation of EOB I
2014-10-11 19:28:14 +02:00
Willem Jan Palenstijn
9bd18877f4
DISTS/REDHAT: Package neverhood.dat
2014-07-23 13:40:59 +02:00
Joel Teichroeb
563d837013
ANDROID: Modernize build system
...
Written originally by @Botje for ResidualVM
2014-07-22 16:57:30 -07:00
Willem Jan Palenstijn
bdf3c49489
DISTS/REDHAT: Add libmad build patch
...
From LinuxFromScratch
(cherry picked from commit cf8017e768783bae94a984763c89535ec9c6a056)
2014-07-11 12:08:37 +02:00
Willem Jan Palenstijn
54b6f52cb7
DISTS/FEDORA: Package wintermute.zip
...
(cherry picked from commit 02c371397d5a2b81d3f5f4bb0f47f362f43b821d)
2014-07-11 12:08:34 +02:00
Willem Jan Palenstijn
39cfc2c655
DISTS/FEDORA: Add (back) mpeg2dec dependency
...
(cherry picked from commit 2347d29cddd9831d429853e1d9979b1941ce7124)
2014-07-11 12:08:33 +02:00
Marcus Comstedt
0adb9e7d9b
ANDROID: Reinstate overscan margin resource for OUYA/GoogleTV
...
This reverts commits 51cb7557
and 2648062d
.
Please note that Android SDK Platform Tools r06 or later is needed
to build ScummVM.
2014-07-01 22:14:57 +02:00
Eugene Sandulenko
3c6284a1c7
RELEASE: This is 1.8.0git
2014-06-30 23:55:38 +03:00
Joel Teichroeb
c43ce9ecf3
ALL: Remove support for MSVC8 and older
...
MSVC8 gives various compile error relating to templates that were changed
back in 2008, leading me to belive that no one is using it, and that there
is not point adding work arounds for a 9 year old compiler no one uses.
2014-06-21 11:32:45 -07:00
johndoe123
22bcea1b31
NEVERHOOD: Update neverhood.dat
2014-06-06 10:00:27 +02:00
Johannes Schickel
a28280384d
IPHONE: Add supported orientations to Info.plist.
2014-06-04 20:22:54 +02:00
athrxx
2e8f2ba822
KYRA: fix static resources in Russian fan translation
...
(some messed up strings)
2014-03-17 21:32:41 +01:00
Paul Gilbert
5070bbcf0f
LURE: Minor change to language text strings
2014-03-16 15:34:33 -04:00
Johannes Schickel
d771c4d3bb
KYRA: Fix EoB 1 German rest string when monsters are nearby.
2014-03-03 02:00:05 +01:00
Johannes Schickel
02697757ea
DISTS: Regenerate kyra.dat.
2014-03-03 02:00:05 +01:00
Strangerke
6a84bf61a5
MISC: Revert 2 files accidentally modified in 418de45d9c
2014-03-02 18:02:02 +01:00
Strangerke
418de45d9c
TOLTECS: Reduce a variable scope, move a variable to boolean
2014-03-02 11:43:46 +01:00
Strangerke
f5748d16eb
NEVERHOOD: Add a todo in the readme related to engine data
2014-01-18 14:52:25 +01:00
Eugene Sandulenko
ae6efb09b7
JANITORIAL: Update copyright year
2014-01-01 12:44:08 +02:00
Роман Донченко
aff3412479
DEVTOOLS: Add debug visualization files for Visual Studio 2012+
2013-12-07 23:17:55 +04:00
D G Turner
51cb755726
ANDROID: Really fix compilation.
...
The vanilla android toolchain even is unhappy when unknown folders are
present in the resources directory, so have moved the ouya specific
resources out to another directory.
2013-10-09 23:26:58 +01:00
David Turner
d4d90b3f07
Merge pull request #372 from zeldin/ouya
...
Basic OUYA support
2013-10-08 18:26:49 -07:00
Thierry Crozat
cc16cb5823
MORTEVIELLE: Change German menu translation
...
The original menu was almost not translated (only one of the six menu was translated). Thanks to Raziel for the menu name suggestions.
2013-08-20 14:03:53 +01:00
Thierry Crozat
efbf1ff5f9
MORTEVIELLE: Store German menu data in data file and clean menu code
...
This opens the door to a better translation of the menu to German. Also
the code will now always try to read the menu data from the mort.data file
and only if this fails it will use the game data. And remove some dead code
that was to support the corrupted menu.mor file.
2013-08-19 21:11:23 +01:00
Strangerke
3bdc85709f
MORTEVIELLE: Fix the order of German verbs.
2013-08-18 22:30:23 +02:00
Marcus Comstedt
7a1ffe8c59
ANDROID: Add some margins when screen is a TV
2013-08-18 15:21:18 +02:00
Strangerke
019f7e59fd
DEVTOOLS: Fix English verbs order in Mortevielle
2013-08-15 07:56:11 +02:00
Strangerke
b234215854
DEVTOOLS: Add Menu 3 & 4 verb indexes in MORT.DAT
2013-08-14 23:54:33 +02:00
Thierry Crozat
8f8ea10c03
MORTEVIELLE: Improve English translation
...
Two sentences are used for both men and women and therefore need
to be gender agnostic.
2013-08-11 11:55:17 +01:00
Thierry Crozat
13ddf33e78
MORTEVIELLE: Update English translation
...
I checked some of the dialogs for which we were not sure, fixed them
when needed and removed the debug number. There are two lines
however that causes an issue as they are used for both men and
women, and in English we would need a different translation. The two
texts are:
It is his/her business…
Oh I don't have anything against him/her
The first one seems to be used more often for men than women (so
far I have seen it used for 3 men and 1 woman).
For the second one I changed it to plural in English as it also works
with the context and while it changes the meaning this is not
important.
2013-08-11 01:08:00 +01:00
Marcus Comstedt
9a888ed1c8
ANDROID: Add OUYA icon and intent
2013-08-07 17:19:24 +02:00
Thierry Crozat
0a2e64b903
DEVTOOLS: Include English menu in mortevielle dat file
2013-08-03 16:50:14 +01:00
Thierry Crozat
2d1ac29551
DEVTOOLS: Update create_mortdat to the latest version English translation
2013-07-30 20:21:18 +01:00
Strangerke
a05e0c697a
Merge pull request #347 from Strangerke/mortevielle
...
New Engine : Mortevielle
2013-07-29 12:02:06 -07:00
Littleboy
a949a88220
CREATE_PROJECT: Add support for tests
...
- Added --tests command line switch
- Parse test/module.mk to extract the list of test folders
- Automatically run tests after a successful build
2013-07-07 12:10:31 -04:00
Strangerke
c10d050eef
MORTEVIELLE: Update misc files to include mort.dat
2013-07-04 23:46:52 +02:00
Strangerke
7c23eb7c44
MORTEVIELLE: Add German translation in the DAT file
2013-07-04 23:25:26 +02:00
Littleboy
ba0e4540b6
TOOLS: Add support for MSVC12 in create_project
2013-06-30 05:48:44 -04:00
Strangerke
6e2d567bca
Merge branch 'master' of https://github.com/scummvm/scummvm into mortevielle
...
Conflicts:
engines/engines.mk
2013-06-26 23:11:34 +02:00
Willem Jan Palenstijn
d12a3ac129
BUILD: install tony.dat
2013-06-05 22:56:38 +02:00
Johannes Schickel
d19e647047
NEVERHOOD: Add neverhood.dat to dist files.
2013-05-20 11:50:58 +02:00
Eugene Sandulenko
0638308ef1
Merge pull request #330 from johndoe123/neverhood
...
NEVERHOOD: Neverhood engine
2013-05-15 09:19:34 -07:00
Willem Jan Palenstijn
1022996309
Merge branch 'master'
2013-05-08 20:47:44 +02:00
johndoe123
9ea07e0925
NEVERHOOD: Add tables for Scene2706
2013-05-08 20:47:40 +02:00
johndoe123
8d5a4f736e
NEVERHOOD: Add tables for new scenes in Module2700
2013-05-08 20:47:36 +02:00
Willem Jan Palenstijn
02c5cc75a7
Merge branch 'master'
...
Conflicts:
configure
base/plugins.cpp
2013-05-08 20:46:44 +02:00
johndoe123
a94c1fcb8f
NEVERHOOD: Add tables for Scene2403
2013-05-08 20:43:41 +02:00
johndoe123
2386456223
NEVERHOOD: Add tables for Scene2406
2013-05-08 20:43:41 +02:00
johndoe123
49f39b0da2
NEVERHOOD: Add tables for Scene2402
2013-05-08 20:43:41 +02:00
johndoe123
d4e322bc78
NEVERHOOD: Add tables for Scene2401
2013-05-08 20:43:41 +02:00
johndoe123
31270bc5e6
NEVERHOOD: Add car track tables for Module2500
2013-05-08 20:43:40 +02:00
johndoe123
b2175adf61
NEVERHOOD: Add tables for Scene2501
2013-05-08 20:43:40 +02:00
johndoe123
de622586f6
NEVERHOOD: Add tables for Scene2803
2013-05-08 20:43:40 +02:00
johndoe123
c27e930861
NEVERHOOD: Add tables for Scene2812
2013-05-08 20:43:40 +02:00
johndoe123
745e46279e
NEVERHOOD: Add tables for Scene2810
2013-05-08 20:43:39 +02:00
johndoe123
5688047fe3
NEVERHOOD: Add tables for Scene2809
2013-05-08 20:43:39 +02:00
johndoe123
3cee21ac93
NEVERHOOD: Add tables for Scene2803b (forgot them before) and Scene2806
2013-05-08 20:43:39 +02:00
johndoe123
0abba004fe
NEVERHOOD: Add tables for Scene2805
2013-05-08 20:43:38 +02:00
Willem Jan Palenstijn
9c2341678e
Merge branch 'master'
2013-05-08 20:40:58 +02:00
johndoe123
8613ff3a9d
NEVERHOOD: Add tables for Scene2801
2013-05-08 20:40:04 +02:00
Willem Jan Palenstijn
01f3f3a8dd
Merge branch 'master'
2013-05-08 20:39:44 +02:00
johndoe123
6315ccb552
NEVERHOOD: Add tables for Scene2702
2013-05-08 20:39:42 +02:00
johndoe123
31b3dec8c9
NEVERHOOD: More tables for Module2700
2013-05-08 20:39:42 +02:00
johndoe123
e7673ffdc6
NEVERHOOD: Updated dat
2013-05-08 20:39:42 +02:00
johndoe123
ee1bf85456
NEVERHOOD: Add new SceneInfo2700 structure and some tables using it for Module2700
2013-05-08 20:39:42 +02:00
johndoe123
ced4efc66f
NEVERHOOD: Add tables for Scene2101
2013-05-08 20:39:41 +02:00
johndoe123
729e3ae26e
NEVERHOOD: Add tables for Scene1901
2013-05-08 20:39:41 +02:00
johndoe123
2445e6aba8
NEVERHOOD: Add tables for Module1600 and Scene1608
2013-05-08 20:39:41 +02:00
johndoe123
8a08287e7b
NEVERHOOD: Add tables for Scene1109
2013-05-08 20:39:40 +02:00
johndoe123
95cfa04e3b
NEVERHOOD: Add tables for Scene1105
2013-05-08 20:39:40 +02:00
johndoe123
85a216737c
NEVERHOOD: Add tables for Scene1308
2013-05-08 20:39:38 +02:00
johndoe123
089ada55ba
NEVERHOOD: Add tables for Scene1306
2013-05-08 20:39:38 +02:00
johndoe123
a29c62ce5a
NEVERHOOD: Add tables for Scene1305
2013-05-08 20:39:37 +02:00
johndoe123
4c7930bd34
NEVERHOOD: Add tables for Scene1304
2013-05-08 20:39:37 +02:00
johndoe123
b5fc6ed2c0
NEVERHOOD: Add tables for Scene1303
2013-05-08 20:39:37 +02:00
johndoe123
5214284271
NEVERHOOD: Add tables for Scene1302
2013-05-08 20:39:37 +02:00
johndoe123
904f7ac335
NEVERHOOD: Add tables for Scene2242
2013-05-08 20:39:36 +02:00
johndoe123
8459fa9777
NEVERHOOD: Add tables for Scene2207
2013-05-08 20:39:36 +02:00
johndoe123
80bbb06453
NEVERHOOD: Add tables for Scene2206
2013-05-08 20:39:36 +02:00
johndoe123
8729ca04d9
NEVERHOOD: Add tables for Scene2205
2013-05-08 20:39:35 +02:00
johndoe123
9273c2e97a
NEVERHOOD: Add tables for Scene2203
2013-05-08 20:39:35 +02:00
johndoe123
28177361bf
NEVERHOOD: Add Hall of Records tables
...
- Add tables for Scene2201
2013-05-08 20:39:35 +02:00
johndoe123
8286290185
NEVERHOOD: Add tables for Module2000
2013-05-08 20:39:34 +02:00
johndoe123
ad7c50d593
NEVERHOOD: Add more tables
2013-05-08 20:39:34 +02:00
johndoe123
04d2b9a402
NEVERHOOD: Add entries for Scene1401, Scene1402 and Scene1705
2013-05-08 20:39:31 +02:00
johndoe123
0632fc7dda
NEVERHOOD: Add tables for Scene1201
2013-05-08 20:38:48 +02:00
johndoe123
b1377ab153
NEVERHOOD: Add entries for Module2300
2013-05-08 20:38:48 +02:00
johndoe123
78365121ea
NEVERHOOD: Add NavigationLists in create_neverhood
2013-05-08 20:38:48 +02:00
johndoe123
b611b65bf4
NEVERHOOD: Change addHitRect to use an explicit count
...
- This is since the alignment stuff didn't work and it's not worth it to investigate
- Add possibility to write out hardcoded message lists instead of reading from the exe for special lists
2013-05-08 20:38:47 +02:00
johndoe123
be8d542264
NEVERHOOD: Updated tables.h with data from Scene1002
2013-05-08 20:38:47 +02:00
johndoe123
78d632b0ed
NEVERHOOD: Commit of create_neverhood and neverhood.dat
2013-05-08 20:38:39 +02:00
Eugene Sandulenko
e10eb97126
RELEASE: This is 1.7.0git
2013-05-05 00:42:10 +03:00
Strangerke
348e149739
MORTEVIELLE: Integrate translations fixes.
2013-02-25 08:21:38 +01:00
Strangerke
2ea263f62b
MORTEVIELLE: Fix minor glitches in DAT file
2013-02-22 13:42:01 +01:00
Strangerke
fab337c61c
MORTEVIELLE: Add new DAT file containing initial English translation
2013-02-21 00:55:58 +01:00
Kirben
44f58f4031
BUILD: Add wintermute.zip to resource file for Windows builds.
2013-01-28 22:35:54 +11:00
Einar Johan Trøan Sømåen
9eff1e514f
WINTERMUTE: Move Resources out of binary and into wintermute.zip
2013-01-28 09:20:14 +01:00
Johannes Schickel
94edb3409f
Merge branch 'eriktorbjorn-fluidsynth-settings'
...
This is a manual merge of a slightly adapted pull request #296 .
The changes made are:
- Each time the theme format changes, the version was increased
- default.inc has been regenerated in the same commit as the theme changes
2013-01-26 14:00:04 +01:00
Torbjörn Andersson
e4a77aff06
GUI: Move the FluidSynth reset button from Misc tab to bottom
...
This should make it clearer that Reset applies to all of the
FluidSynth settings, not just the Misc tab.
2013-01-26 13:53:43 +01:00
Torbjörn Andersson
c780df5175
GUI: Add "Reset" button to FluidSynth settings dialog
...
This resets the FluidSynth settings to their default values.
2013-01-26 13:52:32 +01:00
Torbjörn Andersson
bc33b5c0f1
BADA: Add completely untested layout changes to Bada theme
...
I've simply copied this from classic_layout.stx. It probably needs
a bit of tweaking.
2013-01-26 13:36:39 +01:00
athrxx
cc465076ee
KYRA: (LOL/FM-TOWNS) - adapt static resources
2013-01-09 20:27:35 +01:00
Strangerke
88add32e3b
JANITORIAL: Update copyright year
2013-01-02 18:32:15 +01:00
Strangerke
b164cbb571
Merge branch 'master' of github.com:scummvm/scummvm into mortevielle
...
Conflicts:
base/plugins.cpp
configure
2012-10-10 08:26:41 +02:00
Strangerke
5a18453863
TONY: Update the Obj tables in other languages
2012-09-28 12:19:05 +02:00
Strangerke
72e32ab35e
TONY: Fix German fonts
2012-09-28 10:58:32 +02:00
Strangerke
cf78f9a7ac
TONY: Font fix for French version: Some Polish characters are also used.
2012-09-27 07:53:44 +02:00
Strangerke
b1844253d4
TONY: In French version, fix 'ê' in hotspot names by replacing it by 'e', like for other accentuated characters
2012-09-26 23:19:16 +02:00
Travis Howell
636d3367d5
BUILD: Remove separate engine dist files in Windows build and installer, since the engine dist files are already included in the Windows executable file.
2012-09-22 10:37:47 +10:00
Strangerke
7da5c9df28
TONY: Add a description of tony.dat
...
Also add a TODO for missing descriptions of DAT files
2012-09-11 19:08:26 +02:00
Littleboy
dfa46b64f7
WIN32: Embed tony.dat in executable
2012-09-05 20:40:40 -04:00
Alyssa Milburn
31801137b5
Merge remote-tracking branch 'origin/master' into tony
...
Conflicts:
common/coroutines.cpp
common/coroutines.h
devtools/create_project/msbuild.cpp
devtools/create_project/visualstudio.cpp
2012-08-28 15:54:12 +02:00
Strangerke
7cb29f1522
TONY: Move font related arrays to a DAT file
2012-08-26 23:33:46 +02:00
athrxx
11cf6145cb
KYRA: update kyra.dat to match the last commit (added support for French LOL floppy)
2012-08-01 01:07:41 +02:00
Willem Jan Palenstijn
0b8fa3248b
DISTS/FEDORA: Add new dependencies
2012-07-18 22:29:14 +02:00
Filippos Karapetis
13a5e5812a
TEENAGENT: Unpack teenagent.dat and remove the engine's zlib dependency
...
This addresses bug #3539822 - "TEENAGENT: Not working without zlib"
2012-07-15 02:14:37 +03:00
Littleboy
d86c0a44f8
CREATE_PROJECT: Add support for Visual Studio 2012 project creation
2012-07-14 12:22:09 -04:00
Eugene Sandulenko
6387e3bca7
RELEASE: This is 1.6.0git
2012-07-08 22:30:05 +03:00
Johannes Schickel
e9261cbdd1
WIN32: Also embed scummclassic.zip in the executable.
...
This is required to have proper translation support with the classic theme
without having an external scummclassic.zip.
2012-07-05 00:47:27 +02:00
Thierry Crozat
c2aabea6fa
DRASCULA: Add Spanish subtitles for von Braun cutscene
...
This finally solves bug #3069981 DRASCULA: no subtitles in scene
with "von Braun". Thanks go to Tomás Maidagan for providing these
subtitles.
2012-06-26 21:20:24 +01:00
Max Horn
5de3f9c765
ALL: Correct spelling of "Mac OS X" in various places
2012-05-31 10:30:29 +02:00
Paweł Kołodziejski
95dda2254b
PORT: few minor fixes to meta file of samsungtv
2012-04-15 09:35:12 +02:00
Strangerke
d8b8f93c4c
MORTEVIELLE: Start updating tools to add support to German DOS version
2012-04-06 08:24:04 +02:00
Paul Gilbert
27a5ce90e3
MORTEVIELLE: Replaced mort.dat with latest generated dat file
2012-04-06 08:22:34 +02:00
Paul Gilbert
855fed35d0
MORTEVIELLE: Fixed English strings for F3 and F8
2012-04-06 08:21:04 +02:00
Paul Gilbert
e57a6a8c07
MORTEVIELLE: Added list of static executable strings to create_mortdat tool
2012-04-06 08:20:57 +02:00
Paul Gilbert
1727798a8e
MORTEVIELLE: Implemented loading of the font data, and rewrote drawing routines to use it.
2012-04-06 08:19:27 +02:00
Paul Gilbert
60f287c85d
MORTEVIELLE: New create_mortdat project to create a mort.dat data file
...
At the moment, this extracts needed font data from the mort.com executable.
2012-04-06 08:19:26 +02:00
Travis Howell
0f9fdf6dce
BUILD: Add COPYING.BSD to Windows installer script.
2012-03-25 23:22:52 +11:00
Filippos Karapetis
c84cd8dee8
GUI: Add per-engine and per-game options
2012-03-19 20:32:34 +01:00
Christoph Mallon
9f827e3392
JANITORIAL: Remove +x from files, which should not be executable.
2012-03-17 22:43:32 +01:00
Tarek Soliman
b0f961924a
ANDROID: Fix mkplugin.sh freezing with bash
...
dash apparently works fine
2012-02-27 06:51:18 -06:00
Alyssa Milburn
1545745281
ANDROID: Fix sed escaping in mkplugin.sh.
...
(cherry picked from commit a836eb2cff9e631eac3ae4a0abc9952bc869d1c3)
2012-02-27 06:46:18 -06:00
Travis Howell
14e6a5f8f7
BUILD: Add Copying.FREEFONT to Windows installer script.
2012-02-24 23:57:53 +11:00